Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 17:09:53 Player: MOPO3 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (144) 720 Value Destroyed (4329) 4329 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2016) 2016 TOTAL SCORE: 13725 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 149/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Heat Sink Weapon Cycler Layered Light Armor Plating Matter Neutralizer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Weapon Cycler Transmission Jammer Improved Light Armor Plating Medium Reactive Plating Improved Hacking Suite > --- WEAPON ----------- Battle Rifle Battle Rifle Makeshift Shrapnel Gun Makeshift Shrapnel Gun Coil Gun > --- INVENTORY -------- Fission Core Neutrino Core Micro Fission Core Light Antimatter Reactor Micro Antimatter Reactor Improved Thermal Generator Advanced Heat Sink Improved Cooling System Small Matter Pod Improved Targeting Computer Improved Targeting Computer Weapon Cycler Propulsion Shielding Hardened Medium Armor Plating Improved Light Armor Plating Layered Light Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Graphene Brace Autogun Autogun Heavy Hammer [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Linear Gravjet Utility Advanced Targeting Computer Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Gun AWS/Thermal Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . 2 . . . . Utility 6 | . . . 2 . . . 2 . . 2 . . . . . Weapon 3 | . . . . . . . . 2 . . . . . . 1 Parts Attached 153 | 8 5 7 16 5 2 1 17 7 12 21 30 2 8 3 9 Power 16 | 2 1 1 2 . . 1 1 . 3 1 2 . 1 . 1 Engine 5 | 2 . . 2 . . . . . 1 . . . . . . Core 11 | . 1 1 . . . 1 1 . 2 1 2 . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 2 1 2 2 . . . 3 . . 4 7 1 1 1 5 Treads 13 | . . . 2 . . . 3 . . 4 1 . 1 1 1 Leg 6 | 2 1 2 . . . . . . . . 1 . . . . Wheel 9 | . . . . . . . . . . . 4 1 . . 4 Hover 1 | . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . Utility 65 | 2 1 2 9 3 1 . 12 6 3 7 14 . 3 1 1 Device 29 | 1 . 2 2 2 . . 3 3 2 5 7 . 2 . . Storage 9 | 1 1 . 1 1 1 . 1 . 1 1 1 . . . . Processor 5 | . . . 2 . . . 1 1 . . 1 . . . . Hackware 4 | . . . . . . . 1 . . . 2 . . . 1 Protection 18 | . . . 4 . . . 6 2 . 1 3 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | 2 2 2 3 2 1 . 1 1 6 9 7 1 3 1 2 Energy Gun 4 | . . . . . 1 . . . . . 3 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 21 | 2 . 1 3 2 . . . 1 2 2 2 . 3 1 2 Ballistic Cannon 13 | . . 1 . . . . . . 4 7 1 . . . . Launcher 2 | . 1 . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . . . . 1 1 . 1 . 1 Parts Lost 54 | . . 6 6 1 . 1 1 2 . 9 6 1 5 1 15 Power 4 | . . 1 1 . . . 1 . . . . . . . 1 Propulsion 13 | . . 2 1 . . . . . . 2 2 . 2 1 3 Utility 19 | . . 1 2 . . 1 . 2 . 4 2 . 1 . 6 Weapon 18 | . . 2 2 1 . . . . . 3 2 1 2 . 5 Highest Loss Streak 9 | . . 2 3 1 . 1 1 2 . 6 2 1 2 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 17 | 1 9 12 14 18 20 19 19 19 19 19 10 22 23 23 22 Power 2 | 1 2 3 2 1 1 1 . 1 . 1 3 4 5 6 4 Propulsion 3 | . 1 2 4 6 5 5 5 4 3 4 . 2 1 . . Utility 4 | . 1 2 1 3 4 3 1 3 4 2 2 11 12 13 14 Weapon 6 | . 2 4 5 7 9 10 11 10 10 10 3 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 68 | . . . 8 2 2 . 6 6 8 14 . . 2 . 20 Power 8 | . . . 2 . . . . . 3 . . . 1 . 2 Propulsion 10 | . . . 2 . 1 . 1 2 1 3 . . . . . Utility 20 | . . . . . . . . 1 . 4 . . . . 15 Weapon 29 | . . . 3 2 1 . 5 3 4 7 . . 1 . 3 Tool/Special 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 95 95 100 92 88 88 91 97 98 88 89 94 98 87 Engine 2 | . 2 2 8 11 11 5 . . 1 . . . . . . Core 6 | . 11 11 1 . . 5 8 7 5 5 4 5 5 5 9 Treads 10 | . . . 16 22 22 22 18 15 15 12 9 . 1 11 6 Leg 5 | . 27 27 4 . . . . . . . 3 . 2 . . Wheel 3 | . . . . . . . . . . . 2 22 17 9 11 Device 17 | . 14 13 7 10 11 11 21 14 13 25 22 17 17 17 13 Storage 8 | . 14 14 13 11 11 11 10 7 7 5 3 5 5 5 4 Processor 3 | . . . 1 . . . . 4 7 6 5 5 5 5 4 Hackware 2 | . . . . . . . 4 7 7 5 1 5 5 5 4 Protection 9 | . . . 17 22 22 22 16 10 8 5 3 5 7 11 8 Energy Gun 2 | . . . . . 7 11 8 7 1 . 4 . . . . Ballistic Gun 12 | . 21 8 19 21 7 . . 14 15 11 7 5 13 16 19 Ballistic Cannon 3 | . . 7 1 . . . . . 11 10 3 4 . . . Impact Weapon 1 | . . . . . . . . . . 3 3 5 5 5 2 Slashing Weapon 1 | . 6 9 1 . . . . . . . . . . . . Peak Build Rating 88 | 7 10 10 17 25 36 36 43 53 53 68 75 66 71 76 88 Average Rating 45 | 5 9 9 13 22 31 35 39 50 49 62 65 63 67 75 74 On Entrance 35 | . 7 10 10 16 24 36 36 41 52 50 19 61 62 65 75 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 5 . 3 12 3 Naked Turns 92 | . . . . . . . . . . . . . . . 92 Heaviest Build 148 | 14 30 31 51 66 68 68 68 74 82 80 137 124 126 132 148 Greatest Support 84 | 20 20 20 40 40 40 40 44 44 44 50 60 54 54 22 84 Greatest Overweight (x) 12 | . 2 3 4 1 1 1 1 1 1 3 12 2 5 10 12 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 . 1 2 2 5 2 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 19 | 6 14 15 15 19 20 20 20 20 20 19 20 25 25 25 23 Most Carried 25 | 3 13 15 15 20 20 20 20 20 20 20 21 24 25 24 25 Average Carried 17 | 1 9 12 14 18 19 19 19 19 19 19 10 22 24 23 22 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 5 25 25 25 25 5 Final Carried 25 | 3 13 14 15 20 20 19 20 18 20 5 20 24 25 23 5 Class Distribution -------------------- 26% | Mutant 20% | Scavenger-Mutant 18% | Scavenger-Gunner 16% | Scavenger-Tank 12% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Matter Collected 5836 | 292 220 516 391 385 . . 265 56 421 1513 760 130 482 190 215 Remotely 199 | . . 199 . . . . . . . . . . . . . Salvage Created 5473 | 102 351 333 875 438 . 58 478 56 157 1144 1087 58 122 71 143 Parts 279 | 5 21 5 57 37 . 3 21 4 9 56 42 3 7 1 8 Haulers Intercepted 4 | . 2 . 1 . . . . . . 1 . . . . . Recyclers Shooed 6 | . . . 1 2 . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 10 . 1 . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Combat Hostiles Destroyed 99 | . 5 10 13 15 . 1 7 1 7 19 16 . 2 2 1 Melee 2 | . . 1 . . . . 1 . . . . . . . . Guns 61 | . 3 3 12 12 . 1 6 1 3 8 7 . 2 2 1 Cannons 24 | . . 3 1 . . . . . 4 11 5 . . . . AOE 12 | . 2 3 . 3 . . . . . . 4 . . . . Classes Destroyed 18 | 2 5 2 3 . . 1 . . . 3 . 1 . 1 . Worker 14 | . . 1 3 1 . . 2 . . 4 3 . . . . Builder 8 | . 1 . . 1 . . . . . 4 1 . . . 1 Tunneler 2 | 1 . . . . . . . . . . . . . . 1 Hauler 4 | . 2 . 1 . . . . . . 1 . . . . . Recycler 11 | 1 1 1 1 3 . . . . . . 4 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . Operator 4 | . 1 . 1 . . . 1 . . . . . . . 1 Watcher 9 | . . . 3 . . . 3 . . 1 1 . . . 1 Swarmer 27 | . 2 . . 15 . . . . 6 . 4 . . . . Grunt 29 | . 3 2 5 . . . 4 . . 8 5 . 2 . . Brawler 2 | . . . 1 . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . Sentry 12 | . . . 7 . . . 2 . . 2 . . . 1 . Hunter 5 | . . . . . . 1 1 1 1 . 1 . . . . Programmer 12 | . . . . . . . . . . 5 6 . . . 1 Heavy 1 | . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . 2 . . . Assembled 8 | . . 8 . . . . . . . . . . . . . Best Kill Streak 11 | 2 3 3 3 9 . 1 3 1 3 11 10 1 1 1 1 Combat Bots Only 6 | . 2 2 3 6 . 1 3 1 3 6 5 . 1 1 1 Max Kills in Single Turn 2 | 1 2 2 2 2 . 1 1 1 1 2 2 1 1 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . Exploded 2 | . 1 1 . 2 . . . . . . 2 . . . . Melee 1 | . . 1 . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Hostile Shots Fired 803 | . 18 38 62 60 . 6 35 2 36 186 110 6 42 30 172 Missed 250 | . 4 11 10 16 . 2 10 . 14 52 33 1 18 6 73 Hits 553 | . 14 27 52 44 . 4 25 2 22 134 77 5 24 24 99 Melee 10 | . . 3 4 . . . . . . 3 . . . . . Projectile 543 | . 14 24 48 44 . 4 25 2 22 131 77 5 24 24 99 AOE 2 | . . . . . . . . . . 2 . . . . . Critical Strikes 23 | . . . 4 . . . 1 . . 3 6 . 2 1 6 Actively Blocked 5 | . . . . . . . . . . 3 2 . . . . Part Disruptions 3 | . . . . . . . . . . 1 2 . . . . Damage Taken 10986 | . 283 579 766 364 . 47 376 344 329 2494 1796 87 650 600 2271 Core 2304 | . 94 115 42 76 . . 46 24 29 453 152 18 48 37 1170 Absorbed by Shields 147 | . . . . . . . 28 28 . . 91 . . . . Redirected to Shielding 2 | . . . 2 . . . . . . . . . . . . Ignored by Resistances 184 | . . . . . . . . . . . . . . 163 21 Regen/Repaired (Parts) 299 | . 53 . . . . . . . . 105 65 . 76 . . Core Remaining (%) 69 | 100 . 16 . . . 70 91 . 92 46 . . . 74 . Volleys Fired 312 | 3 27 38 66 31 . . . 1 12 44 47 . 10 19 14 Largest 5 | 2 2 2 2 2 . . . 2 4 4 4 . 3 3 5 Hottest 203 | 40 40 60 50 46 . . . 46 130 148 203 . 72 78 128 Shots Fired 856 | 6 52 66 118 61 1 9 60 3 44 172 122 1 30 55 56 Gun 670 | 6 50 43 109 59 1 9 60 3 28 84 76 1 30 55 56 Cannon 170 | . . 19 9 . . . . . 16 88 38 . . . . Launcher 16 | . 2 4 . 2 . . . . . . 8 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 762 | 6 50 62 118 59 1 . . 2 40 172 110 1 30 55 56 Thermal 74 | . . . . . . 9 60 1 4 . . . . . . Explosive 16 | . 2 4 . 2 . . . . . . 8 . . . . Electromagnetic 4 | . . . . . . . . . . . 4 . . . . Robot Hit Streak 22 | 4 8 7 19 20 . 4 15 4 4 22 10 . 6 7 6 Robot Miss Streak 8 | . 3 7 2 3 . 2 3 2 8 3 4 . 5 7 5 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . Secondary Targets 7 | . . 1 1 3 . . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . 1 . 1 Autonomous 75 | . . . . . . 9 60 1 5 . . . . . . Shots Hit Robots 572 | 4 31 38 88 41 . 7 45 1 23 112 81 4 20 43 34 Core Hits 277 | 3 21 25 33 20 . 2 17 1 14 46 50 2 15 16 12 Critical Kills 5 | . 1 . 2 . . . . . . 2 . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . . 1 1 . . . 1 Critical Strikes 18 | . 1 . 3 . . . . . . 9 4 . . . 1 Destroy 9 | . 1 . 3 . . . . . . 3 1 . . . 1 Blast 9 | . . . . . . . . . . 6 3 . . . . Melee Attacks 116 | . 16 11 2 . . . 2 . . 40 24 4 . . 17 Impact 87 | . . . . . . . 2 . . 40 24 4 . . 17 Slashing 29 | . 16 11 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 13 | . 1 . . . . . . . . 3 5 3 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14368 | 40 496 927 1149 835 . 175 1428 30 440 2908 3560 296 407 901 776 Guns 8749 | 40 335 329 1001 624 . 175 1404 30 324 1313 1260 . 407 901 606 Cannons 2346 | . . 129 148 . . . . . 116 1380 573 . . . . Explosions 1906 | . 100 243 . 211 . . . . . . 1352 . . . . Melee 1272 | . 61 223 . . . . . . . 215 375 296 . . 102 Ramming 95 | . . 3 . . . . 24 . . . . . . . 68 Kinetic 9352 | 40 335 458 1149 624 . . . . 352 2693 1787 . 407 901 606 Thermal 1697 | . . . . . . 175 1404 30 88 . . . . . . Explosive 1883 | . 100 243 . 211 . . . . . . 1329 . . . . Electromagnetic 69 | . . . . . . . . . . . 69 . . . . Impact 988 | . . . . . . . . . . 215 375 296 . . 102 Slashing 284 | . 61 223 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 4 5 5 5 5 4 1 1 4 6 6 7 7 8 Average Corruption 3 | . . 4 5 5 5 5 3 1 1 1 2 6 6 7 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 180 | . . 22 1 20 28 3 23 . 2 20 26 12 6 9 8 Message Errors 41 | . . 4 . 4 6 2 6 . 1 3 6 4 1 2 2 Matter Fused 52 | . . 6 1 7 7 1 5 . 1 6 8 2 2 3 3 Heat Flow Errors 19 | . . 1 . 3 3 . 5 . . 2 1 1 1 1 1 Energy Discharges 18 | . . 3 . 1 3 . 2 . . 3 1 2 . 2 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . 1 . . . . . . . . 1 . . . . Data Loss (minor) 22 | . . 3 . 3 4 . 2 . . 2 4 . 2 1 1 Data Loss (major) 10 | . . 2 . . 2 . 1 . . 2 1 2 . . . Misfires 6 | . . 1 . 1 1 . . . . 1 1 1 . . . Alerts 6 | . . 1 . 1 2 . 2 . . . . . . . . Weapon Failures 3 | . . . . . . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 484 | . . 88 . 27 . . . . . 148 195 26 . . . Projectiles 49 | . . . . . . . . . . 31 18 . . . . Explosions 67 | . . 7 . 27 . . . . . . 33 . . . . Melee 368 | . . 81 . . . . . . . 117 144 26 . . . Knockbacks 26 | . . 2 . . . . . . 3 12 8 . . . 1 Impact 4 | . . . . . . . . . . 1 2 . . . 1 Kinetic 19 | . . 2 . . . . . . 2 9 6 . . . . Secondary 3 | . . . . . . . . . 1 2 . . . . . Self-Inflicted Damage 162 | . . 35 . . . . . . . . 95 . . . 32 Shots 4 | . . 1 . . . . . . . . 3 . . . . Rammed 16 | . . . . . . . 5 . . . . . . . 11 Targets Rammed 19 | . . 2 . . . . 6 . . . . . . . 11 Kicked 2 | . . 2 . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . Highest Temperature 253 | . 14 120 63 239 208 . 253 22 60 193 244 159 101 187 111 Average Temperature 42 | . 5 24 13 44 90 . 105 22 31 43 56 87 39 51 30 Received Heat Transfer 1409 | . 78 135 303 . . . 176 . . 315 75 . 135 63 129 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 2 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . 2 4 2 . . . Impact Corruptions 12 | . . . . . . . . . . 5 5 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . Heat Transferred 2183 | . . . . . . 222 1813 37 111 . . . . . . Parts Sabotaged 3 | . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Maximum Alert Level 3 | . . . . . . . . . . . 1 . . . 3 Low Security (%) 92 | 100 100 100 100 100 . 100 100 100 100 100 83 . . . 45 Level 1 4 | . . . . . . . . . . . 16 . . . 18 Level 2 2 | . . . . . . . . . . . . . . . 27 Level 3 . | . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 755 | 5 86 42 96 198 . 30 174 30 170 168 328 . . . 755 Initial 750 | . . . . 31 . . 3 . . 88 42 . . . 750 Average 69 | 1 10 2 25 119 . 13 27 1 98 70 59 . . . 304 Influence Increases 4258 | 10 229 91 449 427 . 47 270 30 170 602 654 65 55 50 1109 Destroy 0b10 Robot/C 1820 | . 100 40 260 300 . 20 140 20 140 380 320 . 40 40 20 Destroy 0b10 Robot/NC 275 | 10 25 20 45 25 . . 30 . . 50 45 5 . . 20 Destroy Leader 456 | . 34 10 98 40 . 10 46 10 30 114 52 . . 10 2 Successful Hack 114 | . 30 . 25 5 . . 16 . . 5 25 . . . 8 Disable Machine 135 | . . . . . . 15 30 . . . 90 . . . . Destroy Structure 258 | . 25 21 6 12 . 2 8 . . 38 122 . . . 24 Advance Influence 750 | . . . . . . . . . . . . . . . 750 Lose Combat Pursuer 450 | . 15 . 15 45 . . . . . 15 . 60 15 . 285 Influence Decreases 4094 | 10 229 91 369 369 138 37 280 30 . 686 448 309 103 50 945 Entered New Map 477 | . . . . 49 138 . 7 . . 82 44 109 48 . . Time Decay 2777 | 10 229 81 329 310 . 27 113 30 . 514 344 190 45 50 505 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . 300 Lost Part 390 | . . 10 40 10 . 10 10 . . 90 60 10 10 . 140 Purge Threat 150 | . . . . . . . 150 . . . . . . . . Squads Dispatched 26 | . 2 . 2 . . . 1 . 1 9 8 . . . 3 Investigation 3 | . . . . . . . . . . . 3 . . . . Extermination 10 | . . . . . . . . . . 5 3 . . . 2 Reinforcement 13 | . 2 . 2 . . . 1 . 1 4 2 . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Distress Signals 12 | . 3 . 2 . . . 2 . . 2 . . . 2 1 Communications Jammed 67 | . . . . . . . . . . 22 4 . 33 5 3 Distress Signals 55 | . . . . . . . . . . 17 3 . 33 . 2 Times Spotted 232 | . 11 11 19 18 . 1 14 1 7 33 23 5 53 6 30 Peak Tracking Total 11 | . 3 3 3 4 . 1 5 1 3 11 5 2 10 2 11 Tactical Retreats 23 | . 1 2 1 2 . . . . . 1 . 4 1 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Traps Triggered 11 | . 1 . . . . . 2 1 2 3 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Machines Disabled 9 | . . . . . . 1 2 . . . 6 . . . . Max in Single Turn 3 | . . . . . . 1 1 . . . 3 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Machines Accessed 61 | . 8 . 10 1 1 . 11 5 . 7 10 2 . . 6 Terminals 34 | . 5 . 7 1 . . 8 3 . 3 3 . . . 4 Fabricators 2 | . . . . . . . . . . 1 1 . . . . Repair Stations 6 | . 1 . . . . . 1 . . 1 2 . . . 1 Recycling Units 10 | . 2 . 2 . . . 2 2 . 1 1 . . . . Scanalyzers 4 | . . . 1 . . . . . . . 2 . . . 1 Garrison Access 2 | . . . . . . . . . . 1 1 . . . . Total Hacks 155 | . 23 . 28 3 1 . 31 9 . 14 26 5 . . 15 Successful 77 | . 13 . 17 1 1 . 11 3 . 5 15 5 . . 6 Failed 75 | . 10 . 10 2 . . 19 6 . 9 10 . . . 9 Catastrophic 13 | . 1 . 1 . . . 4 2 . 2 2 . . . 1 Database Lockouts 3 | . . . 1 . . . 1 . . . 1 . . . . Manual 84 | . 13 . 21 3 1 . 24 5 . 2 7 . 1 . 7 Terminals 91 | . 14 . 19 3 . . 26 6 . 4 8 . . . 11 Fabricators 5 | . . . . . . . . . . 1 4 . . . . Repair Stations 16 | . 5 . . . . . 2 . . 4 4 . . . 1 Recycling Units 18 | . 4 . 3 . . . 3 3 . 4 1 . . . . Scanalyzers 16 | . . . 6 . . . . . . . 7 . . . 3 Garrison Access 3 | . . . . . . . . . . 1 2 . . . . Terminal Hacks 21 | . 2 . 3 . 1 . 4 1 . 1 1 5 . . 3 Record 5 | . . . . . . . . . . . . 4 . . 1 Part Schematic 2 | . . . 1 . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . . . 1 . 1 . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 11 | . 5 . . . . . 1 . . 3 2 . . . . Scan Component 6 | . 2 . . . . . 1 . . 2 1 . . . . Repair 4 | . 2 . . . . . . . . 1 1 . . . . Refit 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . 2 . . . 1 2 . 1 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . 2 . . . 1 1 . 1 1 . . . . Scanalyzer 8 | . . . 5 . . . . . . . 3 . . . . Retrieve Study 8 | . . . 5 . . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 23 | . 4 . 7 1 . . 5 . . . 3 . . . 3 Terminals 23 | . 4 . 7 1 . . 5 . . . 3 . . . 3 Botnet 23 | . 4 . 7 1 . . 5 . . . 3 . . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 . 8 1 . . 10 4 . 6 10 . . . 5 Full Trace Events 2 | . . . . . . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . . . . . . 1 . . . . Part Studies Acquired 8 | . . . 5 . . . . . . . 3 . . . . Parts Repaired 4 | . 2 . . . . . . . . 1 1 . . . . Time 152 | . 52 . . . . . . . . 38 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 36 | . 10 . 7 . . . 7 2 . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Active Infowar (turns) 14188 | 18 1384 857 780 673 1055 90 1486 . 428 2785 1629 381 959 382 1281 Optics 112 | . . . 112 . . . . . . . . . . . . Sensors 2250 | . . . . 673 1055 90 432 . . . . . . . . Structural 1054 | . . . . . . . 1054 . . . . . . . . Seismic 3039 | 18 1384 857 780 . . . . . . . . . . . . Jamming 7845 | . . . . . . . . . 428 2785 1629 381 959 382 1281 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Turns Passed 17189 | 89 1384 1181 1402 698 1055 90 1792 711 523 2817 2352 381 959 382 1373 Spaces Moved 7544 | 58 614 460 571 287 523 41 650 304 201 987 845 303 620 197 883 Core 288 | 3 . . . . . . . . . 60 14 . . . 211 Treads 4237 | . . . 488 287 523 41 650 304 201 927 649 . . . 167 Legs 1216 | 55 614 460 83 . . . . . . . 4 . . . . Wheels 1803 | . . . . . . . . . . . 178 303 620 197 505 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 200 200 200 200 225 225 50 50 120 116 155 50 Average Speed 188 | 116 187 190 192 200 200 200 224 225 225 222 217 120 128 168 140 Slowest Speed 650 | 120 260 330 400 200 200 200 225 225 225 410 650 123 155 230 325 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . 3 . . . . . . . . . . 5 . . Cave-ins Triggered 3 | . . 2 . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 5 96 70 57 55 89 15 44 9 96 26 21 22 42 36 23 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . . . 1 . Known Exits Taken 3 | . 1 . 1 . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . . . . . . 1 . 1 . Spaces Dug 67 | . 6 5 2 . . . 2 . . 27 13 . . . 12 Terrain Destroyed 222 | . 25 41 2 18 . 2 7 . . 33 81 . . 1 12 Melee 67 | . 6 5 2 . . . 2 . . 27 13 . . . 12 Projectile 30 | . . 2 . . . 2 5 . . 6 14 . . 1 . AOE 125 | . 19 34 . 18 . . . . . . 54 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp War Pro Fac Total 9764 | 70 768 673 769 355 536 50 981 334 260 1454 1249 312 766 218 969 Wait 1254 | . 93 138 70 19 . 7 252 . . 304 265 . 100 . 6 Move 7528 | 57 613 459 570 286 522 40 649 303 200 986 844 302 618 196 883 Hop . | . . . . . . . . . . . . . . . . Pick Up 157 | 2 10 6 20 8 5 . 20 9 14 18 20 4 13 . 8 Fast Attach 78 | 7 . 2 9 1 . 1 10 5 5 5 20 2 5 . 6 Attach 50 | . 1 6 3 1 1 1 5 4 2 9 9 . 3 2 3 Detach 7 | . . 1 . . . . 1 . . 1 4 . . . . Swap 77 | 1 7 9 7 5 1 . 6 . 5 20 9 . 3 1 3 Drop 159 | . 1 1 22 4 7 1 30 12 20 23 7 . 13 . 18 Fire 312 | 3 27 38 66 31 . . . 1 12 44 47 . 10 19 14 Melee 116 | . 16 11 2 . . . 2 . . 40 24 4 . . 17 Ram 11 | . . . . . . . . . . . . . . . 11 Kick 2 | . . 2 . . . . . . . . . . . . . Crush 6 | . . . . . . . 6 . . . . . . . . Escape Stasis 7 | . . . . . . . . . 2 4 . . 1 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Met a group of wandering Federalists 230 | -10/Materials | Discovered new exit (range 14) 289 | -10/Materials | Repaired Aluminum Leg 311 | -10/Materials | Build established: Mutant 316 | -10/Materials | Repaired Aluminum Leg 521 | -10/Materials | Identified exit to Mines 841 | -10/Materials | Discovered new exit (range 8) 929 | -10/Materials | Discovered new exit (range 8) 1474 | -10/Materials | Entered Mines 1521 | -10/Mines | Assembled infested the area 1655 | -10/Mines | Crushed by falling debris 1667 | -10/Mines | Crushed by falling debris 1667 | -10/Mines | Core integrity fell below 50% 1795 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1805 | -10/Mines | Learned location of Storage (-8) 2081 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2100 | -10/Mines | Core integrity fell below 20% 2400 | -10/Mines | Build established: Scavenger-Mutant 2594 | -10/Mines | Learned Materials trap positions 2629 | -10/Mines | Discovered new exit (range 8) 2655 | -10/Mines | Entered Materials 2655 | -9/Materials | Evolved 2 slots: Utility x2 2656 | -9/Materials | Loaded intel: 13 trap records 2890 | -9/Materials | Lost 3 parts (1p2w) 3223 | -9/Materials | Central database locked down 3363 | -9/Materials | Discovered new exit (range 12) 3497 | -9/Materials | Identified exit to Mines 3653 | -9/Materials | Discovered new exit (range 16) 4057 | -9/Materials | Entered Mines 4223 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4227 | -9/Mines | Found Prototype Device 4228 | -9/Mines | Identified Exp. Sensor Array 4240 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4242 | -9/Mines | Discovered new exit (range 5) 4525 | -9/Mines | Discovered new exit (range 6) 4755 | -9/Mines | Entered Exiles 4803 | -9/Exiles | Met 8R-AWN 4845 | -9/Exiles | Met EX-HEX 4905 | -9/Exiles | Met EX-BIN 5043 | -9/Exiles | Aligned with FarCom system 5045 | -9/Exiles | Given EX-Vault access code 5091 | -9/Exiles | Opened EX-Vault 5108 | -9/Exiles | Found AWS/Thermal 5162 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5216 | -9/Exiles | Met EX-DEC 5368 | -9/Exiles | Discovered new exit (range 11) 5395 | -9/Exiles | Build established: Mutant 5521 | -9/Exiles | Visited The Gauntlet 5810 | -9/Exiles | Left Exiles lab with AWS/Thermal 5810 | -9/Exiles | Entered Mines 5886 | -8/Mines | Discovered new exit (range 8) 5900 | -8/Mines | Entered Materials 5900 | -8/Materials | Evolved 2 slots: Utility x2 6106 | -8/Materials | Build established: Skirmisher 6643 | -8/Materials | Build established: Mutant 7596 | -8/Materials | Discovered new exit (range 11) 7681 | -8/Materials | Central database locked down 7692 | -8/Materials | Entered Factory 7692 | -7/Factory | Evolved 2 slots: Weapon x2 7772 | -7/Factory | Discovered new exit (range 11) 8219 | -7/Factory | Build established: Gunner 8376 | -7/Factory | Identified exit to DSF 8403 | -7/Factory | Entered DSF 8404 | -7/DSF | Joined Warlord attack on 0b10 via DSF 8434 | -7/DSF | Additional patrols routed to DSF 8515 | -7/DSF | Discovered new exit (range 14) 8521 | -7/DSF | AWS/Thermal suddenly broke down 8926 | -7/DSF | Entered Factory 8926 | -6/Factory | Evolved 2 slots: Utility x2 10336 | -6/Factory | Build established: Scavenger-Gunner 10648 | -6/Factory | Lost 6 parts (2n2u2w) 11482 | -6/Factory | Repaired Adv. Treads 11699 | -6/Factory | Cargo convoy interrupted 11722 | -6/Factory | Core integrity fell below 50% 11737 | -6/Factory | Discovered new exit (range 10) 11743 | -6/Factory | Entered another Factory area 11743 | -5/Factory | Evolved 2 slots: Propulsion x2 11745 | -5/Factory | Lost 3 parts (2u1w) 11868 | -5/Factory | Fabricated Huge Storage Unit? 12212 | -5/Factory | Repaired Graphene Brace 12745 | -5/Factory | Cargo convoy interrupted 13203 | -5/Factory | Build established: Scavenger-Tank 13672 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 13840 | -5/Factory | Central database locked down 14080 | -5/Factory | Discovered new exit (range 5) 14095 | -5/Factory | Entered Upper Caves 14213 | -5/Upper Caves | Learned Factory terminal intel 14317 | -5/Upper Caves | Entered an active Warlord outpost 14333 | -5/Upper Caves | Build established: Scavenger-Mutant 14357 | -5/Upper Caves | Learned location of 1 exit from Research 14357 | -5/Upper Caves | Learned Research garrison access intel 14427 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14476 | -5/Upper Caves | Entered Warlord 14565 | -5/Warlord | Discovered new exit (range 14) 14663 | -5/Warlord | System corruption cleaned by Quarantine Array 14835 | -5/Warlord | Found Prototype Device 14835 | -5/Warlord | Identified Minesniffer Drone Bay 14906 | -5/Warlord | Met Warlord 14931 | -5/Warlord | Warlord's base attacked by MAIN.C 15225 | -5/Warlord | Lost 11 allies 15281 | -5/Warlord | Warlord forces counterattacked 15304 | -5/Warlord | Spotted Striker 15306 | -5/Warlord | Build established: Scavenger-Tank 15358 | -5/Warlord | Lost 10 allies 15367 | -5/Warlord | Spotted B-86 Titan 15375 | -5/Warlord | Spotted B-75 Beast 15403 | -5/Warlord | Spotted Executioner 15407 | -5/Warlord | Crushed by falling debris 15435 | -5/Warlord | Entered Proximity Caves 15439 | -4/Proximity Caves | Learned location of Testing (-3) 15452 | -4/Proximity Caves | Lost 6 allies 15501 | -4/Proximity Caves | Spotter reported a threat 15561 | -4/Proximity Caves | Spotter reported a threat 15625 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15631 | -4/Proximity Caves | Spotter reported a threat 15707 | -4/Proximity Caves | Spotted B-86 Titan 15718 | -4/Proximity Caves | Spotter reported a threat 15736 | -4/Proximity Caves | Destroyed B-86 Titan 15754 | -4/Proximity Caves | Spotter reported a threat 15807 | -4/Proximity Caves | Discovered new exit (range 5) 15817 | -4/Proximity Caves | Entered Factory 15817 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 15818 | -4/Factory | Loaded intel: 25 terminal locations 16067 | -4/Factory | Search patrols dispatched 16317 | -4/Factory | Search patrols dispatched 16566 | -4/Factory | Found Prototype Hackware 16566 | -4/Factory | Identified Exp. Hacking Suite 16567 | -4/Factory | Search patrols dispatched 17039 | -4/Factory | Lost 9 parts (2n3u4w) 17113 | -4/Factory | Spotted B-86 Titan 17127 | -4/Factory | Core integrity fell below 50% 17129 | -4/Factory | Lost 5 parts (1p1n3u) 17161 | -4/Factory | Core integrity fell below 20% 17190 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17155_ C-30 ARC bursts open, deploying its payload. 17155_ G-73 Enforcer unfolds itself. 17155_ G-67 Veteran unfolds itself. 17161_ Critical hit (Burn: +37). 17171_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3F. 17172_ O-24 Administrator sends out distress signal. 17172_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17180_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 17180_ Slug penetrates Door. 17180_ Penetrated by Slug. 17181_ Slug penetrates Wall. 17184_ Penetrated by Slug. 17186_ Slug penetrates Wall. 17187_ Slug penetrates Terminal. 17187_ Slug penetrates Wall. 17190_ System corrupted: Matter fused (-6). 17190_ Slug penetrates Construction Platform. 17190_ Construction Platform disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????################?????????????????????? | | ????????????# #?????????????????????? | | ????????????#! #?????????????????????? | | ????????????# !!= #?????????????????????? | | ????????????# Y !!= #?????????????????????? | | ???????????# ""T"" !!= ###???????????????????? | | ???????????## """"" " #???????????????????? | | ????????????########+####s####???????????????????? | | ????############## #??????????????????????? | | ????# # #??????????????????????? | | ????# !! # #??????????????????????? | | ????# !! # @#??????????????????????? | | ????# !! + """ #??????????????????????? | | ????# # """" #??????????????????????? | | ????# # """" #??????????????????????? | | ????# [# """" #??????????????????????? | | ????# # """"h "??????????????????????? | | ????# + """" h""?????????????????????? | | ????# # """" ""?????????????????????? | | ????# # ??????g???????????????? | | ????# # "?????g??g?????????????? | | ############/##### ""??????b??????????????? | | ""?????""T""???????????? | | ##?????"""""???????????? | | #??????????????????????? | | C ?????????????????????? | | ????????????????????? | | """ ????????????????????? | | "T" ????????????????????? | | ##### ########## " " """ "??????????????????????? | | ????# #????????? ?"??????????????????????????? | | ????# #????????? ???????????????????????????? | | ????# #?????????? ???????????????????????????? | | ????# #?????????? """ ???????????????????????????? | | #####/#???????????"??????????????????????????????? | | " #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 825 Resistance: KI 30 Resistance: EX 50 Core Shielding 20 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 16 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Repaired ---------- Aluminum Leg | 67% | -10/Materials Aluminum Leg | 73% | -10/Materials Adv. Treads | 38% | -6/Factory Graphene Brace | 56% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Datajack | -9/Materials | Hacked KE Penetrator | -5/Factory | Hacked Autogun | -5/Factory | Hacked Arm. Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Charge!!! Drive-By Fancy Inventory More Dakka Please Plot Armor Challenges ------------ None Game ------ Seed ExperimentalAssembledMatter Manual? 0 Play Time 02:49:40 Cumulative 25.5 hours Start 2026.09.13 @ 14:56:46 End 2026.09.14 @ 17:09:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2be8bde8-8afa-4478-8a63-0ec6e455207b