Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 18:30:21 Player: Uranium-235 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (161) 805 Value Destroyed (6282) 6282 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (2684) 2684 TOTAL SCORE: 19091 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1150 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1300 Matter 25/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Triangulator Weapon Mount Advanced Target Analyzer Armor Integrity Analyzer Microactuators Makeshift Transmission Jammer Experimental Core Shielding Advanced Force Field Advanced System Shield Improved Dynamic Insulation System Heavy Gauss Cannon Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Shield Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Improved Cloaking Device AEGIS Remote Shield Hacking Suite > --- WEAPON ----------- Perforator Falx Nanosword > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Myomer Leg Biometal Leg Matter Compressor Triangulator Weapon Mount Advanced Target Analyzer Armor Integrity Analyzer Microactuators Experimental Core Shielding Advanced Force Field Advanced System Shield Improved Dynamic Insulation System Long-range Tractor Beam Transdimensional Reconstructor Heavy Gauss Cannon Micro-nuke Launcher Micro-nuke Launcher Advanced Remote Datajack [Rating: 156] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Antigrav System Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Falx Energy Gun Beamcaster Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Falx Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . 2 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . Utility 8 | . . . . . . . 2 1 . . . . 1 . . 2 1 . . . . 1 . Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Parts Attached 149 | 7 10 12 6 2 2 1 12 10 1 7 . . 8 3 . 18 5 8 . 5 2 19 11 Power 21 | 1 1 2 . . . . 1 1 . 2 . . 1 1 . 4 . . . 1 . 3 3 Engine 10 | 1 1 2 . . . . 1 1 . 2 . . 1 . . 1 . . . . . . . Core 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . . 1 . . . . . 1 . 2 3 Propulsion 37 | 2 2 2 4 1 2 1 1 5 . 1 . . 1 . . 2 . 3 . 3 . 5 2 Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Leg 31 | 2 . 2 4 1 2 1 1 1 . 1 . . 1 . . 2 . 3 . 3 . 5 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 57 | 2 2 4 . . . . 4 4 . 4 . . 5 2 . 8 4 5 . 1 1 7 4 Device 27 | 1 . 3 . . . . 1 1 . 3 . . 2 1 . 3 1 4 . . 1 4 2 Storage 6 | 1 2 . . . . . . 1 . . . . . . . . 1 . . . . 1 . Processor 12 | . . . . . . . 3 1 . . . . 1 1 . 3 . 1 . . . 2 . Hackware 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Protection 10 | . . 1 . . . . . . . 1 . . 2 . . 1 2 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 5 4 2 1 . . 6 . 1 . . . 1 . . 4 1 . . . 1 4 2 Energy Gun 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 . 2 . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 6 | . 1 1 . . . . . . . . . . 1 . . 1 . . . . . 1 1 Launcher 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Special Weapon 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . 1 . . . . 4 . . . . . . . . 3 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . . . 1 . . 1 . . . 4 . 2 4 Parts Lost 51 | . . 4 1 1 . . . . . . . . 3 1 . . . 1 . . 2 12 26 Power 7 | . . 1 . . . . . . . . . . . . . . . . . . . 1 5 Propulsion 10 | . . 1 . . . . . . . . . . 2 . . . . . . . . 1 6 Utility 24 | . . 1 1 . . . . . . . . . . 1 . . . 1 . . 1 8 11 Weapon 10 | . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 2 4 Highest Loss Streak 18 | . . 2 1 1 . . . . . . . . 2 1 . . . 1 . . 1 5 18 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 17 | 5 11 14 14 14 14 14 14 14 18 18 19 19 19 20 20 19 18 18 19 19 18 18 18 Power 1 | . 1 2 3 3 3 2 1 . 1 2 3 3 1 1 1 1 1 1 1 1 1 . 1 Propulsion 1 | 3 3 1 . . . . 1 1 3 1 1 1 1 1 3 2 2 2 2 2 2 1 1 Utility 9 | . 4 6 6 7 7 7 6 7 8 9 9 9 11 13 12 10 10 11 12 12 12 10 10 Weapon 3 | 1 3 3 4 4 4 3 4 4 4 5 6 6 3 3 3 4 3 3 3 2 2 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 2 3 1 . . 4 7 2 . 4 . . 7 2 . 11 2 1 . 1 . 6 9 Power 13 | . . . . . . 3 2 . . . . . 2 . . 4 1 . . . . 1 . Propulsion 12 | . 2 1 . . . 1 . 1 . . . . . . . 3 1 1 . . . 2 . Utility 19 | . . 2 . . . . 1 1 . 2 . . 2 2 . 2 . . . . . 1 6 Weapon 17 | . . . 1 . . . 4 . . 2 . . 3 . . 2 . . . 1 . 2 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 98 96 90 100 100 100 95 91 98 92 92 92 92 92 93 96 99 100 100 99 99 97 76 Engine 9 | . 13 13 11 11 11 11 9 15 15 15 15 15 13 10 6 5 5 5 5 5 5 3 . Core 1 | . . . . . . . . . . . . . . . . 3 5 5 5 2 . 2 . Treads 1 | . 18 8 . . . . . . . . . . . . . . . . . . . . . Leg 25 | . 9 16 35 44 44 44 36 29 30 30 30 30 25 26 26 22 21 21 21 21 21 22 18 Device 15 | . 14 14 10 11 11 9 8 7 7 10 15 15 18 19 20 15 17 20 21 17 19 20 16 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 4 4 Processor 11 | . . . . . . . 16 15 15 15 15 15 13 13 13 15 15 15 15 15 15 15 11 Hackware 2 | . . . . . . . . 6 7 3 . . . . . 4 5 5 5 5 5 4 2 Energy Gun 1 | . 10 14 3 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 4 . 9 11 11 11 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 11 7 . 8 11 11 . . . . . . . . . . . . . . . . 3 Slashing Weapon 10 | . . 4 9 . . . 12 7 1 6 7 7 5 6 6 16 21 21 21 21 18 13 6 Peak Build Rating 156 | 8 9 19 21 20 38 39 49 62 57 64 61 61 79 79 79 100 107 113 111 117 117 147 156 Average Rating 71 | 4 8 14 19 18 27 38 45 53 54 59 61 61 71 77 79 95 104 107 111 113 108 125 123 On Entrance 63 | . 8 9 19 19 20 38 37 46 56 54 64 61 61 79 79 79 94 104 111 111 117 106 141 Avg Prop Armor Cover (%) 6 | . . . . . 11 5 12 9 5 5 6 6 4 5 5 7 . . . . . 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 15 31 36 36 34 34 36 37 64 64 73 65 65 76 72 71 84 95 95 87 87 105 109 117 Greatest Support 146 | 20 40 40 45 50 90 73 73 73 73 78 73 73 98 78 78 100 96 101 101 106 106 146 141 Greatest Overweight (x) 17 | 1 3 1 1 . . . . 3 . . . . 1 . . 1 . . . . . 1 17 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 14 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 11 14 14 14 14 14 14 15 19 19 20 20 19 19 20 19 19 19 20 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 19 20 13 Class Distribution -------------------- 28% | Gladiator 25% | Scientist-Gladiator 15% | Mutant 10% | Scavenger-Gladiator 9% | Infiltrator-Gladiator 4% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Gladiator | -8/Materials Gladiator | -7/Factory Assassin | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -6/Factory Scientist-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Gladiator | -5/Factory Scientist-Gladiator | -4/Factory Scientist-Gladiator | -4/Upper Caves Scientist-Gladiator | -4/Upper Caves Infiltrator-Gladiator | -4/Zhirov Infiltrator-Gladiator | -3/Proximity Caves Scientist-Gladiator | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Matter Collected 4515 | 241 313 314 129 30 . 223 174 . . 472 80 33 523 70 . 263 195 197 . 50 195 593 420 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9622 | 41 372 668 546 61 . 140 634 . 299 252 . . 774 351 . 293 511 645 . 50 220 2529 1236 Parts 431 | 8 19 33 38 1 . 15 22 . . 20 . . 48 11 . 13 25 11 . 2 7 115 43 Haulers Intercepted 6 | . 2 . 1 . . . 2 . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . 7 . . . 8 . 2 4 . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 123 | . 4 16 10 15 . 5 2 . 1 3 . . 7 4 . 3 6 4 . . 3 23 17 Melee 70 | . . 5 7 . . . 2 . . 3 . . 7 4 . 3 6 4 . . 3 23 3 Guns 15 | . 2 6 3 2 . 2 . . . . . . . . . . . . . . . . . Cannons 25 | . 2 5 . 2 . 3 . . . . . . . . . . . . . . . . 13 AOE 13 | . . . . 11 . . . . 1 . . . . . . . . . . . . . 1 Classes Destroyed 18 | 1 6 1 1 1 . . . . 1 2 . . 1 . . . 1 . . . . . 3 Worker 6 | . . . 1 1 . 1 1 . . . . . 1 . . . . . . . . 1 . Builder 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Tunneler 5 | 3 . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . 1 . . . 2 . . 1 . . . . . . . . . . . . . Recycler 23 | . 2 3 2 . . . 5 . . . . . 3 . . 1 . . . . . 7 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Watcher 7 | . 2 . . . . . 1 . . . . . . . . . 2 . . . . 2 . Swarmer 29 | . 3 9 6 . . 3 . . . . . . . . . . . . . . . 5 3 Grunt 25 | . 1 5 2 . . 2 . . . . . . 1 3 . . 3 . . . 1 1 6 Brawler 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 15 | . . 2 2 . . . 2 . . 2 . . 2 . . 2 . . . . . 3 . Hunter 12 | . . . . . . . . . . . . . 1 1 . . . 4 . . 2 2 2 Programmer 19 | . . . . . . . . . . 1 . . 3 . . 1 2 . . . . 12 . Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 3 5 3 16 . 3 2 . 1 1 . . 1 1 . 2 4 2 . . 2 6 9 Combat Bots Only 15 | . 3 5 3 15 . 3 1 . 1 1 . . 1 1 . 1 4 2 . . 2 5 8 Max Kills in Single Turn 3 | 1 1 1 1 3 . 2 1 . 1 1 . . 1 1 . 1 1 1 . . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 Melee 1 | . . 1 1 . . . 1 . . 1 . . 1 1 . 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 1120 | . 21 106 41 38 . 10 10 . . 77 . . 80 13 2 22 30 46 . . 53 242 329 Missed 374 | . 7 18 12 9 . 4 2 . . 37 . . 39 7 1 7 15 16 . . 23 66 111 Hits 746 | . 14 88 29 29 . 6 8 . . 40 . . 41 6 1 15 15 30 . . 30 176 218 Melee 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 Projectile 725 | . 14 88 29 29 . 6 8 . . 40 . . 41 6 1 15 15 30 . . 30 176 197 Critical Strikes 32 | . . 2 . 1 . . 1 . . . . . 1 . . 1 1 . . . 1 8 16 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 11548 | . 114 823 256 392 . 155 117 . 24 372 . . 506 116 14 320 292 263 . . 477 2769 4538 Core 1874 | . 34 146 37 94 . 15 . . 12 55 . . 17 19 . 59 39 33 . . 41 250 1023 Absorbed by Shields 2082 | . . . . . . . . . . . . . 6 . . 18 . 154 . . 20 1092 792 Redirected to Shielding 62 | . . . . . . . . . . . . . . . . . . . . . 24 38 . Regen/Repaired (Parts) 57 | . . . . . . . . 23 . 34 . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 28 . . . 63 100 . . . . 90 . . 95 94 . . . . 90 . . Volleys Fired 149 | 11 29 49 6 14 . 7 3 . 12 . . . . . . . . . . . 2 3 13 Largest 2 | 2 2 2 2 2 . 2 2 . 1 . . . . . . . . . . . 1 2 1 Hottest 105 | 60 100 105 46 53 . 53 53 . 30 . . . . . . . . . . . 5 89 100 Shots Fired 235 | 13 48 91 11 20 . 14 6 . 12 . . . . . . . . . . . 2 4 14 Gun 112 | 13 27 43 11 7 . 7 3 . . . . . . . . . . . . . . 1 . Cannon 92 | . 20 40 . 6 . 7 3 . . . . . . . . . . . . . . 3 13 Launcher 20 | . . . . 7 . . . . 12 . . . . . . . . . . . . . 1 Special 11 | . 1 8 . . . . . . . . . . . . . . . . . . 2 . . Kinetic 136 | 11 24 40 11 13 . 14 6 . . . . . . . . . . . . . . 4 13 Thermal 67 | . 16 51 . . . . . . . . . . . . . . . . . . . . . Explosive 20 | . . . . 7 . . . . 12 . . . . . . . . . . . . . 1 Electromagnetic 10 | 2 8 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 4 7 13 5 4 . 3 2 . 7 . . . . . . . . . . . 3 . 6 Robot Miss Streak 17 | 2 2 7 5 3 . 2 3 . 1 . . . . . . . . . . . . . 17 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 441 | 10 24 52 28 12 . 9 24 . 9 13 . . 24 12 . 17 29 24 . 5 14 110 25 Core Hits 253 | 4 14 24 16 32 . 8 8 . 6 4 . . 10 5 . 6 13 11 . 1 6 39 46 Critical Kills 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Critical Parts Destroyed 30 | . . . . . . . . . . . . . 1 . . . . . . . . . 29 Critical Strikes 112 | . 2 4 1 1 . . 2 . . 2 . . 5 2 . 3 6 7 . 1 5 14 57 Burn 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . Destroy 55 | . . . . . . . . . . . . . . . . . . . . . . . 55 Blast 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Sever 49 | . . . 1 . . . 2 . . 2 . . 4 2 . 3 6 7 . 1 5 14 2 Melee Attacks 539 | . . 9 25 . . . 38 11 . 27 . . 63 17 . 61 62 27 1 8 12 161 17 Impact 19 | . . . . . . . . . . . . . 15 4 . . . . . . . . . Slashing 519 | . . 9 25 . . . 37 11 . 27 . . 48 13 . 61 62 27 1 8 12 161 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . . 5 . . . 9 . . 2 . . 5 2 . 1 1 . . . . 13 . Combat Hostiles 5 | . . . 1 . . . . . . . . . . 1 . . 1 . . . . 2 . Follow-up Attacks 60 | . . . . . . . 1 . . . . . 3 1 . 4 10 6 . 2 4 29 . Damage Inflicted 21173 | 116 389 1078 994 858 . 142 1199 . 1498 777 . . 1548 825 . 775 1286 1354 . 450 552 6298 1034 Guns 915 | 116 176 360 92 91 . 57 23 . . . . . . . . . . . . . . . . Cannons 1084 | . 189 376 . 94 . 85 33 . . . . . . . . . . . . . . . 307 Explosions 2267 | . . . . 673 . . . . 1498 . . . . . . . . . . . . . 96 Melee 16812 | . . 294 902 . . . 1143 . . 777 . . 1548 825 . 775 1286 1354 . 450 552 6298 608 Ramming 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 Kinetic 1472 | 104 210 376 92 185 . 142 56 . . . . . . . . . . . . . . . 307 Thermal 534 | . 126 408 . . . . . . . . . . . . . . . . . . . . . Explosive 2267 | . . . . 673 . . . . 1498 . . . . . . . . . . . . . 96 Electromagnetic 65 | 12 53 . . . . . . . . . . . . . . . . . . . . . . Impact 185 | . . . . . . . . . . . . . 122 63 . . . . . . . . . Slashing 16627 | . . 294 902 . . . 1143 . . 777 . . 1426 762 . 775 1286 1354 . 450 552 6298 608 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . 3 3 . . . . . . 12 13 13 13 2 2 2 . . . . . . 17 44 Average Corruption 7 | . 2 3 . . . . . . 8 12 13 13 1 2 2 . . . . . . 7 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 144 | . 3 21 . . . . . . 7 36 11 2 3 3 . . . . . . . 37 21 Message Errors 38 | . . 9 . . . . . . . 12 2 . . 1 . . . . . . . 8 6 Matter Fused 33 | . 1 2 . . . . . . 2 8 4 1 . 1 . . . . . . . 9 5 Heat Flow Errors 21 | . . 3 . . . . . . 2 7 2 . . 1 . . . . . . . 6 . Energy Discharges 13 | . . 1 . . . . . . 1 3 2 . . . . . . . . . . 4 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . Data Loss (minor) 14 | . 1 1 . . . . . . 1 1 1 . 3 . . . . . . . . 5 1 Data Loss (major) 9 | . 1 3 . . . . . . . 1 . 1 . . . . . . . . . 3 . Misfires 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Misdirections 7 | . . . . . . . . . . 1 . . . . . . . . . . . 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1838 | . . 22 41 25 . . 308 . . 95 . . 256 203 . 26 70 212 . . . 548 32 Projectiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Explosions 25 | . . . . 25 . . . . . . . . . . . . . . . . . . . Melee 1811 | . . 20 41 . . . 308 . . 95 . . 256 203 . 26 70 212 . . . 548 32 Knockbacks 16 | . 2 5 . 2 . 1 . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 2 5 . 2 . 1 . . . . . . . . . . . . . . . . 5 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 72 | . . . . 19 . . . . 25 . . . . . . . . . . . . . 28 Shots 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | . 126 321 . . . 29 10 20 183 220 211 . 1 252 . . . . . . . 245 81 Average Temperature 71 | . 43 74 . . . 17 10 8 95 87 90 . 1 127 . . . . . . . 90 40 Received Heat Transfer 1198 | . . 177 30 . . 36 54 . . 108 . . 114 45 . 46 60 . . . 12 71 445 Effects 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 1704 | . 420 1284 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . 1 5 Low Security (%) 92 | 100 100 100 100 100 . 100 100 100 100 100 . . 100 . . 100 100 . . . . 73 . Level 1 4 | . . . . . . . . . . . . . . . . . . . . . . 26 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1992 | 5 64 110 160 78 . 70 36 15 24 30 . . 133 . . 46 127 . . . . 370 1992 Initial 204 | . . 18 20 58 . . 16 . . . . . . . . 46 8 . . . . . 204 Average 79 | . 5 27 96 47 . 7 2 . 5 3 . . 15 . . 6 41 . . . . 106 1763 Influence Increases 4168 | 15 174 399 357 26 . 115 157 39 50 136 . . 395 144 60 192 319 110 . 5 85 830 560 Destroy 0b10 Robot/C 2120 | . 80 320 200 . . 100 40 . . 60 . . 140 80 . 60 120 80 . . 60 460 320 Destroy 0b10 Robot/NC 295 | 15 35 25 25 5 . 5 45 . . 10 . . 25 10 . 5 15 10 . 5 . 50 10 Destroy Leader 526 | . 28 50 62 . . 10 26 . . 32 . . 60 20 . 20 24 20 . . 10 124 40 Allied During Kill 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Successful Hack 234 | . 14 . 23 . . . 18 . . 8 . . 43 . . 38 21 . . . . 69 . Disable Machine 165 | . 15 . . . . . . 30 . 15 . . 45 . . 15 . . . . . . 45 Destroy Structure 344 | . 2 4 2 21 . . 13 9 50 11 . . 22 . . 54 34 . . . . 52 70 Partial Spotted 45 | . . . . . . . 15 . . . . . . . . . 15 . . . . 15 . Lose Combat Pursuer 435 | . . . 45 . . . . . . . . . 60 30 60 . 90 . . . 15 60 75 Influence Decreases 3664 | 15 126 393 259 164 14 72 199 40 50 136 . . 286 223 16 248 332 108 7 5 85 466 420 Entered New Map 450 | . . 30 34 94 14 . 27 1 . . . . . 41 6 28 10 3 2 . . . 160 Time Decay 2727 | 15 126 323 215 60 . 72 172 39 50 136 . . 260 160 10 220 322 105 5 5 65 367 . Lost Part 467 | . . 40 10 10 . . . . . . . . 26 2 . . . . . . 20 99 260 Lost Ally 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . Squads Dispatched 45 | . 2 1 2 . . . 1 1 . 4 . . 4 . . 2 2 . . . . 6 20 Investigation 3 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . Extermination 13 | . . . . . . . . 1 . 1 . . 3 . . 2 2 . . . . 4 . Reinforcement 9 | . 2 . 2 . . . 1 . . 1 . . 1 . . . . . . . . 2 . Assault 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Distress Signals 9 | . . . 1 . . . 1 . . . . . 2 . . . 2 . . . . 1 2 Communications Jammed 24 | . . . . . . . . . . . . . . . . . 22 . . . . 2 . Distress Signals 24 | . . . . . . . . . . . . . . . . . 22 . . . . 2 . Times Spotted 253 | . 7 16 19 17 . 5 11 . 6 8 . . 14 4 3 4 21 4 . . 4 37 73 Peak Tracking Total 21 | . 4 3 4 17 . 3 4 . 5 3 . . 7 3 4 2 5 2 . . 2 6 21 Tactical Retreats 20 | . . . 1 1 . . . . 1 . . . 3 1 1 . 4 . . . 1 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Traps Triggered 10 | . 5 . . . . . . 1 . 1 . . . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . . . 21 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Machines Disabled 11 | . 1 . . . . . . 2 . 1 . . 3 . . 1 . . . . . . 3 Max in Single Turn 1 | . 1 . . . . . . 1 . 1 . . 1 . . 1 . . . . . . 1 Garrison Access 4 | . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Machines Accessed 70 | . 4 1 5 . 1 1 6 6 . 8 . . 14 . . 8 5 1 . 1 . 9 . Terminals 36 | . 3 . 3 . . 1 5 3 . 5 . . 7 . . 3 3 . . . . 3 . Fabricators 4 | . . . . . . . . 1 . 1 . . 1 . . 1 . . . . . . . Repair Stations 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . 1 . . 2 . . 1 . . . . . . . Scanalyzers 12 | . . . 1 . . . 1 . . . . . 3 . . 1 2 . . . . 4 . Garrison Access 6 | . . . . . . . . 1 . . . . 1 . . 2 . . . . . 2 . Total Hacks 158 | . 12 1 16 . 1 2 22 10 . 16 . . 33 . . 20 7 1 . 1 . 16 . Successful 83 | . 6 1 7 . 1 1 12 6 . 6 . . 17 . . 13 3 1 . 1 . 8 . Failed 73 | . 6 . 8 . . 1 10 4 . 10 . . 16 . . 6 4 . . . . 8 . Catastrophic 9 | . . . 1 . . . 1 . . 2 . . 4 . . . . . . . . 1 . Database Lockouts 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Manual 74 | . 6 . 9 . 1 . 12 6 . 12 . . 14 . . 5 3 . . . . 6 . Terminals 103 | . 11 . 11 . . 2 19 6 . 12 . . 20 . . 11 5 . . . . 6 . Fabricators 4 | . . . . . . . . 1 . 1 . . 1 . . 1 . . . . . . . Repair Stations 7 | . . . 3 . . . . 2 . 2 . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . . . 1 . . 2 . . 2 . . . . . . . Scanalyzers 25 | . . . 2 . . . 3 . . . . . 8 . . 3 2 . . . . 7 . Garrison Access 9 | . . . . . . . . 1 . . . . 2 . . 3 . . . . . 3 . Terminal Hacks 24 | . 2 1 4 . 1 1 4 . . 1 . . 4 . . 4 . 1 . 1 . . . Record 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 4 | . . . 1 . . . 1 . . 1 . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Locate Traps 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . Network Status 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . 1 . . 2 . . 1 . . . . . . . Report Inventory 5 | . 1 . . . . . . . . 1 . . 2 . . 1 . . . . . . . Scanalyzer 17 | . . . 1 . . . 3 . . . . . 5 . . 2 2 . . . . 4 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 16 | . . . 1 . . . 3 . . . . . 5 . . 2 2 . . . . 3 . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . Seal Access 4 | . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . Unauthorized Hacks 26 | . 3 . 2 . . . 5 2 . 1 . . 6 . . 3 1 . . . . 3 . Terminals 26 | . 3 . 2 . . . 5 2 . 1 . . 6 . . 3 1 . . . . 3 . Botnet 26 | . 3 . 2 . . . 5 2 . 1 . . 6 . . 3 1 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 3 . 4 . . 1 6 4 . 5 . . 12 . . 5 3 . . . . 6 . Full Trace Events 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 16 | . . . 1 . . . 3 . . . . . 5 . . 2 2 . . . . 3 . Parts Repaired 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Time 82 | . . . . . . . . 32 . 50 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Non-combat 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . no_distress 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Total Allies 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Highest-Rated Group 29 | . . . . . . . . . . . . . 29 29 . . . . . . . . . Highest-Rated Ally 29 | . . . . . . . . . . . . . 29 29 . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Total Damage 58 | . . . . . . . . . . . . . . 58 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 16123 | 36 718 1430 480 121 217 684 1393 740 172 911 305 35 1933 363 31 1296 936 722 357 224 518 2199 302 Optics 12356 | . . . . . . . 1393 740 172 911 305 35 1933 363 31 1296 936 722 357 224 518 2199 221 Terrain 1487 | . . 172 222 121 217 684 71 . . . . . . . . . . . . . . . . Structural 12004 | . . 1115 258 . . . 1319 740 172 843 305 35 1583 363 31 1060 610 639 357 94 450 1737 293 Seismic 897 | 36 718 143 . . . . . . . . . . . . . . . . . . . . . Triangulation 818 | . . . . . . . . . . . . . . . . . . . . . . 818 . Cloaking 3411 | . . . . . . . . . . . . . . . . . . 446 357 224 452 1630 302 Jamming 5026 | . . . . . . . . . . . . . . . . 443 830 633 357 224 449 1977 113 Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . 1 1 . 2 . . . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Turns Passed 16380 | 112 720 1442 488 121 217 768 1393 740 172 911 305 35 1933 363 31 1296 936 722 357 224 518 2199 377 Spaces Moved 11082 | 56 377 622 268 77 213 462 904 668 163 647 320 37 1279 287 33 977 629 630 350 180 401 1324 178 Core 5 | 2 1 . . . . . . . . . . . . . . . . . . . . . 2 Treads 468 | . 252 216 . . . . . . . . . . . . . . . . . . . . . Legs 10591 | 54 124 406 268 77 213 462 904 650 163 647 320 37 1279 287 33 977 629 630 350 180 401 1324 176 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 160 105 105 45 90 90 48 57 57 95 95 57 95 95 70 67 101 101 101 116 107 107 Average Speed 109 | 123 158 193 131 107 99 98 91 91 84 94 95 95 97 95 95 103 100 101 101 109 116 113 147 Slowest Speed 900 | 190 200 240 190 108 108 100 100 260 95 100 95 95 178 95 95 180 101 101 101 116 116 185 900 Overloaded Moves 113 | . . . . . 2 . . . 43 12 . . 48 . . 4 4 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 4 49 97 31 13 63 90 54 17 81 20 61 5 33 47 11 24 19 87 57 63 53 45 36 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 . . 1 1 1 1 1 1 . Scrap Searched 14 | . . 1 . . . 1 . . . . 2 1 . 2 . . . 6 . . 1 . . Spaces Dug 156 | . . 3 2 . . . 13 9 . 11 . . 22 . . 27 17 1 1 1 . 26 23 Terrain Destroyed 293 | . . 5 2 43 . . 13 9 71 11 . . 22 . . 27 17 1 1 1 . 26 44 Melee 127 | . . . 2 . . . 13 9 . 11 . . 22 . . 27 17 1 1 1 . 23 . Projectile 8 | . . 5 . . . . . . . . . . . . . . . . . . . 3 . AOE 137 | . . . . 43 . . . . 71 . . . . . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Total 14433 | 82 447 745 354 94 218 767 1418 778 184 902 320 36 1905 360 32 1196 861 686 351 196 432 1830 239 Wait 2162 | . 6 24 38 1 . 283 404 68 5 188 . . 516 47 . 104 170 9 1 . 4 288 6 Move 11060 | 55 376 621 267 76 212 461 903 668 162 646 319 36 1278 286 32 976 628 629 349 179 400 1323 178 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 164 | 9 14 18 5 . 1 6 17 8 2 10 . . 14 5 . 17 5 5 . 2 1 24 1 Fast Attach 41 | 6 5 1 1 . . . 2 4 . 1 . . 5 . . 6 . . . 2 . 2 6 Attach 55 | 1 2 3 2 1 . . 6 2 2 1 . . 3 1 . 6 2 1 . . 2 14 6 Detach 5 | . . . . . . . . 2 . 1 . . . . . 2 . . . . . . . Swap 197 | . 8 11 6 2 2 3 7 8 . 13 1 . 11 3 . 21 13 17 . 5 15 49 2 Drop 140 | . 7 9 4 . 3 7 21 7 1 10 . . 15 5 . 21 4 5 . 4 . 13 4 Fire 149 | 11 29 49 6 14 . 7 3 . 12 . . . . . . . . . . . 2 3 13 Melee 414 | . . 9 25 . . . 34 11 . 27 . . 49 13 . 43 39 20 1 4 8 114 17 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . . 14 . . . . . . . . . . Trap 21 | . . . . . . . 21 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / [Sto]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 462 | -10/Materials | Discovered new exit (range 15) 833 | -10/Materials | Entered Mines 907 | -10/Mines | Learned Materials interactive machine intel 924 | -10/Mines | Met a Derelict shopkeep closing up shop 1609 | -10/Mines | Discovered new exit (range 14) 1808 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1841 | -10/Mines | Core integrity fell below 50% 2067 | -10/Mines | Discovered new exit (range 9) 2135 | -10/Mines | Discovered new exit (range 5) 2141 | -10/Mines | Learned Materials stockpile data 2275 | -10/Mines | Entered Materials 2275 | -9/Materials | Evolved 2 slots: Propulsion x2 2277 | -9/Materials | Loaded intel: 17 interactive machine locations 2619 | -9/Materials | Central database locked down 2668 | -9/Materials | Discovered new exit (range 16) 2668 | -9/Materials | Discovered new exit (range 17) 2763 | -9/Materials | Entered Mines 2764 | -9/Mines | Assembled infested the area 2767 | -9/Mines | Learned location of Recycling (-9) 2769 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2820 | -9/Mines | Destroyed 15 combat bots 2856 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2856 | -9/Mines | Discovered new exit (range 5) 2865 | -9/Mines | Met a Derelict bent on vengeance 2884 | -9/Mines | Entered Exiles 2915 | -9/Exiles | Met 8R-AWN 2930 | -9/Exiles | Met EX-HEX 2942 | -9/Exiles | Build established: Scavenger-Mutant 2959 | -9/Exiles | Met EX-BIN 2975 | -9/Exiles | Aligned with FarCom system 2976 | -9/Exiles | Given EX-Vault access code 3000 | -9/Exiles | Opened EX-Vault 3007 | -9/Exiles | Found Potential Leg 3010 | -9/Exiles | Found Potential Leg 3029 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3053 | -9/Exiles | Met EX-DEC 3094 | -9/Exiles | Discovered new exit (range 10) 3101 | -9/Exiles | Left Exiles lab with Potential Leg 3101 | -9/Exiles | Entered Mines 3390 | -8/Mines | Build established: Scavenger-Skirmisher 3623 | -8/Mines | Discovered new exit (range 10) 3841 | -8/Mines | Discovered new exit (range 10) 3869 | -8/Mines | Entered Materials 3869 | -8/Materials | Evolved 2 slots: Utility x2 4343 | -8/Materials | Build established: Scavenger-Gladiator 4550 | -8/Materials | Discovered new exit (range 18) 5045 | -8/Materials | Discovered new exit (range 10) 5262 | -8/Materials | Entered Factory 5262 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5370 | -7/Factory | Repaired Mni. Grenade Launcher 5396 | -7/Factory | Build established: Gladiator 5885 | -7/Factory | Discovered new exit (range 7) 6002 | -7/Factory | Sucked down chute 6002 | -7/Factory | Entered Waste 6016 | -7/Waste | Spotted C-40 Crusher 6016 | -7/Waste | Spotted C-40 Crusher 6017 | -7/Waste | EMP discharged 6017 | -7/Waste | Spotted C-40 Crusher 6066 | -7/Waste | Spotted C-40 Crusher 6068 | -7/Waste | Spotted C-40 Crusher 6070 | -7/Waste | Destroyed C-40 Crusher 6075 | -7/Waste | Spotted C-40 Crusher 6117 | -7/Waste | EMP discharged 6117 | -7/Waste | System corruption reached 10% 6164 | -7/Waste | Discovered new exit (range 11) 6174 | -7/Waste | Entered Factory 6272 | -7/Factory | Repaired Imp. Hardlight Generator 7048 | -7/Factory | Discovered new exit (range 15) 7085 | -7/Factory | Entered Lower Caves 7104 | -7/Lower Caves | Learned Factory trap positions 7337 | -7/Lower Caves | Discovered new exit (range 9) 7390 | -7/Lower Caves | Entered another Lower Caves area 7397 | -7/Lower Caves | Discovered new exit (range 3) 7405 | -7/Lower Caves | Learned 4 Factory zone layouts 7409 | -7/Lower Caves | Encountered a Warlord checkpoint 7425 | -7/Lower Caves | Entered Factory 7425 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7426 | -6/Factory | Identified exit to Factory 7427 | -6/Factory | Loaded intel: 119 trap records 7917 | -6/Factory | Identified exit to Lower Caves 9358 | -6/Factory | Entered Lower Caves 9358 | -6/Lower Caves | Accompanied by 1 ally 9419 | -6/Lower Caves | Build established: Scientist-Gladiator 9457 | -6/Lower Caves | Learned 8 Factory zone layouts 9499 | -6/Lower Caves | Learned Factory stockpile data 9665 | -6/Lower Caves | Discovered new exit (range 11) 9721 | -6/Lower Caves | Entered another Lower Caves area 9741 | -6/Lower Caves | Discovered exit to Factory (range 15) 9752 | -6/Lower Caves | Entered Factory 9752 | -5/Factory | Evolved 2 slots: Utility x2 9753 | -5/Factory | Identified exit to Factory 9908 | -5/Factory | Build established: Scavenger-Gladiator 10085 | -5/Factory | Discovered new exit (range 2) 10244 | -5/Factory | Discovered exit to Factory (range 5) 10431 | -5/Factory | Discovered exit to Factory (range 17) 10476 | -5/Factory | Found Imp. Powered Armor 10717 | -5/Factory | Build established: Gladiator 10785 | -5/Factory | Central database locked down 11048 | -5/Factory | Entered another Factory area 11048 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11372 | -4/Factory | Build established: Scientist-Gladiator 11807 | -4/Factory | Discovered new exit (range 20) 11984 | -4/Factory | Entered Upper Caves 11988 | -4/Upper Caves | Learned Research stockpile data 12076 | -4/Upper Caves | Encountered a Warlord checkpoint 12643 | -4/Upper Caves | Discovered new exit (range 5) 12706 | -4/Upper Caves | Entered another Upper Caves area 13002 | -4/Upper Caves | Discovered new exit (range 19) 13063 | -4/Upper Caves | Entered Zhirov 13063 | -4/Zhirov | Discovered new exit (range 3) 13082 | -4/Zhirov | Met Zhirov 13113 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13129 | -4/Zhirov | Found Alien Artifact 13129 | -4/Zhirov | Identified Integrated Reactor 13129 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13221 | -4/Zhirov | Found Alien Artifact 13287 | -4/Zhirov | Entered Proximity Caves 13429 | -3/Proximity Caves | Build established: Infiltrator-Gladiator 13794 | -3/Proximity Caves | Discovered new exit (range 9) 13805 | -3/Proximity Caves | Entered Research 13805 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14150 | -3/Research | Build established: Scientist-Gladiator 15170 | -3/Research | System corruption reached 10% 15180 | -3/Research | Lost 5 parts (1n3u1w) 15982 | -3/Research | Discovered new exit (range 3) 16004 | -3/Research | Entered Testing 16004 | -3/Testing | Spotted Superbehemoth 16005 | -3/Testing | Maximum security lockdown engaged 16056 | -3/Testing | Found Prototype Ballistic Cannon 16056 | -3/Testing | Identified Perforator 16117 | -3/Testing | Found Prototype Device 16117 | -3/Testing | Identified AEGIS Remote Shield 16184 | -3/Testing | Spotted Striker 16205 | -3/Testing | Destroyed 8 combat bots 16225 | -3/Testing | Destroyed Striker 16277 | -3/Testing | Lost 8 parts (1p2n4u1w) 16279 | -3/Testing | Destroyed 8 combat bots 16280 | -3/Testing | Spotted Striker 16287 | -3/Testing | Spotted Striker 16297 | -3/Testing | Spotted Alpha 7 16309 | -3/Testing | Identified Transdimensional Reconstructor 16309 | -3/Testing | Warped through subspace 16313 | -3/Testing | Found Powered Armor 16358 | -3/Testing | System corruption reached 30% 16361 | -3/Testing | Core integrity fell below 50% 16377 | -3/Testing | Core integrity fell below 20% 16381 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16361_ |LEQS76NBVB#RPUGJVZVHB> 16374_ I-47 Archangel unfolds itself. 16374_ Slug penetrates Wall. 16378_ System corrupted: IFF burst signal emitted. 16380_ Penetrated by Slug. 16380_ Slug penetrates Wall. 16381_ I-47 Archangel sends out distress signal. 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""#???????????? | | %%%" *%b T"#???????????? | | % %% "######### # ! ""#???????????? | | ! =# ####### #] ""#???????????? | | # ##????#"" "# ### ###???????????? | | F"#### ##????#" ###### #?????????????? | | ""#### ##????#"" """?????##########?????????????? | | ###?## ##????#" ???????????????????????????????? | | ##??## ##?????""????????????????????????????????? | | ?????? #???????????????????????????????????????? | | ?????# ##???????????????????????????????????????? | | ?????#++##???????????????????????????????????????? | | ????? ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 54 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 EM Shielding 3 Armor Coverage 400 Core Shielding 40 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 73 Melee Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 54% | -7/Factory Imp. Hardlight Generator | 15% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Scythe | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Hyb. Deuterium Engine | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Arm. Leg | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Falx | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Myomer Leg | -3/Research | Hacked Biometal Leg | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Can't Touch This Explorer Exterminator Hornet's Nest Infodabbler Total Silence Challenges ------------ None Game ------ Seed CannonTerrorCompanion Manual? 0 Play Time 03:17:01 Cumulative 81.1 hours Start 2025.11.15 @ 09:28:55 End 2025.11.15 @ 18:30:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ad4868c-24b9-4261-bfe3-7a39e423bbb5