Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 19:28:49 Player: Mathewnd Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (118) 590 Value Destroyed (3629) 3629 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 6586 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 99/100 System Corruption 8% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Sensor Array Improved Light Armor Plating Reactive Plating Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Reactive Plating Hardlight Generator > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Shield Generator Shield Generator Medium Laser Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 105 | 5 9 20 16 55 Power 6 | . . 2 2 2 Engine 6 | . . 2 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 2 6 5 7 Treads 17 | 2 . 5 5 5 Leg 1 | . . 1 . . Wheel 4 | . 2 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 41 | 1 3 5 5 27 Device 15 | . . 2 1 12 Storage 2 | 1 1 . . . Processor 5 | . . 1 1 3 Hackware . | . . . . . Protection 19 | . 2 2 3 12 Artifact . | . . . . . Weapon 36 | 2 4 7 4 19 Energy Gun 4 | 1 . 3 . . Energy Cannon . | . . . . . Ballistic Gun 18 | 1 1 2 2 12 Ballistic Cannon 5 | . 2 . 1 2 Launcher 9 | . 1 2 1 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 42 | . 1 8 8 25 Power 3 | . . . 2 1 Propulsion 18 | . 1 3 4 10 Utility 11 | . . 3 1 7 Weapon 10 | . . 2 1 7 Highest Loss Streak 8 | . 1 4 3 8 To Critical Strikes 2 | . . 1 1 . Average Slot Usage (%) 94 | . 82 97 98 95 Engine 7 | . . 10 8 6 Treads 30 | . 14 25 35 34 Wheel 3 | . 13 7 . . Device 7 | . . 6 9 10 Storage 9 | . 14 11 9 6 Processor 7 | . . 3 . 14 Protection 9 | . 12 10 16 4 Energy Gun 1 | . . 5 . . Ballistic Gun 10 | . 14 7 14 7 Ballistic Cannon 6 | . 12 8 3 6 Peak Build Rating 34 | 5 9 19 26 34 Average Rating 22 | 3 7 15 23 30 On Entrance 11 | . 5 9 19 26 Naked Turns 27 | . . . . 27 Heaviest Build 114 | 9 90 101 109 114 Greatest Support 100 | 40 40 60 80 100 Greatest Overweight (x) 32 | . 8 10 1 32 Average Overweight (x) 2 | . 7 6 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 6 24 25 25 24 Most Carried 25 | 7 19 25 25 25 Average Carried 21 | 5 14 20 24 23 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 7 18 25 25 5 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4027 | 194 489 1106 634 1604 Remotely . | . . . . . Salvage Created 3666 | . 316 1116 824 1410 Parts 220 | . 29 73 48 70 Haulers Intercepted 6 | . 1 3 2 . Recyclers Shooed 5 | . . 2 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 84 | . 9 28 17 30 Guns 41 | . 4 11 14 12 Cannons 33 | . 5 10 3 15 AOE 10 | . . 7 . 3 Classes Destroyed 11 | . 5 3 1 2 Worker 10 | . 1 3 1 5 Tunneler 1 | . . . . 1 Hauler 6 | . 1 3 2 . Recycler 8 | . . 3 . 5 Watcher 9 | . 2 2 1 4 Swarmer 21 | . 3 10 4 4 Grunt 38 | . 6 12 8 12 Duelist 2 | . . 1 . 1 Sentry 11 | . . 5 4 2 Hunter 3 | . . . 1 2 Programmer 9 | . . . . 9 Best Kill Streak 15 | . 6 15 5 6 Combat Bots Only 12 | . 5 12 5 5 Max Kills in Single Turn 4 | . 2 4 1 2 Gunslinging . | . . . . . Exploded 3 | . . 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 733 | . 52 143 149 389 Missed 193 | . 15 37 26 115 Damage Taken 6125 | . 480 1010 1183 3452 Core 917 | . 56 75 83 703 Absorbed by Shields 1149 | . . 272 480 397 Ignored by Resistances 202 | . . . . 202 Regen/Repaired (Parts) 101 | . 101 . . . Core Remaining (%) 85 | 100 77 81 84 . Volleys Fired 377 | . 51 93 88 145 Largest 2 | . 2 2 2 2 Hottest 85 | . 65 85 67 74 Shots Fired 744 | . 102 180 176 286 Gun 487 | . 50 111 157 169 Cannon 246 | . 51 67 18 110 Launcher 11 | . 1 2 1 7 Special . | . . . . . Kinetic 679 | . 101 124 175 279 Thermal 54 | . . 54 . . Explosive 11 | . 1 2 1 7 Electromagnetic . | . . . . . Robot Hit Streak 25 | . 11 18 14 25 Robot Miss Streak 7 | . 5 5 7 4 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . . 2 2 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 475 | . 60 111 118 186 Core Hits 231 | . 20 58 42 111 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . 1 . 1 2 Critical Strikes 18 | . 3 7 2 6 Burn 5 | . . 5 . . Destroy 4 | . 1 . 1 2 Blast 9 | . 2 2 1 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9458 | . 899 2286 1858 4415 Guns 4821 | . 408 991 1667 1755 Cannons 3494 | . 491 745 191 2067 Explosions 1133 | . . 550 . 583 Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 7855 | . 899 1276 1858 3822 Thermal 906 | . . 906 . . Explosive 687 | . . 104 . 583 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . . . . 29 Message Errors 10 | . . . . 10 Matter Fused 4 | . . . . 4 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 78 | . . 52 . 26 Projectiles 33 | . . 16 . 17 Explosions 45 | . . 36 . 9 Melee . | . . . . . Knockbacks 58 | . 7 7 2 42 Impact . | . . . . . Kinetic 55 | . 7 5 2 41 Secondary 3 | . . 2 . 1 Self-Inflicted Damage 99 | . . . . 99 Shots 3 | . . . . 3 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 340 | . 54 339 127 340 Average Temperature 57 | . 18 64 37 74 Received Heat Transfer 1897 | . 264 343 454 836 Effects 2 | . . 2 . . Shutdowns 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 2089 | . . 2089 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 652 | . 215 652 390 343 Initial 228 | . . 5 228 67 Average 159 | . 61 188 262 126 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 73 | 100 91 80 23 91 Level 1 22 | . 8 . 76 8 Level 2 3 | . . 19 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 3 1 11 Investigation 2 | . . 1 . 1 Extermination 6 | . . . . 6 Reinforcement 8 | . 1 2 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 2 2 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 127 | . 13 37 30 47 Peak Tracking Total 8 | . 5 8 6 7 Tactical Retreats 5 | . 1 . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . . 9 2 4 Max in Single Turn 4 | . . 4 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 4 4 4 8 Terminals 13 | . 3 4 4 2 Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 . . 2 Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 65 | . 16 11 11 27 Successful 42 | . 10 4 8 20 Failed 23 | . 6 7 3 7 Catastrophic 7 | . . 3 2 2 Database Lockouts . | . . . . . Manual 27 | . 7 9 5 6 Terminals 44 | . 14 11 11 8 Fabricators 3 | . . . . 3 Repair Stations 5 | . 2 . . 3 Recycling Units 2 | . . . . 2 Scanalyzers 11 | . . . . 11 Garrison Access . | . . . . . Terminal Hacks 16 | . 5 2 6 3 Robot Analysis 1 | . 1 . . . Open DSF 1 | . . . . 1 Level Access Points 1 | . . . 1 . Branch Access Points 2 | . . . 1 1 Emergency Access Points 1 | . 1 . . . Alert Level 4 | . 1 1 2 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . . . . 1 Zone Layout 2 | . . 1 1 . Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 3 | . 2 . . 1 Scan Component 2 | . 1 . . 1 Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 11 | . . . . 11 Insert Component 5 | . . . . 5 Analyze 6 | . . . . 6 Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 2 2 1 Terminals 8 | . 3 2 2 1 Botnet 8 | . 3 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 4 4 3 7 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . . 4 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 62 | . . . . 62 Total Part Build Rating 4 | . . . . 4 Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . . 4 Part Schematics Acquired 4 | . . . . 4 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6959 | 86 852 1241 1582 3198 Spaces Moved 2455 | 50 319 393 518 1175 Core 65 | 8 . . . 57 Treads 1807 | 42 16 118 518 1113 Legs . | . . . . . Wheels 583 | . 303 275 . 5 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 215 240 50 Average Speed 213 | 142 197 223 240 205 Slowest Speed 1650 | 160 200 240 240 1650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 55 43 43 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 7 | . . . 2 5 Terrain Destroyed 61 | . 13 22 14 12 Melee . | . . . . . Projectile 6 | . . . 5 1 AOE 55 | . 13 22 9 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3429 | 64 435 581 687 1662 Wait 368 | . 42 35 34 257 Move 2451 | 49 318 392 517 1175 Hop . | . . . . . Pick Up 90 | 10 14 28 19 19 Fast Attach 6 | 2 1 . 3 . Attach 52 | 3 3 13 10 23 Detach 3 | . . 2 1 . Swap 47 | . 5 7 3 32 Drop 33 | . 1 11 12 9 Fire 377 | . 51 93 88 145 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 619 | -10/Materials | Repaired Lgt. Cannon 909 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1279 | -9/Materials | Discovered new exit (range 11) 1975 | -9/Materials | Lost 4 parts (1n2u1w) 1990 | -9/Materials | Destroyed 12 combat bots 2056 | -9/Materials | Discovered new exit (range 10) 2180 | -9/Materials | Entered another Materials area 2180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2410 | -8/Materials | Build established: Scavenger-Mutant 2506 | -8/Materials | Discovered new exit (range 8) 2657 | -8/Materials | Lost 3 parts (1n1u1w) 2857 | -8/Materials | Discovered new exit (range 8) 3476 | -8/Materials | Identified exit to Factory 3476 | -8/Materials | Identified exit to Storage 3762 | -8/Materials | Entered Factory 3762 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4249 | -7/Factory | Identified exit to Lower Caves 5691 | -7/Factory | Fabricated Shield Generator (x2) 5733 | -7/Factory | Lost 5 parts (3n1u1w) 6672 | -7/Factory | Lost 3 parts (3n) 6748 | -7/Factory | Core integrity fell below 50% 6810 | -7/Factory | Lost 8 parts (1p2n2u3w) 6834 | -7/Factory | Core integrity fell below 20% 6872 | -7/Factory | Lost 4 parts (1n2u1w) 6933 | -7/Factory | Released all parts (8) 6934 | -7/Factory | Build established: Mutant 6960 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. Imp. Light Armor Plating destroyed. K-01 Serf collects debris. Released Huge Storage Unit. Released Imp. Signal Interpreter. Released Hvy. Ion Engine. Released Adv. Targeting Computer. Released Imp. Light Armor Plating. Released Lgt. Assault Rifle. Released Wheel. Released Hvy. Assault Rifle. K-01 Serf collects debris. K-01 Serf cleans the Construction Platform. System corrupted: IFF burst signal emitted. Acquired 15 matter. K-01 Serf collects debris. K-01 Serf cleans the Construction Platform. K-01 Serf collects debris. K-01 Serf cleans the Construction Platform. 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Targeting Computer | -7/Factory | Scanalyzed Shield Generator | -7/Factory | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Shield Generator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableVortexKit Manual? 0 Play Time 00:53:55 Cumulative 80.1 hours Start 2025.01.02 @ 18:25:35 End 2025.01.02 @ 19:28:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 461f5971-2cfb-4cdb-acdd-1c2344cad780