Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 23:31:45 Player: Mogwok Wargfriend Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (124) 620 Value Destroyed (5326) 5326 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 12810 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 163 Met Imprinter 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 185/200 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Small Battery Experimental Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Graphene Brace (fused) Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Medium Storage Unit System Shield Gamma Rifle Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Improved Phase Shifter Improved Phase Shifter Cloaking Device Graphene Brace Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Hypervelocity Railgun Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Centrium Leg Hacking Drone Bay Hypervelocity Railgun Mini Grenade Launcher [Rating: 129] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Centrium Leg Treads Medium Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Experimental Optical Array Device Graphene Brace Storage Small Storage Unit Processor Experimental Optical Array Hackware Experimental Hacking Suite Protection Power Shielding Weapon Spear Energy Gun Dispersion Rifle Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . 1 Utility 11 | . . 1 1 2 . . . . 2 2 2 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 244 | 8 14 7 12 20 3 . 10 6 15 16 19 67 47 Power 25 | 1 2 . 1 1 1 . 1 . 1 . 2 7 8 Engine 4 | 1 2 . 1 . . . . . . . . . . Core 8 | . . . . 1 1 . 1 . 1 . 2 2 . Reactor 13 | . . . . . . . . . . . . 5 8 Propulsion 68 | 2 8 3 6 7 . . . 2 3 6 7 15 9 Treads 1 | . . . . . . . . . . . . 1 . Leg 15 | . . . . . . . . . . . . 14 1 Wheel 17 | 2 3 . 2 . . . . . . . 2 . 8 Hover 9 | . . . 3 . . . . 1 1 2 2 . . Flight 26 | . 5 3 1 7 . . . 1 2 4 3 . . Utility 89 | 3 1 2 . 9 1 . 7 2 8 6 7 21 22 Device 39 | 2 . 2 . 3 1 . . . 3 3 3 11 11 Storage 10 | 1 . . . 1 . . . . 1 1 . 1 5 Processor 25 | . 1 . . 3 . . 6 2 2 . 3 4 4 Hackware 4 | . . . . . . . 1 . 1 1 . . 1 Protection 11 | . . . . 2 . . . . 1 1 1 5 1 Artifact . | . . . . . . . . . . . . . . Weapon 62 | 2 3 2 5 3 1 . 2 2 3 4 3 24 8 Energy Gun 18 | 1 1 . 4 . . . . . . . . 7 5 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 16 | 1 2 . 1 . . . . . . . . 12 . Ballistic Cannon 3 | . . . . . . . . . . . . 3 . Launcher 4 | . . 1 . 2 . . . . 1 . . . . Special Weapon 3 | . . 1 . . . . . 1 . . . 1 . Impact Weapon 4 | . . . . 1 . . . . . . . 1 2 Slashing Weapon 6 | . . . . . . . . . 2 2 2 . . Piercing Weapon 7 | . . . . . 1 . 2 1 . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 3 . . 6 . . 1 1 . 3 Corrupted Parts 2 | . . . . . . . . . . . . . 2 System Corruption 14 | . . . . . . . . . . . . . 14 Parts Lost 102 | . 2 2 11 1 . . 1 1 5 5 5 31 38 Power 15 | . 1 . 2 . . . . . 1 . 1 4 6 Propulsion 33 | . . 2 5 1 . . . . 2 4 4 4 11 Utility 33 | . . . 1 . . . 1 1 2 1 . 11 16 Weapon 21 | . 1 . 3 . . . . . . . . 12 5 Highest Loss Streak 15 | . 1 1 10 1 . . 1 1 5 3 2 10 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 55 75 91 89 90 99 97 80 94 96 84 Engine 1 | . 14 11 4 . . . . . . . . . . Core 3 | . . . . 6 7 7 6 7 5 5 5 2 . Reactor 1 | . . . . . . . . . . . . 2 3 Leg 5 | . . . . . . . . . . . . 19 6 Wheel 3 | . 24 . . . . . . . . . 3 . 7 Hover 1 | . . . 5 9 . . . 5 . 2 . . . Flight 11 | . 3 33 16 15 23 23 23 24 24 18 14 . . Device 11 | . 8 10 4 7 14 12 7 7 6 5 14 15 12 Storage 6 | . 14 11 5 6 7 7 7 7 6 4 . 3 6 Processor 21 | . 5 11 7 18 23 23 23 22 28 17 25 25 23 Hackware 6 | . . . . . . . 5 7 7 8 10 10 7 Protection 2 | . . . . 2 . . . . . 5 9 4 1 Energy Gun 3 | . 14 11 7 . . . . . . . . 2 4 Ballistic Gun 2 | . 13 . . . . . . . . . . 4 1 Impact Weapon 2 | . . . . 3 7 7 7 7 3 . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 1 3 2 . Piercing Weapon 1 | . . . . . . 7 6 6 5 4 4 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 58 | 13 13 12 11 28 28 28 18 17 17 18 25 52 58 Greatest Support 80 | 26 26 12 12 24 17 17 17 17 17 20 18 80 80 Greatest Overweight (x) 4 | 2 2 . 2 1 1 1 1 . . 4 2 1 3 Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 5 5 10 Average Capacity 6 | 7 8 8 6 7 8 8 8 8 8 7 5 5 6 Most Carried 10 | 8 8 8 8 8 8 8 8 8 8 8 5 5 10 Average Carried 6 | 6 7 7 5 7 8 8 7 7 7 7 4 4 5 Final Capacity 8 | 8 8 8 5 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 8 8 7 5 8 8 8 8 8 8 5 5 5 5 Class Distribution -------------------- 32% | Scavenger-Mutant 21% | Mutant 14% | Sprinter 8% | Scout 7% | Hacker-Gladiator 5% | Hacker-Mutant 4% | Hacker-Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Assassin | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Matter Collected 4052 | 403 273 16 169 33 19 37 111 73 150 49 142 1912 665 Remotely . | . . . . . . . . . . . . . . Salvage Created 5714 | 320 509 23 16 46 42 . . 16 135 140 142 2548 1777 Parts 325 | 23 38 6 4 . 7 . . 4 10 9 13 139 72 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . Recyclers Shooed 8 | 1 1 . . . . . . . . . . . 6 Parts Field Recycled 23 | . . . . 10 4 9 . . . . . . . Retrieved Matter 382 | . . . . 259 33 90 . . . . . . . Parts Self-Destructed 14 | . . . . . . 7 3 4 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Combat Hostiles Destroyed 90 | . 11 6 . 1 4 . . 2 5 4 2 37 18 Melee 9 | . . . . . . . . 1 1 4 2 . 1 Guns 58 | . 11 . . . . . . . . . . 30 17 Cannons 5 | . . . . . . . . . . . . 5 . AOE 14 | . . 6 . . 4 . . . 4 . . . . Classes Destroyed 17 | 3 5 . 1 2 . . . 1 . . . 5 . Worker 5 | 4 1 . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . Tunneler 10 | 9 . . . . . . . . . . 1 . . Hauler 2 | . 2 . . . . . . . . . . . . Recycler 5 | 1 . . . . . . . . . . . . 4 Mechanic 2 | . 1 . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . Watcher 8 | . 3 . 1 . . . . . 1 2 . . 1 Swarmer 24 | . 6 6 . . 4 . . . 4 4 . . . Grunt 21 | . 5 . . . . . . . . . . 12 4 Brawler 1 | . . . . . . . . . . . . 1 . Sentry 7 | . . . . . . . . . . . . 6 1 Demolisher 1 | . . . . . . . . . . . . 1 . Hunter 8 | . . . . . . . . . . . . 6 2 Programmer 25 | . . . . 1 . . . . 1 . 2 10 11 Heavy 1 | . . . . . . . . . . . . 1 . Best Kill Streak 5 | 4 3 4 2 1 5 . . 1 4 3 2 5 4 Combat Bots Only 5 | . 3 4 . 1 4 . . 1 4 3 2 5 3 Max Kills in Single Turn 2 | 1 2 2 1 1 2 . . 1 2 1 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . 1 . Exploded 2 | . . 2 . . 2 . . . 2 . . . . Melee 1 | . . . . . . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Hostile Shots Fired 1328 | . 58 42 97 5 6 . . 15 47 47 32 536 443 Missed 443 | . 13 24 37 2 3 . . 8 21 12 12 173 138 Damage Taken 15272 | . 430 221 969 43 88 . . 81 357 674 578 6834 4997 Core 3442 | . 98 88 389 . 16 . . 10 105 306 210 916 1304 Absorbed by Shields 360 | . . . . . . . . . . . . . 360 Redirected to Shielding 436 | . . . . . . . . . . 11 93 332 . Regen/Repaired (Parts) 128 | . . . . 99 . . . . 29 . . . . Core Remaining (%) 65 | 100 60 78 29 . . . . 96 87 69 . 2 . Volleys Fired 449 | 41 49 33 12 . 3 . . 9 4 . . 160 138 Largest 2 | 2 2 1 2 . 1 . . 1 1 . . 2 2 Hottest 176 | 70 70 100 60 . 30 . . 100 30 . . 121 176 Shots Fired 697 | 82 97 33 14 1 4 . . 9 4 . . 262 191 Gun 607 | 82 97 . 10 . . . . . . . . 231 187 Cannon 35 | . . . . . . . . . . . . 31 4 Launcher 21 | . . 8 4 1 4 . . . 4 . . . . Special 34 | . . 25 . . . . . 9 . . . . . Kinetic 346 | 41 48 . 4 . . . . . . . . 200 53 Thermal 306 | 41 49 25 2 . . . . 9 . . . 51 129 Explosive 21 | . . 8 4 1 4 . . . 4 . . . . Electromagnetic 24 | . . . 4 . . . . . . . . 11 9 Robot Hit Streak 34 | 8 8 9 5 . 6 . . . 1 . . 34 19 Robot Miss Streak 5 | 3 5 2 3 . 1 . . . 1 . . 5 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 8 | . 1 . . . . . . . . . . 6 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 1 Capacitor 61 | . . . . . . . . . . . . . 61 Shots Hit Robots 483 | 46 56 5 6 5 2 . . 2 9 10 7 180 155 Core Hits 219 | 15 27 7 5 . 7 . . 1 5 5 4 82 61 Critical Kills 22 | 1 . . . . . . . . . . . 18 3 Critical Parts Destroyed 36 | 1 1 . . 3 . . . . . . . 19 12 Critical Strikes 69 | 4 1 . . 3 . . . . 1 2 . 43 15 Burn 3 | 2 . . . . . . . . . . . 1 . Destroy 53 | 2 1 . . . . . . . . . . 39 11 Blast 3 | . . . . . . . . . . . . 3 . Smash 7 | . . . . 3 . . . . . . . . 4 Sever 1 | . . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . . . 2 . . . Melee Attacks 195 | . . . . 5 3 . 1 77 19 31 29 21 9 Impact 52 | . . . . 5 3 . . 30 2 . . 3 9 Slashing 42 | . . . . . . . . . 9 3 12 18 . Piercing 101 | . . . . . . . 1 47 8 28 17 . . Sneak Attacks 3 | . . . . 1 . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 1 . 1 . 1 . Damage Inflicted 11955 | 597 704 553 241 263 285 . . 100 631 340 291 3783 4167 Guns 8304 | 597 704 . 93 . . . . . . . . 2991 3919 Cannons 710 | . . . . . . . . . . . . 688 22 Explosions 1299 | . . 553 148 . 285 . . . 313 . . . . Melee 1608 | . . . . 263 . . . 100 318 340 257 104 226 Ramming 34 | . . . . . . . . . . . 34 . . Kinetic 4488 | 307 327 . 27 . . . . . . . . 2698 1129 Thermal 4206 | 290 377 . 12 . . . . . . . . 831 2696 Explosive 1299 | . . 553 148 . 285 . . . 313 . . . . Electromagnetic 320 | . . . 54 . . . . . . . . 150 116 Impact 632 | . . . . 263 . . . 70 73 . . . 226 Slashing 358 | . . . . . . . . . 153 31 70 104 . Piercing 618 | . . . . . . . . 30 92 309 187 . . Highest Corruption 47 | . 2 . . 1 1 1 1 3 . 1 3 24 47 Average Corruption 10 | . 1 . . 1 1 1 1 3 . 1 1 12 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 184 | . . . . 2 9 4 . 4 . 3 1 105 56 Message Errors 45 | . . . . . 3 1 . . . 1 . 31 9 Matter Fused 43 | . . . . . . 2 . 2 . 2 . 19 18 Heat Flow Errors 23 | . . . . . 1 . . . . . 1 15 6 Energy Discharges 21 | . . . . 1 2 . . 1 . . . 12 5 Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . . . . . 2 2 Data Loss (minor) 22 | . . . . . 1 1 . . . . . 13 7 Data Loss (major) 3 | . . . . . 1 . . . . . . 1 1 Misfires 5 | . . . . 1 1 . . . . . . 3 . Alerts 4 | . . . . . . . . 1 . . . 1 2 Misdirections 3 | . . . . . . . . . . . . 1 2 Weapon Failures 10 | . . . . . . . . . . . . 6 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 699 | . . 48 . 168 15 . . 40 84 101 44 . 199 Projectiles . | . . . . . . . . . . . . . . Explosions 68 | . . 48 . . 15 . . . 5 . . . . Melee 631 | . . . . 168 . . . 40 79 101 44 . 199 Knockbacks 16 | . . . . 3 . . . . 1 . . 9 3 Impact 7 | . . . . 3 . . . . 1 . . . 3 Kinetic 8 | . . . . . . . . . . . . 8 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 160 | . . 45 16 . 48 . . . 17 . 34 . . Shots 5 | . . 2 1 . 1 . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 265 | 54 133 201 83 . 234 . . 111 . . 105 265 148 Average Temperature 50 | 20 38 59 53 . 120 . . 55 . . 61 78 63 Received Heat Transfer 1622 | . 117 27 522 . . . . 12 18 129 45 588 164 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 11 | . . . . 5 . . . 1 2 . . . 3 Impact Corruptions 16 | . . . . 6 . . . 2 2 . . . 6 Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 14 | 3 1 . . . . . . . . . . 2 8 Heat Transferred 7560 | 999 1063 . 25 . . . . . . . . 1514 3959 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Peak Influence 571 | 70 223 345 222 128 . . . . 571 391 127 403 211 Initial 475 | . 45 72 145 77 . . . . 475 128 115 16 211 Average 139 | 32 99 160 158 62 . . . . 292 196 77 165 82 Maximum Alert Level 2 | . 1 1 1 . . . . . 2 1 . 2 1 Low Security (%) 76 | 100 97 76 89 100 . . . . 37 66 100 68 77 Level 1 17 | . 2 23 10 . . . . . 26 33 . 23 22 Level 2 6 | . . . . . . . . . 36 . . 7 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . 4 . . . 1 6 3 3 7 4 Investigation 5 | . 1 . . 1 . . . . 1 1 1 . . Extermination 16 | . . . . 2 . . . . 2 1 2 5 4 Reinforcement 7 | . . . . 1 . . . . 3 1 . 2 . Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Distress Signals 5 | . 2 . 1 . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 197 | . 17 23 13 2 4 . . 14 18 22 14 43 27 Peak Tracking Total 18 | . 3 18 9 3 4 . . 11 6 8 11 8 6 Tactical Retreats 26 | . 2 4 2 . . . . 6 4 2 3 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Traps Triggered 7 | . 3 . . . . . . . . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Machines Disabled 9 | . . 2 . . . . . . 3 . 1 3 . Max in Single Turn 2 | . . 2 . . . . . . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Machines Accessed 50 | . 6 5 2 10 . . 1 . 12 7 2 3 2 Terminals 32 | . 5 5 2 5 . . . . 8 2 1 3 1 Fabricators 3 | . . . . . . . . . 1 1 1 . . Repair Stations 5 | . . . . 2 . . . . 2 1 . . . Recycling Units 5 | . 1 . . 2 . . . . 1 1 . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . . . . . 1 . . 1 Total Hacks 156 | . 15 20 4 36 . . 6 . 40 18 5 8 4 Successful 92 | . 9 7 . 20 . . 6 . 27 12 4 5 2 Failed 63 | . 6 13 4 16 . . . . 12 6 1 3 2 Catastrophic 10 | . 2 4 . 1 . . . . . 1 . 1 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 96 | . 11 20 4 15 . . . . 25 8 3 8 2 Terminals 105 | . 13 20 4 18 . . . . 29 7 3 8 3 Fabricators 8 | . . . . . . . . . 3 3 2 . . Repair Stations 18 | . . . . 13 . . . . 3 2 . . . Recycling Units 14 | . 2 . . 4 . . . . 5 3 . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . Garrison Access 3 | . . . . 1 . . . . . 1 . . 1 Terminal Hacks 31 | . 2 1 . 5 . . 6 . 11 2 1 2 1 Record 1 | . . . . . . . . . . . . . 1 Part Schematic 12 | . 1 . . . . . 6 . 5 . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Alert Level 2 | . . . . 1 . . . . . 1 . . . Unreport Threat 4 | . . 1 . 2 . . . . 1 . . . . Locate Traps 3 | . . . . 1 . . . . 1 . 1 . . Dispatch Records 1 | . . . . . . . . . 1 . . . . Patrol Status 3 | . . . . . . . . . 2 . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . . . 3 2 2 . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . 1 1 1 . . Build 3 | . . . . . . . . . 1 1 1 . . Repair Station Hacks 11 | . . . . 8 . . . . 2 1 . . . Scan Component 7 | . . . . 5 . . . . 1 1 . . . Repair 4 | . . . . 3 . . . . 1 . . . . Recycling Unit Hacks 7 | . 1 . . 2 . . . . 3 1 . . . Process 1 | . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . . . . . 1 1 . . . Retrieve Matter 2 | . . . . 1 . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 33 | . 6 6 . 5 . . . . 8 4 1 3 . Terminals 29 | . 5 6 . 5 . . . . 6 3 1 3 . Track 1 | . . . . . . . . . . 1 . . . Assimilate 2 | . . 1 . . . . . . 1 . . . . Botnet 24 | . 4 5 . 5 . . . . 5 1 1 3 . Operators 2 | . 1 . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . 2 1 . . . Reject 3 | . 1 . . . . . . . 1 1 . . . Mask 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 43 | . 6 5 2 10 . . . . 10 6 1 2 1 Full Trace Events 4 | . . . . 1 . . . . 1 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . . . 22 . 5 1 . . . Parts Built 3 | . . . . . . . . . 1 1 1 . . Authchips . | . . . . . . . . . . . . . . Time 141 | . . . . . . . . . 47 47 47 . . Total Part Build Rating 15 | . . . . . . . . . 5 5 5 . . Parts Repaired 4 | . . . . 3 . . . . 1 . . . . Time 152 | . . . . 102 . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 49 | . . . . 49 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 18 | . 9 . . . . . . . 9 . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Total Allies 7 | . . . . . . . . . 1 . . 6 . Largest Group 6 | . . . . . . . . . 1 . . 6 1 Highest-Rated Group 228 | . . . . . . . . . 26 . . 228 30 Highest-Rated Ally 46 | . . . . . . . . . 26 . . 46 30 Total Orders 3 | . . . . . . . . . 2 1 . . . STAY 1 | . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . 1 . . . Ally Attacks 38 | . . . . . . . . . . . . 38 . Total Damage 961 | . . . . . . . . . . . . 961 . Kills 4 | . . . . . . . . . . . . 4 . Allies Corrupted 3 | . . . . . . . . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . 1 . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . Decoded 0b10 Intel 87 | . . . . . . . . . 28 19 23 17 . Traps 13 | . . . . . . . . . 2 4 4 3 . Emergency Access 6 | . . . . . . . . . . 2 1 3 . Items 50 | . . . . . . . . . 20 9 13 8 . Machines 9 | . . . . . . . . . 6 2 1 . . Patrols 2 | . . . . . . . . . . 2 . . . Guards 7 | . . . . . . . . . . . 4 3 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Turns Passed 12040 | 371 1067 545 143 584 612 335 395 936 1102 576 864 2744 1766 Spaces Moved 13484 | 250 741 716 228 795 562 520 961 1865 2199 1120 921 1491 1115 Core 160 | 21 . . 77 40 . . . . . 2 . . 20 Treads . | . . . . . . . . . . . . . . Legs 1734 | . . . . . . . . . . . . 1473 261 Wheels 2200 | 229 647 . 1 . . . . . . . 471 18 834 Hover 389 | . . . . 296 . . . . . 93 . . . Flight 9001 | . 94 716 150 459 562 520 961 1865 2199 1025 450 . . Fastest Speed 28 | 50 90 34 34 28 30 30 30 30 30 30 30 95 50 Average Speed 60 | 88 93 34 41 45 97 62 30 30 30 34 76 128 107 Slowest Speed 250 | 150 205 34 200 101 101 101 101 30 30 250 115 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 42 | . . 9 3 . . . . . 21 9 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 7 77 52 17 20 80 59 87 82 37 25 16 45 18 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 1 1 1 . . . . . . Known Exits Taken 6 | . 1 1 . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 . . 1 1 1 1 1 1 . . . . . Scrap Searched 13 | . . . . . 1 5 4 3 . . . . . Spaces Dug 115 | . . 18 . . 3 . . 55 9 7 12 11 . Terrain Destroyed 295 | . . 86 42 8 32 . . 55 26 7 12 26 1 Melee 95 | . . . . . 3 . . 55 9 7 12 9 . Projectile 37 | . . 24 . . . . . . . . . 12 1 AOE 158 | . . 62 42 8 29 . . . 17 . . . . Terrain Rammed 2 | . . . . . . . . . . . 2 . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Arm Res Total 16283 | 313 1019 924 258 1006 615 530 1065 2100 2588 1267 1036 2026 1536 Wait 1712 | 5 194 173 4 168 43 10 79 154 356 83 54 208 181 Move 13392 | 249 740 697 222 794 561 519 960 1864 2158 1103 920 1490 1115 Hop 37 | . . 9 2 . . . . . 19 7 . . . Pick Up 91 | 8 8 3 . 9 . . 3 1 7 8 6 21 17 Fast Attach 148 | 8 4 . 7 11 2 . 9 4 9 5 15 42 32 Attach 56 | . 3 5 5 3 . . 1 . 3 11 4 12 9 Detach 39 | 1 3 1 4 2 . . 6 1 2 7 2 4 6 Swap 41 | . 7 2 . 6 1 . 1 2 3 . . 13 6 Drop 125 | 1 11 1 2 8 2 1 5 2 9 15 8 40 20 Fire 449 | 41 49 33 12 . 3 . . 9 4 . . 160 138 Melee 169 | . . . . 5 3 . 1 63 18 28 25 17 9 Ram 2 | . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 Rewire 19 | . . . . . . . . . . . . 19 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Factory -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Armory -3/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 372 | -11/Scrapyard | Entered Materials 373 | -10/Materials | Build established: Mutant 960 | -10/Materials | Discovered new exit (range 4) 1018 | -10/Materials | Identified exit to Materials 1035 | -10/Materials | Discovered new exit (range 9) 1212 | -10/Materials | Identified exit to Mines 1413 | -10/Materials | Discovered exit to Materials (range 5) 1439 | -10/Materials | Entered another Materials area 1439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -9/Materials | Build established: Scavenger-Mutant 1673 | -9/Materials | Discovered new exit (range 9) 1684 | -9/Materials | Identified exit to Mines 1976 | -9/Materials | Discovered new exit (range 10) 1983 | -9/Materials | Identified exit to Materials 1984 | -9/Materials | Entered another Materials area 1984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2068 | -8/Materials | Core integrity fell below 50% 2097 | -8/Materials | Lost 10 parts (2p5n1u2w) 2122 | -8/Materials | Discovered new exit (range 5) 2127 | -8/Materials | Entered Factory 2127 | -7/Factory | Evolved 2 slots: Utility x2 2268 | -7/Factory | Discovered new exit (range 15) 2323 | -7/Factory | Discovered new exit (range 13) 2342 | -7/Factory | Build established: Mutant 2532 | -7/Factory | Repaired Airjet 2571 | -7/Factory | Repaired Airjet 2597 | -7/Factory | Repaired Mining Laser 2711 | -7/Factory | Entered Lower Caves 2982 | -7/Lower Caves | Encountered a Warlord checkpoint 3007 | -7/Lower Caves | Learned location of Zion (-7) 3256 | -7/Lower Caves | Discovered new exit (range 10) 3323 | -7/Lower Caves | Entered another Lower Caves area 3380 | -7/Lower Caves | Discovered new exit (range 5) 3648 | -7/Lower Caves | Encountered a Warlord checkpoint 3655 | -7/Lower Caves | Discovered new exit (range 10) 3658 | -7/Lower Caves | Entered Zion 3669 | -7/Zion | Found Prototype Processor 3669 | -7/Zion | Identified Exp. Target Analyzer 3676 | -7/Zion | Found Prototype Processor 3676 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3678 | -7/Zion | Found Prototype Processor 3678 | -7/Zion | Identified Exp. Terrain Scan Processor 3724 | -7/Zion | Found Exp. Target Analyzer 3727 | -7/Zion | Found Prototype Processor 3727 | -7/Zion | Identified Exp. Melee Analysis Suite 3730 | -7/Zion | Found Prototype Hackware 3730 | -7/Zion | Identified Exp. Hacking Suite 3755 | -7/Zion | Discovered new exit (range 16) 3761 | -7/Zion | System corruption cleaned by Quarantine Array 3786 | -7/Zion | Found CR-A16's Pointy Stick 3827 | -7/Zion | Given the Hacking Drone Bay 3828 | -7/Zion | Found Prototype Device 3867 | -7/Zion | Build established: Sprinter 3873 | -7/Zion | Learned Factory emergency access door positions 3928 | -7/Zion | Learned location of Storage (-7) 4053 | -7/Zion | Entered Proximity Caves 4067 | -6/Proximity Caves | Spotter reported a threat 4067 | -6/Proximity Caves | Spotter reported a threat 4136 | -6/Proximity Caves | Spotted B-75 Beast 4236 | -6/Proximity Caves | Learned location of 1 exit from Factory 4564 | -6/Proximity Caves | Spotter reported a threat 4681 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4988 | -6/Proximity Caves | Discovered new exit (range 5) 4989 | -6/Proximity Caves | Entered Factory 4989 | -6/Factory | Evolved 2 slots: Utility x2 4990 | -6/Factory | Identified exit to Factory 5070 | -6/Factory | Discovered exit to Factory (range 7) 5158 | -6/Factory | Repaired Nuclear Pulse Thruster 5278 | -6/Factory | Fabricated Imp. System Shield? 5328 | -6/Factory | Build established: Scout 5339 | -6/Factory | Search patrols dispatched 5547 | -6/Factory | Discovered new exit (range 6) 5548 | -6/Factory | Identified exit to Extension 5955 | -6/Factory | Lost 5 parts (1p2n2u) 5986 | -6/Factory | Central database locked down 6091 | -6/Factory | Entered another Factory area 6091 | -5/Factory | Evolved 2 slots: Utility x2 6141 | -5/Factory | Identified Hacking Drone Bay 6229 | -5/Factory | Fabricated Imp. System Shield? 6649 | -5/Factory | Lost 3 parts (3n) 6660 | -5/Factory | Discovered new exit (range 7) 6662 | -5/Factory | Identified exit to Factory 6667 | -5/Factory | Entered another Factory area 6667 | -4/Factory | Evolved 2 slots: Utility x2 6688 | -4/Factory | Discovered new exit (range 23) 6695 | -4/Factory | Identified exit to Upper Caves 6766 | -4/Factory | Fabricated Imp. Hacking Suite? 6982 | -4/Factory | Build established: Hacker-Assassin 7358 | -4/Factory | Build established: Hacker-Gladiator 7491 | -4/Factory | Discovered new exit (range 11) 7530 | -4/Factory | Identified exit to Armory 7531 | -4/Factory | Entered Armory 8196 | -4/Armory | Lost 5 parts (3u2w) 8258 | -4/Armory | Core integrity fell below 50% 8273 | -4/Armory | Lost 5 parts (1p1u3w) 8464 | -4/Armory | Build established: Hacker-Mutant 8579 | -4/Armory | System corruption reached 10% 9031 | -4/Armory | Build established: Scavenger-Mutant 9181 | -4/Armory | Lost 10 parts (2p2n3u3w) 9203 | -4/Armory | Core integrity fell below 20% 9246 | -4/Armory | Lost 3 parts (1n1u1w) 9364 | -4/Armory | Lost 3 parts (1p1u1w) 9690 | -4/Armory | Allied Derelicts emerged from ambush trap array 9732 | -4/Armory | Discovered new exit (range 5) 10028 | -4/Armory | Lost 3 allies 10243 | -4/Armory | Identified exit to Research 10275 | -4/Armory | Entered Research 10275 | -3/Research | Accompanied by 1 ally 10275 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10764 | -3/Research | Lost 3 parts (1p1n1u) 11179 | -3/Research | System corruption reached 10% 11227 | -3/Research | Lost 15 parts (2p3n7u3w) 11461 | -3/Research | Found Quantum Capacitor 11982 | -3/Research | Core integrity fell below 50% 12002 | -3/Research | System corruption reached 30% 12024 | -3/Research | Core integrity fell below 20% 12041 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12018_ P-80 Master system corrupted by crushing effect. 12018_ P-80 Master knocked back. 12019_ Lgt. Antimatter Reactor destroyed. 12021_ System corrupted: Matter fused (-9). 12022_ Com. Wheel destroyed. 12022_ P-80 Master suffers critical hit (Smash). 12022_ Destroyed Adv. Remote Datajack. 12022_ P-80 Master system corrupted by crushing effect. 12022_ P-80 Master destroyed. 12025_ Dropped Gamma Rifle. 12026_ Dropped Linear Accelerator. 12026_ Hvy. Mace destroyed. 12028_ Acquired 10 matter. 12031_ Acquired Com. Wheel. 12032_ Com. Wheel destroyed. 12033_ Acquired Graphene Brace. 12034_ U-05 Engineer repairs door. 12037_ System corrupted: Graphene Brace fused. Map ----- +----------------------------------------------------+ | ########## ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# +????????????????????????????????????????? | | ##??# #????????????????????????????????????????? | | #??# #????????????????????????????????????????? | | #??# #????????????????????????????????????????? | | #??# ###########??????????????????????????????? | | #??# #? #??????????????????????????????? | | #??# ## #??????????????????????????????? | | #??# ##""" ] #??????????????????????????????? | | #??# ##""" #??????###########?????????????? | | #??# ##""" #??????# """ #?????????????? | | #??# ##""" #??????# "R" #?????????????? | | #??# ##""" ######+# " " #?????????????? | | #??# #? + @ =#?????????????? | | #??# #??? ?# # #?????????????? | | ##### ######+#### # #?????????????? | | # """ #?????????????? | | # " #?????????????? | | / p" [! #?????????????? | | # p ]!%=#?????????????? | | #######+######+########### !==#?????????????? | | #?# # #??# " #?????????????? | | #?# # #??# """ #?????????????? | | #?# # ! #??# "" #?????????????? | | #?# """ # #??# #?????????????? | | #?# """ # = #??# #?????????????? | | #?# """ # #??###########?????????????? | | #?# # #??????????????????????????? | | #?# # ] #??????????????????????????? | | #?# ###########??????????????????????????? | | ##?##########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 23 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Core Shielding 30 Power Shielding 33 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 12 Offensive Hacking 16 Defensive Hacking 22 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Mak. Salvage Targeting Computer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Hacked Imp. Sensor Array | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Adv. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Imp. System Shield | x1 | -6/Factory Imp. System Shield | x1 | -5/Factory Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressThermalOptics Manual? 0 Play Time 02:17:36 Cumulative 169.7 hours Start 2024.04.14 @ 01:56:46 End 2024.04.14 @ 23:31:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68ae095f-f34f-428a-b05c-f2b1886b5831