Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 14:06:49 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1527) 1527 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5912 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 878/1000 Matter 6/300 Energy 345/345 System Corruption 6% Temperature Cool (0) Movement Rolling (130) Ox6 Location -5/Factory Parts ------- > --- POWER (1+2) ------ Deuterium Engine (+) Makeshift Power Source (+) > --- PROPULSION (4) --- Overtuned Scrapsphere > --- UTILITY (9) ------ Scrap Suit Large Storage Unit Enhanced Optical Array A0-MCA's Component Scanner Power Bank > --- WEAPON (3) ------- Heavy Battle Rifle Slug Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Mini Grenade Launcher Remote Datajack Improved Plasma Cutter Flamer Flamer Makeshift Hammer Spear Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Compact Wheel Compact Wheel Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Large Storage Unit Enhanced Optical Array Hardened Light Armor Plating Layered Light Armor Plating Shield Generator A0-MCA's Component Scanner Power Bank > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon Makeshift Hammer > --- INVENTORY -------- Mini Grenade Launcher Mini Grenade Launcher Remote Datajack Improved Plasma Cutter Flamer Flamer Spear [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Power Bank Storage Large Storage Unit Processor Enhanced Optical Array Protection Makeshift Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 7 | . . . . . 7 Weapon 1 | . . . . . 1 Parts Attached 57 | 7 6 19 4 12 9 Power 11 | 1 . 4 1 5 . Engine 10 | 1 . 4 1 4 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 . 5 . 3 1 Treads 4 | 2 . 2 . . . Leg . | . . . . . . Wheel 7 | . . 3 . 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 3 2 . 1 6 Device 6 | 1 2 . . 1 2 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . . 2 . . 2 Artifact . | . . . . . . Weapon 21 | 2 3 8 3 3 2 Energy Gun 7 | 1 2 4 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 1 . 1 1 1 . Ballistic Cannon 4 | . . . 2 1 1 Launcher 4 | . 1 2 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 2 . . 7 Power 3 | . . 1 . . 2 Propulsion 3 | . . 1 . . 2 Utility 3 | . . . . . 3 Weapon . | . . . . . . Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 99 100 89 82 Engine 15 | . 14 13 14 18 14 Core 3 | . . . . 8 4 Treads 15 | . 28 19 28 3 . Wheel 8 | . . 8 . 14 10 Device 6 | . 14 2 . 7 14 Storage 12 | . 14 14 14 10 5 Protection 7 | . . 11 14 3 9 Energy Gun 10 | . 26 14 . . . Ballistic Gun 5 | . . 1 14 10 5 Ballistic Cannon 3 | . . . 8 9 3 Launcher 4 | . . 11 5 . 2 Peak Build Rating 73 | 7 12 20 22 41 73 Average Rating 22 | 5 11 14 18 33 68 On Entrance 16 | . 7 12 20 18 41 Naked Turns . | . . . . . . Heaviest Build 82 | 15 33 37 37 64 82 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 9 | . . 1 . 3 9 Average Overweight (x) . | . . . . 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 2 13 15 14 15 14 Average Carried 12 | 1 8 13 13 13 7 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 2 13 13 14 14 7 Class Distribution -------------------- 67% | Mutant 29% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Derelict-Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1472 | 294 50 710 177 140 101 Remotely . | . . . . . . Salvage Created 1139 | 73 157 472 170 . 267 Parts 92 | 9 17 44 4 . 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 15 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 40 | . 9 23 1 . 7 Guns 14 | . 9 4 . . 1 Cannons 5 | . . . 1 . 4 AOE 21 | . . 19 . . 2 Classes Destroyed 12 | 1 4 3 2 . 2 Builder 2 | . 1 . . . 1 Tunneler 4 | 4 . . . . . Recycler 2 | . . . 2 . . Turret 2 | . . 2 . . . Watcher 3 | . 2 . . . 1 Swarmer 13 | . 8 5 . . . Grunt 5 | . 1 . . . 4 Sentry 1 | . . . 1 . . Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Artisan 1 | . . 1 . . . Subdweller 18 | . . 18 . . . Best Kill Streak 5 | 4 5 4 3 . 5 Combat Bots Only 5 | . 5 3 1 . 4 Max Kills in Single Turn 3 | 1 2 3 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 248 | . 26 88 27 . 107 Missed 83 | . 8 31 12 . 32 Damage Taken 2452 | . 160 1020 125 . 1147 Core 354 | . 32 154 46 . 122 Absorbed by Shields 289 | . . . . . 289 Regen/Repaired (Parts) 5 | . . . . . 5 Core Remaining (%) 53 | 100 . . . 7 . Volleys Fired 137 | 8 16 72 8 . 33 Largest 3 | 2 2 2 2 . 3 Hottest 130 | 70 130 130 68 . 111 Shots Fired 235 | 16 30 108 16 . 65 Gun 132 | 16 28 50 8 . 30 Cannon 38 | . . . 8 . 30 Launcher 65 | . 2 58 . . 5 Special . | . . . . . . Kinetic 89 | 8 . 5 16 . 60 Thermal 81 | 8 28 45 . . . Explosive 65 | . 2 58 . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 2 6 18 3 . 2 Robot Miss Streak 8 | 2 7 5 2 . 8 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 121 | 7 26 60 10 . 18 Core Hits 138 | 4 39 72 5 . 18 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Destroy 3 | . . . . . 3 Melee Attacks 5 | . . . . 5 . Impact 5 | . . . . 5 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3996 | 101 396 2390 213 . 896 Guns 1347 | 101 316 631 52 . 247 Cannons 458 | . . . 161 . 297 Explosions 2191 | . 80 1759 . . 352 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 906 | 51 . 98 213 . 544 Thermal 899 | 50 316 533 . . . Explosive 2191 | . 80 1759 . . 352 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 13 | . 9 4 . . . Projectiles . | . . . . . . Explosions 13 | . 9 4 . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 309 | . . 248 . . 61 Shots 15 | . . 13 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 192 | 72 18 13 163 25 192 Average Temperature 53 | 37 5 5 96 13 69 Received Heat Transfer 359 | . 12 207 48 . 92 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . 1 . . . Heat Transferred 1218 | 148 400 670 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 233 | 20 232 . 172 . 233 Initial 38 | . 13 . 38 . . Average 72 | 8 80 . 93 . 46 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 83 | 100 71 . 100 . 87 Level 1 16 | . 28 . . . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 16 24 1 . 9 Peak Tracking Total 8 | . 8 4 1 . 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 9 | . . 7 . . 2 Max in Single Turn 3 | . . 3 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 21 | . 6 3 9 3 . Terminals 10 | . 6 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 46 | . 20 4 14 8 . Successful 27 | . 7 4 8 8 . Failed 19 | . 13 . 6 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 16 | . 6 . 10 . . Terminals 28 | . 20 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 5 4 . 8 . Record 9 | . . 1 . 8 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 . 7 . . Terminals 4 | . 2 . 2 . . Botnet 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Tunnel 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 . 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 5780 | 126 961 2126 471 1745 351 Spaces Moved 3590 | 58 538 1326 275 1218 175 Core 4 | 4 . . . . . Treads 1817 | 54 538 803 275 147 . Legs . | . . . . . . Wheels 1769 | . . 523 . 1071 175 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 160 97 103 Average Speed 141 | 152 160 141 160 129 128 Slowest Speed 240 | 160 160 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 96 77 50 60 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . . 1 5 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 17 | . . 10 . 7 . Spaces Dug 41 | . 9 32 . . . Terrain Destroyed 451 | . 14 399 2 . 36 Melee . | . . . . . . Projectile 16 | . . . 2 . 14 AOE 435 | . 14 399 . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4068 | 76 611 1474 291 1380 236 Wait 200 | 2 27 33 . 120 18 Move 3585 | 57 537 1325 274 1217 175 Hop . | . . . . . . Pick Up 36 | 2 15 9 1 8 1 Fast Attach 32 | 7 3 8 3 10 1 Attach 16 | . . 6 1 2 7 Detach 5 | . 2 . 1 2 . Swap 9 | . 3 5 . . 1 Drop 42 | . 8 15 3 16 . Fire 137 | 8 16 72 8 . 33 Melee 5 | . . . . 5 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 446 | -10/Materials | Identified exit to Mines 470 | -10/Materials | Discovered new exit (range 9) 763 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Discovered new exit (range 9) 1073 | -10/Materials | Discovered new exit (range 10) 1088 | -10/Materials | Entered Subcaves 1362 | -10/Subcaves | Discovered new exit (range 14) 1600 | -10/Subcaves | Ambushed by Subdweller buried in earth 2026 | -10/Subcaves | Learned location of Zion (-6) 2026 | -10/Subcaves | Met a Zionite searching for "candidates" 2313 | -10/Subcaves | Core integrity fell below 50% 2505 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2505 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2563 | -10/Subcaves | Discovered new exit (range 4) 2584 | -10/Subcaves | Released subatomizers from SUBCON Basin 2740 | -10/Subcaves | Learned Materials emergency access door positions 2916 | -10/Subcaves | Visited 4L-MR0's lab 2918 | -10/Subcaves | Learned Materials terminal intel 2948 | -10/Subcaves | Found Power Bank 3184 | -10/Subcaves | Build established: Derelict-Mutant 3191 | -10/Subcaves | Discovered new exit (range 8) 3214 | -10/Subcaves | Entered Recycling 3399 | -7/Recycling | Core integrity fell below 20% 3609 | -7/Recycling | Discovered new exit (range 8) 3649 | -7/Recycling | Scanned before Scraplab entrance 3671 | -7/Recycling | Entered Scraplab 3684 | -7/Recycling | Build established: Mutant 3684 | -7/Recycling | Discovered new exit (range 2) 3685 | -7/Recycling | Entered Scraptown 4041 | -7/Scraptown | Visited UFD Registry 4041 | -7/Scraptown | Registered with UFD as "Cargounit" 4065 | -7/Scraptown | Visited Scrap Suit Storage 4069 | -7/Scraptown | Attached Power Bank, gained temporary slots: Power x3 4080 | -7/Scraptown | Found Scrap Suit 4110 | -7/Scraptown | Visited Abandonware Association 4122 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 4122 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 4148 | -7/Scraptown | Visited Science Testing Area 4376 | -7/Scraptown | Visited A0-MCA Data Center 4384 | -7/Scraptown | Given a B- rating by A0-MCA 4387 | -7/Scraptown | Found A0-MCA's Component Scanner 4407 | -7/Scraptown | Visited Scrapoid Pod Storage 4427 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4437 | -7/Scraptown | Found DCF Scrap (27 items) 4501 | -7/Scraptown | Visited Cartography Club 4732 | -7/Scraptown | Build established: Derelict-Mutant 4762 | -7/Scraptown | Discovered new exit (range 5) 4904 | -7/Scraptown | Visited Scrapoid Research Area 4942 | -7/Scraptown | Visited Research Penetration Think Tank 4976 | -7/Scraptown | Visited Curators Association 5430 | -7/Scraptown | Entered Factory 5430 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 5781 | -5/Factory | Self-destructed Last Messages --------------- 05754_ Slug penetrates Wall. 05755_ Imp. Deuterium Engine destroyed. 05756_ U-05 Engineer builds a Wall. 05757_ Temporary Power slot lost. 05759_ Acquired 39 matter. 05760_ Hrd. Light Armor Plating destroyed. 05761_ U-05 Engineer lays Concrete. 05768_ P-70 Sage destroyed. 05768_ U-05 Engineer lays Concrete. 05768_ Lyr. Light Armor Plating destroyed. 05769_ R-10 Processor collects Antigrav System. 05770_ W3YS1GRSTBXK:YMBDHI<#QXE=5X XCJL 05770_ U-05 Engineer lays Concrete. 05772_ R-10 Processor collects Hpw. Shock Rifle. 05773_ U-05 Engineer lays Concrete. 05774_ Nuclear Core destroyed. 05775_ R-10 Processor collects Tesla Rifle. 05775_ U-05 Engineer lays Concrete. 05781_ The unstable cave ceiling collapses. 05781_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?? ???????????????????????? | | # ???????????????????????? | | # ???????????????????????? | | " #??????????????????????? | | " #??????????????????????? | | # #??????????????????????? | | # +??????????????????????? | | # % %#??????????????????????? | | #=% #??????????????????????? | | #h % #??????????????????????? | | ; % #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # % #??????????????????????? | | # #??????????????????????? | | # % #??????????????????????? | | # = #?#####????????????????? | | # ### ####?????????????? | | # ## #?????????????? | | # #?????????????? | | # #?????????????? | | # u #############??? | | # % #??? | | # | # #??? | | ### = # #??? | | # @ % # #??? | | # """= = # #??? | | # "" = | # #??? | | # "" R + #??? | | # """" ; # #??? | | # # # ! #??? | | # """" # %# #??? | | # """" # |% # #??? | | # """" # p ; #??? | | # """" # ##############??? | | # # #???????????????? | | # ! # ;???????????????? | | # # ##??????????????? | | ######;# #???????????????? | | ??????## ################# | | ???????#^ % [[ | | ???????#^ ^ [ ########## | | ???????# ^ ^ #????????? | | ???????# """"" #????????? | | ???????# """""" #????????? | | ???????# ^"""""" #????????? | | ???????# """""" #????????? | | ???????# #????????? | | ???????# #????????? | | ???????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 44 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialRefinerySabre Manual? 0 Play Time 00:42:47 Cumulative 294.9 hours Start 2024.08.09 @ 17:53:39 End 2024.08.11 @ 14:06:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 289 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 78 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce14d440-df57-48a9-a225-05fd977f69a1