Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 17:31:27 Player: Scuttle Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (1) 5 Value Destroyed (26) 26 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 8161 Bonus ------- Pacifist 270 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 241/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Matter Filter Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Great Maul [Rating: 17] Favorites ----------- Power None Propulsion None Utility Enhanced Optical Array Device Reaction Control System Processor Enhanced Optical Array Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Slots Evolved 14 | . . . . . 4 . . . 4 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 4 . . . 4 2 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 11 | 2 . . . . . . 1 . 2 . . 3 . 1 2 . . Power . | . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . 1 . 1 . . 3 . . 2 . . Device 2 | . . . . . . . 1 . . . . . . . 1 . . Storage . | . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . 1 . . 2 . . 1 . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 4 | 2 . . . . . . . . 1 . . . . 1 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . . Parts Lost 8 | . . . . 1 . 1 . . 1 . 1 . 2 . 1 . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . 1 . . . 2 . 1 . . Weapon 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 Highest Loss Streak 2 | . . . . 1 . 1 . . 1 . 1 . 2 . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . 1 1 2 1 . . 1 1 1 . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . 1 1 . . . . . . Weapon . | . . . . . . . . 1 1 1 . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 14 | . 28 28 28 28 9 6 3 9 7 5 5 14 21 11 16 14 5 Device 1 | . . . . . . . 3 9 3 . . . . . 2 . . Processor 5 | . . . . . . . . . 4 5 5 10 15 5 8 9 3 Hackware 1 | . . . . . . . . . . . . 4 5 5 5 4 1 Ballistic Gun 5 | . 28 28 28 28 9 6 . . . . . . . . . . . Peak Build Rating 17 | 2 2 2 2 2 1 1 3 3 8 5 8 14 14 11 17 13 13 Average Rating 6 | 1 2 2 2 1 1 . 1 3 5 5 5 10 13 8 13 13 4 On Entrance 4 | . 2 2 2 2 1 1 . 3 3 5 5 5 14 8 8 13 13 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns 169 | . . . . . . 39 72 . . . . . . . . . 58 Heaviest Build 4 | 3 3 3 3 3 2 2 1 1 1 . 3 . . . 3 . 4 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 2 | . . . . . . . 1 1 2 2 2 1 1 1 1 1 1 Average Carried . | . . . . . . . . 1 1 2 1 . . . 1 1 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 2 | . . . . . . . 1 1 2 2 1 . 1 1 1 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Matter Collected 163 | . . . . 61 . 14 . . . . 80 . . . . . 8 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 14 | . . . . . . 14 . . . . . . . . . . . Parts 1 | . . . . . . 1 . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 1 | . . . . . . 1 . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Hostile Shots Fired 237 | . . 10 . 11 . 24 . . 9 . 71 6 4 2 24 . 76 Missed 73 | . . 2 . 1 . 6 . . 2 . 22 2 2 1 11 . 24 Hits 164 | . . 8 . 10 . 18 . . 7 . 49 4 2 1 13 . 52 Melee 2 | . . . . . . . . . . . . . 1 . . . 1 Projectile 162 | . . 8 . 10 . 18 . . 7 . 49 4 1 1 13 . 51 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 4 | . . 1 . . . 2 . . . . 1 . . . . . . Damage Taken 3394 | . . 115 . 111 . 321 10 . 139 . 811 100 82 25 253 60 1367 Core 2925 | . . 48 . 17 . 293 10 . 113 . 756 100 36 25 213 59 1255 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 74 . . . 44 86 . . . . 8 81 . . Volleys Fired . | . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . Core Hits 3 | . . 1 . . . 1 . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 161 | . . 8 . 16 . 41 21 . 19 . 19 . . . . 17 20 Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 161 | . . 8 . 16 . 41 21 . 19 . 19 . . . . 17 20 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 . . . . . 7 10 . . 2 Average Corruption 2 | . . . . . . 1 1 . . . . . 7 7 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 1 1 . . . Matter Fused 2 | . . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . 3 . 8 . 19 10 . 9 . 9 . . . . 8 10 Shots . | . . . . . . . . . . . . . . . . . . Rammed 26 | . . 3 . 2 . 5 3 . 4 . 2 . . . . 2 5 Targets Rammed 26 | . . 3 . 2 . 5 3 . 4 . 2 . . . . 2 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 5 | . . 2 . . . 5 . . . . . . . . . . . Average Temperature 4 | . . 2 . . . 5 . . . . . . . . . . . Received Heat Transfer 525 | . . 81 . 30 . 171 . . 63 . 36 9 9 9 . . 117 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 133 | . . 30 . 45 13 75 28 . 50 19 133 69 . . . . 110 Initial 69 | . . . . . 13 . 28 . . 19 23 69 . . . . . Average 16 | . . 8 . 4 10 7 8 . 7 19 71 33 . . . . 7 Influence Increases 576 | . . 30 . 45 . 95 . . 68 14 120 42 30 . . . 132 Destroy 0b10 Robot/NC 5 | . . . . . . 5 . . . . . . . . . . . Successful Hack 46 | . . . . . . . . . 8 14 . 12 . . . . 12 Disable Machine 15 | . . . . . . . . . 15 . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 495 | . . 30 . 45 . 90 . . 45 . 120 30 30 . . . 105 Influence Decreases 466 | . . 30 . 10 32 23 75 . 28 21 20 153 47 5 . . 22 Entered New Map 178 | . . . . . 22 3 47 . . 21 10 64 9 2 . . . Time Decay 263 | . . 30 . . 10 20 28 . 28 . . 89 33 3 . . 22 Lost Part 25 | . . . . 10 . . . . . . 10 . 5 . . . . Squads Dispatched 3 | . . . . . . . . . 1 . . 1 . . . 1 . Investigation 2 | . . . . . . . . . 1 . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 67 | . 2 4 . 6 . 11 . . 4 . 13 5 4 1 4 . 13 Peak Tracking Total 13 | . 2 2 . 6 . 10 . . 3 . 10 3 3 1 4 . 13 Tactical Retreats 11 | . . 1 . 1 . 2 . . 1 . 2 1 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Traps Triggered 2 | . . . . . . 1 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Machines Disabled 1 | . . . . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Machines Accessed 9 | . . . 1 . . 1 . . 2 1 . 1 . . . 1 2 Terminals 7 | . . . . . . 1 . . 2 . . 1 . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Total Hacks 22 | . . . 1 . . 3 . . 9 1 . 2 . . . 3 3 Successful 5 | . . . 1 . . . . . 1 1 . 1 . . . . 1 Failed 17 | . . . . . . 3 . . 8 . . 1 . . . 3 2 Catastrophic 3 | . . . . . . . . . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 11 | . . . 1 . . 2 . . 6 . . 1 . . . . 1 Terminals 20 | . . . . . . 3 . . 9 . . 2 . . . 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Terminal Hacks 4 | . . . 1 . . . . . 1 . . 1 . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 1 . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . . 1 . . 2 1 . 1 . . . 1 2 Full Trace Events 3 | . . . . . . 1 . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Active Infowar (turns) 925 | . . . . . . . . . 91 8 136 187 200 30 155 87 31 Optics 925 | . . . . . . . . . 91 8 136 187 200 30 155 87 31 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Turns Passed 1630 | 15 30 115 107 30 25 121 120 46 121 8 136 187 200 30 155 87 97 Spaces Moved 3038 | 25 59 223 214 55 49 228 229 92 220 14 236 366 385 56 260 170 157 Core 3038 | 25 59 223 214 55 49 228 229 92 220 14 236 366 385 56 260 170 157 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 52 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 19 51 61 23 7 50 43 14 7 1 33 13 57 15 11 5 19 Regions Visited 17 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 . 1 . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Gar Fac Upp Upp Fac Res Arm Total 3118 | 26 58 225 213 56 48 233 233 91 228 14 252 368 391 57 283 171 171 Wait 51 | . . . . . . . . . . . 15 . 6 . 22 . 8 Move 3021 | 24 58 222 213 54 48 227 228 91 219 14 234 365 384 55 259 169 157 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 3 | . . . . . . . 1 . 1 . . . 1 . . . . Fast Attach 9 | 2 . . . . . 1 1 . 1 . . 2 . . 2 . . Attach 5 | . . . . . . . . . 1 . 1 1 . 1 . . 1 Detach 2 | . . . . . . . . . 1 . . . . 1 . . . Swap . | . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . Ram 26 | . . 3 . 2 . 5 3 . 4 . 2 . . . . 2 5 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 11) 46 | -10/Materials | Entered Mines 158 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 159 | -10/Mines | Discovered new exit (range 5) 161 | -10/Mines | Entered Exiles 174 | -10/Exiles | Met 8R-AWN 182 | -10/Exiles | Met EX-HEX 197 | -10/Exiles | Met EX-BIN 204 | -10/Exiles | Aligned with FarCom system 204 | -10/Exiles | Given EX-Vault access code 216 | -10/Exiles | Opened EX-Vault 230 | -10/Exiles | Warned to stay clear of 0b10 Research branches 246 | -10/Exiles | Met EX-DEC 264 | -10/Exiles | Discovered new exit (range 10) 268 | -10/Exiles | Entered Mines 294 | -9/Mines | Discovered new exit (range 7) 298 | -9/Mines | Entered Materials 298 | -8/Materials | Evolved 4 slots: Utility x4 313 | -8/Materials | Build established: Mutant 315 | -8/Materials | Discovered new exit (range 15) 323 | -8/Materials | Entered Storage 421 | -8/Storage | Core integrity fell below 50% 442 | -8/Storage | Used back door to open Recycling access 442 | -8/Storage | Discovered new exit (range 5) 444 | -8/Storage | Entered Recycling 551 | -8/Recycling | Scanned before Scraplab entrance 558 | -8/Recycling | Entered Scraplab 563 | -8/Recycling | Discovered new exit (range 3) 564 | -8/Recycling | Entered Scraptown 564 | -8/Scraptown | System corruption cleaned by C-Scrubber 607 | -8/Scraptown | Discovered new exit (range 5) 610 | -8/Scraptown | Entered Factory 610 | -6/Factory | Evolved 4 slots: Utility x4 667 | -6/Factory | Identified exit to Lower Caves 722 | -6/Factory | Discovered new exit (range 19) 731 | -6/Factory | Entered another Factory area 731 | -5/Factory | Evolved 2 slots: Utility x2 739 | -5/Factory | Identified exit to Garrison 739 | -5/Factory | Entered Garrison 798 | -5/Garrison | Discovered new exit (range 11) 803 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 852 | -5/Garrison | Core integrity fell below 50% 855 | -5/Garrison | Triggered checkpoint 869 | -5/Garrison | Discovered new exit (range 12) 875 | -5/Garrison | Entered Factory 1002 | -5/Factory | Core integrity fell below 20% 1031 | -5/Factory | Discovered new exit (range 13) 1038 | -5/Factory | Identified exit to Upper Caves 1062 | -5/Factory | Entered Upper Caves 1204 | -5/Upper Caves | Learned Factory stockpile data 1205 | -5/Upper Caves | Learned 4 Factory zone layouts 1260 | -5/Upper Caves | Discovered new exit (range 5) 1262 | -5/Upper Caves | Entered another Upper Caves area 1264 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1286 | -5/Upper Caves | Discovered new exit (range 10) 1291 | -5/Upper Caves | System corruption reached 10% 1292 | -5/Upper Caves | Entered Factory 1292 | -4/Factory | Evolved 2 slots: Utility x2 1293 | -4/Factory | Identified exit to Upper Caves 1438 | -4/Factory | Discovered new exit (range 14) 1445 | -4/Factory | Identified exit to Research 1447 | -4/Factory | Entered Research 1447 | -3/Research | Evolved 2 slots: Utility x2 1488 | -3/Research | Discovered new exit (range 5) 1490 | -3/Research | Identified exit to Armory 1534 | -3/Research | Entered Armory 1592 | -3/Armory | Core integrity fell below 50% 1615 | -3/Armory | Core integrity fell below 20% 1631 | -3/Armory | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- Retrieving Zone 4P layout... Downloaded map data. 01565_ Triggered Segregator Trap. 01565_ Arcs of energy rise from the floor. 01565_ Enh. Optical Array blown off. 01565_ Hacking Suite blown off. 01565_ Adv. Signal Interpreter blown off. 01570_ Penetrated by Slug. 01571_ Slammed into H-77 Assassin. 01573_ Slug penetrates Wall. 01574_ Slammed into H-77 Assassin. 01574_ Slug penetrates Wall. 01574_ Penetrated by Slug. 01582_ Slug penetrates Wall. 01584_ Knocked back. 01585_ Acquired 8 matter. 01588_ Knocked back. 01600_ Great Maul destroyed. 01616_ E-15 Imp destroyed. 01630_ Slammed into X-87 Electro. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# " " """ ! #? | | ????????????????????????????????????# "Y" """ ## | | ????????????????????????????????????# """ """ # | | ????????????????????????????????????# ## | | ?????????????????????????????????????### ########? | | ???????????????????????????????????????###???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????###################################### | | ???????????w w | | ??????????? | | ??????????? = | | ??????????? %! | | ???????????????##########@###################+#+# | | ????????????????????# xx #????????# | | ????????????????????# #????????# | | ????????????????????# #????????# | | ????????????????????# ! #????????# == | | ????????????????????# #????????# == | | ????????????????????# """ """ #????????# == | | ????????????????????# """ """ #????????# | | ????????????????????# """ """ #????????# """ """ | | ????????????????????###########????????# """ """ | | ???????????????????????????????????????# """ """ [ | | ???????????????????????????????????????#?? | | ?????????????????????????????????????????? ?? | | ??????????????????????????????????????????## ??### | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 269 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Evasion (%) 58 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeMiningMask Manual? 0 Play Time 00:22:40 Cumulative 634.8 hours Start 2026.09.02 @ 17:07:59 End 2026.09.02 @ 17:31:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 38 Types 17/4/6/2/1/2/2/2/1/1 Lore% 91 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: f5e2bfa6-6dd9-4b49-b223-dd4c586312d7