Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 13:02:18 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (3291) 3291 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 6972 Bonus ------- High Alert Combat Kills 156 Cogmind --------- Core Integrity 368/700 Matter 96/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Cooling System High-capacity Matter Pod (200) Proton Missile Launcher Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shotgun Flak Gun Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Wheel High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Armor Integrity Analyzer Graphene Brace System Restoration Module Heavy Assault Cannon Advanced Assault Cannon Proton Missile Launcher Rocket Launcher Improved Datajack Flail [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 2 . Weapon 1 | . . . . . 1 . . Parts Attached 62 | 6 8 . . . 34 12 2 Power 7 | 1 2 . . . 4 . . Engine 5 | 1 2 . . . 2 . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 15 | 2 2 . . . 9 1 1 Treads 13 | 2 1 . . . 9 1 . Leg . | . . . . . . . . Wheel 2 | . 1 . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 3 . . . 7 6 . Device 5 | . 1 . . . 3 1 . Storage 4 | 1 2 . . . . 1 . Processor 5 | . . . . . 4 1 . Hackware 3 | . . . . . . 3 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 1 . . . 14 5 1 Energy Gun 3 | 1 . . . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 . . . . 7 3 . Ballistic Cannon 3 | . . . . . 1 1 1 Launcher 4 | . 1 . . . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 24 | . 2 . . . 12 4 6 Power 3 | . 1 . . . 1 . 1 Propulsion 11 | . 1 . . . 6 2 2 Utility 5 | . . . . . 2 2 1 Weapon 5 | . . . . . 3 . 2 Highest Loss Streak 6 | . 1 . . . 4 2 6 To Critical Strikes 2 | . . . . . 1 . 1 Average Backups 10 | 3 8 10 10 11 10 13 13 Power . | . . . . . . . 1 Propulsion 1 | 1 1 2 2 2 1 1 . Utility 3 | . 2 2 2 3 3 6 6 Weapon 4 | . 3 5 5 5 3 4 4 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . . . 1 . 8 Power 2 | . . . . . . . 2 Propulsion . | . . . . . . . . Utility 5 | . . . . . . . 5 Weapon 1 | . . . . . 1 . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 96 100 100 100 89 95 79 Engine 9 | . 14 14 14 14 5 7 5 Core 1 | . . . . . 3 . . Treads 20 | . 22 14 14 14 24 22 9 Wheel 4 | . 5 14 14 14 . . 1 Device 8 | . 10 14 14 14 6 2 . Storage 10 | . 14 14 14 14 9 7 5 Processor 8 | . . . . . 13 18 23 Hackware 2 | . . . . . . 12 15 Energy Gun 8 | . 14 14 14 14 5 . . Ballistic Gun 16 | . 14 14 14 14 19 15 16 Ballistic Cannon 1 | . . . . . . 5 1 Peak Build Rating 44 | 6 8 8 8 9 31 44 42 Average Rating 18 | 5 7 8 8 8 22 39 35 On Entrance 13 | . 6 8 8 8 9 29 41 Avg Prop Armor Cover (%) 12 | . 12 13 13 13 10 . 16 Naked Turns . | . . . . . . . . Heaviest Build 71 | 11 27 27 27 27 46 71 66 Greatest Support 60 | 40 40 20 10 10 60 60 40 Greatest Overweight (x) 6 | . 2 2 2 2 2 1 6 Average Overweight (x) . | . . 1 2 2 . . 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 Average Capacity 14 | 7 12 15 15 15 15 16 17 Most Carried 17 | 6 10 11 12 15 15 17 17 Average Carried 11 | 3 8 10 11 14 13 14 14 Final Capacity 20 | 8 15 15 15 15 15 20 5 Final Carried 17 | 6 10 11 12 15 15 17 5 Class Distribution -------------------- 50% | Mutant 42% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 2207 | 283 148 19 5 . 1271 481 . Remotely . | . . . . . . . . Salvage Created 4067 | 135 483 42 . . 2269 965 173 Parts 224 | 15 27 6 . . 126 50 . Haulers Intercepted 6 | . 2 . . . 4 . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 75 | . 12 2 . . 42 18 1 Guns 52 | . 9 2 . . 30 11 . Cannons 5 | . . . . . 1 3 1 AOE 15 | . 3 . . . 10 2 . Classes Destroyed 16 | 2 5 . . . 7 1 1 Worker 6 | 1 1 . . . 4 . . Tunneler 8 | 5 . 1 . . 2 . . Hauler 6 | . 2 . . . 4 . . Recycler 5 | . . . . . 3 2 . Mechanic 1 | . . . . . 1 . . Operator 3 | . 2 . . . . 1 . Watcher 5 | . 2 . . . 3 . . Swarmer 15 | . 6 2 . . 4 3 . Cutter 3 | . . . . . 3 . . Grunt 42 | . 6 . . . 26 10 . Brawler 2 | . . . . . 2 . . Sentry 6 | . . . . . 4 2 . Specialist 2 | . . . . . 2 . . Programmer 3 | . . . . . . 3 . Heavy 1 | . . . . . 1 . . Compactor 1 | . . . . . . . 1 Best Kill Streak 11 | 2 5 3 . . 11 4 1 Combat Bots Only 9 | . 3 2 . . 9 4 1 Max Kills in Single Turn 3 | 1 3 1 . . 3 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 337 | . 73 12 . . 171 69 12 Missed 98 | . 21 2 . . 52 23 . Hits 239 | . 52 10 . . 119 46 12 Melee 17 | . . . . . 5 . 12 Projectile 222 | . 52 10 . . 114 46 . AOE 3 | . . . . . 3 . . Critical Strikes 22 | . . . . . 11 3 8 Damage Taken 4428 | . 584 69 . . 2559 650 566 Core 988 | . 123 27 . . 506 92 240 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 119 | . 43 . . . . 76 . Core Remaining (%) 49 | 100 . . . 40 8 . . Volleys Fired 247 | 23 49 5 . . 117 35 18 Largest 3 | 2 2 2 . . 3 3 3 Hottest 163 | 70 80 70 . . 163 90 81 Shots Fired 591 | 46 97 11 . . 320 87 30 Gun 539 | 46 95 11 . . 298 70 19 Cannon 35 | . . . . . 12 12 11 Launcher 17 | . 2 . . . 10 5 . Special . | . . . . . . . . Kinetic 417 | 23 47 5 . . 230 82 30 Thermal 157 | 23 48 6 . . 80 . . Explosive 12 | . 2 . . . 10 . . Electromagnetic 5 | . . . . . . 5 . Robot Hit Streak 20 | 7 14 4 . . 20 12 16 Robot Miss Streak 8 | 3 4 1 . . 4 8 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 418 | 27 64 7 . . 226 65 29 Core Hits 209 | 10 29 3 . . 115 44 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . 3 . 1 Critical Strikes 21 | 3 6 . . . 8 1 3 Burn 14 | 3 6 . . . 5 . . Destroy 4 | . . . . . 3 . 1 Blast 3 | . . . . . . 1 2 Melee Attacks 8 | . . . . . 8 . . Impact 3 | . . . . . 3 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8419 | 300 885 77 . . 4529 1638 990 Guns 5708 | 300 674 77 . . 3100 1124 433 Cannons 945 | . . . . . 205 183 557 Explosions 1714 | . 209 . . . 1174 331 . Melee . | . . . . . . . . Ramming 52 | . 2 . . . 50 . . Kinetic 4843 | 88 173 15 . . 2270 1307 990 Thermal 1810 | 212 501 62 . . 1035 . . Explosive 1383 | . 209 . . . 1174 . . Electromagnetic 331 | . . . . . . 331 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 1 1 2 . . Average Corruption 1 | . 1 1 1 1 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . 1 3 5 1 3 . . Message Errors 1 | . . . 1 . . . . Matter Fused 6 | . 1 2 . 1 2 . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 2 | . . . 1 . 1 . . Data Loss (minor) 2 | . . . 2 . . . . Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . 1 . . Projectiles . | . . . . . . . . Explosions 1 | . . . . . 1 . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 106 | . 42 . . . 64 . . Shots 4 | . 2 . . . 2 . . Rammed 10 | . 2 . . . 8 . . Targets Rammed 12 | . 2 . . . 10 . . Kicked . | . . . . . . . . Crushed 2 | . . . . . 2 . . Highest Temperature 272 | 80 272 90 175 . 182 96 36 Average Temperature 53 | 28 76 40 95 . 50 30 15 Received Heat Transfer 1275 | . 198 . . . 864 213 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 9 | . 7 . . . 2 . . Heat Transferred 5550 | 851 1924 185 . . 2590 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 65 | 100 100 100 . 100 44 21 100 Level 1 26 | . . . . . 29 78 . Level 2 8 | . . . . . 25 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 672 | 5 169 43 . . 672 312 107 Initial 305 | . . . . . . 305 107 Average 147 | . 60 7 . . 254 232 75 Influence Increases 2298 | 30 403 73 . . 1299 493 . Destroy 0b10 Robot/C 1480 | . 240 40 . . 840 360 . Destroy 0b10 Robot/NC 170 | 30 35 5 . . 85 15 . Destroy Leader 342 | . 58 10 . . 184 90 . Allied During Kill 3 | . . 3 . . . . . Successful Hack 45 | . 23 . . . 12 10 . Disable Machine 105 | . 45 15 . . 30 15 . Destroy Structure 63 | . 2 . . . 58 3 . Lose Combat Pursuer 90 | . . . . . 90 . . Influence Decreases 2291 | 30 403 73 . . 627 859 299 Entered New Map 566 | . . . . . . 367 199 Time Decay 1503 | 30 383 73 . . 525 452 40 Lost Part 210 | . 20 . . . 90 40 60 Lost Ally 12 | . . . . . 12 . . Squads Dispatched 14 | . 2 . . . 8 4 . Investigation 2 | . 1 . . . 1 . . Extermination 3 | . . . . . . 3 . Reinforcement 8 | . 1 . . . 6 1 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 8 | . . . . . 7 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 19 4 . . 61 20 4 Peak Tracking Total 8 | . 3 3 . . 8 6 3 Tactical Retreats 6 | . . . . . 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 7 | . 3 1 . . 2 1 . Max in Single Turn 2 | . 2 . . . 1 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 18 | . 8 . . . 3 7 . Terminals 13 | . 7 . . . 3 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 47 | . 24 . . . 6 17 . Successful 22 | . 10 . . . 4 8 . Failed 24 | . 14 . . . 2 8 . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . . 1 . Manual 32 | . 19 . . . 5 8 . Terminals 37 | . 21 . . . 6 10 . Fabricators . | . . . . . . . . Repair Stations 6 | . 3 . . . . 3 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . . . . . 2 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 8 | . 3 . . . 2 3 . Part Schematic 1 | . 1 . . . . . . Robot Schematic 4 | . 1 . . . 1 2 . Prototype ID Bank 1 | . . . . . 1 . . Locate Traps 2 | . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . Scan Component 2 | . 1 . . . . 1 . Repair 2 | . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 9 | . 5 . . . 2 2 . Terminals 9 | . 5 . . . 2 2 . Botnet 9 | . 5 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 13 | . 5 . . . 2 6 . Full Trace Events 2 | . 2 . . . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . 1 2 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . Time 45 | . 26 . . . . 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . 3 . . Non-combat 3 | . . . . . 3 . . Combat . | . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . no_distress 4 | . . . . . 4 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 1 1 . . Highest-Rated Group 31 | . . 31 31 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . 8 . . 6 . . Total Damage 85 | . . 63 . . 22 . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Active Infowar (turns) 3755 | . 992 380 582 213 1059 529 . Seismic 2308 | . 992 380 582 213 141 . . Machine Analysis 1447 | . . . . . 918 529 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 5821 | 445 1326 380 582 213 1658 1122 95 Spaces Moved 3181 | 226 805 293 515 190 623 511 18 Core 8 | 8 . . . . . . . Treads 1743 | 218 423 4 . . 575 511 12 Legs . | . . . . . . . . Wheels 1430 | . 382 289 515 190 48 . 6 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 110 110 110 110 110 163 170 Average Speed 141 | 156 138 111 110 110 160 176 216 Slowest Speed 245 | 160 240 240 110 110 245 245 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 45 | 10 90 44 87 51 46 14 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 61 | . 2 . . . 59 . . Melee 3 | . . . . . 3 . . Projectile 1 | . . . . . 1 . . AOE 57 | . 2 . . . 55 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 3977 | 277 926 336 530 194 1016 656 42 Wait 369 | 11 50 38 15 . 167 85 3 Move 3175 | 225 804 292 514 189 622 511 18 Hop . | . . . . . . . . Pick Up 55 | 12 8 1 1 4 22 7 . Fast Attach 17 | . 1 . . . 10 5 1 Attach 27 | 6 2 . . . 15 2 2 Detach 1 | . . . . . 1 . . Swap 37 | . 7 . . . 24 6 . Drop 29 | . 3 . . 1 20 5 . Fire 247 | 23 49 5 . . 117 35 18 Melee 8 | . . . . . 8 . . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush 11 | . 1 . . . 10 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 446 | -11/Scrapyard | Entered Materials 447 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 13) 686 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Discovered new exit (range 8) 1328 | -10/Materials | Discovered new exit (range 15) 1696 | -10/Materials | Repaired Lgt. Treads 1772 | -10/Materials | Entered Mines 1773 | -10/Mines | Assembled infested the area 1773 | -10/Mines | Met a Derelict testing a Signal Generator 1777 | -10/Mines | Found Signal Generator 1778 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1918 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1919 | -10/Mines | Discovered new exit (range 5) 2000 | -10/Mines | Core integrity fell below 50% 2152 | -10/Mines | Entered Exiles 2152 | -10/Exiles | Accompanied by 1 ally 2180 | -10/Exiles | Met 8R-AWN 2196 | -10/Exiles | Met EX-HEX 2261 | -10/Exiles | Met EX-DEC 2326 | -10/Exiles | Met EX-BIN 2475 | -10/Exiles | Discovered new exit (range 14) 2541 | -10/Exiles | Visited The Gauntlet 2707 | -10/Exiles | Discovered new exit (range 14) 2734 | -10/Exiles | Entered Mines 2734 | -9/Mines | Accompanied by 1 ally 2761 | -9/Mines | Found a hidden stash of uninstalled traps 2795 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2919 | -9/Mines | Discovered new exit (range 10) 2947 | -9/Mines | Entered Materials 2947 | -8/Materials | Accompanied by 1 ally 2947 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3125 | -8/Materials | Lost 3 parts (1p1n1u) 3425 | -8/Materials | Build established: Scavenger-Gunner 3444 | -8/Materials | Discovered new exit (range 11) 3800 | -8/Materials | Discovered new exit (range 3) 4414 | -8/Materials | Crushed by falling debris 4414 | -8/Materials | Core integrity fell below 50% 4435 | -8/Materials | Core integrity fell below 20% 4469 | -8/Materials | Lost 4 parts (2n1u1w) 4516 | -8/Materials | Destroyed 9 combat bots 4605 | -8/Materials | Entered Factory 4605 | -7/Factory | Evolved 2 slots: Utility x2 5172 | -7/Factory | Discovered new exit (range 15) 5203 | -7/Factory | Central database locked down 5329 | -7/Factory | Repaired Hpw. Shotgun 5727 | -7/Factory | Manually triggered Chute Trap 5727 | -7/Factory | Sucked down chute 5727 | -7/Factory | Entered Waste 5742 | -7/Waste | Spotted C-40 Crusher 5754 | -7/Waste | Spotted C-40 Crusher 5787 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5790 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5793 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5793 | -7/Waste | Destroyed C-40 Crusher 5806 | -7/Waste | Crushed by Compactor (1 part destroyed) 5813 | -7/Waste | Spotted C-40 Crusher 5813 | -7/Waste | Spotted C-40 Crusher 5821 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5822 | -7/Waste | Self-destructed Last Messages --------------- 05813_ Slug penetrates C-40 Crusher. 05813_ Hpw. Shotgun crushed. 05813_ Imp. Terrain Scanner crushed. 05815_ Lgt. Treads crushed. 05815_ Prc. Assault Rifle crushed. 05815_ C-40 Crusher Imp. Cooling System blasted off. 05817_ 7 Matter crushed. 05818_ C-40 Crusher suffers critical hit (Blast). 05818_ Destroyed Antimatter Reactor. 05818_ Imp. Cooling System crushed. 05818_ 2 Matter crushed. 05818_ Critical hit (Destroy). 05818_ Hvy. Assault Cannon destroyed. 05820_ 11 Matter crushed. 05820_ Acquired Lgt. Treads. 05821_ Lgt. Treads crushed. 05821_ Hacking Suite crushed. 05822_ 20 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????# #??????????????????? | | ????????????????????????## ######?????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ?????????????????? | | ?????????????????????????# #??????????????????? | | ???????????############??# #??????????????????? | | ???????????# #??#CC #??????????????????? | | ???????????# ] #??#CCCC#??????????????????? | | ???????????# ####CCCC#??????????????????? | | ???????????# !CC #??????????????????? | | ???????????# ]@ #??????????????????? | | ???????????# ] *] #??????????????????? | | ???????????# #??????????????????? | | ???????????# #### #??????????????????? | | ???????????# #??# #??????????????????? | | ???????????# #??# #??????????????????? | | ???????????############??# #??????????????????? | | ?????????????????????????# #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? !???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked M-28 Smith | -8/Materials | Hacked P-60 Hacker | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 69% | -10/Materials Hpw. Shotgun | 39% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeTargetingBlaster Manual? 0 Play Time 00:41:04 Cumulative 297.2 hours Start 2026.09.20 @ 12:21:43 End 2026.09.20 @ 13:02:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b6af7aa-a450-40f2-a0da-7155b41eb325