Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.10 @ 05:46:29 Player: Taylor F Result: Destroyed by G-47 Trooper via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1637) 1637 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4522 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 57/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Machine Analyzer Improved Signal Interpreter Target Analyzer Target Analyzer Target Analyzer Actuator Array System Shield > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Actuator Array Trap Extractor (0/4) Multitool Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Improved Signal Interpreter Target Analyzer Actuator Array Actuator Array System Shield System Restoration Module > --- WEAPON ----------- Power Maul Katana Ripper > --- INVENTORY -------- Light Deuterium Engine Improved Hover Unit Transmission Jammer Multitool [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Processor Visual Processing Unit Hackware System Shield Protection Insulated Plating Weapon Ripper Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Multitool Impact Weapon Power Maul Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 7 | . 1 . 4 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . 1 . 4 1 Weapon 1 | . . . . 1 Parts Attached 60 | 2 7 1 26 24 Power 7 | . 1 . 4 2 Engine 5 | . 1 . 4 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 18 | . 2 . 7 9 Treads . | . . . . . Leg 4 | . . . 4 . Wheel . | . . . . . Hover 9 | . . . 2 7 Flight 5 | . 2 . 1 2 Utility 18 | 2 1 . 9 6 Device 7 | 1 . . 4 2 Storage . | . . . . . Processor 8 | 1 1 . 2 4 Hackware 2 | . . . 2 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 17 | . 3 1 6 7 Energy Gun 4 | . 1 . 2 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | . 2 . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 2 | . . . . 2 Slashing Weapon 3 | . . 1 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . . 2 Parts Lost 24 | . . . 5 19 Power 3 | . . . 1 2 Propulsion 11 | . . . 3 8 Utility 4 | . . . 1 3 Weapon 6 | . . . . 6 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 4 4 3 Power . | . . . . . Propulsion . | . . 1 . . Utility 1 | . 1 1 . 1 Weapon . | 1 2 2 1 . Tool/Special . | . . . . . Unused Backups 4 | . . 1 1 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 75 79 85 78 Engine 5 | . 9 12 7 1 Core 1 | . . . . 3 Leg 6 | . . . 9 5 Hover 4 | . . . 5 4 Flight 4 | . 19 25 . 2 Device 11 | . 12 4 15 7 Processor 25 | . 22 25 20 33 Hackware 5 | . . . 5 8 Protection 1 | . . . 3 . Ballistic Gun 1 | . 11 4 1 . Impact Weapon 1 | . . . . 2 Slashing Weapon 7 | . . 7 9 7 Special Melee Weapon 1 | . . . 2 . Peak Build Rating 46 | 2 9 12 37 46 Average Rating 26 | 1 6 9 25 34 On Entrance 11 | . 2 8 10 37 Naked Turns . | . . . . . Heaviest Build 25 | 2 8 8 18 25 Greatest Support 30 | 3 8 8 30 24 Greatest Overweight (x) 5 | . 1 . 5 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 3 Class Distribution -------------------- 34% | Hacker-Mutant 22% | Hacker-Gladiator 16% | Hacker-Assassin 15% | Hacker-Ninja 9% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Assassin | -8/Materials Hacker-Gladiator | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1575 | 197 110 45 745 478 Remotely . | . . . . . Salvage Created 2536 | . 77 24 1179 1256 Parts 132 | . 6 2 63 61 Haulers Intercepted 7 | . . . 5 2 Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 32 | . 2 . 12 18 Melee 25 | . . . 10 15 Guns 5 | . 2 . 2 1 Cannons 2 | . . . . 2 Classes Destroyed 15 | . 2 1 9 3 Worker 8 | . . . 3 5 Builder 3 | . . . 1 2 Hauler 7 | . . . 5 2 Recycler 3 | . . . 1 2 Mechanic 1 | . . . 1 . Operator 2 | . . . 1 1 Watcher 5 | . 2 . 2 1 Swarmer 9 | . 2 . 2 5 Grunt 8 | . . . 3 5 Brawler 2 | . . . 1 1 Duelist 1 | . . . . 1 Sentry 7 | . . . 6 1 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Artisan 1 | . . 1 . . Best Kill Streak 6 | . 3 . 4 6 Combat Bots Only 3 | . 2 . 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 465 | . 7 1 86 371 Missed 174 | . 2 1 33 138 Hits 291 | . 5 . 53 233 Melee 5 | . . . 2 3 Projectile 286 | . 5 . 51 230 AOE 1 | . . . . 1 Critical Strikes 13 | . . . 7 6 Damage Taken 2463 | . 26 . 498 1939 Core 889 | . 9 . 143 737 Absorbed by Shields 2 | . . . . 2 Ignored by Resistances 1551 | . 18 . 301 1232 Core Remaining (%) 90 | 100 . 96 74 . Volleys Fired 74 | . 6 . 28 40 Largest 2 | . 2 . 2 1 Hottest 90 | . 40 . 90 60 Shots Fired 82 | . 9 . 33 40 Gun 36 | . 9 . 16 11 Cannon 24 | . . . . 24 Launcher . | . . . . . Special 22 | . . . 17 5 Kinetic 14 | . 6 . . 8 Thermal 46 | . . . 17 29 Explosive . | . . . . . Electromagnetic 22 | . 3 . 16 3 Robot Hit Streak 14 | . 4 . 12 14 Robot Miss Streak 2 | . 1 . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 180 | . 7 2 74 97 Core Hits 70 | . 5 1 30 34 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 14 | . . . 7 7 Corrupt 1 | . . . 1 . Smash 3 | . . . . 3 Sever 10 | . . . 6 4 Melee Attacks 204 | . . 24 63 117 Impact 41 | . . . . 41 Slashing 162 | . . 24 63 75 Piercing . | . . . . . Sneak Attacks 22 | . . 1 10 11 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 16 | . . . 5 11 Damage Inflicted 6355 | . 108 54 2598 3595 Guns 475 | . 108 . 199 168 Cannons 440 | . . . . 440 Explosions 25 | . . . 25 . Melee 5313 | . . 54 2328 2931 Ramming 12 | . . . 1 11 Kinetic 158 | . 42 . . 116 Thermal 555 | . . . 70 485 Explosive . | . . . . . Electromagnetic 317 | . 66 . 199 52 Impact 1163 | . . . . 1163 Slashing 4150 | . . 54 2328 1768 Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged 3 | . . . 1 2 Corruption Blocked . | . . . . . Effects 27 | . . . 13 14 Message Errors 9 | . . . 4 5 Matter Fused 4 | . . . 3 1 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 4 | . . . 2 2 Data Loss (minor) 4 | . . . 1 3 Data Loss (major) 3 | . . . 1 2 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 808 | . . . 100 708 Projectiles 6 | . . . . 6 Explosions . | . . . . . Melee 802 | . . . 100 702 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . . 5 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 3 | . . . 1 2 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 221 | . . . 125 221 Average Temperature 31 | . . . 29 33 Received Heat Transfer 1120 | . 6 . 387 727 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles . | . . . . . Parts Fried 11 | . 1 . 3 7 Impact Corruptions 12 | . . . . 12 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1078 | . . . 250 828 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 151 | . 42 . 106 151 Initial . | . . . . . Average 11 | . 2 . 7 17 Influence Increases 1729 | . 64 . 654 1011 Destroy 0b10 Robot/C 640 | . 40 . 240 360 Destroy 0b10 Robot/NC 145 | . 10 . 70 65 Destroy Leader 244 | . 14 . 104 126 Trap Triggered on 0b10 40 | . . . 30 10 Successful Hack 17 | . . . 11 6 Select Force Hacks 30 | . . . 30 . Disable Machine 8 | . . . 8 . Anti-Garrison Action 150 | . . . . 150 Destroy Structure 35 | . . . 11 24 Partial Spotted 90 | . . . 60 30 Lose Combat Pursuer 330 | . . . 90 240 Influence Decreases 1714 | . 64 . 654 996 Time Decay 1586 | . 64 . 606 916 Lost Part 98 | . . . 18 80 Purge Threat 30 | . . . 30 . Squads Dispatched 13 | . . . 2 11 Investigation 3 | . . . 2 1 Extermination 5 | . . . . 5 Reinforcement 4 | . . . . 4 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 8 | . . . 4 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 8 1 41 47 Peak Tracking Total 10 | . 3 1 10 6 Tactical Retreats 18 | . 1 . 8 9 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 8 | . . . 1 7 Indirectly . | . . . . . Trap Hack Attempts 66 | . . . 40 26 Triggered 1 | . . . 1 . Disarmed . | . . . . . Reprogrammed 12 | . . . 8 4 Reused 4 | . . . 3 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 4 | . . . 3 1 Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 4 | . . . 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 29 | . 4 . 15 10 Terminals 18 | . 4 . 11 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 1 4 Scanalyzers 2 | . . . 2 . Garrison Access 4 | . . . 1 3 Total Hacks 82 | . 8 . 54 20 Successful 66 | . 7 . 45 14 Failed 16 | . 1 . 9 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 24 | . 3 . 11 10 Terminals 51 | . 8 . 40 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 14 | . . . 3 11 Scanalyzers 9 | . . . 9 . Garrison Access 8 | . . . 2 6 Terminal Hacks 28 | . 4 . 24 . Record 1 | . . . 1 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 7 | . 2 . 5 . Branch Access Points 1 | . . . 1 . Emergency Access Points 3 | . . . 3 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . . . 1 . Reprogram Traps 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Security Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 4 | . 1 . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . . . 2 5 Report Inventory 4 | . . . 1 3 Retrieve Components 3 | . . . 1 2 Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks 3 | . . . 1 2 Seal Access 3 | . . . 1 2 Unauthorized Hacks 20 | . 3 . 10 7 Terminals 14 | . 3 . 8 3 Botnet 14 | . 3 . 8 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 1 4 Reject 5 | . . . 1 4 Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 16 | . 2 . 10 4 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . . . 9 11 Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . 3 4 Machine Destruction 7 | . . . 3 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 6235 | 1 395 288 3034 2517 Optics 5687 | . 395 288 3034 1970 Sensors 3063 | . . . 2398 665 Machine Analysis 4027 | . . . 1510 2517 Jamming 118 | . . . 118 . ECM 2528 | 1 392 96 2039 . Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 6389 | 40 510 288 3034 2517 Spaces Moved 6105 | 61 399 549 2285 2811 Core 249 | 61 139 . 6 43 Treads . | . . . . . Legs 1694 | . . . 1092 602 Wheels . | . . . . . Hover 2388 | . . . 869 1519 Flight 1774 | . 260 549 318 647 Fastest Speed 32 | 50 37 37 37 32 Average Speed 63 | 50 44 37 81 57 Slowest Speed 300 | 50 120 37 300 270 Overloaded Moves 27 | . . . . 27 Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . 1 3 3 Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 52 32 87 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 33 | . . 4 3 26 Terrain Destroyed 42 | . . 4 12 26 Melee 33 | . . 4 3 26 Projectile . | . . . . . AOE 9 | . . . 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 8197 | 69 724 598 3309 3497 Wait 1552 | . 301 18 806 427 Move 6088 | 60 398 546 2278 2806 Hop 6 | . . 1 3 2 Pick Up 59 | 7 4 1 20 27 Fast Attach 13 | . 1 1 6 5 Attach 59 | 2 9 1 12 35 Detach 19 | . 5 3 2 9 Swap 35 | . . . 32 3 Drop 28 | . . 3 16 9 Fire 74 | . 6 . 28 40 Melee 171 | . . 24 57 90 Ram 2 | . . . . 2 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap 66 | . . . 40 26 Miscellaneous 11 | . . . 8 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 13) 41 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Evolved 1 slot: Utility x1 86 | -10/Materials | Identified exit to Mines 86 | -10/Materials | Discovered exit to Mines (range 16) 237 | -10/Materials | Identified exit to Materials 237 | -10/Materials | Discovered exit to Materials (range 18) 313 | -10/Materials | Build established: Hacker-Mutant 519 | -10/Materials | Identified exit to Subcaves 519 | -10/Materials | Discovered exit to Subcaves (range 8) 551 | -10/Materials | Entered Subcaves 636 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 638 | -10/Subcaves | Shifting Twisted Machinery released Ripper 705 | -10/Subcaves | Identified exit to Materials 705 | -10/Subcaves | Discovered exit to Materials (range 3) 758 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 839 | -10/Subcaves | Entered Materials 839 | -8/Materials | Evolved 4 slots: Utility x4 936 | -8/Materials | Identified exit to Factory 936 | -8/Materials | Discovered exit to Factory (range 18) 1012 | -8/Materials | Discovered exit to Factory (range 18) 1655 | -8/Materials | Build established: Hacker-Assassin 2718 | -8/Materials | Discovered exit to Factory (range 13) 2899 | -8/Materials | Build established: Hacker-Ninja 3655 | -8/Materials | Build established: Hacker-Gladiator 3873 | -8/Materials | Entered Factory 3873 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5089 | -7/Factory | Build established: Hacker-Mutant 5204 | -7/Factory | Lost 6 parts (1p2n1u2w) 5609 | -7/Factory | Identified exit to Lower Caves 5609 | -7/Factory | Discovered exit to Lower Caves (range 10) 5672 | -7/Factory | Build established: Hacker-Scout 6247 | -7/Factory | Build established: Hacker-Mutant 6318 | -7/Factory | Core integrity fell below 50% 6378 | -7/Factory | Core integrity fell below 20% 6379 | -7/Factory | Lost 5 parts (1p3n1w) 6390 | -7/Factory | Destroyed by G-47 Trooper via exploding Nuclear Reactor Last Messages --------------- 06312_ Enh. Nuclear Core destroyed. 06313_ Cld. Airjet destroyed. 06315_ Imp. Hover Unit destroyed. 06319_ Imp. Melee Analysis Suite melted. 06319_ L-41 Fighter destroyed. 06319_ U-05 Engineer lays Concrete. 06322_ Critical hit (Burn: +37). 06327_ Acquired 10 matter. 06328_ Acquired Axe. 06329_ Ion Cannon destroyed. 06348_ Imp. Hover Unit destroyed. 06348_ Destroyed Aluminum Leg. 06354_ G-47 Trooper Aluminum Leg severed. 06359_ G-47 Trooper destroyed. 06370_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2I. 06384_ Destroyed Imp. Heat Sink. 06390_ Nuclear Reactor explodes. 06390_ Y-54 Guardian destroyed. 06390_ Matter Pump disabled. 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Deuterium Engine | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyEtherialStorm Manual? 0 Play Time 01:59:43 Cumulative 231.7 hours Start 2025.06.08 @ 04:30:41 End 2025.06.10 @ 05:46:29 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 0 Adventurer 0 Explorer 21 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 56 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8b887774-6f1e-4116-bfde-5a02d58be1b0