Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 10:40:25 Player: GR4C3 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (139) 695 Value Destroyed (4888) 4888 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 13274 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/1300 Matter 92/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Target Analyzer Advanced Force Field Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Improved Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Triangulator Improved Targeting Computer Hardened Heavy Armor Plating Medium Regenerative Plating > --- WEAPON ----------- Plasma Rifle Wave Gun Railgun Railgun Hardcell Cannon > --- INVENTORY -------- Autogun High-powered Shotgun Bore Cannon Phasing Sabre [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Coil Gun Energy Gun Beamcaster Energy Cannon HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . 2 . 2 Power 2 | . . . . . . . . 1 . 1 . . . . . Propulsion 4 | . . . 2 . . . . . 1 . . . . . 1 Utility 5 | . . . . . . . 1 1 1 1 . . 1 . . Weapon 3 | . . . . . . . 1 . . . . . 1 . 1 Parts Attached 188 | 7 19 2 15 . 1 1 18 9 16 1 19 2 9 61 8 Power 20 | 1 2 . 3 . . . . 2 1 . . . 1 10 . Engine 11 | 1 1 . 3 . . . . 1 . . . . . 5 . Core 8 | . 1 . . . . . . 1 1 . . . . 5 . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 44 | 2 6 1 5 . 1 . . . 5 . 4 . 2 17 1 Treads 3 | . . . . . . . . . . . . . . 3 . Leg 22 | 2 4 . . . . . . . 2 . 3 . . 10 1 Wheel 3 | . . . . . . . . . . . 1 . . 2 . Hover 3 | . . . . . . . . . . . . . 1 2 . Flight 13 | . 2 1 5 . 1 . . . 3 . . . 1 . . Utility 45 | 2 2 . 3 . . 1 5 3 4 1 2 1 4 17 . Device 26 | 1 1 . 2 . . . 1 2 3 . 1 1 2 12 . Storage 3 | 1 . . . . . . 1 . . . . . 1 . . Processor 7 | . 1 . 1 . . . 1 . 1 1 . . . 2 . Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 8 | . . . . . . 1 2 1 . . 1 . . 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 79 | 2 9 1 4 . . . 13 4 6 . 13 1 2 17 7 Energy Gun 26 | 1 2 1 3 . . . 5 3 3 . 2 1 . 4 1 Energy Cannon 2 | . . . . . . . . . . . 1 . . . 1 Ballistic Gun 33 | 1 5 . 1 . . . 5 . 2 . 7 . . 10 2 Ballistic Cannon 8 | . . . . . . . . 1 . . 1 . 2 2 2 Launcher 8 | . 2 . . . . . 3 . 1 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 . 2 . 2 . . . . 1 . Parts Lost 78 | . 1 . 4 1 . . 1 . 1 . 22 . . 26 22 Power 10 | . . . 1 . . . . . . . 2 . . 4 3 Propulsion 18 | . . . 1 . . . . . . . 5 . . 8 4 Utility 21 | . . . 1 1 . . . . 1 . 4 . . 9 5 Weapon 29 | . 1 . 1 . . . 1 . . . 11 . . 5 10 Highest Loss Streak 17 | . 1 . 2 1 . . 1 . 1 . 9 . . 9 17 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 73 | . 99 100 98 88 60 56 70 75 74 76 64 28 44 72 53 Engine 4 | . 11 . 9 11 11 11 9 7 6 5 . . . 7 . Core 4 | . 2 14 . . . . . 7 6 5 3 . . 3 10 Leg 7 | . 24 . . . . . . . . 5 13 . . 11 . Flight 7 | . 3 28 43 44 16 11 9 7 8 5 . . 3 . . Device 10 | . 14 14 12 11 11 11 9 7 12 11 4 4 10 16 8 Storage 3 | . 11 . . . . . . 7 6 5 4 . 4 . . Processor 8 | . 2 14 9 . . . 5 7 6 11 11 11 10 9 3 Protection 3 | . . . . . . 1 10 7 6 5 6 . . 2 4 Energy Gun 8 | . 14 14 14 22 22 22 12 14 9 11 4 5 5 1 6 Ballistic Gun 7 | . 12 14 7 . . . 7 2 . 5 7 . . 8 6 Ballistic Cannon 1 | . . . . . . . . 4 5 . . . . 1 2 Peak Build Rating 110 | 9 10 10 28 28 47 50 58 64 80 82 83 16 52 104 110 Average Rating 44 | 7 8 9 17 19 42 47 54 61 70 81 50 15 37 60 73 On Entrance 39 | . 9 10 10 28 19 47 50 57 63 78 82 11 16 41 104 Naked Turns 51 | . . . . . . . . . . . . . . . 51 Heaviest Build 118 | 15 16 11 14 14 13 21 33 51 52 49 49 8 34 109 118 Greatest Support 163 | 20 20 8 16 16 50 50 50 50 56 50 65 16 16 163 163 Greatest Overweight (x) 19 | 1 3 1 . . . . . 1 1 . 6 . 2 4 19 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 10 10 10 10 10 5 5 5 5 Average Capacity 6 | 7 7 5 5 5 5 5 5 10 10 10 9 5 5 5 5 Most Carried 10 | 5 8 5 5 5 5 5 7 9 10 10 10 4 4 5 5 Average Carried 5 | 2 5 4 4 4 5 4 4 6 9 9 8 3 . 3 3 Final Capacity 10 | 8 5 5 5 5 5 5 10 10 10 10 5 5 5 5 5 Final Carried 10 | 2 4 5 4 5 5 5 7 9 10 10 5 3 1 5 2 Class Distribution -------------------- 37% | Mutant 13% | Tank 12% | Skirmisher 12% | Scavenger-Skirmisher 6% | Gunner 5% | Scavenger-Assassin 5% | Scavenger-Mutant 3% | Infiltrator-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Matter Collected 4045 | 269 309 50 152 . . 10 467 40 201 . 693 . . 1810 44 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4831 | 39 401 . 287 19 . . 944 37 82 . 963 . . 1667 392 Parts 271 | 4 39 . 23 2 . . 58 5 8 . 39 . . 79 14 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . 33 . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Combat Hostiles Destroyed 112 | . 15 . 10 4 . . 28 1 4 . 23 . . 22 5 Guns 73 | . 11 . 10 . . . 9 . 1 . 17 . . 20 5 Cannons 5 | . . . . . . . . 1 . . 2 . . 2 . AOE 34 | . 4 . . 4 . . 19 . 3 . 4 . . . . Classes Destroyed 15 | 1 3 . 3 . . . 4 1 1 . . . . 2 . Worker 7 | . . . 1 . . . 2 . . . . . . 4 . Builder 4 | . . . . . . . 2 . . . . . . 2 . Tunneler 2 | 2 . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . 1 . . . . . . 2 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . 1 . Watcher 7 | . 2 . 1 . . . 2 . 1 . . . . 1 . Swarmer 44 | . 6 . 8 4 . . 7 . 3 . 6 . . 7 3 Cutter 1 | . . . . . . . . . 1 . . . . . . Grunt 50 | . 9 . 1 . . . 17 . . . 14 . . 9 . Duelist 3 | . . . . . . . 1 . . . 1 . . 1 . Sentry 7 | . . . 1 . . . 3 . . . 2 . . 1 . Hunter 2 | . . . . . . . . . . . . . . 2 . Programmer 2 | . . . . . . . . 1 . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . 2 1 Best Kill Streak 23 | 1 5 . 4 4 . . 23 1 3 . 8 . . 6 3 Combat Bots Only 19 | . 5 . 4 4 . . 19 1 3 . 8 . . 3 3 Max Kills in Single Turn 7 | 1 2 . 2 4 . . 7 1 2 . 2 . . 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . Exploded 7 | . 2 . . 4 . . 7 . 2 . 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Hostile Shots Fired 965 | . 71 5 53 1 . . 93 4 7 . 232 2 . 260 237 Missed 299 | . 14 1 29 1 . . 41 2 1 . 66 . . 78 66 Damage Taken 14384 | . 644 33 192 40 . . 888 32 314 . 3434 49 . 4436 4322 Core 3163 | . 126 11 54 22 . . 61 16 57 . 860 25 . 628 1303 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 57 | . . . . . . . . . . . . . . 57 . Regen/Repaired (Parts) 166 | . . . 11 . . . . . . . . . . 48 107 Core Remaining (%) 70 | 100 . 45 . . . 81 88 97 93 . . 11 . 45 . Volleys Fired 387 | 3 57 1 24 1 . . 52 2 12 . 80 . . 131 24 Largest 5 | 2 2 1 2 1 . . 3 3 2 . 3 . . 4 5 Hottest 291 | 70 85 20 125 75 . . 175 186 123 . 153 . . 181 291 Shots Fired 822 | 6 110 1 45 1 . . 95 6 18 . 164 . . 302 74 Gun 700 | 6 105 1 45 1 . . 76 4 11 . 148 . . 248 55 Cannon 90 | . . . . . . . . 2 6 . 9 . . 54 19 Launcher 32 | . 5 . . . . . 19 . 1 . 7 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 514 | 3 49 1 16 . . . 32 2 6 . 114 . . 244 47 Thermal 201 | 3 56 . 29 1 . . 8 4 6 . 10 . . 58 26 Explosive 32 | . 5 . . . . . 19 . 1 . 7 . . . . Electromagnetic 75 | . . . . . . . 36 . 5 . 33 . . . 1 Robot Hit Streak 20 | 1 10 . 7 . . . 8 1 6 . 16 . . 20 12 Robot Miss Streak 6 | 3 6 1 3 1 . . 3 3 4 . 5 . . 6 2 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 1 Secondary Targets 7 | . 1 . . . . . . . . . 3 . . 3 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . 1 . Shots Hit Robots 511 | 2 55 . 23 . . . 55 2 9 . 120 . . 191 54 Core Hits 298 | 2 29 . 16 4 . . 74 2 3 . 72 . . 80 16 Critical Kills 6 | . . . . . . . . . . . 1 . . 4 1 Critical Parts Destroyed 9 | . . . . . . . 1 . . . 1 . . 6 1 Critical Strikes 35 | . 1 . 3 . . . 1 . 1 . 5 . . 19 5 Burn 13 | . 1 . 3 . . . . . 1 . . . . 6 2 Destroy 17 | . . . . . . . 1 . . . 4 . . 10 2 Blast 3 | . . . . . . . . . . . . . . 3 . Corrupt 1 | . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14265 | 38 1038 10 413 222 . . 3090 63 378 . 3157 . . 4298 1558 Guns 8386 | 38 634 . 413 . . . 711 25 143 . 2153 . . 3322 947 Cannons 1709 | . . . . . . . . 38 26 . 293 . . 976 376 Explosions 4004 | . 393 . . 222 . . 2379 . 209 . 711 . . . 90 Melee 145 | . . . . . . . . . . . . . . . 145 Ramming 21 | . 11 10 . . . . . . . . . . . . . Kinetic 6775 | 12 266 . 58 . . . 218 38 26 . 1917 . . 3322 918 Thermal 2947 | 26 368 . 355 222 . . 204 25 81 . 319 . . 976 371 Explosive 3481 | . 393 . . . . . 2279 . 171 . 548 . . . 90 Electromagnetic 896 | . . . . . . . 389 . 100 . 373 . . . 34 Impact . | . . . . . . . . . . . . . . . . Slashing 145 | . . . . . . . . . . . . . . . 145 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 1 1 . . . . 2 16 Average Corruption 2 | . . . . . . . . 1 1 . . . . 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . . . 19 7 Message Errors 3 | . . . . . . . . . . . . . . 1 2 Matter Fused 8 | . . . . . . . . . . . . . . 5 3 Heat Flow Errors 6 | . . . . . . . . . . . . . . 6 . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 193 | . . . . 22 . . 30 . 46 . 12 . . 20 63 Projectiles 20 | . . . . . . . . . . . . . . 20 . Explosions 170 | . . . . 22 . . 30 . 46 . 12 . . . 60 Melee 3 | . . . . . . . . . . . . . . . 3 Knockbacks 9 | . . . . . . . . . . . . . . 8 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . 8 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . 47 4 . 40 . . . . . . 55 . . . . Shots 5 | . 2 . . 1 . . . . . . 2 . . . . Rammed 6 | . 2 2 . . . . . . . . . . . . 2 Targets Rammed 7 | . 3 2 . . . . . . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 378 | 18 136 . 250 38 . . 330 324 201 . 264 . . 378 375 Average Temperature 96 | 9 40 . 94 27 . . 109 161 66 . 82 . . 98 162 Received Heat Transfer 3035 | . 255 . 12 . . . 450 . . . 1053 9 . 950 306 Effects 10 | . . . 2 . . . . . . . 1 . . . 7 Shutdowns 2 | . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . 1 . . . . . . . 1 . . . 1 Interference 4 | . . . 1 . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . . . . . Heat Transferred 6541 | 74 1147 . 888 300 . . 335 37 198 . 446 . . 2220 896 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 2 . 1 . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Peak Influence 1006 | 10 297 64 231 285 . . 1006 518 379 107 . . 54 137 126 Initial 457 | . 6 64 21 90 . . . 457 253 107 . . 39 25 10 Average 140 | 6 132 47 134 280 . . 451 476 264 107 . . 46 58 43 Maximum Alert Level 3 | . 1 . 1 1 . . 3 2 1 . . . . . . Low Security (%) 75 | 100 84 100 82 2 . 100 39 . 5 100 . . 100 100 100 Level 1 16 | . 15 . 17 97 . . 16 . 94 . . . . . . Level 2 6 | . . . . . . . 5 100 . . . . . . . Level 3 2 | . . . . . . . 39 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . . . 4 . 3 . . . . 2 4 Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 8 | . 1 . . . . . 2 . 3 . . . . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 2 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Distress Signals 14 | . 2 . 1 . . . 5 . . . . . 1 5 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 165 | . 21 2 11 4 . . 40 1 5 . 32 1 1 35 12 Peak Tracking Total 14 | . 3 2 4 4 . . 14 1 2 . 11 1 2 6 7 Tactical Retreats 19 | . . . . . . . 2 . . . 9 . . 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Traps Triggered 8 | . 1 . . . . . . . 1 . . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Machines Disabled 16 | . 3 . 1 5 . . 5 . . . . . . . 2 Max in Single Turn 5 | . 2 . 1 5 . . 1 . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Machines Accessed 20 | . 3 . 4 . 3 . 2 2 1 1 . . 1 3 . Terminals 11 | . 3 . 2 . . . 1 1 . . . . 1 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . . . Recycling Units 3 | . . . 1 . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 28 | . 3 . 7 . 6 . 4 2 1 1 . . 1 3 . Successful 19 | . 1 . 5 . 6 . 3 1 1 . . . . 2 . Failed 9 | . 2 . 2 . . . 1 1 . 1 . . 1 1 . Catastrophic 1 | . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . Terminals 12 | . 3 . 2 . . . 2 1 . . . . 1 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . 2 1 . . . . . . . Recycling Units 5 | . . . 3 . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 13 | . 1 . 1 . 6 . 2 1 . . . . . 2 . Record 5 | . . . . . 5 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 1 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 2 . Investigation Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . 1 . . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . . 1 . . . . . . Report Inventory 2 | . . . 1 . . . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 9 | . 2 . 2 . . . 2 . . 1 . . 1 1 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Total Allies 2 | . . 2 . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . Highest-Rated Group 41 | . . 41 38 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 28 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . 5 2 . . . . . . . . . . . . Total Damage 63 | . . 43 20 . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 . . . . Drone Launches 9 | . . . . . . . . . . . . . . 9 . Drone Recoveries 5 | . . . . . . . . . . . . . . 5 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Turns Passed 8571 | 292 876 738 223 76 275 178 379 372 755 65 1799 146 233 1698 466 Spaces Moved 7991 | 150 541 590 355 220 597 244 363 642 1006 105 1453 145 384 963 233 Core 330 | 12 2 . . . . . . . . . 115 . . 111 90 Treads 217 | . . . . . . . . . . . . . . 100 117 Legs 1941 | 138 456 . . . . . . . . . 850 . . 471 26 Wheels 427 | . . . . . . . . . . . 104 145 8 170 . Hover 128 | . . . . . . . . . . . . . 91 37 . Flight 4948 | . 83 590 355 220 597 244 363 642 1006 105 384 . 285 74 . Fastest Speed 31 | 50 117 117 31 31 31 50 50 50 39 60 50 100 40 40 50 Average Speed 81 | 178 119 117 31 31 45 50 50 50 47 60 105 100 52 117 130 Slowest Speed 1000 | 190 200 117 34 31 50 50 50 150 150 60 350 100 200 250 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . 1 3 . . 3 . 3 . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 9 80 96 24 48 92 62 50 25 29 4 99 20 10 57 10 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . . . 1 . . . . 2 . . . . Spaces Dug 13 | . 5 . . . . . 8 . . . . . . . . Terrain Destroyed 274 | . 22 . . 30 . . 124 1 9 . 56 . . 27 5 Melee . | . . . . . . . . . . . . . . . . Projectile 45 | . . . . . . . . 1 1 . 12 . . 26 5 AOE 228 | . 22 . . 30 . . 124 . 8 . 44 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Total 9309 | 168 660 637 422 223 601 299 474 687 1264 106 1577 146 416 1289 340 Wait 536 | . 13 39 14 5 . 53 26 21 195 . 12 . 12 82 64 Move 7953 | 149 540 589 352 214 596 243 356 641 999 104 1452 144 379 962 233 Hop 11 | . . . 1 2 . . 3 . 3 . . . 2 . . Pick Up 127 | 9 15 2 11 1 . 1 11 8 18 1 10 . 7 29 4 Fast Attach 33 | . 1 . . . 1 1 2 . 2 . 1 . . 25 . Attach 85 | 7 2 . 7 . . . 4 5 6 1 14 2 9 21 7 Detach 8 | . . . . . . . . 2 2 . 1 . 2 1 . Swap 70 | . 16 2 8 . . . 12 4 8 . 4 . . 15 1 Drop 87 | . 13 2 5 . 4 1 8 4 19 . 3 . 5 23 . Fire 387 | 3 57 1 24 1 . . 52 2 12 . 80 . . 131 24 Melee 4 | . . . . . . . . . . . . . . . 4 Ram 7 | . 2 2 . . . . . . . . . . . . 3 Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 293 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 4) 711 | -10/Materials | Discovered new exit (range 12) 891 | -10/Materials | Discovered new exit (range 7) 893 | -10/Materials | Discovered new exit (range 15) 965 | -10/Materials | Core integrity fell below 50% 1082 | -10/Materials | Identified exit to Materials 1168 | -10/Materials | Identified exit to Mines 1169 | -10/Materials | Entered Mines 1184 | -10/Mines | Met a Derelict bent on vengeance 1252 | -10/Mines | Found a hidden stash of uninstalled traps 1465 | -10/Mines | Identified exit to Subcaves 1480 | -10/Mines | Learned 2 Materials zone layouts 1542 | -10/Mines | Discovered exit to Materials (range 3) 1664 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1666 | -10/Mines | Found Prototype Device 1705 | -10/Mines | Discovered exit to Materials (range 11) 1907 | -10/Mines | Entered Materials 1907 | -9/Materials | Accompanied by 2 allies 1907 | -9/Materials | Evolved 2 slots: Propulsion x2 1908 | -9/Materials | Identified exit to Materials 1909 | -9/Materials | Discovered new exit (range 15) 1914 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1945 | -9/Materials | Identified exit to Mines 2098 | -9/Materials | Repaired Flight Unit? 2106 | -9/Materials | Identified Exp. Sensor Array 2130 | -9/Materials | Entered Mines 2161 | -9/Mines | Discovered exit to Materials (range 9) 2171 | -9/Mines | Identified exit to Exiles 2193 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2205 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2206 | -9/Mines | Entered Exiles 2214 | -9/Exiles | Discovered new exit (range 14) 2221 | -9/Exiles | Met 8R-AWN 2225 | -9/Exiles | Met EX-HEX 2238 | -9/Exiles | Met EX-BIN 2242 | -9/Exiles | Aligned with FarCom system 2242 | -9/Exiles | Given EX-Vault access code 2249 | -9/Exiles | Opened EX-Vault 2253 | -9/Exiles | Found Prototype Flight Unit 2253 | -9/Exiles | Identified Flying Fortress v7 2280 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2296 | -9/Exiles | Met EX-DEC 2301 | -9/Exiles | Learned location of Zion (-7) 2316 | -9/Exiles | Discovered new exit (range 14) 2361 | -9/Exiles | Visited The Gauntlet 2481 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2481 | -9/Exiles | Entered Mines 2636 | -8/Mines | Discovered exit to Materials (range 15) 2659 | -8/Mines | Entered Materials 2659 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2872 | -8/Materials | Garrison activated, responded to threat 2936 | -8/Materials | Destroyed 19 combat bots 3023 | -8/Materials | Discovered new exit (range 10) 3027 | -8/Materials | Identified exit to Factory 3038 | -8/Materials | Entered Factory 3038 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3137 | -7/Factory | Build established: Skirmisher 3386 | -7/Factory | Discovered new exit (range 13) 3409 | -7/Factory | Identified exit to Factory 3410 | -7/Factory | Entered another Factory area 3410 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3911 | -6/Factory | Discovered new exit (range 15) 3916 | -6/Factory | Identified exit to Factory 4159 | -6/Factory | Discovered exit to Factory (range 9) 4165 | -6/Factory | Entered another Factory area 4165 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4217 | -5/Factory | Discovered new exit (range 14) 4229 | -5/Factory | Identified exit to Upper Caves 4230 | -5/Factory | Entered Upper Caves 4235 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4583 | -5/Upper Caves | Build established: Tank 4878 | -5/Upper Caves | Discovered new exit (range 16) 4896 | -5/Upper Caves | Identified exit to Upper Caves 5474 | -5/Upper Caves | Learned location of 1 exit from Factory 5496 | -5/Upper Caves | Build established: Gunner 5741 | -5/Upper Caves | Lost 9 parts (1p4n1u3w) 5743 | -5/Upper Caves | Destroyed 8 combat bots 5812 | -5/Upper Caves | Lost 3 parts (1u2w) 5823 | -5/Upper Caves | Core integrity fell below 50% 5836 | -5/Upper Caves | Attracted the attention of an 0b10 base 5880 | -5/Upper Caves | Core integrity fell below 20% 5927 | -5/Upper Caves | Lost 5 parts (5w) 6029 | -5/Upper Caves | Entered another Upper Caves area 6070 | -5/Upper Caves | Build established: Mutant 6106 | -5/Upper Caves | Discovered new exit (range 7) 6117 | -5/Upper Caves | Identified exit to Factory 6154 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6175 | -5/Upper Caves | Entered Factory 6175 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6176 | -4/Factory | Identified exit to Research 6402 | -4/Factory | Discovered new exit (range 15) 6407 | -4/Factory | Identified exit to Extension 6408 | -4/Factory | Entered Extension 6489 | -4/Extension | Lost 3 parts (1n2u) 6583 | -4/Extension | Disrupted transfer network 6660 | -4/Extension | Spotted B-86 Titan 6762 | -4/Extension | Energy Cycler disabled 6762 | -4/Extension | Rescued a captive Derelict 6762 | -4/Extension | Rescued a captive Derelict 6762 | -4/Extension | Rescued a captive Derelict 6762 | -4/Extension | Rescued a captive Derelict 6762 | -4/Extension | Rescued a captive Derelict 6762 | -4/Extension | Rescued a captive Derelict 6762 | -4/Extension | Rescued a captive Derelict 6765 | -4/Extension | Rescued a captive Derelict 6766 | -4/Extension | Rescued a captive Derelict 6820 | -4/Extension | Lost 3 parts (1p2n) 7213 | -4/Extension | Build established: Scavenger-Skirmisher 7727 | -4/Extension | Destroyed B-86 Titan 7732 | -4/Extension | Build established: Scavenger-Assassin 7739 | -4/Extension | Spotted B-86 Titan 7745 | -4/Extension | Lost 4 parts (1p1n1u1w) 7807 | -4/Extension | Destroyed B-86 Titan 7822 | -4/Extension | Lost 9 parts (2p3n2u2w) 7834 | -4/Extension | Discovered exit to Research (range 15) 7852 | -4/Extension | Core integrity fell below 50% 8009 | -4/Extension | Found Prototype Protection 8009 | -4/Extension | Identified Med. Regenerative Plating 8021 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8106 | -4/Extension | Entered Research 8106 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8195 | -3/Research | Build established: Scavenger-Skirmisher 8287 | -3/Research | Spotted B-86 Titan 8330 | -3/Research | Destroyed B-86 Titan 8359 | -3/Research | Lost 3 parts (2n1u) 8474 | -3/Research | System corruption reached 10% 8484 | -3/Research | Core integrity fell below 50% 8523 | -3/Research | Lost 17 parts (3p1n3u10w) 8531 | -3/Research | Core integrity fell below 20% 8572 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08493_ Slammed into Y-72 Warden. 08496_ Y-72 Warden heat short circuits Railgun. 08496_ Acquired 1 matter. 08497_ Y-72 Warden heat damages Adv. Heat Sink. 08499_ Acquired Adv. Target Analyzer. 08506_ PGLL3JGZ7VRVCH=JF1CFL< 08513_ Slug penetrates Wall. 08521_ Acquired Biometal Leg. 08524_ XGD BIT:GNLQYI S9QR0 Q&7AS2PJE Q 08527_ Engineering Station disabled. 08530_ Penetrated by Slug. 08533_ Slug penetrates Terminal. 08533_ Terminal disabled. 08533_ Slug penetrates Terminal. 08536_ Penetrated by Slug. 08540_ System corrupted: Matter fused (-7). 08548_ ALERT: Security rotation in progress. 08552_ Biometal Leg destroyed. 08555_ System corrupted: Matter fused (-7). 08558_ Acquired Unknown Device. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????? ??????????????????? | | ???????????????? #?????????????????? | | ????????????#+## #?????????????????? | | ????????????# +?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????#???????? | | ????????????# #???????? #???????? | | ????????????# #??#+#### #???????? | | ????????????# #??# #???????? | | ????????????# #### #???????? | | ????????????# ##??????? | | ????????????# #??????? | | ????????????# +??????? | | ????????????# #??????? | | ????????????# ^ #??????? | | ????????????#p#### #??????? | | ????????????#@#??# #??????? | | ????????????# #??# #??????? | | ????????????# #??# ###????? | | ????????????# #??# #????? | | ?????????####+#### #????? | | ?????????# # #????? | | ?????????# # +????? | | ?????????#"" # #????? | | ?????????#"" p #????? | | ?????????#"" # #????? | | ?????????#T # #####/####????? | | ?????????#"" # ## #????? | | ??????????"" + ## #????? | | ??????????"" # ## #????? | | ??????????? #p ## #????? | | ??????????? + ##""" #????? | | ???????????######## #?#""" #????? | | ??????????????????# ??#""" #????? | | ??????????????????# ### #????? | | ??????????????????+ / #????? | | ??????????????????# ### #????? | | ??????????????????## ???# #????? | | ???????????????????# ???#+#######????? | | ???????????????????# ???# #??????????? | | ???????????????????# #??# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 47 Energy Capacity 735 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 825 Core Shielding 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Release The Drones! Universal Adapter Challenges ------------ None Game ------ Seed ConstructProcessingLauncher Manual? 0 Play Time 02:52:38 Cumulative 68.1 hours Start 2024.09.28 @ 06:06:28 End 2024.10.05 @ 10:40:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 37 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8e7287a-ee99-4e3f-81d8-269411a9b666