Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.20 @ 00:18:11 Player: OldAgeTron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1452) 1452 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 3379 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 325/325 System Corruption 0% Temperature Hot (244) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Compact Battery Advanced Visual Processing Unit Improved Power Shielding > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Improved Terrain Scan Processor Improved Targeting Computer Improved Power Shielding Hardened Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Compact Battery Advanced Visual Processing Unit Improved Power Shielding > --- WEAPON ----------- Assault Cannon Katana > --- INVENTORY -------- Flight Unit Flight Unit Trap Scanner Improved Terrain Scan Processor Improved Targeting Computer Improved Power Shielding Improved Power Shielding Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Light Cannon Flak Cannon Grenade Launcher Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 49 | 7 10 10 22 Power 5 | 2 . 1 2 Engine 5 | 2 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 . 7 Treads . | . . . . Leg 7 | . 2 . 5 Wheel 3 | 2 1 . . Hover . | . . . . Flight 2 | . . . 2 Utility 15 | 1 4 6 4 Device 2 | 1 . 1 . Storage 4 | . 2 1 1 Processor 5 | . 1 3 1 Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 17 | 2 3 3 9 Energy Gun 5 | 1 2 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 4 | . . 1 3 Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 12 | . . 1 11 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 2 | . . 1 1 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 98 97 83 Engine 10 | . 14 11 8 Leg 19 | . 12 22 22 Wheel 4 | . 15 . . Device 5 | . 3 10 1 Storage 13 | . 10 11 16 Processor 7 | . 3 10 9 Protection 9 | . 9 10 7 Energy Gun 7 | . 14 6 4 Ballistic Cannon 3 | . . 4 6 Launcher 9 | . 13 10 5 Naked Turns . | . . . . Heaviest Build 37 | 8 34 35 37 Greatest Support 42 | 20 20 20 42 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 8 15 14 Most Carried 15 | 4 8 15 15 Average Carried 10 | 1 6 10 14 Final Capacity 15 | 5 15 15 5 Final Carried 13 | 4 7 13 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 888 | 273 193 153 269 Remotely . | . . . . Salvage Created 1286 | 39 310 164 773 Parts 79 | 2 23 7 47 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 31 | 1 8 3 19 Melee 1 | . . . 1 Guns 3 | 1 2 . . Cannons 6 | . . 1 5 AOE 20 | . 6 1 13 Classes Destroyed 9 | 1 2 2 4 Worker 1 | . 1 . . Builder 3 | . . 1 2 Recycler 2 | . . . 2 Operator 1 | . . . 1 Watcher 8 | . 3 1 4 Swarmer 4 | . . . 4 Grunt 19 | 1 8 1 9 Sentry 7 | . . 2 5 Hunter 1 | . . . 1 Best Kill Streak 16 | 1 4 1 16 Combat Bots Only 4 | 1 2 1 4 Max Kills in Single Turn 4 | 1 2 1 4 Gunslinging . | . . . . Exploded 4 | . 2 1 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2318 | 21 286 233 1778 Core 667 | 10 43 62 552 Absorbed by Shields . | . . . . Redirected to Shielding 26 | . . . 26 Regen/Repaired (Parts) 253 | . 34 48 171 Core Remaining (%) 86 | 96 78 84 . Volleys Fired 114 | 6 29 25 54 Largest 2 | 2 2 1 2 Hottest 119 | 60 60 45 119 Shots Fired 138 | 9 32 25 72 Gun 52 | 9 23 11 9 Cannon 56 | . . 12 44 Launcher 30 | . 9 2 19 Special . | . . . . Kinetic 53 | 3 3 12 35 Thermal 27 | 6 12 . 9 Explosive 30 | . 9 2 19 Electromagnetic 28 | . 8 11 9 Robot Hit Streak 12 | 8 4 5 12 Robot Miss Streak 11 | 1 3 3 11 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 81 | 8 16 13 44 Core Hits 87 | 3 23 7 54 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Blast 2 | . . . 2 Corrupt 1 | . . 1 . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3194 | 82 626 245 2241 Guns 503 | 82 177 116 128 Cannons 752 | . . 88 664 Explosions 1882 | . 449 41 1392 Melee 57 | . . . 57 Ramming . | . . . . Kinetic 625 | 16 7 88 514 Thermal 436 | 66 104 . 266 Explosive 1719 | . 402 41 1276 Electromagnetic 357 | . 113 116 128 Impact . | . . . . Slashing 57 | . . . 57 Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Parts Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 29 | . . . 29 Projectiles . | . . . . Explosions 29 | . . . 29 Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 6 | . . . 6 Secondary 1 | . . . 1 Self-Inflicted Damage 145 | . 11 . 134 Shots 4 | . 1 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 592 | 32 44 12 592 Average Temperature 127 | 15 15 4 216 Received Heat Transfer 1020 | 12 114 84 810 Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 797 | 150 225 . 422 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 507 | 20 228 126 507 Initial 74 | . 13 74 49 Average 182 | 13 106 84 359 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 66 | 100 97 100 7 Level 1 24 | . 2 . 66 Level 2 9 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 3 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | 1 16 8 28 Peak Tracking Total 8 | 1 3 2 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 5 | . 3 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 5 | . 1 1 3 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 4 5 Successful 11 | . 3 4 4 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 11 | . 4 2 5 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Record 1 | . 1 . . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 2 2 4 Scan Component 4 | . 1 1 2 Repair 4 | . 1 1 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 1 2 Time 104 | . 26 26 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2201 | 201 600 616 784 Spaces Moved 1272 | 217 496 251 308 Core 21 | 16 . . 5 Treads . | . . . . Legs 725 | . 171 251 303 Wheels 526 | 201 325 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 190 112 Average Speed 132 | 77 102 190 175 Slowest Speed 260 | 80 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 8 74 18 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 134 | . 41 14 79 Melee . | . . . . Projectile 5 | . . . 5 AOE 129 | . 41 14 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1648 | 240 561 367 480 Wait 124 | 1 1 62 60 Move 1269 | 216 495 250 308 Hop . | . . . . Pick Up 58 | 10 15 15 18 Fast Attach 6 | . 1 . 5 Attach 25 | 6 4 7 8 Detach 3 | . . 3 . Swap 18 | 1 5 3 9 Drop 29 | . 11 2 16 Fire 114 | 6 29 25 54 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 57 | -11/Junkyard | Discovered new exit (range 8) 202 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 17) 437 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Repaired Wheel? 603 | -10/Materials | Discovered new exit (range 15) 728 | -10/Materials | Discovered new exit (range 16) 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Utility x2 1283 | -9/Materials | Repaired Grenade Launcher 1296 | -9/Materials | Discovered new exit (range 15) 1418 | -9/Materials | Entered another Materials area 1418 | -8/Materials | Evolved 2 slots: Propulsion x2 1539 | -8/Materials | Lost 4 parts (1p1n1u1w) 1629 | -8/Materials | Repaired Aluminum Leg 1656 | -8/Materials | Repaired Aluminum Leg 1732 | -8/Materials | Discovered new exit (range 13) 2177 | -8/Materials | Core integrity fell below 50% 2186 | -8/Materials | Core integrity fell below 20% 2202 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02181_ Scanalyzer disabled. 02183_ Hvy. Particle Cannon broken. 02183_ Overheating: Short circuit. 02184_ Overheating: Core damaged (-60). 02184_ G-47 Trooper Imp. Heat Sink blasted off. 02184_ G-47 Trooper destroyed. 02186_ Overheating: Core damaged (-88). Flying robots can pass through spaces occupied by others, even hostile robots. 02189_ Overheating: Matter decay (-4). 02189_ Assault Cannon destroyed. 02190_ Power failure, Lgt. Ion Engine shutdown. 02190_ Dropped VSS Leg. 02191_ Dropped Broken Hvy. Particle Cannon. 02191_ Dropped Lrg. Storage Unit. 02195_ Flight Unit destroyed. 02196_ Overheating: Flight Unit damaged (-8). 02196_ G-47 Trooper destroyed. 02197_ Flight Unit destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | #############??????????????????????????????????? | | # """"" ! #??????????????????????????????????? | | # """"" #??????????????????????????????????? | | # """"" #??????????????????????????????????? | | # #??????????????????????????????????? | | # #???????????????????????###????????? | | # #???????????????????#### !##???????? | | # [ #???????????????????# !#???????? | | ######+######??????????######???# !#???????? | | ????# #######????????# ##### !#???????? | | ????# # #???????## !]] !#???????? | | ##??# # #???????#; %%!]=!] !#????????? | | #### # #??????##;g![!]##########????????? | | # ?# # #?######;;%@=%######## ###???????? | | #### # # "" %%[[ ] ! #???????? | | #### # # "" = %% #???????? | | # # "" #???????? | | + # #???????? | | # # """ """ # # /= #???????? | | # # """ """ # # /! #???????? | | # # """ """ #o # =! #???????? | | # # # #############???????? | | / ################# #???????????????????? | | / ### # #???????????????????? | | ! + # #???????????????????? | | ### + #???????????????????? | | ######+#?#!! # #???????????????????? | | # * #?#!! # +???????????????????? | | """ # #?#! ## #???????????????????? | | """ + | #?#########a#???????????????????? | | """% # ! #?????????#%#???????????????????? | | # ! #?????????# #???????????????????? | | # ! #?????????#+#???????????????????? | | #+#######+######?????????? ???????????????????? | | ????????# ???????????????? ???????????????????? | | ????????# ???????????????? ???????????????????? | | ????????# ????????????????? ???????????????????? | | ????????# ????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed WeaponFlyingSpecial Manual? 0 Play Time 01:41:18 Cumulative 3.3 hours Start 2023.11.19 @ 22:02:34 End 2023.11.20 @ 00:18:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 794a8c84-e659-4f14-b7e3-e62ba4face56