Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.25 @ 22:48:22 Player: Avari3l Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (5611) 5611 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 11042 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 170 Friendly Fire -81 Cogmind --------- Core Integrity 0/1150 Matter 157/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Advanced Signal Interpreter Advanced ECM Suite KE Penetrator Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Thermal Shield System Shield > --- WEAPON ----------- Tesla Rifle KE Penetrator Railgun > --- INVENTORY -------- Fission Core Flexi-carbon Leg Improved Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Energy Well Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Cloaking Device Improved Medium Armor Plating Dynamic Insulation System Wave Gun Proton Cannon KE Penetrator KE Penetrator Heavy Missile Launcher Chainsword [Rating: 95] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Tesla Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 4 | . . 1 1 . 1 . 1 . Utility 6 | . . 1 1 1 1 1 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 303 | 7 14 30 21 57 39 36 57 42 Power 22 | 1 1 4 . 1 3 2 4 6 Engine 8 | 1 1 4 . 1 1 . . . Core 11 | . . . . . 2 2 3 4 Reactor 3 | . . . . . . . 1 2 Propulsion 61 | 2 8 11 7 8 4 5 7 9 Treads 1 | . . 1 . . . . . . Leg 60 | 2 8 10 7 8 4 5 7 9 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 117 | 1 2 7 5 32 15 15 27 13 Device 68 | . . 5 2 20 6 8 20 7 Storage 10 | 1 1 . 1 2 3 1 1 . Processor 8 | . 1 . 1 1 2 1 2 . Hackware 3 | . . . . 1 . 1 1 . Protection 28 | . . 2 1 8 4 4 3 6 Artifact . | . . . . . . . . . Weapon 103 | 3 3 8 9 16 17 14 19 14 Energy Gun 20 | 1 1 . . 3 2 1 7 5 Energy Cannon 24 | . . 3 3 4 5 5 3 1 Ballistic Gun 31 | 2 2 5 2 4 2 4 6 4 Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 6 | . . . . . 1 . 1 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 20 | . . . 4 4 6 4 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 . Parts Lost 45 | . . 4 . 1 2 5 11 22 Power 7 | . . 2 . . . . 1 4 Propulsion 15 | . . 1 . . . 3 3 8 Utility 14 | . . . . 1 2 2 3 6 Weapon 9 | . . 1 . . . . 4 4 Highest Loss Streak 9 | . . 2 . 1 1 2 5 9 Average Slot Usage (%) 96 | . 96 97 100 99 99 92 95 90 Engine 4 | . 14 10 9 7 1 . . . Core 3 | . . . . . 4 6 5 7 Leg 29 | . 27 30 36 29 32 28 28 26 Device 9 | . . 6 9 9 8 11 12 12 Storage 9 | . 14 11 9 7 11 11 10 9 Processor 7 | . 12 11 9 3 8 9 7 4 Hackware 2 | . . . . 5 1 . 4 5 Protection 6 | . . 4 9 9 7 3 4 6 Energy Gun 2 | . 4 . . 1 1 1 3 2 Energy Cannon 4 | . . 7 8 5 3 7 3 2 Ballistic Gun 8 | . 22 14 7 7 4 2 6 8 Ballistic Cannon 1 | . . . . 3 4 1 . . Slashing Weapon 1 | . . . 2 2 3 2 1 . Naked Turns . | . . . . . . . . . Heaviest Build 109 | 13 27 33 35 67 85 87 102 109 Greatest Support 120 | 20 20 30 68 69 87 90 112 120 Greatest Overweight (x) 4 | 2 4 3 . 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 18 | 6 10 10 10 12 18 18 18 18 Average Capacity 13 | 5 6 10 10 10 16 18 18 17 Most Carried 18 | 4 6 10 10 12 18 18 18 18 Average Carried 12 | 2 5 7 9 9 15 16 16 16 Final Capacity 18 | 6 10 10 10 12 18 18 18 4 Final Carried 18 | 4 5 10 10 12 18 18 18 4 Class Distribution -------------------- 21% | Mutant 17% | Scavenger-Mutant 16% | Assassin 13% | Scavenger-Tank 12% | Skirmisher 10% | Scavenger-Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Assassin | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Matter Collected 4777 | 231 311 599 310 822 520 564 755 665 Remotely . | . . . . . . . . . Salvage Created 5775 | . 367 1091 438 1166 373 526 789 1025 Parts 298 | . 29 72 18 49 30 20 41 39 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 112 | . 12 23 8 19 8 8 16 18 Guns 54 | . 12 14 4 5 3 4 7 5 Cannons 32 | . . 9 4 11 3 3 . 2 AOE 17 | . . . . 2 2 . 5 8 Classes Destroyed 14 | . 3 4 2 2 . 1 . 2 Worker 5 | . . 1 . 1 3 . . . Builder 4 | . . . . 1 . . 1 2 Tunneler 1 | . . . 1 . . . . . Recycler 2 | . . 1 . 1 . . . . Operator 1 | . . . . . . . . 1 Watcher 6 | . 2 . . . 1 1 . 2 Swarmer 18 | . 6 . . . 3 . 5 4 Grunt 60 | . 6 17 7 12 2 1 5 10 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . Sentry 15 | . . 5 . 4 1 1 1 3 Hunter 1 | . . . 1 . . . . . Programmer 15 | . . . . 3 2 5 5 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 5 | . 5 4 3 5 3 1 5 5 Combat Bots Only 5 | . 5 4 3 4 2 1 5 5 Max Kills in Single Turn 5 | . 1 2 1 2 2 1 5 4 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . 1 1 . 5 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Damage Taken 10436 | . 380 965 408 1285 518 1369 1646 3865 Core 1778 | . 63 147 84 95 23 207 47 1112 Absorbed by Shields 24 | . . . . . . . . 24 Core Remaining (%) 83 | 100 74 63 84 86 97 79 . . Volleys Fired 323 | . 30 68 27 49 20 41 31 57 Largest 3 | . 2 2 2 3 3 3 3 3 Hottest 234 | . 70 79 84 167 145 165 205 234 Shots Fired 751 | . 52 131 48 144 46 110 87 133 Gun 481 | . 52 90 27 73 18 50 65 106 Cannon 256 | . . 41 21 71 25 60 21 17 Launcher 14 | . . . . . 3 . 1 10 Special . | . . . . . . . . . Kinetic 409 | . 44 90 27 80 22 38 37 71 Thermal 120 | . 8 . . 17 10 62 10 13 Explosive 14 | . . . . . 3 . 1 10 Electromagnetic 208 | . . 41 21 47 11 10 39 39 Robot Hit Streak 20 | . 13 12 9 17 6 12 20 17 Robot Miss Streak 5 | . 3 3 2 3 2 5 3 2 Penetration Max 1 | . . . 1 . . 1 . 1 Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 524 | . 38 97 34 98 28 74 57 98 Core Hits 226 | . 22 44 17 38 16 20 26 43 Critical Hits 13 | . 1 . 1 3 . 1 . 7 Critical Kills 7 | . 1 . 1 2 . 1 . 2 Critical Parts Destroyed 3 | . . . . 1 . . . 2 Melee Attacks 74 | . . . 13 12 29 12 8 . Impact . | . . . . . . . . . Slashing 74 | . . . 13 12 29 12 8 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14198 | . 503 1533 782 2283 1085 2000 1705 4307 Guns 6933 | . 503 950 339 898 247 871 1022 2103 Cannons 4718 | . . 582 443 1317 439 1129 403 405 Explosions 2395 | . . . . 44 288 . 280 1783 Melee 84 | . . . . . 84 . . . Ramming 68 | . . 1 . 24 27 . . 16 Kinetic 5597 | . 453 950 339 1033 331 663 484 1344 Thermal 2179 | . 50 . . 331 121 1224 190 263 Explosive 2351 | . . . . . 288 . 280 1783 Electromagnetic 3919 | . . 582 443 895 234 113 751 901 Impact . | . . . . . . . . . Slashing 84 | . . . . . 84 . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 2 1 14 4 4 Average Corruption 3 | . . . . 1 1 7 3 4 Corruption Purged . | . . . . . . . . . Effects 82 | . . . . 17 2 22 14 27 Message Errors 18 | . . . . 8 1 2 1 6 Matter Fused 16 | . . . . . . 5 6 5 Heat Flow Errors 5 | . . . . . . 2 3 . Energy Discharges 9 | . . . . 3 . 2 . 4 Parts Rejected 2 | . . . . . . 1 . 1 Data Loss (minor) 12 | . . . . 2 1 3 3 3 Targeting Errors 17 | . . . . 4 . 6 . 7 Weapon Failures 3 | . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 270 | . . . . 18 84 30 33 105 Projectiles 132 | . . . . 18 5 30 33 46 Explosions 138 | . . . . . 79 . . 59 Melee . | . . . . . . . . . Knockbacks 8 | . . . . 6 2 . . . Impact . | . . . . . . . . . Kinetic 8 | . . . . 6 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 102 | . . . . 67 . . 18 17 Shots 3 | . . . . 1 . . 1 1 Rammed 3 | . . 1 . 1 . . . 1 Targets Rammed 9 | . . 2 . 1 4 . . 2 Kicked 6 | . . 1 . . 4 . . 1 Crushed . | . . . . . . . . . Highest Temperature 325 | . 66 219 166 211 153 247 325 207 Average Temperature 64 | . 19 63 77 53 52 76 106 51 Received Heat Transfer 1953 | . 147 414 153 411 120 9 213 486 Effects 2 | . . . . 1 . . 1 . Energy Bleed 1 | . . . . . . . 1 . Interference 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . . . . 1 . . 4 3 Combat Hostiles 8 | . . . . 1 . . 4 3 Parts Fried 21 | . . 1 . 4 . . 14 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 7 | . . . . . . 7 . . Heat Transferred 3201 | . 148 . . 481 148 1732 285 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Peak Influence 485 | . 219 485 240 324 287 198 381 366 Initial 141 | . . 73 141 109 100 23 60 119 Average 125 | . 79 256 116 117 47 75 169 204 Maximum Alert Level 2 | . 1 2 1 1 1 . 1 1 Low Security (%) 76 | 100 92 34 89 81 97 100 55 48 Level 1 22 | . 7 54 10 18 2 . 44 51 Level 2 1 | . . 11 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 4 1 3 5 4 3 6 3 Investigation 3 | . . . 1 . 1 . . 1 Extermination 11 | . . . . 5 2 2 2 . Reinforcement 12 | . 4 1 2 . 1 1 1 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Distress Signals 14 | . . 6 3 . 1 . 1 3 Communications Jammed 6 | . . . . . . . 6 . Distress Signals 6 | . . . . . . . 6 . Times Spotted 194 | . 21 33 15 28 19 16 24 38 Peak Tracking Total 7 | . 5 6 7 5 3 4 5 6 Tactical Retreats 21 | . 1 2 1 5 2 2 5 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Traps Triggered 11 | . 4 . 1 . 1 2 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . 1 . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Machines Disabled 6 | . . 1 . 2 . . . 3 Max in Single Turn 2 | . . 1 . 1 . . . 2 Garrison Access 2 | . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Machines Accessed 50 | . . 7 3 16 9 3 1 11 Terminals 34 | . . 5 2 11 4 1 1 10 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . Recycling Units 8 | . . 1 . 3 2 1 . 1 Scanalyzers 3 | . . 1 . 1 1 . . . Garrison Access 3 | . . . . 1 1 1 . . Total Hacks 137 | . . 24 12 32 30 5 2 32 Successful 76 | . . 14 7 18 22 2 1 12 Failed 61 | . . 10 5 14 8 3 1 20 Catastrophic 7 | . . 2 1 2 . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 42 | . . 10 4 12 4 3 1 8 Terminals 90 | . . 12 10 20 14 3 2 29 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 2 . 4 . . . Recycling Units 14 | . . 2 . 5 3 1 . 3 Scanalyzers 23 | . . 10 . 5 8 . . . Garrison Access 4 | . . . . 2 1 1 . . Terminal Hacks 27 | . . 2 4 5 5 . 1 10 Record 6 | . . . . . 1 . 1 4 Open Door 2 | . . . . . . . . 2 Branch Access Points 2 | . . . 1 1 . . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 3 | . . . 1 . 1 . . 1 Unreport Threat 6 | . . 1 1 1 2 . . 1 Locate Traps 5 | . . 1 1 1 . . . 2 Maintenance Status 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 4 . . . Scan Component 3 | . . . 1 . 2 . . . Repair 3 | . . . 1 . 2 . . . Recycling Unit Hacks 9 | . . 1 . 3 3 1 . 1 Report Inventory 3 | . . 1 . . 2 . . . Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 5 | . . . . 2 1 1 . 1 Scanalyzer 22 | . . 10 . 5 7 . . . Insert Component 12 | . . 5 . 3 4 . . . Analyze 10 | . . 5 . 2 3 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 10 | . . 1 1 5 2 . . 1 Terminals 7 | . . . 1 4 2 . . . Assimilate 1 | . . . . 1 . . . . Botnet 6 | . . . 1 3 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . 1 . 1 . . . 1 Monitor 3 | . . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 41 | . . 6 2 15 7 1 1 9 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . 5 . 2 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 1 . 2 . . . Time 120 | . . . 38 . 82 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . . . . 5 3 . . 7 Parts Scanalyzed 9 | . . 5 . 2 2 . . . Part Schematics Acquired 8 | . . 5 . 2 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Total Allies 9 | . . . . 1 . . . 8 Largest Group 4 | . . . . 1 . . . 4 Highest-Rated Group 154 | . . . . 26 . . . 154 Highest-Rated Ally 49 | . . . . 26 . . . 49 Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . . . . . . 33 Total Damage 1136 | . . . . . . . . 1136 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Turns Passed 9229 | 60 683 797 667 2360 1583 946 1057 1076 Spaces Moved 5180 | 40 400 340 306 1393 963 526 570 642 Core 122 | 7 3 . . . . . . 112 Treads . | . . . . . . . . . Legs 5058 | 33 397 340 306 1393 963 526 570 530 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 126 126 122 50 Average Speed 125 | 115 122 140 122 127 126 128 125 109 Slowest Speed 250 | 150 250 210 130 160 155 160 158 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 47 33 23 40 35 11 15 69 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 . 1 1 1 . . Unknown Exits Taken 3 | 1 . . 1 . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 73 | . . . 13 12 28 12 8 . Terrain Destroyed 247 | . . . 13 26 63 23 33 89 Melee 70 | . . . 13 10 27 12 8 . Projectile 43 | . . . . 11 5 11 9 7 AOE 134 | . . . . 5 31 . 16 82 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Total 7116 | 50 542 531 529 1837 1237 680 817 893 Wait 938 | . 77 65 148 281 153 50 127 37 Move 5173 | 39 399 339 305 1392 963 525 569 642 Hop . | . . . . . . . . . Pick Up 91 | 4 8 9 5 18 18 7 14 8 Fast Attach 47 | 6 8 6 2 6 3 5 4 7 Attach 44 | . . 4 2 4 4 9 15 6 Detach 11 | . 1 1 1 1 1 4 2 . Swap 212 | 1 6 20 17 47 32 22 38 29 Drop 107 | . 13 17 9 26 11 5 9 17 Fire 323 | . 30 68 27 49 20 41 31 57 Melee 74 | . . . 13 12 29 12 8 . Ram 1 | . . . . . . . . 1 Kick 7 | . . 2 . 1 3 . . 1 Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 Rewire 82 | . . . . . . . . 82 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 3 exits: [*Res] / [*Upp] / *Ext) -4/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 9) 534 | -10/Materials | Identified exit to Materials 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Discovered new exit (range 10) 1083 | -9/Materials | Build established: Scavenger-Mutant 1483 | -9/Materials | Discovered new exit (range 8) 1540 | -9/Materials | Identified exit to Materials 1541 | -9/Materials | Entered another Materials area 1541 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1619 | -8/Materials | Repaired Katana 2164 | -8/Materials | Discovered new exit (range 15) 2208 | -8/Materials | Entered Factory 2208 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2518 | -7/Factory | Build established: Scavenger-Skirmisher 3915 | -7/Factory | Identified exit to Lower Caves 4191 | -7/Factory | Build established: Assassin 4393 | -7/Factory | Discovered new exit (range 15) 4566 | -7/Factory | Identified exit to Factory 4568 | -7/Factory | Entered another Factory area 4568 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5277 | -6/Factory | Build established: Mutant 5785 | -6/Factory | Discovered new exit (range 8) 5792 | -6/Factory | Identified exit to Lower Caves 5845 | -6/Factory | Build established: Assassin 5854 | -6/Factory | Repaired Imp. Titanium Leg 5894 | -6/Factory | Repaired Carbon-fiber Leg 6142 | -6/Factory | Discovered new exit (range 6) 6149 | -6/Factory | Identified exit to Factory 6151 | -6/Factory | Entered another Factory area 6151 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6348 | -5/Factory | Discovered new exit (range 15) 6364 | -5/Factory | Identified exit to Factory 6944 | -5/Factory | System corruption reached 10% 7097 | -5/Factory | Entered another Factory area 7097 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7281 | -4/Factory | Discovered new exit (range 20) 7389 | -4/Factory | Garrison activated, responded to threat 7538 | -4/Factory | Lost 3 parts (2u1w) 7824 | -4/Factory | Discovered new exit (range 23) 8008 | -4/Factory | Lost 5 parts (1p3n1u) 8139 | -4/Factory | Discovered new exit (range 13) 8154 | -4/Factory | Entered Extension 8217 | -4/Extension | Rescued a captive Derelict 8376 | -4/Extension | Rescued a captive Derelict 8649 | -4/Extension | Build established: Scavenger-Tank 8717 | -4/Extension | Spotted B-86 Titan 8931 | -4/Extension | Disrupted transfer network 9119 | -4/Extension | Destroyed B-86 Titan 9137 | -4/Extension | Lost 9 parts (1p4n2u2w) 9141 | -4/Extension | Spotted B-86 Titan 9170 | -4/Extension | Core integrity fell below 50% 9198 | -4/Extension | Core integrity fell below 20% 9219 | -4/Extension | Lost 9 parts (2p3n2u2w) 9230 | -4/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09185_ >> MONITOR: Recycling Unit E001 accepting Mic. Fission Core(68%). 09188_ >> MONITOR: Recycling Unit E001 accepting Imp. Treads(43%). 09188_ Adv. Terrain Scan Processor destroyed. 09189_ Connecting with Door Terminal... 09191_ >> MONITOR: Recycling Unit E001 accepting Welding Torch(80%). 09194_ >> MONITOR: Recycling Unit E001 accepting Flexi-carbon Leg(65%). 09197_ >> MONITOR: Recycling Unit E001 accepting Flexi-carbon Leg(42%). 09200_ >> MONITOR: Recycling Unit E001 accepting Imp. Coolant Injector(98%). 09211_ Slammed into S-27 Virus. 09223_ Imp. Thermal Shield destroyed. 09224_ Triggered Stasis Trap. 09224_ A bubble of rippling energy engulfs the area. 09224_ Field strength at 94. 09224_ Field strength at 88. 09225_ Field strength at 78. 09226_ Field strength at 68. 09227_ Field strength at 58. 09228_ Field strength at 48. 09229_ Field strength at 38. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????####################??????????? | | ###????????????????# ?????????? | | ################# ?????????? | | ????????? | | s s ^ ????????? | | s @ ????????? | | ######## ###########???????????????? | | ## " " #??????# #?????????????????????????? | | ?# "" "" #??????# #?????????????????????????? | | ?# "" "" #?????? ?????????????????????????? | | ## "" "" #?????? =?????????????????????????? | | "" "" #?????? ?????????????????????????? | | #### "" "" #?????? ?????????????????????????? | | #### "" "" #?????? ?????????????????????????? | | " " #??????###?????????????????????????? | | #??????????????????????????????????? | | ???????????????????????????????? | | #### #########???????????????????????????????? | | ???# #???????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 35 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 8 EM Shielding 2 Armor Coverage 450 Resistance: TH 25 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreLegReplicator Manual? 0 Play Time 04:22:41 Cumulative 66.7 hours Start 2022.01.23 @ 21:01:30 End 2022.01.25 @ 22:48:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2828e0b-0c8b-476d-a93e-b14d0e6ed2d5