Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 16:49:22 Player: beans Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1337) 1337 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3992 Bonus ------- None Cogmind --------- Core Integrity 595/700 Matter 300/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Cooling System Improved Cooling System High-capacity Storage Unit > --- WEAPON (6) ------- Gatling Laser Gatling Laser > --- INVENTORY (20) --- Improved Cooling System Improved Cooling System Compact Matter Pod (150) Compact Matter Pod (150) Improved Terrain Scanner Advanced Targeting Computer Particle Charger Quantum Capacitor Quantum Capacitor High-powered Tractor Beam High-powered Tractor Beam Heavy Laser Heavy Laser Improved Assault Rifle High-powered Shotgun High-powered Shotgun Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Cooling System Improved Cooling System Compact Matter Pod Compact Matter Pod Improved Terrain Scanner Advanced Targeting Computer Particle Charger Quantum Capacitor Quantum Capacitor High-powered Tractor Beam High-powered Tractor Beam Heavy Laser Heavy Laser Improved Assault Rifle High-powered Shotgun High-powered Shotgun Flak Cannon Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 4 | . . 2 2 . Parts Attached 26 | 6 1 5 5 9 Power 4 | 1 . . 1 2 Engine 2 | 1 . . . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 . 2 Device 3 | . . 1 . 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . 4 4 4 Energy Gun 5 | . . . 1 4 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 4 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 1 4 5 Power 3 | . . 1 . 2 Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 5 | . . . 3 2 Highest Loss Streak 5 | . . 1 3 5 To Critical Strikes 1 | . . . 1 . Average Backups 14 | . 2 9 18 18 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . 1 2 8 9 Weapon 7 | . 1 6 9 8 Tool/Special . | . . . . . Unused Backups 23 | . . . 8 15 Power . | . . . . . Propulsion . | . . . . . Utility 14 | . . . 3 11 Weapon 9 | . . . 5 4 Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 85 91 82 71 Engine 3 | . 14 6 . 2 Core 1 | . . . . 7 Treads 13 | . 28 22 12 1 Wheel 1 | . . . . 5 Device 8 | . . 7 9 15 Storage 9 | . 14 11 9 7 Energy Gun 6 | . . . . 29 Ballistic Gun 34 | . 28 43 51 . Peak Build Rating 39 | 6 7 15 24 39 Average Rating 20 | 4 6 13 22 34 On Entrance 10 | . 6 7 15 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 70 | 14 49 58 59 70 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 6 | . 1 1 2 6 Average Overweight (x) 2 | . . 1 1 5 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 5 9 16 20 20 Average Carried 14 | . 2 9 18 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | . 9 16 18 20 Class Distribution -------------------- 43% | Gunner 40% | Executioner 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Executioner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2681 | 211 257 550 1403 260 Remotely 1745 | . . 442 1303 . Salvage Created 2316 | . 333 492 1114 377 Parts 150 | . 31 27 65 27 Haulers Intercepted 4 | . 1 1 2 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 27 | . 3 6 13 5 Guns 26 | . 3 6 13 4 Classes Destroyed 11 | . 6 4 1 . Worker 12 | . 1 1 5 5 Builder 13 | . 5 1 5 2 Tunneler 1 | . 1 . . . Hauler 4 | . 1 1 2 . Recycler 9 | . 1 2 5 1 Operator 2 | . . 1 1 . Watcher 3 | . . 3 . . Swarmer 9 | . 3 3 3 . Grunt 8 | . . 2 6 . Sentry 4 | . . 1 1 2 Hunter 6 | . . . 3 3 Best Kill Streak 5 | . 5 4 4 3 Combat Bots Only 4 | . 3 4 4 2 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 259 | . 34 33 54 138 Missed 72 | . 7 9 8 48 Hits 187 | . 27 24 46 90 Projectile 187 | . 27 24 46 90 Critical Strikes 3 | . . . 3 . Damage Taken 1803 | . 209 220 689 685 Core 250 | . 28 34 83 105 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 88 91 84 . Volleys Fired 135 | . 40 25 52 18 Largest 6 | . 2 4 6 4 Hottest 320 | . 40 92 178 320 Shots Fired 539 | . 80 100 292 67 Gun 539 | . 80 100 292 67 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 470 | . 80 100 290 . Thermal 69 | . . . 2 67 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 7 7 6 15 Robot Miss Streak 13 | . 7 4 13 6 Penetration Max . | . . . . . Secondary Targets 8 | . 1 4 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 232 | . 38 50 110 34 Core Hits 118 | . 15 20 56 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3935 | . 404 799 1739 993 Guns 3729 | . 404 799 1739 787 Cannons . | . . . . . Explosions 199 | . . . . 199 Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 2920 | . 404 799 1717 . Thermal 1008 | . . . 22 986 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 46 | . . . . 46 Projectiles . | . . . . . Explosions 46 | . . . . 46 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 558 | . . 207 558 50 Average Temperature 98 | . . 70 128 18 Received Heat Transfer 489 | . . 54 261 174 Effects 6 | . . . 6 . Energy Bleed 3 | . . . 3 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . . . . 7 Heat Transferred 1925 | . . . 50 1875 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 96 | 100 100 100 96 92 Level 1 3 | . . . 3 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 261 | . 75 100 214 261 Initial 16 | . . . 12 16 Average 54 | . 26 45 83 30 Influence Increases 1213 | . 119 207 476 411 Destroy 0b10 Robot/C 540 | . 60 120 260 100 Destroy 0b10 Robot/NC 220 | . 45 45 90 40 Destroy Leader 154 | . 12 38 64 40 Successful Hack 14 | . . . . 14 Disable Machine 195 | . . . 15 180 Destroy Structure 45 | . 2 4 2 37 Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 988 | . 119 177 468 224 Entered New Map 40 | . . . 18 22 Time Decay 848 | . 119 167 410 152 Lost Part 100 | . . 10 40 50 Squads Dispatched 5 | . . . 1 4 Investigation 3 | . . . 1 2 Extermination 1 | . . . . 1 Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 5 9 25 4 Peak Tracking Total 5 | . 3 4 5 1 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . . . 1 12 Max in Single Turn 12 | . . . 1 12 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful 1 | . . . . 1 Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 58 | . . . . 58 Total Part Build Rating 14 | . . . . 14 Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2792 | 74 385 497 1203 633 Spaces Moved 929 | 54 112 173 336 254 Core 21 | 21 . . . . Treads 672 | 33 112 173 336 18 Legs . | . . . . . Wheels 236 | . . . . 236 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 170 Average Speed 234 | 117 229 240 289 186 Slowest Speed 400 | 160 240 240 320 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 32 17 38 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . . . . 35 Melee . | . . . . . Projectile . | . . . . . AOE 35 | . . . . 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1257 | 64 162 212 462 357 Wait 95 | . . . 37 58 Move 925 | 53 111 172 335 254 Hop . | . . . . . Pick Up 48 | 5 9 10 18 6 Fast Attach 3 | 1 . . 1 1 Attach 19 | 5 1 3 5 5 Detach 5 | . 1 . 1 3 Swap 7 | . . 2 . 5 Drop 19 | . . . 13 6 Fire 135 | . 40 25 52 18 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Weapon x2 762 | -9/Materials | Build established: Gunner 785 | -9/Materials | Discovered new exit (range 15) 957 | -9/Materials | Entered another Materials area 957 | -8/Materials | Evolved 2 slots: Weapon x2 1264 | -8/Materials | Build established: Executioner 2040 | -8/Materials | Lost 3 parts (3w) 2144 | -8/Materials | Discovered new exit (range 5) 2160 | -8/Materials | Entered Factory 2160 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2392 | -7/Factory | Build established: Gunner 2694 | -7/Factory | Fabricated Quantum Capacitor (x2) 2734 | -7/Factory | Discovered new exit (range 15) 2784 | -7/Factory | Garrison activated, responded to threat 2793 | -7/Factory | Self-destructed Last Messages --------------- Y-54 Guardian calls for garrison reinforcements. ALERT: Activating Garrison Access F003. U-05 Engineer lays Concrete. K-01 Serf collects debris. Gatling Laser destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Y-54 Guardian critical meltdown. Imp. Deuterium Engine melted. Flak Gun melted. Imp. Light Armor Plating melted. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. K-01 Serf collects debris. 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"""" ###%@ ###?????????????????? | | ! # "" [ + """" #?# #???????????????????? | | + """=%# """" #?# #???????????????????? | | =! # """ # """" #?# k#???????????????????? | | =! # """ # ] """" #?# #???????????????????? | | =! # # """" #?# #???????????????????? | | # # """" #?# #???????????????????? | | # "" [ # ??? ???????????????????? | | # "F[! ########??? ??????????????????? | | # """ #?????????? ?????????????????? | | #### # """ #?????????? ?????????????????? | | ???# # #????????? < ????????????????? | | ???? ########????????? ???????????????? | | ????+#???????????????? ????????????????? | | ?????????????????????? ???????????????????? | | ##????????????????????? g ?????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalCargoCutter Manual? 0 Play Time 00:15:30 Cumulative 349.2 hours Start 2026.06.24 @ 16:35:11 End 2026.06.24 @ 16:49:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 868 Rogue 866 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f9e2617a-1f19-425e-ac5f-7c0f974fac5b