Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 13:50:58 Player: Chardroid Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (1084) 1084 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 2264 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/400 Matter 46/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Aluminum Leg Huge Storage Unit Visual Processing Unit Improved Targeting Computer Light Cannon Flak Cannon Flak Cannon Flak Cannon Grenade Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Huge Storage Unit Visual Processing Unit Improved Targeting Computer Light Cannon Flak Cannon Grenade Launcher Datajack Scythe Scythe [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Scythe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 5 10 11 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | 2 . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 10 | . 5 5 Device 3 | . 2 1 Storage 3 | . 1 2 Processor 3 | . 2 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 3 | . . 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 9 | 2 7 11 Power . | . . . Propulsion 1 | 1 2 1 Utility 2 | . . 3 Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 16 | . 4 12 Power . | . . . Propulsion 1 | . 1 . Utility 2 | . . 2 Weapon 12 | . 3 9 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 98 96 Engine 12 | . 14 10 Leg 6 | . 7 5 Wheel 17 | . 20 15 Device 12 | . 11 13 Storage 10 | . 10 11 Processor 8 | . 4 10 Protection 3 | . . 6 Energy Gun 16 | . 26 8 Ballistic Cannon 6 | . . 11 Peak Build Rating 19 | 5 14 19 Average Rating 14 | 3 12 17 On Entrance 6 | . 5 14 Avg Prop Armor Cover (%) 5 | . . 5 Naked Turns . | . . . Heaviest Build 91 | 5 90 91 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 12 | . 4 12 Average Overweight (x) 2 | . 3 2 Largest Inventory Capacity 25 | 5 25 25 Average Capacity 16 | 5 19 14 Most Carried 15 | 5 10 15 Average Carried 9 | 2 7 11 Final Capacity 25 | 5 25 15 Final Carried 11 | 5 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 649 | 256 118 275 Remotely . | . . . Salvage Created 1138 | 36 340 762 Parts 78 | 2 20 56 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 37 | 1 8 28 Melee 1 | . . 1 Guns 20 | 1 8 11 Cannons 16 | . . 16 Classes Destroyed 6 | 1 3 2 Worker 1 | . . 1 Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 12 | . 3 9 Grunt 20 | 1 5 14 Sentry 5 | . . 5 Best Kill Streak 10 | 1 3 10 Combat Bots Only 9 | 1 3 9 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 210 | 3 15 192 Missed 53 | 1 3 49 Hits 157 | 2 12 143 Projectile 157 | 2 12 143 Critical Strikes 1 | . . 1 Damage Taken 1603 | 22 110 1471 Core 418 | . 17 401 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 80 | 3 13 64 Largest 2 | 2 2 2 Hottest 112 | 40 112 112 Shots Fired 157 | 6 27 124 Gun 81 | 6 27 48 Cannon 76 | . . 76 Launcher . | . . . Special . | . . . Kinetic 82 | 6 . 76 Thermal 75 | . 27 48 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 2 4 15 Robot Miss Streak 10 | 1 1 10 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 129 | 3 15 111 Core Hits 80 | 2 11 67 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Burn 3 | . 1 2 Sever 1 | . . 1 Melee Attacks 13 | . . 13 Impact . | . . . Slashing 13 | . . 13 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1942 | 22 256 1664 Guns 918 | 22 256 640 Cannons 801 | . . 801 Explosions . | . . . Melee 217 | . . 217 Ramming 6 | . . 6 Kinetic 823 | 22 . 801 Thermal 896 | . 256 640 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 217 | . . 217 Piercing . | . . . Highest Corruption 5 | . 5 3 Average Corruption 3 | . 4 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 13 3 Message Errors 4 | . 4 . Matter Fused 2 | . 1 1 Heat Flow Errors 3 | . 2 1 Energy Discharges 3 | . 3 . Data Loss (minor) 1 | . 1 . Misfires 2 | . 1 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 22 | . . 22 Projectiles . | . . . Explosions . | . . . Melee 22 | . . 22 Knockbacks 18 | . . 18 Impact . | . . . Kinetic 18 | . . 18 Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 248 | 6 191 248 Average Temperature 32 | 6 42 27 Received Heat Transfer 501 | 12 24 465 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 1 6 Heat Transferred 2183 | . 629 1554 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 78 | 100 100 59 Level 1 13 | . . 25 Level 2 7 | . . 15 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 496 | 20 89 496 Initial 8 | . 6 8 Average 123 | 2 41 201 Influence Increases 1160 | 20 271 869 Destroy 0b10 Robot/C 740 | 20 160 560 Destroy 0b10 Robot/NC 15 | . 10 5 Destroy Leader 182 | . 42 140 Successful Hack 70 | . 42 28 Disable Machine 15 | . 15 . Destroy Structure 3 | . 2 1 Lose Combat Pursuer 135 | . . 135 Influence Decreases 700 | 10 260 430 Entered New Map 17 | . 4 13 Time Decay 593 | 10 256 327 Lost Part 90 | . . 90 Squads Dispatched 9 | . 2 7 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 62 | 1 13 48 Peak Tracking Total 7 | 1 4 7 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 7 7 Terminals 12 | . 7 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 43 | . 20 23 Successful 24 | . 8 16 Failed 18 | . 12 6 Catastrophic 4 | . 4 . Database Lockouts 1 | . . 1 Manual 10 | . 4 6 Terminals 32 | . 20 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . . 4 Scanalyzers 7 | . . 7 Garrison Access . | . . . Terminal Hacks 17 | . 8 9 Record 9 | . 4 5 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Terminal Index 2 | . 1 1 Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Recycle Component 1 | . . 1 Process 1 | . . 1 Scanalyzer 5 | . . 5 Insert Component 2 | . . 2 Analyze 2 | . . 2 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 14 | . 7 7 Full Trace Events 5 | . 1 4 Feedback Events 2 | . 1 1 Corruption 2 | . 1 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . . 1 Recycled Matter 9 | . . 9 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 393 | . 136 257 Optics 136 | . 136 . Seismic 257 | . . 257 Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1418 | 89 581 748 Spaces Moved 785 | 65 350 370 Core 15 | 13 . 2 Treads . | . . . Legs 138 | 52 86 . Wheels 632 | . 264 368 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 95 Average Speed 124 | 106 135 118 Slowest Speed 650 | 120 140 650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 8 62 46 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1053 | 78 433 542 Wait 93 | . 38 55 Move 783 | 64 349 370 Hop . | . . . Pick Up 30 | 6 12 12 Fast Attach 11 | 4 5 2 Attach 10 | 1 3 6 Detach 3 | . . 3 Swap 7 | . 3 4 Drop 18 | . 10 8 Fire 80 | 3 13 64 Melee 13 | . . 13 Ram 5 | . . 5 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 18) 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Utility x2 865 | -9/Materials | Discovered new exit (range 14) 895 | -9/Materials | Central database locked down 1204 | -9/Materials | Destroyed 9 combat bots 1338 | -9/Materials | Core integrity fell below 50% 1406 | -9/Materials | Core integrity fell below 20% 1419 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 12 matter. System corrupted: Matter fused (-6). Destroyed Lgt. Ion Engine. Aluminum Leg destroyed. K-01 Serf collects debris. S-10 Pest destroyed. Wheel destroyed. Acquired 19 matter. Ion Engine destroyed. Hrd. Light Armor Plating destroyed. G-34 Mercenary Aluminum Leg severed. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. Flak Cannon destroyed. [Achievement: First Step to Greatness] Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ????????????????# ?# #?????########+## ##+ | | ????????????????###??#+#??????????# | | ?????????????????????# ??????????# < | | #######+##+#####?????# "??????????# | | ?????+""??????????# ##" "##+ | | #?????????? "??????????# ##" !"! "# | | #?????????? ??????????/ ##"""""""# | | #??????????##??????????# ########## | | ##### #??????????????????????# #????????#| | | !%#???# ####???????????????????# ?????????# | | #/##### ????????????###?????# ?????????# | | =[ =#= #?????????????? ????? ?????????# | | %#[! #?????????????? ????? ?????????# | | """! +*** #?????????????? ???? ?????????# | | """ !#[ %[##?????????????# #????#####?????????# | | """ %# [ T#?????????????# #??????????????????# | | # ##?????????????# #??????????????????### | | ####### #????#####?????# #????????????????????? | | ####### ###### *#######=#????????????????????? | | *%[ = * [%#????????????????????? | | ## ###### =## ####=#????????????????????? | | ?# #????######/#### #????????????????????? | | ?# #???????# ks =# #????????????????????? | | ?# #######???????# [=[# #????????????????????? | | ?# #?????????????# *%=# ####?????????????????? | | ?# #?????????????# [=@g +?????????????????? | | ?# #?????????????# %=# #?????????????????? | | ?# #?????????????# # #?????????????????? | | ?# #?????????????####+### #?????????????????? | | ?# #???????????????"" ?? #?????????????????? | | ?+ +??????????????"R"??? #?????????????????? | | ?# #????????????? " ???? #?????????????????? | | ?# ?????????????? ?????# #?????????????????? | | ?# ?????????????? ?????# #?????????????????? | | ?# ?????????????# ??????# #?????????????????? | | ?# ?????????????#???????? #?????????????????? | | ?# ?????????????????????? #?????????????????? | | ?# ?????????????????????? #?????????????????? | | ?? ?????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? +?????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% First Step to Greatness For Emergencies Only I Have A Map? Item+ More Dakka Please Novice Programmer One Hack Too Far Oops Organ Harvest Risk Taker Spot Them First Storm Trooper Challenges ------------ None Game ------ Seed MagneticGunRailcannon Manual? 0 Play Time 01:15:12 Cumulative 1.2 hours Start 2026.07.15 @ 09:14:59 End 2026.07.15 @ 13:50:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f25f67a6-136f-4402-af8d-1a4b2c74cc8b