Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 13:41:08 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2199) 2199 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 6924 Bonus ------- Follower Combat Kills 320 Met Imprinter 300 Friendly Fire -90 Cogmind --------- Core Integrity 116/850 Matter 295/300 Energy 290/290 System Corruption 5% Temperature Warm (109) Movement Core (1000) Ox19 Location -6/Extension Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Makeshift Utility Shielding Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (20) --- High-capacity Storage Unit Improved Sensor Array 0b10 Decoder Chip [Generic] Insulated Plating Force Field Hacking Drone Bay Storm Laser Remote Datajack Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Hacking Suite Experimental System Shield > --- WEAPON ----------- Makeshift Shrapnel Gun Coil Gun > --- INVENTORY -------- Improved Deuterium Engine High-capacity Storage Unit Improved Sensor Array 0b10 Decoder Chip [Generic] Makeshift Utility Shielding Improved Light Armor Plating Makeshift Light Armor Plating Insulated Plating Shield Generator Hacking Suite Makeshift System Shield Hacking Drone Bay Storm Laser Remote Datajack Makeshift Hammer CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Slots Evolved 8 | . . 2 2 2 . . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . Utility 6 | . . 1 2 2 . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 76 | 8 . 11 15 5 1 7 2 12 15 Power 6 | 1 . 1 1 1 . . . 1 1 Engine 6 | 1 . 1 1 1 . . . 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 22 | 3 . 3 4 1 . . . 6 5 Treads 8 | . . . 4 1 . . . . 3 Leg 6 | . . 2 . . . . . 2 2 Wheel 8 | 3 . 1 . . . . . 4 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 2 . 4 6 3 1 4 1 3 6 Device 5 | 1 . . 2 . . . . 1 1 Storage 5 | 1 . 2 . 1 . . . . 1 Processor 8 | . . . 3 . 1 3 . 1 . Hackware 5 | . . . . 1 . 1 . 1 2 Protection 7 | . . 2 1 1 . . 1 . 2 Artifact . | . . . . . . . . . . Weapon 18 | 2 . 3 4 . . 3 1 2 3 Energy Gun 5 | 1 . 1 1 . . 1 . . 1 Energy Cannon 2 | . . 1 . . . . . . 1 Ballistic Gun 6 | 1 . 1 2 . . 1 . 1 . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 . . . Parts Lost 35 | . . 4 5 . . . 3 14 9 Power 2 | . . . . . . . . 2 . Propulsion 15 | . . 3 1 . . . . 5 6 Utility 9 | . . . 2 . . . 1 4 2 Weapon 9 | . . 1 2 . . . 2 3 1 Highest Loss Streak 8 | . . 3 3 . . . 1 8 7 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 14 | 4 7 11 13 15 17 16 15 15 11 Power . | . 1 1 . . 1 1 1 . . Propulsion 1 | 2 2 1 . 1 2 1 1 . . Utility 7 | . 3 5 7 6 8 8 10 10 8 Weapon 4 | . . 3 5 6 6 5 3 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 4 5 7 . . 9 . . 5 Power 2 | . . 2 . . . . . . . Propulsion 3 | . 2 . 1 . . . . . . Utility 14 | . 1 3 3 . . 4 . . 3 Weapon 10 | . 1 . 3 . . 5 . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 89 96 99 94 99 96 88 76 Engine 7 | . 14 11 8 7 7 7 7 4 5 Treads 14 | . . . 14 23 23 23 23 7 10 Leg 4 | . . 15 9 . . . . 5 3 Wheel 3 | . 28 8 2 . . . . 9 . Device 7 | . 14 11 13 7 7 7 7 4 . Storage 7 | . 14 11 9 7 7 7 7 6 6 Processor 16 | . . . 15 15 17 23 23 24 19 Hackware 6 | . . . . 6 7 9 9 9 17 Protection 5 | . . 10 4 15 7 4 4 3 1 Energy Gun 3 | . 14 7 5 . . 1 . . 2 Ballistic Gun 9 | . 14 11 11 15 15 12 7 6 . Peak Build Rating 68 | 8 8 17 30 39 40 56 56 68 64 Average Rating 38 | 5 7 14 26 37 37 46 53 58 50 On Entrance 28 | . 8 8 17 30 36 40 56 52 36 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 14 14 37 40 64 61 61 61 62 66 Greatest Support 73 | 26 20 30 60 62 62 62 62 62 73 Greatest Overweight (x) 6 | . . 6 2 1 . . . 4 3 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 8 12 15 16 20 20 20 20 20 Most Carried 20 | 8 8 15 15 17 18 20 20 20 17 Average Carried 15 | 4 7 11 13 15 17 19 19 18 14 Final Capacity 20 | 8 8 15 15 20 20 20 20 20 20 Final Carried 20 | 8 8 15 15 17 17 20 19 16 13 Class Distribution -------------------- 65% | Mutant 17% | Hacker-Mutant 4% | Commander-Mutant 4% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Commander-Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Matter Collected 2049 | 292 45 330 436 . 58 151 176 70 491 Remotely . | . . . . . . . . . . Salvage Created 2528 | 101 45 668 893 . . . 239 318 264 Parts 149 | 15 3 43 52 . . . 8 14 14 Haulers Intercepted 5 | . . 2 3 . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . 1 2 6 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Combat Hostiles Destroyed 51 | . 1 10 18 . . . 11 7 4 Melee 3 | . . . . . . . . . 3 Guns 29 | . 1 5 13 . . . 6 4 . Cannons 9 | . . 5 3 . . . . . 1 AOE 9 | . . . 1 . . . 5 3 . Classes Destroyed 12 | 1 1 3 2 . . . 1 4 . Builder 1 | . . . 1 . . . . . . Tunneler 5 | 5 . . . . . . . . . Hauler 5 | . . 2 3 . . . . . . Recycler 1 | . . . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 . Operator 1 | . . . . . . . . 1 . Watcher 2 | . . 2 . . . . . . . Swarmer 15 | . . . 6 . . . 6 3 . Grunt 22 | . 1 5 10 . . . 3 3 . Duelist 1 | . . . . . . . 1 . . Sentry 12 | . . 5 2 . . . 1 . 4 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 6 | 4 1 2 4 . . . 4 6 1 Combat Bots Only 4 | . 1 2 4 . . . 4 4 1 Max Kills in Single Turn 5 | 1 1 1 1 . . . 2 5 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 . . . 2 3 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Hostile Shots Fired 673 | . . 52 106 . . . 80 304 131 Missed 218 | . . 15 28 . . . 35 106 34 Hits 455 | . . 37 78 . . . 45 198 97 Melee 3 | . . . . . . . 3 . . Projectile 452 | . . 37 78 . . . 42 198 97 Critical Strikes 16 | . . 4 5 . . . 2 4 1 Actively Blocked 2 | . . . 2 . . . . . . Damage Taken 5882 | . . 495 1072 . . . 716 2304 1295 Core 980 | . . 90 101 . . . 55 469 265 Absorbed by Shields 249 | . . . . . . . . 100 149 Redirected to Shielding 97 | . . 48 49 . . . . . . Ignored by Resistances 20 | . . . 20 . . . . . . Core Remaining (%) 90 | 100 100 77 81 . . . 92 . . Volleys Fired 205 | 12 6 53 64 2 . . 25 35 8 Largest 2 | 2 2 2 2 2 . . 2 2 2 Hottest 165 | 60 60 80 73 50 . . 79 54 165 Shots Fired 363 | 24 12 106 127 4 . . 27 48 15 Gun 301 | 24 12 76 109 4 . . 20 48 8 Cannon 55 | . . 30 18 . . . . . 7 Launcher 7 | . . . . . . . 7 . . Special . | . . . . . . . . . . Kinetic 241 | 12 6 53 102 4 . . 16 48 . Thermal 45 | . . 30 . . . . . . 15 Explosive 7 | . . . . . . . 7 . . Electromagnetic 70 | 12 6 23 25 . . . 4 . . Robot Hit Streak 11 | 6 2 11 9 10 . . 9 4 6 Robot Miss Streak 6 | 3 6 2 5 1 . . 6 4 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 256 | 15 4 75 90 3 . . 22 30 17 Core Hits 123 | 6 2 28 37 1 . . 26 13 10 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 7 | . . 4 2 . . . . . 1 Destroy 3 | . . 1 2 . . . . . . Corrupt 3 | . . 3 . . . . . . . Impale 1 | . . . . . . . . . 1 Melee Attacks 17 | . . . . . . . . 10 7 Impact 7 | . . . . . . . . 7 . Slashing . | . . . . . . . . . . Piercing 10 | . . . . . . . . 3 7 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5767 | 211 46 971 1697 46 . . 888 1339 569 Guns 3301 | 176 46 588 1294 46 . . 357 584 210 Cannons 801 | . . 383 229 . . . . . 189 Explosions 1495 | 35 . . 174 . . . 531 755 . Melee 170 | . . . . . . . . . 170 Ramming . | . . . . . . . . . . Kinetic 2485 | 42 13 314 1156 46 . . 330 584 . Thermal 1746 | 35 . 383 174 . . . . 755 399 Explosive 531 | . . . . . . . 531 . . Electromagnetic 835 | 134 33 274 367 . . . 27 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 170 | . . . . . . . . . 170 Highest Corruption 5 | . . . . . . . . 5 5 Average Corruption 4 | . . . . . . . . 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . . . . . . 11 13 Message Errors 2 | . . . . . . . . . 2 Matter Fused 8 | . . . . . . . . 4 4 Heat Flow Errors 5 | . . . . . . . . 2 3 Energy Discharges 4 | . . . . . . . . 3 1 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 199 | . . 15 35 . . . 5 139 5 Projectiles 20 | . . 15 . . . . . . 5 Explosions 179 | . . . 35 . . . 5 139 . Melee . | . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 150 | . . . 48 . . . 14 88 . Shots 3 | . . . 1 . . . 1 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 522 | 40 20 180 102 14 . . 17 206 522 Average Temperature 65 | 25 15 53 24 10 . . 8 70 211 Received Heat Transfer 1415 | . . 309 495 . . . 129 335 147 Effects 6 | . . . . . . . . . 6 Interference 4 | . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 2417 | 50 . 814 300 . . . . 600 653 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | 1 . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 . . . 97 100 Level 1 . | . . . . . . . . 2 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 208 | 10 35 95 131 56 . . . 208 168 Initial 56 | . . 5 . 56 . . . . 41 Average 36 | 1 5 43 43 10 . . . 37 46 Influence Increases 2084 | 25 35 354 516 4 . . 255 318 577 Destroy 0b10 Robot/C 1240 | . 20 200 360 . . . 220 140 300 Destroy 0b10 Robot/NC 80 | 25 . 20 20 . . . . 15 . Destroy Leader 234 | . 10 78 66 . . . 20 30 30 Allied During Kill 195 | . . . . . . . . . 195 Successful Hack 59 | . 5 26 12 4 . . . 6 6 Disable Machine 105 | . . . 30 . . . . 60 15 Destroy Structure 81 | . . . 13 . . . . 52 16 Lose Combat Pursuer 90 | . . 30 15 . . . 15 15 15 Influence Decreases 1946 | 25 20 369 391 129 . . 255 233 524 Entered New Map 123 | . . 10 . 69 . . . . 44 Time Decay 1392 | 25 20 319 341 60 . . 225 112 290 Lost Part 331 | . . 40 50 . . . 30 121 90 Lost Ally 100 | . . . . . . . . . 100 Squads Dispatched 9 | . 1 1 2 . . . . 3 2 Investigation 2 | . . . . . . . . 1 1 Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . 1 1 2 . . . . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Distress Signals 6 | . 1 1 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 4 16 27 2 . . 12 15 19 Peak Tracking Total 9 | . 2 3 6 1 . . 4 5 9 Tactical Retreats 6 | . . 2 1 . . . 1 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Traps Triggered 3 | . 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Machines Disabled 7 | . . . 2 . . . . 4 1 Max in Single Turn 4 | . . . 1 . . . . 4 1 Energy Cycler 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Machines Accessed 22 | . 1 9 5 2 . . . 2 3 Terminals 19 | . 1 7 5 1 . . . 2 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . 2 22 12 2 . . . 9 8 Successful 22 | . 1 9 5 1 . . . 3 3 Failed 33 | . 1 13 7 1 . . . 6 5 Catastrophic 7 | . 1 2 . . . . . 2 2 Database Lockouts . | . . . . . . . . . . Manual 22 | . 2 12 4 . . . . 4 . Terminals 51 | . 2 19 12 1 . . . 9 8 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . . 5 4 1 . . . 3 3 Part Schematic 5 | . . 2 . . . . . 1 2 Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 6 | . . 2 2 . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . Report Inventory 2 | . . 2 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 1 1 1 . . . . . . Terminals 3 | . 1 1 1 . . . . . . Botnet 3 | . 1 1 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 19 | . 1 7 5 2 . . . 1 3 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 2 . . . . . 1 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . 7 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 11 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Total Allies 12 | . . . . . . . . . 12 Largest Group 12 | . . . . . . . . . 12 Highest-Rated Group 454 | . . . . . . . . . 454 Highest-Rated Ally 159 | . . . . . . . . . 159 Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . . . . . . . . 49 Total Damage 1342 | . . . . . . . . . 1342 Kills 11 | . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Active Infowar (turns) 6156 | 83 167 930 1053 355 205 1611 682 734 336 Optics 930 | . . . . . . . . 594 336 Sensors 4117 | . . . 724 355 205 1611 682 540 . Terrain 584 | . . . 584 . . . . . . Seismic 1417 | 83 167 930 237 . . . . . . Decoding 2219 | . . . . . . 756 682 734 47 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 50 | . . . . . . . . 48 2 Items 50 | . . . . . . . . 48 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Turns Passed 6556 | 161 167 930 1053 355 205 1611 682 734 658 Spaces Moved 3515 | 130 175 429 401 179 129 984 384 465 239 Core 29 | 27 . 2 . . . . . . . Treads 2190 | . . . 254 179 129 984 384 59 201 Legs 299 | . . 289 . . . . . 3 7 Wheels 997 | 103 175 138 147 . . . . 403 31 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 130 158 158 158 158 110 135 Average Speed 150 | 77 80 147 170 176 158 158 158 127 190 Slowest Speed 350 | 90 80 350 250 238 158 158 158 260 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 36 35 42 5 32 84 62 15 37 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 2 . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . 1 2 2 . . Spaces Dug 10 | . . . . . . . . 10 . Terrain Destroyed 129 | 5 . . 14 . . . 40 55 15 Melee 10 | . . . . . . . . 10 . Projectile 7 | . . . 5 . . . . 2 . AOE 112 | 5 . . 9 . . . 40 43 15 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Total 4431 | 167 192 633 655 216 130 1046 433 545 414 Wait 357 | 4 3 114 140 22 . 27 20 2 25 Move 3506 | 129 174 428 400 178 128 983 383 464 239 Hop . | . . . . . . . . . . Pick Up 94 | 14 4 17 18 5 1 13 2 11 9 Fast Attach 15 | 1 1 2 5 . . 3 . 3 . Attach 56 | 6 . 4 10 2 1 2 2 12 17 Detach 7 | . . . . 1 . 1 . . 5 Swap 17 | 1 . 5 2 3 . 2 . 3 1 Drop 55 | . 4 10 16 3 . 15 1 5 1 Fire 205 | 12 6 53 64 2 . . 25 35 8 Melee 17 | . . . . . . . . 10 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire 100 | . . . . . . . . . 100 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 10) 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -9/Materials | Discovered new exit (range 8) 613 | -9/Materials | Lost 3 parts (3n) 681 | -9/Materials | Discovered new exit (range 13) 830 | -9/Materials | Discovered new exit (range 4) 1259 | -9/Materials | Entered another Materials area 1259 | -8/Materials | Evolved 2 slots: Utility x2 1577 | -8/Materials | Lost 3 parts (1n1u1w) 2028 | -8/Materials | Identified exit to Factory 2312 | -8/Materials | Entered Factory 2312 | -7/Factory | Evolved 2 slots: Utility x2 2506 | -7/Factory | Discovered new exit (range 8) 2518 | -7/Factory | Identified exit to Lower Caves 2667 | -7/Factory | Entered Lower Caves 2866 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2870 | -7/Lower Caves | Identified exit to Zion 2872 | -7/Lower Caves | Entered Zion 2979 | -7/Zion | Found Prototype Energy Gun 3035 | -7/Zion | Discovered new exit (range 9) 3550 | -7/Zion | Given the Hacking Drone Bay 3551 | -7/Zion | Found Prototype Device 3585 | -7/Zion | Identified exit to Deep Caves 3618 | -7/Zion | Learned location of Quarantine (-2) 3809 | -7/Zion | Found CR-A16's Pointy Stick 3937 | -7/Zion | Found Prototype Hackware 3937 | -7/Zion | Identified Exp. System Shield 4158 | -7/Zion | Met Imprinter 4224 | -7/Zion | Build established: Hacker-Mutant 4482 | -7/Zion | Identified exit to Proximity Caves 4483 | -7/Zion | Entered Proximity Caves 4492 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5011 | -6/Proximity Caves | Build established: Mutant 5151 | -6/Proximity Caves | Discovered new exit (range 10) 5164 | -6/Proximity Caves | Identified exit to Factory 5165 | -6/Proximity Caves | Entered Factory 5165 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5341 | -6/Factory | Discovered new exit (range 11) 5353 | -6/Factory | Identified exit to Lower Caves 5462 | -6/Factory | Identified exit to Extension 5765 | -6/Factory | Lost 5 parts (1p1n2u1w) 5841 | -6/Factory | Core integrity fell below 50% 5871 | -6/Factory | Lost 8 parts (4n2u2w) 5899 | -6/Factory | Entered Extension 5988 | -6/Extension | Energy Cycler disabled 5988 | -6/Extension | Rescued a captive Derelict 5989 | -6/Extension | Rescued a captive Derelict 5989 | -6/Extension | Rescued a captive Derelict 5990 | -6/Extension | Rescued a captive Derelict 5990 | -6/Extension | Rescued a captive Derelict 5992 | -6/Extension | Rescued A7 5992 | -6/Extension | Rescued a captive Derelict 5992 | -6/Extension | Rescued a captive Derelict 5992 | -6/Extension | Rescued a captive Derelict 5995 | -6/Extension | Rescued a captive Derelict 6000 | -6/Extension | Rescued a captive Derelict 6500 | -6/Extension | Spotted B-75 Beast 6512 | -6/Extension | Spotted B-75 Beast 6531 | -6/Extension | Core integrity fell below 20% 6555 | -6/Extension | Build established: Commander-Mutant 6557 | -6/Extension | Self-destructed Last Messages --------------- 06544_ Acquired 6 matter. 06547_ R-10 Processor collects Imp. Deuterium Engine. 06548_ System corrupted: Heat flow error (+247). 06548_ RH-5L6(h) destroyed. 06548_ S-27 Virus destroyed. 06549_ DB-UBC(b) destroyed. 06551_ A7: "I've done al##MISSION::FAILED##" 06551_ A7 destroyed. 06551_ S-27 Virus destroyed. 06553_ Overheating: System interference. 06553_ Phase Cannon temporarily disabled. 06553_ Adv. Signal Interpreter temporarily disabled. 06554_ BZ-O18(l) destroyed. 06554_ S-27 Virus destroyed. 06555_ Myomer Leg destroyed. 06555_ Broken Myomer Leg destroyed. 06555_ Imp. Treads destroyed. 06556_ B-75 Beast suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????########???????????????????????????????????? | | ###???# ###########?????????????????????????? | | #???#*% [ / ^ #?????????????????????????? | | #???# % ###### #?????????????????????????? | | #???# !! #????# #?????????????????????????? | | #???# #????# #?????????????????????????? | | #???# #????# #?????????????????????????? | | ########/######## ####??????????????????????? | | ^ #??????????????????????? | | ## ###################### #??????????????????????? | | #T #????????????????????# #??????????????????????? | | ## #????????????????????# #??????????????????????? | | ?# #????????????????????# #??????????????????????? | | ?###????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????##### #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????###T#b#??????????????????????? | | ??????????????????????###b#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#$#??????????????????????? | | ????????????????????????#/=??????????????????????? | | ??????????????????????###%%##!## #???????????????? | | ??????????????????????#%"gb!=! "" ????????????? | | ??????????????????????# =*%=== " "???????????? | | ??????????????????????# =%%*! ??????????? | | ??????????????????????# R%%B #?????????? | | ??????????????????????# =[/B #?????????? | | ?????????????????????? * ??????????? | | ????????????????????? ??????????? | | ????????????????????? % " ??????????? | | ???????????????????? "%"???????????? | | ??????????????????? A % " ???????????? | | ???????????????????#### ????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ???????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 15 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Lyr. Heavy Armor Plating | -6/Extension | Hacked Point Defense System | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeCentriumDoomcannon Manual? 0 Play Time 00:51:05 Cumulative 171.0 hours Start 2025.08.19 @ 12:43:56 End 2025.08.19 @ 13:41:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 78 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b451fe2-3612-4f3c-a696-d26db8ada8f2