Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 22:54:35 Player: Infomantis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (43) 215 Value Destroyed (1575) 1575 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (1070) 1070 TOTAL SCORE: 10100 Bonus ------- Pacifist 270 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 266/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Core Analyzer Core Analyzer Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Coolant Injector Medium Storage Unit Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Antigrav Array Antigrav Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Core Analyzer Core Analyzer Quantum Capacitor Makeshift System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- HERF Cannon Great Maul > --- INVENTORY -------- Neutrino Core Micro Antimatter Reactor Improved Gyrokinetic Inverter Advanced Coolant Injector Quantum Capacitor [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Improved Targeting Computer Device Advanced Coolant Injector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Flamer Impact Weapon Flail Slashing Weapon Ripper Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . 1 . 1 . . . . . . 1 Utility 8 | . . . . . 2 1 . 1 2 . . 1 . . 1 Weapon 2 | . . . . . 1 . . . . . . 1 . . . Parts Attached 129 | 5 1 . . 3 18 2 5 16 18 3 . 36 3 5 14 Power 17 | 1 . . . 1 2 . . 3 1 . . 5 1 . 3 Engine 5 | 1 . . . 1 1 . . 1 . . . 1 . . . Core 7 | . . . . . 1 . . 2 1 . . 1 1 . 1 Reactor 5 | . . . . . . . . . . . . 3 . . 2 Propulsion 27 | 2 . . . 2 1 1 . 3 3 . . 9 . . 6 Treads 10 | . . . . . . 1 . 2 3 . . 3 . . 1 Leg 7 | 2 . . . 2 1 . . 1 . . . . . . 1 Wheel 3 | . . . . . . . . . . . . 3 . . . Hover 6 | . . . . . . . . . . . . 3 . . 3 Flight 1 | . . . . . . . . . . . . . . . 1 Utility 44 | 1 . . . . 7 1 2 6 7 . . 13 . 4 3 Device 7 | . . . . . 1 . . 1 2 . . 2 . . 1 Storage 8 | 1 . . . . 2 . . 1 1 . . 2 . . 1 Processor 14 | . . . . . 2 1 . 2 . . . 8 . . 1 Hackware 3 | . . . . . . . . . . . . . . 3 . Protection 12 | . . . . . 2 . 2 2 4 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 1 1 . . . 8 . 3 4 7 3 . 9 2 1 2 Energy Gun 3 | 1 . . . . . . . . . . . 1 1 . . Energy Cannon 6 | . . . . . 1 . . . . . . 2 1 1 1 Ballistic Gun 10 | . 1 . . . 4 . 1 1 2 . . 1 . . . Ballistic Cannon 6 | . . . . . . . 2 2 2 . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 12 | . . . . . 3 . . 1 3 1 . 3 . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 2 . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . 1 . 1 . Parts Lost 54 | . . . . 3 2 . 1 3 18 . 1 11 2 . 13 Power 7 | . . . . 1 1 . . 1 1 . . 2 . . 1 Propulsion 15 | . . . . . . . . . 4 . . 4 2 . 5 Utility 20 | . . . . . 1 . 1 1 10 . . 2 . . 5 Weapon 12 | . . . . 2 . . . 1 3 . 1 3 . . 2 Highest Loss Streak 11 | . . . . 3 2 . 1 2 11 . 1 6 2 . 7 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 71 | . 85 85 85 72 85 96 95 99 73 3 . 55 56 48 47 Engine 4 | . 14 14 14 14 8 7 7 5 . . . 2 . . . Core 2 | . . . . . 3 7 7 6 3 . . . 2 . . Treads 6 | . . . . . . 7 7 12 19 . . 5 2 . 1 Leg 9 | . 28 28 28 28 18 15 15 12 . . . . . . . Hover 1 | . . . . . . . . . . . . 1 7 5 4 Device 2 | . . . . . 5 7 2 . 3 . . 6 5 5 1 Storage 7 | . 14 14 14 14 20 7 7 6 4 . . 3 . . 1 Processor 12 | . . . . . 1 11 15 20 13 . . 17 36 33 17 Hackware 1 | . . . . . . . . . . . . . . 2 12 Protection 4 | . . . . . 3 7 7 13 11 . . . . . . Energy Gun 2 | . 14 14 14 9 . . . . . . . 3 2 . . Ballistic Gun 6 | . 14 14 14 5 17 15 13 . 4 . . . . . . Ballistic Cannon 3 | . . . . . . . 7 14 7 . . . . . . Impact Weapon 2 | . . . . . 6 7 1 3 2 . . 2 . . . Naked Turns 248 | . . . . . . . . . 100 101 5 42 . . . Heaviest Build 66 | 12 14 14 14 14 54 52 56 59 66 4 . 46 20 1 46 Greatest Support 110 | 20 20 20 20 60 60 60 60 60 90 3 3 110 23 3 52 Greatest Overweight (x) 3 | . . . . . . . . 1 . 1 . 2 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 5 5 10 5 5 10 Average Capacity 10 | 7 8 8 8 8 14 15 15 15 13 5 5 8 5 5 6 Most Carried 15 | 7 7 7 8 8 15 14 15 15 15 5 5 10 5 5 8 Average Carried 9 | 4 6 7 7 7 12 13 14 14 12 4 5 6 4 4 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 7 7 7 8 8 15 14 15 15 5 5 5 5 5 5 4 Class Distribution -------------------- 59% | Mutant 13% | Gunner 12% | Assassin 7% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Skirmisher | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 2168 | 203 . . . 20 541 . 126 224 355 141 . 230 117 . 211 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1913 | . . . . 59 688 . 46 87 224 125 . 654 30 . . Parts 85 | . . . . . 34 . 1 3 6 1 . 40 . . . Haulers Intercepted 2 | . . . . . 1 . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . Parts Field Recycled 7 | . . . . . . . . . 7 . . . . . . Retrieved Matter 70 | . . . . . . . . . 70 . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 23 | . . . . 3 9 . 1 2 6 . . 2 . . . Melee 2 | . . . . . 1 . . . 1 . . . . . . Guns 12 | . . . . 3 7 . . . 1 . . 1 . . . Cannons 5 | . . . . . . . . 2 3 . . . . . . AOE 1 | . . . . . . . . . . . . 1 . . . Classes Destroyed 14 | . . . . 1 7 . 1 2 2 . . 1 . . . Worker 5 | . . . . . . . . . . . . 5 . . . Builder 4 | . . . . . 2 . . . . . . 2 . . . Tunneler 2 | . . . . . 2 . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . 1 . . . Recycler 3 | . . . . . 1 . . . . . . 2 . . . Operator 2 | . . . . . . . . 1 . . . 1 . . . Watcher 5 | . . . . . 2 . . . . . . 3 . . . Grunt 8 | . . . . . 5 . . . 1 . . 2 . . . Sentry 5 | . . . . . 4 . . 1 . . . . . . . Specialist 2 | . . . . . . . 1 . 1 . . . . . . Hunter 2 | . . . . . . . . . 2 . . . . . . Heavy 2 | . . . . . . . . 1 1 . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . Assembled 3 | . . . . 3 . . . . . . . . . . . Best Kill Streak 7 | . . . . 3 6 . 1 1 2 . . 7 . . . Combat Bots Only 3 | . . . . 3 3 . 1 1 2 . . 1 . . . Max Kills in Single Turn 3 | . . . . 1 2 . 1 1 1 . . 3 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Damage Taken 12198 | . . . . 642 820 . 726 449 3283 . 122 2456 510 . 3190 Core 3041 | . . . . 161 123 . 139 45 562 . 59 388 260 . 1304 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 136 | . . . . . . . . . . . . 136 . . . Redirected to Shielding 205 | . . . . . . . . . 102 . . 103 . . . Core Remaining (%) 66 | 100 . . . 35 77 . 80 94 . . 37 . . 43 . Volleys Fired 126 | . 1 . . 8 28 . 6 9 24 . 1 37 4 1 7 Largest 3 | . 2 . . 2 2 . 3 3 3 . 1 2 1 1 1 Hottest 144 | . 60 . . 60 50 . 89 144 126 . 100 123 88 88 88 Shots Fired 254 | . 2 . . 15 56 . 16 20 64 . 1 68 4 1 7 Gun 179 | . 2 . . 15 56 . 12 . 23 . . 68 3 . . Cannon 74 | . . . . . . . 4 20 41 . . . 1 1 7 Launcher . | . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . 1 . . . . Kinetic 195 | . 1 . . 7 56 . 16 20 64 . . 31 . . . Thermal 38 | . . . . . . . . . . . 1 37 . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 21 | . 1 . . 8 . . . . . . . . 4 1 7 Robot Hit Streak 20 | . 1 . . 3 15 . 8 5 20 . . 10 1 . 3 Robot Miss Streak 9 | . 1 . . 2 3 . 3 1 1 . 1 6 9 . 1 Penetration Max 1 | . . . . . . . . . 1 . . 1 . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Capacitor 7 | . . . . . . . . . . . . . . . 7 Shots Hit Robots 216 | . 1 . . 8 55 . 14 12 60 2 . 51 1 . 12 Core Hits 84 | . . . . 6 25 . . 5 17 1 . 27 . . 3 Critical Kills 1 | . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 10 | . . . . . 2 . . . 3 . . 4 . . 1 Critical Strikes 12 | . . . . . 2 . . . 4 . . 5 . . 1 Destroy 5 | . . . . . . . . . 1 . . 4 . . . Blast 1 | . . . . . . . . . 1 . . . . . . Smash 6 | . . . . . 2 . . . 2 . . 1 . . 1 Melee Attacks 55 | . . . . . 16 . 4 4 12 2 . 8 . . 9 Impact 50 | . . . . . 16 . 4 4 12 2 . 3 . . 9 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 . 1 . 1 . . 7 . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6698 | . 12 . . 125 1288 . 441 330 1647 194 . 2233 41 . 387 Guns 2542 | . 12 . . 117 825 . 160 . 387 . . 1041 . . . Cannons 1241 | . . . . . . . 22 289 850 . . . 41 . 39 Explosions 1059 | . . . . . . . . . 19 . . 1040 . . . Melee 1733 | . . . . . 428 . 229 41 391 194 . 146 . . 304 Ramming 123 | . . . . 8 35 . 30 . . . . 6 . . 44 Kinetic 3016 | . 12 . . 51 825 . 182 289 1237 . . 420 . . . Thermal 1038 | . . . . . . . . . . . . 1038 . . . Explosive 642 | . . . . . . . . . 19 . . 623 . . . Electromagnetic 146 | . . . . 66 . . . . . . . . 41 . 39 Impact 1733 | . . . . . 428 . 229 41 391 194 . 146 . . 304 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . 1 25 25 25 2 2 2 26 Average Corruption 9 | . . . . . . . . 1 20 25 25 2 2 2 17 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . 10 11 . 5 3 2 15 Message Errors 7 | . . . . . . . . . 3 1 . . 1 . 2 Matter Fused 10 | . . . . . . . . . 2 4 . 1 . 1 2 Heat Flow Errors 6 | . . . . . . . . . . 1 . 2 . . 3 Energy Discharges 3 | . . . . . . . . . 1 1 . . . 1 . Parts Rejected 2 | . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 1 . 1 1 . . Data Loss (major) 5 | . . . . . . . . . . 2 . 1 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . 2 . . . . . 5 Weapon Failures 2 | . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 633 | . . . . . 105 . 36 36 72 67 . 249 24 . 44 Projectiles 24 | . . . . . . . . . . . . . 24 . . Explosions 118 | . . . . . . . . . . . . 118 . . . Melee 491 | . . . . . 105 . 36 36 72 67 . 131 . . 44 Knockbacks 8 | . . . . . 1 . . . 6 . . . . . 1 Impact 5 | . . . . . 1 . . . 3 . . . . . 1 Kinetic 3 | . . . . . . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . 3 . . 9 Shots . | . . . . . . . . . . . . . . . . Rammed 17 | . . . . . . . . . . . . 1 . . 16 Targets Rammed 25 | . . . . 2 2 . 1 . . . . 1 . . 19 Kicked 8 | . . . . 2 2 . 1 . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 235 | . . . . 60 64 . 16 93 158 235 20 198 30 2 228 Average Temperature 74 | . . . . 33 25 . 12 41 58 136 15 121 17 1 94 Received Heat Transfer 1393 | . . . . 180 423 . 81 6 315 . . 235 63 . 90 Siege Activations 1 | . . . . . . . . . . . . 1 . . . Total Turns 65 | . . . . . . . . . . . . 65 . . . Longest Duration 65 | . . . . . . . . . . . . 65 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . 5 . 2 2 . . . 3 . . . Impact Corruptions 19 | . . . . . 6 . 2 2 3 1 . 4 . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . Heat Transferred 1101 | . . . . . . . . . . . . 1101 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 387 | . 37 14 . 20 183 71 89 94 315 . . 387 . . 246 Initial 174 | . . 14 . . 7 41 49 46 15 . . 100 . . 174 Average 92 | . 18 14 . 6 76 56 75 51 101 . . 136 . . 188 Maximum Alert Level 1 | . . . . . . . . . 1 . . 1 . . 1 Low Security (%) 90 | 100 100 100 . 100 100 100 100 100 70 . . 93 . . 78 Level 1 9 | . . . . . . . . . 29 . . 6 . . 21 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 1 1 2 4 3 . . 3 . . 3 Investigation 4 | . . . . . . 1 . 1 1 . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 13 | . 1 . . . 1 . 2 3 2 . . 3 . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 7 | . 2 . . . 1 . . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 124 | . 6 . . 13 17 . 11 3 16 3 4 21 9 . 21 Peak Tracking Total 15 | . 6 . . 12 4 . 10 1 7 4 4 8 9 . 15 Tactical Retreats 14 | . . . . 1 1 . 1 . 3 2 . 1 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 4 | . . . . . . . . . 1 . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . . . . . 16 . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . 1 . . . Reused 1 | . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 15 | . . . . 1 . . . . 6 . . 7 . 1 . Max in Single Turn 6 | . . . . 1 . . . . 6 . . 3 . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 31 | . 2 . 2 . 5 2 . 2 5 2 . 5 . 2 4 Terminals 20 | . 2 . . . 4 1 . 1 5 . . 4 . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 81 | . 5 . 4 . 21 4 . 5 9 11 . 8 . 2 12 Successful 44 | . 2 . 4 . 13 2 . 1 1 11 . 6 . 2 2 Failed 37 | . 3 . . . 8 2 . 4 8 . . 2 . . 10 Catastrophic 8 | . . . . . . . . 1 2 . . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 29 | . . . 1 . 9 2 . . 5 . . 2 . . 10 Terminals 47 | . 5 . . . 16 2 . 2 9 . . 6 . . 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 2 . . . . . . . . 5 Scanalyzers 8 | . . . . . 5 . . 3 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Terminal Hacks 30 | . 2 . 4 . 7 1 . . . 11 . 3 . 2 . Record 21 | . . . 3 . 5 . . . . 10 . 2 . 1 . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 4 . . 1 . . . . . . . Insert Component 3 | . . . . . 2 . . 1 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 8 | . . . . . 2 1 . . 1 . . 2 . . 2 Terminals 7 | . . . . . 2 . . . 1 . . 2 . . 2 Botnet 5 | . . . . . 1 . . . 1 . . 1 . . 2 Detonate 1 | . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . 5 1 . 2 5 . . 4 . . 4 Full Trace Events 3 | . . . . . . . . 1 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 3 . . . Non-combat 3 | . . . . . . . . . . . . 3 . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 3 . . . no_distress 1 | . . . . . . . . . . . . 1 . . . find_chute 2 | . . . . . . . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 4557 | 55 58 69 358 108 724 90 135 676 751 250 7 616 212 99 349 Spaces Moved 4328 | 37 45 58 251 132 556 97 104 583 489 467 9 557 328 165 450 Core 1562 | 8 . . . . . . . . 193 467 9 328 232 165 160 Treads 306 | . . . . . . . . . 296 . . 8 . . 2 Legs 1869 | 29 45 58 251 132 556 97 104 583 . . . . . . 14 Wheels 221 | . . . . . . . . . . . . 221 . . . Hover 168 | . . . . . . . . . . . . . 96 . 72 Flight 202 | . . . . . . . . . . . . . . . 202 Fastest Speed 45 | 50 120 120 120 45 90 90 90 90 50 50 50 50 50 50 45 Average Speed 81 | 104 120 120 120 58 90 90 90 90 120 50 50 74 59 50 54 Slowest Speed 200 | 120 120 120 120 120 90 90 90 170 167 100 50 160 200 50 170 Overloaded Moves 104 | . . . . 104 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . 8 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 30 | 5 16 16 64 36 41 4 85 13 15 65 4 16 59 20 23 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 . . . 1 . . . . . Known Exits Taken 6 | . 1 . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 1 . . . . . Scrap Searched 3 | . . . . . . . . . . 2 . . 1 . . Spaces Dug 6 | . . . . . . . . 4 1 . . 1 . . . Terrain Destroyed 176 | . . . . . . . . 5 114 . . 57 . . . Melee 4 | . . . . . . . . 2 1 . . 1 . . . Projectile 20 | . . . . . . . . 3 3 . . 14 . . . AOE 152 | . . . . . . . . . 110 . . 42 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Total 5018 | 53 47 57 308 146 707 99 128 706 569 475 9 685 341 180 508 Wait 206 | . . . 55 1 43 . . 78 19 . . 2 3 2 3 Move 4299 | 36 44 57 250 131 555 96 103 582 488 466 8 556 327 164 436 Hop 6 | . . . . . . . . . . . . . . . 6 Pick Up 84 | 12 1 . 2 1 25 1 4 9 4 2 . 15 1 2 5 Fast Attach 39 | . . . . . 6 . 3 3 . 1 . 15 . 4 7 Attach 62 | 5 1 . . 1 9 2 . 3 9 1 . 19 3 2 7 Detach 18 | . . . . . 3 . . . 1 . . 8 2 1 3 Swap 29 | . . . . 2 3 . 2 10 9 1 . 2 . . . Drop 51 | . . . 1 . 17 . 5 8 2 1 . 6 1 4 6 Fire 126 | . 1 . . 8 28 . 6 9 24 . 1 37 4 1 7 Melee 55 | . . . . . 16 . 4 4 12 2 . 8 . . 9 Ram 6 | . . . . . . . . . . . . 1 . . 5 Kick 8 | . . . . 2 2 . 1 . . . . . . . 3 Crush 11 | . . . . . . . . . . . . . . . 11 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 1 1 . . . . . Trap 16 | . . . . . . . . . . . . 16 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 114 | -10/Materials | Entered Mines 177 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 178 | -10/Mines | Discovered new exit (range 5) 183 | -10/Mines | Entered Exiles 213 | -10/Exiles | Met 8R-AWN 234 | -10/Exiles | Met EX-HEX 271 | -10/Exiles | Met EX-BIN 290 | -10/Exiles | Aligned with FarCom system 291 | -10/Exiles | Given EX-Vault access code 305 | -10/Exiles | Build established: Mutant 321 | -10/Exiles | Opened EX-Vault 329 | -10/Exiles | Found Potential Leg 331 | -10/Exiles | Found Potential Leg 359 | -10/Exiles | Warned to stay clear of 0b10 Research branches 373 | -10/Exiles | Exiles lab attacked by MAIN.C 456 | -10/Exiles | Discovered new exit (range 11) 541 | -10/Exiles | Left Exiles lab with Potential Leg 541 | -10/Exiles | Entered Mines 542 | -9/Mines | Assembled infested the area 638 | -9/Mines | Core integrity fell below 50% 645 | -9/Mines | Discovered new exit (range 12) 646 | -9/Mines | Lost 3 parts (1p2w) 649 | -9/Mines | Entered Materials 649 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1224 | -8/Materials | Build established: Assassin 1330 | -8/Materials | Discovered new exit (range 16) 1373 | -8/Materials | Entered Factory 1373 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1463 | -7/Factory | Identified exit to DSF 1463 | -7/Factory | Entered DSF 1512 | -7/DSF | Additional patrols routed to DSF 1575 | -7/DSF | Discovered new exit (range 11) 1598 | -7/DSF | Entered Factory 1598 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1830 | -6/Factory | Crushed by falling debris 2121 | -6/Factory | Build established: Mutant 2237 | -6/Factory | Discovered new exit (range 2) 2274 | -6/Factory | Entered another Factory area 2274 | -5/Factory | Evolved 2 slots: Utility x2 2341 | -5/Factory | Spotted B-75 Beast 2355 | -5/Factory | Destroyed B-75 Beast 2756 | -5/Factory | Lost 4 parts (1p3u) 2831 | -5/Factory | Lost 3 parts (3u) 2906 | -5/Factory | System corruption reached 10% 2921 | -5/Factory | Released all parts (4) 2933 | -5/Factory | Core integrity fell below 50% 2945 | -5/Factory | Lost 11 parts (4n4u3w) 3016 | -5/Factory | Discovered new exit (range 13) 3025 | -5/Factory | Entered Upper Caves 3046 | -5/Upper Caves | Learned location of Armory (-3) 3176 | -5/Upper Caves | Learned 8 Factory zone layouts 3176 | -5/Upper Caves | Learned Extension emergency access door positions 3176 | -5/Upper Caves | Learned Armory emergency access door positions 3176 | -5/Upper Caves | Learned Research stockpile data 3270 | -5/Upper Caves | Discovered new exit (range 10) 3275 | -5/Upper Caves | Entered another Upper Caves area 3276 | -5/Upper Caves | Identified exit to Factory 3282 | -5/Upper Caves | Entered Factory 3282 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3303 | -4/Factory | Identified exit to Upper Caves 3747 | -4/Factory | Lost 3 parts (1n1u1w) 3844 | -4/Factory | Lost 6 parts (2p2n1u1w) 3880 | -4/Factory | Spotted B-86 Titan 3898 | -4/Factory | Entered Upper Caves 4027 | -4/Upper Caves | Core integrity fell below 50% 4076 | -4/Upper Caves | Discovered new exit (range 18) 4085 | -4/Upper Caves | Identified exit to Upper Caves 4110 | -4/Upper Caves | Entered another Upper Caves area 4151 | -4/Upper Caves | Found Alien Artifact 4152 | -4/Upper Caves | Identified Dimensional Node Initializer 4152 | -4/Upper Caves | Initialized slip node 4168 | -4/Upper Caves | Discovered new exit (range 10) 4172 | -4/Upper Caves | Identified exit to Research 4209 | -4/Upper Caves | Entered Research 4209 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4210 | -3/Research | Identified exit to Armory 4249 | -3/Research | Found Quantum Capacitor 4251 | -3/Research | Found Quantum Capacitor 4343 | -3/Research | System corruption reached 10% 4433 | -3/Research | Lost 5 parts (3n1u1w) 4482 | -3/Research | Build established: Hacker-Mutant 4493 | -3/Research | Core integrity fell below 50% 4508 | -3/Research | Spotted B-86 Titan 4547 | -3/Research | Core integrity fell below 20% 4551 | -3/Research | Lost 7 parts (1p2n4u) 4558 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04507_ Recycling Unit disabled. 04509_ Mak. System Shield destroyed. 04509_ Biometal Leg destroyed. 04510_ Acquired 6 matter. 04510_ K-01 Serf collects debris. 04511_ R-10 Processor collects Wheel. 04513_ JDOW1S:MMI/DT&U3FYO0JM3H>QAI/UN 04513_ Slug penetrates Door. 04516_ Slug penetrates Wall. 04516_ Adv. Launcher Guidance Computer destroyed. 04517_ P-80 Master resets K-01 Serf, system corruption cleaned. 04518_ U-05 Engineer builds a Door. 04520_ Slug penetrates Wall. 04520_ Slug penetrates K-01 Serf. 04520_ K-01 Serf destroyed. 04520_ Mak. System Shield destroyed. 04522_ K-01 Serf collects debris. 04546_ System corrupted: Matter fused (-7). 04554_ Slammed into P-80 Master. 04554_ Destabilizing: Core damaged (-52). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????#?????????????? | | ???????????????????????? #?????????????? | | ???????????????????????? #?????????????? | | ??????????????????????? #?????????????? | | ?????????????????????? #?????????????? | | ????????????????????? #?????????????? | | ###+################# #?????????????? | | +?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | ######+### #####?????+#+#???????? | | #???? ?# #????????? #???????? | | #???? ?# ########## ##??????? | | #??? # #??????? | | #??? ! + #??????? | | #?? # #??????? | | #?? # #??????? | | #? ######## ####+#+######?? | | #? #??????# # #? | | ## """ #??????# # !] #? | | ## """ #??????# @ ] #? | | ## """ #??????#p # ] #? | | #################p # #? | | #? + h h pp #?###########?? | | #? h#########/#######?????????? | | # #??# ] !#?????????? | | # !#??# #?????????? | | + """ ????# #?????????? | | # "Y #??# #?????????? | | # """ ???# | #?????????? | | #? ?????# #?????????? | | #?? ????# #?????????? | | * #???####????# #?????????? | | % #???????????# """" #?????????? | | = +???????????# """" #?????????? | | #???????????# """" #?????????? | | #???????????# """" #?????????? | | #???????????#########???##?????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 100 Energy Generation 28 Energy Capacity 490 Matter Stores 400 Matter Capacity 550 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 675 Resistance: KI 20 Resistance: EM 20 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 18 Melee Accuracy 6 Launcher Accuracy 40 Core Analysis 9 Recoil Reduction 4 Defensive Hacking 33 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Safety First Challenges ------------ None Game ------ Seed SurgeLinkedProtomatter Manual? 0 Play Time 01:36:37 Cumulative 68.3 hours Start 2022.03.19 @ 19:34:42 End 2022.03.19 @ 22:54:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 54 Adventurer 6 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebfe9f6d-aa63-467d-aa6f-12cbccf967d7