Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.16 @ 21:59:55 Player: Burgers_Lettuce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (915) 915 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2725 Bonus ------- None Cogmind --------- Core Integrity 461/550 Matter 268/300 Energy 140/140 System Corruption 2% Temperature Cool (0) Movement Rolling (90) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Wheel > --- UTILITY (4) ------ Small Storage Unit Advanced Signal Interpreter Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Enhanced Autogun > --- INVENTORY (6) ---- Improved Ion Engine Wheel Cesium-ion Thruster Particle Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Wheel Aerolev Unit > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Advanced Treads Wheel Cesium-ion Thruster Particle Cannon Mining Claw [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 45 | 7 2 22 14 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 3 . 3 6 Treads 6 | 1 . 1 4 Leg . | . . . . Wheel 5 | 2 . 2 1 Hover 1 | . . . 1 Flight . | . . . . Utility 7 | 1 1 1 4 Device . | . . . . Storage 2 | 1 . . 1 Processor 4 | . 1 . 3 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 22 | 2 1 16 3 Energy Gun 11 | 2 1 8 . Energy Cannon 3 | . . 2 1 Ballistic Gun 7 | . . 5 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 4 | . 1 3 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 4 | . 1 3 . Highest Loss Streak 3 | . 1 3 . Average Slot Usage (%) 95 | . 90 96 98 Engine 11 | . 14 11 9 Treads 8 | . 14 3 12 Wheel 16 | . 14 17 14 Storage 11 | . 14 11 10 Processor 11 | . 5 11 20 Protection 6 | . . 10 4 Energy Gun 17 | . 27 19 . Energy Cannon 1 | . . 1 2 Ballistic Gun 9 | . . 9 24 Naked Turns . | . . . . Heaviest Build 23 | 13 13 23 19 Greatest Support 44 | 20 10 20 44 Greatest Overweight (x) 6 | 2 1 6 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 6 6 6 Average Carried 5 | 2 4 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 43% | Mutant 41% | Tank 7% | Gunner 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 936 | 214 54 296 372 Remotely . | . . . . Salvage Created 1060 | . 120 706 234 Parts 76 | . 6 48 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 3 18 7 Guns 22 | . 2 14 6 Cannons 2 | . . 1 1 AOE 4 | . 1 3 . Classes Destroyed 9 | . 1 6 2 Worker 1 | . . . 1 Builder 2 | . . 2 . Tunneler 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 10 | . . 6 4 Grunt 11 | . 3 8 . Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 9 | . 1 9 3 Combat Bots Only 7 | . 1 7 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1269 | . 233 661 375 Core 237 | . 63 85 89 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 74 78 . Volleys Fired 89 | . 12 44 33 Largest 3 | . 2 3 3 Hottest 151 | . 90 151 108 Shots Fired 229 | . 23 118 88 Gun 205 | . 23 98 84 Cannon 18 | . . 14 4 Launcher 6 | . . 6 . Special . | . . . . Kinetic 122 | . . 38 84 Thermal 43 | . 11 28 4 Explosive 6 | . . 6 . Electromagnetic 58 | . 12 46 . Robot Hit Streak 12 | . 7 11 12 Robot Miss Streak 5 | . 2 4 5 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 145 | . 16 73 56 Core Hits 59 | . 5 37 17 Critical Hits 2 | . . 1 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1968 | . 274 1243 451 Guns 1429 | . 218 780 431 Cannons 152 | . . 132 20 Explosions 387 | . 56 331 . Melee . | . . . . Ramming . | . . . . Kinetic 656 | . . 225 431 Thermal 370 | . 144 206 20 Explosive 331 | . . 331 . Electromagnetic 611 | . 130 481 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . 32 . Projectiles . | . . . . Explosions 32 | . . 32 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . 30 21 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 567 | . 182 567 157 Average Temperature 141 | . 83 187 38 Received Heat Transfer 414 | . 96 273 45 Effects 12 | . . 12 . Shutdowns 3 | . . 3 . Energy Bleed 1 | . . 1 . Interference 4 | . . 4 . Matter Decay 2 | . . 2 . Short Circuit 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 951 | . 359 555 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 359 | . 150 327 359 Initial 50 | . . 5 50 Average 131 | . 50 153 210 Maximum Alert Level 1 | . . 1 1 Low Security (%) 65 | 100 100 55 39 Level 1 34 | . . 44 60 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 2 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 9 28 12 Peak Tracking Total 5 | . 5 5 4 Tactical Retreats 7 | . 3 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 1 3 3 Terminals 6 | . 1 2 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 4 17 9 Successful 15 | . 1 10 4 Failed 15 | . 3 7 5 Catastrophic 5 | . 1 1 3 Database Lockouts . | . . . . Manual 23 | . 4 12 7 Terminals 22 | . 4 9 9 Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Record 1 | . . . 1 Terminal Index 1 | . . . 1 Unreport Threat 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 2 2 Terminals 5 | . 1 2 2 Botnet 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 3 3 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 108 | . . 108 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1645 | 56 428 846 315 Spaces Moved 1011 | 47 228 516 220 Core 5 | 4 . 1 . Treads 111 | 2 . 98 11 Legs . | . . . . Wheels 895 | 41 228 417 209 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 80 Average Speed 96 | 89 90 105 86 Slowest Speed 350 | 160 90 350 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 34 38 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . 3 18 . Melee . | . . . . Projectile . | . . . . AOE 21 | . 3 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1505 | 57 427 727 294 Wait 328 | . 184 130 14 Move 1008 | 46 227 515 220 Hop . | . . . . Pick Up 10 | 4 2 2 2 Fast Attach 28 | 6 1 13 8 Attach 5 | . 1 2 2 Detach 3 | . . . 3 Swap 12 | 1 . 7 4 Drop 22 | . . 14 8 Fire 89 | . 12 44 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 826 | -9/Materials | Build established: Tank 1010 | -9/Materials | Repaired Hvy. Assault Rifle 1051 | -9/Materials | Repaired Shock Rifle 1090 | -9/Materials | Repaired Shock Rifle 1304 | -9/Materials | Discovered new exit (range 13) 1330 | -9/Materials | Identified exit to Materials 1331 | -9/Materials | Entered another Materials area 1331 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -8/Materials | Lost 3 parts (3w) 1337 | -8/Materials | Destroyed 7 combat bots 1646 | -8/Materials | Self-destructed Last Messages --------------- 01601_ Connecting with Terminal... 01602_ K-01 Serf collects debris. 01604_ Slug penetrates Wall. 01605_ K-01 Serf collects debris. 01606_ H-55 Commando suffers critical hit. 01606_ H-55 Commando destroyed. 01609_ K-01 Serf collects debris. 01612_ K-01 Serf cleans the Terminal. 01616_ U-05 Engineer builds a Door. 01616_ K-01 Serf collects debris. 01619_ K-01 Serf cleans the Terminal. 01621_ Acquired 50 matter. 01622_ K-01 Serf cleans the Terminal. 01630_ Acquired 52 matter. 01630_ K-01 Serf collects debris. 01638_ Dropped Ion Engine. 01639_ Acquired Prototype Hover Unit. 01640_ Identified Aerolev Unit. 01640_ Malfunction: System corrupted (+2). 01642_ Dropped Faulty Aerolev Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????##############?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????## ! """ #?????????????? | | ???????????????????????#[ ! """ #?????????????? | | ???????????????????????#"! "" #?????????????? | | ???????????????????????#T #?????????????? | | ???????????????????????#" =% #???########??? | | ???????????????????????# [=[[= #???# """ #??? | | ?????????????# ##+########+########## """ #??? | | ??????????? ! *! !! # """ #??? | | ??????????? [! # #??? | | ?????????????# #######+# """ + [ ]#??? | | ???????????????????# ] # """"" # / #??? | | ???????????????????# # """"" ########### | | ???????????????????# "T" =# """"" # # | | ???????????????????# @# """ # """ # | | ########################### + """ !! # | | ????? # """ ! # | | #??????######## ####### ## != # | | #??????# "T" # #?????# ## """ = # | | ### ###+#####?????# # +?????# ## """ # | | ??# # #?????# """ # #?????# ## """ # | | ??# # #?????# """ # #?????# + # | | ??# # #?????# """ # #?????# ########### | | ??# #]] #?????# # #?????# #?????????? | | ??# #] #########+#+## #?????# ########### | | ??# # + ####### ## # | | ??# # ## # ## ## """ # | | ??# # """ ## # "" # # """ # | | ??# # """ ## # "" # # """ # | | ??# # """ ## / T"*# + # | | ??# # ## """ """ # "" # #"S # | | ??# ########## """"""""" # ""=## ##""" # | | ??# #????????# """"" # ! ## ## "" # | | ??? ?????????# # [ *## ## # | | ???????????????# # + ####+###### | | ???????????????# *| ####### #??# #????? | | ???????????????# *| #?????## #??# #????? | | ???????????????# * #??????# #??# #????? | | ???????????????# #??????# #??# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableFrostBattery Manual? 0 Play Time 00:23:34 Cumulative 24.5 hours Start 2021.07.16 @ 21:25:04 End 2021.07.16 @ 21:59:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5cae2c1-b11b-4c96-8c86-50d949c3b8cc