Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.05 @ 12:53:29 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (213) 1065 Value Destroyed (9123) 9123 Prototype IDs (68) 1360 Alien Tech Used (4) 800 Bonus (8028) 8028 TOTAL SCORE: 29276 Bonus ------- High Alert Combat Kills 683 Follower Combat Kills 4289 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -844 Cogmind --------- Core Integrity 1579/1600 Matter 187/300 Energy 902/925 System Corruption 6% Temperature Cool (11) Movement Walking (115) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Thunder Leg Myomer Leg Myomer Leg Advanced Myomer Leg Experimental Flexi-carbon Leg Biometal Leg Improved Thunder Leg Centrium Leg > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Targeting Computer Tactical Coordination Suite Core Analyzer Armor Integrity Analyzer Enhanced Scrap Shield Advanced Force Field Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Enhanced Nova Cannon Hypervelocity Mass Driver Compact Tesla Bomb Launcher > --- INVENTORY (20) --- Quantum Reactor Advanced Cooling System Advanced Cooling System Advanced Energy Well (500) Experimental Matter Compressor (352) Deep Structural Scanner Makeshift Transmission Jammer Advanced Reaction Control System Phase Armor Phase Armor Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher Advanced Datajack Gravity Flail Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Thunder Leg Myomer Leg Myomer Leg Advanced Myomer Leg Experimental Flexi-carbon Leg Biometal Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Terrain Scanner Surveybot 17 Chip Advanced Targeting Computer Core Analyzer Makeshift Transmission Jammer Enhanced Scrap Shield Advanced Force Field Makeshift Hacking Suite Improved Hacking Suite Rainbow Chip > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Mass Driver Compact Tesla Bomb Launcher > --- INVENTORY -------- Quantum Reactor Advanced Cooling System Advanced Cooling System Advanced Energy Well Experimental Matter Compressor Deep Structural Scanner Tactical Coordination Suite Advanced Reaction Control System Phase Armor Phase Armor Advanced Hacking Suite Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher Advanced Datajack Gravity Flail Enhanced Force Lance [Rating: 200] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Leg Treads Spiked Treads Leg Armored Leg Wheel Subdweller Monowheel Hover Unit Cooled Airjet Flight Unit Cooled Impulse Thruster Utility Rainbow Chip Device Makeshift Transmission Jammer Storage High-capacity Storage Unit Processor Rainbow Chip Hackware Improved Hacking Suite Protection Enhanced Scrap Shield Artifact Phase Armor Weapon Makeshift Axe Energy Gun Backup Laser VII Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Special Weapon Junk Cannon Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . . 8 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 6 | . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . Utility 9 | . . . . 5 . . . . . . . . . 1 . . . . . . 1 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 152 | 6 4 18 9 17 4 10 . 2 19 5 1 7 1 2 5 3 5 1 11 9 1 12 Power 21 | 1 1 3 1 2 . 1 . . 3 2 . 1 . . 2 1 1 . 2 . . . Engine 9 | 1 1 3 1 1 . 1 . . 1 . . . . . . . . . . . . . Core 6 | . . . . 1 . . . . 1 1 . . . . 2 1 . . . . . . Reactor 6 | . . . . . . . . . 1 1 . 1 . . . . 1 . 2 . . . Propulsion 40 | 2 . 5 3 3 1 4 . . 6 1 . 3 . 1 . 1 1 . 3 3 . 3 Treads 4 | 2 . 1 1 . . . . . . . . . . . . . . . . . . . Leg 30 | . . . 2 3 1 4 . . 5 1 . 3 . 1 . 1 . . 3 3 . 3 Wheel 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Utility 54 | 1 1 3 2 10 2 3 . 2 6 1 1 3 1 1 . 1 3 1 1 3 1 7 Device 30 | . . 2 1 5 1 3 . 1 3 1 1 1 1 . . 1 2 1 . 3 . 3 Storage 7 | 1 . . 1 1 . . . . 1 . . 1 . . . . 1 . 1 . . . Processor 5 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 Hackware 5 | . . . . . . . . 1 1 . . . . . . . . . . . . 3 Protection 6 | . 1 1 . 2 1 . . . . . . 1 . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 37 | 2 2 7 3 2 1 2 . . 4 1 . . . . 3 . . . 5 3 . 2 Energy Gun 9 | 1 2 2 . 1 . . . . 3 . . . . . . . . . . . . . Energy Cannon 6 | . . 1 . 1 . . . . . . . . . . 1 . . . . 2 . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . 1 1 . . . . . . . . . . . 1 . . . 3 . . . Launcher 5 | . . 1 . . 1 . . . . . . . . . . . . . 1 1 . 1 Special Weapon 7 | . . 1 2 . . 1 . . 1 1 . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 1 1 . . . 1 1 . 5 . . . . 5 . . 2 2 . Parts Lost 8 | . . 3 . . . . . 2 1 . . . 1 . . . . . . . . 1 Power 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Utility 3 | . . 1 . . . . . 1 1 . . . . . . . . . . . . . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . 2 . . . . . 1 1 . . . 1 . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 7 6 9 12 19 19 20 18 17 13 11 11 12 12 15 14 16 16 18 18 18 17 Power . | . . . . . 1 1 1 1 . . . . . . 1 1 1 . . . . 1 Propulsion . | 2 3 . . . 1 . . . . . . . . . . 1 1 . . . . . Utility 6 | . 1 2 5 6 8 8 8 7 7 6 6 7 7 7 8 7 9 9 10 10 10 9 Weapon 3 | 1 2 3 1 3 7 7 7 6 5 2 1 1 1 1 1 1 1 1 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 127 | . . 4 31 2 2 1 . 15 5 15 6 . 2 1 9 5 3 6 1 11 . 8 Power 9 | . . . . . . . . . . 1 1 . . . . . 1 . . 2 . 4 Propulsion 20 | . . 2 5 . . . . 4 1 2 . . . . 1 3 . 1 . 1 . . Utility 58 | . . 1 17 1 2 1 . 6 3 6 2 . 2 . 6 1 1 3 1 5 . . Weapon 36 | . . 1 8 1 . . . 5 1 6 3 . . 1 2 1 . 2 . 3 . 2 Tool/Special 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 90 | . 96 95 90 85 89 88 89 87 87 88 88 87 88 88 92 94 93 90 87 90 85 90 Engine 5 | . 14 13 13 4 5 5 5 5 6 2 . . . . . . . . . . . . Core 2 | . . . . 4 5 5 5 3 1 4 5 5 5 4 5 5 3 . . . . . Reactor 2 | . . . . . . . . . 1 2 5 5 5 5 5 5 5 5 8 9 8 7 Treads 6 | . 28 19 21 . . . . . . . . . . . . . . . . . . . Leg 20 | . . . 6 24 26 26 26 26 30 31 31 31 27 29 30 30 29 30 29 31 29 29 Wheel 1 | . . 8 . . . . . . . . . . . . . . . . . . . . Device 8 | . . 5 3 14 10 14 15 12 10 9 10 8 10 10 10 9 9 10 9 9 11 11 Storage 7 | . 14 10 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 10 | . . . . 9 10 10 10 10 13 15 15 15 15 19 20 20 20 20 18 18 16 14 Protection 6 | . 10 8 10 5 9 5 5 5 5 5 4 5 5 5 5 5 5 5 4 4 3 3 Energy Gun 2 | . 25 13 . 4 5 5 5 5 4 . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . 3 5 . 4 2 . . 1 Ballistic Cannon 4 | . . 4 11 . . . . . . . . . . . 2 5 5 5 5 8 8 5 Special Weapon 2 | . . 2 . 5 5 5 5 5 4 5 5 5 5 5 1 . . . . . . . Slashing Weapon 4 | . . 6 8 2 4 4 . 3 3 4 3 2 5 5 4 1 . 4 . . . . Peak Build Rating 200 | 6 8 21 35 104 112 124 124 126 125 118 118 123 126 129 136 137 144 143 164 173 186 200 Average Rating 91 | 5 6 12 20 97 110 120 123 119 114 112 115 117 122 127 131 134 134 138 153 164 177 192 On Entrance 105 | . 6 8 21 35 104 112 124 123 119 110 115 116 123 119 129 136 133 136 138 160 173 179 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 11 15 27 43 90 103 100 96 104 111 107 111 113 113 113 117 122 122 121 155 165 187 173 Greatest Support 212 | 40 40 40 40 95 95 105 97 97 120 111 111 137 137 145 145 145 142 142 179 191 184 212 Greatest Overweight (x) 1 | . . 1 1 . 1 1 . 1 1 . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 7 12 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 8 8 15 20 20 20 20 20 20 20 20 18 18 19 20 20 20 20 20 20 20 20 Average Carried 15 | 4 7 7 10 12 19 19 20 19 19 17 17 16 16 16 19 19 19 18 18 19 19 19 Final Capacity 20 | 8 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 8 8 15 20 19 20 20 20 20 20 15 18 16 19 20 20 20 15 20 20 20 19 Class Distribution -------------------- 34% | Mutant 18% | Derelict-Mutant 11% | Commander-Mutant 10% | Scavenger-Mutant 6% | Gunner 5% | Scavenger-Skirmisher 4% | Tank 4% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Scraptown Tank | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Commander-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Gunner | -4/Upper Caves Commander-Mutant | -4/Warlord Commander-Mutant | -3/Proximity Caves Commander-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 6580 | 279 40 755 363 291 199 173 . 281 314 188 162 100 50 30 205 155 70 764 623 781 . 757 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13123 | 194 101 528 . 1263 740 221 . 358 1516 510 508 351 627 482 382 654 . 642 1096 942 . 2008 Parts 486 | 10 5 40 . 31 27 16 . 12 56 16 11 6 15 9 18 14 . 14 44 40 . 102 Haulers Intercepted 8 | . . . . 3 . . . . 3 . . . 1 . . . . . . . . 1 Recyclers Shooed 11 | 1 . . . 6 . . . . 2 . . . . . . . . . 1 . . 1 Parts Field Recycled 61 | . . . 61 . . . . . . . . . . . . . . . . . . . Retrieved Matter 515 | . . . 515 . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . 8 . . 12 3 . 12 . 10 8 1 12 . 14 6 . 16 . . . . Prevented 56 | . . . . . 2 2 . 3 . 4 . . 25 . 2 2 . 16 . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 149 | . . 9 . 5 11 1 . 13 14 6 11 . 6 3 3 7 . 5 18 12 . 25 Melee 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . Guns 8 | . . 7 . . . . . . 1 . . . . . . . . . . . . . Cannons 59 | . . . . 3 4 1 . 3 5 3 1 . 2 . 2 3 . 2 7 6 . 17 AOE 48 | . . 1 . . 5 . . 8 . 2 6 . . 1 . 2 . 3 10 4 . 6 Classes Destroyed 25 | 2 1 3 . 4 4 1 . 3 2 1 . . . . 1 . . . 1 . . 2 Worker 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . 2 Builder 19 | . . . . 6 . . . . 7 . . . . . . . . . 2 1 . 3 Tunneler 5 | 4 . . . . . . . . 1 . . . . . . . . . . . . . Hauler 8 | . . . . 3 . . . . 3 . . . 1 . . . . . . . . 1 Recycler 14 | 1 1 . . 4 . . . . 1 . . . . 2 . . . . 1 1 . 3 Minesweeper 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . Operator 5 | . 1 . . . . . . . 3 . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 36 | . . . . . 4 . . 5 . 3 7 . 2 . . 1 . . 5 3 . 6 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 49 | . . . . 5 5 . . 4 6 3 4 . 4 1 . 3 . 3 6 2 . 3 Brawler 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 15 | . . . . . . 1 . . 2 . . . . 1 1 1 . 2 . 3 . 4 Hunter 13 | . . . . . . . . 2 . . . . . . 1 . . . 4 2 . 4 Programmer 13 | . . . . . . . . . 5 . . . . 1 . . . . 1 2 . 4 Behemoth 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Botcube 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Samaritan 9 | . . . . . 5 . . . . . . . . . 1 . . 3 . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Commander 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | 2 1 2 . 3 6 1 . 5 4 3 5 . 2 2 2 3 . 2 5 5 . 9 Combat Bots Only 7 | . . 2 . 2 6 1 . 5 3 3 5 . 2 1 2 3 . 2 5 5 . 7 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 . 3 2 1 3 . 1 2 1 1 . 2 3 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 3 . . 3 . 1 3 . . 1 . 1 . 2 3 1 . 3 Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 724 | . . 39 . 34 11 36 . 32 54 19 60 . 30 16 18 26 . 39 108 87 4 111 Missed 289 | . . 13 . 16 2 16 . 14 12 6 28 . 8 5 5 7 . 22 47 41 2 45 Damage Taken 8685 | . . 652 . 309 304 134 . 344 1036 246 517 . 601 321 551 337 . 298 1120 769 29 1117 Core 441 | . . 94 . . 7 5 . 39 18 41 20 . 56 . 16 . . . 101 23 . 21 Absorbed by Shields 2192 | . . . . 4 . 22 . . 71 . . . . . . . . 169 618 303 29 976 Redirected to Shielding 21 | . . 21 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 90 | . . . . . . . . . . . . . . 71 . . 19 . . . . . Core Remaining (%) 91 | 100 . . 62 . . . . 94 . . . . 86 . . . . 98 . 90 100 98 Volleys Fired 552 | 19 5 94 1 42 22 5 . 27 55 15 14 . 20 10 16 21 1 27 53 39 . 66 Largest 3 | 2 2 2 1 3 1 1 . 2 3 1 1 . 1 1 1 1 1 1 2 2 . 2 Hottest 180 | 70 80 100 . 140 50 50 . 50 180 39 39 . . . 81 81 55 81 112 113 . 176 Shots Fired 717 | 38 10 124 1 52 24 5 . 29 77 15 14 . 20 10 17 22 1 27 72 56 . 103 Gun 173 | 38 10 66 . 14 6 2 . 2 35 . . . . . . . . . . . . . Cannon 290 | . . 31 . 10 . . . . . . . . . . 3 18 1 23 65 45 . 94 Launcher 53 | . . 2 . . 3 . . 8 . 2 3 . . . . 4 . 4 7 11 . 9 Special 201 | . . 25 1 28 15 3 . 19 42 13 11 . 20 10 14 . . . . . . . Kinetic 177 | 19 . 2 . . . . . . . . . . . . . 1 1 3 52 41 . 58 Thermal 147 | 19 . 60 . 24 6 2 . 2 2 . . . . . . . . . . 1 . 31 Explosive 34 | . . . . . 3 . . 8 . 2 3 . . . . 4 . 4 7 . . 3 Electromagnetic 183 | . 10 62 . . . . . . 33 . . . . . 3 17 . 20 13 14 . 11 Impact 169 | . . . . 28 15 2 . 19 42 11 10 . 20 10 12 . . . . . . . Robot Hit Streak 21 | 8 7 10 2 10 5 5 . 8 10 12 11 . 14 4 6 5 . 14 10 21 . 13 Robot Miss Streak 7 | 2 2 3 . 2 1 . . 1 5 1 1 . 1 1 2 1 . 1 3 3 . 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 537 | 26 7 42 1 44 25 10 1 14 62 26 21 17 28 8 16 15 10 28 43 35 . 58 Core Hits 278 | 9 3 27 . 16 17 4 . 13 19 9 10 3 6 2 5 15 . 23 38 18 . 41 Critical Kills 30 | . . . . . 2 . . . 2 1 . . . . . . . . 4 7 . 14 Critical Parts Destroyed 60 | . . . . 4 1 . . 1 10 1 2 . 3 1 . . . . 10 10 . 17 Critical Strikes 100 | 1 . . . 4 3 . . 1 12 3 2 . 3 1 1 . . . 18 20 . 31 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 66 | . . . . . . . . . . . . . . . . . . . 15 20 . 31 Blast 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Smash 28 | . . . . 4 3 . . 1 12 2 2 . 3 1 . . . . . . . . Sever 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Melee Attacks 290 | . . 45 . 19 12 21 1 . 27 34 19 17 12 18 14 2 10 8 6 5 3 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 239 | . . 45 . 19 12 20 . . 27 34 17 14 12 18 11 2 . 8 . . . . Piercing 31 | . . . . . . . . . . . . . . . . . . . 6 5 3 17 Sneak Attacks 88 | . . . . 10 10 3 1 . 13 8 3 3 4 3 9 . 10 5 2 1 . 3 Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30383 | 264 100 637 . 2523 2130 536 . 2069 4179 2156 1603 1026 2135 665 1244 1084 . 1598 2738 1240 . 2456 Guns 1639 | 264 100 453 . 210 61 38 . 19 494 . . . . . . . . . . . . . Cannons 4247 | . . . . 112 . . . . . . . . . . 29 411 . 556 1169 585 . 1385 Explosions 7074 | . . 184 . . 556 . . 1241 406 279 545 . . 158 . 625 . 558 1358 542 . 622 Melee 7919 | . . . . 801 836 330 . . 1019 1012 408 1026 664 267 477 48 . 484 159 113 . 275 Ramming 263 | . . . . 24 . . . . 13 . . . . . . . . . 52 . . 174 Kinetic 2428 | 101 . 184 . . . . . . . . . . . . . . . 42 889 480 . 732 Thermal 1599 | 163 . 62 . 322 61 38 . 19 426 . . . . . . . . . . . . 508 Explosive 5716 | . . . . . 556 . . 1241 . 279 545 . . 158 . 625 . 558 1358 . . 396 Electromagnetic 3217 | . 100 391 . . . . . . 474 . . . . . 29 411 . 514 280 647 . 371 Impact 9241 | . . . . 1376 677 168 . 809 2247 865 650 . 1471 240 738 . . . . . . . Slashing 7372 | . . . . 801 836 330 . . 1019 1012 408 1026 664 267 477 48 . 484 . . . . Piercing 547 | . . . . . . . . . . . . . . . . . . . 159 113 . 275 Highest Corruption 6 | . . . . 2 2 2 2 2 2 . . . . 2 2 2 . . 4 4 . 6 Average Corruption 1 | . . . . 1 2 2 2 2 1 . . . . 1 2 1 . . 2 2 . 2 Corruption Purged 13 | . . . . . . . . . 5 . . . . . . 2 . . . 6 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 106 | . . . . 6 19 10 3 8 12 . . . . 5 18 5 . . 11 3 . 6 Message Errors 23 | . . . . . 6 2 1 1 5 . . . . 1 3 1 . . 2 1 . . Matter Fused 26 | . . . . 1 5 2 1 4 3 . . . . 1 5 1 . . 2 . . 1 Heat Flow Errors 13 | . . . . . 2 2 . 1 1 . . . . 2 3 . . . 1 1 . . Energy Discharges 10 | . . . . 2 1 . . 1 . . . . . . 1 . . . 3 1 . 1 Parts Rejected 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 14 | . . . . 1 1 3 1 . 3 . . . . . 2 1 . . 1 . . 1 Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Misfires 9 | . . . . 1 2 . . 1 . . . . . . 1 1 . . 1 . . 2 Alerts 5 | . . . . . 1 . . . . . . . . . 2 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5595 | . . . . 691 433 143 . 430 1498 351 394 201 608 172 233 32 . 99 143 8 . 159 Projectiles 3342 | . . . . 508 135 . . 359 1162 178 274 . 443 58 117 32 . . 68 . . 8 Explosions 271 | . . . . . . . . 71 45 . 24 . . . . . . 48 75 8 . . Melee 1982 | . . . . 183 298 143 . . 291 173 96 201 165 114 116 . . 51 . . . 151 Knockbacks 63 | . . . . 10 1 . . 2 11 4 6 . 8 . 2 . . 1 7 2 . 9 Impact 41 | . . . . 8 1 . . 2 9 4 5 . 7 . 2 . . . 1 . . 2 Kinetic 14 | . . . . . . . . . . . . . . . . . . 1 4 2 . 7 Secondary 8 | . . . . 2 . . . . 2 . 1 . 1 . . . . . 2 . . . Self-Inflicted Damage 405 | . . 1 . . 72 . . . 86 . 26 . . . . . . . . 48 . 172 Shots 13 | . . 1 . . 2 . . . 1 . 1 . . . . . . . . 6 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . 2 . . . . 2 . . . . . . . . . 2 . . 3 Kicked 9 | . . . . 2 . . . . 2 . . . . . . . . . 2 . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 254 | 100 36 . . 63 254 72 . 246 135 1 . . 3 234 121 30 . 173 160 187 . 231 Average Temperature 55 | 45 19 . . 21 115 48 . 143 26 1 . . 3 111 50 11 . 88 44 52 . 76 Received Heat Transfer 1436 | . . 93 . 115 60 39 . 90 114 102 117 . 124 9 45 96 . 211 155 38 4 24 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 36 | . . 1 . 3 2 . . 2 12 1 2 . 2 2 1 1 . . 1 2 . 4 Combat Hostiles 29 | . . 1 . 2 2 . . 2 8 1 2 . 2 2 1 1 . . 1 2 . 2 Parts Fried 76 | . . 1 . 15 3 . . 10 21 3 2 . 2 4 . 1 . 2 1 7 . 4 Impact Corruptions 85 | . . . . 10 5 . . 7 33 5 5 . 10 3 3 . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 2 . . 3 . . . 1 . . . . . 1 3 . . . . . . Heat Transferred 2225 | 555 . 75 . 555 111 74 . 37 411 . . . . . . . . . . . . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Maximum Alert Level 4 | . . . . . . . . . 3 . . . . 2 . . . . 4 2 1 3 Low Security (%) 47 | 100 100 . . 100 . . . . 63 . . . . 25 . . . . 27 . . 19 Level 1 11 | . . . . . . . . . 2 . . . . 10 . . . . 6 . 100 57 Level 2 28 | . . . . . . . . . 10 . . . . 64 . . . . 15 100 . 18 Level 3 12 | . . . . . . . . . 22 . . . . . . . . . 42 . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . 7 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1119 | 5 5 . . 176 . . . . 758 . . . . 501 . . . . 1119 663 369 711 Initial 622 | . . . . . . . . . 3 . . . . 91 . . . . . 622 369 206 Average 336 | 1 . . . 78 . . . . 296 . . . . 340 . . . . 614 560 354 344 Influence Increases 8727 | 25 10 . . 507 427 65 . 396 1396 321 356 15 492 656 431 193 . 426 1469 471 6 1065 Destroy 0b10 Robot/C 4680 | . . . . 260 320 40 . 280 540 220 280 . 360 260 240 140 . 240 720 280 . 500 Destroy 0b10 Robot/NC 520 | 25 10 . . 70 5 . . 10 125 10 15 15 30 40 . 5 . 15 75 20 . 50 Destroy Leader 820 | . . . . 66 30 10 . 40 140 30 30 . 30 52 40 20 . 40 146 42 . 104 Allied During Kill 1208 | . . . . 38 57 15 . 51 241 61 16 . 42 115 151 28 . 131 240 10 . 12 Successful Hack 197 | . . . . 24 . . . . 18 . . . . 45 . . . . 14 12 . 84 Disable Machine 345 | . . . . 30 . . . . 105 . . . . 60 . . . . 30 75 . 45 Destroy Structure 687 | . . . . 19 . . . . 152 . . . . 84 . . . . 244 2 6 180 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 255 | . . . . . 15 . . 15 60 . 15 . 30 . . . . . . 30 . 90 Influence Decreases 6478 | 25 10 . . 349 491 92 . 390 663 631 479 15 347 286 582 304 . 426 362 436 30 560 Time Decay 5878 | 25 10 . . 349 491 92 . 320 553 571 459 15 347 286 502 284 . 406 342 416 30 380 Lost Part 30 | . . . . . . . . 10 10 . . . . . . . . . . . . 10 Lost Ally 420 | . . . . . . . . 60 100 60 20 . . . 80 20 . 20 20 20 . 20 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 30 | . 1 . . 2 . . . . 7 . . . . 4 . . . . 4 3 . 9 Investigation 7 | . . . . . . . . . 3 . . . . 2 . . . . . . . 2 Extermination 10 | . . . . 1 . . . . 3 . . . . 1 . . . . 1 2 . 2 Reinforcement 9 | . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . 4 Assault 4 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Communications Jammed 43 | . . . . 1 . . . . . . . . 2 24 . . . 2 10 . . 4 Distress Signals 34 | . . . . 1 . . . . . . . . 2 24 . . . . 5 . . 2 Times Spotted 264 | . 1 9 . 12 15 2 . 13 33 11 14 . 18 15 11 7 . 14 39 17 2 31 Peak Tracking Total 7 | . 1 2 . 3 6 1 . 5 5 4 5 . 5 3 4 3 . 5 7 4 2 6 Tactical Retreats 15 | . . . . . 1 . . 1 4 . 1 . 2 . . . . . . 2 . 4 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 9 | . . 1 . 1 . . . . 5 . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . Triggered 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . Most Traps Carried 6 | . . . . . . . . . . 5 6 2 3 3 3 2 . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 29 | . . 2 . 2 1 1 . . 7 2 . . . 4 . . . . 2 5 . 3 Max in Single Turn 1 | . . 1 . 1 1 1 . . 1 1 . . . 1 . . . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 58 | . 1 2 3 3 1 2 3 . 11 2 1 4 . 7 1 1 1 . 5 4 . 6 Terminals 23 | . 1 . . 1 . . . . 6 . 1 . . 3 . . . . 3 3 . 5 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 5 | . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 Recycling Units 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Total Hacks 173 | . 4 4 24 8 1 4 28 . 27 5 1 17 . 18 1 1 1 . 9 7 . 13 Successful 115 | . . 4 24 2 1 4 28 . 10 5 1 17 . 8 1 1 1 . 1 1 . 6 Failed 58 | . 4 . . 6 . . . . 17 . . . . 10 . . . . 8 6 . 7 Catastrophic 17 | . 2 . . . . . . . 5 . . . . 1 . . . . 5 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 4 . . . . . . . 17 . . . . 6 . . 1 . 4 4 . 2 Terminals 53 | . 4 . . 2 . . . . 15 . 1 . . 8 . . . . 7 5 . 11 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Repair Stations 10 | . . . . 2 . . . . . . . . . 3 . . . . 1 2 . 2 Recycling Units 11 | . . . . . . . . . 8 . . . . 3 . . . . . . . . Scanalyzers 7 | . . . . 4 . . . . . . . . . 3 . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Terminal Hacks 94 | . . 4 24 . 1 4 28 . 2 5 1 17 . 1 1 1 1 . . . . 4 Record 46 | . . 3 24 . . 3 6 . . 4 1 5 . . . . . . . . . . Part Schematic 16 | . . . . . . . 12 . . . . 4 . . . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . 3 . 1 . . 4 . 1 . . . . . . . . Open Door 7 | . . . . . 1 1 . . . 1 . . . . 1 1 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Scan Component 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . Insert Component 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . . . . 5 . . . . 3 . . . . 1 . . 1 Terminals 6 | . . . . . . . . . 3 . . . . 1 . . . . 1 . . 1 Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 32 | . 1 . . 3 . . . . 7 . . . . 6 . . . . 5 4 . 6 Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Time 93 | . . . . . . . . . 93 . . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . 21 . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . 12 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Time 28 | . . . . . . . . . . . . . . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . 9 . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . 1 1 . . . . 3 . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . 1 1 . . . . 3 . . . . 3 . . . . . Robot Hacks Applied 8 | . . . . . . 1 1 . . . . 3 . . . . 3 . . . . . parse_system 8 | . . . . . . 1 1 . . . . 3 . . . . 3 . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . 4 . . 4 Programmers 8 | . . . . . . . . . . . . . . . . . . . 4 . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 2 . . . . . 1 . . . 2 . 5 . . . . . Allies Hacked 4 | . . . . . . . . . 2 . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 37 | . . . 1 . 2 . . . 13 3 2 . . 7 2 . 5 1 . 1 . . Largest Group 7 | . . . 1 1 3 3 3 3 7 5 2 1 1 7 6 2 5 5 4 1 1 1 Highest-Rated Group 375 | . . . 90 90 147 145 145 145 319 242 172 95 95 375 328 95 275 299 299 122 111 111 Highest-Rated Ally 122 | . . . 90 90 90 84 84 84 48 103 103 95 95 84 84 48 65 122 122 122 111 111 Total Orders 13 | . . . 2 . . . . . 3 2 2 . . . . . 3 . . . . 1 STAY 9 | . . . 1 . . . . . 3 1 1 . . . . . 2 . . . . 1 FOLLOW 4 | . . . 1 . . . . . . 1 1 . . . . . 1 . . . . . Ally Attacks 502 | . . . . 29 22 10 . 18 87 33 5 . 44 41 65 15 . 46 65 9 2 11 Total Damage 22476 | . . . . 1337 1319 176 . 422 2699 669 302 . 2938 1886 2475 445 . 1668 4788 658 78 616 Kills 131 | . . . . 8 5 1 . 3 22 6 3 . 12 16 10 1 . 9 31 4 . . Allies Corrupted 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Allies Melted 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Active Infowar (turns) 17782 | . . 474 . 444 1358 668 121 562 1666 1678 1362 293 859 615 1342 1702 734 1589 843 510 77 885 Terrain 8964 | . . . . 55 1052 650 121 562 203 1103 1063 83 591 . 936 860 393 400 114 234 77 467 Structural 17 | . . . . . . . . . . . 2 . . . 2 . . . 13 . . . Seismic 474 | . . 474 . . . . . . . . . . . . . . . . . . . . Jamming 14491 | . . . . 389 306 18 . . 1463 1669 1362 293 859 615 1342 1630 707 1589 843 455 66 885 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 3 . 2 2 . 2 . 3 2 . 1 . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 28800 | 231 196 3449 5595 959 1521 745 121 868 2032 1735 1362 293 859 628 1342 1702 734 1594 843 1018 77 896 Spaces Moved 18214 | 102 101 1919 3146 573 714 485 88 581 1358 1286 1024 192 593 423 1019 1283 527 1205 489 566 52 488 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . Treads 3471 | 97 101 792 2481 . . . . . . . . . . . . . . . . . . . Legs 13503 | . . . 557 573 714 485 88 581 1358 1286 1024 192 593 423 1019 1283 527 1205 489 566 52 488 Wheels 1235 | . . 1127 108 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 115 115 114 Average Speed 132 | 154 160 138 158 120 191 130 120 133 120 120 120 120 120 120 120 120 120 120 120 126 116 115 Slowest Speed 260 | 160 160 260 260 120 192 192 120 190 190 120 120 120 120 120 120 120 120 120 120 186 180 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 7 14 56 86 14 92 83 74 71 28 87 83 60 78 10 92 93 82 96 17 43 2 17 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 13 | . . 1 7 . 1 . 1 . . . . 3 . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . . . 1 1 1 . . 1 1 . . 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 . . 1 1 1 . . . 1 1 . . 1 1 . . . . 1 . Scrap Searched 36 | . . 4 3 . 4 4 . 4 . 5 2 . 3 . 1 2 . 4 . . . . Spaces Dug 304 | . . 69 . 11 15 11 . 47 8 28 22 . . 7 4 12 1 22 7 . 2 38 Terrain Destroyed 622 | . . 76 . 17 24 11 . 105 44 42 48 . 1 18 7 28 1 29 85 1 2 83 Melee 100 | . . 29 . 6 1 11 . . 8 13 6 . . 3 4 1 . 1 4 . 2 11 Projectile 92 | . . 24 . 11 3 . . 10 7 1 1 . 1 4 3 1 1 2 7 1 . 15 AOE 430 | . . 23 . . 20 . . 95 29 28 41 . . 11 . 26 . 26 74 . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 21808 | 138 126 2489 3773 775 828 573 103 640 1659 1436 1124 241 711 514 1109 1426 629 1315 650 803 65 681 Wait 1859 | 5 11 356 480 93 19 33 14 13 148 35 41 10 68 58 25 79 70 37 57 141 . 66 Move 18191 | 101 100 1918 3145 572 713 484 87 580 1357 1285 1023 191 592 422 1018 1282 526 1204 488 565 51 487 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | 7 2 15 60 17 2 5 . 2 12 25 3 2 5 3 8 14 1 9 7 12 3 7 Fast Attach 92 | 6 3 4 8 4 3 3 . 3 10 4 . 6 1 3 2 3 7 2 7 8 1 4 Attach 35 | . . 4 2 10 . . . . 5 1 2 . 1 . 2 . . . 1 . 3 4 Detach 42 | . 1 . 8 3 1 . . 1 3 1 1 5 2 . . 2 4 . 4 2 1 3 Swap 199 | . 1 30 6 8 9 13 1 10 15 9 10 4 3 . 13 5 3 14 16 12 . 17 Drop 263 | . 3 23 63 5 4 9 . 4 20 27 7 6 7 . 11 16 7 13 9 19 3 7 Fire 552 | 19 5 94 1 42 22 5 . 27 55 15 14 . 20 10 16 21 1 27 53 39 . 66 Melee 290 | . . 45 . 19 12 21 1 . 27 34 19 17 12 18 14 2 10 8 6 5 3 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . 2 . . . . 2 . . . . . . . . . 2 . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Rewire 44 | . . . . . 43 . . . . . . . . . . . . 1 . . . . Trap 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 428 | -10/Materials | Entered Subcaves 429 | -10/Subcaves | Approached by a straggling Scientist 649 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 725 | -10/Subcaves | Disturbed a concealed Subdweller 1170 | -10/Subcaves | Ambushed by Subdweller buried in earth 1376 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1442 | -10/Subcaves | Visited Clippyterm 1447 | -10/Subcaves | Learned Factory emergency access door positions 2172 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2222 | -10/Subcaves | Discovered new exit (range 9) 2227 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2354 | -10/Subcaves | Discovered new exit (range 10) 2375 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2379 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2570 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2653 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2732 | -10/Subcaves | Visited 4L-MR0's lab 2745 | -10/Subcaves | Found Rainbow Chip 3109 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3841 | -10/Subcaves | Build established: Derelict-Mutant 3877 | -10/Subcaves | Entered Scraptown 4002 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4158 | -8/Scraptown | Discovered new exit (range 11) 4234 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4237 | -8/Scraptown | Learned location of Warlord (-4) 4239 | -8/Scraptown | Learned location of Armory (-4) 4240 | -8/Scraptown | Learned location of Extension (-4) 4283 | -8/Scraptown | Visited IN-MT5's Study 4319 | -8/Scraptown | Visited Shadow of the Wyrm 4374 | -8/Scraptown | Visited Assassins FH 4390 | -8/Scraptown | Visited Comm Corps 4415 | -8/Scraptown | Visited Cyclists 4448 | -8/Scraptown | Visited Junk Repository 4494 | -8/Scraptown | Visited Supply Room 4776 | -8/Scraptown | Visited UFD Registry 4776 | -8/Scraptown | Registered with UFD as "Longroller" 4834 | -8/Scraptown | Visited Cartography Club 4864 | -8/Scraptown | Visited Junk Cannon Lab 4890 | -8/Scraptown | Visited Infowarlord's Domain 4913 | -8/Scraptown | Visited Scrap Suit Storage 4946 | -8/Scraptown | Visited Supply Room 4971 | -8/Scraptown | Visited LU-1G1's Boring Crew 4994 | -8/Scraptown | Visited Scrapoid Research Area 5019 | -8/Scraptown | Visited Chapter 10 5042 | -8/Scraptown | Visited Abandonware Association 5072 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 5072 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5169 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5426 | -8/Scraptown | Visited Botcube Research 5436 | -8/Scraptown | Found Lrg. Botcube 5483 | -8/Scraptown | Found Scrap Suit 5791 | -8/Scraptown | Entered Cyclist Reading Room 7050 | -8/Scraptown | Lrg. Botcube activated 7084 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 7287 | -8/Scraptown | Found Surveybot 17 Chip 7335 | -8/Scraptown | Found Deep Structural Scanner 7346 | -8/Scraptown | Learned location of Upper Caves (-5) 7346 | -8/Scraptown | Learned 16 Materials zone layouts 7346 | -8/Scraptown | Learned 16 Factory zone layouts 7346 | -8/Scraptown | Learned 4 Recycling zone layouts 7346 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 7346 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 7346 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 7346 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 7346 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 7346 | -8/Scraptown | Learned 4 Armory zone layouts 7346 | -8/Scraptown | Learned location of 2 exits from Factory 7346 | -8/Scraptown | Learned location of 3 exits from Factory 7346 | -8/Scraptown | Learned location of 2 exits from Research 7346 | -8/Scraptown | Identified exit to Factory 8496 | -8/Scraptown | Build established: Mutant 9186 | -8/Scraptown | Found Prototype Special Weapon 9186 | -8/Scraptown | Identified Junk Cannon 9311 | -8/Scraptown | Found Exp. Terrain Scanner 9433 | -8/Scraptown | Found Scrap Suit 9472 | -8/Scraptown | Entered Factory 9472 | -6/Factory | Accompanied by 1 ally 9472 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 9473 | -6/Factory | Identified exit to Factory 9473 | -6/Factory | Identified exit to Lower Caves 9476 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 9836 | -6/Factory | Build established: Tank 10431 | -6/Factory | Entered Lower Caves 10431 | -6/Lower Caves | Accompanied by 1 ally 10433 | -6/Lower Caves | UFD Scientist delivered a prototype 10439 | -6/Lower Caves | Found Prototype Protection 10439 | -6/Lower Caves | Identified Enh. Scrap Shield 10532 | -6/Lower Caves | Learned Factory machine intel 10664 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11102 | -6/Lower Caves | Spotted B-75 Beast 11121 | -6/Lower Caves | Allies destroyed B-75 Beast 11296 | -6/Lower Caves | Discovered new exit (range 25) 11574 | -6/Lower Caves | Build established: Skirmisher 11952 | -6/Lower Caves | Entered another Lower Caves area 11952 | -6/Lower Caves | Accompanied by 3 allies 11972 | -6/Lower Caves | Discovered exit to Factory (range 30) 11989 | -6/Lower Caves | Learned location of 1 exit from Factory 12053 | -6/Lower Caves | Entered an active Warlord outpost 12092 | -6/Lower Caves | Learned Factory stockpile data 12099 | -6/Lower Caves | Destroyed 8Q-285(g) 12322 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12485 | -6/Lower Caves | Found DCF Scrap (15 items) 12490 | -6/Lower Caves | Encountered a Warlord checkpoint 12528 | -6/Lower Caves | Learned Factory machine intel 12592 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12617 | -6/Lower Caves | Discovered new exit (range 30) 12697 | -6/Lower Caves | Entered Data Miner 12697 | -6/Data Miner | Accompanied by 3 allies 12697 | -6/Data Miner | Discovered new exit (range 6) 12722 | -6/Data Miner | Met Data Miner 12759 | -6/Data Miner | Learned location of Section 7 (-3) 12759 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12776 | -6/Data Miner | Received God Mode back door access code from Data Miner 12818 | -6/Data Miner | Entered Proximity Caves 12818 | -5/Proximity Caves | Accompanied by 3 allies 13107 | -5/Proximity Caves | Learned Factory non-interactive machine intel 13182 | -5/Proximity Caves | Spotted B-75 Beast 13200 | -5/Proximity Caves | Destroyed B-75 Beast 13231 | -5/Proximity Caves | Found Lrg. Botcube 13292 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 13686 | -5/Proximity Caves | Entered Factory 13686 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13687 | -5/Factory | Identified exit to Factory 13687 | -5/Factory | Identified exit to Upper Caves 13689 | -5/Factory | Loaded intel: 246 machine locations 13690 | -5/Factory | Loaded intel: 194 non-interactive machine locations 13791 | -5/Factory | Discovered exit to Factory (range 30) 14079 | -5/Factory | Fabricated L-61 Swordsman (x3) 14351 | -5/Factory | Build established: Scavenger-Gunner 14764 | -5/Factory | P-70 Sage assimilated allied Swordsman 6b 14923 | -5/Factory | Build established: Mutant 15006 | -5/Factory | Scrapoid reinforcements arrived 15100 | -5/Factory | Lost 6 allies 15187 | -5/Factory | Scrapoids reinforcements arrived? 15255 | -5/Factory | Found Scrap Suit 15493 | -5/Factory | Build established: Commander-Mutant 15718 | -5/Factory | Entered Upper Caves 15718 | -5/Upper Caves | Accompanied by 4 allies 15802 | -5/Upper Caves | Found Scrap Suit 15812 | -5/Upper Caves | Found Scrap Suit 16025 | -5/Upper Caves | Build established: Mutant 16087 | -5/Upper Caves | Learned location of 1 exit from Factory 16113 | -5/Upper Caves | Learned Factory emergency access door positions 16324 | -5/Upper Caves | Identified exit to Upper Caves 16356 | -5/Upper Caves | Entered an active Warlord outpost 16360 | -5/Upper Caves | A Commander dispatched an escort 16377 | -5/Upper Caves | Learned Research emergency access door positions 16377 | -5/Upper Caves | Learned Armory garrison access intel 16402 | -5/Upper Caves | Destroyed 5W-4WL(g) 16627 | -5/Upper Caves | Lrg. Botcube activated 16653 | -5/Upper Caves | Lrg. Botcube completed mutation into wheeled form, armed with 4 guns. 16911 | -5/Upper Caves | Build established: Scavenger-Mutant 17307 | -5/Upper Caves | Found Alien Artifact 17307 | -5/Upper Caves | Identified Dimensional Node Initializer 17307 | -5/Upper Caves | Initialized slip node 17453 | -5/Upper Caves | Entered another Upper Caves area 17453 | -5/Upper Caves | Accompanied by 3 allies 17454 | -5/Upper Caves | Commander's escort returned to base 17454 | -5/Upper Caves | Commander's escort returned to base 17465 | -5/Upper Caves | Discovered exit to Factory (range 11) 17748 | -5/Upper Caves | Learned 4 Factory zone layouts 17805 | -5/Upper Caves | Found Lrg. Botcube 18015 | -5/Upper Caves | Discovered new exit (range 4) 18056 | -5/Upper Caves | Spotted B-75 Beast 18259 | -5/Upper Caves | Lrg. Botcube activated 18281 | -5/Upper Caves | Lrg. Botcube completed mutation into wheeled form, armed with 3 guns. 18538 | -5/Upper Caves | Rewired B-75 Beast 18573 | -5/Upper Caves | Learned Factory terminal intel 18815 | -5/Upper Caves | Entered Zhirov 18815 | -5/Zhirov | Accompanied by 1 ally 18815 | -5/Zhirov | Discovered new exit (range 4) 18837 | -5/Zhirov | Met Zhirov 18876 | -5/Zhirov | Learned location of Quarantine (-3) 18876 | -5/Zhirov | Learned location of Testing (-2) 18876 | -5/Zhirov | Learned location of Command (-1) 18883 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18904 | -5/Zhirov | Found Alien Artifact 18904 | -5/Zhirov | Identified Integrated Dissipator 18904 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19032 | -5/Zhirov | Found Alien Artifact 19108 | -5/Zhirov | Entered Proximity Caves 19108 | -4/Proximity Caves | Accompanied by 1 ally 19110 | -4/Proximity Caves | Spotted B-86 Titan 19135 | -4/Proximity Caves | Allies destroyed B-86 Titan 19235 | -4/Proximity Caves | Build established: Mutant 19832 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19967 | -4/Proximity Caves | Entered Factory 19967 | -4/Factory | Accompanied by 1 ally 19967 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19968 | -4/Factory | Identified exit to Armory 19969 | -4/Factory | Identified exit to Extension 19970 | -4/Factory | Identified exit to Upper Caves 19972 | -4/Factory | Loaded intel: 257 machine locations 19973 | -4/Factory | Loaded intel: 27 terminal locations 20066 | -4/Factory | Repaired Neutrino Core 20151 | -4/Factory | Incoming investigation squad redirected 20413 | -4/Factory | Scrapoid reinforcements arrived 20595 | -4/Factory | Entered Upper Caves 20595 | -4/Upper Caves | Accompanied by 6 allies 20712 | -4/Upper Caves | Build established: Commander-Mutant 20794 | -4/Upper Caves | Learned Research emergency access door positions 20927 | -4/Upper Caves | Spotted B-86 Titan 20948 | -4/Upper Caves | Destroyed B-86 Titan 20994 | -4/Upper Caves | Lost 3 allies 21084 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21102 | -4/Upper Caves | Found Scrap Suit 21284 | -4/Upper Caves | Build established: Mutant 21619 | -4/Upper Caves | Discovered new exit (range 26) 21793 | -4/Upper Caves | Murdered *C0-1LZ 21793 | -4/Upper Caves | Destroyed *C0-1LZ 21809 | -4/Upper Caves | Found Lrg. Botcube 21937 | -4/Upper Caves | Entered another Upper Caves area 21937 | -4/Upper Caves | Accompanied by 2 allies 21950 | -4/Upper Caves | Discovered new exit (range 28) 22355 | -4/Upper Caves | Learned 8 Research zone layouts 22698 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22714 | -4/Upper Caves | Build established: Gunner 22815 | -4/Upper Caves | Spotted B-86 Titan 22891 | -4/Upper Caves | Destroyed B-86 Titan 22915 | -4/Upper Caves | Discovered new exit (range 15) 22936 | -4/Upper Caves | Learned Research emergency access door positions 23049 | -4/Upper Caves | Ambushed by wild Derelicts 23639 | -4/Upper Caves | Entered Warlord 23640 | -4/Warlord | Identified exit to Proximity Caves 24026 | -4/Warlord | Build established: Commander-Mutant 24151 | -4/Warlord | Opened Warlord's prototype stash 24156 | -4/Warlord | Found Prototype Reactor 24156 | -4/Warlord | Identified Vortex Chain Reactor 24166 | -4/Warlord | Found Prototype Device 24166 | -4/Warlord | Identified System Purifier 24290 | -4/Warlord | Opened side exit 24373 | -4/Warlord | Entered Proximity Caves 24373 | -3/Proximity Caves | Accompanied by 5 allies 24374 | -3/Proximity Caves | Identified exit to Research 24930 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25093 | -3/Proximity Caves | Spotted B-86 Titan 25121 | -3/Proximity Caves | Allies destroyed B-86 Titan 25628 | -3/Proximity Caves | Build established: Derelict-Mutant 25876 | -3/Proximity Caves | Lrg. Botcube activated 25904 | -3/Proximity Caves | Lrg. Botcube completed mutation into wheeled form, armed with 2 guns, 2 cannons. 25967 | -3/Proximity Caves | Entered Research 25967 | -3/Research | Accompanied by 4 allies 25967 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 25968 | -3/Research | Identified exit to Quarantine 25968 | -3/Research | Identified exit to Research 26166 | -3/Research | Build established: Commander-Mutant 26467 | -3/Research | First assault squad dispatched 26757 | -3/Research | Spotted B-90 Cyclops 26778 | -3/Research | Allies destroyed B-90 Cyclops 26810 | -3/Research | Entered Quarantine 26810 | -3/Quarantine | Accompanied by 1 ally 27003 | -3/Quarantine | Build established: Mutant 27076 | -3/Quarantine | Cryocooling Duct disabled 27091 | -3/Quarantine | Ambient heat levels rising (+20) 27091 | -3/Quarantine | Non-combat units ordered to evacuate 27099 | -3/Quarantine | Found Lrg. Botcube 27228 | -3/Quarantine | Found Prototype Launcher 27228 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 27414 | -3/Quarantine | Build established: Scavenger-Mutant 27560 | -3/Quarantine | First assault squad dispatched 27592 | -3/Quarantine | Lrg. Botcube activated 27622 | -3/Quarantine | Lrg. Botcube completed mutation into treaded form, armed with 3 guns. 27734 | -3/Quarantine | Discovered exit to Research (range 16) 27778 | -3/Quarantine | Found Alien Artifact 27818 | -3/Quarantine | Found Alien Artifact 27828 | -3/Quarantine | Entered Research 27828 | -2/Research | Accompanied by 1 ally 27828 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27829 | -2/Research | Identified Phase Armor 27833 | -2/Research | Discovered new exit (range 24) 27833 | -2/Research | Identified Subatomic Replicator 27833 | -2/Research | Used Subatomic Replicator to replicate Phase Armor 27905 | -2/Research | Entered Access 27905 | -1/Access | Accompanied by 1 ally 27905 | -1/Access | Evolved 2 slots: Utility x2 28015 | -1/Access | Identified exit to Surface 28684 | -1/Access | First assault squad dispatched 28714 | -1/Access | Build established: Scavenger-Gunner 28746 | -1/Access | Destroyed 7 combat bots 28801 | *** | Escaped! Last Messages --------------- 28770_ Discarded Rainbow Chip. 28770_ Acquired Armor Integrity Analyzer. 28783_ Kicked K-01 Serf out of the way. 28783_ Destroyed Lgt. Ion Engine. 28783_ Destroyed Med. Matter Pod. 28783_ K-01 Serf system corrupted by crushing effect. 28783_ K-01 Serf knocked back. 28784_ K-01 Serf system terminally corrupted. 28784_ Wheel fried. 28784_ Acquired 16 matter. 28787_ System corrupted: Component data lost. 28787_ K-01 Serf collects debris. 28792_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 28792_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 28795_ K-01 Serf collects debris. 28795_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????###?#?##???#####? ??????? | | ???????????????????????????###???#????#?#????????? | | ?????????????????????????#?###??##??##?#?????"???? | | ????????????????? ? ? ?? ??? ? ?? ? ??"???? | | ?????????????????? ?? ?? ???????? ??? ??? ????? | | ??????????????? ?#?###??#?##?##??????# # ????? ? | | ?????????????? ??##?#????##??##?#?### +? ? ? ? ? | | ????????????????????????###????#??#??? #? ??? ? | | ???????????##??##????#???#####?#?????? #??? ????? | | ????????????#?#?###?###???#??#?????##? ##??##?##? | | ???????????#?#???#?#?#????#??###??#?#? #?#???#??? | | ??????????#?###??##?########## ####### #?????#??? | | ?????????? ?? ? ??"" #????#??#? | | ????????#? ?? "??" ##??#??#?? | | ???????#??? ? ? "??" #???#??##? | | ??????? ? ?? ??"?" ##?#???#?# | | ????? ? ? ? """" "@ k #????????# | | ???????? """" "" ####??#?#? | | ?????? ? ? """" #??????### | | ?????#+### """" #?#?#????? | | ???? ? # """" """ """ #????##??? | | ??? # """" """T""" ####????## | | ?? " ##################### ####### ###??##### | | #? """ ############################# #????#?#?? | | # """ ############################# ####?##??? | | # " ############### ! # ###?#####? | | # ############### # ######?#?? | | # ############### = + ########?? | | # ############### ! ! # ######???? | | ######################## !! # ########?# | | ######################## # ########?# | | ##############################"####### #########? | | ###################################### ########## | | ### ############## #### ########## | | ### # #### ! #### #########? | | ### " # !#### =* #### # ? | | ### """ # " ####/= #### # | | ### """ # """ ####/= #### # | | ### " # """ #### #### # | | ### # " #### #### # | | ### # #### #### # """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 73 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 14 Armor Coverage 1025 Core Shielding 20 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 37 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Medium Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ P-60 Hacker | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ L-61 Swordsman | x3 | -5/Factory | Authchip Repaired ---------- Neutrino Core | 25% | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Phase Armor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotSmallTerrabomb Manual? 0 Play Time 03:23:42 Cumulative 1774.0 hours Start 2025.01.05 @ 00:24:28 End 2025.01.05 @ 12:53:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1188 Rogue 1184 Adventurer 4 Explorer 0 Win Type 0 Total 225 Types 166/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38bad73a-b936-434f-a7c0-73b7505050a1