Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 17:46:16 Player: quackers Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (4085) 4085 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7345 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 150/150 System Corruption 14% Temperature Cool (0) Movement Rolling (95) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- High-powered Field Laser Gauss Rifle Precision Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Aluminum Leg Improved Hover Unit Improved Hover Unit Terrain Scanner Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Enhanced Autogun Gauss Rifle Precision Assault Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Recalibrator Beam Rifle Autogun Autogun Gauss Rifle Gauss Rifle Improved Light Cannon [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 144 | 9 17 22 13 60 23 Power 12 | 2 1 4 . 4 1 Engine 9 | 2 1 4 . 2 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 42 | 5 5 7 5 14 6 Treads . | . . . . . . Leg 38 | 5 5 7 5 14 2 Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 39 | . 6 6 5 18 4 Device 22 | . 3 3 1 11 4 Storage 5 | . 1 2 2 . . Processor 5 | . 2 . 1 2 . Hackware . | . . . . . . Protection 7 | . . 1 1 5 . Artifact . | . . . . . . Weapon 51 | 2 5 5 3 24 12 Energy Gun 10 | . . 2 1 3 4 Energy Cannon 7 | . . 2 . 4 1 Ballistic Gun 15 | 2 2 . . 7 4 Ballistic Cannon 15 | . . 1 2 9 3 Launcher 3 | . 3 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 1 . 4 3 Parts Lost 34 | . . 2 1 13 18 Power 2 | . . . . 1 1 Propulsion 11 | . . . . 5 6 Utility 8 | . . 1 . 2 5 Weapon 13 | . . 1 1 5 6 Highest Loss Streak 6 | . . 1 1 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 93 99 99 98 70 Engine 6 | . 14 11 9 2 5 Core 2 | . . . . 4 1 Leg 26 | . 27 33 27 29 4 Device 12 | . 4 10 18 13 17 Storage 7 | . 1 11 10 7 7 Processor 9 | . 17 11 6 7 7 Protection 3 | . . . 1 6 1 Energy Gun 2 | . . 6 4 . 5 Energy Cannon 5 | . . 6 16 6 . Ballistic Gun 3 | . 14 . . 1 3 Ballistic Cannon 8 | . . 7 5 12 10 Launcher 2 | . 13 1 . . . Naked Turns . | . . . . . . Heaviest Build 62 | 8 20 38 62 62 58 Greatest Support 57 | 20 20 30 47 57 30 Greatest Overweight (x) 16 | . . 1 1 2 16 Average Overweight (x) . | . . . . . 4 Largest Inventory Capacity 15 | 5 10 15 15 15 15 Average Capacity 12 | 5 5 10 15 15 15 Most Carried 15 | 2 5 15 15 15 13 Average Carried 10 | . 3 8 13 13 8 Final Capacity 15 | 5 5 15 15 15 15 Final Carried 15 | 2 4 14 15 8 13 Class Distribution -------------------- 42% | Gunner 25% | Scavenger-Mutant 16% | Scavenger-Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2968 | 269 281 349 220 1151 698 Remotely . | . . . . . . Salvage Created 3672 | 38 200 707 513 1134 1080 Parts 229 | 2 25 53 18 82 49 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 92 | 1 5 24 13 32 17 Guns 31 | 1 1 6 5 7 11 Cannons 53 | . . 17 6 25 5 AOE 5 | . 4 1 . . . Classes Destroyed 13 | 1 3 3 1 2 3 Worker 5 | . . . . 2 3 Builder 4 | . 3 . . 1 . Tunneler 1 | . 1 . . . . Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Operator 1 | . . . . . 1 Watcher 6 | . 1 3 . 1 1 Swarmer 18 | . . 8 3 7 . Grunt 45 | 1 5 12 8 10 9 Duelist 2 | . . 1 . 1 . Sentry 10 | . . 3 1 2 4 Hunter 5 | . . . 1 3 1 Programmer 12 | . . . . 9 3 Best Kill Streak 8 | 1 3 5 5 4 8 Combat Bots Only 8 | 1 3 4 5 4 8 Max Kills in Single Turn 2 | 1 2 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 744 | 5 15 114 46 238 326 Missed 245 | 1 6 40 11 77 110 Damage Taken 5479 | 34 152 622 403 2348 1920 Core 873 | 8 9 75 75 224 482 Absorbed by Shields . | . . . . . . Ignored by Resistances 1530 | 11 48 195 115 591 570 Core Remaining (%) 89 | 96 93 81 86 . . Volleys Fired 229 | 4 14 51 26 85 49 Largest 3 | 2 2 2 3 3 3 Hottest 199 | 40 50 136 199 175 179 Shots Fired 549 | 8 22 98 76 224 121 Gun 193 | 8 14 31 18 46 76 Cannon 347 | . . 66 58 178 45 Launcher 9 | . 8 1 . . . Special . | . . . . . . Kinetic 280 | 8 14 36 18 148 56 Thermal 243 | . . 61 58 59 65 Explosive 9 | . 8 1 . . . Electromagnetic 17 | . . . . 17 . Robot Hit Streak 21 | 3 8 11 21 17 21 Robot Miss Streak 3 | 1 2 3 3 2 2 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 364 | 6 17 68 53 141 79 Core Hits 173 | 3 15 32 20 60 43 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 23 | . . 3 2 8 10 Burn 12 | . . 3 1 2 6 Meltdown 1 | . . . 1 . . Destroy 2 | . . . . 1 1 Blast 7 | . . . . 4 3 Corrupt 1 | . . . . 1 . Melee Attacks 4 | . . . . 4 . Impact . | . . . . . . Slashing 4 | . . . . 4 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8835 | 75 657 1320 1123 3606 2054 Guns 2595 | 75 109 368 235 579 1229 Cannons 5515 | . . 932 886 2925 772 Explosions 616 | . 535 20 . 61 . Melee . | . . . . . . Ramming 109 | . 13 . 2 41 53 Kinetic 4111 | 75 109 501 265 2238 923 Thermal 3824 | . . 799 856 1091 1078 Explosive 555 | . 535 20 . . . Electromagnetic 236 | . . . . 236 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 2 . . 11 14 Average Corruption 6 | . 1 . . 6 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 152 | . 23 . . 90 39 Message Errors 39 | . 9 . . 21 9 Matter Fused 28 | . 6 . . 17 5 Heat Flow Errors 26 | . 1 . . 14 11 Energy Discharges 17 | . 2 . . 9 6 Parts Fused 1 | . . . . 1 . Data Loss (minor) 22 | . 4 . . 16 2 Data Loss (major) 10 | . . . . 7 3 Misfires 2 | . . . . 2 . Alerts 4 | . 1 . . 2 1 Weapon Failures 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 249 | . 26 . . 195 28 Projectiles 139 | . . . . 111 28 Explosions 110 | . 26 . . 84 . Melee . | . . . . . . Knockbacks 34 | . . 6 4 20 4 Impact . | . . . . . . Kinetic 32 | . . 6 3 19 4 Secondary 2 | . . . 1 1 . Self-Inflicted Damage 315 | . 59 . . 243 13 Shots 7 | . 3 . . 4 . Rammed 3 | . . . . . 3 Targets Rammed 22 | . 3 . 1 6 12 Kicked 19 | . 3 . 1 6 9 Crushed . | . . . . . . Highest Temperature 450 | 6 273 306 447 316 450 Average Temperature 106 | 6 109 109 155 79 106 Received Heat Transfer 1608 | 24 54 228 234 354 714 Effects 7 | . . 1 4 1 1 Energy Bleed 3 | . . 1 . 1 1 Interference 3 | . . . 3 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 2 . 1 Combat Hostiles 3 | . . . 2 . 1 Parts Melted 15 | . . . 6 2 7 Heat Transferred 7487 | . . 1887 1702 1789 2109 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 284 | 20 131 238 211 284 236 Initial 81 | . 11 . 77 81 37 Average 80 | 4 30 100 103 87 85 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 92 | 100 100 88 90 90 92 Level 1 7 | . . 11 9 9 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 34 | . 4 5 2 15 8 Investigation 10 | . 4 3 . 2 1 Extermination 8 | . . . . 7 1 Reinforcement 10 | . . 2 2 3 3 Assault . | . . . . . . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 8 | . . 3 1 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 133 | 1 7 29 17 51 28 Peak Tracking Total 8 | 1 3 5 5 5 8 Tactical Retreats 5 | . 1 . . . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 7 | . 3 1 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 12 | . 1 2 . 9 . Max in Single Turn 6 | . 1 1 . 6 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 19 | . 6 8 . 3 2 Terminals 11 | . 3 6 . 1 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 1 . . 1 Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 64 | . 23 27 . 7 7 Successful 44 | . 19 17 . 5 3 Failed 20 | . 4 10 . 2 4 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual 2 | . . 1 . 1 . Terminals 34 | . 8 23 . 1 2 Fabricators 4 | . . . . 4 . Repair Stations 3 | . 3 . . . . Recycling Units 18 | . 12 1 . . 5 Scanalyzers 5 | . . 3 . 2 . Garrison Access . | . . . . . . Terminal Hacks 20 | . 6 13 . . 1 Record 8 | . 1 7 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Maintenance Status 2 | . 1 1 . . . Transport Status 2 | . 2 . . . . Registered Components 1 | . . 1 . . . Registered Prototypes 2 | . 1 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 3 | . . . . 3 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . 2 . . . . Scan Component 2 | . 2 . . . . Recycling Unit Hacks 14 | . 11 1 . . 2 Recycle Component 1 | . 1 . . . . Process 5 | . 5 . . . . Report Inventory 5 | . 3 1 . . 1 Retrieve Matter 2 | . 1 . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer 5 | . . 3 . 2 . Insert Component 2 | . . 1 . 1 . Analyze 3 | . . 2 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 5 5 . 2 2 Full Trace Events 8 | . 4 2 . 1 1 Feedback Events 2 | . 2 . . . . Corruption 2 | . 2 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built 3 | . . . . 3 . Authchips . | . . . . . . Time 51 | . . . . 51 . Total Part Build Rating 3 | . . . . 3 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 78 | . 78 . . . . Retrieved Matter 78 | . 78 . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 7927 | 168 1256 1453 661 3391 998 Spaces Moved 4580 | 144 977 960 303 1948 248 Core 117 | 49 . . . . 68 Treads . | . . . . . . Legs 4350 | 95 977 960 303 1948 67 Wheels 113 | . . . . . 113 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 123 122 95 Average Speed 147 | 96 120 128 180 149 305 Slowest Speed 850 | 120 120 190 190 260 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 36 | 7 90 43 22 28 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . 6 . Terrain Destroyed 117 | . 47 10 3 52 5 Melee 4 | . . . . 4 . Projectile 32 | . . 1 3 23 5 AOE 81 | . 47 9 . 25 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 5256 | 166 1039 1082 360 2243 366 Wait 103 | . . 16 . 78 9 Move 4574 | 143 976 959 302 1946 248 Hop . | . . . . . . Pick Up 116 | 8 19 22 11 33 23 Fast Attach 8 | . 2 3 . 3 . Attach 64 | 6 8 5 6 22 17 Detach 5 | 1 . 1 . 3 . Swap 73 | 3 7 14 7 35 7 Drop 58 | 1 10 11 7 27 2 Fire 229 | 4 14 51 26 85 49 Melee 4 | . . . . 4 . Ram 2 | . . . . . 2 Kick 19 | . 3 . 1 6 9 Crush . | . . . . . . Escape Stasis 1 | . . . . 1 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 119 | -11/Scrapyard | Discovered new exit (range 8) 169 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 12) 685 | -10/Materials | Discovered new exit (range 7) 862 | -10/Materials | Identified exit to Mines 907 | -10/Materials | Discovered new exit (range 12) 949 | -10/Materials | Identified exit to Materials 1249 | -10/Materials | Build established: Scavenger-Mutant 1366 | -10/Materials | Discovered exit to Materials (range 8) 1425 | -10/Materials | Entered another Materials area 1425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1865 | -9/Materials | Discovered new exit (range 8) 1874 | -9/Materials | Identified exit to Materials 2518 | -9/Materials | Discovered exit to Materials (range 10) 2878 | -9/Materials | Entered another Materials area 2878 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3275 | -8/Materials | Build established: Scavenger-Gunner 3443 | -8/Materials | Discovered new exit (range 16) 3539 | -8/Materials | Entered Factory 3539 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3585 | -7/Factory | Garrison activated, responded to threat 3611 | -7/Factory | Lost 3 parts (1n2w) 3897 | -7/Factory | Lost 4 parts (2n2w) 4446 | -7/Factory | Build established: Gunner 4495 | -7/Factory | Fabricated Assault Rifle? 5602 | -7/Factory | Crushed by falling debris 6383 | -7/Factory | Discovered new exit (range 9) 6850 | -7/Factory | System corruption reached 10% 6895 | -7/Factory | Discovered new exit (range 12) 6930 | -7/Factory | Entered Storage 6999 | -7/Storage | Identified exit to Recycling 7130 | -7/Storage | Lost 6 parts (3n2u1w) 7223 | -7/Storage | Core integrity fell below 50% 7653 | -7/Storage | Garrison activated, responded to threat 7709 | -7/Storage | Lost 3 parts (1p2u) 7744 | -7/Storage | Core integrity fell below 20% 7806 | -7/Storage | Lost 6 parts (3n1u2w) 7820 | -7/Storage | Destroyed 8 combat bots 7928 | -7/Storage | Core destroyed Last Messages --------------- 07857_ K-01 Serf destroyed. 07857_ R-06 Scavenger collects Relay Coupler [Swarmer]. 07858_ K-01 Serf collects debris. 07860_ Slug penetrates K-01 Serf. 07860_ K-01 Serf destroyed. 07865_ Acquired Imp. Hover Unit. 07869_ Acquired 24 matter. 07879_ K-01 Serf cleans the Storage Shell. 07884_ System corrupted: Heat flow error (+216). 07885_ Slammed into K-01 Serf. 07885_ Destabilizing: System interference. 07885_ Gauss Rifle temporarily disabled. 07885_ Hpw. Field Laser temporarily disabled. 07911_ System corrupted: Heat flow error (+196). 07912_ O-16 Technician destroyed. 07928_ Slammed into K-01 Serf. 07928_ Destabilizing: Core damaged (-28). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | "############+######????????????????????????????? | | + ???????????????????????????? | | #####????????????????????????????? | | % """#?????????????????????????????? | | ############# """#?????????????????????????????? | | ??????? ????# R"#?????????????????????????????? | | ??????? 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Light Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Assault Rifle | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Just What I Needed Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Please Form A Line Risk Taker System Compromised Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed DimensionalWarpNanovents Manual? 0 Play Time 03:04:10 Cumulative 6.1 hours Start 2024.03.31 @ 15:55:38 End 2024.04.02 @ 17:46:16 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e56faa23-f182-4756-a2e6-8dfb76933f64