Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 16:47:07 Player: FailPail Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (726) 726 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2731 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 38/100 System Corruption 0% Temperature Warning (337) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer Target Analyzer Target Analyzer Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Light Nuclear Core Small Laser Small Laser Particle Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Target Analyzer Target Analyzer Propulsion Shielding Utility Shielding > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Wheel Wheel Improved Heat Sink Small Laser Small Laser Particle Gun Heavy Assault Rifle Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 27 | 5 1 5 16 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 3 5 Device 1 | . . . 1 Storage 3 | 1 1 . 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 7 | 1 . 2 4 Energy Gun 1 | . . 1 . Energy Cannon 2 | . . . 2 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 1 16 Power 4 | . . . 4 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 7 | . . 1 6 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Backups 11 | 4 8 13 13 Power 3 | . 1 4 4 Propulsion 3 | 2 4 4 2 Utility . | . . . . Weapon 4 | 1 3 4 5 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 3 | . . . 3 Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 71 92 95 Engine 10 | . 14 11 9 Treads 17 | . 28 22 3 Leg 3 | . . . 11 Storage 10 | . 14 11 9 Processor 13 | . . 10 25 Protection 13 | . . 15 16 Energy Gun 1 | . . 2 . Ballistic Gun 16 | . 14 18 14 Peak Build Rating 21 | 5 6 11 21 Average Rating 11 | 3 5 10 17 On Entrance 5 | . 5 5 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 61 | 9 24 31 61 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 15 | . . . 15 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 14 | 7 10 15 16 Most Carried 15 | 7 9 15 15 Average Carried 11 | 5 8 13 13 Final Capacity 20 | 8 15 15 20 Final Carried 15 | 7 9 15 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 534 | 187 . 187 160 Remotely . | . . . . Salvage Created 832 | . . 391 441 Parts 47 | . . 32 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . . 10 10 Guns 15 | . . 8 7 Cannons 1 | . . . 1 AOE 3 | . . 2 1 Classes Destroyed 5 | . . 4 1 Builder 2 | . . . 2 Watcher 3 | . . 2 1 Swarmer 7 | . . 4 3 Grunt 10 | . . 3 7 Sentry 3 | . . 3 . Best Kill Streak 6 | . . 4 6 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 3 | . . 2 3 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 188 | . . 39 149 Missed 49 | . . 9 40 Hits 139 | . . 30 109 Projectile 139 | . . 30 109 AOE 1 | . . . 1 Critical Strikes 7 | . . 1 6 Actively Blocked 2 | . . . 2 Damage Taken 2167 | . . 324 1843 Core 596 | . . 40 556 Absorbed by Shields . | . . . . Redirected to Shielding 107 | . . . 107 Core Remaining (%) 96 | 100 100 90 . Volleys Fired 77 | 1 . 31 45 Largest 2 | 1 . 2 2 Hottest 150 | 20 . 60 150 Shots Fired 147 | 1 . 58 88 Gun 120 | 1 . 58 61 Cannon 27 | . . . 27 Launcher . | . . . . Special . | . . . . Kinetic 112 | 1 . 50 61 Thermal 27 | . . . 27 Explosive . | . . . . Electromagnetic 8 | . . 8 . Robot Hit Streak 11 | . . 11 7 Robot Miss Streak 5 | . . 5 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 86 | . . 34 52 Core Hits 43 | . . 18 25 Critical Kills 3 | . . . 3 Critical Parts Destroyed 4 | . . . 4 Critical Strikes 7 | . . . 7 Meltdown 1 | . . . 1 Destroy 6 | . . . 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1697 | 10 . 521 1166 Guns 911 | 10 . 363 538 Cannons 250 | . . . 250 Explosions 536 | . . 158 378 Melee . | . . . . Ramming . | . . . . Kinetic 856 | 10 . 308 538 Thermal 408 | . . 158 250 Explosive 378 | . . . 378 Electromagnetic 55 | . . 55 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 61 | . . . 61 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 651 | . . 37 651 Average Temperature 185 | . . 8 271 Received Heat Transfer 945 | . . 99 846 Effects 22 | . . . 22 Shutdowns 5 | . . . 5 Energy Bleed 4 | . . . 4 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 5 | . . . 5 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 570 | . . 200 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 175 | . . 112 175 Initial 9 | . . . 9 Average 37 | . . 31 76 Influence Increases 638 | . . 280 358 Destroy 0b10 Robot/C 400 | . . 200 200 Destroy 0b10 Robot/NC 25 | . . 10 15 Destroy Leader 86 | . . 44 42 Successful Hack 16 | . . 9 7 Disable Machine 30 | . . . 30 Destroy Structure 21 | . . 2 19 Lose Combat Pursuer 60 | . . 15 45 Influence Decreases 560 | . . 256 304 Entered New Map 15 | . . . 15 Time Decay 395 | . . 246 149 Lost Part 150 | . . 10 140 Squads Dispatched 6 | . . 1 5 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . . 14 21 Peak Tracking Total 8 | . . 4 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . . 4 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . . 3 3 Terminals 5 | . . 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 16 | . . 6 10 Successful 11 | . . 5 6 Failed 5 | . . 1 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . . 6 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 8 | . . 5 3 Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . . . 2 Branch Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 2 3 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1215 | 83 157 638 337 Spaces Moved 590 | 59 96 338 97 Core 27 | 26 . . 1 Treads 482 | 33 96 338 15 Legs 68 | . . . 68 Wheels 13 | . . . 13 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 110 Average Speed 160 | 111 160 160 193 Slowest Speed 800 | 160 160 160 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 19 33 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 2 18 Melee . | . . . . Projectile 5 | . . . 5 AOE 15 | . . 2 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 725 | 75 100 384 166 Wait 1 | . 1 . . Move 587 | 58 95 337 97 Hop . | . . . . Pick Up 29 | 11 2 11 5 Fast Attach 4 | 1 1 . 2 Attach 22 | 4 . 5 13 Detach . | . . . . Swap 1 | . . . 1 Drop 4 | . 1 . 3 Fire 77 | 1 . 31 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 15) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 779 | -9/Materials | Identified exit to Mines 867 | -9/Materials | Discovered new exit (range 7) 879 | -9/Materials | Entered another Materials area 879 | -8/Materials | Evolved 2 slots: Utility x2 918 | -8/Materials | Garrison activated, responded to threat 983 | -8/Materials | Lost 5 parts (1p2n1u1w) 1202 | -8/Materials | Core integrity fell below 50% 1207 | -8/Materials | Core integrity fell below 20% 1216 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hvy. Particle Cannon destroyed. The unstable cave ceiling collapses. M-13 Machinist fits Backup Power I on A-02 Transporter. Overheating: Core damaged (-71). Overheating: Matter decay (-46). Overheating: Hcp. Storage Unit damaged (-215). Overheating: Hvy. Particle Cannon damaged (-17). Overheating: Ion Engine damaged (-14). Overheating: Wheel damaged (-6). Power failure, Ion Engine shutdown. Overheating: Core damaged (-66). Overheating: Matter decay (-20). The unstable cave ceiling collapses. Mining Laser destroyed. Hvy. Particle Cannon destroyed. Wheel destroyed. Ion Engine destroyed. Critical hit (Burn: +37). Overheating: Target Analyzer damaged (-7). 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""" | | ????????????????????????? = | | ????????????????????????? =%[ = | | ?????????????????????????#+########### ######+#### | | ????????????????????????? #???????# #?# | | ????????????????????????? #???????# #?# | | ?????????????????????????""" ######### ### | | ?????????????????????????""" + + | | ?????????????????????????""" ############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 7 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed MediumMetaFrame Manual? 0 Play Time 00:15:13 Cumulative 3.3 hours Start 2026.02.03 @ 16:34:48 End 2026.02.03 @ 16:47:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de25519e-3412-46ff-87a0-004f57973923