Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 19:33:12 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2090 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 138/550 Matter 240/300 Energy 99/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Heavy Mace Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Hacking Suite Heavy Mace [Rating: 3] Favorites ----------- Power None Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility None Weapon None Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 1 | . . . 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 1 | . . . 1 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 1 | . . . 3 Flight 1 | . . . 3 Naked Turns 181 | . 38 75 68 Heaviest Build . | . . . . Greatest Support 5 | 3 3 3 5 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 2 | . . . 2 Average Carried . | . . . 1 Final Capacity 5 | 5 5 5 5 Final Carried 2 | . . . 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 49 | 49 . . . Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 906 | . 130 321 455 Core 863 | . 130 321 412 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 48 19 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits 4 | . . 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 81 | . . 59 22 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 81 | . . 59 22 Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . . 25 10 Shots . | . . . . Rammed 24 | . . 19 5 Targets Rammed 24 | . . 19 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 2 | . 2 . . Average Temperature 2 | . 2 . . Received Heat Transfer 336 | . 81 156 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 257 | . 15 65 257 Initial 27 | . . 5 27 Average 51 | . 2 14 98 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 87 Level 1 6 | . . . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 9 8 28 Peak Tracking Total 18 | . 9 8 18 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful . | . . . . Failed 7 | . . . 7 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 7 | . . . 7 Terminals 7 | . . . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 233 | 10 38 75 110 Spaces Moved 430 | 19 76 112 223 Core 328 | 19 76 112 121 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 102 | . . . 102 Fastest Speed 40 | 50 50 50 40 Average Speed 47 | 50 50 50 45 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . . . 8 Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 32 16 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 446 | 18 75 130 223 Wait . | . . . . Move 413 | 18 75 111 209 Hop 6 | . . . 6 Pick Up 2 | . . . 2 Fast Attach 1 | . . . 1 Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire . | . . . . Melee . | . . . . Ram 24 | . . 19 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 11 | -11/Junkyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 16) 44 | -10/Materials | Discovered new exit (range 11) 49 | -10/Materials | Entered another Materials area 49 | -9/Materials | Evolved 2 slots: Propulsion x2 110 | -9/Materials | Core integrity fell below 50% 111 | -9/Materials | Discovered new exit (range 12) 121 | -9/Materials | Discovered new exit (range 8) 122 | -9/Materials | Core integrity fell below 20% 124 | -9/Materials | Entered another Materials area 124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 233 | -8/Materials | Core integrity fell below 50% 234 | -8/Materials | Self-destructed Last Messages --------------- 00175_ O-16 Technician locks terminal. 00181_ Acquired Prototype Flight Unit. 00181_ Identified Imp. Flight Unit. 00181_ K-01 Serf collects debris. 00184_ K-01 Serf cleans the Nuclear Reactor. 00185_ Connecting with Terminal... 00192_ K-01 Serf collects debris. 00195_ G-47 Trooper destroyed. 00196_ K-01 Serf collects debris. 00200_ W-25 Informer sends out distress signal. 00204_ K-01 Serf collects debris. 00223_ Imp. Flight Unit destroyed. 00224_ Slammed into S-10 Pest. 00224_ Destabilizing: System corrupted (+2). 00225_ Penetrated by Slug. 00226_ Slammed into H-55 Commando. 00228_ Penetrated by Slug. 00228_ Slammed into H-55 Commando. 00229_ Slammed into Y-45 Defender. 00234_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??#?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??###############??????????????????????????? | | /### ??????????????????????????? | | ?????????????????????????? | | ??????????????????????????? | | ##???????####??????????????????????? | | #### #????????# ??!?????????????????? | | ????# ##????????# ??????????????????? | | ????# #?????????# """" """????????????????? | | ????# #????????## """" ?""??#?????????????? | | ????# #????????? """"??""? #?????????????? | | ????# #?????????# ??? #?????????????? | | ????# #?????????# ???? k ??????????????? | | ????# #####/######+######/##??????????????? | | ????# Y g #??????????????? | | ????+ w g g m l@ #??????????????? | | ????# u r g #??????????????? | | ????# ########### #????????#?????? | | ????# #?????????# #??????" #?????? | | ????# #?????????# #???? #?????? | | ????# #?????????# #?? !]] #?????? | | ????# " #?????????# ss# !]] #?????? | | ????+ "" #?????????# Ys/ !] #?????? | | ????# "" #?????????# h# #?????? | | ????# """ +?????????###s# #?????? | | ????# "" #???????????# #? ? #????? | | ????# """ #???????????#s#? ?? ##????? | | ????# "?" #???????????#s#??##????#?????? | | ????# "?? #???????????# #?########?????? | | ????# ?? #?????????### ### #?????? | | ????# ??? #?????????# # """ #?????? | | ????? ???? ??????????# T" # """ #?????? | | ??????? ???????????????+ " / """ #?????? | | ?????????????????????????# # """ #?????? | | ?????????????????????????# # |#?????? | | ?????????????????????????### ###?#/########?? | | ???????????????????????????# ##### # #?? | | ???????????????????????????# + * #?? | | ???????????????????????????#+####### ! #?? | | ??????????????????????????? ?????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 240 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedReinforcedCoupler Manual? 0 Play Time 00:04:03 Cumulative 129.1 hours Start 2023.04.19 @ 19:30:33 End 2023.04.19 @ 19:33:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 384c6cb0-e8c7-43a7-888e-039c99766652