Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 00:49:23 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (862) 862 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 3342 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 339/400 Matter 246/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Treads Light Treads Improved Aluminum Leg Heat Sink Huge Storage Unit Compact Matter Pod (150) Firepult Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Improved Aluminum Leg Heat Sink Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Compact Matter Pod Firepult Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Datajack Makeshift Sword Signal Generator Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 21 | . 4 1 11 3 2 Power 1 | . . . 1 . . Engine 1 | . . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 1 . 3 1 1 Treads 5 | . . . 3 1 1 Leg 1 | . 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 2 . 2 1 1 Device 2 | . 1 . 1 . . Storage 3 | . 1 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 8 | . 1 1 5 1 . Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 . 5 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 7 | . 1 2 1 1 2 Power 1 | . . 1 . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . . 1 . 1 Weapon 2 | . 1 1 . . . Highest Loss Streak 2 | . 1 2 1 1 2 To Critical Strikes . | . . . . . . Average Backups 14 | . 7 11 11 16 19 Power 1 | . 1 1 . 2 2 Propulsion 3 | . 4 6 3 3 3 Utility 2 | . . 1 1 3 4 Weapon 5 | . 1 3 5 5 7 Tool/Special . | . . . . . . Unused Backups 26 | . 5 2 4 . 15 Power 4 | . 1 1 . . 2 Propulsion 7 | . 1 . 3 . 3 Utility 5 | . 1 . . . 4 Weapon 9 | . 2 1 1 . 5 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 98 85 91 100 99 Engine 10 | . 14 1 10 11 11 Treads 23 | . . . 31 33 32 Leg 7 | . 28 28 . . . Device 11 | . 12 14 13 11 11 Storage 11 | . 14 14 11 11 11 Protection 6 | . . . 2 11 10 Energy Gun 2 | . 6 12 . . . Ballistic Gun 21 | . 21 14 20 21 22 Peak Build Rating 17 | . 8 8 12 13 17 Average Rating 11 | . 6 7 10 12 14 On Entrance 8 | 6 6 8 7 12 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 97 | 13 33 24 37 97 97 Greatest Support 60 | 20 20 20 60 60 60 Greatest Overweight (x) 1 | . 1 1 . 1 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 25 | . 15 15 15 25 25 Average Capacity 19 | . 14 15 15 21 24 Most Carried 25 | . 11 12 15 20 25 Average Carried 14 | . 7 11 11 17 20 Final Capacity 25 | 8 15 15 15 25 20 Final Carried 20 | 6 11 12 14 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 853 | 200 191 41 278 133 10 Remotely . | . . . . . . Salvage Created 1096 | . 468 76 336 172 44 Parts 58 | . 14 10 18 15 1 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 27 | . 9 5 8 4 1 Guns 24 | . 9 5 8 1 1 AOE 3 | . . . . 3 . Classes Destroyed 10 | . 4 . . 5 1 Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Tunneler 1 | . . . . 1 . Hauler 2 | . 2 . . . . Watcher 3 | . 3 . . . . Swarmer 8 | . 3 5 . . . Grunt 16 | . 6 . 8 2 . Brawler 1 | . . . . 1 . Protector 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 3 4 5 1 Combat Bots Only 4 | . 3 3 4 3 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 166 | . 54 30 45 15 22 Missed 37 | . 12 8 8 3 6 Hits 129 | . 42 22 37 12 16 Projectile 129 | . 42 22 37 12 16 Critical Strikes 3 | . . . 1 . 2 Damage Taken 1544 | . 514 179 420 186 245 Core 276 | . 147 68 38 . 23 Absorbed by Shields 39 | . . . 39 . . Regen/Repaired (Parts) 8 | . . . 8 . . Core Remaining (%) 57 | 100 . 14 . . . Volleys Fired 114 | . 52 13 31 9 9 Largest 2 | . 2 2 2 2 2 Hottest 70 | . 70 60 40 40 40 Shots Fired 226 | . 104 26 62 16 18 Gun 224 | . 104 26 62 14 18 Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 195 | . 87 14 62 14 18 Thermal 29 | . 17 12 . . . Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 7 3 12 5 6 Robot Miss Streak 4 | . 3 4 3 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 140 | . 63 12 42 11 12 Core Hits 63 | . 29 5 17 9 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1853 | . 665 137 526 359 166 Guns 1639 | . 665 137 523 148 166 Cannons . | . . . . . . Explosions 177 | . . . . 177 . Melee . | . . . . . . Ramming 37 | . . . 3 34 . Kinetic 1436 | . 540 59 523 148 166 Thermal 203 | . 125 78 . . . Explosive 177 | . . . . 177 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . . . 18 . Shots 1 | . . . . 1 . Rammed 5 | . . . 3 2 . Targets Rammed 8 | . 1 . 3 4 . Kicked 1 | . 1 . . . . Crushed 2 | . . . . 2 . Highest Temperature 140 | . 140 . 17 5 . Average Temperature 53 | . 60 . 7 2 . Received Heat Transfer 592 | . 237 . 253 102 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 545 | . 370 175 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 125 | . 125 60 117 71 . Initial 36 | . . 36 19 31 . Average 32 | . 57 28 37 9 . Influence Increases 820 | . 302 120 249 122 27 Destroy 0b10 Robot/C 540 | . 180 100 160 80 20 Destroy 0b10 Robot/NC 45 | . 25 . . 20 . Destroy Leader 120 | . 50 20 40 10 . Allied During Kill 8 | . . . . 1 7 Successful Hack 34 | . 32 . 2 . . Destroy Structure 13 | . . . 2 11 . Lose Combat Pursuer 60 | . 15 . 45 . . Influence Decreases 793 | . 209 163 216 205 . Entered New Map 140 | . . 57 31 52 . Time Decay 583 | . 199 86 175 123 . Lost Part 50 | . 10 20 10 10 . Lost Ally 20 | . . . . 20 . Squads Dispatched 6 | . 1 . 4 1 . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 20 6 15 4 3 Peak Tracking Total 6 | . 6 3 4 4 1 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 10 | . 6 . 2 . 2 Terminals 7 | . 6 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 23 . 4 . 2 Successful 16 | . 12 . 2 . 2 Failed 13 | . 11 . 2 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 26 | . 23 . 2 . 1 Terminals 25 | . 23 . 2 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . . 2 Record 1 | . . . . . 1 Part Schematic 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 10 . . . . Terminals 10 | . 10 . . . . Botnet 3 | . 3 . . . . Operators 1 | . 1 . . . . Skim 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . 2 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 42 | . . . . 42 42 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 65 | . . . . 65 . Kills 1 | . . . . 1 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Turrets Deployed 3 | . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 3076 | . 620 200 432 830 994 Structural 3076 | . 620 200 432 830 994 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 3178 | . 696 200 458 830 994 Spaces Moved 1346 | 1 285 84 177 381 418 Core . | . . . . . . Treads 976 | . . . 177 381 418 Legs 370 | 1 285 84 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 190 160 160 160 Average Speed 202 | 120 187 190 160 206 228 Slowest Speed 240 | 120 190 190 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 2 48 32 26 94 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . 12 . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 1586 | . 352 99 291 404 440 Wait 54 | . 5 . 49 . . Move 1339 | . 284 83 176 380 416 Hop 1 | . . . . . 1 Pick Up 29 | . 5 2 10 7 5 Fast Attach 6 | . 2 . 4 . . Attach 10 | . 1 1 6 1 1 Detach 1 | . . . 1 . . Swap 7 | . 1 . 2 3 1 Drop 17 | . 1 . 9 . 7 Fire 114 | . 52 13 31 9 9 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 7 | . . . 3 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sub]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 13) 253 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 11) 546 | -10/Materials | Loaded intel: 14 trap records 599 | -10/Materials | Identified exit to Materials 605 | -10/Materials | Core integrity fell below 50% 611 | -10/Materials | Learned 4 Recycling zone layouts 615 | -10/Materials | Loaded intel: 8 terminal locations 616 | -10/Materials | Learned Recycling recycling unit intel 638 | -10/Materials | Learned Storage stockpile data 697 | -10/Materials | Entered Mines 794 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 864 | -10/Mines | Discovered exit to Materials (range 7) 875 | -10/Mines | Core integrity fell below 20% 897 | -10/Mines | Entered Materials 897 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 982 | -9/Materials | Repaired Structural Scanner 1328 | -9/Materials | Discovered new exit (range 8) 1355 | -9/Materials | Entered Mines 1396 | -9/Mines | Met a Derelict testing a Signal Generator 1407 | -9/Mines | Found Signal Generator 1472 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1774 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1777 | -9/Mines | Learned location of Zion (-7) 1948 | -9/Mines | Discovered new exit (range 9) 2089 | -9/Mines | Discovered new exit (range 7) 2168 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2168 | -9/Mines | Discovered new exit (range 6) 2185 | -9/Mines | Entered Exiles 2185 | -9/Exiles | Accompanied by 2 allies 2215 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2245 | -9/Exiles | Met 8R-AWN 2284 | -9/Exiles | Met EX-HEX 2377 | -9/Exiles | Met EX-DEC 2562 | -9/Exiles | Discovered new exit (range 15) 2704 | -9/Exiles | Met EX-BIN 2733 | -9/Exiles | Aligned with FarCom system 2735 | -9/Exiles | Given EX-Vault access code 2790 | -9/Exiles | Opened EX-Vault 2821 | -9/Exiles | Found Deploy-a-Sentry 2825 | -9/Exiles | Found Deploy-a-Sentry 2828 | -9/Exiles | Found Deploy-a-Sentry 2834 | -9/Exiles | Found Firepult 2881 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2891 | -9/Exiles | Exiles lab attacked by MAIN.C 3038 | -9/Exiles | DAS Turret deployed 3041 | -9/Exiles | DAS Turret deployed 3044 | -9/Exiles | DAS Turret deployed 3089 | -9/Exiles | Discovered new exit (range 10) 3179 | -9/Exiles | Self-destructed Last Messages --------------- 02926_ EXILES: Lab perimeter alert, evacuate immediately. 02928_ EX-BIN: "Not cool, MAIN.C, I don't even have my SDF Cannon ready..." 03037_ Dropped Deploy-a-Sentry. 03038_ DAS Turret deployed. 03040_ Dropped Deploy-a-Sentry. 03041_ DAS Turret deployed. 03042_ Dropped Deploy-a-Sentry. 03044_ DAS Turret deployed. 03048_ Dropped Signal Generator. 03053_ Acquired Hcp. Storage Unit. 03054_ Dropped Hcp. Matter Pod. 03055_ Dropped Lrg. Storage Unit. 03057_ Extracted 10 matter. 03089_ EXIT=FOUND 03154_ Machine disabled. 03154_ Lgt. Treads destroyed. 03166_ Med. Armor Plating destroyed. 03167_ Destroyed Shock Rifle. 03173_ P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | ###????????????????????????????????????????""""""# | | ####?????????????????????????????????????##"""" # | | ###?????????????????????????????????????##""X" | | ##?????????????????????????????????????##" | | ####???????????????????????????????????##" # | | ####???????????????????????????????????##""""""# | | ##???????????????????????????????????###"##### | | ###??????????????????????????????????? "##### | | ###??????????????????????????????????????????## | | ###??????????#########???????????????????????## | | ########????#########???????????????????????## | | #########???##!!! "##???????????????????????## | | #""###???## !! 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""###??? | | ????????????????????????????" ###???? | | ????????????????????????????"" #???? | | ???????????????????????????"" ????? | | ????????????????????????????"" ????? | | ?????????????????????????????""" ?????? | | ??????????????????????????????? ??????? | | ???????????????????????????????? ???????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 60% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingAccelerationBank Manual? 0 Play Time 00:17:20 Cumulative 455.9 hours Start 2026.01.12 @ 00:35:07 End 2026.01.12 @ 00:49:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 464 Rogue 464 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0/0 Lore% 89 Gallery% 81 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ebfe1a5-813a-4e99-bec2-5418ec091e5b