Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 12:50:16 Player: Chair Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (8045) 8045 TOTAL SCORE: 15965 Bonus ------- Pacifist 7706 Follower Combat Kills 39 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 231/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Recycling Unit (11) Improved Plasma Cutter Shock Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield Improved System Guard Improved System Guard > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Advanced Terrain Scanner Skeleton Box Field Recycling Unit Improved Plasma Cutter [Rating: 94] Favorites ----------- Power None Propulsion None Utility Hacking Suite Device Advanced Weight Redist. System Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Mace Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 2 2 . . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 47 | . . . . . 7 11 4 2 1 4 2 2 8 6 Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 33 | . . . . . 6 7 3 2 1 4 2 1 4 3 Device 13 | . . . . . 4 1 . 1 1 2 1 1 . 2 Storage . | . . . . . . . . . . . . . . . Processor 11 | . . . . . . 3 2 1 . . 1 . 3 1 Hackware 8 | . . . . . 2 2 1 . . 2 . . 1 . Protection 1 | . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | . . . . . 1 4 1 . . . . 1 4 3 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . 1 1 . . . . . . . . Impact Weapon 11 | . . . . . . 2 1 . . . . 1 4 3 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . 2 1 . Parts Lost 10 | . . . . . 1 . 1 1 . . . . . 7 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 9 | . . . . . . . 1 1 . . . . . 7 Weapon 1 | . . . . . 1 . . . . . . . . . Highest Loss Streak 4 | . . . . . 1 . 1 1 . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . . . . . 50 67 72 73 66 73 74 66 68 58 Device 10 | . . . . . 28 21 6 9 5 9 11 9 8 6 Processor 19 | . . . . . . 14 21 28 25 23 25 23 29 30 Hackware 22 | . . . . . 14 23 31 23 23 31 31 28 27 22 Protection 1 | . . . . . . . 6 5 5 2 . . . . Impact Weapon 3 | . . . . . . 5 5 5 5 5 5 4 2 . Peak Build Rating 94 | . 1 . 1 1 20 29 36 43 49 49 57 78 89 94 Average Rating 40 | . . . . 1 16 28 34 41 38 44 55 59 75 74 On Entrance 27 | . . . . 1 1 19 25 36 40 36 48 55 60 84 Naked Turns 554 | . 88 242 152 40 32 . . . . . . . . . Heaviest Build 11 | . . . . . 1 4 3 4 3 4 11 4 4 4 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 3 | . . . . . . 1 . 1 . 1 3 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 5 5 5 4 4 4 4 5 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 5 4 4 5 5 3 Class Distribution -------------------- 40% | Hacker-Mutant 17% | Wizard-Assassin 16% | Wizard-Scout 15% | Mutant 9% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Assassin | -3/Research Wizard-Assassin | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 312 | 164 . 36 . . . . 79 . . . . . . 33 Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled 5 | . . . . . . . . . . . 5 . . . Retrieved Matter 53 | . . . . . . . . . . . 53 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 123 | . 3 2 . . 12 8 . 16 . . . 14 4 64 Missed 52 | . 2 1 . . 4 3 . 11 . . . 6 2 23 Damage Taken 2500 | . 12 15 . . 122 239 49 79 . . . 180 38 1766 Core 2186 | . 12 15 . . 78 222 17 32 . . . 157 19 1634 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 15 | . . . . . . . 10 5 . . . . . . Core Remaining (%) 91 | 100 . . . 89 85 68 98 . . 96 100 87 98 . Volleys Fired 9 | . . . . . 6 3 . . . . . . . . Largest 1 | . . . . . 1 1 . . . . . . . . Hottest 100 | . . . . . 100 100 . . . . . . . . Shots Fired 9 | . . . . . 6 3 . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . Special 8 | . . . . . 6 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 8 | . . . . . 6 2 . . . . . . . . Explosive 1 | . . . . . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 2 | . . . . . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 75 | . . . . . . 23 20 4 . 6 6 6 7 3 Impact 75 | . . . . . . 23 20 4 . 6 6 6 7 3 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 37 | . . . . . . 13 . . . . . . . 24 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 37 | . . . . . . 13 . . . . . . . 24 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . . 2 2 . . . 1 Average Corruption 1 | . . . . . . 1 . . 2 2 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . 4 . 4 . . . . . Effects 7 | . . . . . . 2 . . . 5 . . . . Message Errors 1 | . . . . . . 1 . . . . . . . . Matter Fused 2 | . . . . . . 1 . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . 6 . . . . . . . 10 Shots . | . . . . . . . . . . . . . . . Rammed 10 | . . . . . . 3 . . . . . . . 7 Targets Rammed 10 | . . . . . . 3 . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 251 | . . . . . . 16 . . . 251 . . . . Average Temperature 104 | . . . . . . 11 . . . 131 . . . . Received Heat Transfer 150 | . 6 9 . . 54 . . . . . . 9 18 54 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Peak Influence 212 | . 50 36 . . 20 212 115 56 . 37 27 10 83 100 Initial 103 | . . 19 . . . 9 103 . . . 17 . 5 . Average 35 | . 16 21 . . 5 49 91 40 . 15 18 6 44 23 Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 100 . 100 100 81 100 100 100 100 100 100 100 100 Level 1 3 | . . . . . . 18 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . 3 . . . 3 1 . 2 2 Investigation 3 | . . . . . . 1 . . . 2 . . . . Extermination 3 | . . . . . . . . . . . 1 . 1 1 Reinforcement 5 | . . . . . . 2 . . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 4 | . 1 . . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 55 | . 5 4 . . 3 3 1 5 3 . 1 6 9 15 Peak Tracking Total 12 | . 6 3 . . 3 3 1 5 3 . 1 5 7 12 Tactical Retreats 5 | . 2 . . . . . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 8 | . . . . . . 3 1 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 38 | . 1 . 1 . 1 8 4 2 . 8 3 3 3 4 Terminals 24 | . 1 . . . 1 3 2 2 . 5 2 2 3 3 Fabricators 8 | . . . . . . 3 1 . . 3 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 1 . . . . 1 . . Total Hacks 138 | . 4 . 1 . 3 19 12 7 . 29 23 9 14 17 Successful 74 | . 3 . 1 . 2 11 4 3 . 19 15 4 7 5 Failed 63 | . 1 . . . 1 8 8 4 . 10 7 5 7 12 Catastrophic 6 | . . . . . 1 . 2 1 . . . . . 2 Database Lockouts 1 | . . . . . . . . . . . 1 . . . Manual 93 | . 4 . 1 . 3 12 8 5 . 18 13 4 13 12 Terminals 99 | . 4 . . . 3 8 6 7 . 20 17 6 14 14 Fabricators 24 | . . . . . . 7 5 . . 9 . . . 3 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . 6 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 4 1 . . . . 3 . . Terminal Hacks 38 | . 1 . 1 . 1 3 . 2 . 11 8 2 5 4 Part Schematic 7 | . . . . . . . . . . 5 2 . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . Level Access Points 6 | . . . . . . 1 . . . 1 1 1 1 1 Branch Access Points 3 | . 1 . . . 1 . . 1 . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . 1 1 Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . 1 . . . 1 3 . . . Locate Traps 4 | . . . . . . 1 . . . 1 1 . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . . . 2 . . . . Recall Extermination 2 | . . . . . . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 1 . . 5 . . . . Network Status 3 | . . . . . . 1 1 . . 1 . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . 6 . . . Recycle Component 3 | . . . . . . . . . . . 3 . . . Process 1 | . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . 1 . . Seal Access 3 | . . . . . . 1 1 . . . . 1 . . Unauthorized Hacks 20 | . 2 . . . 1 6 2 1 . 3 1 1 2 1 Terminals 12 | . 2 . . . 1 1 . 1 . 2 1 1 2 1 Assimilate 2 | . . . . . . . . . . . 1 . 1 . Botnet 8 | . 1 . . . 1 . . 1 . 2 . 1 1 1 Disrupt 2 | . 1 . . . . 1 . . . . . . . . Fabricators 7 | . . . . . . 4 2 . . 1 . . . . Report 2 | . . . . . . 1 1 . . . . . . . Fabnet 5 | . . . . . . 3 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . . . 1 7 2 2 . 6 2 2 3 4 Full Trace Events 2 | . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 5 2 . . . Parts Built 3 | . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . Time 82 | . . . . . . . . . . 82 . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . . . . 3 . . . Recycled Matter 378 | . . . . . . . . . . . 378 . . . Retrieved Matter 378 | . . . . . . . . . . . 378 . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 1 . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . 9 6 6 6 4 1 . . Autooverrided 2 | . . . . . . . . 1 . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 7 | . . 3 . . . . . 1 . . 1 1 1 . Largest Group 3 | . . 3 1 1 1 . . 1 . . 1 2 1 1 Highest-Rated Group 66 | . . 40 16 16 16 . . 27 . . 10 66 45 40 Highest-Rated Ally 56 | . . 16 16 16 16 . . 27 . . 10 56 45 40 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 14 | . . 8 . . 2 . . . . . . 4 . . Total Damage 226 | . . 79 . . 29 . . . . . . 118 . . Kills 1 | . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 4010 | 10 88 242 152 40 231 665 462 443 34 336 285 340 415 267 Spaces Moved 4850 | 20 139 402 216 80 285 749 731 464 63 325 290 273 445 368 Core 4850 | 20 139 402 216 80 285 749 731 464 63 325 290 273 445 368 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 58 | 50 50 50 50 50 50 51 50 70 50 60 63 89 77 50 Slowest Speed 200 | 50 50 50 50 50 50 100 50 100 50 100 200 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 26 | 4 25 84 61 23 28 22 24 11 68 10 5 11 13 11 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 74 | . . . . . 6 28 12 4 . 4 5 5 7 3 Terrain Destroyed 74 | . . . . . 6 28 12 4 . 4 5 5 7 3 Melee 56 | . . . . . . 16 12 4 . 4 5 5 7 3 Projectile 6 | . . . . . 6 . . . . . . . . . AOE 12 | . . . . . . 12 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 5848 | 19 157 442 259 79 351 981 791 574 64 451 378 357 501 444 Wait 752 | . 10 41 42 . 53 161 33 57 . 112 75 75 36 57 Move 4837 | 19 138 401 215 79 284 748 730 464 62 324 289 272 444 368 Hop . | . . . . . . . . . . . . . . . Pick Up 26 | . 7 . 1 . 1 6 4 1 . 2 4 . . . Fast Attach 27 | . . . . . 6 7 . 1 1 3 1 2 5 1 Attach 19 | . . . . . 1 3 4 1 . 1 1 . 3 5 Detach 12 | . . . . . . 3 . . . . 1 1 4 3 Swap 1 | . . . . . . 1 . . . . . . . . Drop 20 | . 2 . 1 . . 8 . 1 1 3 1 1 2 . Fire 9 | . . . . . 6 3 . . . . . . . . Melee 75 | . . . . . . 23 20 4 . 6 6 6 7 3 Ram 10 | . . . . . . 3 . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . 15 . 45 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / DSF) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Mines 99 | -10/Materials | Entered Mines 113 | -10/Mines | Met a Derelict bent on vengeance 136 | -10/Mines | Discovered new exit (range 12) 170 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 232 | -10/Mines | Assembled infested the area 253 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 271 | -10/Mines | Met 8R-AWN 306 | -10/Mines | Build established: Mutant 321 | -10/Mines | Discovered new exit (range 5) 336 | -10/Mines | Lost 3 allies 341 | -10/Mines | Entered Exiles 341 | -10/Exiles | Accompanied by 1 ally 353 | -10/Exiles | Welcomed by 8R-AWN 362 | -10/Exiles | Met EX-HEX 378 | -10/Exiles | Met EX-BIN 385 | -10/Exiles | Aligned with FarCom system 385 | -10/Exiles | Given EX-Vault access code 397 | -10/Exiles | Opened EX-Vault 401 | -10/Exiles | Found Skeleton Box 413 | -10/Exiles | Warned to stay clear of 0b10 Research branches 429 | -10/Exiles | Met EX-DEC 447 | -10/Exiles | Discovered new exit (range 10) 493 | -10/Exiles | Left Exiles lab with Skeleton Box 493 | -10/Exiles | Entered Mines 493 | -9/Mines | Accompanied by 1 ally 501 | -9/Mines | Discovered new exit (range 14) 506 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 533 | -9/Mines | Entered Materials 533 | -8/Materials | Accompanied by 1 ally 533 | -8/Materials | Evolved 4 slots: Utility x4 756 | -8/Materials | Discovered new exit (range 15) 764 | -8/Materials | Entered Factory 764 | -7/Factory | Evolved 2 slots: Utility x2 868 | -7/Factory | Build established: Hacker-Mutant 1402 | -7/Factory | Identified exit to Factory 1429 | -7/Factory | Entered another Factory area 1429 | -6/Factory | Evolved 2 slots: Utility x2 1762 | -6/Factory | Crushed by falling debris 1880 | -6/Factory | Discovered new exit (range 13) 1885 | -6/Factory | Identified exit to Factory 1891 | -6/Factory | Entered another Factory area 1891 | -5/Factory | Evolved 2 slots: Utility x2 1962 | -5/Factory | Identified exit to Upper Caves 2294 | -5/Factory | Local machine network offline 2334 | -5/Factory | Sucked down chute 2334 | -5/Factory | Entered Waste 2349 | -5/Waste | EMP discharged 2355 | -5/Waste | Spotted C-40 Crusher 2356 | -5/Waste | Spotted C-40 Crusher 2360 | -5/Waste | Discovered new exit (range 16) 2361 | -5/Waste | Spotted C-40 Crusher 2361 | -5/Waste | Spotted C-40 Crusher 2367 | -5/Waste | Identified exit to Factory 2368 | -5/Waste | Entered Factory 2406 | -5/Factory | Identified exit to DSF 2422 | -5/Factory | Identified exit to Factory 2477 | -5/Factory | Fabricated Adv. Terrain Scanner (x2) 2563 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 2704 | -5/Factory | Entered another Factory area 2704 | -4/Factory | Evolved 2 slots: Utility x2 2872 | -4/Factory | Identified exit to Research 2977 | -4/Factory | Central database locked down 2989 | -4/Factory | Entered Research 2989 | -3/Research | Accompanied by 1 ally 2989 | -3/Research | Evolved 2 slots: Utility x2 3042 | -3/Research | Identified exit to Research 3329 | -3/Research | Entered another Research area 3329 | -2/Research | Evolved 2 slots: Utility x2 3361 | -2/Research | Build established: Wizard-Assassin 3382 | -2/Research | Found Prototype Processor 3382 | -2/Research | Identified Exp. Core Analyzer 3692 | -2/Research | Identified exit to Access 3744 | -2/Research | Entered Access 3744 | -1/Access | Accompanied by 1 ally 3744 | -1/Access | Evolved 2 slots: Utility x2 3892 | -1/Access | Identified exit to Surface 3980 | -1/Access | Lost 4 parts (4u) 3993 | -1/Access | Core integrity fell below 50% 4002 | -1/Access | Core integrity fell below 20% 4011 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 03987_ K-01 Serf destroyed. 03988_ Acquired 19 matter. 03992_ Penetrated by Slug. 03992_ Knocked back. 03992_ C-57 Dissector destroyed. 03994_ ALERT: Rogue bot located, Programmers report to Access Zone 8P. 03994_ Adv. Terrain Scan Processor severed. 03994_ Knocked back. 03995_ P-80 Master resets C-57 Dissector, system corruption cleaned. 03996_ Adv. System Shield destroyed. 03996_ Critical hit (Blast). 03996_ Knocked back. 03997_ Skeleton Box locks onto door control terminal, ETC: 10. 04000_ Knocked back. 04001_ Skeleton Box severed. 04004_ Acquired 14 matter. 04007_ Penetrated by Slug. 04007_ Adv. Signal Interpreter destroyed. 04007_ Critical hit (Blast). 04007_ Knocked back. 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