Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 11:05:18 Player: Jboy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (2403) 2403 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 5425 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 205/210 System Corruption 2% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (5) ------ Small Storage Unit Transport Network Coupler Improved Utility Shielding Improved Utility Shielding Improved Shield Generator > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Mini Grenade Launcher > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Utility Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod Improved Utility Shielding Improved Utility Shielding Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Utility Shielding [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 3 | . . 1 . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 103 | 6 7 13 33 21 23 Power 16 | 1 . 2 6 3 4 Engine 14 | 1 . 2 6 3 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 3 . 4 6 2 5 Treads 4 | . . 4 . . . Leg 16 | 3 . . 6 2 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | . 2 2 4 5 6 Device 6 | . 2 1 1 1 1 Storage 3 | . . . 2 . 1 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 8 | . . 1 1 3 3 Artifact . | . . . . . . Weapon 48 | 2 5 5 17 11 8 Energy Gun 14 | 2 2 2 3 4 1 Energy Cannon 6 | . . . 3 2 1 Ballistic Gun 11 | . . . 4 5 2 Ballistic Cannon 7 | . 3 2 2 . . Launcher 10 | . . 1 5 . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 27 | . 1 2 15 5 4 Power 6 | . . . 3 1 2 Propulsion 4 | . . 1 2 . 1 Utility 5 | . . . 4 1 . Weapon 12 | . 1 1 6 3 1 Highest Loss Streak 8 | . 1 2 8 2 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 88 92 75 96 83 Engine 16 | . 14 22 19 17 11 Treads 2 | . . 12 4 . . Leg 15 | . 28 7 14 18 12 Device 4 | . 17 22 3 . 3 Storage 11 | . . . 8 17 13 Protection 10 | . . 5 4 15 16 Energy Gun 6 | . 16 2 5 9 5 Energy Cannon 2 | . . . 1 1 5 Ballistic Gun 6 | . . . 4 14 4 Ballistic Cannon 3 | . 11 18 5 . . Launcher 1 | . . . 3 . 3 Naked Turns . | . . . . . . Heaviest Build 44 | 7 14 24 31 44 43 Greatest Support 40 | 20 20 40 40 20 34 Greatest Overweight (x) 14 | . . 1 3 2 14 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 5 5 5 8 8 8 Average Capacity 7 | 5 5 5 6 8 8 Most Carried 8 | 2 5 4 6 8 8 Average Carried 4 | . 1 2 3 5 6 Final Capacity 8 | 5 5 5 8 8 8 Final Carried 8 | 1 3 4 3 8 6 Class Distribution -------------------- 31% | Mutant 30% | Scavenger-Mutant 23% | Scavenger-Tank 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2545 | 260 15 266 681 844 479 Remotely . | . . . . . . Salvage Created 2931 | 123 64 189 925 1014 616 Parts 176 | 9 4 17 52 50 44 Haulers Intercepted 3 | . . . 1 1 1 Recyclers Shooed 11 | . . 1 2 5 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 54 | 1 4 8 18 13 10 Guns 22 | 1 1 . 7 10 3 Cannons 20 | . . 8 7 2 3 AOE 11 | . 3 . 4 . 4 Classes Destroyed 12 | 3 2 2 3 . 2 Worker 11 | 1 . . 4 5 1 Builder 7 | . . 1 . 2 4 Tunneler 2 | 2 . . . . . Hauler 3 | . . . 1 1 1 Recycler 8 | . . . 3 2 3 Watcher 7 | . 1 1 1 3 1 Swarmer 9 | . 3 2 3 1 . Grunt 24 | 1 1 2 5 7 8 Brawler 1 | . . . 1 . . Sentry 18 | . . 4 9 5 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 8 | 3 5 8 4 5 5 Combat Bots Only 5 | 1 4 5 4 3 4 Max Kills in Single Turn 4 | 1 3 1 2 1 4 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 476 | 2 29 41 163 72 169 Missed 125 | 2 4 13 31 18 57 Damage Taken 5216 | . 305 261 1957 827 1866 Core 1033 | . 26 . 249 58 700 Absorbed by Shields 447 | . . 102 27 . 318 Redirected to Shielding 100 | . . . . 11 89 Regen/Repaired (Parts) 235 | . . . 186 49 . Core Remaining (%) 78 | 100 89 . 37 89 . Volleys Fired 264 | 10 16 33 72 76 57 Largest 4 | 2 2 2 2 3 4 Hottest 222 | 90 90 89 124 156 222 Shots Fired 558 | 20 30 62 123 199 124 Gun 380 | 20 30 7 50 194 79 Cannon 142 | . . 51 62 5 24 Launcher 36 | . . 4 11 . 21 Special . | . . . . . . Kinetic 285 | . . 51 65 120 49 Thermal 210 | 10 16 4 47 79 54 Explosive 36 | . . 4 11 . 21 Electromagnetic 27 | 10 14 3 . . . Robot Hit Streak 23 | 10 5 12 23 10 8 Robot Miss Streak 6 | 2 5 2 4 6 4 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 319 | 12 12 42 87 105 61 Core Hits 146 | 5 6 13 37 46 39 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . 1 3 Critical Strikes 18 | 2 1 4 3 5 3 Burn 7 | 1 1 . 1 4 . Destroy 4 | . . . . 1 3 Blast 6 | . . 4 2 . . Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7286 | 153 543 889 1854 1572 2275 Guns 3166 | 153 103 62 532 1530 786 Cannons 1917 | . . 774 855 42 246 Explosions 2191 | . 440 53 467 . 1231 Melee . | . . . . . . Ramming 12 | . . . . . 12 Kinetic 2991 | . . 774 884 763 570 Thermal 1962 | 51 112 25 503 809 462 Explosive 2116 | . 365 53 467 . 1231 Electromagnetic 205 | 102 66 37 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 . 2 Average Corruption 5 | . . . 8 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . 15 . 5 Message Errors 3 | . . . 1 . 2 Matter Fused 4 | . . . 3 . 1 Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 5 | . . . 5 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . . . 1 . . Alerts 2 | . . . 2 . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 66 | . 37 6 8 . 15 Projectiles 6 | . . 6 . . . Explosions 60 | . 37 . 8 . 15 Melee . | . . . . . . Knockbacks 8 | . . 3 5 . . Impact . | . . . . . . Kinetic 8 | . . 3 5 . . Secondary . | . . . . . . Self-Inflicted Damage 355 | . 86 . 38 . 231 Shots 10 | . 1 . 2 . 7 Rammed . | . . . . . . Targets Rammed 2 | . . . . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 937 | 180 391 266 443 514 937 Average Temperature 168 | 76 199 88 169 166 245 Received Heat Transfer 1679 | . 42 117 658 396 466 Effects 64 | . 1 1 6 21 35 Shutdowns 22 | . 1 . 5 10 6 Energy Bleed 5 | . . 1 1 1 2 Interference 4 | . . . . 3 1 Matter Decay 10 | . . . . 2 8 Short Circuit 6 | . . . . 1 5 Damage (minor) 10 | . . . . 1 9 Damage (major) 3 | . . . . 3 . Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 7 | . . . 1 5 1 Heat Transferred 4872 | 222 285 74 1147 2219 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 407 | 35 179 389 407 382 335 Initial 171 | . 22 75 163 171 122 Average 210 | 10 130 281 253 259 138 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 38 | 100 100 20 20 18 59 Level 1 59 | . . 79 72 81 40 Level 2 2 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 2 1 4 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . . . 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 9 | . . 1 2 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | 1 5 15 23 26 26 Peak Tracking Total 7 | 1 5 5 4 4 7 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 6 | . 2 . 1 1 2 Max in Single Turn 2 | . 2 . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 13 | . 1 1 3 4 4 Terminals 6 | . 1 . 1 1 3 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . 1 1 . Recycling Units 4 | . . 1 1 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 2 1 13 18 6 Successful 26 | . . 1 9 13 3 Failed 14 | . 2 . 4 5 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 2 . 2 5 5 Fabricators 1 | . . . . . 1 Repair Stations 13 | . . . 8 5 . Recycling Units 12 | . . 1 3 8 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 1 3 2 Record 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Alert Level 2 | . . . . 1 1 Recall Investigation 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 9 | . . . 6 3 . Scan Component 5 | . . . 3 2 . Repair 4 | . . . 3 1 . Recycling Unit Hacks 10 | . . 1 2 7 . Recycle Component 2 | . . . . 2 . Process 1 | . . . . 1 . Report Inventory 4 | . . 1 1 2 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 2 | . . . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 1 2 3 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 3 1 . Time 100 | . . . 84 16 . Parts Recycled 2 | . . . . 2 . Recycled Matter 42 | . . . . 42 . Retrieved Matter 42 | . . . . 42 . Retrieved Components 15 | . . . 5 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4424 | 137 274 376 1172 1252 1213 Spaces Moved 1867 | 95 178 167 467 418 542 Core 29 | 27 . . . . 2 Treads 236 | . . 109 127 . . Legs 1602 | 68 178 58 340 418 540 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 130 Average Speed 177 | 100 120 151 182 216 184 Slowest Speed 750 | 120 120 190 330 260 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 28 | 8 32 17 63 37 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 249 | . 24 33 74 . 118 Melee . | . . . . . . Projectile 4 | . . 1 1 . 2 AOE 245 | . 24 32 73 . 116 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2467 | 116 208 227 663 597 656 Wait 119 | . . 2 58 52 7 Move 1862 | 94 177 166 466 417 542 Hop . | . . . . . . Pick Up 78 | 6 6 9 24 23 10 Fast Attach 6 | . . . . . 6 Attach 54 | 5 4 5 21 9 10 Detach 7 | . 1 . 3 1 2 Swap 43 | 1 3 8 12 12 7 Drop 32 | . 1 4 7 7 13 Fire 264 | 10 16 33 72 76 57 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 718 | -9/Materials | Discovered new exit (range 13) 788 | -9/Materials | Entered Storage 860 | -9/Storage | Build established: Scavenger-Mutant 1041 | -9/Storage | Lost 8 parts (2p1n3u2w) 1291 | -9/Storage | Build established: Mutant 1537 | -9/Storage | Crushed by falling debris 1576 | -9/Storage | Lost 5 parts (1p1n1u2w) 1694 | -9/Storage | Core integrity fell below 50% 1710 | -9/Storage | Repaired Imp. Ion Engine 1797 | -9/Storage | Repaired Aluminum Leg 1831 | -9/Storage | Repaired Aluminum Leg 1932 | -9/Storage | Discovered new exit (range 15) 1960 | -9/Storage | Entered Materials 1960 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1986 | -8/Materials | Build established: Scavenger-Mutant 2334 | -8/Materials | Repaired Hvy. Assault Rifle 2657 | -8/Materials | Build established: Scavenger-Tank 3130 | -8/Materials | Discovered new exit (range 15) 3212 | -8/Materials | Entered Factory 3212 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3322 | -7/Factory | Core integrity fell below 50% 3593 | -7/Factory | Build established: Scavenger-Mutant 4089 | -7/Factory | Build established: Tank 4126 | -7/Factory | Core integrity fell below 20% 4425 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04283_ R-06 Scavenger collects Pulse Rifle. 04283_ K-01 Serf cleans the Terminal. 04284_ K-01 Serf collects debris. 04287_ U-05 Engineer builds a Wall. 04306_ Slug penetrates G-47 Trooper. 04310_ G-47 Trooper suffers critical hit (Destroy). 04310_ Destroyed Lgt. Nuclear Core. 04324_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 04330_ Slug penetrates Wall. 04333_ Slug penetrates G-47 Trooper. 04336_ Y-54 Guardian suffers critical hit (Destroy). 04336_ Destroyed Imp. Heat Sink. 04336_ G-47 Trooper destroyed. 04347_ Door malfunctions. 04354_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 04366_ Connecting with DSF Access... 04386_ Fusion Modulator explodes. 04386_ P-60 Hacker destroyed. 04387_ Acquired 23 matter. 04420_ ALERT: Cargo convoy en route, clear transfer corridor. 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It's Just You Please Form A Line Storm Trooper Challenges ------------ None Game ------ Seed WeaponsBarrageFalx Manual? 0 Play Time 01:21:02 Cumulative 4.8 hours Start 2024.04.01 @ 12:36:59 End 2024.04.02 @ 11:05:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd70de25-8b71-4a1b-882c-4ad78e8dc734