Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 23:16:24 Player: Lunace Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (3825) 3825 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 10292 Bonus ------- High Alert Combat Kills 432 Follower Combat Kills 81 Aligned with FarCom 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/1000 Matter 84/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gravmag Array > --- UTILITY (8) ------ Experimental Optical Array Transport Network Coupler Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Launcher Loader Backup Laser I Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Lightpack 2.0 Structural Scanner Experimental Optical Array Transport Network Coupler Launcher Guidance Computer Precision Energy Filter > --- WEAPON ----------- Tactical Quantum Warhead Ionic Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Huge Wheel Improved Gravmag System Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Cryofiber Web Experimental Energy Well Experimental Energy Well High-capacity Matter Pod High-capacity Matter Pod Improved Trap Scanner Experimental Optical Array Experimental Optical Array Advanced Signal Interpreter Precision Energy Filter Launcher Loader Launcher Loader Advanced ECM Suite Layered Light Armor Plating System Restoration Module Advanced KE Penetrator Guided EMP Blaster Guided EMP Blaster Long-range Missile Launcher Neutron Missile Launcher Tactical Quantum Warhead Tactical Quantum Warhead Tactical Quantum Warhead [Rating: 124] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Cooled Field Propulsion Drive Utility Lightpack 2.0 Device Disposable Heat Sink Storage Lightpack 2.0 Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Assault Rifle Launcher Neutron Missile Launcher Impact Weapon Great Maul Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 Utility 6 | . . . . . 2 2 2 . Weapon . | . . . . . . . . . Parts Attached 169 | 7 16 . 3 . 53 40 35 15 Power 23 | 1 4 . . . 9 4 3 2 Engine 10 | 1 4 . . . 4 . . 1 Core 13 | . . . . . 5 4 3 1 Reactor . | . . . . . . . . . Propulsion 59 | 2 3 . 1 . 19 15 14 5 Treads 4 | . . . . . . 4 . . Leg 10 | 2 3 . 1 . 4 . . . Wheel 3 | . . . . . 1 1 1 . Hover 34 | . . . . . 12 9 8 5 Flight 8 | . . . . . 2 1 5 . Utility 41 | 2 6 . 1 . 10 9 12 1 Device 24 | 1 4 . . . 6 4 8 1 Storage 5 | 1 1 . 1 . 1 . 1 . Processor 6 | . . . . . 1 3 2 . Hackware 2 | . . . . . . 1 1 . Protection 4 | . 1 . . . 2 1 . . Artifact . | . . . . . . . . . Weapon 46 | 2 3 . 1 . 15 12 6 7 Energy Gun 12 | 1 3 . 1 . 7 . . . Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 5 | 1 . . . . 2 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 15 | . . . . . 1 5 3 6 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . . 3 1 . . Slashing Weapon 7 | . . . . . 1 2 3 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 20 | . . . . . 6 9 5 . Parts Lost 56 | . 1 . . . 19 7 1 28 Power 10 | . 1 . . . 4 1 . 4 Propulsion 20 | . . . . . 9 4 . 7 Utility 13 | . . . . . 2 1 1 9 Weapon 13 | . . . . . 4 1 . 8 Highest Loss Streak 22 | . 1 . . . 14 2 1 22 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 100 100 77 81 75 51 Engine 5 | . 13 14 14 14 2 . . . Core 3 | . . . . . 5 7 5 2 Leg 14 | . 28 28 28 28 21 . . . Hover 10 | . . . . . 11 24 10 14 Flight 2 | . . . . . . . 12 . Device 8 | . 13 14 14 14 5 3 9 5 Storage 9 | . 14 14 14 14 9 7 6 2 Processor 6 | . . . . . 2 12 16 17 Hackware 1 | . . . . . . 4 2 . Energy Gun 11 | . 25 28 28 28 12 . . . Launcher 1 | . . . . . . 1 3 2 Impact Weapon 3 | . . . . . 4 11 . . Slashing Weapon 1 | . . . . . . . 5 2 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 13 24 20 20 20 18 35 43 45 Greatest Support 80 | 20 20 20 20 20 40 80 40 60 Greatest Overweight (x) 5 | 1 1 . . . 1 1 1 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 40 40 Average Capacity 29 | 7 9 10 9 10 39 40 40 23 Most Carried 40 | 5 10 10 10 10 38 40 40 40 Average Carried 22 | 2 9 10 9 9 21 37 33 21 Final Capacity 40 | 8 10 10 10 10 40 40 40 5 Final Carried 37 | 5 10 10 9 10 36 37 37 5 Class Distribution -------------------- 44% | Hauler-Mutant 32% | Mutant 19% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Scout | -6/Factory Hauler-Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2831 | 243 343 10 . 30 706 664 591 244 Remotely . | . . . . . . . . . Salvage Created 3451 | 13 454 . . 20 1110 671 997 186 Parts 216 | 4 34 . . 2 58 29 67 22 Haulers Intercepted 12 | . 1 . . . 5 3 3 . Recyclers Shooed 4 | . . . . . 3 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 78 | . 16 . . 1 21 18 19 3 Melee 6 | . . . . . 3 1 1 1 Guns 30 | . 15 . . 1 14 . . . AOE 38 | . 1 . . . 1 16 18 2 Classes Destroyed 16 | 1 5 . . . 5 4 1 . Worker 20 | . 4 . . 1 1 2 10 2 Builder 14 | . . . . . 1 . 8 5 Tunneler 3 | 1 . . . . 1 . . 1 Hauler 12 | . 1 . . . 5 3 3 . Recycler 5 | . . . . . 3 2 . . Mechanic 2 | . . . . . . . 2 . Operator 2 | . . . . . . 2 . . Watcher 7 | . 1 . . . 4 2 . . Swarmer 14 | . 6 . . 1 4 3 . . Cutter 8 | . . . . . 5 1 . 2 Grunt 29 | . 10 . . . 8 2 8 1 Protector 4 | . . . . . . 3 1 . Sentry 4 | . . . . . 3 . 1 . Specialist 4 | . . . . . . 2 2 . Hunter 9 | . . . . . 1 3 5 . Programmer 6 | . . . . . . 4 2 . Best Kill Streak 17 | 1 9 . . 1 7 13 17 3 Combat Bots Only 13 | . 6 . . 1 5 13 10 2 Max Kills in Single Turn 5 | 1 2 . . 1 1 4 5 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 . . . 1 4 4 1 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 580 | . 47 . . . 209 170 50 104 Missed 210 | . 17 . . . 63 80 22 28 Damage Taken 7211 | . 377 . . 6 2142 2101 453 2132 Core 1759 | . 38 . . . 451 150 118 1002 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 11 | . . . . . 11 . . . Regen/Repaired (Parts) 58 | . . . . . . . 58 . Core Remaining (%) 73 | 100 . . . 84 18 78 86 . Volleys Fired 160 | 4 40 . . 5 69 12 19 11 Largest 2 | 1 2 . . 2 2 2 1 1 Hottest 130 | 20 130 . . 130 130 72 50 50 Shots Fired 267 | 4 79 . . 10 122 22 19 11 Gun 217 | 4 79 . . 10 121 3 . . Cannon . | . . . . . . . . . Launcher 50 | . . . . . 1 19 19 11 Special . | . . . . . . . . . Kinetic 25 | 4 3 . . . 15 3 . . Thermal 189 | . 73 . . 10 106 . . . Explosive 43 | . . . . . 1 19 16 7 Electromagnetic 10 | . 3 . . . . . 3 4 Robot Hit Streak 22 | 2 14 . . 11 22 8 12 20 Robot Miss Streak 12 | 1 12 . . 10 7 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 289 | 2 61 . . 9 124 46 29 18 Core Hits 311 | 2 81 . . 11 88 53 56 20 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 7 | . . . . . 6 1 . . Critical Strikes 13 | . . . . . 11 2 . . Burn 3 | . . . . . 3 . . . Destroy 1 | . . . . . . 1 . . Smash 8 | . . . . . 7 1 . . Sever 1 | . . . . . 1 . . . Melee Attacks 148 | . . . . . 44 62 25 17 Impact 97 | . . . . . 38 59 . . Slashing 50 | . . . . . 5 3 25 17 Piercing . | . . . . . . . . . Sneak Attacks 27 | . . . . . 8 8 8 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 8 | . . . . . 4 4 . . Damage Inflicted 16680 | 29 908 . . 130 3285 4504 6233 1591 Guns 2507 | 29 777 . . 130 1545 26 . . Cannons . | . . . . . . . . . Explosions 8687 | . 131 . . . 144 2611 4902 899 Melee 5455 | . . . . . 1585 1867 1331 672 Ramming 31 | . . . . . 11 . . 20 Kinetic 214 | 29 14 . . . 145 26 . . Thermal 2431 | . 769 . . 130 1400 . 132 . Explosive 8170 | . 100 . . . 80 2611 4587 792 Electromagnetic 379 | . 25 . . . 64 . 183 107 Impact 3218 | . . . . . 1523 1695 . . Slashing 2237 | . . . . . 62 172 1331 672 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 7 1 2 2 Average Corruption 3 | . . . . . 6 1 1 1 Corruption Purged 3 | . . . . . . 1 2 . Corruption Blocked 4 | . . . . . . 4 . . Effects 7 | . . . . . 5 1 1 . Message Errors 1 | . . . . . 1 . . . Matter Fused 2 | . . . . . 2 . . . Heat Flow Errors 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 2207 | . 10 . . . 710 529 618 340 Projectiles . | . . . . . . . . . Explosions 269 | . 10 . . . . 56 138 65 Melee 1938 | . . . . . 710 473 480 275 Knockbacks 13 | . . . . . 4 9 . . Impact 13 | . . . . . 4 9 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 214 | . 74 . . . . 10 . 130 Shots 6 | . 1 . . . . 1 . 4 Rammed 7 | . . . . . . . . 7 Targets Rammed 9 | . . . . . 2 . . 7 Kicked 2 | . . . . . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 402 | . 209 . . 82 402 52 132 55 Average Temperature 102 | . 110 . . 40 117 21 55 29 Received Heat Transfer 1062 | . 105 . . . 504 309 45 99 Effects 1 | . 1 . . . . . . . Interference 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 20 | . . . . . 13 7 . . Impact Corruptions 45 | . . . . . 22 23 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 1 . . . 7 . . . Heat Transferred 3666 | . 1035 . . 160 2371 . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 1077 | 5 393 139 . 162 334 431 1077 648 Initial 466 | . 3 139 . . 1 151 171 466 Average 227 | 2 218 139 . 67 113 177 522 496 Maximum Alert Level 3 | . 1 . . . 1 2 3 2 Low Security (%) 62 | 100 45 100 . 100 84 74 12 . Level 1 21 | . 54 . . . 15 14 44 2 Level 2 9 | . . . . . . 11 4 97 Level 3 6 | . . . . . . . 38 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 4 . . . 5 10 4 5 Investigation 2 | . 2 . . . . . . . Extermination 4 | . . . . . . 3 . 1 Reinforcement 18 | . 2 . . . 5 3 4 4 Assault . | . . . . . . . . . Garrison 4 | . . . . . . 4 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 2 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 10 | . 2 . . . 4 1 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 145 | . 21 . . 6 41 39 22 16 Peak Tracking Total 11 | . 4 . . 4 9 11 10 8 Tactical Retreats 19 | . . . . . 5 3 7 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 8 | . 1 . . . 1 2 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . 2 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 17 | . 2 . . . 5 . 8 2 Max in Single Turn 6 | . 1 . . . 3 . 6 2 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 44 | . 6 . 4 . 6 13 12 3 Terminals 23 | . 4 . . . 5 7 6 1 Fabricators 3 | . . . . . . 2 1 . Repair Stations 8 | . 1 . . . 1 2 3 1 Recycling Units 3 | . 1 . . . . 1 . 1 Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . . . . 2 . Total Hacks 106 | . 21 . 4 . 10 34 32 5 Successful 50 | . 12 . 4 . 1 16 16 1 Failed 56 | . 9 . . . 9 18 16 4 Catastrophic 14 | . 2 . . . 4 2 4 2 Database Lockouts . | . . . . . . . . . Manual 69 | . 20 . 1 . 10 19 16 3 Terminals 63 | . 12 . . . 9 22 18 2 Fabricators 6 | . . . . . . 3 3 . Repair Stations 17 | . 2 . . . 1 4 8 2 Recycling Units 10 | . 7 . . . . 2 . 1 Scanalyzers 3 | . . . . . . 3 . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 16 | . 2 . 4 . . 6 4 . Record 4 | . . . 3 . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . Terminal Index 3 | . 1 . . . . 1 1 . Alert Level 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 2 1 . Network Status 3 | . . . . . . 2 1 . Repair Station Hacks 4 | . . . . . . . 3 1 Scan Component 2 | . . . . . . . 2 . Repair 1 | . . . . . . . 1 . Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 25 | . 9 . . . 1 8 7 . Terminals 17 | . 4 . . . . 7 6 . Assimilate 1 | . . . . . . 1 . . Botnet 13 | . 3 . . . . 5 5 . Operators 3 | . 1 . . . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . . Mechanics 3 | . 1 . . . 1 1 . . Recycling Units 4 | . 4 . . . . . . . Monitor 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Watchers 1 | . . . . . . . 1 . Data Cores Recovered 2 | . . . . . . 2 . . Used 1 | . . . . . . 1 . . Hacking Detections 34 | . 4 . . . 6 12 10 2 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 56 | . . . . . . . 56 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 6 | . . 5 . . . 1 . . Largest Group 5 | . . 5 5 3 3 1 . . Highest-Rated Group 81 | . . 81 81 40 40 10 . . Highest-Rated Ally 31 | . . 31 31 16 16 10 . . Total Orders 2 | . . . . . . 2 . . STAY 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 14 | . . . . 11 3 . . . Total Damage 161 | . . . . 133 28 . . . Kills 5 | . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5877 | 70 718 263 341 539 1444 1254 874 374 Spaces Moved 5684 | 41 425 207 271 321 927 1573 1424 495 Core 216 | 4 . . . . . . . 212 Treads 5 | . . . . . . 5 . . Legs 1744 | 37 425 207 271 321 483 . . . Wheels 93 | . . . . . 9 71 13 . Hover 2806 | . . . . . 435 1497 591 283 Flight 820 | . . . . . . . 820 . Fastest Speed 29 | 50 120 120 120 120 43 43 29 44 Average Speed 67 | 115 120 120 120 120 85 46 39 50 Slowest Speed 300 | 120 190 120 120 120 120 170 115 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 84 51 62 78 57 37 31 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 25 | . . . . . 3 12 7 3 Terrain Destroyed 427 | . 27 . . . 7 71 267 55 Melee 25 | . . . . . 3 12 7 3 Projectile 2 | . . . . . . 2 . . AOE 400 | . 27 . . . 4 57 260 52 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 7258 | 56 558 221 287 465 1385 1999 1707 580 Wait 726 | . 44 15 5 137 201 217 88 19 Move 5674 | 40 424 206 270 320 926 1572 1421 495 Hop 1 | . . . . . . . 1 . Pick Up 195 | 5 15 . 5 2 64 52 44 8 Fast Attach 52 | 7 5 . 1 . 20 7 7 5 Attach 79 | . 1 . . . 24 19 27 8 Detach 49 | . 3 . . . 12 13 17 4 Swap 38 | . 10 . 2 . 9 14 1 2 Drop 127 | . 16 . 4 1 19 42 41 4 Fire 160 | 4 40 . . 5 69 12 19 11 Melee 132 | . . . . . 39 51 25 17 Ram 7 | . . . . . . . . 7 Kick 2 | . . . . . 2 . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 11) 714 | -10/Materials | Discovered new exit (range 8) 760 | -10/Materials | Discovered new exit (range 13) 789 | -10/Materials | Entered Mines 790 | -10/Mines | Learned location of Storage (-7) 888 | -10/Mines | Assembled infested the area 989 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1010 | -10/Mines | Met 8R-AWN 1038 | -10/Mines | Discovered new exit (range 5) 1052 | -10/Mines | Entered Exiles 1052 | -10/Exiles | Accompanied by 5 allies 1082 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1082 | -10/Exiles | Welcomed by 8R-AWN 1100 | -10/Exiles | Met EX-HEX 1140 | -10/Exiles | Met EX-BIN 1157 | -10/Exiles | Aligned with FarCom system 1158 | -10/Exiles | Given EX-Vault access code 1186 | -10/Exiles | Opened EX-Vault 1249 | -10/Exiles | Found Lightpack 2.0 1291 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1323 | -10/Exiles | Met EX-DEC 1330 | -10/Exiles | Learned location of Zion (-7) 1375 | -10/Exiles | Discovered new exit (range 14) 1393 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1393 | -10/Exiles | Entered Mines 1393 | -9/Mines | Accompanied by 3 allies 1915 | -9/Mines | Discovered new exit (range 14) 1932 | -9/Mines | Entered Materials 1932 | -8/Materials | Accompanied by 3 allies 1932 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2244 | -8/Materials | Build established: Hauler-Mutant 2826 | -8/Materials | Core integrity fell below 50% 2871 | -8/Materials | Lost 14 parts (3p5n2u4w) 3175 | -8/Materials | Lost 3 parts (3n) 3228 | -8/Materials | Core integrity fell below 20% 3364 | -8/Materials | Discovered new exit (range 16) 3376 | -8/Materials | Entered Factory 3376 | -7/Factory | Evolved 2 slots: Utility x2 3377 | -7/Factory | Identified exit to Storage 3498 | -7/Factory | Identified exit to Lower Caves 3498 | -7/Factory | Identified exit to Factory 3938 | -7/Factory | Garrison activated, responded to threat 4410 | -7/Factory | Cargo convoy interrupted 4413 | -7/Factory | Garrison activated, responded to threat 4459 | -7/Factory | Destroyed 13 combat bots 4630 | -7/Factory | Entered another Factory area 4630 | -6/Factory | Evolved 2 slots: Utility x2 4805 | -6/Factory | Repaired Broken Ionic Axe 4906 | -6/Factory | Found Launcher Loader 4920 | -6/Factory | Build established: Hauler-Scout 5014 | -6/Factory | Discovered new exit (range 5) 5017 | -6/Factory | Identified exit to Lower Caves 5027 | -6/Factory | Found Launcher Loader 5204 | -6/Factory | Found Launcher Loader 5329 | -6/Factory | Build established: Hauler-Mutant 5329 | -6/Factory | Discovered new exit (range 8) 5337 | -6/Factory | Cargo convoy interrupted 5350 | -6/Factory | Found Prototype Launcher 5350 | -6/Factory | Identified Tactical Quantum Warhead 5363 | -6/Factory | Destroyed 10 combat bots 5383 | -6/Factory | Found Tactical Quantum Warhead 5385 | -6/Factory | Found Tactical Quantum Warhead 5387 | -6/Factory | Found Tactical Quantum Warhead 5504 | -6/Factory | Entered another Factory area 5504 | -5/Factory | Evolved 2 slots: Propulsion x2 5693 | -5/Factory | Build established: Hauler-Scout 5735 | -5/Factory | Lost 22 parts (2p5n9u6w) 5757 | -5/Factory | Core integrity fell below 50% 5847 | -5/Factory | Core integrity fell below 20% 5878 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- station. 05835_ Lrn. Missile Launcher destroyed. 05835_ Destroyed Lrn. Missile Launcher. 05835_ K-01 Serf collects debris. 05836_ R-10 Processor collects Wheel. 05839_ R-10 Processor collects Lgt. Ion Engine. 05839_ Acquired Backup Power I. 05839_ K-01 Serf collects debris. 05841_ Backup Power I destroyed. 05843_ K-01 Serf collects debris. 05844_ U-05 Engineer builds a Wall. 05848_ K-01 Serf collects debris. 05860_ Slammed into P-70 Sage. 05861_ Backup Laser I destroyed. 05861_ Backup Propulsion I destroyed. 05862_ Slammed into P-70 Sage. 05872_ Acquired Gravmag Array. 05875_ M-28 Smith repairs P-70 Sage. 05875_ Slammed into P-70 Sage. 05877_ Destabilizing: Core damaged (-40). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##############????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ????????######## #????????????????????? | | ????????# # A #????????????????????? | | ????????# """ # #????????????????????? | | ????????#! """ # #????????????????????? | | ????????# """ #?? ??????????????????????? | | ????????# #???? ????????????????????????? | | ????????# #???###+##################????????? | | ????????######+#???# + #????????? | | ?????????????# #???# # #????????? | | ?????????????# #???# p# #????????? | | ?????????????# ##### m@ #????????? | | ?????????????# p# #????????? | | ?????????????####### # #????????? | | ???????????????????# # !! #????????? | | ??????############## # ! #????????? | | ??????# "" # # #????????? | | ??????# * " # ################????????? | | ??????# "" *" # #???????????????????????? | | #?????# "" #???????????????????????? | | ?????# """ #???????????????????????? | | ?????# """ #???????????????????????? | | ?????# """ #???????????????????????? | | #?????# #???????????????????????? | | #?????# ?????????????????????? | | ####### ####????????????????????? | | + # #?????????????????????? | | # ##?????????????????????? | | ############## #?????????????????????? | | ????????????????????? | | ???????????????????? | | ??????????????????? | | ?????????????????? | | ????????????????? | | ################ #########???????????????? | | #??????????????? #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 7 Armor Coverage 225 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Launcher Accuracy 20 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultRainbowDetector Manual? 0 Play Time 01:44:41 Cumulative 113.8 hours Start 2024.04.22 @ 21:26:07 End 2024.04.22 @ 23:16:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 115 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1e35a92-a334-4cbf-b481-ba3ab8365d91