Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 13:55:30 Player: puppuppit Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (6) 3000 Regions Visited (28) 5600 Robots Destroyed (494) 2470 Value Destroyed (15920) 15920 Prototype IDs (76) 1520 Alien Tech Used (0) 0 Bonus (12424) 12424 TOTAL SCORE: 40934 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 5337 Follower Combat Kills 4058 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1460 Friendly Fire -2031 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 30/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Advanced Coolant Injector Long-range Sensor Array A0-MCA's Component Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Bore Cannon Heavy Gauss Cannon Spear Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer > --- WEAPON ----------- Hypervelocity Coil Gun Mass Driver Enhanced Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Antigrav System Antigrav System Improved Antigrav System Cooled Antigrav System Experimental Cooling System Matter Compressor Advanced Recoil Stabilizer Experimental Phase Shifter Graphene Brace Improved Force Field A0-MCA's Component Scanner Long-range Tractor Beam Heavy Gauss Cannon Hypervelocity Mass Driver Precision Rocket Launcher [Rating: 142] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Antigrav System Treads Advanced Treads Hover Unit Antigrav System Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Vortex Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . . . . . . 2 . . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . . . 1 . . . 3 . . . . . . 1 . . . . . . . . . . Utility 4 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 269 | 7 9 . 17 2 . 2 14 10 . 5 49 5 11 1 1 . 5 45 4 4 . 2 16 1 1 7 47 4 Power 30 | 1 1 . 2 . . . . . . . 6 . 1 . . . 1 2 1 . . . 2 . . 3 10 . Engine 6 | 1 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . 4 . . . . . 1 1 . . . . . . . . 4 . Reactor 14 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . 2 . . 3 6 . Propulsion 72 | 2 . . 5 1 . 1 4 2 . . 19 . 3 . . . 2 12 1 1 . 1 5 . . . 13 . Treads 14 | 2 . . 5 1 . 1 4 1 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 58 | . . . . . . . . 1 . . 19 . 3 . . . 2 12 1 1 . 1 5 . . . 13 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 2 5 . . 1 . 1 4 . . 4 12 3 5 1 . . 1 25 1 2 . . 3 . 1 2 16 2 Device 46 | 1 . . . . . . . . . 2 6 3 2 1 . . 1 14 1 1 . . . . . 2 10 2 Storage 12 | 1 2 . . . . . 1 . . 1 1 . 1 . . . . 3 . . . . . . . . 2 . Processor 15 | . . . . . . 1 1 . . . 1 . 1 . . . . 6 . 1 . . 2 . . . 2 . Hackware 12 | . 1 . . . . . 2 . . . 4 . 1 . . . . 2 . . . . . . 1 . 1 . Protection 6 | . 2 . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 3 . 10 . . . 6 8 . 1 12 2 2 . 1 . 1 6 1 1 . 1 6 1 . 2 8 2 Energy Gun 4 | 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ballistic Gun 28 | 1 1 . 10 . . . 5 4 . . 3 . . . . . . . . . . . 1 . . 1 2 . Ballistic Cannon 28 | . . . . . . . . 4 . . 6 2 2 . 1 . 1 5 1 . . . . . . 1 5 . Launcher 8 | . 1 . . . . . 1 . . 1 2 . . . . . . . . 1 . . 1 . . . 1 . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . 1 . 2 . . . . 2 . . 3 . 2 . . . . 2 . 1 . . 6 . . 2 2 . Corrupted Parts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 6 | . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Lost 70 | . 2 . 2 . . 1 2 . . . 16 . 2 . . . 4 8 . . . 1 4 1 . . 27 . Power 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . Propulsion 31 | . . . . . . 1 . . . . 7 . 2 . . . 1 6 . . . 1 2 . . . 11 . Utility 12 | . 1 . . . . . . . . . 3 . . . . . 1 1 . . . . . . . . 6 . Weapon 21 | . 1 . 2 . . . 2 . . . 6 . . . . . 1 1 . . . . 2 1 . . 5 . Highest Loss Streak 15 | . 1 . 2 . . 1 2 . . . 3 . 1 . . . 3 3 . . . 1 2 1 . . 15 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 10 14 14 14 15 14 14 14 14 14 14 11 13 13 14 14 14 14 14 13 14 13 13 13 13 12 13 3 Power 1 | . 1 2 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 2 2 . 1 Propulsion 3 | . 3 4 3 3 3 2 1 2 6 7 3 2 2 2 2 2 2 2 1 1 2 1 1 2 2 1 2 . Utility 5 | . 4 6 4 5 6 6 4 6 5 5 7 5 5 6 6 6 6 7 8 7 7 8 7 7 6 6 7 1 Weapon 3 | . 1 2 5 5 5 5 6 4 1 1 2 2 4 4 4 5 4 3 3 1 2 2 3 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . 1 . 11 . 2 2 3 3 2 5 16 . 1 1 . . 1 9 . . 1 . 4 . . 1 8 1 Power 11 | . 1 . 2 . . . 1 1 . . 1 . . . . . 1 1 . . . . . . . 1 2 . Propulsion 12 | . . . 4 . . . . 2 1 1 1 . 1 . . . . . . . 1 . . . . . 1 . Utility 31 | . . . 3 . 2 . . . . 2 10 . . 1 . . . 6 . . . . 3 . . . 4 . Weapon 17 | . . . 2 . . 2 2 . 1 2 4 . . . . . . 1 . . . . 1 . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 96 88 97 99 99 100 95 94 89 92 93 93 72 87 86 88 94 94 94 90 87 85 92 92 13 Engine 5 | . 14 14 11 11 11 11 8 9 9 9 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 4 6 6 6 6 6 5 . . . . . . . . . 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 8 5 . Treads 13 | . 27 28 22 22 22 21 26 26 27 27 5 . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . 31 33 32 33 33 33 27 34 35 35 35 35 31 29 27 31 32 . Device 5 | . . . . . . . . . . 6 6 10 11 13 13 13 12 9 11 11 11 11 11 11 10 9 8 5 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 . Processor 3 | . . . . . . 9 3 . . . . . . 6 6 6 6 5 5 6 11 11 11 11 10 10 12 5 Hackware 7 | . 8 14 11 3 . . 14 18 18 4 8 6 6 . . . . 5 5 3 . . . . 5 5 3 . Ballistic Gun 13 | . 20 28 43 44 44 44 35 31 . . 1 . . . . . . . . . . . . . . . 1 . Ballistic Cannon 13 | . . . . . . . . 4 36 36 22 22 26 26 26 6 25 14 13 23 23 23 17 13 10 12 13 . Peak Build Rating 142 | 9 13 13 24 22 19 21 32 38 35 42 73 75 77 73 74 73 73 98 103 108 106 107 121 121 131 140 142 30 Average Rating 56 | 5 11 13 21 20 19 19 28 35 34 37 55 71 74 72 73 57 72 86 92 105 106 105 115 119 124 133 132 22 On Entrance 61 | . 9 13 13 22 19 19 21 32 34 34 36 61 75 72 73 73 73 73 83 103 106 106 106 120 121 131 135 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 15 33 31 42 49 42 42 45 50 50 58 57 60 59 59 59 59 59 69 77 77 77 77 82 77 76 106 87 4 Greatest Support 100 | 40 40 40 46 46 46 46 69 67 64 64 64 60 63 59 59 59 59 75 80 83 83 79 82 82 100 88 96 3 Greatest Overweight (x) 1 | 1 . . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 5 Average Carried 14 | . 10 14 14 14 14 14 14 14 14 14 14 13 14 14 14 15 14 14 14 14 14 14 14 14 13 14 14 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 14 14 13 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 14 15 5 5 Class Distribution -------------------- 25% | Gunner 20% | Commander-Gunner 18% | Scavenger-Gunner 13% | Hacker-Gunner 12% | Mutant 3% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Hacker-Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Hacker-Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Sprinter | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Matter Collected 23903 | 315 357 61 1721 . 60 219 1161 1275 137 820 4014 589 921 430 406 . 373 3173 351 1336 109 100 1131 286 . 247 4028 283 Remotely 3489 | . . . . . . . . . . . . . . . . . . 1721 339 417 . . . 161 . 203 648 . Salvage Created 21039 | 231 687 19 2435 . . 309 1767 1553 520 . 2839 1174 339 237 168 . 70 2501 735 995 . 34 670 273 . 531 2869 83 Parts 868 | 18 58 5 161 . . 20 89 91 14 . 121 3 19 10 4 . 6 85 4 24 1 . 22 5 . . 106 2 Haulers Intercepted 27 | . 2 . 5 . . . 4 6 . . 5 . 1 . . . . 2 . . . . . . . . 2 . Recyclers Shooed 33 | 1 . . 2 . . . 1 1 1 . 9 . 4 . . . . 9 . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . . . . 11 16 . 7 . . . 1 . . 4 . . . 10 Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Combat Hostiles Destroyed 294 | . 11 . 38 . . 11 21 23 2 . 34 6 7 8 2 . 7 27 3 18 . 1 14 7 . 3 51 . Guns 109 | . 10 . 38 . . 11 20 19 . . 4 . . . . . . . . . . . . . . 1 6 . Cannons 123 | . . . . . . . . . 2 . 27 . 3 8 2 . 3 22 1 18 . 1 8 4 . 2 22 . AOE 61 | . 1 . . . . . 1 4 . . 3 6 4 . . . 4 5 2 . . . 6 2 . . 23 . Classes Destroyed 26 | 3 6 . 4 . . . 1 1 1 . 1 1 . 1 1 . 1 . . . . 1 2 1 . . 1 . Worker 37 | 2 . . 4 . . . 10 2 . . 5 . 4 . . . . 5 . . . . . . . . 5 . Builder 25 | . 4 . 3 . . . 3 3 . . 3 . 2 . . . . 3 . . . . . . . . 4 . Tunneler 14 | 4 . 1 3 . . 1 . . . . 3 . . . . . . . . . . . . . . . 2 . Hauler 27 | . 2 . 5 . . . 4 6 . . 5 . 1 . . . . 2 . . . . . . . . 2 . Recycler 53 | 1 1 . 6 . . . 6 2 7 . 9 . . . . . . 12 . 2 . . . . . . 7 . Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Mechanic 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . Operator 8 | . 1 . 4 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Watcher 23 | . 3 . 2 . . . 5 2 . . 3 . . . . . . 4 . 1 . . . . . . 3 . Swarmer 54 | . 6 . 8 . . 8 3 3 . . . . . 1 . . 4 5 . 1 . . 4 . . . 11 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Grunt 114 | . 5 . 18 . . 3 11 8 . . 17 . 5 4 2 . . 9 . 12 . . 5 3 . . 12 . Brawler 12 | . . . 2 . . . . 1 . . . . . . . . . . . 1 . . 3 . . . 5 . Duelist 8 | . . . 2 . . . . 2 . . 2 . . . . . . . . . . . 1 . . . 1 . Protector 6 | . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . . 1 . Sentry 37 | . . . 7 . . . 6 6 1 . 6 . . 2 . . 1 1 . 2 . . . 1 . . 4 . Hunter 7 | . . . . . . . 1 1 . . 2 . . . . . . . . 1 . . . . . . 2 . Programmer 34 | . . . . . . . . . 1 . 6 . 2 . . . 1 12 . 1 . . . . . . 11 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Compactor 12 | . . . . . . . . . . . . 6 . . . . . . 3 . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 3 4 1 6 . . 4 13 9 3 . 7 4 4 3 2 . 4 9 2 10 1 1 6 3 . 3 7 . Combat Bots Only 10 | . 3 . 6 . . 4 3 5 1 . 5 4 4 3 2 . 4 5 2 10 . 1 6 3 . 3 5 . Max Kills in Single Turn 6 | 1 2 1 2 . . 1 2 4 2 . 2 1 4 1 1 . 3 4 1 2 1 1 4 2 . 1 6 . Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . . . 1 3 . . 1 1 4 . . . 3 4 1 . . . 4 2 . . 5 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Hostile Shots Fired 1457 | . 61 . 109 . . 37 63 50 3 . 400 . 19 10 10 . 52 170 . 24 . 16 60 11 . . 362 . Missed 546 | . 15 . 26 . . 9 24 20 . . 150 . 7 8 7 . 16 70 . 9 . 1 21 5 . . 158 . Hits 911 | . 46 . 83 . . 28 39 30 3 . 250 . 12 2 3 . 36 100 . 15 . 15 39 6 . . 204 . Melee 14 | . . . 5 . . . . . . . 2 . . . . . . . . . . . . . . . 7 . Projectile 897 | . 46 . 78 . . 28 39 30 3 . 248 . 12 2 3 . 36 100 . 15 . 15 39 6 . . 197 . AOE 9 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . 2 . . . 4 . Critical Strikes 44 | . . . 1 . . 1 3 2 . . 8 . 1 . . . 2 3 . . . . 5 . . . 18 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 8 | . . . . . . . . . . . 3 . . . . . . 1 . . . 2 1 . . . 1 . Damage Taken 15776 | . 514 . 1139 . . 271 613 520 44 . 3194 25 461 33 54 . 544 1806 . 295 . 143 1250 144 . . 4660 66 Core 2415 | . 60 . 72 . . 48 78 18 . . 429 . 103 . . . . 208 . 39 . 27 147 28 . . 1092 66 Absorbed by Shields 339 | . . . . . . . . . . . . . . . . . . 106 . 57 . . . . . . 176 . Redirected to Shielding 159 | . . . . . . . . . . . 84 . . . . . . . . . . . . . . . 75 . Regen/Repaired (Parts) 1894 | . . . 63 . . . 175 90 . . 78 218 70 17 18 . . 318 10 161 . . 209 . . 276 191 . Core Remaining (%) 70 | 100 . 76 . . . 70 . . . 82 . . . . . . 37 . . . . . . 55 . . . . Volleys Fired 1102 | 15 84 3 113 . . 17 75 81 7 . 160 34 27 11 14 . 12 148 11 41 5 5 43 8 . 9 175 4 Largest 4 | 2 2 1 4 . . 4 4 4 4 . 4 4 4 4 4 . 4 4 3 4 4 4 4 4 . 4 4 1 Hottest 195 | 60 100 20 92 . . 92 105 105 148 . 168 167 168 168 168 . 168 168 138 189 189 186 195 191 . 184 188 51 Shots Fired 3045 | 30 150 3 440 . . 68 295 273 28 . 462 39 77 40 53 . 38 299 27 138 13 12 115 20 . 33 388 4 Gun 1352 | 30 132 3 440 . . 68 291 254 . . 72 . . . . . . . . . . . . . . 8 54 . Cannon 1582 | . . . . . . . . 15 28 . 382 5 77 40 53 . 36 297 19 138 13 12 106 17 . 24 316 4 Launcher 90 | . 5 . . . . . 4 4 . . 8 34 . . . . 2 2 8 . . . 2 2 . 1 18 . Special 21 | . 13 . . . . . . . . . . . . . . . . . . . . . 7 1 . . . . Kinetic 2785 | 15 71 3 440 . . 68 291 269 28 . 451 5 77 40 53 . 36 297 19 138 13 12 78 14 . 16 347 4 Thermal 16 | . 13 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Explosive 85 | . . . . . . . 4 4 . . 8 34 . . . . 2 2 8 . . . 2 2 . 1 18 . Electromagnetic 81 | 15 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 70 | . . . . . . . . . . . . . . . . . . . . . . . 28 3 . 16 23 . Robot Hit Streak 27 | 6 7 3 27 . . 7 24 17 10 . 15 7 5 4 4 . 4 12 5 9 1 5 11 14 . 15 15 . Robot Miss Streak 8 | 3 5 . 5 . . 3 4 4 1 . 5 2 8 4 4 . 3 6 2 4 2 1 5 . . 1 4 . Penetration Max 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 1 . . 3 . Secondary Targets 21 | . 2 . 12 . . . 4 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1682 | 17 67 3 254 . . 33 187 163 13 . 255 26 33 16 22 . 15 157 18 77 4 8 62 12 . 23 214 3 Core Hits 822 | 8 30 1 99 . . 18 84 73 9 . 115 23 22 9 5 . 9 77 11 36 1 3 30 12 . 10 136 1 Critical Kills 26 | . . . 2 . . . 2 . . . 5 . . . . . . 1 . 4 . . 2 . . . 10 . Critical Parts Destroyed 48 | . 1 . 1 . . . 1 . . . 4 . . 1 1 . 1 . . 5 . 1 3 . . . 29 . Critical Strikes 220 | 1 2 . 3 . . . 3 . . . 23 . 1 4 1 . 4 29 2 28 . 2 29 6 . . 81 1 Destroy 72 | . 1 . 3 . . . 3 . . . 9 . . 1 1 . 2 1 . 9 . 1 5 . . . 36 . Blast 132 | . . . . . . . . . . . 14 . 1 3 . . 2 28 2 19 . 1 16 4 . . 42 . Corrupt 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . 8 2 . . . . Melee Attacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58194 | 229 1030 25 3895 . . 530 3483 3326 536 . 7794 4642 1870 552 671 . 804 6319 1254 2669 136 311 4140 809 . 1369 11677 123 Guns 13801 | 229 888 25 3883 . . 530 3161 2938 . . 797 . . . . . . . . . . . . . . 343 1007 . Cannons 29209 | . . . . . . . . . 405 . 5720 116 1206 552 671 . 478 5898 497 2669 136 245 3228 471 . 884 6033 . Explosions 14960 | . 142 . . . . . 322 388 124 . 1223 4526 661 . . . 326 421 757 . . 66 912 338 . 142 4612 . Melee 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Ramming 101 | . . . 12 . . . . . 7 . 54 . 3 . . . . . . . . . . . . . 25 . Kinetic 39345 | 98 501 25 3883 . . 530 3161 2938 405 . 6471 116 1206 552 671 . 478 5898 497 2669 136 245 1809 325 . 390 6341 . Thermal 2745 | . 91 . . . . . . . . . 46 . 661 . . . . . . . . 66 . . . . 1881 . Explosive 12204 | . . . . . . . 322 388 124 . 1223 4526 . . . . 326 421 757 . . . 912 338 . 142 2725 . Electromagnetic 575 | 131 438 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Entropic 3101 | . . . . . . . . . . . . . . . . . . . . . . . 1419 146 . 837 699 . Highest Corruption 27 | . 7 7 . . . . . . . . 5 22 26 26 26 26 27 9 17 17 17 17 17 5 . . 16 16 Average Corruption 11 | . 6 7 . . . . . . . . 2 15 23 26 26 26 26 6 9 17 17 17 4 5 . . 3 16 Corruption Purged 42 | . . . . . . . . . . . 10 7 . . . . . 10 . . . . . . . . 15 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 403 | . 42 2 . . . . . . . . 13 16 41 28 30 3 26 50 4 40 9 16 14 9 . . 29 31 Message Errors 80 | . 7 1 . . . . . . . . 5 2 13 9 4 . 4 10 2 2 3 1 2 1 . . 7 7 Matter Fused 108 | . 10 1 . . . . . . . . 4 2 5 7 10 1 8 13 1 9 1 8 5 5 . . 7 11 Heat Flow Errors 48 | . 6 . . . . . . . . . 1 3 6 3 1 . 7 6 . 2 1 1 3 2 . . 3 3 Energy Discharges 50 | . 6 . . . . . . . . . 1 5 3 3 1 1 2 6 1 5 2 2 2 . . . 6 4 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . Parts Fused 5 | . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . 1 . . . . Data Loss (minor) 42 | . 10 . . . . . . . . . . . 5 2 3 . 1 5 . 5 1 2 . . . . 3 5 Data Loss (major) 14 | . 2 . . . . . . . . . 1 1 3 1 3 . . 1 . 1 . 1 . . . . . . Misfires 16 | . 1 . . . . . . . . . 1 . 1 . 4 . 1 3 . 2 . . 1 . . . 2 . Alerts 8 | . . . . . . . . . . . . 1 . 1 . 1 . 3 . . . . . . . . 1 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Weapon Failures 23 | . . . . . . . . . . . . 1 4 2 4 . 3 . . 8 . . 1 . . . . . Overload Shots 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Overflow Damage 1557 | . 18 . . . . . 6 27 24 . 186 16 16 15 32 . 52 352 . 38 27 77 120 29 . . 522 . Projectiles 1036 | . . . . . . . . . 24 . 147 . 16 15 32 . 34 352 . 38 27 20 89 29 . . 213 . Explosions 521 | . 18 . . . . . 6 27 . . 39 16 . . . . 18 . . . . 57 31 . . . 309 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 171 | . . . . . . . . . . . 37 . 7 2 6 . 6 50 . 11 1 . 13 . . . 38 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 163 | . . . . . . . . . . . 37 . 6 2 6 . 5 46 . 11 1 . 11 . . . 38 . Secondary 8 | . . . . . . . . . . . . . 1 . . . 1 4 . . . . 2 . . . . . Self-Inflicted Damage 316 | . 50 . . . . . . . . . 94 25 1 . . . . . . . . . . 18 . . 128 . Shots 9 | . 2 . . . . . . . . . 3 1 . . . . . . . . . . . 1 . . 2 . Rammed 5 | . . . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . Targets Rammed 5 | . . . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 373 | . 200 . 287 . . 167 145 257 121 . 373 267 286 215 192 . 212 334 36 180 102 111 217 200 . 144 291 246 Average Temperature 65 | . 56 . 56 . . 50 39 63 50 . 95 121 95 49 39 . 65 82 15 58 43 58 31 51 . 80 54 113 Received Heat Transfer 2846 | . 132 . 417 . . 63 297 207 9 . 718 . 63 . 27 . 18 309 . 72 . 36 84 30 . . 364 . Effects 8 | . . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Heat Transferred 1935 | . 150 . . . . . . . . . 80 . 450 . . . . . . . . 80 . . . . 1175 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Maximum Alert Level 5 | . . . 3 1 . . 1 2 1 . 5 4 5 . . . . 3 2 5 . . . . . . 5 . Low Security (%) 41 | 100 100 100 47 . . 100 77 9 78 . 9 . . . . . . 26 . . . . . . 100 100 2 . Level 1 15 | . . . 31 100 . . 22 35 21 . 6 . . . . . . 17 23 6 . . . . . . 8 . Level 2 13 | . . . 17 . . . . 55 . . 6 . . . . . . 36 76 14 . . . . . . 1 . Level 3 8 | . . . 3 . . . . . . . 24 15 26 . . . . 19 . 34 . . . . . . 3 . Level 4 8 | . . . . . . . . . . . 28 84 55 . . . . . . 17 . . . . . . 9 . Level 5 11 | . . . . . . . . . . . 24 . . . . . . . . . . . . . . . 75 . High Security 1 | . . . . . . . . . . . . . 17 . . . . . . 26 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3401 | 10 127 9 723 280 . 167 293 667 243 . 2226 1153 1890 . . . . 1088 496 2897 . . . . 53 54 3401 . Initial 1100 | . 6 9 . 280 . . 49 120 205 . . 1100 751 . . . . 36 376 326 . . . . . 18 . . Average 623 | 3 26 1 269 252 . 49 160 406 75 . 1146 1120 1248 . . . . 448 441 1234 . . . . 34 13 2105 . Influence Increases 22144 | 35 477 5 1457 . . 295 891 1577 348 . 3491 124 1623 461 733 . 220 1994 150 2995 5 5 275 130 63 86 4653 51 Destroy 0b10 Robot/C 7920 | . 220 . 880 . . 220 420 660 140 . 1060 . 500 220 360 . 160 600 . 860 . . 260 100 . . 1260 . Destroy 0b10 Robot/NC 1115 | 35 55 5 155 . . 5 145 105 35 . 175 . 65 . 5 . 10 140 . 25 5 5 5 10 . . 125 5 Destroy Leader 1644 | . 60 . 240 . . 40 128 176 . . 270 . 136 10 10 . 10 132 . 152 . . . 20 . . 260 . Allied During Kill 3833 | . . . 33 . . . . 452 101 . 524 . 647 171 298 . 25 . . 898 . . 10 . . . 673 1 Trap Triggered on 0b10 150 | . 10 . . . . . 10 . . . 30 . . . . . . 60 . . . . . . . . 40 . Successful Hack 574 | . 17 . 7 . . . 40 34 18 . 106 . 65 . . . . 140 . 37 . . . . 48 . 62 . Select Force Hacks 320 | . 30 . 120 . . . 60 30 . . 80 . . . . . . . . . . . . . . . . . Disable Machine 975 | . . . 15 . . . 30 75 45 . 180 . 90 . . . . 60 . 135 . . . . . . 345 . Anti-Garrison Action 550 | . . . . . . . . . . . 200 . . . . . . . . 200 . . . . . . 150 . Destroy Structure 2183 | . 25 . 7 . . . 58 45 9 . 206 124 105 . . . . 292 150 358 . . . . . 86 718 . Partial Spotted 285 | . 15 . . . . . . . . . 45 . 15 . . . . 75 . 30 . . . . 15 . 90 . Lose Combat Pursuer 2595 | . 45 . . . . 30 . . . . 615 . . 60 60 . 15 495 . 300 . . . . . . 930 45 Influence Decreases 20661 | 25 463 29 737 500 220 168 732 1334 877 . 1280 1588 807 922 572 1590 162 976 760 564 1183 507 1488 134 10 139 1316 1578 Entered New Map 10324 | . 4 15 . 440 220 . 78 166 324 . . 1438 323 700 272 1590 . 22 700 140 1073 327 1217 4 . 35 . 1236 Time Decay 7046 | 25 439 14 647 60 . 158 634 618 312 . 580 150 294 222 270 . 155 538 60 214 100 170 194 120 10 104 616 342 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . Lost Part 660 | . 20 . 20 . . 10 20 . . . 160 . 20 . . . . 80 . . . 10 40 10 . . 270 . Lost Ally 1284 | . . . 70 . . . . 100 40 . 240 . 170 . 30 . 7 90 . 210 10 . 37 . . . 280 . Purge Threat 1197 | . . . . . . . . 450 201 . 300 . . . . . . 96 . . . . . . . . 150 . Squads Dispatched 146 | . 3 . 10 . . . 3 7 . . 34 . 18 . . . . 27 . 13 . . . . . . 31 . Investigation 66 | . 2 . 5 . . . 2 3 . . 14 . 8 . . . . 13 . 7 . . . . . . 12 . Extermination 18 | . . . . . . . . . . . 5 . 2 . . . . 5 . . . . . . . . 6 . Reinforcement 30 | . 1 . 4 . . . 1 1 . . 8 . 4 . . . . 6 . . . . . . . . 5 . Assault 26 | . . . 1 . . . . 3 . . 5 . 4 . . . . . . 6 . . . . . . 7 . Garrison 6 | . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 7 . Construction Impeded 4 | . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Distress Signals 35 | . 1 . 5 . . . 4 2 . . 10 . 2 . . . . 3 . 2 . . 1 . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 734 | . 23 . 54 . . 14 27 38 4 . 105 6 23 11 18 . 11 78 5 59 . 1 95 7 1 6 146 2 Peak Tracking Total 19 | . 4 . 5 . . 4 5 6 2 . 10 3 6 5 7 . 4 10 5 19 . 1 16 3 1 5 11 3 Tactical Retreats 81 | . 3 . . . . 1 . . . . 23 . . 3 2 . 1 15 . 4 . . . . . . 28 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Traps Triggered 23 | . 5 . . . . . . 1 . . 5 . 1 . . . . 2 . 1 . . . . 1 . 6 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogrammed 39 | . 6 . . . . . 3 4 . . 5 . . . . . . 17 . . . . . . . . 4 . Reused 15 | . 1 . . . . . 1 . . . 3 . . . . . . 6 . . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . 1 . . . . . 1 . . . 3 . . . . . . 6 . . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Machines Disabled 77 | . . . 1 . . . 2 5 3 . 12 . 6 1 4 . . 4 . 9 . 3 2 . . . 24 1 Max in Single Turn 5 | . . . 1 . . . 2 1 2 . 1 . 5 . 1 . . 1 . 1 . 2 1 . . . 4 1 Garrison Access 4 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Machines Accessed 200 | . 6 . 12 . 1 . 9 18 13 2 27 . 15 . . 3 . 38 . 13 1 1 6 1 1 . 31 2 Terminals 94 | . 5 . 7 . . . 6 15 6 . 12 . 4 . . . . 16 . 5 . 1 . 1 . . 16 . Fabricators 15 | . . . . . . . . . . . 3 . 2 . . . . 5 . . . . . . . . 5 . Repair Stations 11 | . . . 1 . . . 1 1 . . 1 . . . . . . 5 . 1 . . . . . . 1 . Recycling Units 48 | . 1 . 2 . . . 2 1 7 . 7 . 7 . . . . 8 . 6 . . . . . . 7 . Scanalyzers 11 | . . . 2 . . . . . . . 3 . 1 . . . . 4 . . . . . . . . 1 . Garrison Access 6 | . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . Total Hacks 661 | . 28 . 39 . 1 . 31 52 35 20 92 . 47 . . 28 . 124 . 37 1 1 19 1 4 . 95 6 Successful 423 | . 19 . 25 . 1 . 23 42 25 20 51 . 23 . . 28 . 73 . 18 1 1 19 1 2 . 45 6 Failed 234 | . 8 . 13 . . . 8 9 10 . 41 . 24 . . . . 50 . 19 . . . . 2 . 50 . Catastrophic 35 | . . . . . . . . 1 2 . 3 . 8 . . . . 5 . 3 . . . . 1 . 12 . Database Lockouts 4 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Manual 395 | . 23 . 30 . . . 26 31 24 . 53 . 33 . . . . 81 . 29 . . . . 4 . 61 . Terminals 321 | . 24 . 23 . . . 22 40 19 . 45 . 12 . . . . 69 . 17 . 1 . 1 . . 48 . Fabricators 47 | . . . . . . . . . . . 7 . 13 . . . . 14 . . . . . . . . 13 . Repair Stations 37 | . . . 2 . . . 4 2 . . 4 . . . . . . 17 . 5 . . . . . . 3 . Recycling Units 108 | . 4 . 6 . . . 5 6 16 . 16 . 17 . . . . 12 . 9 . . . . . . 17 . Scanalyzers 52 | . . . 8 . . . . . . . 19 . 4 . . . . 12 . . . . . . . . 9 . Garrison Access 21 | . . . . . . . . 4 . . 1 . 1 . . . . . . 6 . . . . 4 . 5 . Terminal Hacks 147 | . 5 . 3 . 1 . 3 21 4 20 11 . 1 . . 28 . 11 . 2 1 1 19 1 . . 9 6 Record 40 | . . . . . 1 . . . . 20 . . . . . 5 . . . . . 1 7 1 . . . 5 Part Schematic 15 | . . . . . . . . . 1 . 1 . . . . 12 . 1 . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Robot Analysis 13 | . 2 . 2 . . . 1 5 . . 1 . . . . . . 1 . . . . . . . . 1 . Prototype ID Bank 20 | . . . . . . . . 1 . . 2 . . . . 3 . 1 . 1 . . 11 . . . 1 . Open Door 12 | . . . . . . . . 7 . . 2 . . . . . . . . . 1 . 1 . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Terminal Index 6 | . 1 . . . . . 1 . . . 2 . . . . . . . . 1 . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . . . . 3 2 . 2 . . . . . . 2 . . . . . . . . 1 . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 11 | . 1 . . . . . 1 4 . . 1 . . . . . . 3 . . . . . . . . 1 . Recall Investigation 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Recall Reinforcements 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . 2 . 5 . . . . 3 . . . . . . . . 4 . Network Status 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . Load Schematic 7 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . 3 . Build 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 24 | . . . . . . . 4 2 . . 2 . . . . . . 11 . 4 . . . . . . 1 . Scan Component 13 | . . . . . . . 2 1 . . 1 . . . . . . 6 . 2 . . . . . . 1 . Repair 11 | . . . . . . . 2 1 . . 1 . . . . . . 5 . 2 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . 6 . . . . . . . 11 . 2 . . . . 4 . . . . . . . . 6 . Insert Component 14 | . . . 3 . . . . . . . 6 . 1 . . . . 2 . . . . . . . . 2 . Analyze 15 | . . . 3 . . . . . . . 5 . 1 . . . . 2 . . . . . . . . 4 . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 204 | . 14 . 16 . . . 16 19 18 . 24 . 14 . . . . 44 . 12 . . . . 2 . 25 . Terminals 104 | . 10 . 8 . . . 12 11 9 . 10 . 3 . . . . 26 . 4 . . . . . . 11 . Assimilate 7 | . 1 . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . 1 . Botnet 49 | . 3 . 3 . . . 5 5 4 . 6 . 2 . . . . 11 . 2 . . . . . . 8 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 4 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Skim 43 | . 5 . 5 . . . 6 5 5 . 3 . . . . . . 12 . 2 . . . . . . . . Fabricators 19 | . . . . . . . . . . . 3 . 5 . . . . 7 . . . . . . . . 4 . Report 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Liberate 10 | . . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . 3 . Haulers 4 | . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . Download 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Patch 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 64 | . 4 . 5 . . . 4 4 9 . 8 . 6 . . . . 9 . 6 . . . . . . 9 . Reject 8 | . 1 . 1 . . . . 1 3 . . . 1 . . . . . . . . . . . . . 1 . Recyclers 8 | . 1 . 1 . . . 1 1 1 . 1 . . . . . . 1 . . . . . . . . 1 . Mask 11 | . 1 . 1 . . . 1 1 5 . 1 . . . . . . . . . . . . . . . 1 . Tunnel 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Fedlink 31 | . . . . . . . . . . . 6 . 5 . . . . 8 . 6 . . . . . . 6 . Scanalyzers 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . Extract 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 4 . . 1 . . . . . . . . 2 . . . . 2 . 1 . Broadcast 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Redirect 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Watchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Jam 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 139 | . 6 . 11 . . . 7 14 9 . 17 . 11 . . . . 28 . 9 . 1 . . 1 . 25 . Full Trace Events 15 | . . . . . . . . . . . 4 . 3 . . . . 2 . . . . . . . . 6 . Feedback Events 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . Corruption 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 7 . . . . . 1 . 12 . 1 . . 12 . 2 . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 150 | . . . . . . . . . . . 47 . 67 . . . . 36 . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . 10 . 4 . . . . 6 . . . . . . . . . . Parts Repaired 10 | . . . . . . . 2 1 . . 1 . . . . . . 4 . 2 . . . . . . . . Time 564 | . . . . . . . 64 38 . . 60 . . . . . . 282 . 120 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . . . 8 . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 3 . . . . . . . 6 . 1 . . . . 2 . . . . . . . . 1 . Part Schematics Acquired 10 | . . . 3 . . . . . . . 5 . 1 . . . . 1 . . . . . . . . . . Parts Damaged 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Manual 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 6 . . . . 1 . . . . . . . 3 . . . . . . Allies Hacked 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Total Allies 106 | . 1 3 . . . . . 15 6 5 1 18 1 1 . . . 6 19 . . 3 . . . 19 6 2 Largest Group 19 | . 1 4 4 . . . . 12 13 18 18 18 18 9 9 6 6 3 19 16 1 3 3 . . 19 14 2 Highest-Rated Group 702 | . 10 50 50 . . . . 235 189 428 428 656 656 380 356 259 259 87 684 609 27 87 87 . . 702 575 92 Highest-Rated Ally 54 | . 10 16 16 . . . . 31 16 50 50 50 50 50 50 47 47 29 50 50 27 29 29 . . 50 54 46 Total Orders 29 | . 3 . 4 . . . . . 5 9 . . . . . . . 5 1 . . . 2 . . . . . STAY 7 | . 1 . 2 . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . FOLLOW 15 | . 2 . 2 . . . . . 2 5 . . . . . . . 3 . . . . 1 . . . . . COLLECT 6 | . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 956 | . . . 48 . . . . 119 23 . 135 . 120 29 39 . 17 34 33 157 . . 20 . . 85 97 . Total Damage 25045 | . . . 493 . . . . 1567 258 . 2055 . 3296 1018 1903 . 792 574 1268 4503 . . 193 . . 4517 2608 . Kills 171 | . . . 10 . . . . 15 5 . 25 . 25 6 16 . 4 4 6 30 . . 1 . . 8 16 . Allies Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Active Infowar (turns) 1478 | 22 60 . . . . . . . . . 47 . . 1 . . . . . . . . . . . . 611 737 Sensors 1349 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 611 737 Terrain 82 | 22 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 47 | . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . Robot Analysis Total 13 | . 2 . 2 . . . 1 5 . . 1 . . . . . . 1 . . . . . . . . 1 . Derelict Logs Recovered 10 | . . . . . . . . . . . . . . 3 1 . 2 . . . 1 1 . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Turns Passed 28007 | 118 2271 127 3008 127 257 611 2229 2061 962 2550 2507 305 798 468 585 59 466 2231 139 612 218 355 1185 312 29 405 2242 770 Spaces Moved 28161 | 54 1024 77 1498 64 160 338 1169 1147 537 1580 3409 323 1382 871 915 94 857 3028 132 1015 520 655 1804 540 50 479 3482 957 Core 995 | 22 . . . . . . . . . . . . . . . . . . . . . . . . . . 16 957 Treads 8012 | 32 1024 77 1498 64 160 338 1169 1147 537 1580 386 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19154 | . . . . . . . . . . . 3023 323 1382 871 915 94 857 3028 132 1015 520 655 1804 540 50 479 3466 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 160 160 160 160 160 160 150 150 153 153 33 44 36 42 42 42 42 23 38 33 33 35 30 48 29 40 24 50 Average Speed 73 | 117 160 160 170 193 160 160 159 152 153 153 49 44 45 42 42 42 44 37 38 37 37 37 39 48 45 41 38 50 Slowest Speed 240 | 160 160 160 240 240 160 160 160 153 153 153 153 44 94 42 42 42 45 103 41 38 38 38 102 48 48 96 116 100 Overloaded Moves 310 | . . . . . . . . . . . . . 17 . . . . 51 . 80 4 . 36 . 6 . 116 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 65 | 4 94 19 93 21 52 71 64 92 81 81 70 93 41 88 87 68 91 72 85 18 68 64 92 61 3 97 62 66 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 22 | . 2 . 4 . 1 . 3 4 4 . 1 . . 1 . . . 2 . . . . . . . . . . Known Exits Taken 12 | . . 1 1 . . 1 1 . 1 1 . . 1 1 . . 1 . . 1 . . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 . . 1 1 . . 1 . . . . . . 1 1 . . . . 1 1 1 . . . . . Scrap Searched 23 | . . 1 . . . 2 . . . 4 . . . 3 2 . 3 . . . 3 2 . 2 . . . 1 Spaces Dug 162 | . 9 . . . . . . 2 . . 34 . 2 . . . 3 20 9 2 1 . 5 16 . . 39 20 Terrain Destroyed 1659 | . 25 . . . . . 56 54 10 . 223 264 39 17 17 . 37 152 99 84 11 17 56 35 . 19 421 23 Melee 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Projectile 510 | . 13 . . . . . . 4 6 . 37 . 22 17 17 . 11 124 6 47 11 4 29 3 . 8 146 5 AOE 1128 | . 12 . . . . . 56 50 4 . 186 264 17 . . . 26 28 93 37 . 13 27 32 . 11 272 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Total 33079 | 75 1480 79 1695 68 165 367 1354 1336 663 1719 3882 441 1489 945 1081 112 913 3871 193 1147 531 752 2190 572 57 661 4073 1168 Wait 2559 | . 336 . 19 . . 6 67 63 46 109 140 68 53 48 147 11 26 515 27 61 5 50 260 8 2 155 197 140 Move 28136 | 53 1023 76 1497 63 159 337 1168 1146 536 1579 3409 322 1381 870 914 93 856 3028 131 1014 519 654 1803 539 50 478 3481 957 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 254 | . 17 . 21 1 3 3 12 8 7 12 40 4 5 3 1 . 6 37 4 5 1 1 19 3 1 . 37 3 Fast Attach 108 | 7 5 . 2 . . 1 2 3 . 1 17 3 1 . . 4 . 21 1 1 . . 5 . . 4 27 3 Attach 106 | . 3 . 2 1 . 1 6 4 . 2 15 4 3 . . . 4 17 2 1 . 1 3 1 3 1 28 4 Detach 59 | . 2 . . 2 . . 2 . . 2 7 . 2 . . . . 14 1 1 . . 3 . . 3 17 3 Swap 325 | . 5 . 15 1 . . 10 17 . 3 49 2 12 2 3 . 7 52 12 13 . 4 33 11 . 9 65 . Drop 262 | . 5 . 25 . 3 2 12 12 7 11 44 4 4 1 2 4 2 39 4 5 1 . 21 2 1 2 45 4 Fire 1102 | 15 84 3 113 . . 17 75 81 7 . 160 34 27 11 14 . 12 148 11 41 5 5 43 8 . 9 175 4 Melee 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Ram 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Rewire 108 | . . . . . . . . 2 59 . . . . 10 . . . . . . . 37 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Discovered new exit (range 10) 918 | -10/Materials | Discovered new exit (range 15) 1029 | -10/Materials | Discovered new exit (range 15) 1131 | -10/Materials | Central database locked down 1688 | -10/Materials | Discovered new exit (range 9) 1945 | -10/Materials | Learned location of 2 exits from Subcaves 2079 | -10/Materials | Learned Storage trap positions 2226 | -10/Materials | Learned location of 2 exits from Materials 2291 | -10/Materials | Learned location of Mines (-9) 2390 | -10/Materials | Entered Mines 2390 | -10/Mines | Accompanied by 1 ally 2391 | -10/Mines | Identified exit to Materials 2509 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2517 | -10/Mines | Entered Materials 2517 | -9/Materials | Accompanied by 4 allies 2517 | -9/Materials | Evolved 2 slots: Weapon x2 2518 | -9/Materials | Identified exit to Mines 2867 | -9/Materials | Build established: Scavenger-Gunner 3107 | -9/Materials | Discovered new exit (range 11) 3698 | -9/Materials | Discovered new exit (range 9) 4033 | -9/Materials | Build established: Gunner 4210 | -9/Materials | Learned location of Recycling (-8) 4254 | -9/Materials | Learned Storage emergency access door positions 4286 | -9/Materials | Identified exit to Materials 4309 | -9/Materials | Learned location of Mines (-8) 4323 | -9/Materials | Learned 4 Recycling zone layouts 4329 | -9/Materials | Loaded intel: 22 trap records 4345 | -9/Materials | Learned Materials trap positions 4373 | -9/Materials | Learned location of 2 exits from Materials 5035 | -9/Materials | Central database locked down 5317 | -9/Materials | First assault squad dispatched 5525 | -9/Materials | Entered Mines 5644 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5646 | -9/Mines | Discovered new exit (range 5) 5652 | -9/Mines | Entered Exiles 5696 | -9/Exiles | Met 8R-AWN 5723 | -9/Exiles | Met EX-HEX 5766 | -9/Exiles | Met EX-BIN 5792 | -9/Exiles | Met EX-DEC 5801 | -9/Exiles | Learned location of Zion (-7) 5897 | -9/Exiles | Discovered new exit (range 10) 5909 | -9/Exiles | Entered Mines 5925 | -8/Mines | Build established: Scavenger-Gunner 6396 | -8/Mines | Discovered exit to Materials (range 5) 6496 | -8/Mines | Discovered exit to Materials (range 6) 6520 | -8/Mines | Entered Materials 6520 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6521 | -8/Materials | Identified exit to Storage 6521 | -8/Materials | Identified exit to Factory 6522 | -8/Materials | Loaded intel: 21 trap records 7156 | -8/Materials | Build established: Gunner 7512 | -8/Materials | Build established: Hacker-Gunner 7543 | -8/Materials | Discovered exit to Storage (range 15) 7578 | -8/Materials | Learned 4 Factory zone layouts 7609 | -8/Materials | Discovered exit to Factory (range 10) 7624 | -8/Materials | Learned 12 Factory zone layouts 7658 | -8/Materials | Learned Storage interactive machine intel 7683 | -8/Materials | Learned location of 2 exits from Factory 7698 | -8/Materials | Learned Storage terminal intel 7721 | -8/Materials | Learned location of Storage (-8) 7748 | -8/Materials | Learned Factory scanalyzer intel 7783 | -8/Materials | Learned 2 Lower Caves zone layouts 8241 | -8/Materials | Repaired Rnf. Ion Engine 8274 | -8/Materials | Repaired Imp. Treads 8749 | -8/Materials | Entered Storage 8750 | -8/Storage | Loaded intel: 20 trap records 8752 | -8/Storage | Loaded intel: 23 interactive machine locations 8753 | -8/Storage | Loaded intel: 18 terminal locations 9108 | -8/Storage | Used back door to open Recycling access 9108 | -8/Storage | Discovered new exit (range 4) 9289 | -8/Storage | Discovered exit to Factory (range 15) 9315 | -8/Storage | Met a pair of Derelict thieves 9346 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9549 | -8/Storage | First assault squad dispatched 9558 | -8/Storage | Central database locked down 9619 | -8/Storage | Lost 3 allies 9650 | -8/Storage | Build established: Commander-Gunner 9902 | -8/Storage | Learned Factory emergency access door positions 9955 | -8/Storage | Learned 4 Recycling zone layouts 10052 | -8/Storage | Learned location of 1 exit from Lower Caves 10067 | -8/Storage | Learned Recycling recycling unit intel 10523 | -8/Storage | Repaired Arm. Treads 10810 | -8/Storage | Entered Recycling 10810 | -8/Recycling | Accompanied by 9 allies 10811 | -8/Recycling | Identified exit to Factory 10811 | -8/Recycling | Identified exit to Scraptown 10812 | -8/Recycling | Loaded intel: 8 recycling unit locations 11225 | -8/Recycling | Learned location of Lower Caves (-6) 11241 | -8/Recycling | Learned Storage trap positions 11245 | -8/Recycling | Learned Storage machine intel 11246 | -8/Recycling | Learned 2 Storage zone layouts 11688 | -8/Recycling | Scanned before Scraplab entrance 11719 | -8/Recycling | Entered Scraplab 11772 | -8/Recycling | Entered Scraptown 11772 | -8/Scraptown | Accompanied by 13 allies 12201 | -8/Scraptown | Discovered exit to Factory (range 11) 12346 | -8/Scraptown | Visited UFD Registry 12346 | -8/Scraptown | Registered with UFD as "Scrapcycle" 12383 | -8/Scraptown | Visited Junk Repository 12450 | -8/Scraptown | Visited Scrapoid Pod Storage 12459 | -8/Scraptown | Found Scrapoid Pod 12600 | -8/Scraptown | Visited Sword Containment 12620 | -8/Scraptown | Visited Research Penetration Think Tank 12656 | -8/Scraptown | Visited Scrap Suit Storage 12695 | -8/Scraptown | Visited Abandonware Association 12713 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 12713 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 12754 | -8/Scraptown | Visited A0-MCA Data Center 12763 | -8/Scraptown | Given an A- rating by A0-MCA 12772 | -8/Scraptown | Found A0-MCA's Component Scanner 12805 | -8/Scraptown | Visited Scrapoid Research Area 13510 | -8/Scraptown | Scrapoid Pod released 08S06-D (x5) 13572 | -8/Scraptown | Visited Cyclists 13582 | -8/Scraptown | Entered Cyclist Reading Room 13614 | -8/Scraptown | Visited TADAMA 13643 | -8/Scraptown | Visited Shadow of the Wyrm 14077 | -8/Scraptown | Discovered exit to Factory (range 3) 14223 | -8/Scraptown | Met Optimus 14223 | -8/Scraptown | Accepted into 0bPrime 14322 | -8/Scraptown | Entered Factory 14322 | -6/Factory | Accompanied by 18 allies 14322 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 14323 | -6/Factory | Identified exit to Lower Caves 14323 | -6/Factory | Identified exit to Extension 14324 | -6/Factory | Identified exit to Factory 14327 | -6/Factory | Loaded intel: 4 scanalyzer locations 15022 | -6/Factory | First assault squad dispatched 15112 | -6/Factory | Loaded intel: 7 recycling unit locations 15135 | -6/Factory | Discovered exit to Factory (range 15) 15151 | -6/Factory | Lost 5 allies 15204 | -6/Factory | Learned location of Protoforge (-2) 15349 | -6/Factory | Lost 3 parts (3n) 15362 | -6/Factory | Spotted B-75 Beast 15573 | -6/Factory | Repaired Aerolev Unit? 15733 | -6/Factory | Build established: Hacker-Sprinter 15977 | -6/Factory | Lost 3 parts (1n2w) 16265 | -6/Factory | Build established: Hacker-Gunner 16316 | -6/Factory | Fabricated Imp. Gravmag System (x2) 16660 | -6/Factory | Garrison activated, responded to threat 16813 | -6/Factory | High security lockdown imminent 16824 | -6/Factory | Core integrity fell below 50% 16829 | -6/Factory | Manually triggered Chute Trap 16829 | -6/Factory | Sucked down chute 16829 | -6/Factory | Entered Waste 16844 | -6/Waste | EMP discharged 16844 | -6/Waste | System corruption reached 10% 16854 | -6/Waste | Lost 3 parts (2u1w) 16856 | -6/Waste | Spotted C-40 Crusher 16856 | -6/Waste | Spotted C-40 Crusher 16875 | -6/Waste | Destroyed C-40 Crusher 16877 | -6/Waste | Spotted C-40 Crusher 16907 | -6/Waste | Destroyed C-40 Crusher 16912 | -6/Waste | Spotted C-40 Crusher 16913 | -6/Waste | Spotted C-40 Crusher 16921 | -6/Waste | Destroyed C-40 Crusher 16932 | -6/Waste | Destroyed C-40 Crusher 16943 | -6/Waste | Spotted C-40 Crusher 16944 | -6/Waste | EMP discharged 16948 | -6/Waste | Destroyed C-40 Crusher 16990 | -6/Waste | Destroyed C-40 Crusher 17015 | -6/Waste | Met Warlord forces unprepared to attack 17044 | -6/Waste | EMP discharged 17072 | -6/Waste | Discovered new exit (range 10) 17134 | -6/Waste | Entered Factory 17134 | -6/Factory | Accompanied by 18 allies 17136 | -6/Factory | Build established: Gunner 17193 | -6/Factory | Loaded intel: 8 recycling unit locations 17233 | -6/Factory | Discovered exit to Factory (range 5) 17243 | -6/Factory | Lost 8 allies 17418 | -6/Factory | Discovered exit to Factory (range 11) 17587 | -6/Factory | Fabricated Cld. Airjet (x1) 17712 | -6/Factory | Discovered exit to Lower Caves (range 11) 17790 | -6/Factory | High security lockdown imminent 17808 | -6/Factory | Discovered exit to Extension (range 15) 17870 | -6/Factory | High security lockdown engaged 17932 | -6/Factory | Entered Lower Caves 17932 | -6/Lower Caves | Accompanied by 9 allies 17933 | -6/Lower Caves | Identified exit to Lower Caves 18016 | -6/Lower Caves | Learned 8 Factory zone layouts 18080 | -6/Lower Caves | Encountered a Warlord checkpoint 18281 | -6/Lower Caves | Learned Factory terminal intel 18291 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18400 | -6/Lower Caves | Entered another Lower Caves area 18400 | -6/Lower Caves | Accompanied by 9 allies 18409 | -6/Lower Caves | Discovered exit to Factory (range 14) 18479 | -6/Lower Caves | Attracted the attention of an 0b10 base 18550 | -6/Lower Caves | Encountered a Warlord checkpoint 18826 | -6/Lower Caves | Discovered new exit (range 14) 18985 | -6/Lower Caves | Entered Data Miner 18985 | -6/Data Miner | Accompanied by 6 allies 18985 | -6/Data Miner | Discovered new exit (range 6) 18997 | -6/Data Miner | Met Data Miner 19011 | -6/Data Miner | Received God Mode back door access code from Data Miner 19044 | -6/Data Miner | Entered Proximity Caves 19044 | -5/Proximity Caves | Accompanied by 6 allies 19046 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19143 | -5/Proximity Caves | Ambushed by research squad 19179 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 19195 | -5/Proximity Caves | Lost 5 allies 19218 | -5/Proximity Caves | Learned Factory stockpile data 19293 | -5/Proximity Caves | Spotted B-75 Beast 19411 | -5/Proximity Caves | Learned Factory emergency access door positions 19498 | -5/Proximity Caves | Discovered exit to Factory (range 5) 19510 | -5/Proximity Caves | Entered Factory 19510 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19511 | -5/Factory | Identified exit to Factory 19514 | -5/Factory | Loaded intel: 26 terminal locations 19655 | -5/Factory | Discovered exit to Factory (range 7) 19819 | -5/Factory | Repaired Imp. Gravmag System 19979 | -5/Factory | Central database locked down 19979 | -5/Factory | Identified exit to Upper Caves 20088 | -5/Factory | Lost 3 parts (2n1w) 20128 | -5/Factory | Incoming investigation squad redirected 20248 | -5/Factory | Learned Extension trap positions 20319 | -5/Factory | Learned Quarantine stockpile data 20320 | -5/Factory | Loaded intel: 106 trap records 20321 | -5/Factory | Learned location of 3 exits from Factory 20329 | -5/Factory | Learned Armory trap positions 20347 | -5/Factory | Learned Factory trap positions 20376 | -5/Factory | Learned Extension trap positions 20410 | -5/Factory | Search patrols dispatched 20511 | -5/Factory | Spotted B-75 Beast 20567 | -5/Factory | Repaired Imp. Gravmag System 20646 | -5/Factory | Loaded intel: 8 recycling unit locations 20842 | -5/Factory | Build established: Sprinter 21066 | -5/Factory | Repaired Fusion Reactor 21233 | -5/Factory | Fabricated Recoil Stabilizer? 21259 | -5/Factory | Build established: Gunner 21398 | -5/Factory | Garrison activated, responded to threat 21469 | -5/Factory | Incoming investigation squad redirected 21501 | -5/Factory | Learned 4 Testing zone layouts 21536 | -5/Factory | Learned Extension trap positions 21560 | -5/Factory | Learned Factory stockpile data 21577 | -5/Factory | Learned Research stockpile data 21578 | -5/Factory | Learned location of 1 exit from Research 21579 | -5/Factory | Learned Quarantine non-interactive machine intel 21580 | -5/Factory | Learned location of Proximity Caves (-3) 21582 | -5/Factory | Learned 4 Testing zone layouts 21592 | -5/Factory | Loaded intel: 3 garrison access locations 21612 | -5/Factory | Repaired Enh. Gauss Cannon 21741 | -5/Factory | Sucked down chute 21741 | -5/Factory | Entered Waste 21742 | -5/Waste | Identified exit to Factory 21756 | -5/Waste | EMP discharged 21762 | -5/Waste | Spotted C-40 Crusher 21762 | -5/Waste | Spotted C-40 Crusher 21767 | -5/Waste | Spotted C-40 Crusher 21768 | -5/Waste | Spotted C-40 Crusher 21774 | -5/Waste | Spotted C-40 Crusher 21774 | -5/Waste | Destroyed C-40 Crusher 21775 | -5/Waste | Spotted C-40 Crusher 21786 | -5/Waste | Destroyed C-40 Crusher 21806 | -5/Waste | Met Warlord forces unprepared to attack 21811 | -5/Waste | Allies destroyed C-40 Crusher 21814 | -5/Waste | Destroyed C-40 Crusher 21829 | -5/Waste | Allies destroyed C-40 Crusher 21853 | -5/Waste | Lost 3 allies 21856 | -5/Waste | EMP discharged 21856 | -5/Waste | System corruption reached 10% 21880 | -5/Waste | Entered Factory 21880 | -5/Factory | Accompanied by 16 allies 21883 | -5/Factory | Loaded intel: 115 trap records 22010 | -5/Factory | Repaired Corrupted Magnetic Acceleration Cannon? 22063 | -5/Factory | Build established: Scavenger-Gunner 22077 | -5/Factory | Repaired Gravmag Array? 22134 | -5/Factory | Loaded intel: 8 recycling unit locations 22180 | -5/Factory | First assault squad dispatched 22199 | -5/Factory | Lost 4 allies 22331 | -5/Factory | High security lockdown imminent 22411 | -5/Factory | High security lockdown engaged 22456 | -5/Factory | Destroyed 10 combat bots 22492 | -5/Factory | Entered Upper Caves 22492 | -5/Upper Caves | Accompanied by 1 ally 22496 | -5/Upper Caves | Lost 9 allies 22587 | -5/Upper Caves | Discovered new exit (range 15) 22599 | -5/Upper Caves | Learned 8 Factory zone layouts 22710 | -5/Upper Caves | Entered another Upper Caves area 22750 | -5/Upper Caves | Learned Factory emergency access door positions 22847 | -5/Upper Caves | Discovered new exit (range 12) 22938 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 23065 | -5/Upper Caves | Entered Warlord 23065 | -5/Warlord | Accompanied by 3 allies 23077 | -5/Warlord | System corruption cleaned by Quarantine Array 23090 | -5/Warlord | Learned Research emergency access door positions 23090 | -5/Warlord | Learned Testing emergency access door positions 23090 | -5/Warlord | Learned 4 Research zone layouts 23090 | -5/Warlord | Learned Armory terminal intel 23090 | -5/Warlord | Learned Armory fabricator intel 23090 | -5/Warlord | Learned Research fabricator intel 23090 | -5/Warlord | Learned Research scanalyzer intel 23251 | -5/Warlord | Rebuked by Warlord 23260 | -5/Warlord | Warlord's base attacked by MAIN.C 23335 | -5/Warlord | Found Prototype Energy Cannon 23336 | -5/Warlord | Found Prototype Energy Cannon 23338 | -5/Warlord | Found Prototype Piercing Weapon 23338 | -5/Warlord | Identified Vortex Lance 23340 | -5/Warlord | Found Prototype Energy Gun 23340 | -5/Warlord | Identified Vortex Rifle 23357 | -5/Warlord | Identified Vortex Cannon (x2) 23369 | -5/Warlord | Found Prototype Reactor 23371 | -5/Warlord | Found Prototype Processor 23371 | -5/Warlord | Identified Exp. Target Analyzer 23377 | -5/Warlord | Found Exp. Targeting Computer 23391 | -5/Warlord | Found Prototype Hackware 23430 | -5/Warlord | Found Vortex Rifle 23610 | -5/Warlord | Warlord forces counterattacked 23619 | -5/Warlord | Spotted B-75 Beast 23623 | -5/Warlord | Spotted B-86 Titan 23665 | -5/Warlord | Lost 3 allies 23705 | -5/Warlord | Lost 4 allies 23751 | -5/Warlord | Spotted Striker 23784 | -5/Warlord | Spotted Striker 23784 | -5/Warlord | Spotted Executioner 23786 | -5/Warlord | Spotted Executioner 23795 | -5/Warlord | Destroyed Executioner 23801 | -5/Warlord | Discovered new exit (range 15) 23829 | -5/Warlord | Lost 4 allies 23860 | -5/Warlord | Spotted Striker 23860 | -5/Warlord | Spotted Executioner 23860 | -5/Warlord | Spotted Striker 23900 | -5/Warlord | Lost 7 allies 23935 | -5/Warlord | Warlord base infiltrated, sounded retreat 23979 | -5/Warlord | Build established: Gunner 24126 | -5/Warlord | Spotted Executioner 24142 | -5/Warlord | Spotted Executioner 24173 | -5/Warlord | Spotted Striker 24180 | -5/Warlord | Spotted Executioner 24215 | -5/Warlord | Lost 17 allies 24250 | -5/Warlord | Entered Proximity Caves 24360 | -4/Proximity Caves | Learned location of 1 exit from Research 24384 | -4/Proximity Caves | Spotted B-86 Titan 24456 | -4/Proximity Caves | Destroyed B-86 Titan 24505 | -4/Proximity Caves | Build established: Scavenger-Gunner 24562 | -4/Proximity Caves | Entered Factory 24562 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24563 | -4/Factory | Identified exit to Research 24563 | -4/Factory | Identified exit to Armory 24591 | -4/Factory | Sucked down chute 24591 | -4/Factory | Entered Waste 24592 | -4/Waste | Met a frightened Derelict 24606 | -4/Waste | Warlord forces began an assault 24668 | -4/Waste | Spotted C-40 Crusher 24671 | -4/Waste | Spotted C-40 Crusher 24672 | -4/Waste | Spotted C-40 Crusher 24672 | -4/Waste | Spotted C-40 Crusher 24677 | -4/Waste | Destroyed C-40 Crusher 24679 | -4/Waste | Spotted C-40 Crusher 24681 | -4/Waste | Allies destroyed C-40 Crusher 24684 | -4/Waste | Destroyed C-40 Crusher 24685 | -4/Waste | Allies destroyed C-40 Crusher 24691 | -4/Waste | Destroyed C-40 Crusher 24706 | -4/Waste | Lost 5 allies 24714 | -4/Waste | Spotted C-40 Crusher 24719 | -4/Waste | Allies destroyed C-40 Crusher 24827 | -4/Waste | Discovered new exit (range 15) 24835 | -4/Waste | Found Prototype Device 24835 | -4/Waste | Identified Exp. Weapon Cycler 24961 | -4/Waste | Found Prototype Device 24961 | -4/Waste | Identified Exp. Phase Shifter 24996 | -4/Waste | Entered Factory 24996 | -4/Factory | Accompanied by 14 allies 25001 | -4/Factory | Identified Ghost Barrier 25021 | -4/Factory | Loaded intel: 8 recycling unit locations 25039 | -4/Factory | Spotted B-86 Titan 25049 | -4/Factory | Destroyed B-86 Titan 25142 | -4/Factory | Discovered exit to Research (range 11) 25309 | -4/Factory | Build established: Hacker-Gunner 25332 | -4/Factory | Garrison activated, responded to threat 25384 | -4/Factory | Lost 4 allies 25496 | -4/Factory | First assault squad dispatched 25594 | -4/Factory | Identified exit to Upper Caves 25609 | -4/Factory | Incoming investigation squad redirected 25627 | -4/Factory | Build established: Hacker-Sprinter 25772 | -4/Factory | Incoming investigation squad redirected 26013 | -4/Factory | Incoming assault squad redirected 26164 | -4/Factory | Build established: Gunner 26200 | -4/Factory | Identified Vortex Chain Reactor 26352 | -4/Factory | Discovered exit to Research (range 15) 26476 | -4/Factory | Incoming investigation squad redirected 26539 | -4/Factory | Lost 4 parts (1n1u2w) 26835 | -4/Factory | Incoming assault squad redirected 26850 | -4/Factory | Incoming investigation squad redirected 26948 | -4/Factory | Cargo convoy interrupted 27192 | -4/Factory | Spotted B-86 Titan 27216 | -4/Factory | Incoming investigation squad redirected 27218 | -4/Factory | Crushed by falling debris 27218 | -4/Factory | System corruption reached 10% 27224 | -4/Factory | Core integrity fell below 50% 27229 | -4/Factory | Released all parts (3) 27231 | -4/Factory | Core integrity fell below 20% 27238 | -4/Factory | Entered Upper Caves 27259 | -4/Upper Caves | Lost 15 parts (2p8n4u1w) 27483 | -4/Upper Caves | Entered an active Warlord outpost 27488 | -4/Upper Caves | Learned location of 1 exit from Research 27488 | -4/Upper Caves | Learned 8 Research zone layouts 27488 | -4/Upper Caves | Learned Armory emergency access door positions 27528 | -4/Upper Caves | Build established: Mutant 27609 | -4/Upper Caves | A Commander dispatched an escort 28008 | -4/Upper Caves | Destroyed by Dirty Bomb Trap Last Messages --------------- 27902_ System corrupted: Heat flow error (+177). 27931_ X3URVR#,6RMVELL EBAI#I06UVWR%ICT8MDB 27946_ System corrupted: Matter fused (-9). 27965_ System corrupted: Matter fused (-6). 27982_ System corrupted: Matter fused (-5). 27987_ Component scanned: Imp. Core Shielding [L-61 Swordsman]. 27991_ Sneak attack on L-61 Swordsman. 27995_ L-61 Swordsman suffers critical hit (Impale). 27995_ L-61 Swordsman destroyed. 27997_ System corrupted: Component data lost. 28000_ Acquired 37 matter. 28001_ Microactuators fries itself beyond repair. 28001_ Dropped Bore Cannon. 28002_ Imp. Core Shielding fries itself beyond repair. 28005_ Acquired Bore Cannon. 28008_ System corruption misinterpreted. 28008_ Triggered Dirty Bomb Trap. 28008_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????# % ##???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????## g #???????????????????? | | ???????????????????????##@ #???????????????????? | | ????????????? ## g #???????????????????? | | ????????????? ###?????????????????? | | ????????????? ##### #?????????????????? | | ??????????????# ?????# #?????##??????????? | | ??????????????## ???????# ####### ##?????????? | | ???????????????# ????????## # #?????????? | | ???????????????#?????# ##?????????? | | ?????????????????????### ### #?????????? | | ???????????????????????## ###?# #?????????? | | ????????????????????????# #????# # ##?????????? | | ????????????????????????# ?????# #??????????? | | ????????????????????????###????## ##??????????? | | ??????????????????????????????## #??????????? | | ?????????????????????????????## # #??????????? | | ???????????????????????????### #??????????? | | ???????????????????????????# ##?????????? | | ???????????????????????????## #??????#### | | ????????????????????????????## # #??#### | | ?????????????????????????????## ## ##?## # | | ??????????????????????????????# #### #? | | ?????????????????????????????### # # #? | | ??????????????????????????#### # ## | | ?????????# ??? ??????###### # ## # # | | ?????????# ##### # # # ####### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 16 Target Analysis 10 Recoil Reduction 7 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cooling System | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Extracted Imp. Cooling System | -8/Recycling | Hacked Hvy. Linear Accelerator | -6/Factory | Downloaded Med. Storage Unit | -6/Factory | Extracted Recoil Stabilizer | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Hacked Cld. Airjet | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Cld. Plasma Cannon | -6/Factory | Extracted Hcp. Storage Unit | -6/Factory | Extracted Imp. Hardlight Generator | -6/Factory | Extracted Hpw. Shock Rifle | -6/Factory | Extracted Slug Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Enh. Gauss Cannon | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Imp. Gravmag System | x2 | -6/Factory Cld. Airjet | x1 | -6/Factory Recoil Stabilizer | x2 | -5/Factory Repaired ---------- Rnf. Ion Engine | 32% | -8/Materials Imp. Treads | 47% | -8/Materials Arm. Treads | 70% | -8/Storage Aerolev Unit | 2% | -6/Factory Imp. Gravmag System | 16% | -5/Factory Imp. Gravmag System | 24% | -5/Factory Fusion Reactor | 35% | -5/Factory Enh. Gauss Cannon | 57% | -5/Factory Magnetic Acceleration Cannon | 78% | -5/Factory | Corrupted Gravmag Array | 68% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthBiocellMace Manual? 0 Play Time 07:00:54 Cumulative 509.0 hours Start 2025.08.11 @ 14:20:44 End 2025.08.12 @ 13:55:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 22bb5429-1ce7-419e-a18a-42483962e6f6