Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.08 @ 23:18:14 Player: Selene Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (4452) 4452 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (942) 942 TOTAL SCORE: 11189 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 282 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -131 Cogmind --------- Core Integrity 0/1000 Matter 172/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Armored Scrap Engine Machine Analyzer Core Analyzer Hardened Heavy Armor Plating Hacking Suite Authchip [Processor] Authchip [Armor] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Authchip [Weapon] Advanced Drone Bay (2/2) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- Wheeled Compact-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Machine Analyzer Enhanced Optical Array Core Analyzer Improved Corruption Screen Advanced Drone Bay > --- WEAPON ----------- Thermic Phase Construct/C Flail > --- INVENTORY -------- Large Matter Pod ECM Suite Reaction Control System Improved Hardlight Generator Advanced Shield Generator Authchip [Processor] Authchip [Armor] Authchip [Weapon] Long-range Tractor Beam Improved Recalibrator Remote Datajack Improved Remote Datajack [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Combat Airjet Wheel Constructs Hover Unit Combat Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Slots Evolved 10 | . . . . 4 . . 2 . . . . 4 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . 1 Utility 7 | . . . . 2 . . 2 . . . . 3 Weapon . | . . . . . . . . . . . . . Parts Attached 124 | 2 9 3 4 25 5 6 19 2 16 8 4 21 Power 15 | . 2 . . 7 2 . 2 . 1 1 . . Engine 8 | . 2 . . 6 . . . . . . . . Core 6 | . . . . 1 2 . 2 . 1 . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 19 | . 3 2 . 2 1 1 4 1 2 3 . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 16 | . . 2 . 2 1 1 4 1 2 3 . . Flight 3 | . 3 . . . . . . . . . . . Utility 59 | 1 2 . 2 10 1 3 7 1 7 3 3 19 Device 24 | 1 . . 1 3 . . 3 . 4 1 2 9 Storage 4 | . 1 . . 1 . 2 . . . . . . Processor 10 | . . . . . 1 . 1 . 1 . 1 6 Hackware 7 | . 1 . . 1 . 1 1 . . . . 3 Protection 14 | . . . 1 5 . . 2 1 2 2 . 1 Artifact . | . . . . . . . . . . . . . Weapon 31 | 1 2 1 2 6 1 2 6 . 6 1 1 2 Energy Gun 3 | . . . 1 . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 1 2 1 . 1 . . . . . Ballistic Cannon 8 | . . . . 1 . . 2 . 3 1 1 . Launcher 6 | . 1 1 . 1 . 1 1 . 1 . . . Special Weapon 2 | . 1 . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . 2 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . 1 . . 1 . . . Unidentified Prototypes 5 | . . . 1 . . . . . 2 1 1 . Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 4 | . . . . . . . . . . . . 4 Parts Lost 54 | . 1 2 . 13 . . 4 . 2 11 1 20 Power 9 | . . . . 5 . . . . 1 1 . 2 Propulsion 11 | . 1 . . . . . 2 . 1 3 . 4 Utility 22 | . . . . 5 . . 1 . . 6 1 9 Weapon 12 | . . 2 . 3 . . 1 . . 1 . 5 Highest Loss Streak 12 | . 1 1 . 4 . . 1 . 2 5 1 12 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 10 | 3 5 8 6 7 8 11 14 15 14 14 10 10 Power . | . . . 1 . . 1 1 2 1 . . . Propulsion 1 | . . 1 2 . . 1 2 3 3 2 . . Utility 5 | 1 2 3 3 5 4 4 3 5 5 3 5 7 Weapon 2 | 1 3 2 . 1 2 3 5 3 3 4 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 41 | . 1 2 . 3 3 3 6 3 2 . 7 11 Power 5 | . . . . . . 1 2 2 . . . . Propulsion 3 | . . 1 . . . . . . . . 2 . Utility 21 | . . 1 . 3 2 . . . 2 . 4 9 Weapon 11 | . 1 . . . 1 2 4 1 . . 1 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 32 76 98 91 100 100 99 100 99 91 73 60 Engine 2 | . . 8 14 6 3 . . . . . 3 . Core 3 | . . . . 2 5 9 7 7 7 4 . 2 Wheel 1 | . . . . . . . . . . . 4 3 Hover 21 | . . 12 28 31 36 36 29 30 29 29 8 . Device 7 | . 12 . 4 5 1 . 2 7 4 6 13 15 Storage 7 | . 1 14 14 9 9 9 7 7 7 7 7 4 Processor 10 | . . . . . 7 9 14 15 15 8 14 18 Hackware 4 | . 1 14 . 1 9 9 9 7 7 7 . 1 Protection 7 | . . . 9 17 9 9 8 7 10 8 . . Ballistic Gun 3 | . 8 3 14 5 12 9 9 . . . . . Ballistic Cannon 3 | . . . . 1 . . . 8 6 8 5 2 Slashing Weapon 4 | . . . . 9 4 3 1 5 5 1 7 1 Peak Build Rating 75 | 2 8 20 24 43 44 44 52 50 56 55 64 75 Average Rating 44 | . 2 12 20 36 42 41 48 49 50 49 49 62 On Entrance 32 | . 2 8 18 20 41 44 41 49 50 54 42 50 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 3 8 11 17 45 32 38 44 42 53 57 48 48 Greatest Support 57 | 3 8 24 24 57 48 48 45 45 48 48 40 24 Greatest Overweight (x) 6 | . 1 . . 1 . . 1 . 1 1 3 6 Average Overweight (x) . | . . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 5 8 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 8 8 8 8 11 15 15 15 15 15 13 Most Carried 15 | 5 8 8 8 8 8 15 15 15 15 15 15 15 Average Carried 11 | 3 5 7 6 7 7 11 14 14 14 14 11 10 Final Capacity 15 | 5 8 8 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 5 8 8 7 8 8 15 15 15 15 13 15 5 Scrap Engine Consumption 72 | . . . . . . . . . . . 32 40 Constructs Created 6 | . . . . . . . . . . . 3 3 Constructs Modified 11 | . . . . . . . . . . . 7 4 Class Distribution -------------------- 63% | Scavenger-Mutant 29% | Mutant 4% | Construct 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Matter Collected 4614 | 249 57 298 70 808 380 107 644 37 475 534 482 473 Remotely 147 | . . . . . . . . . . . . 147 Salvage Created 4403 | 48 95 29 28 1319 758 63 426 120 537 336 154 490 Parts 233 | 9 12 1 3 60 32 8 32 3 33 14 5 21 Haulers Intercepted 5 | . 1 . . 3 . . . . 1 . . . Recyclers Shooed 3 | 1 . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Combat Hostiles Destroyed 106 | . 3 7 2 24 13 2 10 . 7 13 4 21 Melee 15 | . . . . 14 . . . . . . . 1 Guns 15 | . . 1 2 3 3 . 5 . . 1 . . Cannons 28 | . . . . 4 . . 1 . 4 6 4 9 AOE 46 | . 3 6 . 3 10 2 4 . 3 6 . 9 Classes Destroyed 18 | 1 5 1 . 7 1 . 1 . . 1 1 . Worker 10 | . 1 . . 4 . 1 . . 3 1 . . Builder 5 | . . . . 1 . . 2 . 1 1 . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 5 | . 1 . . 3 . . . . 1 . . . Recycler 6 | . . . . 2 . . . . 3 1 . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 5 | . 1 . . 1 . 2 . . . 1 . . Swarmer 33 | . 3 1 2 4 3 2 2 . 3 . . 13 Cutter 1 | . . . . 1 . . . . . . . . Grunt 36 | . . . . 11 9 . 6 . 2 5 . 3 Brawler 3 | . . . . . . . . . . 2 . 1 Duelist 2 | . . . . 1 . . . . . 1 . . Sentry 13 | . . . . 7 . . 1 . 2 2 . 1 Hunter 5 | . . . . . 1 . . . . 3 . 1 Programmer 3 | . . . . . . . 1 . . . . 2 Subdweller 4 | . . . . . . . . . . . 4 . Assembled 6 | . . 6 . . . . . . . . . . Best Kill Streak 9 | 1 5 6 2 7 5 5 4 . 4 9 1 5 Combat Bots Only 6 | . 3 6 2 6 5 2 3 . 3 6 1 5 Max Kills in Single Turn 4 | 1 2 3 1 2 3 2 1 . 3 2 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 3 . 1 3 1 1 . 2 2 . 4 Melee 1 | . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Hostile Shots Fired 1185 | . 32 27 27 220 64 4 117 . 117 239 17 321 Missed 445 | . 10 12 13 71 17 4 56 . 62 103 7 90 Damage Taken 10817 | . 223 248 195 2138 609 21 830 . 472 1588 213 4280 Core 2208 | . 120 100 9 375 107 . 83 . 49 299 62 1004 Absorbed by Shields 151 | . . . . . 81 . 70 . . . . . Redirected to Shielding 174 | . . . . . . . . . 45 129 . . Ignored by Resistances 237 | . . . . 125 . . . . . . . 112 Regen/Repaired (Parts) 1344 | . . . . 445 . . 111 . . . 26 762 Core Remaining (%) 37 | 100 . . 8 . . 12 . . . . 29 . Volleys Fired 327 | 18 14 14 9 64 26 15 38 . 27 43 15 44 Largest 2 | 1 1 2 2 2 2 1 2 . 2 2 1 1 Hottest 100 | 20 100 50 80 80 51 30 65 . 95 80 40 45 Shots Fired 443 | 18 14 15 18 83 39 15 68 . 45 69 15 44 Gun 197 | 18 3 7 18 44 28 12 60 . . 7 . . Cannon 184 | . . . . 32 . . 1 . 39 55 15 42 Launcher 54 | . 7 8 . 7 11 3 7 . 2 7 . 2 Special 8 | . 4 . . . . . . . 4 . . . Kinetic 356 | 18 3 7 9 67 28 12 61 . 39 55 15 42 Thermal 29 | . 4 . 9 9 . . . . . 7 . . Explosive 54 | . 7 8 . 7 11 3 7 . 2 7 . 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | 6 5 1 1 14 3 3 15 . 6 15 23 4 Robot Miss Streak 6 | 3 . 4 4 6 3 3 4 . 3 2 1 2 Penetration Max 1 | . . . . . . . 1 . . 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 371 | 9 4 2 3 112 42 10 36 2 33 56 14 48 Core Hits 249 | 2 11 19 2 40 36 6 22 2 21 51 4 33 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . 1 Critical Strikes 30 | . . . . 11 4 1 1 . . 6 2 5 Destroy 2 | . . . . . . 1 1 . . . . . Blast 14 | . . . . 2 . . . . . 6 2 4 Smash 1 | . . . . . . . . . . . . 1 Sever 13 | . . . . 9 4 . . . . . . . Melee Attacks 197 | . . . . 82 34 3 6 2 15 10 3 42 Impact 38 | . . . . . . . . . . . . 38 Slashing 146 | . . . . 82 34 . 6 2 13 5 3 1 Piercing 3 | . . . . . . . . . . . . 3 Sneak Attacks 29 | . . . . 12 . 3 . . 9 5 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 6 . . . . . . . . Damage Inflicted 15863 | 115 471 345 39 4167 2586 393 1358 131 1372 2202 370 2314 Guns 1839 | 115 39 13 39 595 178 101 696 . . 63 . . Cannons 3519 | . . . . 665 . . 26 . 608 1122 331 767 Explosions 4893 | . 432 332 . 379 863 292 636 . 168 975 . 816 Melee 5612 | . . . . 2528 1545 . . 131 596 42 39 731 Ramming . | . . . . . . . . . . . . . Kinetic 5195 | 115 39 13 12 1187 178 101 722 . 608 1122 331 767 Thermal 307 | . . . 27 73 . . 144 . . 63 . . Explosive 4749 | . 432 332 . 379 863 292 492 . 168 975 . 816 Electromagnetic . | . . . . . . . . . . . . . Impact 696 | . . . . . . . . . . . . 696 Slashing 4881 | . . . . 2528 1545 . . 131 596 42 39 . Piercing 35 | . . . . . . . . . . . . 35 Highest Corruption 15 | . . . . . . . 1 1 3 1 1 15 Average Corruption 3 | . . . . . . . 1 1 1 1 1 8 Corruption Purged 3 | . . . . . . . . . 3 . . . Corruption Blocked 15 | . . . . . . . . . . . . 15 Effects 52 | . . . . . . . 4 4 6 1 8 29 Message Errors 13 | . . . . . . . . . 3 1 3 6 Matter Fused 14 | . . . . . . . 1 . 1 . 2 10 Heat Flow Errors 8 | . . . . . . . 1 1 . . 1 5 Energy Discharges 6 | . . . . . . . 1 2 1 . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 1 . . 2 2 Data Loss (major) 2 | . . . . . . . 1 . . . . 1 Alerts 3 | . . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 882 | . 47 12 . 308 51 49 68 . 134 8 . 205 Projectiles 16 | . . . . 3 . . . . 5 . . 8 Explosions 238 | . 47 12 . . . 49 68 . . 8 . 54 Melee 628 | . . . . 305 51 . . . 129 . . 143 Knockbacks 28 | . . . . 5 . . . . 2 3 2 16 Impact 8 | . . . . . . . . . . . . 8 Kinetic 19 | . . . . 5 . . . . 2 3 2 7 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 490 | . . 84 . 25 11 . 16 . 16 204 . 134 Shots 22 | . . 2 . 1 2 . 2 . 1 9 . 5 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 389 | . . . . 207 116 6 154 245 389 192 87 238 Average Temperature 57 | . . . . 41 38 4 31 199 75 65 43 85 Received Heat Transfer 2780 | . 96 . 48 1053 311 9 303 . 132 378 18 432 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . 2 Impact Corruptions 8 | . . . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . Heat Transferred 655 | . . . 74 222 . . 100 . . 259 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Maximum Alert Level 3 | . . . . 1 3 2 . . . 1 . 2 Low Security (%) 70 | 100 100 100 . 90 2 . 100 100 100 23 100 29 Level 1 20 | . . . . 9 44 83 . . . 76 . 46 Level 2 8 | . . . . . 50 16 . . . . . 24 Level 3 . | . . . . . 2 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 706 | 5 152 69 . 308 706 413 178 58 175 389 199 485 Initial 343 | . 3 54 . 36 195 343 160 58 . 10 139 200 Average 157 | 1 30 27 . 103 438 363 112 21 39 254 41 301 Influence Increases 4811 | 10 228 119 130 805 651 170 440 . 376 740 110 1032 Destroy 0b10 Robot/C 2100 | . 60 40 40 480 320 80 220 . 140 300 . 420 Destroy 0b10 Robot/NC 210 | 10 15 . . 60 30 25 10 . 40 20 . . Destroy Leader 452 | . 14 10 . 128 20 16 50 . 42 102 . 70 Allied During Kill 49 | . . 5 . . 23 5 9 . . 7 . . Trap Triggered on 0b10 20 | . . . . . . . . . 10 10 . . Successful Hack 215 | . 10 . . 13 32 6 11 . 29 37 14 63 Select Force Hacks 90 | . . . . . . . . . . . 90 . Disable Machine 180 | . 15 . . 15 15 . 60 . 15 30 . 30 Anti-Garrison Action 100 | . . . . . 100 . . . . . . . Destroy Structure 580 | . 39 49 . 49 81 23 50 . 25 114 6 144 Advance Influence 200 | . . . . . . . . . . . . 200 Partial Spotted 75 | . . 15 . . . 15 15 . 15 15 . . Lose Combat Pursuer 540 | . 75 . 90 60 30 . 15 . 60 105 . 105 Influence Decreases 3328 | 5 90 118 86 541 140 160 434 58 352 393 249 702 Time Decay 2623 | 5 80 108 86 417 . 160 374 58 341 243 249 502 Lost Part 505 | . 10 10 . 124 . . 40 . 11 110 . 200 Lost Ally 200 | . . . . . 140 . 20 . . 40 . . Squads Dispatched 23 | . 2 . . 6 . 1 4 . 2 6 . 2 Investigation 5 | . 2 . . . . . 2 . 1 . . . Extermination 4 | . . . . . . . 1 . 1 . . 2 Reinforcement 8 | . . . . 3 . 1 1 . . 3 . . Assault 2 | . . . . . . . . . . 2 . . Garrison 4 | . . . . 3 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Distress Signals 11 | . 2 . . 4 . 1 . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 201 | . 11 11 12 40 18 8 14 . 14 29 8 36 Peak Tracking Total 10 | . 4 5 10 6 6 3 4 . 5 7 1 7 Tactical Retreats 26 | . 3 . 2 3 1 . 1 . 2 5 4 5 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Traps Triggered 15 | . 1 . . . 7 . 3 . 3 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 51 | . . . . . . 6 . . 45 . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . . . . . . 1 . . 1 . . . Reprogrammed 5 | . . . . . . . . . 5 . . . Reused 2 | . . . . . . . . . 1 1 . . Traps Extracted 2 | . . . . . . . . . 2 . . . Installed 2 | . . . . . . . . . . 2 . . Triggered 2 | . . . . . . . . . 1 1 . . Most Traps Carried 2 | . . . . . . . . . 2 2 . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Machines Disabled 13 | . 1 . . 1 2 . 4 . 1 2 . 2 Max in Single Turn 2 | . 1 . . 1 1 . 2 . 1 1 . 2 Garrison Access 5 | . . . . . . . 2 . 1 1 . 1 Garrison Relay 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Machines Accessed 67 | . 7 . . 5 4 5 11 . 10 8 8 9 Terminals 34 | . 5 . . 3 4 4 4 . 5 4 3 2 Fabricators 4 | . . . . . . . 2 . 1 . . 1 Repair Stations 9 | . 1 . . 1 . 1 1 . 2 1 . 2 Recycling Units 12 | . 1 . . . . . 1 . 1 2 4 3 Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 6 | . . . . 1 . . 2 . 1 1 . 1 Total Hacks 163 | . 22 . . 11 6 12 24 . 25 19 21 23 Successful 76 | . 8 . . 8 3 5 12 . 9 8 7 16 Failed 87 | . 14 . . 3 3 7 12 . 16 11 14 7 Catastrophic 18 | . . . . 1 1 1 3 . 5 4 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 47 | . 10 . . 3 . 5 6 . 3 8 5 7 Terminals 83 | . 18 . . 4 6 9 9 . 9 10 9 9 Fabricators 6 | . . . . . . . 3 . 2 . . 1 Repair Stations 25 | . 1 . . 6 . 3 3 . 6 2 . 4 Recycling Units 37 | . 3 . . . . . 3 . 7 6 10 8 Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 6 | . . . . 1 . . 2 . 1 1 . 1 Terminal Hacks 25 | . 6 . . 1 3 2 2 . 1 3 3 4 Robot Analysis 3 | . 3 . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . 1 . . Emergency Access Points 3 | . 1 . . 1 . . . . . . . 1 Alert Level 1 | . . . . . . . . . . 1 . . Locate Traps 5 | . 1 . . . . 1 1 . 1 . . 1 Hauler Manifests 3 | . 1 . . . . . 1 . . . . 1 Zone Layout 4 | . . . . . . 1 . . . 1 1 1 Patrol Navigation 1 | . . . . . 1 . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . Release Object 2 | . . . . . . . . . . . 2 . Fabricator Hacks 5 | . . . . . . . 3 . 1 . . 1 Network Status 5 | . . . . . . . 3 . 1 . . 1 Repair Station Hacks 14 | . . . . 6 . 1 2 . 2 1 . 2 Scan Component 7 | . . . . 3 . 1 1 . 2 . . . Repair 4 | . . . . 3 . . 1 . . . . . Refit 3 | . . . . . . . . . . 1 . 2 Recycling Unit Hacks 7 | . . . . . . . . . 2 1 1 3 Retrieve Matter 1 | . . . . . . . . . 1 . . . Retrieve Components 6 | . . . . . . . . . 1 1 1 3 Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Garrison Access Hacks 6 | . . . . 1 . . 2 . 1 1 . 1 Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 5 | . . . . . . . 2 . 1 1 . 1 Unauthorized Hacks 17 | . 2 . . . . 2 1 . 2 2 3 5 Terminals 5 | . 1 . . . . 1 1 . . 1 . 1 Assimilate 2 | . 1 . . . . 1 . . . . . . Botnet 3 | . . . . . . . 1 . . 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . Mechanics 2 | . 1 . . . . 1 . . . . . . Recycling Units 10 | . . . . . . . . . 2 1 3 4 Reject 5 | . . . . . . . . . 1 1 . 3 Recyclers 2 | . . . . . . . . . 1 . . 1 Tunnel 3 | . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 56 | . 6 . . 5 4 5 6 . 9 7 6 8 Full Trace Events 4 | . 1 . . . 1 . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 . . 1 . . . . . Time 202 | . . . . 132 . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 3 3 . 6 Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked 10 | . . . . . . 3 . . 3 4 . . Non-combat 10 | . . . . . . 3 . . 3 4 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . 3 . . 3 4 . . parse_system 2 | . . . . . . 2 . . . . . . drop_inventory 6 | . . . . . . 1 . . 3 2 . . ignore_parts 2 | . . . . . . . . . . 2 . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . . Attached 1 | . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Total Allies 13 | . 1 2 . . 8 . . . . 2 . . Largest Group 6 | . 1 2 1 . 6 1 1 . . 2 . . Highest-Rated Group 72 | . 10 50 31 . 72 31 31 . . 62 . . Highest-Rated Ally 39 | . 10 31 31 . 39 31 31 . . 31 . . Total Orders 1 | . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 82 | . . 8 9 . 24 18 9 . . 14 . . Total Damage 1240 | . . 123 145 . 312 251 138 . . 271 . . Kills 14 | . . 4 . . 3 4 1 . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Active Infowar (turns) 5981 | 6 277 . 53 151 . . 874 178 1360 536 1203 1343 Optics 2351 | . . . . . . . . . . . 1185 1166 Sensors 204 | . . . 53 151 . . . . . . . . Terrain 274 | . . . . . . . . . . . . 274 Structural 928 | . . . . . . . . . . . 432 496 Seismic 392 | 6 277 . . 109 . . . . . . . . Machine Analysis 5384 | . . . . . . . 874 178 1360 536 1203 1233 Jamming 2 | . . . . . . . . . . . . 2 Robot Analysis Total 3 | . 3 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Turns Passed 8652 | 77 306 271 195 1253 725 330 875 178 1360 536 1203 1343 Spaces Moved 7560 | 52 440 236 209 798 626 400 1039 271 1457 453 836 743 Core 548 | 52 383 . . . . . . . . . . 113 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 952 | . . . . . . . . . . . 441 511 Hover 5849 | . . 115 209 798 626 400 1039 271 1457 453 395 86 Flight 211 | . 57 121 . . . . . . . . . 33 Fastest Speed 37 | 50 37 37 77 71 71 65 59 59 59 54 54 50 Average Speed 80 | 50 48 56 77 86 71 65 64 59 63 76 124 137 Slowest Speed 350 | 50 100 80 77 147 71 71 132 65 124 144 281 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . 2 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 67 46 16 40 59 35 21 95 35 73 97 23 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . Known Exits Taken 2 | . . . . 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 23 | . 4 . . 2 3 . 5 . 4 2 1 2 Terrain Destroyed 624 | . 42 78 . 68 46 29 47 . 84 126 6 98 Melee 19 | . . . . 2 3 . 5 . 4 2 1 2 Projectile 50 | . 4 . . 9 1 . 1 . 2 20 5 8 AOE 554 | . 38 78 . 57 42 29 40 . 78 104 . 88 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Sto Rec Fac Total 9397 | 83 503 359 222 1162 816 455 1168 289 1825 556 993 966 Wait 718 | 6 35 90 . 160 17 5 1 . 217 8 96 83 Move 7543 | 51 435 233 208 797 625 399 1039 270 1456 452 835 743 Hop 3 | . 2 1 . . . . . . . . . . Pick Up 127 | 6 4 6 . 21 5 13 21 7 15 7 14 8 Fast Attach 38 | 1 4 3 . 6 . . . . 2 3 2 17 Attach 51 | 1 1 3 1 14 . . 6 . 4 10 3 8 Detach 21 | . 1 1 . 1 . . . . 1 4 8 5 Swap 121 | . 5 2 4 18 17 7 24 3 28 12 1 . Drop 108 | . 2 6 . 10 9 7 15 7 15 5 16 16 Fire 327 | 18 14 14 9 64 26 15 38 . 27 43 15 44 Melee 186 | . . . . 71 34 3 6 2 15 10 3 42 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 33 | . . . . . 15 . 18 . . . . . Rewire 68 | . . . . . 68 . . . . . . . Trap 53 | . . . . . . 6 . . 45 2 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac x2] / *Sto / [*Low]) -7/Storage -7/Recycling -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 14) 384 | -10/Materials | Entered Mines 386 | -10/Mines | Assembled infested the area 510 | -10/Mines | Core integrity fell below 50% 609 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 612 | -10/Mines | Found Prototype Device 629 | -10/Mines | Discovered new exit (range 10) 634 | -10/Mines | Learned 2 Materials zone layouts 635 | -10/Mines | Core integrity fell below 20% 655 | -10/Mines | Entered Subcaves 655 | -10/Subcaves | Accompanied by 1 ally 656 | -10/Subcaves | Approached by a straggling Scientist 660 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 677 | -10/Subcaves | Identified Exp. Sensor Array 696 | -10/Subcaves | Discovered new exit (range 8) 755 | -10/Subcaves | Discovered new exit (range 8) 771 | -10/Subcaves | Learned Materials security intel 788 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 817 | -10/Subcaves | Discovered new exit (range 15) 850 | -10/Subcaves | Entered Materials 850 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 851 | -8/Materials | Identified exit to Factory 991 | -8/Materials | Lost 4 parts (2p1u1w) 1121 | -8/Materials | Build established: Scavenger-Mutant 1407 | -8/Materials | Repaired Imp. Light Armor Plating 1452 | -8/Materials | Repaired Med. Reactive Plating 1503 | -8/Materials | Repaired Cmb. Airjet 1573 | -8/Materials | Garrison activated, responded to threat 1886 | -8/Materials | Core integrity fell below 50% 2091 | -8/Materials | Identified exit to Garrison 2103 | -8/Materials | Entered Garrison 2304 | -8/Garrison | Learned Materials security intel 2325 | -8/Garrison | Triggered checkpoint 2329 | -8/Garrison | Triggered checkpoint 2355 | -8/Garrison | Core integrity fell below 20% 2389 | -8/Garrison | Lost 6 allies 2411 | -8/Garrison | Discovered new exit (range 10) 2437 | -8/Garrison | Triggered checkpoint 2669 | -8/Garrison | Installed Relay Interface Framework 2679 | -8/Garrison | Discovered new exit (range 10) 2808 | -8/Garrison | Garrison Relay disabled 2828 | -8/Garrison | Entered Materials 2828 | -8/Materials | Accompanied by 1 ally 3099 | -8/Materials | Discovered exit to Factory (range 10) 3158 | -8/Materials | Entered Factory 3158 | -7/Factory | Accompanied by 1 ally 3158 | -7/Factory | Evolved 2 slots: Utility x2 3254 | -7/Factory | Repaired Broken Cmb. Airjet? 3441 | -7/Factory | Discovered new exit (range 11) 4033 | -7/Factory | Manually triggered Chute Trap 4033 | -7/Factory | Sucked down chute 4033 | -7/Factory | Entered Waste 4033 | -7/Waste | The area was eerily silent 4041 | -7/Waste | Found Broken Imp. Powered Armor 4197 | -7/Waste | Discovered new exit (range 13) 4211 | -7/Waste | Entered Factory 4543 | -7/Factory | Found Prototype Launcher 4543 | -7/Factory | Identified Rocket Array 4581 | -7/Factory | Discovered new exit (range 9) 4631 | -7/Factory | Discovered new exit (range 14) 4657 | -7/Factory | Discovered new exit (range 16) 5471 | -7/Factory | Discovered new exit (range 13) 5553 | -7/Factory | Cargo convoy interrupted 5571 | -7/Factory | Entered Storage 5649 | -7/Storage | Garrison activated, responded to threat 6030 | -7/Storage | Core integrity fell below 50% 6043 | -7/Storage | Met a pair of Derelict thieves 6099 | -7/Storage | Lost 5 parts (2n2u1w) 6105 | -7/Storage | Used back door to open Recycling access 6105 | -7/Storage | Discovered new exit (range 5) 6107 | -7/Storage | Entered Recycling 6254 | -7/Recycling | Entered Scraplab 6258 | -7/Recycling | Found Prototype Device 6258 | -7/Recycling | Identified Scrap Engine 6555 | -7/Recycling | Build established: Mutant 6572 | -7/Recycling | Discovered new exit (range 19) 7251 | -7/Recycling | Build established: Construct 7310 | -7/Recycling | Entered Factory 7310 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7776 | -5/Factory | Lost 12 parts (1p2n5u4w) 7931 | -5/Factory | Build established: Mutant 8369 | -5/Factory | Discovered new exit (range 86) 8402 | -5/Factory | Core integrity fell below 50% 8478 | -5/Factory | System corruption reached 10% 8514 | -5/Factory | Lost 7 parts (1p2n3u1w) 8629 | -5/Factory | Core integrity fell below 20% 8653 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08633_ Penetrated by Slug. 08634_ Arm. Scrap Engine consumes Hrd. Heavy Armor Plating. 08638_ Dropped Spear. 08638_ Dropped Mni. Drone Bay. 08639_ Penetrated by Slug. 08639_ Acquired Hrd. Heavy Armor Plating. 08641_ Slug penetrates Wall. 08641_ Penetrated by Slug. 08643_ Dropped Backup Propulsion VII. 08643_ Dropped Backup Power VII. 08644_ Penetrated by Slug. 08646_ Arm. Scrap Engine consumes Backup Power VII. 08646_ Slug penetrates Wall. 08647_ Penetrated by Slug. 08649_ Arm. Scrap Engine consumes Backup Propulsion VII. 08649_ Slug penetrates Wall. 08650_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """ """ #?????????# " | | # """ """ #?????????# " | | #####+############### | | ??# | | ??# | | ??# | | ??#"" """ """ """ """ | | ??#"F """ """ """ """ | | ??#"" """ """ """ """ | | ??# " | | ??# """ """ | | ??# """ """ | | ??# """ !! """ | | ??# ! | | ??# [!! | | ??# ######### | | ??# #???????? | | ??# #???????? | | ??# #???????? | | ??# #???????? | | ??# #???????? | | ??# #???????? | | ?#######+## #???????? | | ?# ! p # #?????????? ? ? | | ?# !!! # #?????????????? | | #Y@ !! # #?????????????? | | ## "" # #?????????????? | | ?# """ # ?????????????? | | ?# R" ##??????????????? | | ?# ! p""" #???????????????? | | ?# "" #???????????????? | | ?# #???????????????? | | ?#######+##???????????????? | | ???????? #????????????????? | | ?????????#????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 EM Shielding 2 Corruption Block 15 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 62 Launcher Accuracy 30 Core Analysis 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 8% | -8/Materials Med. Reactive Plating | 20% | -8/Materials Cmb. Airjet | 30% | -8/Materials Cmb. Airjet | 14% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumNeutrinoMultitool Manual? 0 Play Time 02:05:22 Cumulative 154.6 hours Start 2025.03.08 @ 20:58:39 End 2025.03.08 @ 23:18:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 93 Adventurer 4 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 61 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f9886b5-0df2-49a7-8d7d-2ac7d961fe21