Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 02:11:09 Player: HybriD Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1321) 1321 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3371 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Aluminum Leg VSS Leg Aerolev Unit Light Armor Plating Heavy Laser Heavy Particle Cannon Heavy Assault Rifle EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit ECM Suite Medium Armor Plating > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aerolev Unit Medium Laser Beam Rifle Beam Rifle Beam Rifle Heavy Laser Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 56 | 6 2 8 11 29 Power 8 | 1 . . 2 5 Engine 8 | 1 . . 2 5 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . 1 4 11 Treads 5 | . . . 3 2 Leg 11 | 2 . . 1 8 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 1 | . . 1 . . Utility 18 | 1 2 7 3 5 Device 9 | . 2 2 1 4 Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 5 | . . 3 2 . Artifact . | . . . . . Weapon 12 | 2 . . 2 8 Energy Gun 6 | 1 . . 2 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 26 | . . 1 5 20 Power 5 | . . . 1 4 Propulsion 9 | . . . 3 6 Utility 7 | . . 1 1 5 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . . 1 1 7 To Critical Strikes . | . . . . . Average Backups 8 | 2 2 7 8 10 Power 1 | . 1 2 2 1 Propulsion 1 | . . 1 . 1 Utility . | . . 1 1 . Weapon 4 | 1 1 2 3 6 Tool/Special . | . . . . . Unused Backups 11 | . . 1 . 10 Power 2 | . . . . 2 Propulsion 3 | . . 1 . 2 Utility 1 | . . . . 1 Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 93 83 94 81 Engine 12 | . 14 11 10 13 Treads 7 | . . . 12 6 Leg 13 | . 28 21 8 13 Device 13 | . 8 7 18 12 Storage 10 | . 14 11 11 9 Hackware 2 | . . . . 5 Protection 5 | . . 9 11 2 Energy Gun 9 | . 14 11 11 7 Ballistic Gun 9 | . 14 11 11 7 Slashing Weapon 1 | . . . . 2 Peak Build Rating 27 | 6 8 11 12 27 Average Rating 13 | 3 6 8 10 18 On Entrance 7 | . 6 8 10 12 Naked Turns . | . . . . . Heaviest Build 51 | 10 11 20 34 51 Greatest Support 60 | 20 20 20 40 60 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 9 12 15 Most Carried 15 | 5 7 10 12 15 Average Carried 8 | 2 2 7 8 10 Final Capacity 15 | 8 8 10 15 15 Final Carried 11 | 2 7 9 11 11 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1088 | 225 36 89 204 534 Remotely . | . . . . . Salvage Created 1499 | . 36 89 478 896 Parts 86 | . 4 5 32 45 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 31 | . 1 2 9 19 Melee 6 | . . . . 6 Guns 25 | . 1 2 9 13 Classes Destroyed 7 | . 1 1 1 4 Worker 2 | . . . . 2 Watcher 1 | . . . 1 . Swarmer 2 | . . . . 2 Grunt 18 | . 1 1 4 12 Brawler 1 | . . . . 1 Sentry 9 | . . 1 5 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 1 1 3 6 Combat Bots Only 6 | . 1 1 3 6 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 414 | . 27 16 121 250 Missed 129 | . 13 7 48 61 Hits 285 | . 14 9 73 189 Melee 2 | . . . . 2 Projectile 283 | . 14 9 73 187 Critical Strikes 9 | . . . 1 8 Damage Taken 3921 | . 188 119 859 2755 Core 719 | . 80 30 59 550 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 68 . 77 . Volleys Fired 133 | . 5 11 50 67 Largest 2 | . 2 2 2 2 Hottest 81 | . 60 60 60 81 Shots Fired 264 | . 10 22 100 132 Gun 264 | . 10 22 100 132 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 132 | . 5 11 50 66 Thermal 132 | . 5 11 50 66 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 3 8 11 10 Robot Miss Streak 3 | . 3 1 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 202 | . 5 15 70 112 Core Hits 79 | . 3 5 26 45 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . . . . 7 Burn 5 | . . . . 5 Destroy 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 21 | . . . . 21 Impact . | . . . . . Slashing 21 | . . . . 21 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2978 | . 48 125 683 2122 Guns 2384 | . 48 125 683 1528 Cannons . | . . . . . Explosions . | . . . . . Melee 594 | . . . . 594 Ramming . | . . . . . Kinetic 1248 | . 15 62 300 871 Thermal 1136 | . 33 63 383 657 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 594 | . . . . 594 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 386 | . 32 310 15 386 Average Temperature 116 | . 19 63 15 137 Received Heat Transfer 1692 | . 102 60 306 1224 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Matter Decay 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 3246 | . 75 150 875 2146 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | . 30 40 120 110 Initial 26 | . . 8 . 26 Average 33 | . 6 14 31 42 Influence Increases 926 | . 65 60 306 495 Destroy 0b10 Robot/C 620 | . 20 40 180 380 Destroy 0b10 Robot/NC 15 | . . . 5 10 Destroy Leader 202 | . 10 20 72 100 Successful Hack 9 | . 5 . 4 . Destroy Structure 5 | . . . . 5 Lose Combat Pursuer 75 | . 30 . 45 . Influence Decreases 925 | . 45 80 244 556 Entered New Map 48 | . . 12 . 36 Time Decay 697 | . 45 58 214 380 Lost Part 170 | . . . 30 140 Purge Threat 10 | . . 10 . . Squads Dispatched 10 | . 2 1 1 6 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 7 | . 1 1 1 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 10 3 17 36 Peak Tracking Total 8 | . 8 1 5 6 Tactical Retreats 10 | . 1 . 3 6 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 13 | . 3 1 6 3 Terminals 10 | . 3 1 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 29 | . 6 5 12 6 Successful 15 | . 2 4 6 3 Failed 14 | . 4 1 6 3 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 6 5 8 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 3 | . . . 2 1 Terminal Hacks 12 | . 2 4 4 2 Record 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . . 2 . Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Locate Traps 3 | . . 1 1 1 Dispatch Records 1 | . . . 1 . Investigation Status 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 1 5 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1047 | . . . 483 564 Seismic 483 | . . . 483 . ECM 564 | . . . . 564 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2261 | 45 161 201 731 1123 Spaces Moved 950 | 32 105 113 328 372 Core 9 | 9 . . . . Treads 356 | . . . 194 162 Legs 585 | 23 105 113 134 210 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 165 | 100 120 120 163 199 Slowest Speed 260 | 120 120 120 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 27 11 47 47 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1360 | 45 131 160 433 591 Wait 102 | . 12 10 24 56 Move 946 | 31 104 112 327 372 Hop . | . . . . . Pick Up 64 | 8 7 8 13 28 Fast Attach 3 | . . 1 . 2 Attach 40 | 6 1 7 6 20 Detach 3 | . . 3 . . Swap 22 | . 1 3 6 12 Drop 25 | . 1 5 6 13 Fire 133 | . 5 11 50 67 Melee 21 | . . . . 21 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 306 | -9/Materials | Discovered new exit (range 15) 408 | -9/Materials | Entered Storage 893 | -9/Storage | Discovered new exit (range 16) 1139 | -9/Storage | Entered Materials 1139 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1258 | -8/Materials | Garrison activated, responded to threat 1318 | -8/Materials | Lost 3 parts (1n2u) 1669 | -8/Materials | Build established: Scavenger-Mutant 1894 | -8/Materials | Core integrity fell below 50% 1932 | -8/Materials | Lost 3 parts (3n) 2001 | -8/Materials | Core integrity fell below 20% 2027 | -8/Materials | Lost 7 parts (2p1n2u2w) 2252 | -8/Materials | Build established: Mutant 2262 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02044_ K-01 Serf cleans the Fusion Modulator. 02049_ Acquired Lgt. Nuclear Core. 02053_ Acquired Lgt. Ion Engine. 02056_ Acquired Imp. Heat Sink. 02057_ Acquired 88 matter. 02060_ R-06 Scavenger collects Wheel. 02064_ R-06 Scavenger collects Med. Matter Pod. 02065_ Acquired Aluminum Leg. 02070_ R-06 Scavenger collects Aluminum Leg. 02076_ Acquired Hvy. Assault Rifle. 02125_ Acquired VSS Leg. 02133_ Acquired Hvy. Particle Cannon. 02220_ Acquired 27 matter. 02246_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02247_ O-16 Technician uses terminal to summon reinforcements. 02247_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02247_ O-16 Technician locks terminal. 02259_ Beam Rifle destroyed. 02261_ Rnf. Ion Engine destroyed. 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"""#????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# # """#????????????????????????????? | | ###### " + """#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationShrapnelDevice Manual? 0 Play Time 00:29:19 Cumulative 119.4 hours Start 2025.05.11 @ 01:40:34 End 2025.05.11 @ 02:11:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20ad58e1-65a1-4d6a-b600-b8c59fd433ae