Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 17:10:56 Player: djrubbie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (750) 750 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2545 Bonus ------- None Cogmind --------- Core Integrity 444/550 Matter 8/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Enhanced Autogun > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Makeshift Flight Unit Makeshift Flight Unit Small Storage Unit Machine Analyzer Improved Terrain Scanner Hacking Suite Medium Laser Light Assault Rifle Battle Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Light Assault Rifle Enhanced Autogun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Makeshift Flight Unit Makeshift Flight Unit Small Storage Unit Machine Analyzer Improved Terrain Scanner Hacking Suite Medium Laser Light Assault Rifle Battle Rifle Grenade Launcher Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 20 | 7 6 . 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher 4 | . 1 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 1 4 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 1 | . . 1 1 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 96 | . 100 99 67 Engine 13 | . 14 14 9 Treads 26 | . 28 27 10 Device 1 | . 2 . . Storage 13 | . 14 14 9 Processor 12 | . 11 14 17 Ballistic Gun 14 | . 15 14 10 Launcher 12 | . 12 14 11 Naked Turns . | . . . . Heaviest Build 32 | 14 30 29 32 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 5 12 14 15 Average Carried 10 | 2 8 13 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 3 11 14 13 Class Distribution -------------------- 96% | Mutant 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 925 | 294 490 70 71 Remotely . | . . . . Salvage Created 490 | 61 276 . 153 Parts 66 | 9 34 . 23 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | 1 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 15 | . 9 . 6 Guns 6 | . 4 . 2 AOE 9 | . 5 . 4 Classes Destroyed 10 | 1 7 . 2 Worker 4 | . 3 . 1 Builder 6 | . 4 . 2 Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 5 | . 2 . 3 Swarmer 6 | . 6 . . Grunt 5 | . 3 . 2 Sentry 2 | . . . 2 Specialist 2 | . . . 2 Best Kill Streak 12 | 1 12 . 6 Combat Bots Only 6 | . 6 . 3 Max Kills in Single Turn 3 | 1 3 . 2 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 81 | . 41 12 28 Missed 27 | . 10 7 10 Damage Taken 995 | . 405 120 470 Core 195 | . 56 33 106 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 96 | 6 56 5 29 Largest 3 | 2 2 2 3 Hottest 80 | 40 50 50 80 Shots Fired 179 | 12 100 10 57 Gun 115 | 12 69 5 29 Cannon . | . . . . Launcher 64 | . 31 5 28 Special . | . . . . Kinetic 115 | 12 69 5 29 Thermal . | . . . . Explosive 64 | . 31 5 28 Electromagnetic . | . . . . Robot Hit Streak 7 | 4 6 . 7 Robot Miss Streak 8 | 1 8 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 74 | 7 33 . 34 Core Hits 60 | 3 26 . 31 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2474 | 72 1196 . 1206 Guns 514 | 72 293 . 149 Cannons . | . . . . Explosions 1943 | . 886 . 1057 Melee . | . . . . Ramming 17 | . 17 . . Kinetic 514 | 72 293 . 149 Thermal . | . . . . Explosive 1943 | . 886 . 1057 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . . . 39 Projectiles . | . . . . Explosions 39 | . . . 39 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 369 | . 108 41 220 Shots 16 | . 6 2 8 Rammed 1 | . 1 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 27 | . 10 . 27 Average Temperature 8 | . 7 . 12 Received Heat Transfer 156 | . 66 9 81 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 307 | 15 210 . 307 Initial 9 | . 9 . . Average 55 | 6 45 . 131 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 98 | 100 99 . 89 Level 1 1 | . . . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 14 1 13 Peak Tracking Total 4 | . 4 1 3 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 12 | . 11 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 3 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 3 . Successful 6 | . 3 3 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5736 | 132 3469 1590 545 Spaces Moved 2610 | 69 1600 770 171 Core 13 | 13 . . . Treads 2597 | 56 1600 770 171 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 164 | 139 160 161 234 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 97 38 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 68 | . 53 15 . Terrain Destroyed 373 | . 201 34 138 Melee . | . . . . Projectile . | . . . . AOE 373 | . 201 34 138 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 3885 | 95 2413 1105 272 Wait 1119 | . 734 328 57 Move 2607 | 68 1599 769 171 Hop . | . . . . Pick Up 33 | 12 12 3 6 Fast Attach . | . . . . Attach 14 | 7 1 . 6 Detach . | . . . . Swap 6 | . 5 . 1 Drop 8 | 2 4 . 2 Fire 96 | 6 56 5 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 5) 500 | -10/Materials | Derelicts attacked the area 560 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Discovered new exit (range 5) 800 | -10/Materials | Identified exit to Subcaves 916 | -10/Materials | Discovered new exit (range 9) 929 | -10/Materials | Identified exit to Materials 1165 | -10/Materials | Discovered exit to Materials (range 12) 3602 | -10/Materials | Entered Subcaves 4365 | -10/Subcaves | Learned location of Zion (-7) 4365 | -10/Subcaves | Met a Zionite searching for "candidates" 4383 | -10/Subcaves | Learned Materials non-interactive machine intel 4468 | -10/Subcaves | Visited Clippyterm 4472 | -10/Subcaves | Learned Factory garrison access intel 4830 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4996 | -10/Subcaves | Discovered new exit (range 5) 5003 | -10/Subcaves | Identified exit to Materials 5117 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5192 | -10/Subcaves | Entered Materials 5192 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5193 | -8/Materials | Loaded intel: 28 non-interactive machine locations 5737 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf destroyed. Acquired 8 matter. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Lgt. Nuclear Core. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Acquired Prototype Ballistic Gun. Identified Enh. Autogun. Dropped Grenade Launcher. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ????????????????????"""????????????????????????# | | ????????????????????"""????????????????????????# | | ????????????????????"""????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????### | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????### | | ?????????????????????????????????????????????### | | ???????????????????????????????????????######## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????"""????????????????# | | ????????????????????"""????????????????# #### | | ????????????????????"""?###########????# #??## | | ????????????????????????# #????# #???# | | ????????????????????????# #????# #???# | | ????????????????????????# #????# #???# | | ????????????????????????# #????# #???# | | ????????????????????????# """ """ #????# #???# | | ????????????????????????# """ """ #????# ##### | | ????????????????????????# """ """ ###### ###+ | | ????????????????????????#@ # # | | ?????"""???????????###+######g########## + | | ?????"""???? = # [ | | ?????"""???? # " | | ???????????? #="R" | | ????????????? ######+########+######+# ##### """ | | ??????????????????????????? ??# #?####### | | ??????????????????????????# "??# ""#?????#] | | ??????????????????????????# T??# T"#?????# | | ??????????????????????????# "??# ""#?????# | | ??????????????????????????# ??# #?????#/ | | ??????????????????????????# ???#! """ #?????# | | ??????????????????????????# """?# """ #?????# | | ??????????????????????????# """?# """ #?????### | | ??????????????????????????# """?#] #???????? | | ????????????????????????????"""?#####+####???????? | | ????????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableShadingHammer Manual? 0 Play Time 00:35:54 Cumulative 12.1 hours Start 2024.04.05 @ 16:34:45 End 2024.04.05 @ 17:10:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 99dfefcf-ac0e-49c7-8fab-fecad87af726