Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.06 @ 22:35:13 Player: Soma Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (3627) 3627 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 8220 Bonus ------- High Alert Combat Kills 279 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 47/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Advanced Terrain Scan Processor Core Analyzer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Particle Charger Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Carbon-fiber Leg Titanium Leg Titanium Leg Improved Shield Generator Improved EM Shotgun Ion Cannon Shotgun Minigun [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 5 | . . . 1 1 2 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 106 | 7 3 10 11 27 17 2 13 16 Power 14 | 2 . 3 2 2 2 . 3 . Engine 8 | 2 . 2 1 2 1 . . . Core 6 | . . 1 1 . 1 . 3 . Reactor . | . . . . . . . . . Propulsion 26 | 2 1 2 5 8 4 . 1 3 Treads . | . . . . . . . . . Leg 25 | 2 1 2 5 8 4 . 1 2 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 2 . 4 5 5 1 3 8 Device 14 | . 1 . 1 1 4 1 2 4 Storage 4 | 1 1 . . . . . 1 1 Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 10 | . . . 3 3 1 . . 3 Artifact . | . . . . . . . . . Weapon 37 | 2 . 5 . 12 6 1 6 5 Energy Gun 11 | . . 2 . 3 2 1 3 . Energy Cannon 3 | . . . . . 2 . 1 . Ballistic Gun 17 | 2 . 2 . 7 2 . 1 3 Ballistic Cannon 2 | . . . . 2 . . . . Launcher 3 | . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Parts Lost 35 | . . . . 3 9 2 7 14 Power 3 | . . . . . 1 . 1 1 Propulsion 10 | . . . . . 4 . 2 4 Utility 15 | . . . . 3 4 1 1 6 Weapon 7 | . . . . . . 1 3 3 Highest Loss Streak 14 | . . . . 1 9 1 4 14 To Critical Strikes 2 | . . . . . 1 . . 1 Average Slot Usage (%) 78 | . 99 100 98 95 92 78 39 51 Engine 4 | . 14 10 2 9 6 . . . Core 4 | . . 3 8 . . 7 6 5 Leg 19 | . 28 28 31 25 21 15 7 7 Device 12 | . 13 14 11 7 12 21 8 17 Storage 7 | . 14 14 11 9 7 7 4 . Processor 1 | . . . . . 7 6 . . Protection 5 | . . . 11 15 12 . . 8 Energy Gun 3 | . . 1 . 3 7 14 3 . Energy Cannon 1 | . . . . . 4 4 . . Ballistic Gun 14 | . 28 24 22 22 9 . 3 10 Naked Turns 116 | . . . . . . . 51 65 Heaviest Build 49 | 13 19 24 30 37 49 35 37 31 Greatest Support 56 | 20 20 25 35 51 49 32 32 56 Greatest Overweight (x) 4 | 4 . 1 . 1 2 1 4 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 10 10 10 10 10 7 5 Most Carried 10 | 3 10 10 10 10 10 4 10 5 Average Carried 6 | 1 7 9 9 8 7 2 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 2 10 10 10 9 3 3 4 3 Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Mutant 18% | Tank 11% | Derelict-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Matter Collected 2694 | 250 194 174 382 1111 227 40 86 230 Remotely . | . . . . . . . . . Salvage Created 4007 | . 295 176 619 1592 567 156 357 245 Parts 234 | . 21 15 49 90 32 7 10 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 8 10 . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 92 | . 8 7 15 35 11 3 5 8 Guns 74 | . 8 4 15 34 2 2 4 5 Cannons 10 | . . . . . 9 1 . . AOE 7 | . . 3 . 1 . . . 3 Classes Destroyed 12 | . 3 1 2 3 2 . . 1 Worker 5 | . . . 1 3 1 . . . Builder 3 | . . 1 1 1 . . . . Operator 2 | . . . . 2 . . . . Watcher 4 | . 1 . 2 . 1 . . . Swarmer 24 | . 3 3 5 8 3 . . 2 Grunt 46 | . 5 4 7 17 5 2 3 3 Brawler 2 | . . . . . 1 . 1 . Duelist 2 | . . . . 2 . . . . Protector 1 | . . . . 1 . . . . Sentry 12 | . . . 3 7 . . 1 1 Hunter 1 | . . . . . . . . 1 Programmer 4 | . . . . . 2 1 . 1 Best Kill Streak 6 | . 2 6 5 6 6 2 2 3 Combat Bots Only 6 | . 2 5 5 5 6 2 2 3 Max Kills in Single Turn 3 | . 1 3 2 2 2 2 1 2 Gunslinging 1 | . . . . 1 . 1 . . Exploded 2 | . . 2 . 1 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Damage Taken 5792 | . 278 157 352 1064 1233 184 413 2111 Core 1503 | . 98 48 69 89 175 55 110 859 Absorbed by Shields 127 | . . . . . 54 64 9 . Redirected to Shielding 154 | . . . . 50 . . . 104 Regen/Repaired (Parts) 41 | . . . . 41 . . . . Core Remaining (%) 71 | 100 . 41 82 83 . . 51 . Volleys Fired 299 | . 36 13 49 85 30 6 40 40 Largest 3 | . 2 2 2 3 3 3 1 2 Hottest 194 | . 40 50 46 95 194 180 70 68 Shots Fired 615 | . 72 24 98 238 60 14 41 68 Gun 573 | . 72 20 98 237 33 12 41 60 Cannon 30 | . . . . 1 27 2 . . Launcher 12 | . . 4 . . . . . 8 Special . | . . . . . . . . . Kinetic 474 | . 72 20 98 208 16 . . 60 Thermal 83 | . . . . . 38 8 37 . Explosive 12 | . . 4 . . . . . 8 Electromagnetic 46 | . . . . 30 6 6 4 . Robot Hit Streak 24 | . 15 8 15 17 24 11 13 17 Robot Miss Streak 5 | . 5 2 4 5 2 1 1 5 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 . 3 7 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . Shots Hit Robots 454 | . 50 14 70 170 47 12 32 59 Core Hits 214 | . 18 10 25 79 22 6 12 42 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 4 | . . . . 1 . . 3 . Burn 3 | . . . . . . . 3 . Destroy 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8231 | . 331 319 1072 2995 1153 251 599 1511 Guns 6426 | . 331 121 1072 2835 459 195 599 814 Cannons 633 | . . . . . 577 56 . . Explosions 1168 | . . 198 . 160 117 . . 693 Melee . | . . . . . . . . . Ramming 4 | . . . . . . . . 4 Kinetic 4994 | . 331 121 1072 2448 208 . . 814 Thermal 1646 | . . . . 160 729 195 562 . Explosive 891 | . . 198 . . . . . 693 Electromagnetic 696 | . . . . 387 216 56 37 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 . Average Corruption 1 | . . . . . 1 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . 7 8 14 . Message Errors 8 | . . . . . . 4 4 . Matter Fused 10 | . . . . . 4 3 3 . Heat Flow Errors 2 | . . . . . 1 . 1 . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . 2 . 1 . Data Loss (major) 2 | . . . . . . . 2 . Misfires 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . 26 . . . . . 11 Projectiles . | . . . . . . . . . Explosions 37 | . . 26 . . . . . 11 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 75 | . . . . 20 28 . . 27 Shots 3 | . . . . 1 1 . . 1 Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 494 | . 18 38 42 391 494 30 159 . Average Temperature 100 | . 8 14 11 111 152 17 44 . Received Heat Transfer 2133 | . 162 90 180 576 445 30 299 351 Effects 16 | . . . . 4 12 . . . Shutdowns 3 | . . . . 1 2 . . . Energy Bleed 2 | . . . . 2 . . . . Interference 3 | . . . . . 3 . . . Matter Decay 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . Damage (major) 6 | . . . . . 6 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 4 | . . . . . 1 1 2 . Heat Transferred 2856 | . . . . 192 1073 296 1295 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Peak Influence 809 | . 164 285 327 809 449 . . 290 Initial 315 | . . 38 . 108 315 . . . Average 219 | . 71 109 189 475 303 . . 60 Maximum Alert Level 3 | . . 1 1 3 2 . . 1 Low Security (%) 51 | 100 100 81 41 6 3 . . 98 Level 1 32 | . . 18 58 32 85 . . 1 Level 2 12 | . . . . 46 11 . . . Level 3 3 | . . . . 14 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . . . 4 7 3 . . 7 Investigation 4 | . . . 2 1 . . . 1 Extermination 3 | . . . . . 1 . . 2 Reinforcement 5 | . . . 2 2 . . . 1 Assault 1 | . . . . 1 . . . . Garrison 8 | . . . . 3 2 . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 15 7 23 45 20 5 6 23 Peak Tracking Total 11 | . 4 3 5 5 6 2 3 11 Tactical Retreats 13 | . 1 . 1 2 4 1 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Traps Triggered 2 | . . . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . 2 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Machines Disabled 8 | . . . 3 2 2 . . 1 Max in Single Turn 1 | . . . 1 1 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Machines Accessed 17 | . 3 . 6 4 2 . 1 1 Terminals 13 | . 3 . 5 3 2 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 11 . 11 8 2 . 1 2 Successful 31 | . 10 . 9 7 2 . 1 2 Failed 4 | . 1 . 2 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 25 | . 11 . 8 4 2 . . . Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . . . . 4 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 10 . 6 4 2 . 1 . Record 4 | . 1 . 1 2 . . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 5 | . 2 . 2 1 . . . . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 3 | . . . 1 1 1 . . . Emergency Access Points 1 | . . . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 3 | . . . . 3 . . . . Scan Component 2 | . . . . 2 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . 4 3 . . . 1 Full Trace Events 4 | . . . 2 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 36 | . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . 6 Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 45 | . . 45 45 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . 6 . . . . . Total Damage 105 | . . . 105 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Turns Passed 7519 | 63 567 1073 741 1156 794 755 1588 782 Spaces Moved 4642 | 36 309 631 452 610 517 455 1083 549 Core 279 | 12 . . . . . . 140 127 Treads . | . . . . . . . . . Legs 4328 | 24 309 631 452 610 517 455 943 387 Wheels 35 | . . . . . . . . 35 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 120 125 50 50 Average Speed 132 | 133 120 148 120 132 126 158 133 114 Slowest Speed 260 | 250 120 190 120 190 260 195 250 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 50 98 41 52 12 65 96 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 1 . Scrap Searched 9 | . . 3 . . . 1 5 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 90 | . . 40 . 3 1 . . 46 Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 89 | . . 40 . 3 . . . 46 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Total 5526 | 50 440 745 560 812 611 478 1188 642 Wait 279 | . 80 68 16 47 27 12 18 11 Move 4634 | 35 308 630 451 609 516 454 1082 549 Hop . | . . . . . . . . . Pick Up 119 | 8 11 12 16 25 11 2 20 14 Fast Attach . | . . . . . . . . . Attach 57 | 6 1 . 5 6 9 2 12 16 Detach 9 | . . . 3 . . 1 1 4 Swap 49 | 1 2 10 6 21 8 . 1 . Drop 78 | . 2 12 14 19 10 1 14 6 Fire 299 | . 36 13 49 85 30 6 40 40 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 474 | -10/Materials | Identified exit to Materials 620 | -10/Materials | Discovered new exit (range 7) 631 | -10/Materials | Entered Mines 836 | -10/Mines | Core integrity fell below 50% 886 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1004 | -10/Mines | Discovered exit to Materials (range 3) 1007 | -10/Mines | Learned location of Storage (-7) 1208 | -10/Mines | Build established: Scavenger-Mutant 1704 | -10/Mines | Entered Materials 1704 | -9/Materials | Accompanied by 2 allies 1704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1709 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2194 | -9/Materials | Discovered new exit (range 14) 2270 | -9/Materials | Identified exit to Mines 2445 | -9/Materials | Entered another Materials area 2445 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2745 | -8/Materials | Repaired Lgt. Armor Plating 2791 | -8/Materials | Build established: Tank 3245 | -8/Materials | First assault squad dispatched 3394 | -8/Materials | Garrison activated, responded to threat 3552 | -8/Materials | Discovered new exit (range 12) 3601 | -8/Materials | Entered Factory 3601 | -7/Factory | Evolved 2 slots: Utility x2 3807 | -7/Factory | Identified exit to Storage 3807 | -7/Factory | Identified exit to Lower Caves 4239 | -7/Factory | Garrison activated, responded to threat 4330 | -7/Factory | Lost 9 parts (1p4n4u) 4395 | -7/Factory | Entered Lower Caves 4683 | -7/Lower Caves | Build established: Scavenger-Gunner 4950 | -7/Lower Caves | Spotted B-75 Beast 5137 | -7/Lower Caves | Encountered a Warlord checkpoint 5140 | -7/Lower Caves | Discovered new exit (range 6) 5150 | -7/Lower Caves | Entered another Lower Caves area 5344 | -7/Lower Caves | Learned Factory interactive machine intel 5428 | -7/Lower Caves | Build established: Mutant 5498 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5544 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5730 | -7/Lower Caves | Lost 4 parts (1p1n2w) 5907 | -7/Lower Caves | Encountered a Warlord checkpoint 6449 | -7/Lower Caves | Build established: Derelict-Mutant 6547 | -7/Lower Caves | Discovered new exit (range 13) 6738 | -7/Lower Caves | Entered Factory 6738 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6739 | -6/Factory | Loaded intel: 50 interactive machine locations 7268 | -6/Factory | Garrison activated, responded to threat 7281 | -6/Factory | Fabricated Carbon-fiber Leg? 7343 | -6/Factory | Build established: Mutant 7444 | -6/Factory | Core integrity fell below 50% 7486 | -6/Factory | Lost 14 parts (1p4n6u3w) 7488 | -6/Factory | Core integrity fell below 20% 7520 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07436_ Penetrated by Slug. 07437_ U-05 Engineer lays Concrete. 07439_ Penetrated by Slug. 07439_ U-05 Engineer lays Concrete. 07452_ Kinecellerator destroyed. 07452_ Slammed into S-27 Virus. 07455_ Wheel destroyed. 07457_ U-05 Engineer destroyed. 07457_ S-27 Virus destroyed. 07459_ U-05 Engineer lays Concrete. 07460_ Penetrated by Slug. 07460_ U-05 Engineer lays Concrete. 07464_ Penetrated by Slug. 07468_ Slug penetrates Wall. 07468_ Penetrated by Slug. 07475_ Acquired Fission Core. 07488_ ALERT: Rogue bot located, Programmers report to Factory Zone 1Y. 07491_ Acquired Core Analyzer. 07504_ K-01 Serf cleans the Power Conduit. 07509_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????""?????????????????????????????????? | | ??????????????""?????????????????????????????????? | | ??????????????T"?????????????????????????????????? | | ??????????????""?????????????????????????????????? | | ??????????????""?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ? ????????????????????????????????????????? | | ? ###?????????????????????????????????????? | | ?? #?????????????????????????????????????? | | ??? #?????????????##??????????????????????? | | ???? #?############ #??????????????????????? | | ????? #?# Y #??????????????????????? | | ?????# #?# """" #?????????????"""T"""??? | | ?????# #?# """" #?????????????"""?"""??? | | ?????# #?# """" !! #??????????????????????? | | ?????# #?# """" !! #?????? #??????????????? | | ?????# #?# """" ! #???? #??????????????? | | ?????# ### """" ]#?? #??????????????? | | ?????# + """" # #??????????????? | | ###### ### s @/ #??????????????? | | #?# " "" # #??????????????? | | ### "R"" #?? #??????????????? | | T## """ #???? #??????????????? | | ##+############?????? #??????????????? | | ##????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ### ??????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | """"""""" ????????????????????????????????? | | ?????????????????????????????????? | | """"""""" ???????????????????????????????????? | | ?????????????????????????????????? | | """"""""" ???????????????????????????????????? | | ?????????????????????????????????? | | """"""""" ???????????????????????????????????? | | ??????????????????????????????????? | | """"""""" ???????????????????????????????????? | | ???????????????????????????????????????? | | """""""??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It's Just You Just What I Needed Shopping List Challenges ------------ None Game ------ Seed RecyclingAutogunBuckler Manual? 0 Play Time 01:41:20 Cumulative 8.2 hours Start 2023.04.06 @ 19:13:27 End 2023.04.06 @ 22:35:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2793fd82-af4e-4171-9695-a8c9411b5846