Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 20:59:50 Player: JuustuToug Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (3810) 3810 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2445) 2445 TOTAL SCORE: 11065 Bonus ------- Follower Combat Kills 207 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -62 Cogmind --------- Core Integrity 0/700 Matter 166/300 Energy 1100/1100 System Corruption 13% Temperature Cool (12) Movement Walking (130) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (5) ------ Large Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Titanium Leg Improved Cooling System Improved Cooling System Seismic Detector Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit Improved EM Pulse Cannon Advanced Beam Cannon Heavy Missile Launcher Powered Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Large Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Improved Cooling System Improved Cooling System Seismic Detector Hacking Drone Bay GOLEM Unit GOLEM Unit Improved EM Pulse Cannon Advanced Beam Cannon Heavy Ion Cannon Powered Hammer CR-A16's Pointy Stick [Rating: 102] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 87 | 8 9 4 15 2 . . 5 18 2 4 2 18 Power 14 | 2 . 1 3 . . . . 3 . 1 . 4 Engine 11 | 2 . 1 3 . . . . 3 . 1 . 1 Core 1 | . . . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 27 | 2 2 2 5 2 . . 1 8 . . . 5 Treads 10 | 2 1 . 4 2 . . 1 . . . . . Leg 17 | . 1 2 1 . . . . 8 . . . 5 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 25 | 2 3 . 2 . . . 2 5 1 3 2 5 Device 13 | 1 2 . . . . . . 2 1 1 2 4 Storage 4 | 1 1 . 1 . . . . 1 . . . . Processor 1 | . . . . . . . . 1 . . . . Hackware 1 | . . . 1 . . . . . . . . . Protection 6 | . . . . . . . 2 1 . 2 . 1 Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 4 1 5 . . . 2 2 1 . . 4 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 10 | . 2 . 3 . . . 2 . . . . 3 Ballistic Gun 2 | 1 . . 1 . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 5 | . 1 1 . . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . . . 1 4 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 9 | . . . . . . . . . . . . 9 Parts Lost 30 | . 2 3 1 2 . . . . . 2 . 20 Power 4 | . . 1 . . . . . . . . . 3 Propulsion 13 | . 2 2 1 2 . . . . . . . 6 Utility 9 | . . . . . . . . . . 2 . 7 Weapon 4 | . . . . . . . . . . . . 4 Highest Loss Streak 12 | . 1 2 1 1 . . . . . 2 . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 1 15 19 18 14 14 14 13 14 15 13 14 14 Power 1 | . 1 . 1 1 1 1 1 1 1 1 1 2 Propulsion 3 | . 3 4 4 2 3 3 2 2 3 3 3 1 Utility 3 | . 2 5 3 2 3 3 2 3 4 2 2 4 Weapon 6 | . 6 8 8 7 6 6 6 6 7 7 8 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 39 | . . . 16 2 . . 2 8 . . 1 10 Power 4 | . . . 2 . . . . 1 . . . 1 Propulsion 9 | . . . 5 . . . . 3 . . . 1 Utility 10 | . . . 4 . . . 1 1 . . . 4 Weapon 14 | . . . 4 2 . . 1 2 . . 1 4 Tool/Special 2 | . . . 1 . . . . 1 . . . . Average Slot Usage (%) 97 | . 99 99 99 99 100 100 99 99 99 99 99 89 Engine 12 | . 14 14 11 11 11 11 9 14 15 15 15 5 Reactor 1 | . . . . . . . . . . . . 7 Treads 12 | . 21 13 21 32 33 33 36 6 . . . . Leg 17 | . 6 14 11 . . . . 23 30 30 30 29 Device 13 | . 14 14 11 11 11 11 9 13 14 10 10 15 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 8 Hackware 4 | . . . 10 11 11 11 9 7 7 7 5 . Protection 4 | . . . . . . . 8 8 7 10 13 6 Energy Cannon 16 | . 17 28 21 22 22 22 17 13 14 14 14 12 Peak Build Rating 102 | 7 11 11 22 21 20 20 28 52 52 52 57 102 Average Rating 35 | 5 8 9 16 19 20 20 23 45 49 49 49 69 On Entrance 25 | . 7 9 9 20 20 20 20 28 49 49 49 51 Avg Prop Armor Cover (%) 7 | . 7 7 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 86 | 14 52 52 57 37 37 37 52 68 67 69 73 86 Greatest Support 108 | 40 40 20 60 60 60 60 80 80 78 78 78 108 Greatest Overweight (x) 5 | . 2 2 5 . . . . 3 . . . 1 Average Overweight (x) . | . 1 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 19 20 19 15 15 15 15 15 15 15 15 15 Most Carried 20 | 2 20 20 20 15 14 14 15 15 15 15 15 15 Average Carried 15 | 1 15 19 18 14 14 14 13 14 15 13 14 14 Final Capacity 20 | 8 20 20 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 2 20 17 15 14 14 14 15 15 15 13 15 15 Class Distribution -------------------- 56% | Mutant 39% | Scavenger-Mutant 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2904 | 211 438 183 482 130 . . 46 504 165 157 25 563 Remotely . | . . . . . . . . . . . . . Salvage Created 4433 | 91 517 158 1153 119 . . 19 874 179 601 . 722 Parts 227 | 5 46 9 70 7 . . . 45 11 26 . 8 Haulers Intercepted 3 | . . . 3 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 7 6 . . Prevented 20 | . . . . . . . . . 1 19 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 125 | . 18 6 20 4 . . . 15 4 10 . 48 Guns 2 | . 2 . . . . . . . . . . . Cannons 50 | . 9 4 11 4 . . . 10 2 4 . 6 AOE 62 | . 7 2 7 . . . . 2 1 5 . 38 Classes Destroyed 17 | 2 5 1 3 . . . . 2 1 1 . 2 Worker 3 | . 1 1 1 . . . . . . . . . Builder 3 | . 2 . 1 . . . . . . . . . Tunneler 4 | 2 . . 1 . . . . 1 . . . . Hauler 3 | . . . 3 . . . . . . . . . Recycler 3 | 1 . . 2 . . . . . . . . . Operator 4 | . 1 . . . . . 1 2 . . . . Watcher 4 | . . . 4 . . . . . . . . . Swarmer 12 | . 6 . 3 2 . . . . . 1 . . Grunt 40 | . 12 4 13 2 . . . 4 . 5 . . Brawler 2 | . . . . . . . . . . 2 . . Sentry 9 | . . . 4 . . . . 4 . 1 . . Hunter 5 | . . . . . . . . 2 3 . . . Programmer 7 | . . . . . . . . 5 1 1 . . Z-Light 5 | . . . . . . . . . . . . 5 Tinkerer 1 | . . . . . . . . . 1 . . . Assembled 42 | . . 2 . . . . . . . . . 40 Golem 2 | . . . . . . . . . . . . 2 Best Kill Streak 34 | 2 3 3 10 2 . . 1 3 3 6 . 34 Combat Bots Only 34 | . 3 2 8 2 . . . 3 3 6 . 34 Max Kills in Single Turn 13 | 1 3 1 3 1 . . 1 1 1 3 . 13 Gunslinging . | . . . . . . . . . . . . . Exploded 13 | . 2 1 2 . . . . 1 1 3 . 13 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 606 | . 64 43 73 26 . . . 77 38 50 . 235 Missed 188 | . 11 6 28 1 . . . 28 9 22 . 83 Hits 418 | . 53 37 45 25 . . . 49 29 28 . 152 Melee 14 | . . 2 . . . . . . . 3 . 9 Projectile 404 | . 53 35 45 25 . . . 49 29 25 . 143 Critical Strikes 7 | . . 1 1 1 . . . . . 1 . 3 Damage Taken 7830 | . 624 510 683 245 . . 15 440 335 565 . 4413 Core 1011 | . 109 73 112 14 . . . 23 27 11 . 642 Absorbed by Shields 396 | . . . . . . . . 137 124 53 . 82 Redirected to Shielding 140 | . . . . . . . . . . . . 140 Core Remaining (%) 73 | 100 . 27 . . . 68 100 . . . . . Volleys Fired 284 | 12 38 16 56 10 . . 5 37 11 17 1 81 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 1 2 Hottest 136 | 70 120 120 136 136 . . 136 130 130 130 65 130 Shots Fired 498 | 24 70 29 103 20 . . 10 69 22 29 1 121 Gun 49 | 24 25 . . . . . . . . . . . Cannon 393 | . 39 26 94 20 . . 10 64 21 22 1 96 Launcher 56 | . 6 3 9 . . . . 5 1 7 . 25 Special . | . . . . . . . . . . . . . Kinetic 33 | 12 21 . . . . . . . . . . . Thermal 400 | 12 43 26 94 20 . . 10 64 21 22 1 87 Explosive 37 | . 6 3 9 . . . . . 1 . . 18 Electromagnetic 28 | . . . . . . . . 5 . 7 . 16 Robot Hit Streak 22 | 5 22 20 12 8 . . 3 17 6 3 . 15 Robot Miss Streak 6 | 1 3 1 2 2 . . 2 1 3 3 . 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 281 | 14 48 18 66 13 . . 5 47 12 12 . 46 Core Hits 251 | 5 29 12 38 6 . . 2 22 8 17 . 112 Critical Kills 4 | . . . 2 . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . . Critical Strikes 10 | 3 1 . 2 . . . . 3 1 . . . Burn 4 | 3 1 . . . . . . . . . . . Meltdown 4 | . . . 2 . . . . 2 . . . . Smash 2 | . . . . . . . . 1 1 . . . Melee Attacks 20 | . . . 1 . . . 1 17 1 . . . Impact 18 | . . . . . . . . 17 1 . . . Slashing 2 | . . . 1 . . . 1 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12927 | 163 1144 566 1904 266 . . 100 1581 545 1120 . 5538 Guns 411 | 163 248 . . . . . . . . . . . Cannons 5572 | . 529 349 1277 266 . . 100 1178 353 348 . 1172 Explosions 6804 | . 367 214 627 . . . . 313 145 772 . 4366 Melee 111 | . . . . . . . . 64 47 . . . Ramming 29 | . . 3 . . . . . 26 . . . . Kinetic 286 | 48 238 . . . . . . . . . . . Thermal 5552 | 115 539 349 1277 266 . . 100 1178 353 405 . 970 Explosive 5387 | . 331 214 627 . . . . . 145 . . 4070 Electromagnetic 1562 | . 36 . . . . . . 313 . 715 . 498 Impact 111 | . . . . . . . . 64 47 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 2 1 1 12 12 13 Average Corruption 5 | . . . . . . . 2 1 1 7 12 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 69 | . . . . . . . 1 9 4 11 . 44 Message Errors 15 | . . . . . . . . 3 1 1 . 10 Matter Fused 20 | . . . . . . . . . 1 3 . 16 Heat Flow Errors 6 | . . . . . . . . . . 1 . 5 Energy Discharges 8 | . . . . . . . . 2 1 1 . 4 Data Loss (minor) 11 | . . . . . . . . 2 . 2 . 7 Data Loss (major) 1 | . . . . . . . 1 . . . . . Misfires 5 | . . . . . . . . 2 1 2 . . Alerts 2 | . . . . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 428 | . 1 . 20 3 . . 31 80 64 12 . 217 Projectiles 206 | . . . 8 3 . . 31 16 17 12 . 119 Explosions 111 | . 1 . 12 . . . . . . . . 98 Melee 111 | . . . . . . . . 64 47 . . . Knockbacks 3 | . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . Self-Inflicted Damage 202 | . 21 . 38 . . . . . . 73 . 70 Shots 14 | . 2 . 2 . . . . . . 6 . 4 Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 3 | . . 1 . . . . . 2 . . . . Kicked 2 | . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 276 | 90 276 119 171 144 . . 132 189 189 91 24 212 Average Temperature 57 | 38 91 40 48 58 . . 49 57 75 18 14 51 Received Heat Transfer 1725 | . 273 141 243 81 . . 9 83 . 183 . 712 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 2 1 1 . 4 Combat Hostiles 7 | . . . . . . . . 1 1 1 . 4 Parts Fried 13 | . . . . . . . . 3 1 . . 9 Impact Corruptions 4 | . . . . . . . . 3 1 . . . Robots Melted 5 | . . . 3 . . . . 2 . . . . Combat Hostiles 4 | . . . 2 . . . . 2 . . . . Parts Melted 22 | 2 1 . 6 2 . . . 9 . 1 . 1 Heat Transferred 9226 | 555 1406 740 2405 481 . . 185 1517 481 544 . 912 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . 1 . 1 . . . . . . . . . Low Security (%) 83 | 100 60 100 65 100 . 100 100 100 . . . . Level 1 16 | . 39 . 34 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 371 | 5 293 66 371 185 . . 15 182 . . . . Initial 127 | . . 57 . 127 . . . . . . . . Average 101 | 1 158 16 143 117 . . 1 64 . . . . Influence Increases 2897 | 15 626 116 688 344 . . 28 750 90 240 . . Destroy 0b10 Robot/C 1720 | . 360 80 400 220 . . . 380 80 200 . . Destroy 0b10 Robot/NC 135 | 15 20 5 60 . . . 10 25 . . . . Destroy Leader 408 | . 80 20 114 30 . . 2 142 10 10 . . Allied During Kill 101 | . . . . 79 . . 1 21 . . . . Successful Hack 90 | . 16 . 12 . . . . 62 . . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . Disable Machine 165 | . 30 . 15 15 . . 15 90 . . . . Destroy Structure 113 | . 30 11 57 . . . . 15 . . . . Lose Combat Pursuer 75 | . 30 . . . . . . 15 . 30 . . Influence Decreases 2897 | 15 477 265 360 625 47 . 28 585 255 182 58 . Entered New Map 460 | . . 92 . 201 47 . . . 62 . 58 . Time Decay 2297 | 15 457 163 350 404 . . 28 525 193 162 . . Lost Part 80 | . 20 10 10 20 . . . . . 20 . . Lost Ally 60 | . . . . . . . . 60 . . . . Squads Dispatched 19 | . 6 . 2 . . . 1 9 . 1 . . Investigation 7 | . 3 . 2 . . . . 2 . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 6 | . 3 . . . . . 1 2 . . . . Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 10 | . 3 1 5 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 179 | . 26 7 27 13 . . 4 24 4 11 . 63 Peak Tracking Total 36 | . 4 2 7 4 . . 2 5 3 7 . 36 Tactical Retreats 6 | . 1 1 . . . . . 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . . . 2 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 14 | . 2 . 1 1 . . 1 6 1 1 . 1 Max in Single Turn 1 | . 1 . 1 1 . . 1 1 1 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 32 | . 7 . 7 . 2 . 2 13 . . 1 . Terminals 21 | . 5 . 6 . . . 1 9 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 85 | . 22 . 26 . 2 . 2 29 . . 4 . Successful 53 | . 14 . 15 . 2 . 1 17 . . 4 . Failed 32 | . 8 . 11 . . . 1 12 . . . . Catastrophic 2 | . . . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 54 | . 17 . 20 . . . 1 12 . . 4 . Terminals 68 | . 20 . 25 . . . 1 22 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 26 | . 5 . 5 . 2 . . 10 . . 4 . Record 2 | . . . . . 2 . . . . . . . Part Schematic 7 | . 1 . . . . . . 2 . . 4 . Prototype ID Bank 4 | . 1 . 2 . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . Registered Components 1 | . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 23 | . 9 . 10 . . . . 4 . . . . Terminals 18 | . 7 . 9 . . . . 2 . . . . Botnet 7 | . 2 . 3 . . . . 2 . . . . Skim 11 | . 5 . 6 . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . Liberate 1 | . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 4 . 5 . . . 1 12 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . . 2 . . 16 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 11 | . . . . 6 . . . . . . 5 . Largest Group 6 | . . . . 6 5 3 3 3 . . 5 5 Highest-Rated Group 152 | . . . . 116 85 40 40 40 . . 152 152 Highest-Rated Ally 31 | . . . . 31 31 16 16 16 . . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 121 | . . . . 16 . . 13 60 . . . 32 Total Damage 1140 | . . . . 186 . . 114 566 . . . 274 Kills 15 | . . . . 7 . . 1 6 . . . 1 Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 8562 | 6 1801 540 598 884 607 28 249 1807 501 379 1017 145 Seismic 8562 | 6 1801 540 598 884 607 28 249 1807 501 379 1017 145 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 12038 | 123 2105 653 1022 976 607 28 284 2082 536 471 1021 2130 Spaces Moved 6512 | 48 573 188 407 568 375 12 140 1374 427 352 879 1169 Core 2 | 2 . . . . . . . . . . . . Treads 2415 | 46 573 177 278 568 375 12 140 246 . . . . Legs 4095 | . . 11 129 . . . . 1128 427 352 879 1169 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 260 160 160 160 160 160 112 112 112 112 112 Average Speed 146 | 155 261 316 170 160 160 160 160 127 112 112 112 115 Slowest Speed 470 | 160 320 320 470 160 160 160 160 340 112 112 112 189 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 93 63 58 99 84 10 18 43 62 56 87 79 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 13 | . 5 . 4 2 . . . . . 1 1 . Known Exits Taken 3 | . . 1 1 . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 . . 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . 2 3 1 . Spaces Dug 96 | . 6 . 15 . . . . 13 17 . . 45 Terrain Destroyed 253 | . 28 16 55 . . . . 13 21 8 . 112 Melee 13 | . . . 1 . . . . 12 . . . . Projectile 33 | . . . . . . . . 1 4 3 . 25 AOE 207 | . 28 16 54 . . . . . 17 5 . 87 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8422 | 71 1105 213 626 612 382 21 193 1601 459 397 916 1826 Wait 1203 | 3 439 . 70 19 8 10 27 85 11 15 17 499 Move 6500 | 47 572 187 406 567 374 11 139 1373 426 351 878 1169 Hop . | . . . . . . . . . . . . . Pick Up 100 | 1 26 . 26 3 . . 6 13 . . 5 20 Fast Attach 31 | 7 . . 6 . . . . 6 2 . 3 7 Attach 27 | . 2 3 3 2 . . 2 2 . 2 3 8 Detach 5 | . . . . . . . . 1 . . 3 1 Swap 154 | 1 21 6 32 9 . . 7 43 6 10 1 18 Drop 94 | . 7 . 26 2 . . 6 22 2 2 5 22 Fire 284 | 12 38 16 56 10 . . 5 37 11 17 1 81 Melee 20 | . . . 1 . . . 1 17 1 . . . Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 824 | -10/Materials | Derelicts attacked the area 852 | -10/Materials | Discovered new exit (range 13) 1118 | -10/Materials | Discovered new exit (range 15) 1442 | -10/Materials | Discovered new exit (range 10) 1520 | -10/Materials | Discovered new exit (range 16) 1595 | -10/Materials | Discovered new exit (range 7) 1771 | -10/Materials | Learned Storage stockpile data 1930 | -10/Materials | Learned location of Mines (-9) 1963 | -10/Materials | Learned location of Recycling (-7) 1988 | -10/Materials | Learned Storage emergency access door positions 2002 | -10/Materials | Learned 4 Subcaves zone layouts 2111 | -10/Materials | Learned 2 Mines zone layouts 2168 | -10/Materials | Learned location of 2 exits from Materials 2229 | -10/Materials | Entered Mines 2230 | -10/Mines | Identified exit to Materials 2230 | -10/Mines | Identified exit to Subcaves 2277 | -10/Mines | Met a Derelict bent on vengeance 2498 | -10/Mines | Core integrity fell below 50% 2668 | -10/Mines | Assembled infested the area 2673 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2882 | -10/Mines | Entered Materials 2882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2883 | -9/Materials | Identified exit to Mines 3179 | -9/Materials | Build established: Scavenger-Mutant 3317 | -9/Materials | Discovered new exit (range 8) 3579 | -9/Materials | Destroyed 8 combat bots 3642 | -9/Materials | Discovered new exit (range 11) 3724 | -9/Materials | Loaded intel: 2 recycling unit locations 3759 | -9/Materials | Learned location of Zion (-7) 3785 | -9/Materials | Learned location of 1 exit from Storage 3800 | -9/Materials | Learned location of Storage (-7) 3805 | -9/Materials | Learned location of 1 exit from Recycling 3806 | -9/Materials | Learned 2 Storage zone layouts 3807 | -9/Materials | Learned Storage trap positions 3809 | -9/Materials | Learned Storage garrison access intel 3820 | -9/Materials | Learned location of 1 exit from Recycling 3904 | -9/Materials | Entered Mines 3911 | -9/Mines | Escorted by a lone wolf Derelict 3925 | -9/Mines | Learned Materials emergency access door positions 4024 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4123 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4123 | -9/Mines | Discovered new exit (range 5) 4149 | -9/Mines | Discovered new exit (range 5) 4310 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4594 | -9/Mines | Discovered new exit (range 7) 4605 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4880 | -9/Mines | Entered Exiles 4880 | -9/Exiles | Found Exiles lab abandoned 4880 | -9/Exiles | Accompanied by 6 allies 4910 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5448 | -9/Exiles | Discovered new exit (range 14) 5487 | -9/Exiles | Entered Mines 5487 | -8/Mines | Accompanied by 3 allies 5487 | -8/Mines | Discovered new exit (range 12) 5515 | -8/Mines | Entered Materials 5515 | -8/Materials | Accompanied by 3 allies 5515 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5722 | -8/Materials | Met 7R-MNS 5775 | -8/Materials | Discovered new exit (range 13) 5799 | -8/Materials | Entered Factory 5799 | -7/Factory | Accompanied by 3 allies 5799 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5800 | -7/Factory | Caught up to 7R-MNS 6076 | -7/Factory | Discovered new exit (range 6) 6227 | -7/Factory | Lost 3 allies 6598 | -7/Factory | Build established: Mutant 7771 | -7/Factory | Identified exit to Storage 7771 | -7/Factory | Identified exit to Lower Caves 7881 | -7/Factory | Entered Lower Caves 7882 | -7/Lower Caves | Encountered a Warlord checkpoint 7926 | -7/Lower Caves | Ambushed by research squad 8156 | -7/Lower Caves | Found DCF Scrap (12 items) 8310 | -7/Lower Caves | Learned 4 Factory zone layouts 8327 | -7/Lower Caves | Discovered new exit (range 9) 8417 | -7/Lower Caves | Entered another Lower Caves area 8464 | -7/Lower Caves | Encountered a Warlord checkpoint 8536 | -7/Lower Caves | Found DCF Scrap (17 items) 8576 | -7/Lower Caves | Identified exit to Factory 8600 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8617 | -7/Lower Caves | System corruption reached 10% 8849 | -7/Lower Caves | Discovered new exit (range 7) 8888 | -7/Lower Caves | Entered Zion 8925 | -7/Zion | System corruption cleaned by Quarantine Array 8936 | -7/Zion | Found CR-A16's Pointy Stick 9004 | -7/Zion | Discovered new exit (range 10) 9017 | -7/Zion | Gained Derelict followers 9232 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9325 | -7/Zion | Given A8's code to call for help 9445 | -7/Zion | Learned location of Warlord (-5) 9492 | -7/Zion | Met Imprinter 9633 | -7/Zion | Given the Hacking Drone Bay 9634 | -7/Zion | Found Prototype Device 9634 | -7/Zion | Identified Hacking Drone Bay 9875 | -7/Zion | Opened final containment barrier to the Deep Caves 9890 | -7/Zion | Discovered new exit (range 5) 9892 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9909 | -7/Zion | Entered Deep Caves 9909 | -7/Deep Caves | Accompanied by 5 allies 10126 | -7/Deep Caves | Attacked by Z-Imprinter 10184 | -7/Deep Caves | Lost 5 allies 10220 | -7/Deep Caves | Destroyed Z-Imprinter 10243 | -7/Deep Caves | Lost 12 parts (2p5n3u2w) 10357 | -7/Deep Caves | Z-Facility disabled 10378 | -7/Deep Caves | Found Prototype Protection 10378 | -7/Deep Caves | Identified Zio. Weapon Casing 10511 | -7/Deep Caves | Build established: Scavenger-Mutant 10950 | -7/Deep Caves | Discovered new exit (range 6) 11099 | -7/Deep Caves | Found Surveybot 24 Scanner 11101 | -7/Deep Caves | Found Surveybot 24 Chip 11332 | -7/Deep Caves | Spotted Golem 11357 | -7/Deep Caves | Core integrity fell below 50% 11361 | -7/Deep Caves | Destroyed Golem 11380 | -7/Deep Caves | Found GOLEM Unit 11944 | -7/Deep Caves | Build established: Golem 11967 | -7/Deep Caves | Triggered Deep Caves wall 11970 | -7/Deep Caves | Exposed GOLEM chamber 11994 | -7/Deep Caves | Spotted Golem 12006 | -7/Deep Caves | Found GOLEM Unit 12008 | -7/Deep Caves | Found GOLEM Unit 12017 | -7/Deep Caves | Destroyed 34 combat bots 12027 | -7/Deep Caves | Core integrity fell below 20% 12039 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 12013_ GOLEM Unit beginning Asb. Focal Cannon integration. 12013_ Penetrated by Slug. 12017_ Slug penetrates Wall. 12018_ Penetrated by Slug. 12019_ GOLEM Unit springs to life. 12019_ Slug penetrates Wall. 12019_ as-55951 destroyed. 12020_ Golem GOLEM Unit beginning Asb. Alloy Leg integration. 12021_ Penetrated by Slug. 12026_ Hvy. Ion Cannon destroyed. 12028_ GOLEM Unit springs to life. 12029_ Golem GOLEM Unit beginning Asb. Alloy Leg integration. 12029_ Penetrated by Slug. 12029_ as-45691 destroyed. 12031_ Penetrated by Slug. 12034_ System corrupted: Component data lost. 12037_ Asb. Nanovents destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????## #### ### | | ?????????????????????????????# ##?## ## | | ?????????????????????????????# ##?## | | ????????????????????????????## ##### | | ????? ?????????????????????## | | ???# ?????????????????# ### | | ??? ???????????????# ########?## | | [????????????## ##????????# | | ???????????# ###??????## | | ?????????# ##???#??## | | ?????## ### #???# | | ? ##???# #???# | | ? ! #???# ##??## | | ?? ! #???## ##???# | | ??? ! ! #????## ### ##???## | | ?### #?????## # #?## ##????# | | ?#! ! #??????#### #???##?????# | | ?# !! #?????????# ###????????# | | ?# = ##??####??# #???????## | | ?#* == l "#?## ####### #???????# | | ?#*= #?# ## #???????# | | ?### = ! ! #?# ### ## #???????# | | ???" a !! ### #?# ## #???????# | | ???" ;; ##?# ## #??????## | | ???" #??# ## #????### | | ???""" = % a @ ##?# #????# | | ???" #?#### ##???# | | ???"" ##### ##?##= ##??# | | ???" h #???## ### *!! #??# | | ???"" % ##????# #??## ### | | ???" # # #?????# #??###??# | | ???" #;## ## ## ##?????## ##???????? | | ???""" ###### #" "###???????## #####????????? | | ????" ????#### ##??????????######????????????? | | ????######???????###?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 49 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cryofiber Web | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Gatling Laser | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Power Sword | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Flak Gun | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Energy Filter | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireMomentumScrapsphere Manual? 0 Play Time 01:06:13 Cumulative 480.4 hours Start 2026.06.18 @ 19:51:12 End 2026.06.18 @ 20:59:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/4/2/1/0/1/2/0/0 Lore% 94 Gallery% 83 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6aaedc67-7fc1-45a5-a9ab-4d7e390b5350