Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 17:08:15 Player: naththebg Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (180) 900 Value Destroyed (6125) 6125 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 14069 Bonus ------- High Alert Combat Kills 204 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Sensor Array Improved Weapon Cycler Advanced Thermal Shield Improved Point Defense System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Treaded FC-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Experimental Power Amplifier Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Large Storage Unit Graphene Brace > --- WEAPON ----------- Field Laser Plasma Rifle Plasma Rifle Phase Gun Hyp. Kinetic Coil Construct/G > --- INVENTORY -------- Light Ion Engine Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Improved Particle Charger Kinecellerator Improved Weapon Cycler Improved Weapon Cycler Improved Utility Shielding Improved Utility Shielding Improved Medium Armor Plating Improved Focal Shield Advanced Thermal Shield Force Field Improved Point Defense System [Rating: 131] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Aluminum Leg Treads Constructs Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Build | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 . . 4 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . . . . . Utility 7 | . . 1 . 1 . . 2 1 1 . . . . 1 Weapon 3 | . . . . . . . 1 1 . . . . . 1 Parts Attached 102 | 6 17 23 . 10 2 5 8 7 3 2 4 2 . 13 Power 12 | 1 2 5 . . . 1 . . . . . . . 3 Engine 10 | 1 2 5 . . . 1 . . . . . . . 1 Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 27 | 2 4 8 . 3 . 2 2 . . . 3 2 . 1 Treads 3 | . . . . . . . . . . . 2 . . 1 Leg 21 | 2 4 8 . 3 . . 2 . . . . 2 . . Wheel 2 | . . . . . . 2 . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . Utility 43 | 1 6 6 . 4 . 2 6 7 3 2 1 . . 5 Device 30 | . 4 3 . 3 . 2 4 4 3 2 1 . . 4 Storage 5 | 1 2 1 . . . . 1 . . . . . . . Processor 1 | . . 1 . . . . . . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . . . Protection 6 | . . 1 . . . . 1 3 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 2 5 4 . 3 2 . . . . . . . . 4 Energy Gun 14 | 2 1 4 . 1 2 . . . . . . . . 4 Energy Cannon 6 | . 4 . . 2 . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 2 . 1 . 1 . . 1 . 1 . . 1 Parts Lost 47 | . 8 5 . 5 . 3 2 5 1 . . . . 18 Power 8 | . 1 1 . . . 1 . . . . . . . 5 Propulsion 12 | . 3 1 . 2 . 2 1 1 . . . . . 2 Utility 13 | . 2 2 . 2 . . 1 3 . . . . . 3 Weapon 14 | . 2 1 . 1 . . . 1 1 . . . . 8 Highest Loss Streak 10 | . 8 3 . 3 . 2 1 3 1 . . . . 10 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Backups 13 | 3 11 14 15 14 14 13 14 11 14 15 14 14 13 13 Power 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 3 | 2 3 3 5 4 3 2 3 4 4 4 3 1 . . Utility 4 | . 3 3 2 1 1 2 4 4 7 8 9 12 12 12 Weapon 4 | . 3 5 7 7 9 7 5 2 2 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 40 | . 9 7 . 1 . 7 8 . . . 2 . . 6 Power 5 | . . 2 . . . 2 1 . . . . . . . Propulsion 6 | . 5 1 . . . . . . . . . . . . Utility 12 | . . 1 . . . 3 1 . . . 1 . . 6 Weapon 16 | . 4 2 . 1 . 2 6 . . . 1 . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 99 100 94 100 74 61 62 55 57 65 69 68 60 Engine 7 | . 13 10 11 9 9 8 6 2 . . . 1 . . Leg 18 | . 27 32 33 33 36 17 2 3 5 5 5 4 2 . Device 19 | . 11 14 22 21 18 14 22 19 26 31 31 31 31 29 Storage 8 | . 14 11 11 9 9 9 6 5 5 5 5 5 5 3 Hackware 2 | . . . . 3 9 8 . . . . . . . . Protection 2 | . . 5 . . . . 2 7 2 . . . . . Energy Gun 8 | . 10 8 22 10 16 13 3 2 . . 8 8 5 7 Energy Cannon 6 | . 17 13 . 7 1 2 2 6 . . . . . . Ballistic Cannon 2 | . . . . . . . 6 5 10 10 8 5 5 1 Peak Build Rating 131 | 6 14 19 19 30 31 44 77 92 95 92 110 114 114 131 Average Rating 47 | 4 11 17 19 25 30 33 65 86 91 91 99 108 113 108 On Entrance 56 | . 6 14 19 19 28 31 43 77 88 91 92 109 114 113 Naked Turns 30 | . . . . . . . . . . . . . . 30 Heaviest Build 93 | 13 35 44 38 40 37 37 54 81 79 72 83 90 90 93 Greatest Support 114 | 20 20 36 36 51 48 48 96 114 85 85 85 89 81 81 Greatest Overweight (x) 7 | 2 1 1 1 . . 7 . 1 . . . 1 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 12 14 15 14 14 13 14 11 14 15 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 13 15 15 12 15 15 15 15 15 14 5 Scrap Engine Consumption 137 | . . . . . . 33 27 35 . 2 20 . 2 18 Constructs Created 9 | . . . . . . 4 1 1 . . 2 . . 1 Constructs Modified 45 | . . . . . . 1 16 9 3 . 2 10 2 2 Class Distribution -------------------- 39% | Construct 29% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Matter Collected 1577 | 205 186 275 . 90 20 216 123 144 6 . 119 9 37 147 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8183 | . 467 1560 20 875 264 1401 892 1318 26 . 302 52 . 1006 Parts 416 | . 20 119 3 35 20 52 46 54 4 . 15 4 . 44 Haulers Intercepted 11 | . . 6 . 3 1 . . 1 . . . . . . Recyclers Shooed 7 | . . 1 1 . . 3 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 12 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 121 | . 9 31 2 13 4 6 13 21 4 . 4 1 . 13 Melee 1 | . . . . . . . . . . . . . . 1 Guns 42 | . . 11 2 4 4 6 . 1 . . 2 1 . 11 Cannons 69 | . 8 20 . 8 . . 13 18 . . 2 . . . AOE 5 | . . . . . . . . 1 4 . . . . . Classes Destroyed 20 | . 4 7 . 2 . 3 1 2 . . . . . 1 Worker 7 | . . 3 . . . . . 3 1 . . . . . Builder 2 | . . . . . . 1 . . . . 1 . . . Tunneler 1 | . . . . . . . . 1 . . . . . . Hauler 11 | . . 6 . 3 1 . . 1 . . . . . . Recycler 18 | . 1 1 . 2 . 13 1 . . . . . . . Mechanic 2 | . . 2 . . . . . . . . . . . . Operator 5 | . . 4 . 1 . . . . . . . . . . Watcher 13 | . 2 3 . 1 . . 2 3 . . 1 . . 1 Swarmer 32 | . . 12 2 3 . . 3 8 4 . . . . . Grunt 44 | . 6 9 . 5 . . 6 10 . . . . . 8 Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 22 | . . 9 . 2 4 3 1 . . . 2 . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 6 | . . . . 2 . . 2 . . . . . . 2 Programmer 6 | . . . . . . . 1 2 . . 2 1 . . Heavy 1 | . . . . . . . . 1 . . . . . . Subdweller 3 | . 3 . . . . . . . . . . . . . Scientist 1 | . . . . . . 1 . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . Best Kill Streak 10 | . 3 5 2 9 2 6 7 10 5 . 2 1 . 9 Combat Bots Only 9 | . 3 4 2 6 2 3 7 8 4 . 2 1 . 9 Max Kills in Single Turn 5 | . 1 2 1 1 1 2 1 2 5 . 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 4 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Hostile Shots Fired 1065 | . 61 104 7 132 4 31 187 146 10 . 24 65 . 294 Missed 347 | . 22 31 1 47 1 8 73 39 5 . 7 29 . 84 Hits 718 | . 39 73 6 85 3 23 114 107 5 . 17 36 . 210 Melee 4 | . . 4 . . . . . . . . . . . . Projectile 714 | . 39 69 6 85 3 23 114 107 5 . 17 36 . 210 AOE 12 | . 12 . . . . . . . . . . . . . Critical Strikes 21 | . . 1 . 1 . . 4 3 . . . 4 . 8 Actively Blocked 11 | . . . . . . . . . . . . 4 . 7 Part Disruptions 1 | . . . . . . . . . . . 1 . . . Damage Taken 12454 | . 1273 886 51 890 50 413 1458 2278 32 . 182 303 . 4638 Core 2229 | . 183 47 . 147 . 69 230 193 3 . 10 46 . 1301 Absorbed by Shields 987 | . . . . 43 . . 47 46 33 . 192 277 . 349 Redirected to Shielding 99 | . . . . . . . . . . . . . . 99 Ignored by Resistances 513 | . . . . . . . 4 42 . . . 54 . 413 Regen/Repaired (Parts) 1854 | . . . . . . 100 440 433 72 . 252 200 9 348 Core Remaining (%) 74 | 100 26 . 88 . . 60 72 80 . . . . 94 . Volleys Fired 456 | . 37 87 3 68 7 48 68 58 2 . 17 6 . 55 Largest 5 | . 2 2 2 2 2 2 3 3 2 . 4 4 . 5 Hottest 370 | . 136 136 125 136 129 110 184 251 175 . 247 247 . 370 Shots Fired 943 | . 65 174 6 136 14 96 80 159 4 . 56 24 . 129 Gun 433 | . 4 78 6 58 12 96 2 20 . . 30 18 . 109 Cannon 510 | . 61 96 . 78 2 . 78 139 4 . 26 6 . 20 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 165 | . . . . . . . 59 2 2 . 16 18 . 68 Thermal 757 | . 65 174 6 136 14 96 20 157 2 . 32 . . 55 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . . . 1 . . . 8 6 . 6 Robot Hit Streak 22 | . 8 14 6 11 9 22 6 14 1 . 13 7 . 12 Robot Miss Streak 12 | . 2 12 4 8 1 3 3 4 3 . 4 3 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 Secondary Targets 4 | . . 2 . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . 1 Shots Hit Robots 571 | . 43 118 3 81 9 64 46 83 1 . 34 12 . 77 Core Hits 318 | . 15 113 4 37 6 28 17 36 4 . 12 5 . 41 Critical Kills 3 | . . . . 2 . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 19 | . . . . 6 1 2 3 2 . . 1 1 . 3 Burn 9 | . . . . 3 1 2 1 . . . . . . 2 Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 3 | . . . . 2 . . . . . . . . . 1 Blast 4 | . . . . . . . 2 2 . . . . . . Corrupt 2 | . . . . . . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16908 | . 930 2171 36 1608 177 1243 2666 3671 758 . 976 347 . 2325 Guns 6211 | . 24 966 35 721 137 1234 17 285 . . 527 172 . 2093 Cannons 9498 | . 901 1187 . 887 40 . 2649 3036 30 . 404 175 . 189 Explosions 1085 | . . . . . . . . 312 728 . 45 . . . Melee . | . . . . . . . . . . . . . . . Ramming 114 | . 5 18 1 . . 9 . 38 . . . . . 43 Kinetic 4120 | . . . . . . . 2165 . 30 . 286 320 . 1319 Thermal 12098 | . 925 2153 35 1608 177 1234 480 3321 728 . 571 . . 866 Explosive 312 | . . . . . . . . 312 . . . . . . Electromagnetic 264 | . . . . . . . 21 . . . 119 27 . 97 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 1 5 . . 3 6 6 3 Average Corruption 2 | . . . . . . 1 1 3 . . 2 4 6 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 29 | . . . . . . 6 . 6 . . 1 6 10 . Message Errors 6 | . . . . . . 1 . . . . . 3 2 . Matter Fused 6 | . . . . . . 1 . 2 . . . 1 2 . Heat Flow Errors 8 | . . . . . . 3 . 2 . . . 1 2 . Energy Discharges 1 | . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . 1 . . . . . 1 2 . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 689 | . . 11 . 2 . . 195 311 139 . 31 . . . Projectiles 535 | . . 11 . 2 . . 195 296 . . 31 . . . Explosions 154 | . . . . . . . . 15 139 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . 1 7 . . . 2 1 . 4 Impact 3 | . . . . . . 1 . . . . . . . 2 Kinetic 11 | . . . . . . . 6 . . . 2 1 . 2 Secondary 1 | . . . . . . . 1 . . . . . . . Self-Inflicted Damage 55 | . . . . . . . . 55 . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . Rammed 7 | . . . . . . . . . . . . . . 7 Targets Rammed 21 | . 2 6 1 . . 1 . 3 . . . . . 8 Kicked 13 | . 2 6 1 . . 1 . 3 . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 Highest Temperature 344 | . 328 124 . 7 . 232 264 344 58 . 205 156 72 124 Average Temperature 70 | . 66 27 . 4 . 91 85 108 33 . 100 128 72 30 Received Heat Transfer 1787 | . 204 204 . 126 9 168 207 324 . . 16 . . 529 Effects 6 | . 2 . . . . . 4 . . . . . . . Interference 6 | . 2 . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . 1 . . 1 . . . 1 . . . . . 1 Combat Hostiles 4 | . 1 . . 1 . . . 1 . . . . . 1 Parts Melted 37 | . 3 3 . 5 . 8 . 6 3 . 3 . . 6 Heat Transferred 17999 | . 1702 3336 45 2941 407 2458 446 3293 500 . 957 . . 1914 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Maximum Alert Level 3 | . . 2 1 . . . 1 3 2 1 1 . . . Low Security (%) 67 | 100 100 49 39 100 100 100 . 20 . 46 62 . . 100 Level 1 18 | . . 13 60 . . . 100 32 . 53 37 . . . Level 2 11 | . . 36 . . . . . 19 100 . . . . . Level 3 2 | . . . . . . . . 28 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 888 | . 88 480 229 137 103 40 366 888 626 215 241 . . 126 Initial 428 | . . . 184 77 35 27 300 161 428 215 129 . . . Average 157 | . 16 229 205 82 68 4 320 469 478 200 184 . . 53 Influence Increases 4724 | . 200 1024 55 432 135 171 676 1090 238 . 264 80 . 359 Destroy 0b10 Robot/C 2300 | . 120 620 40 260 80 60 260 420 80 . 80 20 . 260 Destroy 0b10 Robot/NC 295 | . 15 95 . 35 5 70 15 40 5 . 10 . . 5 Destroy Leader 558 | . 34 198 . 68 42 . 54 68 10 . 32 . . 52 Successful Hack 85 | . . 20 . 6 7 24 . 14 . . 14 . . . Disable Machine 495 | . 15 15 . 45 . 15 30 210 75 . 75 . . 15 Destroy Structure 391 | . 1 1 . 3 1 2 17 248 68 . 38 . . 12 Advance Influence 300 | . . . . . . . 300 . . . . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . . Lose Combat Pursuer 285 | . 15 75 15 15 . . . 75 . . 15 60 . 15 Influence Decreases 4713 | . 200 550 330 547 149 241 346 545 497 431 254 193 82 348 Entered New Map 1667 | . . . 290 122 49 43 . 169 447 401 56 73 17 . Time Decay 2498 | . 153 500 40 252 100 180 326 326 40 30 198 120 65 168 Lost Part 417 | . 47 50 . 50 . 10 20 50 10 . . . . 180 Purge Threat 131 | . . . . 123 . 8 . . . . . . . . Squads Dispatched 22 | . 1 5 . 2 . . 3 4 1 . 1 . . 5 Investigation 4 | . 1 1 . . . . . 1 . . . . . 1 Extermination 4 | . . . . . . . 1 1 . . 1 . . 1 Reinforcement 11 | . . 4 . 2 . . 2 1 1 . . . . 1 Assault 1 | . . . . . . . . 1 . . . . . . Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Distress Signals 10 | . 1 3 . 3 . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 210 | . 13 49 3 26 6 5 19 36 6 6 6 7 . 28 Peak Tracking Total 12 | . 3 5 3 7 2 3 4 6 5 6 3 5 . 12 Tactical Retreats 16 | . 1 5 1 1 . . . 3 . . 1 3 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Traps Triggered 4 | . . . . . . . 1 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Machines Disabled 34 | . 1 1 . 3 . 2 2 14 5 . 5 . . 1 Max in Single Turn 6 | . 1 1 . 1 . 1 1 6 5 . 5 . . 1 Garrison Access 2 | . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Machines Accessed 37 | . 4 8 . 4 1 12 2 3 . . 2 . . 1 Terminals 22 | . 2 7 . 3 1 5 . 3 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 11 | . 2 1 . . . 6 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 . . 1 Total Hacks 105 | . 8 21 . 10 2 43 4 10 . . 6 . . 1 Successful 63 | . 4 10 . 5 2 32 1 7 . . 2 . . . Failed 42 | . 4 11 . 5 . 11 3 3 . . 4 . . 1 Catastrophic 3 | . . 2 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 53 | . 2 13 . 7 3 19 . 8 . . . . . 1 Terminals 68 | . 5 19 . 9 2 20 . 10 . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 30 | . 3 2 . . . 21 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . 3 . . 1 Terminal Hacks 29 | . . 6 . 3 1 13 . 5 . . 1 . . . Record 4 | . . 2 . . . 2 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 7 | . . 1 . 1 . 4 . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . 1 . 1 1 1 . . . . . . . . Terminal Index 2 | . . 1 . . . . . 1 . . . . . . Alert Level 5 | . . 1 . . . 2 . 2 . . . . . . Unreport Threat 2 | . . . . 1 . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . Release Object 2 | . . . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 1 . . . 6 1 . . . . . . . Retrieve Components 10 | . 2 1 . . . 6 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 22 | . 2 3 . 1 1 13 . 2 . . . . . . Terminals 12 | . 2 3 . 1 1 3 . 2 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 9 | . 1 2 . 1 1 3 . 1 . . . . . . Search 2 | . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . 10 . . . . . . . . Reject 5 | . . . . . . 5 . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . Mask 4 | . . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 6 . 3 1 10 1 2 . . 2 . . 1 Full Trace Events 6 | . . . . . . 6 . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 45 | . 13 9 . . . 20 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Total Allies 1 | . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Active Infowar (turns) 1065 | . 203 . . 77 . . . . . 48 406 189 . 142 Optics 77 | . . . . 77 . . . . . . . . . . Sensors 988 | . 203 . . . . . . . . 48 406 189 . 142 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Turns Passed 8531 | 73 1026 1829 91 579 202 1671 724 730 95 75 409 259 287 481 Spaces Moved 5157 | 50 526 712 43 266 112 1041 400 684 113 120 494 262 89 245 Core 93 | 19 . . . . . 13 . . . . . . . 61 Treads 425 | . . . . . . . 244 42 . . . . . 139 Legs 4384 | 31 526 712 43 266 112 994 78 558 113 120 494 203 89 45 Wheels 59 | . . . . . . 34 25 . . . . . . . Hover 196 | . . . . . . . 53 84 . . . 59 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 105 85 57 57 57 57 57 148 50 Average Speed 115 | 117 157 190 190 120 120 130 93 66 57 57 57 73 148 109 Slowest Speed 400 | 150 190 190 190 120 120 400 129 125 57 57 57 103 148 148 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 49 77 11 33 29 95 12 17 6 92 15 55 10 9 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 . 1 . . 1 1 . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . . 2 1 . Spaces Dug 11 | . . . . . . . 2 2 . . . . . 7 Terrain Destroyed 211 | . . . . . . . 17 127 31 . 19 3 . 14 Melee . | . . . . . . . . . . . . . . . Projectile 83 | . . . . . . . 17 41 2 . 6 3 . 14 AOE 128 | . . . . . . . . 86 29 . 13 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Total 6915 | 61 663 1020 46 389 164 1264 687 852 141 124 585 314 245 360 Wait 962 | . 30 149 . 36 42 135 184 93 19 2 56 38 154 24 Move 5144 | 49 525 711 42 265 111 1040 399 683 113 119 493 261 88 245 Hop . | . . . . . . . . . . . . . . . Pick Up 105 | 6 30 18 . 6 2 12 8 5 2 . 7 . 1 8 Fast Attach 27 | 6 2 3 . 1 . 3 5 3 . . 1 . . 3 Attach 37 | . 8 6 . 6 . 2 2 1 2 . 2 2 . 6 Detach 4 | . . . . . . 2 . . . . . 2 . . Swap 65 | . 12 16 . 4 2 1 5 5 2 3 3 3 . 9 Drop 93 | . 17 24 . 3 . 20 15 1 1 . 6 2 2 2 Fire 456 | . 37 87 3 68 7 48 68 58 2 . 17 6 . 55 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 13 | . 2 6 1 . . 1 . 3 . . . . . . Crush 8 | . . . . . . . . . . . . . . 8 Escape Stasis 1 | . . . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 6) 674 | -10/Materials | Derelicts attacked the area 711 | -10/Materials | Core integrity fell below 50% 750 | -10/Materials | Discovered new exit (range 11) 771 | -10/Materials | Lost 8 parts (1p3n2u2w) 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1927 | -9/Materials | Discovered new exit (range 16) 2285 | -9/Materials | Lost 3 parts (1p1n1u) 2539 | -9/Materials | Discovered new exit (range 16) 2568 | -9/Materials | Build established: Scavenger-Mutant 2766 | -9/Materials | Identified exit to Mines 2929 | -9/Materials | Entered Mines 2945 | -9/Mines | Discovered new exit (range 7) 3020 | -9/Mines | Entered Materials 3020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3244 | -8/Materials | Lost 3 parts (2u1w) 3377 | -8/Materials | Identified exit to Storage 3438 | -8/Materials | Discovered new exit (range 16) 3599 | -8/Materials | Entered Storage 3747 | -8/Storage | Identified exit to Recycling 3797 | -8/Storage | Used back door to open Recycling access 3801 | -8/Storage | Entered Recycling 4601 | -8/Recycling | Discovered new exit (range 12) 4624 | -8/Recycling | Scanned before Scraplab entrance 4645 | -8/Recycling | Angered Scraplab inhabitants 4677 | -8/Recycling | Found Prototype Device 4677 | -8/Recycling | Identified Scrap Engine 5149 | -8/Recycling | Build established: Construct 5472 | -8/Recycling | Entered Factory 5472 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5673 | -6/Factory | Destroyed 7 combat bots 6096 | -6/Factory | Discovered new exit (range 15) 6196 | -6/Factory | Entered another Factory area 6196 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6620 | -5/Factory | Destroyed 8 combat bots 6656 | -5/Factory | Identified exit to Factory 6796 | -5/Factory | First assault squad dispatched 6832 | -5/Factory | Lost 3 parts (1n2u) 6919 | -5/Factory | P-70 Sage assimilated allied Technician 6a 6926 | -5/Factory | Entered another Factory area 6926 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7021 | -4/Factory | Sucked down chute 7021 | -4/Factory | Entered Waste 7034 | -4/Waste | Spotted C-40 Crusher 7038 | -4/Waste | Spotted C-40 Crusher 7044 | -4/Waste | Spotted C-40 Crusher 7066 | -4/Waste | Spotted C-40 Crusher 7073 | -4/Waste | Spotted C-40 Crusher 7080 | -4/Waste | Spotted C-40 Crusher 7088 | -4/Waste | Discovered new exit (range 14) 7096 | -4/Waste | Entered Factory 7455 | -4/Factory | Discovered new exit (range 12) 7505 | -4/Factory | Entered Upper Caves 7535 | -4/Upper Caves | Learned Research terminal intel 7542 | -4/Upper Caves | Encountered a Warlord checkpoint 7580 | -4/Upper Caves | Learned Research terminal intel 7609 | -4/Upper Caves | Ambushed by research squad 7757 | -4/Upper Caves | Discovered new exit (range 8) 7764 | -4/Upper Caves | Entered another Upper Caves area 8009 | -4/Upper Caves | Encountered a Warlord checkpoint 8036 | -4/Upper Caves | Discovered new exit (range 5) 8051 | -4/Upper Caves | Entered Research 8051 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8052 | -3/Research | Loaded intel: 25 terminal locations 8275 | -3/Research | Lost 5 parts (1p1u3w) 8314 | -3/Research | Destroyed 9 combat bots 8392 | -3/Research | Garrison activated, responded to threat 8419 | -3/Research | Spotted B-86 Titan 8502 | -3/Research | Released all parts (7) 8512 | -3/Research | Core integrity fell below 50% 8522 | -3/Research | Core integrity fell below 20% 8532 | -3/Research | Lost 10 parts (2p2n2u4w) 8532 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08502_ Released Imp. Focal Shield. 08502_ Released Treaded FC-Heavy Exoskeleton. 08502_ Penetrated by Slug. 08503_ K-01 Serf collects debris. 08504_ U-05 Engineer builds a Wall. 08505_ R-10 Processor collects Exp. Power Amplifier. 08506_ K-01 Serf collects debris. 08508_ Slug penetrates Wall. 08508_ R-10 Processor collects Exp. Power Amplifier. 08509_ U-05 Engineer builds a Door. 08510_ Penetrated by Slug. 08512_ Connecting with Garrison Access... 08512_ Current location identified: Research 08516_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4I. 08516_ K-01 Serf destroyed. 08532_ S-43 Plague destroyed. 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"""" + #???????????????????? | | ??????????????# # #??????????????###### | | ??????????????# # #??????????????# | | ??????????????#########?# #??????????????# | | ??????????????# ??# #??????????????# | | ??????????????# ]] ?# #??????????????# | | ??????????????# ]! # #??????????????# | | ??????????????+ + s#??????#######?# | | ??????????????# # s#??????# """ #?? | | ??????????????# # kss#??????#""T""#???? | | ??????????????# ?#k =%########"" ""#######" | | ??????????????# ] ??#R p ] | | ??????????????#######???# | | ????????????????????????# ^ | | ????????????????????????# !== """ | | ????????????????????????# ##### != """ | | ????????????????????????# #???#!] != """ | | ??????????????????????? #??""]] ^ """ | | ??????????????????????#### #?"Y """ | | ?????????????????????????# #?""" | | ?????????????????????????#+??### | | ???????????????????????????????+ | | ???????????????????????????????# ####### | | ???????????????????????????????# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 58 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 375 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperDamperFlakker Manual? 0 Play Time 01:41:36 Cumulative 237.3 hours Start 2025.05.15 @ 15:28:04 End 2025.05.15 @ 17:08:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bac3e270-0e8a-4d7d-aefd-097b7a6ac217