Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 23:15:21 Player: elliot5 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (930) 930 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 3220 Bonus ------- Follower Combat Kills 20 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 34/100 System Corruption 1% Temperature Hot (226) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Heavy Riot Gun Enhanced Flamer Enhanced Flamer > --- INVENTORY (15) --- Aluminum Leg Flexi-carbon Leg Wheel Cesium-ion Thruster Improved Signal Interpreter Reaction Control System Utility Shielding Hardened Light Armor Plating EM Disruption Field Riot Gun Beam Rifle Barrage Gun Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Splice Drone Bay > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Slug Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Wheel Cesium-ion Thruster Improved Signal Interpreter Reaction Control System Utility Shielding Hardened Light Armor Plating Riot Gun Heavy Riot Gun Beam Rifle Barrage Gun Enhanced Flamer Enhanced Flamer [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Splice Drone Bay Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Enhanced Flamer Energy Gun Heavy Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 33 | 5 3 12 3 3 7 Power 5 | 1 . 3 1 . . Engine 5 | 1 . 3 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 5 . . 2 Treads 4 | 2 . 1 . . 1 Leg 2 | . . 2 . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 5 | . 3 1 1 . . Device 2 | . 1 . 1 . . Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 14 | 2 . 3 1 3 5 Energy Gun 4 | . . 1 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 2 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 3 | . . . . 3 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 11 | . . 2 3 . 6 Power 3 | . . 1 . . 2 Propulsion 5 | . . 1 2 . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . 1 . 1 Highest Loss Streak 3 | . . 1 3 . 3 To Critical Strikes . | . . . . . . Average Backups 10 | . . 5 8 11 12 Power . | . . . . 1 . Propulsion 2 | . . 1 2 2 3 Utility 2 | . . . 1 2 4 Weapon 4 | . . 2 4 5 4 Tool/Special . | . . . . . . Unused Backups 11 | . . 1 . 3 7 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . 1 . . 4 Weapon 5 | . . . . 3 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 92 98 91 98 88 Engine 21 | . 14 21 22 22 19 Treads 11 | . 28 8 5 11 15 Flight 7 | . . 3 7 9 . Device 9 | . 7 7 5 11 8 Storage 11 | . 13 11 11 11 11 Energy Gun 2 | . . 3 . . 17 Ballistic Gun 8 | . 28 30 31 3 . Special Weapon 22 | . . . . 29 14 Peak Build Rating 37 | 5 7 17 20 30 37 Average Rating 25 | 4 6 10 17 28 29 On Entrance 13 | . 5 7 17 20 30 Avg Prop Armor Cover (%) 7 | . . . . 7 9 Naked Turns . | . . . . . . Heaviest Build 59 | 7 47 42 47 49 59 Greatest Support 40 | 40 40 40 20 20 40 Greatest Overweight (x) 12 | . 1 12 4 9 10 Average Overweight (x) 4 | . . . 2 7 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 Most Carried 15 | 3 3 11 10 13 15 Average Carried 10 | . . 6 8 11 12 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 13 | . 3 8 10 13 12 Class Distribution -------------------- 59% | Pyromaniac-Gunner 16% | Scavenger-Gunner 12% | Gunner 4% | Scavenger-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Pyromaniac-Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1094 | 254 115 253 97 133 242 Remotely . | . . . . . . Salvage Created 1017 | . 208 616 . . 193 Parts 74 | . 15 50 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . 5 9 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 5 18 . . 6 Guns 24 | . 5 18 . . 1 Cannons 3 | . . . . . 3 AOE 1 | . . . . . 1 Classes Destroyed 7 | . 1 3 . . 3 Tunneler 1 | . . 1 . . . Drone 1 | . . . . . 1 Swarmer 10 | . . 8 . . 2 Grunt 12 | . 5 6 . . 1 Sentry 4 | . . 4 . . . Hunter 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 5 | . 3 5 . . 2 Combat Bots Only 4 | . 3 4 . . 2 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 199 | . 37 83 11 . 68 Missed 66 | . 13 25 3 . 25 Hits 133 | . 24 58 8 . 43 Melee 8 | . . . 8 . . Projectile 125 | . 24 58 . . 43 Critical Strikes 2 | . . 2 . . . Damage Taken 2459 | . 337 654 225 . 1243 Core 518 | . 101 71 68 . 278 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 36 | . . . . 36 . Core Remaining (%) 79 | 100 59 . . . . Volleys Fired 111 | 2 40 48 6 . 15 Largest 3 | 2 2 3 3 . 3 Hottest 242 | 40 40 105 63 . 242 Shots Fired 280 | 4 79 144 14 . 39 Gun 265 | 4 79 144 14 . 24 Cannon 6 | . . . . . 6 Launcher . | . . . . . . Special 9 | . . . . . 9 Kinetic 230 | 4 79 127 14 . 6 Thermal 47 | . . 17 . . 30 Explosive . | . . . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 9 | 4 6 9 4 . 5 Robot Miss Streak 9 | . 7 9 3 . 6 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 141 | 4 38 72 6 . 21 Core Hits 63 | 1 15 35 1 . 11 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 10 | . 1 3 . . 6 Burn 7 | . . 1 . . 6 Destroy 3 | . 1 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1878 | 29 326 757 76 . 690 Guns 1533 | 29 315 749 71 . 369 Cannons 155 | . . . . . 155 Explosions 77 | . . . . . 77 Melee . | . . . . . . Ramming 24 | . 11 8 5 . . Kinetic 1175 | 29 315 605 71 . 155 Thermal 637 | . . 144 . . 493 Explosive . | . . . . . . Electromagnetic 42 | . . . . . 42 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 2 . 8 8 1 Average Corruption 4 | . 2 . 7 8 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 54 | . 4 . 32 8 10 Message Errors 10 | . . . 5 2 3 Matter Fused 19 | . 1 . 11 3 4 Heat Flow Errors 4 | . . . 2 1 1 Energy Discharges 9 | . 2 . 4 2 1 Data Loss (minor) 5 | . . . 4 . 1 Data Loss (major) 4 | . . . 4 . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . . 1 Projectiles 1 | . . . . . 1 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . 1 . . Shots . | . . . . . . Rammed 5 | . 1 2 2 . . Targets Rammed 6 | . 1 3 2 . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 939 | . 12 238 266 159 939 Average Temperature 167 | . 7 80 79 80 335 Received Heat Transfer 546 | . 165 231 . . 150 Effects 21 | . . . . . 21 Shutdowns 6 | . . . . . 6 Energy Bleed 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 5 | . . . . . 5 Damage (minor) 3 | . . . . . 3 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . 1 . . 4 Heat Transferred 2230 | . . 407 . . 1823 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 97 100 . . Level 1 . | . . 2 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 200 | . 80 200 74 . . Initial 74 | . . 1 74 . . Average 30 | . 18 107 4 . . Influence Increases 776 | . 130 466 . . 180 Destroy 0b10 Robot/C 580 | . 100 360 . . 120 Destroy 0b10 Robot/NC 15 | . . 5 . . 10 Destroy Leader 170 | . 30 100 . . 40 Allied During Kill 10 | . . . . . 10 Destroy Structure 1 | . . 1 . . . Influence Decreases 746 | . 126 278 192 . 150 Entered New Map 121 | . . 3 118 . . Time Decay 575 | . 126 255 74 . 120 Lost Part 30 | . . 20 . . 10 Lost Ally 20 | . . . . . 20 Squads Dispatched 4 | . 2 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 15 28 4 . 10 Peak Tracking Total 4 | . 4 4 1 . 4 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 155 | . . . . 155 37 Highest-Rated Ally 42 | . . . . 42 37 Total Orders . | . . . . . . Ally Attacks 11 | . . . 3 . 8 Total Damage 182 | . . . 22 . 160 Kills 3 | . . . 1 . 2 Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches 7 | . . . 6 1 . Drone Recoveries 7 | . . . 1 . 6 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 13920 | 181 429 652 1508 9205 1945 Spaces Moved 2938 | 109 195 249 436 1340 609 Core 11 | 7 . 2 . . 2 Treads 1510 | 102 195 103 241 262 607 Legs 165 | . . 114 51 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1252 | . . 30 144 1078 . Fastest Speed 50 | 50 160 160 260 320 240 Average Speed 458 | 152 161 193 338 686 300 Slowest Speed 775 | 160 240 650 400 775 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . 3 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 31 27 80 89 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3193 | 120 245 335 453 1357 683 Wait 38 | . . . . 1 37 Move 2928 | 108 194 248 435 1334 609 Hop 2 | . . . . 2 . Pick Up 45 | 5 6 15 4 10 5 Fast Attach . | . . . . . . Attach 19 | 5 3 6 2 1 2 Detach 3 | . . 2 . . 1 Swap 23 | . . 7 4 3 9 Drop 18 | . 1 6 . 6 5 Fire 111 | 2 40 48 6 . 15 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick 1 | . . 1 . . . Crush 4 | . 1 2 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 13) 182 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 4) 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1115 | -9/Materials | Discovered new exit (range 10) 1263 | -9/Materials | Entered Mines 1265 | -9/Mines | Met a Derelict bent on vengeance 1549 | -9/Mines | Build established: Scavenger-Tank 1648 | -9/Mines | Assembled infested the area 1653 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1837 | -9/Mines | Lost 3 parts (2n1w) 1980 | -9/Mines | Found the Drone Emporium 2009 | -9/Mines | Found Prototype Device 2010 | -9/Mines | Identified Splice Drone Bay 2297 | -9/Mines | Build established: Scavenger-Gunner 2728 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2771 | -9/Mines | Entered Zion 2771 | -7/Zion | Accompanied by 5 allies 2890 | -7/Zion | Given A8's code to call for help 3069 | -7/Zion | Identified exit to Deep Caves 3094 | -7/Zion | System corruption cleaned by Quarantine Array 4002 | -7/Zion | Build established: Pyromaniac-Gunner 4593 | -7/Zion | Met Imprinter 4779 | -7/Zion | Imprinted 4787 | -7/Zion | Declared Zion's savior 7423 | -7/Zion | Learned Factory emergency access door positions 8130 | -7/Zion | Learned Factory trap positions 11054 | -7/Zion | Learned location of 1 exit from Factory 11629 | -7/Zion | Discovered new exit (range 16) 11976 | -7/Zion | Entered Proximity Caves 11976 | -6/Proximity Caves | Accompanied by 7 allies 12274 | -6/Proximity Caves | Build established: Gunner 13085 | -6/Proximity Caves | Spotted B-75 Beast 13124 | -6/Proximity Caves | Core integrity fell below 50% 13139 | -6/Proximity Caves | Destroyed B-75 Beast 13157 | -6/Proximity Caves | Core integrity fell below 20% 13474 | -6/Proximity Caves | Build established: Scavenger-Gunner 13835 | -6/Proximity Caves | Build established: Gunner 13921 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Energy discharge (-80). Acquired Flexi-carbon Leg. Acquired 3 matter. System corrupted: Heat flow error (+235). EXZ ZY6AVQZ0QWHVGB19IN CWKNABQEKZC16FPGB= Searching scrap... Found EM Disruption Field. Found 65 Matter. Acquired EM Disruption Field. System corrupted: Matter fused (-10). Acquired 10 matter. Lgt. Treads destroyed. Broken Arm. Treads destroyed. Ion Engine destroyed. G-67 Veteran heat short circuits Field Laser. G-67 Veteran critical meltdown. Adv. Heat Sink melted. Flexi-carbon Leg melted. Overheating: Energy bleed (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ## ##???#####???????????????????????????????????? | | ###?# #####???????????????????????????????? | | ### #???????????????????????????????? | | ### % ##??????????????????????????????? | | ####?# ##???? #??????????????????????? | | # ##????# #???? #?????????????????????? | | # #?????## ##???? #????????????????????? | | # ###????## ##????? #????????????????????? | | ##????# ## ###?????? #???##???????????????? | | ###### ## #???????? #??# #???????????????? | | ## #????????# ### #??? ??????????? | | #### #?####??## #?? ???????????? | | #### ### ##?# ## ?????????????? | | ## #?# ??????????????? | | # ##?# ???????????????? | | ## ### ##??# #????????????????? | | ?# #### #?# #???# ?????????????????? | | ?## ##??##### #???# gg ???????????????????? | | ?## ###??### #??## g #????????????????????? | | ?#" ###### #?## %#?????????????????????? | | ##" ""# ### #?????????????????????? | | # %"" ## ## @##?????????????????????? | | #### #??????????????????????? | | ##### #??????????????????????? | | ## ### #?????????????????????? | | ##?# ###?????????????????????? | | ## ##??# #???????????????????????? | | #### #???# #???????????????????????? | | #??# ?? #???????????????????????? | | ### ### ?####???????????????????????? | | ## ##?## ?????????????????????????????? | | #?# #???## ????????????????????????????? | | ######????# ???????????????????????????? | | ## ##???????# # ????????????????????????????? | | ?# #???????# #??????????????????????????????? | | ?# # #??????? ????????????????????????????????? | | ?# ## #????????????????????????????????????????? | | ?# #?###????????????????????????????????????????? | | ## ##?????? #???????????????????????????????????? | | # #### ## ?????????????????????????????????? | | # ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ### ## ????????????????????????????????? | | ###### ##??????????????????????????????????? | | #???# ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Ghost 'Em Organ Harvest Release The Drones! Robot Respite The One Tourist Well Done You Again Challenges ------------ None Game ------ Seed VoltaicZioniteShovel Manual? 0 Play Time 00:50:45 Cumulative 3.1 hours Start 2026.02.15 @ 22:00:52 End 2026.02.15 @ 23:15:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 36/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a42028f-abcc-4329-990a-2665a4db098c