Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.02 @ 23:15:40 Player: jumpy Result: Destroyed by SA-EQR(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1719) 1719 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1460) 1460 TOTAL SCORE: 5154 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 495 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -3 Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 100/100 System Corruption 1% Temperature Warning (366) Movement Treading (240) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Light Treads Medium Treads Scrap Suit High-capacity Storage Unit Experimental Terrain Scanner Light Armor Plating Katana DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Heavy Laser > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads High-capacity Storage Unit Sensor Array Signal Interpreter Hardened Light Armor Plating Beam Rifle Beam Rifle Light Assault Rifle Autogun Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 48 | 7 4 14 17 3 3 Power 5 | 1 2 1 1 . . Engine 5 | 1 2 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 2 7 1 . Treads 10 | 2 . 2 5 1 . Leg . | . . . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 5 4 2 . Device 3 | 1 . 1 1 . . Storage 3 | 1 1 1 . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 6 | . . 2 3 1 . Artifact . | . . . . . . Weapon 17 | 2 1 6 5 . 3 Energy Gun 9 | 1 1 4 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 2 . . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 14 | . 2 4 4 . 4 Power 2 | . 1 . . . 1 Propulsion 4 | . . 2 1 . 1 Utility 5 | . . 1 3 . 1 Weapon 3 | . 1 1 . . 1 Highest Loss Streak 4 | . 1 4 1 . 4 To Critical Strikes . | . . . . . . Average Backups 12 | 3 6 11 13 14 14 Power 1 | . 1 1 1 1 1 Propulsion 3 | 1 2 2 2 5 4 Utility 3 | . 1 2 3 4 3 Weapon 4 | . 1 4 5 4 5 Tool/Special . | . . . . . . Unused Backups 21 | . . 1 3 4 13 Power 1 | . . . . . 1 Propulsion 8 | . . 1 . 1 6 Utility 8 | . . . 2 1 5 Weapon 4 | . . . 1 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 91 93 93 99 77 Engine 11 | . 14 11 10 11 11 Treads 20 | . 28 21 13 22 22 Wheel 1 | . . . 7 . . Device 4 | . 14 10 7 . . Storage 11 | . 14 11 11 11 11 Processor 15 | . . 10 11 21 22 Protection 9 | . . 8 13 11 10 Energy Gun 8 | . 18 17 10 10 . Ballistic Gun 1 | . 1 3 3 . . Slashing Weapon 2 | . . . 2 11 . Peak Build Rating 20 | 7 7 16 20 17 17 Average Rating 12 | 5 6 12 16 16 11 On Entrance 9 | . 7 6 16 16 13 Naked Turns . | . . . . . . Heaviest Build 48 | 13 27 48 44 39 36 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 11 | . . 8 11 . 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 20 | 8 15 20 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 5 7 15 15 15 15 Average Carried 12 | 3 6 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 7 15 15 15 12 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1075 | 282 32 177 479 35 70 Remotely . | . . . . . . Salvage Created 2379 | 77 281 632 1006 320 63 Parts 131 | 10 14 29 60 17 1 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 4 | 1 1 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 50 | . 7 12 25 5 1 Melee 4 | . . . . 4 . Guns 42 | . 7 12 21 1 1 AOE 4 | . . . 4 . . Classes Destroyed 12 | 1 4 3 2 1 1 Worker 3 | . 2 . 1 . . Tunneler 3 | 3 . . . . . Hauler 2 | . . 1 1 . . Recycler 3 | . . 1 1 1 . Watcher 2 | . 1 . 1 . . Swarmer 11 | . 3 3 5 . . Grunt 20 | . 4 3 13 . . Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Protector 2 | . . . . 2 . Sentry 13 | . . 6 4 3 . Explorer 1 | . . . . . 1 Best Kill Streak 6 | 1 3 3 6 2 1 Combat Bots Only 6 | . 3 3 6 1 1 Max Kills in Single Turn 3 | 1 1 1 3 1 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 258 | . 40 86 89 6 37 Missed 56 | . 7 24 20 1 4 Hits 202 | . 33 62 69 5 33 Melee 7 | . . . 7 . . Projectile 195 | . 33 62 62 5 33 Critical Strikes 14 | . . 7 2 1 4 Damage Taken 3026 | . 423 784 1011 75 733 Core 517 | . 93 106 90 31 197 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 62 . . . . Volleys Fired 172 | 12 31 63 51 11 4 Largest 2 | 2 2 2 2 1 2 Hottest 121 | 60 90 112 121 56 112 Shots Fired 293 | 24 51 109 90 11 8 Gun 289 | 24 51 108 87 11 8 Cannon 1 | . . 1 . . . Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 75 | 12 1 28 34 . . Thermal 215 | 12 50 81 53 11 8 Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 5 9 15 15 17 2 Robot Miss Streak 3 | 2 3 3 3 3 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 188 | 14 29 74 54 13 4 Core Hits 99 | 5 13 25 47 7 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 12 | . 2 4 3 1 2 Burn 11 | . 2 3 3 1 2 Destroy 1 | . . 1 . . . Melee Attacks 6 | . . . . 6 . Impact . | . . . . . . Slashing 6 | . . . . 6 . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles 2 | . . . . 2 . Follow-up Attacks . | . . . . . . Damage Inflicted 3707 | 137 350 917 1803 425 75 Guns 2814 | 137 335 917 1209 145 71 Cannons . | . . . . . . Explosions 577 | . . . 577 . . Melee 280 | . . . . 280 . Ramming 36 | . 15 . 17 . 4 Kinetic 582 | 45 . 177 360 . . Thermal 2232 | 92 335 740 849 145 71 Explosive 577 | . . . 577 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 280 | . . . . 280 . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . . 7 8 23 Message Errors 12 | . . . 2 3 7 Matter Fused 10 | . . . 2 2 6 Heat Flow Errors 5 | . . . 2 1 2 Energy Discharges 5 | . . . . 1 4 Parts Fused 1 | . . . 1 . . Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 24 | . . . . 24 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 24 | . . . . 24 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . 6 . . Shots . | . . . . . . Rammed 6 | . 2 . 3 . 1 Targets Rammed 6 | . 2 . 3 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 403 | 20 214 324 371 248 403 Average Temperature 103 | 14 75 121 94 65 198 Received Heat Transfer 1387 | . 147 342 357 45 496 Effects 6 | . . 1 4 . 1 Shutdowns 2 | . . 1 1 . . Interference 2 | . . . 2 . . Matter Decay 2 | . . . 1 . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 2 7 1 . 1 Heat Transferred 5332 | 200 968 2039 1499 389 237 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 72 | 100 100 100 18 79 . Level 1 6 | . . . 4 20 . Level 2 20 | . . . 76 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 662 | 5 99 99 662 275 . Initial 254 | . . 1 . 254 . Average 161 | . 48 33 447 93 . Influence Increases 2109 | 15 280 373 1339 102 . Destroy 0b10 Robot/C 1280 | . 140 240 820 80 . Destroy 0b10 Robot/NC 90 | 15 15 10 35 15 . Destroy Leader 322 | . 22 92 208 . . Allied During Kill 218 | . . . 217 1 . Successful Hack 25 | . 12 . 7 6 . Disable Machine 30 | . . 15 15 . . Destroy Structure 24 | . 1 1 22 . . Lose Combat Pursuer 120 | . 90 15 15 . . Influence Decreases 2109 | 15 276 377 686 755 . Entered New Map 402 | . . 3 . 399 . Time Decay 1407 | 15 256 354 446 336 . Lost Part 80 | . 20 20 40 . . Lost Ally 220 | . . . 200 20 . Squads Dispatched 13 | . 1 2 10 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . . 2 3 . . Assault 3 | . . . 3 . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 5 | . 3 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 18 15 45 2 11 Peak Tracking Total 9 | . 4 4 9 1 5 Tactical Retreats 7 | . 5 1 1 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 8 | . 3 . 5 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 22 | . 2 . 8 5 7 Terminals 13 | . 2 . 6 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 77 | . 5 . 14 9 49 Successful 54 | . 2 . 2 1 49 Failed 23 | . 3 . 12 8 . Catastrophic 6 | . . . 4 2 . Database Lockouts . | . . . . . . Manual 22 | . 5 . 10 7 . Terminals 25 | . 5 . 11 9 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 54 | . 2 . 2 1 49 Record 50 | . . . 1 . 49 Robot Analysis 3 | . 2 . . 1 . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 . 6 4 . Full Trace Events 1 | . . . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 15 | . . . 12 3 . Largest Group 10 | . . . 10 3 3 Highest-Rated Group 88 | . . . 88 31 22 Highest-Rated Ally 31 | . . . 31 31 10 Total Orders . | . . . . . . Ally Attacks 131 | . . . 128 3 . Total Damage 1306 | . . . 1243 63 . Kills 21 | . . . 20 1 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 2783 | 83 630 1273 797 . . Sensors 384 | . . . 384 . . Seismic 2399 | 83 630 1273 413 . . Robot Analysis Total 3 | . 2 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 7095 | 154 630 1375 1217 1131 2588 Spaces Moved 3749 | 76 317 517 587 652 1600 Core 19 | 14 . 3 2 . . Treads 3475 | 62 317 514 330 652 1600 Legs . | . . . . . . Wheels 255 | . . . 255 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 95 160 160 Average Speed 168 | 139 160 217 166 160 160 Slowest Speed 600 | 160 160 450 600 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 5 48 36 77 93 87 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 6 | . . . . . 6 Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . 18 . . Melee . | . . . . . . Projectile 9 | . . . 9 . . AOE 9 | . . . 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 4237 | 99 387 665 739 724 1623 Wait 118 | . 31 46 38 3 . Move 3744 | 75 316 516 586 651 1600 Hop . | . . . . . . Pick Up 46 | 5 2 15 14 5 5 Fast Attach 26 | 7 . 6 12 . 1 Attach 15 | . 1 4 7 1 2 Detach 3 | . . 1 . 1 1 Swap 23 | . 3 6 12 2 . Drop 39 | . 1 8 14 7 9 Fire 172 | 12 31 63 51 11 4 Melee 6 | . . . . 6 . Ram 2 | . . . 2 . . Kick . | . . . . . . Crush 4 | . 2 . 1 . 1 Escape Stasis . | . . . . . . Rewire 39 | . . . 2 37 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 7) 514 | -10/Materials | Discovered new exit (range 13) 655 | -10/Materials | Derelicts attacked the area 785 | -10/Materials | Entered another Materials area 785 | -9/Materials | Evolved 2 slots: Utility x2 1064 | -9/Materials | Lost 4 parts (2n1u1w) 1318 | -9/Materials | Discovered new exit (range 12) 2036 | -9/Materials | Discovered new exit (range 7) 2160 | -9/Materials | Entered Storage 2285 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2363 | -9/Storage | Garrison activated, responded to threat 2520 | -9/Storage | Lost 8 allies 2560 | -9/Storage | First assault squad dispatched 2942 | -9/Storage | Discovered new exit (range 9) 2953 | -9/Storage | Met a pair of Derelict thieves 3365 | -9/Storage | Used back door to open Recycling access 3365 | -9/Storage | Discovered new exit (range 5) 3377 | -9/Storage | Entered Recycling 3377 | -9/Recycling | Accompanied by 1 ally 3408 | -9/Recycling | Core integrity fell below 50% 3693 | -9/Recycling | Discovered new exit (range 8) 4461 | -9/Recycling | Scanned before Scraplab entrance 4486 | -9/Recycling | Entered Scraplab 4499 | -9/Recycling | Discovered new exit (range 4) 4502 | -9/Recycling | Identified exit to Scraptown 4508 | -9/Recycling | Entered Scraptown 4508 | -9/Scraptown | Accompanied by 3 allies 4922 | -9/Scraptown | Visited Cave Peace 4973 | -9/Scraptown | Visited Bundlers 5081 | -9/Scraptown | Visited TADAMA 5125 | -9/Scraptown | Visited Spacefarers 5258 | -9/Scraptown | Discovered new exit (range 9) 5359 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6076 | -9/Scraptown | Visited Symbiants 6116 | -9/Scraptown | Visited Awakened 6242 | -9/Scraptown | Visited UFD Registry 6242 | -9/Scraptown | Registered with UFD as "Gunplate" 6306 | -9/Scraptown | Visited LU-1G1's Boring Crew 6344 | -9/Scraptown | Visited Derelict Rescue Squad 6355 | -9/Scraptown | Found DRS Beacon 6392 | -9/Scraptown | Visited Observation Area 6487 | -9/Scraptown | Discovered new exit (range 5) 6569 | -9/Scraptown | Found Scrap Suit 6618 | -9/Scraptown | Visited Scrap Suit Storage 6663 | -9/Scraptown | Visited Junk Repository 6705 | -9/Scraptown | Visited Infowarlord's Domain 6743 | -9/Scraptown | Found Exp. Terrain Scanner 6795 | -9/Scraptown | Met Optimus 6795 | -9/Scraptown | Accepted into 0bPrime 6908 | -9/Scraptown | Visited Research Penetration Think Tank 6965 | -9/Scraptown | Civil war broke out across Scraptown 7036 | -9/Scraptown | Lost 4 allies 7089 | -9/Scraptown | Core integrity fell below 20% 7096 | -9/Scraptown | Destroyed by SA-EQR(j) with Overtuned Pulse Rifle Last Messages --------------- Deuterium Engine. 07050_ Dropped Ripteeth. 07057_ LY-DXT(j): "It's not too late to join us in victory!" 07070_ D0-LSJ(j) suffers critical hit (Burn). 07070_ D0-LSJ(j) destroyed. 07071_ Mak. Spear melted. 07071_ B4-NZX(x) destroyed. 07073_ Critical hit (Burn: +50). 07074_ SA-EQR(j) suffers critical hit (Burn). 07075_ Lgt. Armor Plating destroyed. 07081_ SA-EQR(j) suffers critical hit (Burn). 07085_ Overheating: Matter decay (-39). 07087_ Critical hit (Burn: +50). 07088_ Slammed into SA-EQR(j). 07088_ Critical hit (Burn: +50). 07091_ Beam Rifle destroyed. 07091_ Critical hit (Burn: +50). 07091_ Imp. Ion Engine destroyed. 07093_ Lgt. Treads destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ??????????????????????????#"""#??????????????????? | | ##############???####?????#" "#??????????????????? | | """##""|##"""#??## ##????# <%#??????????????????? | | "" ##""|## !"#### =######E*!##?????????????????? | | ]! [j[!!@%=%!%#?????????????????? | | %!=j==j!%[*[#?????????????????? | | ################# k###;#######?????????????????? | | ????????????????## ##?###???????????????????????? | | ################## #????????????????????????????? | | """""##"""""""""## #######??????????????????????? | | &&& "##" "## #"! "??????????????????????? | | "##" """"" "## #" "#??????????????????????? | | ""##" "???" "## ## X####???????????????????? | | "##" "???" "## #"! "#???????????????????? | | ""##" "???" "## #"! !"#???????????????????? | | ! "##" "???" "## #" !"#???????????????????? | | ""##" """"" "## #"! !"#???????????????????? | | ##" "##/ #" "#???????????????????? | | ##"" ## "# ##???????????????????? | | ## #" # #???????????????????? | | ########### ##### ## #######???????????????????? | | ########### #####= ## #########?????????????????? | | """"""""" ["" "% "## =!#?????????????????? | | !%=%* !%!= [ "## [/#?????????????????? | | !%= * =% "## ####?????????????????? | | ! == ## [!#?????????????????? | | = "## =!#?????????????????? | | !%= ]=#?????????????????? | | """""""""" """""" !%=## ####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed TachyonArchitectCoupler Manual? 0 Play Time 00:45:21 Cumulative 72.6 hours Start 2025.05.02 @ 22:29:16 End 2025.05.02 @ 23:15:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a31e433-d55d-4544-b7f3-48f0f4b55c4d