Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.09 @ 10:02:30 Player: Phaethon Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (165) 825 Value Destroyed (5532) 5532 Prototype IDs (257) 5140 Alien Tech Used (0) 0 Bonus (5361) 5361 TOTAL SCORE: 21658 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 259 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -80 Cogmind --------- Core Integrity 0/850 Matter 193/300 Energy 15/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (7) ------ Experimental Heat Sink > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (4) ---- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell (1000) Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame GOLEM Unit > --- WEAPON ----------- Zionite Phaser-S Gauss Rifle Longsword +1 > --- INVENTORY -------- GOLEM Unit GOLEM Unit [Rating: 105] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . Utility 5 | . . . . . 2 2 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 200 | . 11 10 3 . 27 26 6 15 42 7 36 3 2 12 Power 23 | . 1 5 . . 1 3 . . 7 . 5 . . 1 Engine 6 | . . 4 . . 1 . . . . . . . . 1 Core 11 | . 1 1 . . . 3 . . 2 . 4 . . . Reactor 6 | . . . . . . . . . 5 . 1 . . . Propulsion 32 | . 2 3 . . 8 3 1 2 6 . 6 . 1 . Treads 12 | . 1 1 . . 5 1 1 1 2 . . . . . Leg 6 | . . . . . . . . . 2 . 3 . 1 . Wheel 9 | . 1 2 . . 3 2 . 1 . . . . . . Hover 4 | . . . . . . . . . 2 . 2 . . . Flight 1 | . . . . . . . . . . . 1 . . . Utility 67 | . 4 . 3 . 4 9 1 6 16 3 16 2 . 3 Device 23 | . . . . . . 3 . 3 4 1 10 . . 2 Storage 14 | . 4 . 3 . . 1 . . 5 . 1 . . . Processor 2 | . . . . . . 1 . . . . . 1 . . Hackware 2 | . . . . . 1 1 . . . . . . . . Protection 26 | . . . . . 3 3 1 3 7 2 5 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 78 | . 4 2 . . 14 11 4 7 13 4 9 1 1 8 Energy Gun 13 | . . . . . 2 2 . 1 5 1 1 . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 44 | . 4 1 . . 8 6 1 3 6 3 6 1 1 4 Ballistic Cannon 5 | . . . . . 1 . 2 1 . . 1 . . . Launcher 8 | . . . . . 1 3 1 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . . 2 . . 1 1 . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 2 . 1 12 . 2 . . . Parts Lost 55 | . . 1 . 1 1 7 1 . 6 4 15 1 . 18 Power 7 | . . . . . . 1 . . 1 . 3 . . 2 Propulsion 13 | . . 1 . . 1 2 1 . 1 . 3 . . 4 Utility 18 | . . . . . . 2 . . 4 1 3 1 . 7 Weapon 17 | . . . . 1 . 2 . . . 3 6 . . 5 Highest Loss Streak 18 | . . 1 . 1 1 2 1 . 3 2 7 1 . 18 Average Slot Usage (%) 88 | . 97 99 93 84 89 91 75 74 87 92 86 97 98 77 Engine 2 | . 3 7 14 14 9 1 . . . . . . . . Core 3 | . 10 6 . . . 5 7 7 1 . 3 6 6 4 Reactor 1 | . . . . . . . . . 5 7 2 . . . Treads 9 | . 13 15 14 14 18 15 14 9 8 . . . . . Leg 6 | . . . . . . . . . 5 23 16 26 25 22 Wheel 6 | . 13 12 14 14 8 6 7 7 3 . . . . . Device 6 | . . . . . . 7 7 5 8 13 12 7 6 6 Storage 16 | . 25 28 22 14 9 8 7 7 18 23 20 20 20 17 Processor 1 | . . . . . . 1 7 7 . . . 4 6 4 Hackware 2 | . . . . . 8 6 7 7 . . . . . . Protection 7 | . . . . . 9 10 7 8 9 1 6 10 13 12 Energy Gun 3 | . 1 . . . 6 4 . 1 6 1 2 . . 1 Ballistic Gun 14 | . 26 27 28 27 20 17 . 1 9 21 11 13 12 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 151 | 12 25 25 89 89 100 105 151 151 106 90 111 101 101 91 Greatest Support 100 | 20 20 40 10 10 42 40 12 28 94 94 100 100 100 100 Greatest Overweight (x) 12 | . 1 2 8 8 9 10 12 12 4 1 3 1 1 2 Average Overweight (x) 4 | . . 1 5 8 8 7 12 6 2 . . . . . Largest Inventory Capacity 24 | 6 12 12 24 24 24 24 24 24 24 20 20 20 20 20 Average Capacity 20 | 6 9 12 19 24 24 24 24 24 18 20 20 20 20 19 Most Carried 24 | 6 12 12 24 24 24 24 24 24 24 20 20 20 19 18 Average Carried 19 | 6 9 11 17 24 23 23 23 23 17 19 18 19 16 15 Final Capacity 24 | 6 12 12 24 24 24 24 24 24 20 20 20 20 20 4 Final Carried 24 | 6 12 12 24 24 24 24 24 24 20 18 20 20 16 4 Class Distribution -------------------- 28% | Hauler-Tank 23% | Hauler-Mutant 14% | Mutant 8% | Hauler-Skirmisher 6% | Hauler-Gunner 6% | Hauler-Golem 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Gunner | -6/Proximity Caves Hauler-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Matter Collected 5412 | 201 487 275 . 30 643 1138 80 124 602 374 1066 185 207 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 8481 | . 925 184 . . 969 2245 89 . 1154 419 1896 465 135 . Parts 373 | . 49 4 . . 66 108 5 . 19 14 75 20 13 . Haulers Intercepted 8 | . 2 . . . . 4 . . . . 2 . . . Recyclers Shooed 5 | . 2 . . . . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 3 . . 13 . 19 14 . Prevented 5 | . . . . . . . 3 . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Combat Hostiles Destroyed 134 | . 11 8 . . 16 32 4 . 12 9 27 11 4 . Melee 3 | . . . . . . . . . 3 . . . . . Guns 93 | . 11 8 . . 8 27 1 . 2 9 20 5 2 . Cannons 15 | . . . . . . . . . . . 7 6 2 . AOE 19 | . . . . . 8 5 3 . 3 . . . . . Classes Destroyed 17 | . 7 1 . . 3 2 . . 2 2 . . . . Worker 8 | . 2 2 . . 1 3 . . . . . . . . Builder 4 | . . . . . 2 . . . . . 2 . . . Tunneler 5 | . 1 1 . . 2 1 . . . . . . . . Hauler 8 | . 2 . . . . 4 . . . . 2 . . . Recycler 11 | . 3 . . . 1 3 . . . . 4 . . . Operator 4 | . 1 . . . 2 1 . . . . . . . . Watcher 7 | . 2 . . . 2 2 . . . . 1 . . . Swarmer 40 | . . . . . 7 6 4 . . 3 14 4 2 . Grunt 42 | . 11 . . . 3 16 . . . 3 5 4 . . Brawler 4 | . . . . . . 3 . . . . 1 . . . Duelist 2 | . . . . . . . . . . 1 . 1 . . Sentry 12 | . . . . . 6 3 . . . . 3 . . . Hunter 2 | . . . . . . . . . . 2 . . . . Programmer 12 | . . . . . . 4 . . . . 4 2 2 . Z-Light 3 | . . . . . . . . . 3 . . . . . Assembled 10 | . . 8 . . . . . . 2 . . . . . Golem 7 | . . . . . . . . . 7 . . . . . Best Kill Streak 11 | . 3 3 . . 11 8 4 . 2 3 5 4 2 . Combat Bots Only 10 | . 2 3 . . 10 7 4 . 2 3 5 4 2 . Max Kills in Single Turn 4 | . 1 1 . . 4 4 3 . 1 1 2 1 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 3 | . . . . . 3 3 3 . 1 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Damage Taken 13695 | . 373 315 . 91 388 1999 149 . 1733 1863 3032 606 311 2835 Core 1505 | . 59 . . . 29 184 . . 153 192 316 18 . 554 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 76 94 . . . . 24 . . . . Volleys Fired 497 | 5 69 27 . . 36 92 4 . 73 44 100 17 21 9 Largest 3 | 2 2 2 . . 3 3 1 . 3 3 3 3 3 3 Hottest 129 | 60 60 40 . . 104 112 36 . 119 116 118 70 83 129 Shots Fired 1118 | 10 138 54 . . 94 259 5 . 102 94 233 48 60 21 Gun 1014 | 10 138 54 . . 88 255 1 . 87 94 192 34 40 21 Cannon 75 | . . . . . . . 1 . . . 40 14 20 . Launcher 29 | . . . . . 6 4 3 . 15 . 1 . . . Special . | . . . . . . . . . . . . . . . Kinetic 834 | 5 127 54 . . 66 212 2 . 27 89 166 34 40 12 Thermal 164 | 5 11 . . . 22 43 . . . . 40 14 20 9 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 89 | . . . . . 6 4 3 . 75 . 1 . . . Phasic 31 | . . . . . . . . . . 5 26 . . . Robot Hit Streak 28 | 4 17 6 . . 14 10 8 . 23 28 10 10 6 3 Robot Miss Streak 8 | 3 4 6 . . 3 7 5 . 5 7 5 2 8 3 Penetration Max 1 | . . . . . . 1 . . . . 1 . . . Secondary Targets 13 | . 1 1 . . . 3 . . . 3 5 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 1 . . . Autonomous 1 | . . . . . . . 1 . . . . . . . Shots Hit Robots 753 | 6 97 29 . . 62 176 4 . 92 77 138 25 34 13 Core Hits 427 | 1 40 17 . . 39 122 6 . 62 32 67 19 13 9 Critical Hits 3 | . 1 . . . . . . . . 1 1 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . 1 1 . . . Melee Attacks 41 | . . 4 . . 4 . . 8 24 . . . . 1 Impact . | . . . . . . . . . . . . . . . Slashing 41 | . . 4 . . 4 . . 8 24 . . . . 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17361 | 74 1160 363 . . 1430 3881 305 . 2653 1091 4258 967 788 391 Guns 11501 | 74 1160 363 . . 917 3306 5 . 825 1091 2774 362 362 262 Cannons 2541 | . . . . . . . 93 . . . 1417 605 426 . Explosions 2031 | . . . . . 513 565 207 . 679 . 67 . . . Melee 1278 | . . . . . . . . . 1149 . . . . 129 Ramming 10 | . . . . . . 10 . . . . . . . . Kinetic 9079 | 42 1079 363 . . 537 2587 98 . 329 992 2147 362 362 181 Thermal 4142 | 32 81 . . . 543 783 107 . 67 . 1417 605 426 81 Explosive 263 | . . . . . . 263 . . . . . . . . Electromagnetic 1863 | . . . . . 350 238 100 . 1108 . 67 . . . Impact . | . . . . . . . . . . . . . . . Slashing 1278 | . . . . . . . . . 1149 . . . . 129 Piercing . | . . . . . . . . . . . . . . . Phasic 726 | . . . . . . . . . . 99 627 . . . Highest Corruption 6 | . . . . . . 6 2 2 1 1 3 3 4 4 Average Corruption 2 | . . . . . . 3 2 2 1 1 2 3 3 4 Corruption Purged 5 | . . . . . . 5 . . . . . . . . Effects 117 | . . . . . . 41 6 . 6 10 24 11 11 8 Message Errors 35 | . . . . . . 10 5 . 3 4 7 1 4 1 Matter Fused 20 | . . . . . . 9 . . . . 4 3 2 2 Heat Flow Errors 10 | . . . . . . 6 1 . . . . 2 1 . Energy Discharges 12 | . . . . . . 3 . . . 1 4 4 . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . . . 2 . . 2 . 5 . 2 2 Misfires 1 | . . . . . . 1 . . . . . . . . Targeting Errors 19 | . . . . . . 8 . . 1 5 3 . 1 1 Weapon Failures 6 | . . . . . . 1 . . . . 1 1 1 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 540 | . . . . . 15 64 43 . 194 . 109 72 34 9 Projectiles 258 | . . . . . . . 43 . . . 109 72 34 . Explosions 81 | . . . . . 15 64 . . 2 . . . . . Melee 201 | . . . . . . . . . 192 . . . . 9 Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . 51 16 . . 25 . . . . . Shots 5 | . . . . . 3 1 . . 1 . . . . . Rammed 2 | . . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 378 | 2 18 13 . . 150 378 126 . 96 342 225 133 162 28 Average Temperature 87 | 2 6 9 . . 38 96 67 . 28 176 66 72 85 12 Received Heat Transfer 2525 | . 207 140 . 48 99 684 . . 333 297 240 117 . 360 Effects 11 | . . . . . . 3 . . . 8 . . . . Energy Bleed 5 | . . . . . . . . . . 5 . . . . Interference 5 | . . . . . . 3 . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . . . 4 . . . . . Parts Fried 2 | . . . . . 1 . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . Heat Transferred 4283 | 75 175 . . . 1003 1308 100 . 50 . 775 325 250 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . 3 . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 5 1 2 . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Peak Influence 611 | . 243 38 . . 440 611 . . . . 394 . . . Initial 161 | . . 23 . . . 161 . . . . 50 . . . Average 141 | . 69 14 . . 140 226 . . . . 164 . . . Maximum Alert Level 2 | . 1 . . . 2 2 . . . . 1 . . . Low Security (%) 75 | 100 98 100 . 100 67 62 . . . . 69 . . . Level 1 18 | . 1 . . . 24 20 . . . . 30 . . . Level 2 6 | . . . . . 7 17 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 4 . . . 1 10 . . . . 3 . . . Investigation 4 | . 3 . . . . 1 . . . . . . . . Extermination 5 | . . . . . . 3 . . . . 2 . . . Reinforcement 7 | . 1 . . . 1 4 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Distress Signals 2 | . 1 . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 205 | . 19 9 . 2 21 47 4 . 24 11 45 11 8 4 Peak Tracking Total 7 | . 2 3 . 2 7 6 4 . 6 4 5 4 3 4 Tactical Retreats 11 | . 1 . . . 1 . . . 4 . 5 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Traps Triggered 9 | . 3 . . . . 4 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 . . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Machines Disabled 15 | . 1 . . . 1 6 . . 5 . 2 . . . Max in Single Turn 4 | . 1 . . . 1 4 . . 1 . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Machines Accessed 28 | . 8 . 2 . 5 4 . 1 . . 4 . . 4 Terminals 15 | . 7 . . . 5 3 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . Total Hacks 86 | . 22 . 2 . 15 7 . 4 . . 6 . . 30 Successful 69 | . 13 . 2 . 13 2 . 4 . . 5 . . 30 Failed 16 | . 8 . . . 2 5 . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 30 | . 14 . 1 . 11 4 . . . . . . . . Terminals 41 | . 20 . . . 15 6 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . Terminal Hacks 50 | . 5 . 2 . 8 1 . 4 . . . . . 30 Record 12 | . . . 1 . . . . . . . . . . 11 Part Schematic 14 | . . . . . . . . 4 . . . . . 10 Robot Schematic 6 | . . . . . . . . . . . . . . 6 Robot Analysis 5 | . 2 . . . 2 1 . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . . . . . 3 Terminal Index 2 | . 1 . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 13 | . 8 . . . 5 . . . . . . . . . Terminals 11 | . 6 . . . 5 . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . Botnet 8 | . 5 . . . 3 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 8 . . . 5 3 . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 4 . . 1 . . 10 Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Total Allies 4 | . . 1 . . 2 . . . 1 . . . . . Largest Group 1 | . . 1 . . 1 1 . . 1 . . . . . Highest-Rated Group 118 | . . 31 . . 10 10 . . 118 . . . . . Highest-Rated Ally 118 | . . 31 . . 10 10 . . 118 . . . . . Total Orders 43 | . . . . . . 2 . . 37 . 4 . . . STAY 24 | . . . . . . 1 . . 23 . . . . . FOLLOW 2 | . . . . . . 1 . . 1 . . . . . RETURN 17 | . . . . . . . . . 13 . 4 . . . Ally Attacks 122 | . . 5 . . . . . . 117 . . . . . Total Damage 5062 | . . 43 . . . . . . 5019 . . . . . Kills 24 | . . 1 . . . . . . 23 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Robot Analysis Total 120 | . 2 . . . 2 1 . . . . . . . 115 Derelict Logs Recovered 6 | . . 1 . 2 . . . 1 . . . 2 . . Drone Launches 34 | . . . . . . . . . 30 . 4 . . . Drone Recoveries 25 | . . . . . . . . . 21 . 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Turns Passed 16435 | 17 1156 874 832 205 1685 2077 614 1903 2969 788 2229 575 349 162 Spaces Moved 8790 | 2 763 590 581 118 802 907 280 1163 1680 317 1073 283 153 78 Core 2 | . . . . . . . . . . . . . . 2 Treads 561 | . . 41 . . 24 216 . . 280 . . . . . Legs 2328 | 2 8 . . . . . . . 416 317 1073 283 153 76 Wheels 5899 | . 755 549 581 118 778 691 280 1163 984 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 100 100 80 160 170 170 210 130 100 136 137 137 137 50 Average Speed 152 | 120 108 109 138 160 171 184 210 159 145 157 165 145 158 136 Slowest Speed 250 | 120 120 160 160 160 225 210 210 210 250 170 210 162 166 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 1 97 96 71 36 51 28 57 84 86 50 31 49 38 75 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 31 | . . 1 1 1 . . . . . . . . . 28 Known Exits Taken 2 | . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 19 | . . 1 . 2 . . 8 4 . 3 . 1 . . Spaces Dug 6 | . . 1 . . 4 . . 1 . . . . . . Terrain Destroyed 105 | . . 1 . . 19 33 8 1 1 3 24 4 11 . Melee 6 | . . 1 . . 4 . . 1 . . . . . . Projectile 46 | . . . . . . 3 . . 1 3 24 4 11 . AOE 53 | . . . . . 15 30 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Total 10843 | 6 960 758 609 134 1049 1111 307 1197 2108 528 1334 412 214 116 Wait 1000 | . 84 119 . 17 143 57 3 . 172 157 92 108 37 11 Move 8776 | 1 762 589 580 117 801 906 279 1162 1679 316 1072 282 152 78 Hop . | . . . . . . . . . . . . . . . Pick Up 143 | . 16 1 21 . 15 10 6 3 52 2 14 2 1 . Fast Attach 61 | . 3 4 1 . 4 9 1 6 19 . 13 . 1 . Attach 64 | . 2 1 . . 5 7 3 4 15 5 9 2 1 10 Detach 16 | . . 1 . . . 3 1 2 6 . 1 . . 2 Swap 75 | . 6 5 2 . 18 10 2 5 8 2 14 1 . 2 Drop 167 | . 18 7 5 . 23 15 8 7 59 2 19 . 1 3 Fire 497 | 5 69 27 . . 36 92 4 . 73 44 100 17 21 9 Melee 41 | . . 4 . . 4 . . 8 24 . . . . 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 1) 18 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 6) 640 | -10/Materials | Central database locked down 753 | -10/Materials | Discovered new exit (range 16) 826 | -10/Materials | Discovered new exit (range 10) 1090 | -10/Materials | Discovered new exit (range 3) 1174 | -10/Materials | Entered Mines 1177 | -10/Mines | Assembled infested the area 1324 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1342 | -10/Mines | Discovered new exit (range 10) 1369 | -10/Mines | Received a Mining Laser from a helpful Derelict 1588 | -10/Mines | Found a hidden stash of uninstalled traps 1834 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1879 | -10/Mines | Discovered new exit (range 8) 2043 | -10/Mines | Discovered new exit (range 5) 2048 | -10/Mines | Entered Exiles 2064 | -10/Exiles | Discovered new exit (range 14) 2092 | -10/Exiles | Met 8R-AWN 2109 | -10/Exiles | Met EX-HEX 2158 | -10/Exiles | Met EX-DEC 2176 | -10/Exiles | Learned location of Zion (-7) 2317 | -10/Exiles | Met EX-BIN 2335 | -10/Exiles | Aligned with FarCom system 2337 | -10/Exiles | Given EX-Vault access code 2371 | -10/Exiles | Opened EX-Vault 2382 | -10/Exiles | Found Army-in-a-Box 2384 | -10/Exiles | Found Longsword +1 2423 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2512 | -10/Exiles | Build established: Hauler-Mutant 2727 | -10/Exiles | Found AWS/Autocannon 2861 | -10/Exiles | Discovered new exit (range 14) 2880 | -10/Exiles | Stole three prototypes: Army-in-a-Box, AWS/Autocannon, Longsword +1 2880 | -10/Exiles | Entered Mines 2881 | -9/Mines | Learned location of Storage (-8) 2975 | -9/Mines | Discovered new exit (range 8) 3038 | -9/Mines | Excavation squad dispatched 3038 | -9/Mines | A large section of the Mines collapsed 3085 | -9/Mines | Entered Materials 3085 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3086 | -8/Materials | Identified exit to Storage 3878 | -8/Materials | Build established: Hauler-Skirmisher 4268 | -8/Materials | Destroyed 10 combat bots 4570 | -8/Materials | Discovered new exit (range 5) 4770 | -8/Materials | Entered Factory 4770 | -7/Factory | Accompanied by 1 ally 4770 | -7/Factory | Evolved 2 slots: Utility x2 4771 | -7/Factory | Identified exit to Lower Caves 4772 | -7/Factory | FarCom data flow suspended 5069 | -7/Factory | Build established: Hauler-Tank 5880 | -7/Factory | Discovered new exit (range 15) 6435 | -7/Factory | Garrison activated, responded to threat 6514 | -7/Factory | Destroyed 7 combat bots 6847 | -7/Factory | Entered Lower Caves 7262 | -7/Lower Caves | Encountered a Warlord checkpoint 7440 | -7/Lower Caves | Discovered new exit (range 14) 7449 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7461 | -7/Lower Caves | Entered Zion 7537 | -7/Zion | System corruption cleaned by Quarantine Array 7590 | -7/Zion | Given A8's code to call for help 7701 | -7/Zion | Discovered new exit (range 12) 7743 | -7/Zion | Given the Hacking Drone Bay 8048 | -7/Zion | Found Prototype Device 8048 | -7/Zion | Identified Bomb Factory No. 2 8208 | -7/Zion | Learned Factory repair station intel 8254 | -7/Zion | Discovered new exit (range 3) 8365 | -7/Zion | Visited the Megawrench Repair Shop 8629 | -7/Zion | Learned Factory scanalyzer intel 8685 | -7/Zion | Learned Factory emergency access door positions 8824 | -7/Zion | Learned Factory emergency access door positions 8957 | -7/Zion | Megawrench repaired 9 parts 9143 | -7/Zion | Found Prototype Device 9183 | -7/Zion | Build established: Derelict-Tank 9364 | -7/Zion | Entered Deep Caves 9366 | -7/Deep Caves | Met 5H-AD0 9611 | -7/Deep Caves | Identified Hacking Drone Bay 9738 | -7/Deep Caves | Z-Facility disabled 9845 | -7/Deep Caves | Attacked by Z-Imprinter 9858 | -7/Deep Caves | Allies destroyed Z-Imprinter 9935 | -7/Deep Caves | Found Prototype Protection 9935 | -7/Deep Caves | Identified Zio. Weapon Casing 9974 | -7/Deep Caves | Found Zio. Weapon Casing 10201 | -7/Deep Caves | Lost 3 parts (1p2u) 10209 | -7/Deep Caves | Found Zio. Weapon Casing 10573 | -7/Deep Caves | Build established: Hauler-Mutant 10630 | -7/Deep Caves | Discovered new exit (range 7) 10868 | -7/Deep Caves | Spotted as-93829 10951 | -7/Deep Caves | Destroyed as-93829 10978 | -7/Deep Caves | Lost 3 parts (1n2u) 11094 | -7/Deep Caves | Exposed GOLEM chamber 11122 | -7/Deep Caves | Found GOLEM Unit 11127 | -7/Deep Caves | Found GOLEM Unit 11137 | -7/Deep Caves | Found GOLEM Unit 11143 | -7/Deep Caves | Found GOLEM Unit 11627 | -7/Deep Caves | Found Zio. Weapon Casing 11842 | -7/Deep Caves | Build established: Hauler-Golem 12082 | -7/Deep Caves | Found Zio. Weapon Casing 12092 | -7/Deep Caves | Found Zio. Weapon Casing 12178 | -7/Deep Caves | Found Zio. Weapon Casing 12243 | -7/Deep Caves | Build established: Hauler-Gunner 12333 | -7/Deep Caves | Entered Proximity Caves 12521 | -6/Proximity Caves | Core integrity fell below 50% 12905 | -6/Proximity Caves | Discovered new exit (range 16) 13121 | -6/Proximity Caves | Entered Factory 13121 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13123 | -6/Factory | Loaded intel: 6 repair station locations 13124 | -6/Factory | Loaded intel: 4 scanalyzer locations 13304 | -6/Factory | Build established: Hauler-Golem 13620 | -6/Factory | Discovered new exit (range 14) 13741 | -6/Factory | Build established: Hauler-Tank 14129 | -6/Factory | Lost 7 parts (1p1n2u3w) 14334 | -6/Factory | Repaired Exp. Heat Sink? 14828 | -6/Factory | Lost 3 parts (1p1n1w) 15047 | -6/Factory | Identified exit to Factory 15303 | -6/Factory | Discovered new exit (range 16) 15350 | -6/Factory | Entered Lower Caves 15837 | -6/Lower Caves | Identified exit to Lower Caves 15896 | -6/Lower Caves | Learned Factory emergency access door positions 15925 | -6/Lower Caves | Entered another Lower Caves area 15925 | -6/Lower Caves | Spotted UY-O4C(f) 15925 | -6/Lower Caves | Spotted S8-Z5N(f) 15926 | -6/Lower Caves | Encountered a Master Thief 15926 | -6/Lower Caves | Encountered a Master Thief 15929 | -6/Lower Caves | Spotted FP-2Z5(f) 15930 | -6/Lower Caves | Encountered a Master Thief 15931 | -6/Lower Caves | Hacking Drone Bay stolen by Master Thief 15934 | -6/Lower Caves | GOLEM Unit stolen by Master Thief 15947 | -6/Lower Caves | Imp. Heavy Machine Gun stolen by Master Thief 16249 | -6/Lower Caves | Discovered new exit (range 15) 16274 | -6/Lower Caves | Entered Data Miner 16276 | -6/Data Miner | Discovered new exit (range 7) 16302 | -6/Data Miner | Met Data Miner 16335 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16335 | -6/Data Miner | Learned location of Section 7 (-2) 16349 | -6/Data Miner | Received God Mode back door access code from Data Miner 16371 | -6/Data Miner | Interfaced with the Data Conduit 16406 | -6/Data Miner | Core integrity fell below 50% 16427 | -6/Data Miner | Core integrity fell below 20% 16436 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 16393_ System corrupted: Hvy. Laser targeting data glitched. 16393_ Slug penetrates Enhanced Grunt. 16396_ Flexi-carbon Leg destroyed. 16400_ Critical hit. 16400_ Hvy. Machine Gun destroyed. 16402_ Angular Momentum Engine destroyed. 16403_ Coil Gun destroyed. 16408_ Flak Gun destroyed. 16410_ Hvy. Laser destroyed. 16414_ Imp. Titanium Leg destroyed. 16419_ Asb. Alloy Leg destroyed. 16421_ GOLEM Unit beginning Asb. Alloy Leg integration. 16421_ Asb. Alloy Leg destroyed. 16421_ Mak. Armor Plating destroyed. 16423_ Dropped Hcp. Storage Unit. 16425_ >POBXYU%RBQCR#TXDD0E6DQ29KARV