Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 15:52:30 Player: elysium Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (1923) 1923 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 7408 Bonus ------- Follower Combat Kills 105 Cogmind --------- Core Integrity 0/1150 Matter 121/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Field Propulsion Drive Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Terrain Scanner Terrain Scan Processor Seismic Detector Weapon Cycler Advanced ECM Suite Improved Reaction Control System Improved Utility Shielding Improved Utility Shielding > --- WEAPON ----------- Heavy Machine Gun Railgun > --- INVENTORY -------- Carbon-fiber Leg Armored Leg VTOL Module Field Propulsion Drive Advanced ECM Suite [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Leg Leg Armored Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 8 | . . 2 1 1 . . 2 . 2 . Weapon 2 | . . . . . . . . 2 . . Parts Attached 89 | 7 8 16 9 17 3 . 7 13 9 . Power 10 | 1 1 3 2 2 1 . . . . . Engine 7 | 1 1 2 2 . 1 . . . . . Core 3 | . . 1 . 2 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 5 . 9 . . 4 . 3 . Treads . | . . . . . . . . . . . Leg 18 | 2 2 4 . 4 . . 4 . 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . 1 . 5 . . . . 1 . Utility 33 | 2 3 5 2 6 1 . 1 8 5 . Device 22 | 1 2 3 1 4 . . 1 7 3 . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . 2 . 1 . . . 1 . . Hackware 3 | . . . 1 1 1 . . . . . Protection 2 | . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 3 5 . 1 . 2 5 1 . Energy Gun 8 | . 2 2 1 . . . 2 1 . . Energy Cannon 2 | . . 1 . . . . . 1 . . Ballistic Gun 5 | 2 . . 1 . . . . 1 1 . Ballistic Cannon 2 | . . . . . . . . 2 . . Launcher 2 | . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 33 | . 1 6 . 7 4 . 5 5 5 . Power 4 | . 1 2 . . . . 1 . . . Propulsion 12 | . . 1 . 4 2 . . . 5 . Utility 9 | . . 3 . 1 1 . 2 2 . . Weapon 8 | . . . . 2 1 . 2 3 . . Highest Loss Streak 4 | . 1 3 . 2 4 . 3 3 4 . To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 3 7 9 9 7 4 5 4 4 4 4 Power . | . 1 1 1 . 1 2 1 . . . Propulsion 3 | 1 1 4 5 4 1 2 2 3 3 1 Utility 1 | . 3 1 . . 1 1 1 1 1 3 Weapon 1 | . 1 2 3 2 . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . 1 6 2 2 1 . 1 . . 4 Power 4 | . 1 . 1 1 1 . . . . . Propulsion 6 | . . 3 . . . . 1 . . 2 Utility 4 | . . 1 . 1 . . . . . 2 Weapon 3 | . . 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 70 | . 99 93 89 67 23 15 38 74 60 . Engine 5 | . 13 9 9 1 . . 4 . . . Core 1 | . . 1 . 3 2 . . 5 3 . Leg 17 | . 28 21 18 13 . . 22 23 13 . Flight 1 | . . . . 8 4 . . . . . Device 15 | . 14 18 25 12 5 . 1 25 25 . Storage 5 | . 14 11 9 4 . . . . . . Processor 4 | . . 9 9 6 . . . 1 3 . Hackware 1 | . . . 1 6 4 7 2 . . . Energy Gun 7 | . 7 20 10 1 . . 2 2 . . Ballistic Gun 4 | . 20 . 5 3 . . . 2 6 . Peak Build Rating 71 | 7 12 17 23 31 23 9 38 65 71 2 Average Rating 21 | 6 8 14 20 21 10 9 28 53 47 2 On Entrance 15 | . 7 12 14 22 19 9 9 30 49 2 Avg Prop Armor Cover (%) 3 | . . . . 3 . . . . . . Naked Turns 256 | . . . . . . . . . 87 169 Heaviest Build 41 | 12 20 23 25 25 10 3 18 41 31 . Greatest Support 64 | 20 20 26 26 48 10 3 64 64 64 3 Greatest Overweight (x) 2 | 2 . 1 . 2 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 8 10 10 7 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 10 5 5 5 5 5 5 Average Carried 6 | 3 7 9 9 7 4 5 4 4 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 5 10 10 10 5 5 5 5 5 4 5 Class Distribution -------------------- 68% | Mutant 16% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Matter Collected 1850 | 418 165 217 137 415 99 . . 309 . 90 Remotely . | . . . . . . . . . . . Salvage Created 2402 | 223 248 1012 230 315 31 . . 343 . . Parts 134 | 16 19 44 16 12 3 . . 24 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 6 | 1 1 2 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Combat Hostiles Destroyed 49 | . 7 17 7 5 3 . . 10 . . Melee 1 | . . . . . 1 . . . . . Guns 28 | . 7 15 1 3 . . . 2 . . Cannons 10 | . . 2 . . . . . 8 . . AOE 7 | . . . 6 1 . . . . . . Classes Destroyed 10 | 3 3 3 . 1 . . . . . . Worker 6 | 2 1 1 1 . . . . 1 . . Builder 3 | . . 2 . . . . . 1 . . Tunneler 6 | 5 1 . . . . . . . . . Recycler 5 | 1 . 2 1 1 . . . . . . Watcher 3 | . 1 2 . . . . . . . . Swarmer 16 | . 3 2 3 . 3 . . 5 . . Grunt 24 | . 4 10 3 4 . . . 3 . . Duelist 1 | . . 1 . . . . . . . . Sentry 5 | . . 4 1 . . . . . . . Programmer 3 | . . . . 1 . . . 2 . . Best Kill Streak 8 | 4 5 5 8 4 2 . . 5 . . Combat Bots Only 6 | . 5 5 6 4 2 . . 5 . . Max Kills in Single Turn 3 | 1 1 1 3 1 1 . . 2 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Hostile Shots Fired 607 | . 41 85 23 59 29 . 64 91 192 23 Missed 204 | . 7 19 10 20 9 . 30 20 85 4 Hits 403 | . 34 66 13 39 20 . 34 71 107 19 Melee 5 | . . 3 . . . . 2 . . . Projectile 398 | . 34 63 13 39 20 . 32 71 107 19 Critical Strikes 12 | . . . . 2 . . 2 3 5 . Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 6806 | . 344 877 181 806 307 . 804 1283 1862 342 Core 2054 | . 81 153 44 238 175 . 32 162 827 342 Absorbed by Shields 49 | . . . . . . . . . . 49 Redirected to Shielding 142 | . . . . . . . . . 142 . Core Remaining (%) 77 | 100 67 61 92 . . 41 96 83 . . Volleys Fired 204 | 37 35 58 12 29 1 . 4 21 7 . Largest 4 | 2 2 2 2 2 1 . 2 4 2 . Hottest 211 | 40 40 124 89 81 30 . 110 211 65 . Shots Fired 404 | 74 70 113 21 43 1 . 8 60 14 . Gun 320 | 74 70 97 12 34 . . 8 11 14 . Cannon 65 | . . 16 . . . . . 49 . . Launcher 19 | . . . 9 9 1 . . . . . Special . | . . . . . . . . . . . Kinetic 222 | 74 70 . 3 21 . . . 40 14 . Thermal 152 | . . 113 9 13 . . . 17 . . Explosive 19 | . . . 9 9 1 . . . . . Electromagnetic 11 | . . . . . . . 8 3 . . Robot Hit Streak 13 | 8 10 13 3 11 . . 8 5 4 . Robot Miss Streak 6 | 4 3 6 1 2 . . 2 5 2 . Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 242 | 39 46 64 9 31 7 . 4 33 9 . Core Hits 128 | 14 21 34 13 14 3 . 1 23 4 1 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 15 | . . 9 1 2 1 . . 2 . . Burn 12 | . . 9 1 2 . . . . . . Blast 2 | . . . . . . . . 2 . . Smash 1 | . . . . . 1 . . . . . Melee Attacks 26 | . . . 2 . 17 . 7 . . . Impact 19 | . . . 2 . 17 . . . . . Slashing 7 | . . . . . . . 7 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4895 | 434 540 1084 610 771 336 . 85 824 206 5 Guns 2787 | 434 515 913 105 441 . . 73 110 196 . Cannons 857 | . . 143 . . . . . 714 . . Explosions 907 | . . . 505 330 72 . . . . . Melee 264 | . . . . . 264 . . . . . Ramming 80 | . 25 28 . . . . 12 . 10 5 Kinetic 2020 | 434 515 . 48 298 . . . 529 196 . Thermal 1516 | . . 1056 57 143 . . . 260 . . Explosive 907 | . . . 505 330 72 . . . . . Electromagnetic 108 | . . . . . . . 73 35 . . Impact 264 | . . . . . 264 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 10 1 3 3 Average Corruption 3 | . . . . . . . 8 1 2 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . . 3 1 1 5 Message Errors 3 | . . . . . . . 2 . . 1 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 57 | . . . 16 18 23 . . . . . Projectiles . | . . . . . . . . . . . Explosions 34 | . . . 16 18 . . . . . . Melee 23 | . . . . . 23 . . . . . Knockbacks 16 | . . . . . 1 . . 15 . . Impact 1 | . . . . . 1 . . . . . Kinetic 14 | . . . . . . . . 14 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 233 | . . . 62 165 . . . . 4 2 Shots 7 | . . . 3 4 . . . . . . Rammed 3 | . . . . . . . . . 2 1 Targets Rammed 15 | . 4 7 . . . . 1 . 2 1 Kicked 12 | . 4 7 . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 489 | . 9 210 81 199 . . 39 489 100 252 Average Temperature 97 | . 6 58 32 99 . . 27 261 57 122 Received Heat Transfer 1254 | . 99 288 18 351 . . 81 348 39 30 Effects 9 | . . . . . . . . 8 . 1 Shutdowns 2 | . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . 1 . 1 Interference 4 | . . . . . . . . 4 . . Matter Decay 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 18 | . . 15 1 1 . . . 1 . . Heat Transferred 4329 | . . 3256 222 518 . . . 333 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Maximum Alert Level 1 | . . . . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 . . 100 98 100 100 Level 1 . | . . . . . . . . 1 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 205 | 5 180 187 172 199 . . 21 205 100 102 Initial 79 | . . 42 59 63 . . 21 . 79 44 Average 73 | 1 86 116 80 78 . . 2 92 36 40 Influence Increases 2180 | 40 273 515 257 415 85 . 5 336 126 128 Destroy 0b10 Robot/C 1020 | . 140 340 140 100 60 . . 200 . 40 Destroy 0b10 Robot/NC 115 | 40 15 35 10 5 . . . 10 . . Destroy Leader 236 | . 32 104 30 20 10 . . 30 . 10 Allied During Kill 6 | . . . . . . . . . . 6 Successful Hack 81 | . 26 2 24 7 . . 4 4 . 14 Disable Machine 45 | . . . . 30 . . . 15 . . Destroy Structure 197 | . . 4 53 73 . . 1 32 6 28 Partial Spotted 45 | . . . . 30 . . . . 15 . Lose Combat Pursuer 435 | . 60 30 . 150 15 . . 45 105 30 Influence Decreases 2088 | 40 171 476 259 363 232 9 40 172 200 126 Entered New Map 444 | . . 60 82 76 72 9 14 . 85 46 Time Decay 1423 | 40 171 356 177 220 120 . 26 122 111 80 Lost Part 221 | . . 60 . 67 40 . . 50 4 . Squads Dispatched 21 | . 1 4 2 2 . . 4 4 1 3 Investigation 4 | . . 1 . . . . 1 1 . 1 Extermination 2 | . . . . 1 . . . 1 . . Reinforcement 15 | . 1 3 2 1 . . 3 2 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Distress Signals 9 | . 1 3 . 1 . . . 2 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 13 28 8 16 3 . 8 23 16 11 Peak Tracking Total 14 | . 6 8 5 6 3 . 6 13 14 6 Tactical Retreats 13 | . 1 1 . 4 1 . . 3 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Traps Triggered 5 | . . . . 3 . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Machines Disabled 4 | . . . . 2 1 . . 1 . . Max in Single Turn 2 | . . . . 2 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Machines Accessed 28 | . 4 5 6 4 . . 1 3 1 4 Terminals 22 | . 4 4 5 3 . . . 1 1 4 Fabricators 2 | . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . 1 1 1 . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 68 | . 8 9 23 11 . . 2 6 1 8 Successful 28 | . 3 3 10 4 . . 2 4 . 2 Failed 37 | . 5 5 12 6 . . . 2 1 6 Catastrophic 10 | . 1 3 2 1 . . . . . 3 Database Lockouts 3 | . . 1 1 1 . . . . . . Manual 15 | . 2 . 9 4 . . . . . . Terminals 51 | . 8 6 18 9 . . . 1 1 8 Fabricators 4 | . . . . . . . 2 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 13 | . . 3 5 2 . . . 3 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 3 1 6 3 . . . 1 . 2 Record 2 | . . . 2 . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . Open Door 2 | . . . . . . . . . . 2 Open DSF 2 | . . . . 1 . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 2 . . Load Schematic 2 | . . . . . . . 1 1 . . Build 2 | . . . . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . 2 2 1 . . . 1 . . Insert Component 1 | . . 1 . . . . . . . . Retrieve Study 5 | . . 1 2 1 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . Terminals 2 | . . . 2 . . . . . . . Assimilate 2 | . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 3 4 5 3 . . 1 3 1 3 Full Trace Events 5 | . 1 1 . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built 2 | . . . . . . . 1 1 . . Authchips . | . . . . . . . . . . . Time 190 | . . . . . . . 95 95 . . Total Part Build Rating 10 | . . . . . . . 5 5 . . Part Studies Acquired 5 | . . 1 2 1 . . . 1 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 159 | . . . . . . . . . . 159 Highest-Rated Ally 159 | . . . . . . . . . . 159 Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 Total Damage 507 | . . . . . . . . . . 507 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Active Infowar (turns) 2544 | 124 324 799 365 364 78 . . 266 224 . Optics 1243 | . . 599 365 279 . . . . . . Sensors 114 | . . 114 . . . . . . . . IFF 156 | . . . . . . . . . 156 . Terrain 1581 | . 303 104 358 364 78 . . 150 224 . Structural 997 | . . 685 312 . . . . . . . Seismic 857 | 124 21 . 365 74 . . . 116 157 . ECM 26 | . . . . 25 . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Turns Passed 3770 | 234 453 819 365 481 258 10 261 404 316 169 Spaces Moved 3027 | 94 261 381 246 562 407 20 203 287 343 223 Core 754 | 7 . . . . 294 20 47 . 163 223 Treads . | . . . . . . . . . . . Legs 1755 | 87 261 381 246 160 . . 156 287 177 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 518 | . . . . 402 113 . . . 3 . Fastest Speed 31 | 50 120 120 120 31 37 50 50 105 35 50 Average Speed 89 | 119 120 145 120 59 46 50 103 105 78 50 Slowest Speed 260 | 150 120 190 120 260 150 50 120 120 112 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 13 | . . . 2 . . . 8 . . 3 Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 25 | 6 43 49 26 18 63 5 7 10 13 37 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . 2 . . . . . Spaces Dug 90 | . . . 49 32 . . 7 2 . . Terrain Destroyed 201 | . . . 96 75 7 . 7 13 3 . Melee 8 | . . . 1 . . . 7 . . . Projectile 16 | . . . . . . . . 13 3 . AOE 177 | . . . 95 75 7 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Ext Total 3681 | 149 340 533 290 666 448 19 234 347 375 280 Wait 155 | . 11 36 7 24 12 . 5 16 12 32 Move 3017 | 93 260 380 245 561 406 19 202 286 342 223 Hop . | . . . . . . . . . . . Pick Up 74 | 12 12 18 4 11 1 . 4 9 2 1 Fast Attach 41 | . 2 2 5 11 3 . 7 5 6 . Attach 47 | 7 2 8 2 13 2 . 2 8 3 . Detach 4 | . . . . 2 2 . . . . . Swap 21 | . 4 9 6 2 . . . . . . Drop 48 | . 10 15 7 7 4 . 2 2 1 . Fire 204 | 37 35 58 12 29 1 . 4 21 7 . Melee 26 | . . . 2 . 17 . 7 . . . Ram 3 | . . . . . . . . . 2 1 Kick 12 | . 4 7 . . . . 1 . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . 6 . . . . . 23 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Identified exit to Mines 579 | -10/Materials | Discovered new exit (range 11) 599 | -10/Materials | Identified exit to Materials 664 | -10/Materials | Discovered new exit (range 6) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Utility x2 1125 | -9/Materials | Build established: Scavenger-Mutant 1173 | -9/Materials | Lost 3 parts (1p1n1u) 1408 | -9/Materials | Discovered new exit (range 3) 1422 | -9/Materials | Central database locked down 1426 | -9/Materials | Build established: Mutant 1507 | -9/Materials | Entered another Materials area 1507 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1606 | -8/Materials | Identified exit to Storage 1794 | -8/Materials | Central database locked down 1817 | -8/Materials | Discovered new exit (range 15) 1872 | -8/Materials | Entered Factory 1872 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1889 | -7/Factory | Identified exit to DSF 2151 | -7/Factory | Released all parts (9) 2319 | -7/Factory | Central database locked down 2320 | -7/Factory | Discovered new exit (range 2) 2353 | -7/Factory | Entered Lower Caves 2428 | -7/Lower Caves | Core integrity fell below 50% 2469 | -7/Lower Caves | Lost 4 parts (2n1u1w) 2499 | -7/Lower Caves | Learned 8 Factory zone layouts 2530 | -7/Lower Caves | Entered a destroyed Warlord outpost 2544 | -7/Lower Caves | Learned Factory stockpile data 2600 | -7/Lower Caves | Encountered a Warlord checkpoint 2609 | -7/Lower Caves | Discovered new exit (range 5) 2611 | -7/Lower Caves | Entered another Lower Caves area 2618 | -7/Lower Caves | Discovered new exit (range 7) 2621 | -7/Lower Caves | Entered Factory 2621 | -6/Factory | Evolved 2 slots: Utility x2 2622 | -6/Factory | Identified exit to Lower Caves 2623 | -6/Factory | Identified exit to Factory 2732 | -6/Factory | Crushed by falling debris 2763 | -6/Factory | Lost 3 parts (2u1w) 2849 | -6/Factory | System corruption reached 10% 2881 | -6/Factory | Fabricated Imp. System Shield? 2882 | -6/Factory | Entered another Factory area 2882 | -5/Factory | Evolved 2 slots: Weapon x2 3097 | -5/Factory | Fabricated Imp. System Shield? 3269 | -5/Factory | Discovered new exit (range 7) 3286 | -5/Factory | Entered another Factory area 3286 | -4/Factory | Evolved 2 slots: Utility x2 3303 | -4/Factory | Lost 3 parts (2u1w) 3510 | -4/Factory | Released all parts (15) 3516 | -4/Factory | Lost 4 parts (4n) 3548 | -4/Factory | Core integrity fell below 50% 3594 | -4/Factory | Discovered new exit (range 16) 3602 | -4/Factory | Entered Extension 3654 | -4/Extension | Core integrity fell below 20% 3655 | -4/Extension | Rescued A7 3748 | -4/Extension | Rescued a captive Derelict 3771 | -4/Extension | Spotted B-86 Titan 3771 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- word with the UFD." 03749_ Slug penetrates A7. 03755_ A7: "Did you know I was the only one caught in the recent operation to infiltrate Section 7, and I wasn't even there! How shameful. I was redirecting transmissions on the 0b10 network from within a garrison when a wave of sentries passed through. Nothing I could do but surrender..." 03758_ Slug penetrates Wall. 03758_ Chain reaction triggered in Lgt. Antimatter Reactor. 03758_ H-77 Assassin destroyed. 03759_ System corrupted: Matter fused (-6). 03759_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03762_ Slug penetrates Y-64 Sentinel. 03768_ Slug penetrates Earth. 03768_ Slug penetrates A7. 03769_ Slammed into U-05 Engineer. 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System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -6/Factory Imp. System Shield | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Flight Unit | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Arm. Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Prison Break Challenges ------------ None Game ------ Seed WeightSegregatorSplitter Manual? 0 Play Time 01:23:20 Cumulative 26.7 hours Start 2025.10.27 @ 13:29:19 End 2025.10.27 @ 15:52:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 2 Adventurer 11 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 548fbfda-fac0-449c-925a-b17f02962365