Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.09 @ 00:14:30 // Halloween2020/ForbiddenLore Player: Valguris Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (37) 7400 Robots Destroyed (267) 1335 Value Destroyed (14803) 14803 Prototype IDs (149) 2980 Alien Tech Used (13) 2600 Bonus (18229) 18229 TOTAL SCORE: 51347 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 7416 Follower Combat Kills 4210 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -1797 Cogmind --------- Core Integrity 0/1700 Matter 300/300 Energy 96/100 System Corruption 25% Temperature Cool (4) Movement Hovering (61) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Large Storage Unit Zionite Biocell (1000) Advanced Armor Integrity Analyzer Experimental Actuator Array Integrity Redistributor Enhanced Nova Cannon Core Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Zionite Glidesys II Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Experimental ECM Suite Advanced Reaction Control System Advanced Phase Shifter Advanced Powered Armor Experimental Force Field > --- WEAPON ----------- Core Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Improved Quantum Reactor Zionite Biocell Experimental Melee Analysis Suite Experimental Actuator Array Damper Plating Advanced Component Analysis Suite Wardrone Bay High-powered Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon Enhanced Nova Cannon Tesla Bomb Launcher Advanced Micro-nuke Launcher Containment Facilitator Force Lance [Rating: 204] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Combat Gravmag System Treads Improved Treads Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Phase Cannon Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Precision Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Centrium Greatsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . Utility 10 | . . . 2 . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 490 | 6 3 1 19 5 1 . 9 15 5 1 12 19 5 15 6 7 7 9 27 . . 18 11 6 3 22 5 2 13 2 41 14 5 19 45 15 97 Power 28 | 1 . . 2 . . . . 1 . . 1 1 . . . 1 . 1 3 . . 5 . 1 . 2 2 . 1 . . . . . . . 6 Engine 5 | 1 . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . . . . . . . . . 2 . . 4 . 1 . 1 1 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . 1 . . . . 1 . 1 1 . . 1 . . . 1 1 . 1 . . . . . . . 6 Propulsion 65 | 2 . . 4 . . . 1 2 . . . 1 1 3 1 2 . . 13 . . . 1 1 . 4 . . 1 . 3 2 1 3 6 1 12 Treads 16 | 2 . . 4 . . . 1 2 . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . Hover 45 | . . . . . . . . . . . . . . 1 . . . . 11 . . . 1 1 . 4 . . 1 . 3 2 1 3 6 1 10 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 224 | 1 2 . 3 5 1 . 4 7 2 . 4 10 2 11 1 1 3 3 3 . . 11 2 4 1 6 3 . 4 2 22 6 4 8 31 8 49 Device 144 | . . . 2 4 . . 3 7 1 . 4 8 2 7 1 1 3 3 2 . . 4 1 1 . 4 3 . 3 2 14 3 1 3 17 6 34 Storage 12 | 1 2 . . 1 1 . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . 1 . 1 . 1 . . Processor 9 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 4 Hackware 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . 2 . . . Protection 53 | . . . . . . . . . . . . 2 . 1 . . . . . . . 6 1 3 1 1 . . 1 . 4 3 2 3 12 2 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 173 | 2 1 1 10 . . . 4 5 3 1 7 7 2 1 4 3 4 5 8 . . 2 8 . 2 10 . 2 7 . 16 6 . 8 8 6 30 Energy Gun 6 | 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 60 | . . . 4 . . . 2 2 1 . 2 6 1 . 2 1 1 3 3 . . . 4 . . 2 . 1 1 . 3 1 . 2 1 3 14 Ballistic Gun 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 27 | . . . 2 . . . 1 1 1 . 2 1 . 1 2 2 . 1 3 . . . . . . . . . . . 2 3 . 2 . . 3 Special Weapon 17 | . . . . . . . . . . 1 2 . . . . . 2 1 1 . . 1 4 . 1 . . . 2 . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . 2 1 . 1 . 1 . . . . . . . . . . . . 3 . . 1 . 3 . . 1 2 . 2 Piercing Weapon 39 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 5 . 1 3 . 6 2 . 3 2 3 11 Special Melee Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unidentified Prototypes 32 | . . . 2 1 . . . . 1 . . 2 . 1 1 . 1 . 2 . . 3 . . . 3 . . 4 . 1 . 1 1 . 2 6 Parts Lost 39 | . 1 1 3 . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . 1 3 . . . 2 24 Power 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 6 Utility 15 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . . 1 10 Weapon 8 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 10 | . 1 1 3 . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . 1 1 . . . 1 10 Average Slot Usage (%) 92 | . 97 100 98 99 100 100 100 98 100 100 100 99 97 92 87 92 93 92 97 100 100 97 94 94 90 83 83 85 82 80 84 87 85 89 87 90 84 Engine 4 | . 14 14 11 11 11 11 9 14 14 14 10 6 6 6 6 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 9 11 10 10 6 8 5 2 . . . . . . . . Reactor 4 | . . . . . . . . . . . 3 6 6 6 6 11 12 12 7 5 5 1 . . . 1 . 5 5 5 4 4 4 4 4 4 3 Treads 8 | . 28 28 22 22 22 22 18 22 22 21 21 18 15 12 12 3 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 8 12 12 7 . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . 17 27 27 27 27 30 30 29 30 30 30 30 30 31 31 31 29 28 27 Device 15 | . . . 10 10 11 11 18 15 14 14 14 15 18 17 18 18 18 18 19 22 22 15 11 14 10 7 13 15 15 15 18 19 17 17 18 21 20 Storage 18 | . 25 28 22 26 33 33 27 23 22 21 21 18 18 18 18 18 18 18 13 11 11 14 16 15 15 15 15 15 15 15 13 18 18 18 16 16 15 Processor 4 | . . . 10 6 . . 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 1 . . . . . . . 3 4 4 Protection 4 | . . . . . . . . . . . . 8 6 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 5 4 3 8 5 6 3 Energy Gun 1 | . 28 23 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 11 22 22 22 17 13 7 14 15 17 17 18 6 11 12 17 8 5 5 . 1 . . . . . 1 5 . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 5 5 4 5 4 4 4 4 3 4 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 3 5 5 7 11 10 10 5 5 4 2 . 3 3 4 2 3 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 197 | 13 41 41 50 78 78 78 80 91 111 110 122 142 141 152 146 153 153 157 157 99 99 105 108 131 140 131 144 152 172 173 188 176 152 171 172 167 197 Greatest Support 201 | 40 40 40 46 46 46 46 46 74 71 71 71 71 98 98 98 98 40 40 100 100 100 108 106 122 122 131 126 118 121 121 163 172 152 163 186 201 198 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 3 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 2 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 2 3 3 . . . . . . 1 . . 1 . 1 . . . . . . . Largest Inventory Capacity 30 | 6 16 16 16 22 22 22 22 22 24 24 24 24 24 30 24 24 24 24 24 16 16 22 22 22 22 22 22 22 22 22 28 28 28 28 28 28 28 Average Capacity 22 | 5 14 16 16 18 22 22 22 22 22 24 24 24 24 24 24 24 24 24 19 16 16 20 22 22 22 22 22 22 22 22 23 28 28 28 28 28 27 Most Carried 28 | 6 11 14 16 22 22 22 22 22 23 22 24 24 24 26 24 24 24 24 24 16 16 22 22 22 22 22 22 21 22 22 28 28 28 28 28 28 28 Average Carried 22 | 3 8 12 14 18 22 22 21 21 22 22 23 22 23 23 23 23 23 23 18 16 15 19 21 21 21 21 21 21 21 22 22 27 27 27 27 26 25 Final Capacity 28 | 6 16 16 16 22 22 22 22 22 24 24 24 24 24 24 24 24 24 24 16 16 16 22 22 22 22 22 22 22 22 22 28 28 28 28 28 28 16 Final Carried 28 | 6 10 13 16 22 22 22 22 22 22 22 24 23 24 24 24 24 24 24 16 16 16 21 21 22 22 22 21 21 22 22 27 26 28 26 27 27 9 Class Distribution -------------------- 62% | Hauler-Mutant 11% | Mutant 8% | Hauler-Tank 6% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -6/Waste Scavenger-Tank | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Garrison Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Matter Collected 6627 | 260 25 218 348 42 . 10 90 128 36 . 205 253 50 110 123 148 29 321 304 10 13 190 90 52 168 217 79 40 183 37 500 132 . 268 513 249 1186 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17213 | . 254 123 735 72 . . 289 423 . . 216 447 457 514 107 225 . 589 311 . 72 193 264 . 738 767 108 . . . 1854 1080 . 655 1892 678 4150 Parts 757 | . 11 19 58 . . . 14 28 . . 18 13 11 27 2 6 . 16 16 . 8 1 8 . 11 30 4 . . . 74 47 . 22 112 26 175 Haulers Intercepted 15 | . . . 5 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . 3 . . . 1 . . Recyclers Shooed 6 | . 1 . . 1 . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . . . . . 12 . . . 1 . 2 17 . 10 8 . 5 . . . 4 . 56 . . . . . . . . Prevented 37 | . . . . . . . . . . . . . . . . 6 . 12 . 1 . . . . . . 3 . 15 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Combat Hostiles Destroyed 200 | . 5 6 18 1 . . 5 6 . . 5 2 . 7 2 3 . 9 3 . 1 . 1 . 3 6 2 . . . 18 16 . 4 22 8 47 Melee 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . . 10 8 . 4 21 6 14 Guns 17 | . 4 5 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . . . 3 1 . . 5 6 . . 2 2 . 5 1 . . 2 . . . . . . 3 . . . . . . . . . . . 3 AOE 44 | . . 1 7 . . . . . . . 3 . . 2 1 2 . 4 3 . . . . . . . . . . . 4 4 . . . 2 11 Classes Destroyed 25 | . 1 2 5 . . . 1 2 . . 1 1 1 3 . . . . 1 . . . . . 1 1 . . . . . . . . . 1 4 Worker 13 | . . 3 1 . . . . 2 . . . . . 2 . . . . . . . . . . . 2 . . . . 2 . . 1 . . . Builder 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Hauler 14 | . . . 5 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 3 . . . 1 . . Recycler 5 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 2 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 18 | . . . 3 . . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . 3 . . 1 2 2 2 Swarmer 37 | . . 6 10 . . . . . . . 4 . . 4 . . . . 3 . . . . . . . . . . . 4 4 . . 2 . . Grunt 68 | . 5 . 6 . . . 2 2 . . . 2 . 1 . 3 . 4 . . . . . . . 3 . . . . 12 5 . 2 5 4 12 Brawler 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 3 Duelist 8 | . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . 1 . . . . . 3 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 15 | . . . 1 . . . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 4 . 4 Hunter 15 | . . . . . . . 1 1 . . . . . . 2 . . 1 . . . . . . . . . . . . . 2 . 1 2 2 3 Programmer 23 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 2 . . . . 4 . . 8 1 5 Behemoth 7 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . 2 Compactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 2 3 8 1 . . 2 3 . . 3 3 . 5 2 3 . 7 3 . 1 . 1 . 2 5 2 . . . 10 7 . 6 6 4 18 Combat Bots Only 17 | . 2 3 6 1 . . 2 3 . . 3 1 . 5 2 3 . 7 3 . 1 . 1 . 2 5 2 . . . 8 7 . 3 6 3 17 Max Kills in Single Turn 4 | . 1 1 3 1 . . 1 1 . . 2 1 1 2 1 1 . 2 3 . 1 . 1 . 1 1 1 . . . 3 2 . 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . . . 2 . . 2 1 1 . 2 3 . . . . . . . . . . . 2 2 . . . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Damage Taken 14445 | . 373 125 378 150 . 35 55 298 . . 296 102 . 152 29 . . . 35 . 175 792 101 10 17 834 31 . . . 598 729 . 87 678 639 7726 Core 1433 | . 50 9 29 28 . 15 . 59 . . 26 . . . . . . . . . 56 66 . . . 50 . . . . 52 41 . . 30 34 888 Absorbed by Shields 7075 | . . . . 45 . . 21 110 . . 105 38 . 75 30 . . . 8 . . 91 . 11 . . . . . . 630 768 . 90 707 622 3724 Core Remaining (%) 90 | 100 . 76 . . . 82 100 . . . 87 . . . . . . 100 . . . . 87 . . . . . . 86 . . . 92 . . . Volleys Fired 503 | . 27 13 46 4 . 1 12 36 . 2 29 31 10 21 5 14 5 30 11 . 1 4 25 2 10 12 . 19 28 4 14 15 . 9 7 13 43 Largest 3 | . 2 2 2 2 . 2 2 2 . 1 3 3 3 3 3 1 1 3 3 . 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 Hottest 300 | . 80 80 136 136 . 136 136 136 . 30 216 270 270 270 216 90 30 270 270 . 36 30 98 30 66 98 . 98 98 98 98 98 . 98 120 120 300 Shots Fired 751 | . 54 26 85 8 . 2 24 72 . 2 45 54 30 55 9 14 5 43 19 . 1 4 25 2 10 11 . 19 28 4 14 15 . 9 7 12 43 Gun 140 | . 54 26 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 494 | . . . 21 8 . 2 24 72 . . 29 54 30 55 7 9 . 30 15 . . . 25 . 10 11 . 19 6 4 6 5 . 9 3 12 28 Launcher 59 | . . . 4 . . . . . . . 4 . . . 2 5 . 10 3 . 1 . . . . . . . . . 5 10 . . . . 15 Special 58 | . . . . . . . . . . 2 12 . . . . . 5 3 1 . . 4 . 2 . . . . 22 . 3 . . . 4 . . Kinetic 60 | . . 7 43 . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Thermal 501 | . . . 30 8 . 2 24 72 . . 39 54 30 55 7 9 . 30 15 . . . 25 . . 11 . 19 6 4 6 5 . 9 3 12 26 Explosive 19 | . . . 4 . . . . . . . 4 . . . 2 . . . 3 . 1 . . . . . . . . . . . . . . . 5 Electromagnetic 123 | . 54 19 8 . . . . . . . . . . . . 5 . 10 . . . . . . . . . . . . 5 10 . . . . 12 Robot Hit Streak 32 | . 10 8 12 12 . 3 9 14 . 1 15 16 32 12 13 . 15 5 7 . . 4 . 6 8 . . . 10 . 3 3 . . 1 . 12 Robot Miss Streak 5 | . 5 2 3 1 . . 2 3 . 1 2 2 1 1 . . 3 1 . . 1 . . . 2 . . . 1 . 1 2 . . 5 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 666 | . 36 15 55 4 . 2 18 51 . 1 32 24 33 23 6 . 2 6 12 . 3 8 6 2 7 21 7 . 20 . 56 27 . 11 64 29 85 Core Hits 420 | . 10 7 33 2 . 1 6 21 . . 15 9 4 17 5 6 . 14 9 . 1 2 2 . 3 12 3 . . . 33 20 . 8 34 12 131 Critical Hits 64 | . . . 4 1 . . 1 9 . . 4 1 1 2 . . . . . . . . 1 . 6 3 1 . . . 6 1 . 1 10 3 9 Critical Kills 29 | . . . 2 . . . . 5 . . 1 1 . 1 . . . . . . . . . . 3 . 1 . . . 4 . . 1 7 1 2 Critical Parts Destroyed 26 | . . . 2 1 . . 1 4 . . 2 . . 1 . . . . . . . . . . 1 3 . . . . 2 1 . . 2 2 4 Melee Attacks 587 | . . . . . . . 1 6 1 . 2 . 5 . . . 2 . 25 . 6 5 12 3 . 36 10 2 8 3 93 31 11 28 110 47 140 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 216 | . . . . . . . . 6 1 . 2 . 5 . . . . . . . . . . . . 10 2 1 4 3 47 20 7 14 46 24 24 Piercing 370 | . . . . . . . . . . . . . . . . . 2 . 25 . 6 5 12 3 . 26 8 1 4 . 46 11 4 14 64 23 116 Sneak Attacks 39 | . . . . . . . 1 . . . . . 5 . . . . . 3 . . 1 . . . 7 . . . . 7 1 . 4 5 2 3 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 1 3 Follow-up Attacks 47 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 . . . 8 4 . 1 18 2 8 Damage Inflicted 38091 | . 475 264 1436 93 . 41 353 1122 . . 892 871 1418 1098 285 294 . 942 806 . 90 288 374 . 182 1501 334 . . . 4913 2186 . 821 4234 1744 11034 Guns 1217 | . 474 183 560 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7078 | . . . 323 82 . 41 353 1092 . . 511 871 875 685 124 . . 105 . . . . . . 182 . . . . . . 128 . . . . 1706 Explosions 10696 | . . 30 552 . . . . . . . 323 . . 413 161 294 . 837 207 . 23 . . . . . . . . . 1249 772 . . . . 5835 Melee 18948 | . . . . . . . . . . . . . 543 . . . . . 599 . 67 288 374 . . 1501 334 . . . 3664 1286 . 821 4234 1744 3493 Ramming 94 | . 1 51 1 11 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 739 | . . 62 495 . . . . . . . . . . . . . . . . . . . . . 182 . . . . . . . . . . . . Thermal 7599 | . . 30 363 82 . 41 353 1092 . . 569 871 875 685 124 . . 357 . . . . . . . . . . . . 427 128 . . . . 1602 Explosive 3235 | . . . 552 . . . . . . . 323 . . 413 161 . . . 207 . 23 . . . . . . . . . . . . . . . 1556 Electromagnetic 7476 | . 474 121 25 . . . . . . . . . . . . 294 . 585 . . . . . . . . . . . . 822 772 . . . . 4383 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7890 | . . . . . . . . . . . . . 543 . . . . . . . . . . . . 420 138 . . . 1870 992 . 139 2334 853 601 Piercing 11058 | . . . . . . . . . . . . . . . . . . . 599 . 67 288 374 . . 1081 196 . . . 1794 294 . 682 1900 891 2892 Highest Corruption 25 | . . . . . . . . . . . . 2 2 2 2 2 2 . . . . . . . 1 5 5 . . . . 1 1 1 4 4 25 Average Corruption 2 | . . . . . . . . . . . . 2 2 2 2 2 2 . . . . . . . 1 3 3 . . . . 1 1 1 2 4 3 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . Effects 141 | . . . . . . . . . . . . 1 9 24 2 9 1 . . . . . . . 1 27 16 . . . . . 1 5 12 14 19 Message Errors 47 | . . . . . . . . . . . . 1 4 11 1 2 . . . . . . . . . 7 8 . . . . . . 3 4 3 3 Matter Fused 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . 4 5 3 Heat Flow Errors 20 | . . . . . . . . . . . . . 1 4 1 4 . . . . . . . . . 5 . . . . . . . . 1 2 2 Energy Discharges 14 | . . . . . . . . . . . . . 1 4 . 3 . . . . . . . . . 1 1 . . . . . 1 . 1 2 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Data Loss (minor) 21 | . . . . . . . . . . . . . 2 2 . . 1 . . . . . . . . 5 4 . . . . . . . . . 7 Targeting Errors 14 | . . . . . . . . . . . . . 1 3 . . . . . . . . . . 1 3 . . . . . . . 2 1 1 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2441 | . . . . . . . 3 . . . 4 26 166 119 . . . 33 83 . . 84 72 . . 216 42 . . . 679 234 . . 180 16 484 Projectiles 420 | . . . . . . . 3 . . . . 26 . . . . . . . . . . . . . . . . . . . 26 . . . . 365 Explosions 352 | . . . . . . . . . . . 4 . . 119 . . . 33 . . . . . . . . . . . . 124 4 . . . . 68 Melee 1669 | . . . . . . . . . . . . . 166 . . . . . 83 . . 84 72 . . 216 42 . . . 555 204 . . 180 16 51 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 774 | . . . 49 . . . . . . . . . . 18 24 . . . . . 25 . . . . . . . . . . 9 . . . . 649 Shots 21 | . . . 1 . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 5 . . . . 12 Rammed 11 | . 1 3 1 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 13 | . 1 5 1 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 242 54 54 276 . 69 223 384 . 18 335 408 300 282 135 237 . 294 276 . . . 64 . . 454 314 332 180 60 216 100 . . 259 187 320 Average Temperature 87 | . 111 23 18 141 . 36 80 107 . 13 117 139 115 92 49 47 . 75 76 . . . 26 . . 111 151 113 50 32 41 53 . . 45 108 63 Received Heat Transfer 1605 | . 210 . 111 . . . 12 56 . . 36 54 . 19 . . . . 9 . 24 4 18 . . 165 . . . . 119 69 . 8 60 28 603 Effects 14 | . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . 3 4 1 . . . . . . 2 . 1 Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Interference 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 1 . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 31 | . 1 . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . 4 3 . . . . 19 Combat Hostiles 29 | . 1 . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . 4 3 . . . . 17 Parts Fried 55 | . 2 . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . . . . 6 6 . . . . 34 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . 2 2 . . . 1 . 2 . . . . . . . . . . . . 2 . . . . 1 . . . . . Heat Transferred 8422 | . . 50 666 148 . 74 629 1924 . . 1188 962 1073 814 148 . . 398 . . . . . . . . . . . . 200 111 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Peak Influence 4697 | . 135 145 408 115 . 35 199 178 . . . 171 59 454 . . . . 305 . . . . 61 56 925 . . . . 1524 1828 1039 1058 2208 1779 4697 Initial 1242 | . . 52 3 100 . . 13 9 . . . 18 59 . . . . . 92 . . . . . 21 39 . . . . . 1161 1022 584 499 1242 1100 Average 582 | . 62 44 252 42 . 34 78 97 . . . 61 43 199 . . . . 204 . . . . 39 42 615 . . . . 596 1414 1032 892 1191 1514 2089 Maximum Alert Level 5 | . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . 4 5 3 3 5 5 5 Low Security (%) 45 | 100 100 100 29 100 . 100 100 100 . . . 100 100 49 . . . . 42 . . . . 100 100 3 . . . . 12 . . . . . . Level 1 15 | . . . 61 . . . . . . . . . . 41 . . . . 57 . . . . . . 19 . . . . 39 . . . . . . Level 2 6 | . . . 8 . . . . . . . . . . 9 . . . . . . . . . . . 33 . . . . 7 . . 3 15 . . Level 3 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . 24 . 100 96 38 . . Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 80 . . 22 68 40 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . 8 . 21 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 31 37 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 1 . 1 . . . . 4 . . . 2 . 4 . . . . 1 . . . . . . 6 . . . . 7 . . 4 15 8 38 Investigation 8 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 1 . Extermination 13 | . . . . . . . . 1 . . . . . 3 . . . . 1 . . . . . . 2 . . . . 2 . . . 2 . 2 Reinforcement 10 | . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . 1 1 Assault 53 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . 2 . . 3 9 6 29 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Distress Signals 20 | . 1 . 2 . . . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . 1 . 6 . . . 3 . 3 Communications Jammed 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 1 71 Distress Signals 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 1 71 Times Spotted 660 | . 11 6 23 1 . 1 9 12 . . 7 7 . 18 1 1 . 14 8 . 1 3 1 2 6 24 2 . 6 . 73 21 . 13 53 38 298 Peak Tracking Total 54 | . 4 3 6 1 . 1 3 4 . . 3 2 . 5 1 3 . 9 4 . 1 3 1 2 3 5 2 . 4 . 16 10 . 5 13 22 54 Tactical Retreats 44 | . . . 1 . . . . . . . . 1 . . . 1 . 2 . . . . . . . 1 . . . . 7 5 . . 4 1 21 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Traps Triggered 16 | . . . 1 . . . . . . . . 2 . 1 . . . . . . . . . 1 . 1 . . . . 1 4 . . 3 . 2 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Machines Disabled 60 | . . 1 3 . . . . . . . . 4 . 5 . . . . 3 . . . . . . 4 . . . . 2 . 1 7 2 2 26 Max in Single Turn 4 | . . 1 1 . . . . . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . . 1 . 1 1 1 1 4 Garrison Access 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . 1 3 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Machines Accessed 75 | . 1 . 7 1 1 . 4 3 . 4 . 7 . 6 1 1 . . 1 1 1 6 . . . 5 . . 3 1 6 . 2 4 5 1 3 Terminals 22 | . 1 . 5 . . . 4 3 . . . 4 . 4 . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 7 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . 2 1 . . Repair Stations 8 | . . . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . . . . . . 2 Recycling Units 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . 1 . . Scanalyzers 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 3 1 . Total Hacks 200 | . 4 . 16 1 1 . 13 10 . 31 . 14 . 19 2 1 . . 4 8 1 19 . . . 11 . . 7 1 9 . 3 7 10 2 6 Successful 140 | . 1 . 16 1 1 . 7 4 . 31 . 8 . 11 2 1 . . . 8 1 19 . . . 7 . . 7 1 3 . . 3 4 . 4 Failed 60 | . 3 . . . . . 6 6 . . . 6 . 8 . . . . 4 . . . . . . 4 . . . . 6 . 3 4 6 2 2 Catastrophic 11 | . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 215 | . 4 . 8 . . . 8 5 . . . 4 . 10 . . . . 18 . . . . 7 . 10 . . 1 . 30 . 3 22 36 17 32 Terminals 61 | . 4 . 12 . . . 13 10 . . . 7 . 14 . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 16 | . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . 2 . . 3 3 . . Repair Stations 21 | . . . 2 . . . . . . . . 3 . 5 . . . . . . . . . . . 6 . . . . . . . . . . 5 Recycling Units 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 1 . 3 . . Scanalyzers 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . 1 Garrison Access 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 2 4 2 . Terminal Hacks 95 | . 1 . 7 1 1 . 6 1 . 31 . 3 . 5 2 1 . . . 8 1 19 . . . . . . 7 1 . . . . . . . Record 30 | . . . . . 1 . . . . 11 . . . . 2 . . . . 8 . 7 . . . . . . . 1 . . . . . . . Part Schematic 14 | . . . . . . . . . . 10 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 9 | . . . . . . . 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 18 | . . . 2 . . . 1 1 . 3 . 1 . 1 . . . . . . . 4 . . . . . . 5 . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 18 | . . . 2 . . . . . . . . 3 . 4 . . . . . . . . . . . 6 . . . . . . . . . . 3 Scan Component 10 | . . . 1 . . . . . . . . 2 . 2 . . . . . . . . . . . 3 . . . . . . . . . . 2 Repair 8 | . . . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . 3 . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Scanalyzer 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 Insert Component 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 15 | . . . 5 . . . 1 3 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 3 . . Terminals 12 | . . . 5 . . . 1 3 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . 2 . . . 1 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 1 . 5 . . . 4 3 . . . 7 . 6 . . . . 1 . . . . . . 2 . . . . 4 . 2 4 4 1 3 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . 2 . . 7 . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 74 | . . . 1 . . . . . . 10 . . . . . . . . 12 . . 4 . . . . . . . . 9 . . . . . 38 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . . . . . . 1 Time 447 | . . . 100 . . . . . . . . 16 . 65 . . . . . . . . . . . 219 . . . . . . . . . . 47 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . . . 1 . . 1 1 . . . . . 3 . 1 . . 3 . 1 . . . . 7 . 2 . . . 2 . . Non-combat 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Combat 19 | . . . . . . . . . . 1 1 . . . . . 3 . 1 . . 3 . 1 . . . . 6 . 2 . . . 1 . . Robot Hacks Applied 23 | . . . . . . . 1 . . 1 1 . . . . . 4 . 1 . . 3 . 1 . . . . 7 . 2 . . . 2 . . parse_system 23 | . . . . . . . 1 . . 1 1 . . . . . 4 . 1 . . 3 . 1 . . . . 7 . 2 . . . 2 . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . 2 3 . . Machine Destruction 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . 2 3 . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 4 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Total Allies 77 | . . . . 3 . . . 1 . . 1 . 20 . . . 9 2 4 . . . . 10 . 1 . . 4 . 5 . 3 . 8 . 6 Largest Group 20 | . . . . 3 3 3 3 1 . . 1 . 20 18 . . 9 9 7 5 5 4 . 10 10 11 . . 4 2 6 . 3 3 4 . 4 Highest-Rated Group 859 | . . . . 40 40 40 40 26 . . 94 . 763 663 . . 282 282 334 271 271 201 . 833 833 859 . . 214 116 672 . 288 288 371 . 57 Highest-Rated Ally 268 | . . . . 16 16 16 16 26 . . 94 . 50 46 . . 40 40 70 70 70 70 . 96 96 96 . . 60 60 268 . 96 96 114 . 15 Zionite Dispatches 15 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 1 . . . . 4 . 1 . 4 . . Light 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . 2 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Orders 117 | . . . . 4 . . . 9 2 . 2 3 . 4 1 . 1 1 1 . 2 1 8 . 3 5 1 . . . 25 12 1 4 21 . 6 STAY 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . FOLLOW 13 | . . . . 2 . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . 5 . . 1 2 . . DROP 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . EXPLORE 22 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 7 5 . 1 7 . . RETURN 75 | . . . . 1 . . . 8 2 . 2 3 . 4 1 . 1 1 . . 1 1 5 . 3 4 1 . . . 11 6 1 2 11 . 6 Ally Attacks 679 | . . . . 2 . 2 24 . . . 3 . . 131 . . . 45 45 . 14 14 . 5 67 118 . . . . 93 . . 26 70 . 20 Total Damage 23373 | . . . . 31 . 29 313 . . . 136 . . 2145 . . . 986 745 . 400 242 . 245 2948 3987 . . . . 6160 . . 1063 2862 . 1081 Kills 115 | . . . . 1 . 1 2 . . . 3 . . 17 . . . 7 4 . . . . 1 3 24 . . . . 31 . . 6 12 . 3 Allies Corrupted 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Robot Analysis Total 8 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 2 . . . . 1 . 1 . . . 1 1 1 2 . 2 1 . 3 . . . 2 . . . . . . . . . . Drone Launches 176 | . . . . 3 . . . 18 2 . 2 2 1 5 1 1 1 2 1 . 5 . 29 . 4 12 1 . 1 . 40 8 3 3 25 . 6 Drone Recoveries 157 | . . . . 2 . . . 17 2 . 2 3 . 5 1 . 1 1 1 . 5 1 28 . 4 9 1 . . . 36 6 2 2 23 . 5 Zionite Intel Received 29 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 3 . . 5 4 4 9 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Turns Passed 26161 | 77 223 900 874 1119 546 272 479 832 797 148 778 880 550 1718 651 792 1313 896 768 235 301 200 402 148 280 1320 738 698 1044 354 1358 477 190 584 1155 475 1589 Spaces Moved 20429 | 41 75 469 329 602 302 149 230 363 429 79 363 383 260 874 342 522 947 586 801 267 465 279 504 260 206 1020 408 603 776 306 1318 468 365 756 1788 609 1885 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5432 | 39 75 469 329 602 302 149 230 363 429 79 363 383 260 874 342 122 . . . . . . . . . . . . . . . . . . . . 22 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2151 | . . . . . . . . . . . . . . . . 400 947 586 218 . . . . . . . . . . . . . . . . . . Hover 12844 | . . . . . . . . . . . . . . . . . . . 583 267 465 279 504 260 206 1020 408 603 776 306 1318 468 365 756 1788 609 1863 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 160 180 160 180 180 180 180 180 183 183 183 183 180 180 180 125 125 125 48 48 48 41 48 43 104 38 38 106 45 103 37 26 37 37 37 28 35 Average Speed 99 | 154 173 180 179 180 180 180 180 181 183 183 183 183 182 180 182 140 125 125 69 48 48 50 48 43 104 99 105 106 101 103 63 50 37 53 38 37 43 Slowest Speed 190 | 160 180 180 180 180 180 180 180 183 183 183 183 183 183 180 190 190 125 125 173 48 48 108 108 104 104 108 106 106 106 103 98 98 37 94 118 38 155 Overloaded Moves 161 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . 79 5 . . . . 37 . . . 2 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 4 Exploration Rate (%) 56 | 3 21 93 36 99 70 46 23 15 59 70 49 13 97 26 52 63 90 63 21 47 67 93 64 7 99 25 71 77 92 64 49 67 10 87 54 74 76 Regions Visited 37 Branch Regions 22 Pre-discovered Areas 14 | . . . . 2 1 . . . 1 1 . . . . . . 2 . . 1 . 3 1 . . . . . . . . . . . . . 2 Known Exits Taken 27 | . . 1 1 . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . 1 . . 2 . . . . . 3 3 4 2 . 2 3 . 1 . . . . 3 . 2 . . . . . . . Spaces Dug 352 | . . . 7 . . . . 6 1 . 16 5 . 10 1 3 1 15 15 . . . 15 1 . 8 . 5 8 5 19 . 1 13 15 16 166 Terrain Destroyed 654 | . . 6 22 2 . . . 6 1 . 35 18 1 49 15 9 1 30 28 . 10 . 29 1 . 14 . 20 9 7 25 1 1 15 17 20 262 Melee 101 | . . . . . . . . 6 1 . 2 . . . . . 1 . 5 . . . 4 1 . 3 . 1 4 3 16 . 1 8 14 8 23 Projectile 362 | . . . . 2 . . . . . . 4 18 1 23 3 9 . 26 15 . . . 25 . . 11 . 19 5 4 6 1 . 7 3 12 168 AOE 191 | . . 6 22 . . . . . . . 29 . . 26 12 . . 4 8 . 10 . . . . . . . . . 3 . . . . . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Total 24573 | 52 114 496 530 630 305 151 270 450 439 81 420 515 312 977 361 570 1068 711 947 373 530 322 618 295 262 1258 701 638 1005 334 1671 646 399 873 2089 754 2406 Wait 2039 | . 1 3 99 3 2 2 6 14 1 . 10 72 10 44 2 14 102 80 52 107 57 3 66 15 37 140 279 13 164 18 178 111 12 44 97 51 130 Move 20392 | 40 74 468 328 601 301 148 229 362 428 78 362 383 259 873 341 521 946 585 800 266 464 278 503 260 205 1019 407 602 775 305 1318 465 364 755 1786 608 1885 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 6 6 5 17 10 . . 7 7 1 . 3 1 9 10 3 6 2 3 6 . 1 6 1 4 3 13 1 . 4 . 15 8 4 7 25 9 34 Fast Attach 148 | 6 1 . 6 1 . . . 2 2 . 1 7 3 3 1 2 2 1 13 . . 7 1 . 1 11 1 . 6 2 13 . 1 5 15 1 33 Attach 152 | . 1 1 4 1 . . 2 2 1 . . 3 . 3 3 4 . 3 6 . . 2 . 6 . 3 . . 3 . 10 8 2 4 17 7 56 Detach 62 | . . . 1 1 . . . . . . . 2 . 1 . . . . 2 . . 1 . 3 . 2 . . . . 6 1 . 3 5 1 33 Swap 210 | . 1 . 9 3 1 . 7 11 3 1 11 9 2 9 2 1 5 5 8 . . 10 10 . 2 8 4 2 5 . 18 6 2 10 13 9 23 Drop 298 | . 2 1 19 4 1 . 6 7 2 . 2 7 14 11 4 8 4 4 24 . 1 6 3 3 4 19 1 . 15 2 18 6 4 12 38 6 40 Fire 503 | . 27 13 46 4 . 1 12 36 . 2 29 31 10 21 5 14 5 30 11 . 1 4 25 2 10 12 . 19 28 4 14 15 . 9 7 13 43 Melee 500 | . . . . . . . 1 6 1 . 2 . 5 . . . 2 . 25 . 6 5 9 2 . 31 8 2 5 3 81 24 10 24 85 45 118 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 5 1 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 19 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . 1 4 10 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 499 | -10/Mines | Learned 8 Materials zone layouts 593 | -10/Mines | Identified exit to Materials 771 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 774 | -10/Mines | Found Prototype Device 842 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 937 | -10/Mines | Discovered exit to Materials (range 6) 1201 | -10/Mines | Entered Materials 1201 | -9/Materials | Evolved 2 slots: Utility x2 1202 | -9/Materials | Identified exit to Mines 1202 | -9/Materials | Identified exit to Materials 1397 | -9/Materials | Lost 3 parts (1p2w) 1859 | -9/Materials | Identified Exp. Sensor Array 2033 | -9/Materials | Repaired Broken Exp. Sensor Array? 2075 | -9/Materials | Entered Mines 2076 | -9/Mines | Learned location of Storage (-7) 2258 | -9/Mines | Destroyed YI-UF0 2312 | -9/Mines | Discovered exit to Materials (range 13) 2430 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2467 | -9/Mines | Found the Drone Emporium 2480 | -9/Mines | Found Prototype Device 2480 | -9/Mines | Identified Sensor Drone Bay 2667 | -9/Mines | Discovered exit to Materials (range 12) 2687 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3010 | -9/Mines | Build established: Hauler-Mutant 3185 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3185 | -9/Mines | Discovered new exit (range 5) 3194 | -9/Mines | Entered Exiles 3194 | -9/Exiles | Accompanied by 4 allies 3221 | -9/Exiles | Discovered new exit (range 15) 3248 | -9/Exiles | Met 8R-AWN 3274 | -9/Exiles | Met EX-HEX 3367 | -9/Exiles | Met EX-DEC 3489 | -9/Exiles | Learned location of Zion (-6) 3524 | -9/Exiles | Met EX-BIN 3722 | -9/Exiles | Discovered new exit (range 10) 3737 | -9/Exiles | Identified exit to Mines 3740 | -9/Exiles | Entered Mines 3740 | -8/Mines | Accompanied by 4 allies 3972 | -8/Mines | Discovered exit to Materials (range 11) 4012 | -8/Mines | Entered Materials 4012 | -8/Materials | Accompanied by 4 allies 4012 | -8/Materials | Evolved 2 slots: Utility x2 4475 | -8/Materials | Discovered new exit (range 9) 4490 | -8/Materials | Identified exit to Factory 4491 | -8/Materials | Entered Factory 4491 | -7/Factory | Accompanied by 1 ally 4491 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4492 | -7/Factory | Identified exit to Lower Caves 4538 | -7/Factory | Garrison activated, responded to threat 5323 | -7/Factory | Entered Lower Caves 5323 | -7/Lower Caves | Accompanied by 1 ally 5963 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5972 | -7/Lower Caves | Identified exit to Data Miner 6023 | -7/Lower Caves | Found Alien Artifact 6023 | -7/Lower Caves | Identified Core Expander 6023 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 6120 | -7/Lower Caves | Entered Data Miner 6120 | -7/Data Miner | Accompanied by 1 ally 6121 | -7/Data Miner | Discovered new exit (range 7) 6159 | -7/Data Miner | Met Data Miner 6195 | -7/Data Miner | Learned location of Section 7 (-2) 6195 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6224 | -7/Data Miner | Received God Mode back door access code from Data Miner 6266 | -7/Data Miner | Identified exit to Proximity Caves 6268 | -7/Data Miner | Entered Proximity Caves 6268 | -6/Proximity Caves | Accompanied by 1 ally 6358 | -6/Proximity Caves | Learned Factory emergency access door positions 6469 | -6/Proximity Caves | Escorted by Enhanced Grunt 6694 | -6/Proximity Caves | Spotted B-75 Beast 6826 | -6/Proximity Caves | Destroyed B-75 Beast 7008 | -6/Proximity Caves | Discovered new exit (range 9) 7046 | -6/Proximity Caves | Entered Factory 7046 | -6/Factory | Accompanied by 1 ally 7046 | -6/Factory | Evolved 2 slots: Utility x2 7310 | -6/Factory | Incoming investigation squad redirected 7855 | -6/Factory | Repaired Cooling System 7888 | -6/Factory | Build established: Hauler-Tank 7895 | -6/Factory | Incoming assault squad redirected 7926 | -6/Factory | Sucked down chute 7926 | -6/Factory | Entered Waste 7927 | -6/Waste | Joined by Warlord forces that had cleared the area 8189 | -6/Waste | Found Damper Plating 8394 | -6/Waste | Found Damper Plating 8420 | -6/Waste | Discovered new exit (range 12) 8476 | -6/Waste | Entered Factory 8476 | -6/Factory | Accompanied by 19 allies 8545 | -6/Factory | Found Powered Armor 8566 | -6/Factory | Build established: Scavenger-Tank 8591 | -6/Factory | Repaired Adv. Force Field 9138 | -6/Factory | Identified exit to Lower Caves 9138 | -6/Factory | Identified exit to Extension 9231 | -6/Factory | Discovered new exit (range 4) 9238 | -6/Factory | Identified exit to Factory 9574 | -6/Factory | Repaired Hyp. Mass Driver 10029 | -6/Factory | Found Exp. Terrain Scanner 10194 | -6/Factory | Entered Lower Caves 10414 | -6/Lower Caves | Build established: Hauler-Mutant 10729 | -6/Lower Caves | Encountered a Warlord checkpoint 10737 | -6/Lower Caves | Learned Factory stockpile data 10750 | -6/Lower Caves | Discovered new exit (range 13) 10789 | -6/Lower Caves | Identified exit to Lower Caves 10845 | -6/Lower Caves | Entered another Lower Caves area 10856 | -6/Lower Caves | Discovered exit to Factory (range 6) 11614 | -6/Lower Caves | Identified exit to Zion 11637 | -6/Lower Caves | Entered Zion 11637 | -6/Zion | Accompanied by 1 ally 11672 | -6/Zion | System corruption cleaned by Quarantine Array 11784 | -6/Zion | Given the Hacking Drone Bay 11784 | -6/Zion | Found Prototype Device 11784 | -6/Zion | Identified Hacking Drone Bay 11804 | -6/Zion | Discovered new exit (range 11) 11867 | -6/Zion | Identified exit to Proximity Caves 12136 | -6/Zion | Gained Derelict followers 12310 | -6/Zion | Imprinted 12312 | -6/Zion | Declared Zion's savior 12397 | -6/Zion | Given A8's code to call for help 12418 | -6/Zion | Found CR-A16's Pointy Stick 12452 | -6/Zion | Learned location of Armory (-4) 12576 | -6/Zion | Build established: Scavenger-Mutant 12649 | -6/Zion | Gained Derelict followers 12670 | -6/Zion | Learned Factory terminal intel 12950 | -6/Zion | Entered Proximity Caves 12950 | -5/Proximity Caves | Accompanied by 9 allies 13155 | -5/Proximity Caves | Learned Factory emergency access door positions 13238 | -5/Proximity Caves | Build established: Hauler-Tank 13573 | -5/Proximity Caves | Learned location of 1 exit from Factory 13710 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13779 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13801 | -5/Proximity Caves | Destroyed 7 combat bots 13846 | -5/Proximity Caves | Entered Factory 13846 | -5/Factory | Accompanied by 4 allies 13846 | -5/Factory | Evolved 2 slots: Propulsion x2 13847 | -5/Factory | Identified exit to Factory 13850 | -5/Factory | Loaded intel: 20 terminal locations 14116 | -5/Factory | Zion Hover Resupply teleported in 14269 | -5/Factory | Zion Light squad teleported in 14308 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14345 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14387 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 14413 | -5/Factory | Discovered new exit (range 9) 14421 | -5/Factory | Build established: Scavenger-Mutant 14436 | -5/Factory | Identified exit to Upper Caves 14614 | -5/Factory | Entered Upper Caves 14614 | -5/Upper Caves | Accompanied by 6 allies 14615 | -5/Upper Caves | Learned Factory terminal intel 14682 | -5/Upper Caves | Learned 12 Factory zone layouts 14689 | -5/Upper Caves | Learned 8 Factory zone layouts 14689 | -5/Upper Caves | Learned Factory trap positions 14689 | -5/Upper Caves | Learned Research security intel 14689 | -5/Upper Caves | Learned Extension terminal intel 14783 | -5/Upper Caves | Discovered new exit (range 14) 14792 | -5/Upper Caves | Identified exit to Upper Caves 14849 | -5/Upper Caves | Entered another Upper Caves area 14849 | -5/Upper Caves | Accompanied by 6 allies 14875 | -5/Upper Caves | Learned Factory security intel 14890 | -5/Upper Caves | Build established: Mutant 15011 | -5/Upper Caves | Spotted B-75 Beast 15019 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 15025 | -5/Upper Caves | Destroyed B-75 Beast 15106 | -5/Upper Caves | Discovered new exit (range 12) 15122 | -5/Upper Caves | Identified exit to Zhirov 15150 | -5/Upper Caves | Entered Zhirov 15150 | -5/Zhirov | Accompanied by 5 allies 15150 | -5/Zhirov | Discovered new exit (range 3) 15151 | -5/Zhirov | Identified exit to Proximity Caves 15159 | -5/Zhirov | Met Zhirov 15174 | -5/Zhirov | Learned location of Quarantine (-2) 15174 | -5/Zhirov | Learned location of Testing (-3) 15174 | -5/Zhirov | Learned location of Command (-1) 15182 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15190 | -5/Zhirov | Found Alien Artifact 15190 | -5/Zhirov | Identified Integrated Reactor 15190 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15208 | -5/Zhirov | Found Alien Artifact 15288 | -5/Zhirov | Attacked by Zhirov 15297 | -5/Zhirov | Zhirov warped through subspace 15307 | -5/Zhirov | Zhirov detonated his lab 15307 | -5/Zhirov | Cloak Generator disabled 15350 | -5/Zhirov | Entered Proximity Caves 15389 | -4/Proximity Caves | Spotted B-86 Titan 15424 | -4/Proximity Caves | Destroyed B-86 Titan 15428 | -4/Proximity Caves | Found Hvy. Reflective Plating 15483 | -4/Proximity Caves | Learned Research emergency access door positions 15487 | -4/Proximity Caves | Build established: Hauler-Mutant 15730 | -4/Proximity Caves | Discovered exit to Factory (range 12) 15740 | -4/Proximity Caves | Learned Research emergency access door positions 15752 | -4/Proximity Caves | Entered Factory 15752 | -4/Factory | Accompanied by 1 ally 15752 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15753 | -4/Factory | Identified exit to Research 15754 | -4/Factory | Loaded intel: 72 trap records 15756 | -4/Factory | Loaded intel: 20 terminal locations 15793 | -4/Factory | Zion Light squad teleported in 15816 | -4/Factory | Zion Hacker squad teleported in 15854 | -4/Factory | Zion Light squad teleported in 15900 | -4/Factory | Sucked down chute 15900 | -4/Factory | Entered Waste 15904 | -4/Waste | Found Broken Enh. Force Lance 15905 | -4/Waste | 1 allies followed down the chute 15915 | -4/Waste | EMP discharged 15986 | -4/Waste | Spotted C-40 Crusher 15992 | -4/Waste | Allies destroyed C-40 Crusher 15995 | -4/Waste | Spotted C-40 Crusher 15996 | -4/Waste | Spotted C-40 Crusher 15997 | -4/Waste | Found Damper Plating 16004 | -4/Waste | Destroyed C-40 Crusher 16015 | -4/Waste | EMP discharged 16017 | -4/Waste | Allies destroyed C-40 Crusher 16026 | -4/Waste | Spotted C-40 Crusher 16033 | -4/Waste | Destroyed C-40 Crusher 16035 | -4/Waste | Spotted C-40 Crusher 16035 | -4/Waste | Spotted C-40 Crusher 16040 | -4/Waste | Destroyed C-40 Crusher 16042 | -4/Waste | Allies destroyed C-40 Crusher 16045 | -4/Waste | Found Damper Plating 16064 | -4/Waste | Discovered new exit (range 16) 16115 | -4/Waste | EMP discharged 16118 | -4/Waste | Found Adv. Powered Armor 16144 | -4/Waste | Identified exit to Factory 16150 | -4/Waste | 9 allies followed down the chute 16155 | -4/Waste | 1 allies followed down the chute 16180 | -4/Waste | Entered Factory 16180 | -4/Factory | Accompanied by 11 allies 16469 | -4/Factory | Retrieved Zion intel report: Active Terminals 16470 | -4/Factory | Zion Melee Resupply teleported in 16476 | -4/Factory | Found Prototype Slashing Weapon 16476 | -4/Factory | Identified Vibroblade 16478 | -4/Factory | Repaired Adv. Powered Armor? 16484 | -4/Factory | Found Prototype Slashing Weapon 16484 | -4/Factory | Identified Centrium Greatsword 16829 | -4/Factory | Repaired Cmb. Gravmag System 16930 | -4/Factory | First assault squad dispatched 17029 | -4/Factory | Discovered exit to Research (range 10) 17059 | -4/Factory | Found Hvy. Reflective Plating 17090 | -4/Factory | Found Prototype Slashing Weapon 17090 | -4/Factory | Identified Molecular Scythe 17116 | -4/Factory | Incoming assault squad redirected 17446 | -4/Factory | Incoming assault squad redirected 17484 | -4/Factory | Discovered new exit (range 14) 17492 | -4/Factory | Terminal network hard line cut 17500 | -4/Factory | Entered Upper Caves 17500 | -4/Upper Caves | Accompanied by 1 ally 17542 | -4/Upper Caves | Encountered a Warlord checkpoint 17565 | -4/Upper Caves | Learned Research trap positions 17864 | -4/Upper Caves | Learned Research terminal intel 17952 | -4/Upper Caves | Discovered new exit (range 9) 17960 | -4/Upper Caves | Identified exit to Upper Caves 18238 | -4/Upper Caves | Entered another Upper Caves area 18238 | -4/Upper Caves | Accompanied by 1 ally 18270 | -4/Upper Caves | Encountered a Warlord checkpoint 18729 | -4/Upper Caves | Discovered new exit (range 7) 18737 | -4/Upper Caves | Identified exit to Warlord 18936 | -4/Upper Caves | Entered Warlord 18936 | -4/Warlord | Accompanied by 1 ally 19282 | -4/Warlord | Found Prototype Device 19282 | -4/Warlord | Identified Minesniffer Drone Bay 19418 | -4/Warlord | Found Prototype Device 19475 | -4/Warlord | Rebuked by Warlord 19482 | -4/Warlord | Warlord's base attacked by MAIN.C 19492 | -4/Warlord | Opened Warlord's prototype stash 19498 | -4/Warlord | Found Prototype Reactor 19498 | -4/Warlord | Identified Vortex Chain Reactor 19508 | -4/Warlord | Identified Transdimensional Reconstructor 19508 | -4/Warlord | Warped through subspace 19577 | -4/Warlord | Found Prototype Piercing Weapon 19577 | -4/Warlord | Identified Vortex Lance 19586 | -4/Warlord | Found Vortex Lance 19832 | -4/Warlord | Warlord forces counterattacked 19942 | -4/Warlord | Opened side exit 19961 | -4/Warlord | Discovered new exit (range 10) 19972 | -4/Warlord | Identified exit to Proximity Caves 19980 | -4/Warlord | Entered Proximity Caves 19980 | -3/Proximity Caves | Accompanied by 3 allies 20217 | -3/Proximity Caves | Identified Wardrone Bay 20319 | -3/Proximity Caves | Discovered exit to Research (range 6) 20334 | -3/Proximity Caves | Entered Research 20334 | -3/Research | Accompanied by 3 allies 20334 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20335 | -3/Research | Loaded intel: 94 trap records 20338 | -3/Research | Loaded intel: 16 terminal locations 20369 | -3/Research | Incoming assault squad redirected 20391 | -3/Research | Discovered new exit (range 5) 20425 | -3/Research | Found Prototype Launcher 20428 | -3/Research | Identified exit to Research 20592 | -3/Research | Zion Experimental squad teleported in 20609 | -3/Research | Zion Recon squad teleported in 20674 | -3/Research | Identified Tesla Bomb Launcher 20774 | -3/Research | Zion Light squad teleported in 21119 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 21120 | -3/Research | Zion Melee Resupply teleported in 21166 | -3/Research | Retrieved Zion intel report: Prototype Schematics 21174 | -3/Research | Destroyed 8 combat bots 21189 | -3/Research | Retrieved Zion intel report: Component Stockpiles 21213 | -3/Research | Found Exp. System Shield 21334 | -3/Research | First assault squad dispatched 21439 | -3/Research | Found Centrium Greatsword 21447 | -3/Research | Found Centrium Greatsword 21538 | -3/Research | Found Zio. Shade Armor 21650 | -3/Research | Found Powered Armor 21667 | -3/Research | Terminal network hard line cut 21692 | -3/Research | Identified exit to Garrison 21692 | -3/Research | Entered Garrison 21700 | -3/Garrison | Triggered checkpoint 21707 | -3/Garrison | Spotted B-86 Titan 21714 | -3/Garrison | Destroyed B-86 Titan 21728 | -3/Garrison | Discovered new exit (range 15) 21733 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 22054 | -3/Garrison | Triggered checkpoint 22148 | -3/Garrison | Destroyed 7 combat bots 22155 | -3/Garrison | Discovered new exit (range 15) 22169 | -3/Garrison | Entered Research 22191 | -3/Research | Discovered new exit (range 15) 22199 | -3/Research | Identified exit to Testing 22265 | -3/Research | Zion Light squad teleported in 22359 | -3/Research | Entered Testing 22359 | -3/Testing | Accompanied by 4 allies 22541 | -3/Testing | Retrieved Zion intel report: Active Terminals 22609 | -3/Testing | First assault squad dispatched 22612 | -3/Testing | Found Powered Armor 22631 | -3/Testing | Incoming assault squad redirected 22695 | -3/Testing | Found System Mapper 22714 | -3/Testing | Spotted Striker 22741 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 22782 | -3/Testing | Found Prototype Processor 22787 | -3/Testing | Retrieved Zion intel report: Emergency Access 22798 | -3/Testing | Discovered exit to Research (range 7) 22827 | -3/Testing | Found Prototype Energy Cannon 22853 | -3/Testing | Retrieved Zion intel report: Active Garrisons 22856 | -3/Testing | Spotted PG-KQ68Q0YZB1 22866 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 22877 | -3/Testing | Incoming assault squad redirected 22908 | -3/Testing | Identified Spectral Analyzer 22908 | -3/Testing | Identified Imp. Potential Cannon 22943 | -3/Testing | Entered Research 22943 | -2/Research | Evolved 2 slots: Utility x2 22990 | -2/Research | Incoming investigation squad redirected 23057 | -2/Research | Retrieved Zion intel report: Active Terminals 23058 | -2/Research | Zion Light squad teleported in 23136 | -2/Research | Incoming investigation squad redirected 23142 | -2/Research | Incoming investigation squad redirected 23144 | -2/Research | Zion Melee Resupply teleported in 23148 | -2/Research | Found Prototype Device 23187 | -2/Research | Identified Exp. Force Field 23193 | -2/Research | First assault squad dispatched 23200 | -2/Research | Found Prototype Launcher 23218 | -2/Research | Incoming assault squad redirected 23359 | -2/Research | Identified Enh. Gamma Bomb Array 23389 | -2/Research | Zion Light squad teleported in 23413 | -2/Research | Zion Explosive Resupply teleported in 23416 | -2/Research | Found Prototype Launcher 23417 | -2/Research | Found Prototype Launcher 23421 | -2/Research | Identified Adv. Micro-nuke Launcher (x2) 23465 | -2/Research | Spotted B-90 Cyclops 23475 | -2/Research | Destroyed B-90 Cyclops 23483 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 23634 | -2/Research | Discovered new exit (range 5) 23636 | -2/Research | Identified exit to Access 23710 | -2/Research | Incoming assault squad redirected 23718 | -2/Research | Incoming assault squad redirected 23798 | -2/Research | Found Prototype Device 23811 | -2/Research | Identified Exp. Actuator Array 23831 | -2/Research | Retrieved Zion intel report: Emergency Access 23842 | -2/Research | Spotted B-90 Cyclops 23907 | -2/Research | Incoming assault squad redirected 23908 | -2/Research | Retrieved Zion intel report: Trap Installations 23917 | -2/Research | High security lockdown imminent 23985 | -2/Research | Discovered exit to Access (range 4) 23997 | -2/Research | High security lockdown engaged 24042 | -2/Research | Spotted B-90 Cyclops 24094 | -2/Research | Discovered new exit (range 3) 24098 | -2/Research | Identified exit to Quarantine 24098 | -2/Research | Entered Quarantine 24117 | -2/Quarantine | Incoming investigation squad redirected 24121 | -2/Quarantine | Found Alien Energy Cannon 24133 | -2/Quarantine | Found Exp. Melee Analysis Suite 24162 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 24168 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 24210 | -2/Quarantine | Incoming assault squad redirected 24253 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 24311 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 24318 | -2/Quarantine | Found Prototype Launcher 24324 | -2/Quarantine | Identified Point Singularity Launcher 24332 | -2/Quarantine | Discovered exit to Access (range 14) 24348 | -2/Quarantine | First assault squad dispatched 24368 | -2/Quarantine | Found Alien Artifact 24384 | -2/Quarantine | Identified Dimensional Node Initializer 24384 | -2/Quarantine | Initialized slip node 24385 | -2/Quarantine | Found Alien Artifact 24385 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 24385 | -2/Quarantine | Warped through subspace to slip node 24392 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24406 | -2/Quarantine | Scanned by Researcher 24425 | -2/Quarantine | High security lockdown imminent 24505 | -2/Quarantine | High security lockdown engaged 24525 | -2/Quarantine | Spotted Executioner 24545 | -2/Quarantine | Spotted Fortress 24571 | -2/Quarantine | Discovered new exit (range 5) 24572 | -2/Quarantine | Identified exit to Section 7 24573 | -2/Quarantine | Entered Section 7 24620 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 24682 | -2/Section 7 | Repaired Broken Adv. Powered Armor? 24786 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 24823 | -2/Section 7 | First assault squad dispatched 24844 | -2/Section 7 | Incoming assault squad redirected 24889 | -2/Section 7 | Found Alien Artifact 24896 | -2/Section 7 | Identified Integrated Dissipator 24896 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24921 | -2/Section 7 | Found Alien Artifact 24946 | -2/Section 7 | Identified Core Reset Matrix 24946 | -2/Section 7 | Identified Core Cannon 24946 | -2/Section 7 | Used Core Reset Matrix 24950 | -2/Section 7 | Sensed 22 artifacts in vicinity 24955 | -2/Section 7 | Spotted S7 Guard 24956 | -2/Section 7 | Destroyed S7 Guard 24973 | -2/Section 7 | Found Integrated Singularity Reactor 24973 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24993 | -2/Section 7 | Discovered exit to Access (range 12) 24995 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 25089 | -2/Section 7 | Spotted Alpha 7 25107 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 25134 | -2/Section 7 | Incoming assault squad redirected 25211 | -2/Section 7 | Incoming assault squad redirected 25225 | -2/Section 7 | Spotted Alpha 7 25232 | -2/Section 7 | Spotted B-99 Colossus 25238 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 25274 | -2/Section 7 | Found Integrated Reactor 25274 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25276 | -2/Section 7 | Found Integrated Reactor 25276 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25278 | -2/Section 7 | Found Integrated Reactor 25278 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25290 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 25299 | -2/Section 7 | Found LRC Boosters 25299 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 25303 | -2/Section 7 | Found LRC Insulator 25303 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 25305 | -2/Section 7 | Found LRC Armor 25305 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 25341 | -2/Section 7 | Destroyed Alpha 7 25346 | -2/Section 7 | Found Prototype Processor 25346 | -2/Section 7 | Identified Exp. Targeting Computer 25370 | -2/Section 7 | Destroyed Alpha 7 25375 | -2/Section 7 | Found Prototype Device 25386 | -2/Section 7 | Incoming assault squad redirected 25440 | -2/Section 7 | Identified Exp. ECM Suite 25493 | -2/Section 7 | Destroyed B-99 Colossus 25535 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 25536 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 25540 | -2/Section 7 | Build established: Alien-Mutant 25542 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 25563 | -2/Section 7 | Scanned by Researcher 25564 | -2/Section 7 | Intercept squad dispatched 25569 | -2/Section 7 | High security lockdown imminent 25576 | -2/Section 7 | Spotted Tracker 25576 | -2/Section 7 | Spotted Tracker 25578 | -2/Section 7 | Found Transdimensional Reconstructor 25580 | -2/Section 7 | Warped through subspace 25582 | -2/Section 7 | Found Transdimensional Reconstructor 25628 | -2/Section 7 | Spotted B-90 Cyclops 25632 | -2/Section 7 | Destroyed B-90 Cyclops 25649 | -2/Section 7 | High security lockdown engaged 25649 | -2/Section 7 | Found Integrity Redistributor 25675 | -2/Section 7 | Spotted S7 Guard 25677 | -2/Section 7 | Found Integrated Heat Negator 25677 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 25709 | -2/Section 7 | Warped through subspace 25789 | -2/Section 7 | Spotted Investigator 25798 | -2/Section 7 | Destroyed Investigator 25806 | -2/Section 7 | Found Prototype Launcher 25837 | -2/Section 7 | Warped through subspace 25837 | -2/Section 7 | Spotted Executioner 25837 | -2/Section 7 | Spotted Executioner 25840 | -2/Section 7 | Destroyed Executioner 25858 | -2/Section 7 | Destroyed Executioner 25873 | -2/Section 7 | Found Transdimensional Reconstructor 25887 | -2/Section 7 | Found Exp. Core Analyzer 25918 | -2/Section 7 | Core integrity fell below 50% 25971 | -2/Section 7 | Found Integrated Dissipator 25971 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25984 | -2/Section 7 | Spotted Investigator 25984 | -2/Section 7 | Destroyed Investigator 26016 | -2/Section 7 | Intercept squad dispatched 26021 | -2/Section 7 | Spotted Tracker 26027 | -2/Section 7 | Spotted Tracker 26028 | -2/Section 7 | Lost 5 parts (1p1n3u) 26032 | -2/Section 7 | Spotted Combat Programmer 26035 | -2/Section 7 | Destroyed Tracker 26038 | -2/Section 7 | Spotted Combat Programmer 26039 | -2/Section 7 | Destroyed Tracker 26043 | -2/Section 7 | Emitted hypermatrix ping 26047 | -2/Section 7 | Core integrity fell below 20% 26048 | -2/Section 7 | Assembled emerged from beneath the floor 26052 | -2/Section 7 | Warped through subspace 26081 | -2/Section 7 | Lost 10 parts (3p2n4u1w) 26126 | -2/Section 7 | Allies destroyed Tracker 26128 | -2/Section 7 | Spotted Striker 26128 | -2/Section 7 | Spotted Executioner 26128 | -2/Section 7 | Spotted Investigator 26128 | -2/Section 7 | Spotted Striker 26128 | -2/Section 7 | Spotted Executioner 26135 | -2/Section 7 | Spotted Executioner 26136 | -2/Section 7 | Destroyed Executioner 26137 | -2/Section 7 | System corruption reached 10% 26139 | -2/Section 7 | Destroyed Investigator 26139 | -2/Section 7 | Destroyed Striker 26140 | -2/Section 7 | Destroyed Striker 26141 | -2/Section 7 | Destroyed Executioner 26145 | -2/Section 7 | Destroyed Executioner 26162 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 26159_ P-80 Master stasis bubble strength at 112. 26159_ P-80 Master stasis bubble strength at 79. 26159_ P-80 Master resets Y-72 Warden, system corruption cleaned. 26160_ System corrupted: Heat flow error (+130). 26160_ P-80 Master stasis bubble strength at 101. 26160_ P-80 Master stasis bubble strength at 165. 26160_ P-80 Master stasis bubble strength at 68. 26160_ P-80 Master stasis bubble strength at 101. 26160_ P-80 Master stasis bubble strength at 68. 26161_ P-80 Master resets P-80 Master, system corruption cleaned. 26161_ P-80 Master stasis bubble strength at 158. 26161_ P-80 Master stasis bubble strength at 57. 26161_ P-80 Master stasis bubble strength at 66. 26161_ Exp. Biometal Heavy Treads destroyed. 26161_ Penetrated by Slug. 26161_ Force Lance destroyed. 26161_ P-80 Master stasis bubble strength at 90. 26161_ P-80 Master stasis bubble strength at 57. 26162_ P-80 Master resets Y-72 Warden, system corruption cleaned. 26162_ P-80 Master stasis bubble strength at 151. 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Field Propulsion Drive | -2/Section 7 | Z-intel Proton Burst Cannon | -2/Section 7 | Z-intel Adv. Overload Amplifier | -2/Section 7 | Z-intel Centrium Heavy Treads | -2/Section 7 | Z-intel Gravity Flail | -2/Section 7 | Z-intel Exp. Biometal Medium Treads | -2/Section 7 | Z-intel Com. Mass Driver | -2/Section 7 | Z-intel Exp. System Shield | -2/Section 7 | Z-intel Exp. Target Analyzer | -2/Section 7 | Z-intel Adv. Variable Charge Gun | -2/Section 7 | Z-intel Com. Linear Accelerator | -2/Section 7 | Z-intel Imp. KE Penetrator | -2/Section 7 | Z-intel Cld. Gravmag System | -2/Section 7 | Z-intel Exp. ECM Suite | -2/Section 7 | Z-intel Exp. Hacking Suite | -2/Section 7 | Z-intel Exp. Core Analyzer | -2/Section 7 | Z-intel Imp. Diametric Drive | -2/Section 7 | Z-intel Cld. Linear Gravjet | -2/Section 7 | Z-intel Exp. Targeting Computer | -2/Section 7 | Z-intel Quantum Shading Machine | -2/Section 7 | Z-intel Diametric Drive | -2/Section 7 | Z-intel Gui. Micro-nuke Launcher | -2/Section 7 | Z-intel Exp. Focal Shield | -2/Section 7 | Z-intel Robot Schematics ------------------ H-88 Terminator | -2/Section 7 | Z-intel T-07 Excavator | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel R-06 Scavenger | -2/Section 7 | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Integrated Dissipator Core Reset Matrix Integrated Singularity Reactor Core Cannon LRC Boosters LRC Insulator LRC Armor Integrated Heat Negator Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderArmoredMantle Manual? 0 Play Time 08:02:18 Cumulative 1313.8 hours Start 2021.04.07 @ 20:51:31 End 2021.04.09 @ 00:14:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 416 Rogue 416 Adventurer 0 Explorer 0 Win Type - Total 261 Types 215/7/15/4/3/2/14/0/1 Lore% 99 Gallery% 99 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3110377-126d-4006-9f43-63bcb05f33e1