Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.31 @ 00:22:23 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (190) 950 Value Destroyed (5854) 5854 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 11684 Bonus ------- High Alert Combat Kills 399 Follower Combat Kills 285 Friendly Fire -84 Cogmind --------- Core Integrity 850/850 Matter 248/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (186) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Transmission Jammer Hardened Medium Armor Plating System Backup Module > --- WEAPON (4) ------- High-powered Shotgun High-powered Shotgun Enhanced Autogun Flak Gun > --- INVENTORY (18) --- Cold Fusion Reactor Medium Treads Cooling System High-capacity Matter Pod (15) Experimental Sensor Array Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Thief Drone Bay (3/3) High-powered Shotgun Advanced EMP Blaster Heavy Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Transmission Jammer > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher > --- INVENTORY -------- Cold Fusion Reactor Improved Treads Armored Treads Medium Treads Medium Treads Cooling System High-capacity Matter Pod Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Thief Drone Bay High-powered Shotgun High-powered Shotgun Advanced EMP Blaster Heavy Mace [Rating: 52] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . 1 . 1 . 1 . . 2 Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 177 | 9 16 8 29 5 36 37 11 . 26 . Power 12 | 2 1 1 4 1 . 2 . . 1 . Engine 11 | 2 1 1 4 1 . 1 . . 1 . Core . | . . . . . . . . . . . Reactor 1 | . . . . . . 1 . . . . Propulsion 32 | 2 2 1 7 1 14 2 1 . 2 . Treads 29 | 2 . . 7 1 14 2 1 . 2 . Leg 3 | . 2 1 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 49 | 1 7 . 8 1 8 4 5 . 15 . Device 18 | . . . 1 . 4 1 3 . 9 . Storage 7 | 1 3 . 1 . 1 1 . . . . Processor 4 | . 2 . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 20 | . 2 . 5 1 3 2 1 . 6 . Artifact . | . . . . . . . . . . . Weapon 84 | 4 6 6 10 2 14 29 5 . 8 . Energy Gun 2 | 1 . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 60 | 3 5 5 7 2 10 19 3 . 6 . Ballistic Cannon . | . . . . . . . . . . . Launcher 14 | . 1 1 2 . 4 5 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . . . . . 5 1 . 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 2 1 . . 1 . Parts Lost 13 | . 1 3 . . 2 3 . . 4 . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . . 1 . . 2 . Utility 3 | . 1 1 . . . . . . 1 . Weapon 6 | . . 2 . . 2 1 . . 1 . Highest Loss Streak 3 | . 1 3 . . 1 2 . . 2 . Average Slot Usage (%) 98 | . 98 91 99 100 99 99 99 100 94 . Engine 7 | . 14 14 10 11 9 1 . . 5 . Reactor 1 | . . . . . . 7 7 7 1 . Treads 22 | . 22 . 21 22 26 26 23 23 17 . Leg 1 | . 5 28 . . . . . . . . Device 6 | . . . . . 9 8 10 15 14 . Storage 17 | . 14 14 21 22 18 18 15 15 15 . Processor 1 | . 3 . . . . . 6 7 1 . Protection 8 | . 9 5 10 11 9 8 3 . 5 . Ballistic Gun 25 | . 26 22 32 28 26 20 24 23 24 . Impact Weapon 2 | . . . . . . 4 4 7 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 12 42 42 72 77 82 82 81 74 89 . Greatest Support 84 | 40 40 20 40 40 84 84 76 76 76 . Greatest Overweight (x) 13 | . 13 2 2 1 1 1 1 . 1 . Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 18 | 6 12 12 18 18 18 18 18 18 18 . Average Capacity 16 | 5 10 12 17 18 18 18 18 18 18 . Most Carried 18 | 2 12 12 18 18 18 18 18 18 18 . Average Carried 16 | 1 9 11 17 18 17 17 17 18 17 . Final Capacity 18 | 6 12 12 18 18 18 18 18 18 18 18 Final Carried 18 | 2 12 12 18 18 18 18 18 18 16 16 Class Distribution -------------------- 47% | Tank 47% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Matter Collected 6477 | 290 643 134 1138 144 1856 1221 66 . 985 . Remotely . | . . . . . . . . . . . Salvage Created 7113 | 81 588 152 1204 154 2489 1756 66 . 623 . Parts 394 | 1 31 8 100 11 126 89 2 . 26 . Haulers Intercepted 19 | . 2 . 6 . 6 5 . . . . Recyclers Shooed 6 | . . . 1 1 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Combat Hostiles Destroyed 136 | . 11 6 22 5 47 31 1 . 13 . Guns 128 | . 11 6 22 3 44 28 1 . 13 . AOE 8 | . . . . 2 3 3 . . . . Classes Destroyed 17 | 1 6 1 1 . 7 . . . 1 . Worker 3 | . 1 . 1 . . 1 . . . . Builder 4 | . . . . . 1 2 . . 1 . Tunneler 1 | . . . . . 1 . . . . . Hauler 19 | . 2 . 6 . 6 5 . . . . Recycler 8 | 1 . . 3 . 3 1 . . . . Mechanic 2 | . . . . . 1 1 . . . . Operator 4 | . 2 . 2 . . . . . . . Watcher 13 | . 3 . 4 . 2 2 . . 2 . Swarmer 30 | . 3 3 12 1 6 5 . . . . Grunt 59 | . 8 2 3 2 25 14 . . 5 . Brawler 2 | . . . . . 1 1 . . . . Duelist 2 | . . . . . 2 . . . . . Sentry 32 | . . . 7 2 12 9 1 . 1 . Hunter 3 | . . . . . 1 2 . . . . Programmer 7 | . . . . . . . . . 7 . Zionite 1 | . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 8 | 1 4 3 7 2 7 5 1 . 8 . Combat Bots Only 8 | . 3 3 6 2 5 4 1 . 8 . Max Kills in Single Turn 3 | 1 1 1 2 1 3 2 1 . 1 . Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . . 1 1 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Damage Taken 7928 | . 724 518 804 121 2181 1699 98 . 1783 . Core 949 | . 77 164 98 14 231 189 . . 176 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 54 | 100 . 3 . 72 . 23 . . 74 . Volleys Fired 497 | 8 91 37 78 8 141 90 4 . 40 . Largest 4 | 1 2 2 3 3 3 3 3 . 4 . Hottest 103 | 40 40 40 96 73 75 73 75 . 103 . Shots Fired 1325 | 8 179 74 231 16 409 246 10 . 152 . Gun 1303 | 8 176 74 230 12 403 239 9 . 152 . Cannon . | . . . . . . . . . . . Launcher 22 | . 3 . 1 4 6 7 1 . . . Special . | . . . . . . . . . . . Kinetic 1293 | . 176 74 228 12 403 239 9 . 152 . Thermal 2 | . . . 2 . . . . . . . Explosive 16 | . 3 . 1 4 4 3 1 . . . Electromagnetic 14 | 8 . . . . 2 4 . . . . Robot Hit Streak 23 | 3 23 9 9 4 12 17 6 . 11 . Robot Miss Streak 8 | 2 3 4 6 4 5 5 2 . 8 . Penetration Max . | . . . . . . . . . . . Secondary Targets 22 | . 2 . 2 1 9 4 . . 4 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . 1 . Shots Hit Robots 894 | 5 125 51 135 10 285 172 5 . 106 . Core Hits 361 | 2 39 16 56 10 109 80 4 . 45 . Critical Hits 10 | . 2 1 . 1 5 1 . . . . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 8 | . 2 1 . . 4 1 . . . . Melee Attacks 40 | . . . . . . 11 3 . 26 . Impact 40 | . . . . . . 11 3 . 26 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14455 | 66 1129 381 1977 375 5113 3318 89 . 2007 . Guns 12901 | 66 1104 381 1939 133 4511 2834 88 . 1845 . Cannons . | . . . . . . . . . . . Explosions 1180 | . . . . 229 501 450 . . . . Melee 162 | . . . . . . . . . 162 . Ramming 212 | . 25 . 38 13 101 34 1 . . . Kinetic 12821 | . 1104 381 1925 133 4511 2834 88 . 1845 . Thermal 14 | . . . 14 . . . . . . . Explosive 873 | . . . . 229 441 203 . . . . Electromagnetic 373 | 66 . . . . 60 247 . . . . Impact 162 | . . . . . . . . . 162 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . 1 2 . 12 16 . Average Corruption 5 | . . . . . 1 1 . 7 9 . Corruption Purged 21 | . . . . . . . . . 21 . Effects 152 | . . . . . 6 25 . 2 119 . Message Errors 37 | . . . . . 3 9 . 2 23 . Matter Fused 19 | . . . . . . . . . 19 . Heat Flow Errors 15 | . . . . . . 4 . . 11 . Energy Discharges 19 | . . . . . 1 4 . . 14 . Data Loss (minor) 22 | . . . . . 1 6 . . 15 . Data Loss (major) 5 | . . . . . . . . . 5 . Misfires 4 | . . . . . . . . . 4 . Alerts 2 | . . . . . . . . . 2 . Misdirections 7 | . . . . . . . . . 7 . Targeting Errors 20 | . . . . . 1 2 . . 17 . Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 96 | . . . . . 28 12 . . 56 . Projectiles . | . . . . . . . . . . . Explosions 40 | . . . . . 28 12 . . . . Melee 56 | . . . . . . . . . 56 . Knockbacks 3 | . 1 . . . . . . . 2 . Impact 3 | . 1 . . . . . . . 2 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . 35 15 . . 11 . Shots 3 | . . . . . 1 1 . . 1 . Rammed 19 | . 3 . 3 2 5 5 1 . . . Targets Rammed 23 | . 3 . 3 2 9 5 1 . . . Kicked . | . . . . . . . . . . . Crushed 4 | . . . . . 4 . . . . . Highest Temperature 447 | . 89 19 301 21 33 247 16 . 447 . Average Temperature 57 | . 16 9 43 8 9 82 12 . 124 . Received Heat Transfer 2432 | . 297 113 213 51 855 648 12 . 243 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | 1 . . . . 1 5 . . 4 . Impact Corruptions 3 | . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 37 | . . . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Peak Influence 761 | 5 234 114 493 209 761 692 284 66 325 . Initial 282 | . 3 9 . 19 24 282 224 36 46 158 Average 204 | 1 105 34 120 90 411 437 176 45 48 . Maximum Alert Level 3 | . 1 . 2 1 3 2 1 . 1 . Low Security (%) 59 | 100 93 100 79 94 8 7 41 100 90 . Level 1 20 | . 6 . 16 5 43 25 58 . 9 . Level 2 19 | . . . 4 . 45 67 . . . . Level 3 . | . . . . . 2 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 2 . 2 1 9 8 . . 11 . Investigation 6 | . . . 1 1 1 2 . . 1 . Extermination 7 | . . . . . . . . . 7 . Reinforcement 8 | . 2 . 1 . 3 2 . . . . Assault 1 | . . . . . . 1 . . . . Garrison 11 | . . . . . 5 3 . . 3 . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Distress Signals 9 | . . . 2 . 2 2 1 . 2 . Communications Jammed 5 | . . . . . . . . . 5 . Distress Signals . | . . . . . . . . . . . Times Spotted 248 | . 28 20 46 12 71 35 1 5 30 . Peak Tracking Total 12 | . 4 12 7 3 6 5 2 5 8 . Tactical Retreats 16 | . 5 1 3 . 1 1 . . 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Traps Triggered 9 | . 1 . . . 3 1 2 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Machines Disabled 22 | . . . 1 6 6 8 . . 1 . Max in Single Turn 4 | . . . 1 4 1 1 . . 1 . Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Machines Accessed 51 | . 8 1 11 1 12 13 3 . 2 . Terminals 36 | . 6 . 10 . 8 9 2 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 1 . 1 . 2 2 1 . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . Total Hacks 169 | . 27 1 34 1 55 40 7 . 4 . Successful 84 | . 12 1 13 1 29 24 4 . . . Failed 82 | . 14 . 20 . 25 16 3 . 4 . Catastrophic 18 | . . . 5 . 6 5 1 . 1 . Database Lockouts 3 | . 1 . 1 . 1 . . . . . Manual 103 | . 20 . 29 . 30 19 3 . 2 . Terminals 124 | . 22 . 31 . 40 25 4 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 31 | . 2 . 3 . 12 11 3 . . . Recycling Units 4 | . 3 . . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 6 | . . . . . 1 3 . . 2 . Terminal Hacks 38 | . 6 1 8 1 14 8 . . . . Part Schematic 4 | . . . 1 . 3 . . . . . Robot Analysis 9 | . 4 . 1 . 4 . . . . . Prototype ID Bank 4 | . 1 . 1 . 2 . . . . . Open Door 3 | . . 1 . 1 . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . Unreport Threat 8 | . . . 3 . 2 3 . . . . Locate Traps 4 | . . . 1 . 1 2 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 26 | . 2 . 2 . 10 10 2 . . . Scan Component 13 | . 1 . 1 . 5 5 1 . . . Repair 13 | . 1 . 1 . 5 5 1 . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 15 | . 3 . 3 . 3 4 2 . . . Terminals 14 | . 3 . 3 . 3 3 2 . . . Botnet 14 | . 3 . 3 . 3 3 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered 3 | . 1 . 2 . . . . . . . Used 2 | . 1 . 1 . . . . . . . Hacking Detections 44 | . 7 . 11 . 11 10 3 . 2 . Full Trace Events 3 | . 1 . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 13 | . 1 . 1 . 5 5 1 . . . Time 506 | . 26 . 26 . 232 184 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Total Allies 6 | . . 1 . 2 . . . . 3 . Largest Group 3 | . . 1 1 2 2 . . . 3 . Highest-Rated Group 93 | . . 31 31 41 41 . . . 93 . Highest-Rated Ally 31 | . . 31 31 31 31 . . . 31 . Total Orders 1 | . . . 1 . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . Ally Attacks 48 | . . . 12 12 1 . . . 23 . Total Damage 770 | . . . 192 211 22 . . . 345 . Kills 13 | . . . 5 6 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Robot Analysis Total 9 | . 4 . 1 . 4 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 1 | . . . 1 . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Turns Passed 17306 | 117 2052 433 2855 1258 3183 2790 686 136 3796 . Spaces Moved 6990 | 60 1040 197 1370 677 1400 1209 343 84 610 . Core 9 | 8 1 . . . . . . . . . Treads 6509 | 52 811 . 1323 677 1400 1209 343 84 610 . Legs 472 | . 228 197 47 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 150 150 150 180 160 160 163 163 163 . Average Speed 173 | 145 161 163 179 180 174 175 174 163 171 . Slowest Speed 700 | 160 700 180 180 180 183 183 183 163 186 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 60 | 5 98 25 94 98 90 94 9 75 17 . Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 51 | . 10 . . . . 11 12 . 18 . Terrain Destroyed 162 | . 28 . 3 25 44 32 12 . 18 . Melee 23 | . . . . . . 3 2 . 18 . Projectile . | . . . . . . . . . . . AOE 139 | . 28 . 3 25 44 29 10 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Fac Total 11195 | 77 1257 246 1609 709 1899 1670 417 83 3228 . Wait 3296 | . 78 3 85 6 264 289 51 . 2520 . Move 6981 | 59 1039 196 1369 676 1399 1208 343 83 609 . Hop . | . . . . . . . . . . . Pick Up 69 | 1 14 1 17 4 18 10 2 . 2 . Fast Attach 35 | 6 7 1 6 . 5 7 1 . 2 . Attach 20 | . . 2 2 . 7 3 2 . 4 . Detach 3 | . 2 . 1 . . . . . . . Swap 122 | 3 9 5 21 5 24 27 8 . 20 . Drop 109 | . 14 1 27 8 32 20 2 . 5 . Fire 497 | 8 91 37 78 8 141 90 4 . 40 . Melee 40 | . . . . . . 11 3 . 26 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 23 | . 3 . 3 2 9 5 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 748 | -10/Materials | Repaired Lgt. Assault Rifle 910 | -10/Materials | Discovered new exit (range 15) 977 | -10/Materials | Discovered new exit (range 15) 1117 | -10/Materials | Discovered new exit (range 13) 1135 | -10/Materials | Central database locked down 1668 | -10/Materials | Discovered new exit (range 6) 2170 | -10/Materials | Entered Mines 2258 | -10/Mines | Learned Materials emergency access door positions 2283 | -10/Mines | Found the Drone Emporium 2306 | -10/Mines | Found Prototype Device 2326 | -10/Mines | Assembled infested the area 2366 | -10/Mines | Core integrity fell below 50% 2406 | -10/Mines | Lost 3 parts (1u2w) 2407 | -10/Mines | Discovered new exit (range 11) 2443 | -10/Mines | Core integrity fell below 20% 2557 | -10/Mines | Escorted by a lone wolf Derelict 2603 | -10/Mines | Entered Materials 2603 | -9/Materials | Accompanied by 1 ally 2603 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2618 | -9/Materials | Identified Thief Drone Bay 3079 | -9/Materials | Build established: Tank 3132 | -9/Materials | Discovered new exit (range 8) 3317 | -9/Materials | Repaired Lgt. Armor Plating 3517 | -9/Materials | Discovered new exit (range 16) 4101 | -9/Materials | Central database locked down 4352 | -9/Materials | Discovered new exit (range 10) 4777 | -9/Materials | Discovered new exit (range 16) 5063 | -9/Materials | Identified exit to Materials 5368 | -9/Materials | Discovered exit to Materials (range 5) 5458 | -9/Materials | Entered Mines 5670 | -9/Mines | Discovered exit to Materials (range 6) 5820 | -9/Mines | Build established: Mutant 6160 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6167 | -9/Mines | Found Prototype Device 6226 | -9/Mines | Build established: Tank 6330 | -9/Mines | Discovered exit to Materials (range 11) 6331 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6557 | -9/Mines | Met a Derelict shopkeep closing up shop 6716 | -9/Mines | Entered Materials 6716 | -8/Materials | Accompanied by 2 allies 6716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6721 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7145 | -8/Materials | Repaired Imp. Treads 7206 | -8/Materials | Repaired Imp. Treads 7230 | -8/Materials | Discovered new exit (range 15) 7528 | -8/Materials | Discovered new exit (range 14) 8196 | -8/Materials | Identified Exp. Sensor Array 8249 | -8/Materials | Identified exit to Storage 8455 | -8/Materials | Central database locked down 8577 | -8/Materials | Garrison activated, responded to threat 8616 | -8/Materials | Discovered new exit (range 10) 8879 | -8/Materials | Garrison activated, responded to threat 9390 | -8/Materials | Repaired Exp. Sensor Array 9435 | -8/Materials | Repaired Med. Treads 9731 | -8/Materials | Repaired Med. Treads 9899 | -8/Materials | Entered Storage 9942 | -8/Storage | Garrison activated, responded to threat 10045 | -8/Storage | Repaired Arm. Treads 10083 | -8/Storage | Repaired Hrd. Medium Armor Plating 10286 | -8/Storage | Core integrity fell below 50% 11304 | -8/Storage | Build established: Mutant 11418 | -8/Storage | Repaired Med. Treads 11452 | -8/Storage | Repaired Hvy. Assault Rifle 11899 | -8/Storage | First assault squad dispatched 12096 | -8/Storage | Repaired Cooling System 12264 | -8/Storage | Discovered new exit (range 6) 12689 | -8/Storage | Entered Factory 12689 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12690 | -7/Factory | Identified exit to Lower Caves 12797 | -7/Factory | Repaired Hrd. Medium Armor Plating 12999 | -7/Factory | Build established: Skirmisher 13375 | -7/Factory | Sucked down chute 13375 | -7/Factory | Entered Waste 13390 | -7/Waste | Build established: Mutant 13390 | -7/Waste | EMP discharged 13459 | -7/Waste | Spotted C-40 Crusher 13464 | -7/Waste | Spotted C-40 Crusher 13472 | -7/Waste | Spotted C-40 Crusher 13490 | -7/Waste | EMP discharged 13490 | -7/Waste | System corruption reached 10% 13490 | -7/Waste | Spotted C-40 Crusher 13496 | -7/Waste | Discovered new exit (range 10) 13509 | -7/Waste | Identified exit to Factory 13511 | -7/Waste | Entered Factory 14386 | -7/Factory | Crushed by falling debris 16993 | -7/Factory | Destroyed 8 combat bots 17053 | -7/Factory | Allied Derelicts emerged from ambush trap array 17283 | -7/Factory | Discovered new exit (range 8) 17307 | -7/Factory | Entered another Factory area 17307 | -6/Factory | Accompanied by 1 ally 17307 | -6/Factory | Evolved 2 slots: Utility x2 17307 | -6/Factory | Self-destructed Last Messages --------------- System Backup Module purges 1% of system corruption (9%). Slug penetrates DO-B7N(g). DO-B7N(g) destroyed. H-55 Commando destroyed. Acquired 59 matter. Acquired 64 matter. ALERT: Rogue bot located, Programmers report to Factory Zone 8C. System corrupted: Hpw. Shotgun targeting data glitched. System corrupted: Matter fused (-7). System corrupted: Flak Gun targeting data glitched. P-60 Hacker destroyed. System corrupted: Matter fused (-5). Acquired 24 matter. EXIT=FOUND System corrupted: Component data lost. System Backup Module purges 1% of system corruption (8%). PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???#######???????????????????????? | | ???# ??? ?????????????????? | | ???# ?? ????? ????????????? | | ???# !!! """ """ ???????????? | | ???? !!! """ """ ???????????? | | ????? !! """ """ ????????????? | | ????? #?????????????? | | ?????? #?????????????? | | ??????# #?????????????? | | ??????# #?????????????? | | ??????# #?????????????? | | ??????# #?????????????? | | ??????# @ #?????????????? | | ??????# g #?????????????? | | ??????# #?????????????? | | ??????######## #?????????????? | | ??????????????? #?????????????? | | ????????????????? #?????????????? | | ?????????????????? #?????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicRemoteRegenerator Manual? 0 Play Time 01:44:40 Cumulative 96.6 hours Start 2021.03.30 @ 20:20:03 End 2021.03.31 @ 00:22:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 48 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05cf99b8-6775-43be-90d3-32a38ef72f84