Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 22:32:53 Player: karotgaemin Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1476) 1476 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 3911 Bonus ------- High Alert Combat Kills 4 Met Imprinter 300 Was Imprinted 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 240/290 System Corruption 3% Temperature Cool (35) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Tactical Coordination Suite Hacking Drone Bay (0/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Small Storage Unit Medium Armor Plating Heavy Riot Gun Advanced Beam Rifle Advanced Beam Rifle Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Tactical Coordination Suite Hacking Drone Bay > --- WEAPON ----------- Lightning Gun Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Small Storage Unit Medium Armor Plating Heavy Riot Gun Advanced Beam Rifle Advanced Beam Rifle Rocket Launcher CR-A16's Pointy Stick [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Visual Processing Unit Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 55 | 7 3 26 3 5 11 Power 7 | 1 1 3 . . 2 Engine 3 | 1 1 . . . 1 Core 4 | . . 3 . . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 11 . . 3 Treads 16 | 2 . 11 . . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 3 . 1 1 Device 3 | 1 . . . 1 1 Storage 3 | 1 1 1 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 2 1 9 3 4 5 Energy Gun 11 | . . 2 2 4 3 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 2 . . . Ballistic Cannon 5 | . . 5 . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 9 | . 1 3 . . 5 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 1 | . . 1 . . . Weapon 5 | . 1 . . . 4 Highest Loss Streak 3 | . 1 1 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 98 100 100 95 Engine 3 | . 14 . . . 1 Core 8 | . . 10 11 11 9 Treads 22 | . 28 21 22 22 21 Device 8 | . 14 1 . 7 20 Storage 16 | . 14 20 22 14 11 Processor 16 | . . 22 22 22 12 Energy Gun 11 | . . . 16 22 17 Ballistic Gun 6 | . 27 5 2 . . Ballistic Cannon 4 | . . 16 2 . . Peak Build Rating 41 | 9 10 23 23 30 41 Average Rating 22 | 5 9 20 22 28 35 On Entrance 15 | . 9 10 21 23 30 Naked Turns . | . . . . . . Heaviest Build 44 | 13 28 36 34 34 44 Greatest Support 48 | 40 40 40 40 40 48 Greatest Overweight (x) 11 | . . 11 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 7 11 15 15 15 15 Average Carried 13 | 4 8 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 13 Class Distribution -------------------- 86% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1695 | 188 349 632 164 239 123 Remotely . | . . . . . . Salvage Created 1666 | 14 490 545 155 . 462 Parts 132 | 4 41 52 13 . 22 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 14 | . . . . . 14 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 49 | . 17 20 3 . 9 Melee 1 | . . . 1 . . Guns 26 | . 17 3 2 . 4 Cannons 17 | . . 17 . . . AOE 3 | . . . . . 3 Classes Destroyed 12 | 1 5 4 . . 2 Worker 2 | . 1 1 . . . Tunneler 3 | 1 . . 2 . . Hauler 1 | . . 1 . . . Recycler 2 | . 1 1 . . . Operator 1 | . . 1 . . . Drone 1 | . . . . . 1 Watcher 5 | . 2 3 . . . Swarmer 23 | . 12 10 . . 1 Grunt 15 | . 5 3 3 . 4 Duelist 2 | . . 1 . . 1 Sentry 7 | . . 6 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | 1 6 4 2 . 2 Combat Bots Only 6 | . 6 3 2 . 2 Max Kills in Single Turn 2 | 1 1 2 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 269 | . 68 125 10 . 66 Missed 54 | . 15 26 2 . 11 Damage Taken 2713 | . 461 1102 96 . 1054 Core 470 | . 67 156 10 . 237 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 73 . . . . Volleys Fired 130 | 2 36 57 11 2 22 Largest 2 | 2 2 2 2 2 2 Hottest 122 | 40 40 88 122 120 120 Shots Fired 250 | 4 72 112 20 4 38 Gun 143 | 4 72 14 13 4 36 Cannon 105 | . . 98 7 . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 204 | 4 72 112 16 . . Thermal 4 | . . . 4 . . Explosive 2 | . . . . . 2 Electromagnetic 40 | . . . . 4 36 Robot Hit Streak 17 | 2 10 11 4 . 17 Robot Miss Streak 5 | 2 3 4 2 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 147 | 2 42 63 10 . 30 Core Hits 91 | 1 27 30 5 . 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . . . 1 . 1 Impact 1 | . . . 1 . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3873 | 23 564 1604 232 . 1450 Guns 1333 | 23 564 122 128 . 496 Cannons 1526 | . . 1482 44 . . Explosions 909 | . . . . . 909 Melee 105 | . . . 60 . 45 Ramming . | . . . . . . Kinetic 2343 | 23 564 1604 152 . . Thermal 162 | . . . 20 . 142 Explosive 767 | . . . . . 767 Electromagnetic 496 | . . . . . 496 Impact 60 | . . . 60 . . Slashing 45 | . . . . . 45 Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . 3 Average Corruption 3 | . 3 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . 15 . . . 7 Message Errors 5 | . 4 . . . 1 Matter Fused 3 | . 2 . . . 1 Heat Flow Errors 4 | . 3 . . . 1 Energy Discharges 6 | . 4 . . . 2 Data Loss (minor) 1 | . 1 . . . . Alerts 3 | . 1 . . . 2 Overload Shots . | . . . . . . Overflow Damage 134 | . . 40 . . 94 Projectiles 40 | . . 40 . . . Explosions 73 | . . . . . 73 Melee 21 | . . . . . 21 Knockbacks 9 | . . 9 . . . Impact . | . . . . . . Kinetic 9 | . . 9 . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . . . . . 127 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 406 | . 272 314 114 114 406 Average Temperature 103 | . 109 76 33 61 169 Received Heat Transfer 640 | . 96 186 54 . 304 Effects 5 | . . 3 . . 2 Energy Bleed 1 | . . . . . 1 Interference 3 | . . 3 . . . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 137 | . . . 37 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 413 | 5 287 413 252 . . Initial 156 | . 3 79 156 . . Average 209 | 1 169 255 197 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 50 | 100 69 37 35 . . Level 1 44 | . 30 50 64 . . Level 2 5 | . . 11 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 2 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 30 29 4 . 23 Peak Tracking Total 10 | . 5 6 3 . 10 Tactical Retreats 9 | . 4 3 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 5 3 . . . Successful 3 | . . 3 . . . Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . . . . 13 . Terminals 8 | . 5 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Record 2 | . . 2 . . . Prototype ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 2 Highest-Rated Group 195 | . . . 40 195 78 Highest-Rated Ally 41 | . . . 16 41 41 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 259 | . . . . . 259 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches 3 | . . . . 1 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5943 | 96 1115 1549 486 1851 846 Spaces Moved 3293 | 49 608 762 273 1137 464 Core 8 | 6 . 2 . . . Treads 3285 | 43 608 760 273 1137 464 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 146 160 163 160 160 162 Slowest Speed 600 | 160 160 600 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 97 53 54 89 74 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 8 | . . . . 4 4 Spaces Dug . | . . . . . . Terrain Destroyed 48 | . . 19 1 . 28 Melee . | . . . . . . Projectile 20 | . . 19 1 . . AOE 28 | . . . . . 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3688 | 69 678 955 301 1170 515 Wait 123 | . 25 69 10 6 13 Move 3288 | 48 607 761 272 1136 464 Hop . | . . . . . . Pick Up 60 | 12 6 28 2 10 2 Fast Attach 1 | 1 . . . . . Attach 21 | 6 1 10 . . 4 Detach . | . . . . . . Swap 33 | . 2 16 3 5 7 Drop 30 | . 1 14 2 11 2 Fire 130 | 2 36 57 11 2 22 Melee 2 | . . . 1 . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 9) 592 | -10/Materials | Discovered new exit (range 12) 635 | -10/Materials | Discovered new exit (range 14) 995 | -10/Materials | Discovered new exit (range 10) 1212 | -10/Materials | Entered another Materials area 1212 | -9/Materials | Evolved 2 slots: Utility x2 1306 | -9/Materials | Discovered new exit (range 18) 1804 | -9/Materials | Discovered new exit (range 4) 1816 | -9/Materials | Identified exit to Materials 2090 | -9/Materials | Build established: Scavenger-Mutant 2417 | -9/Materials | Discovered new exit (range 8) 2487 | -9/Materials | Identified exit to Mines 2761 | -9/Materials | Entered Mines 2857 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2901 | -9/Mines | Build established: Mutant 3058 | -9/Mines | Learned Materials emergency access door positions 3078 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3184 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3246 | -9/Mines | Identified exit to Zion 3247 | -9/Mines | Entered Zion 3247 | -7/Zion | Accompanied by 3 allies 3374 | -7/Zion | Received a hallucinogenic algorithm 3457 | -7/Zion | Given A8's code to call for help 3490 | -7/Zion | Found CR-A16's Pointy Stick 3562 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3757 | -7/Zion | Given the Hacking Drone Bay 3758 | -7/Zion | Found Prototype Device 3759 | -7/Zion | Identified Hacking Drone Bay 4058 | -7/Zion | Opened final containment barrier to the Deep Caves 4083 | -7/Zion | Discovered new exit (range 3) 4083 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4088 | -7/Zion | Identified exit to Deep Caves 4344 | -7/Zion | Met Imprinter 4379 | -7/Zion | Imprinted 4381 | -7/Zion | Declared Zion's savior 5066 | -7/Zion | Discovered new exit (range 16) 5096 | -7/Zion | Identified exit to Proximity Caves 5098 | -7/Zion | Entered Proximity Caves 5098 | -6/Proximity Caves | Accompanied by 3 allies 5103 | -6/Proximity Caves | Spotter reported a threat 5109 | -6/Proximity Caves | Spotter reported a threat 5207 | -6/Proximity Caves | Core integrity fell below 50% 5876 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5886 | -6/Proximity Caves | Discovered new exit (range 15) 5933 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5940 | -6/Proximity Caves | Core integrity fell below 20% 5944 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05933_ G-50 Soldier springs to life. 05936_ Destroyed VTOL Module. 05937_ Y-64 Sentinel: "REQUESTING BACKUP." 05937_ C-30 ARC bursts open, deploying its payload. 05937_ G-67 Veteran unfolds itself. 05937_ G-50 Soldier unfolds itself. 05937_ B-48 Gladiator unfolds itself. 05937_ L-41 Fighter unfolds itself. 05937_ I-36 Angel unfolds itself. 05940_ System corrupted: IFF burst signal emitted. 05941_ Destroyed Imp. Melee Analysis Suite. 05941_ Lightning Gun destroyed. 05941_ Destroyed Lightning Gun. 05941_ Destroyed Mak. Flight Unit. 05943_ L-41 Fighter destroyed. 05943_ S-27 Virus destroyed. 05943_ Rocket Launcher destroyed. 05943_ Destroyed Rocket Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#??##????????????????????? | | ????????????????????????"??""????????????????????? | | ???????????????????????? ??g"????????????????????? | | ???????????????????????? #? 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