Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 02:49:57 // Winter2019/RPGLIKE Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (140) 700 Value Destroyed (3603) 3603 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (993) 993 TOTAL SCORE: 7016 Bonus ------- High Alert Combat Kills 993 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 229/230 System Corruption 0% Temperature Cool (138) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Deuterium Engine Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (7) ------ Improved Heat Sink Structural Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Improved ECM Suite > --- WEAPON (2) ------- Heavy EM Shotgun Precision Beam Rifle > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Structural Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Improved ECM Suite > --- WEAPON ----------- Heavy EM Shotgun Precision Beam Rifle > --- INVENTORY -------- (None) [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Advanced Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 11 | 4 1 3 3 Power 2 | 1 . . 1 Propulsion 2 | 1 . 1 . Utility 6 | 1 1 2 2 Weapon 1 | 1 . . . Parts Attached 56 | 9 9 18 20 Power 14 | 2 . 5 7 Engine 12 | 2 . 5 5 Core 2 | . . . 2 Reactor . | . . . . Propulsion 19 | 3 6 6 4 Treads . | . . . . Leg . | . . . . Wheel 3 | 3 . . . Hover 8 | . 4 . 4 Flight 8 | . 2 6 . Utility 12 | 2 2 3 5 Device 8 | 1 1 1 5 Storage . | . . . . Processor 4 | 1 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 1 4 4 Energy Gun 7 | 1 1 2 3 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 4 2 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 97 | . 99 95 99 Engine 17 | . 24 18 12 Core 1 | . . . 3 Hover 7 | . 16 5 5 Flight 12 | . 6 10 16 Device 25 | . 14 23 31 Processor 15 | . 11 18 14 Energy Gun 10 | . 11 9 10 Ballistic Gun 7 | . 11 9 4 Naked Turns . | . . . . Heaviest Build 35 | 10 11 26 35 Greatest Support 48 | 32 32 33 48 Greatest Overweight (x) 2 | 2 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 25% | Infiltrator-Scout 25% | Scavenger-Scout 18% | Scavenger-Skirmisher 12% | Scout 10% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Infiltrator-Scout | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1474 | 299 129 461 585 Remotely . | . . . . Salvage Created 5040 | 134 411 1604 2891 Parts 328 | 7 39 130 152 Haulers Intercepted 13 | . 1 6 6 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 93 | . 13 33 47 Guns 81 | . 9 31 41 AOE 10 | . 4 2 4 Classes Destroyed 13 | 2 6 3 2 Worker 4 | . . 2 2 Builder 4 | . 1 . 3 Tunneler 4 | 2 . 1 1 Hauler 13 | . 1 6 6 Recycler 2 | 1 . . 1 Operator 8 | . 3 2 3 Watcher 12 | . 2 5 5 Swarmer 27 | . 6 10 11 Grunt 39 | . 7 11 21 Brawler 2 | . . 2 . Duelist 4 | . . . 4 Protector 2 | . . . 2 Sentry 19 | . . 10 9 Best Kill Streak 16 | 3 5 16 12 Combat Bots Only 9 | . 5 9 8 Max Kills in Single Turn 4 | 1 4 2 3 Gunslinging 1 | . . 1 1 Exploded 3 | . 3 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4654 | . 297 1638 2719 Core 3791 | . 243 1338 2210 Absorbed by Shields . | . . . . Redirected to Core 3000 | . 178 1020 1802 Core Remaining (%) 95 | 100 97 89 . Volleys Fired 332 | 9 39 125 159 Largest 2 | 2 2 2 2 Hottest 111 | 60 60 63 111 Shots Fired 652 | 18 78 242 314 Gun 652 | 18 78 242 314 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 278 | 9 39 125 105 Thermal 54 | . . . 54 Explosive . | . . . . Electromagnetic 320 | 9 39 117 155 Robot Hit Streak 85 | 2 5 19 85 Robot Miss Streak 4 | 2 3 4 2 Penetration Max . | . . . . Secondary Targets 20 | . 3 9 8 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 509 | 8 43 180 278 Core Hits 231 | 5 26 73 127 Critical Hits 5 | 1 . 1 3 Critical Kills 2 | 1 . . 1 Critical Parts Destroyed 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8917 | 95 732 2478 5612 Guns 7452 | 95 498 2298 4561 Cannons . | . . . . Explosions 1426 | . 234 180 1012 Melee . | . . . . Ramming 39 | . . . 39 Kinetic 2511 | 29 109 1105 1268 Thermal 2013 | . 234 180 1599 Explosive 104 | . . . 104 Electromagnetic 4250 | 66 389 1193 2602 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 71 | . . . 71 Projectiles . | . . . . Explosions 52 | . . . 52 Melee 19 | . . . 19 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 365 | . . . 365 Shots 8 | . . . 8 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 455 | 105 194 438 455 Average Temperature 129 | 54 70 133 145 Received Heat Transfer 1539 | . 39 474 1026 Effects 38 | . . 12 26 Shutdowns 11 | . . 1 10 Energy Bleed 6 | . . 3 3 Interference 14 | . . 7 7 Matter Decay 2 | . . . 2 Short Circuit 2 | . . 1 1 Damage (minor) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 2 | . . . 2 Parts Fried 20 | 1 1 6 12 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2770 | . 200 300 2270 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 17 | . 3 3 11 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 1448 | 15 341 839 1448 Average Influence 528 | 8 246 354 853 Maximum Alert Level 4 | . 1 3 4 Low Security (%) 15 | 100 25 19 . Level 1 37 | . 74 57 6 Level 2 10 | . . 11 14 Level 3 32 | . . 12 67 Level 4 5 | . . . 12 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 2 5 7 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 8 | . 2 2 4 Assault 3 | . . 1 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 12 | . 2 6 4 Communications Jammed 34 | . . . 34 Distress Signals 34 | . . . 34 Times Spotted 151 | . 23 43 85 Peak Tracking Total 8 | . 5 7 8 Tactical Retreats 13 | . 1 . 12 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . 1 1 4 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 1 3 Successful 2 | . . 1 1 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 3 | . 1 2 . Used 1 | . . 1 . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3308 | 111 610 1223 1364 Spaces Moved 2841 | 68 673 984 1116 Core 12 | 12 . . . Treads . | . . . . Legs . | . . . . Wheels 80 | 56 24 . . Hover 1091 | . 547 203 341 Flight 1658 | . 102 781 775 Fastest Speed 29 | 50 56 29 29 Average Speed 56 | 100 67 65 39 Slowest Speed 200 | 150 200 105 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 2 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 68 | 4 90 93 86 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 97 | . 10 8 79 Melee . | . . . . Projectile . | . . . . AOE 97 | . 10 8 79 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3918 | 90 758 1326 1744 Wait 515 | 4 18 119 374 Move 2830 | 67 672 979 1112 Hop 4 | . . 2 2 Pick Up . | . . . . Fast Attach 40 | 9 7 11 13 Attach . | . . . . Detach . | . . . . Swap 16 | . 2 7 7 Drop 39 | 1 7 14 17 Fire 332 | 9 39 125 159 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 141 | . 13 69 59 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 6) 337 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Build established: Scavenger-Mutant 532 | -10/Materials | Reached level 2 537 | -10/Materials | Upgraded with Utility slot (x1) 588 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Entered another Materials area 724 | -9/Materials | Reached level 3 725 | -9/Materials | Upgraded with Utility slot (x1) 1106 | -9/Materials | Discovered new exit (range 13) 1224 | -9/Materials | Reached level 4 1235 | -9/Materials | Discovered new exit (range 14) 1242 | -9/Materials | Upgraded with Utility slot (x1) 1359 | -9/Materials | Build established: Scavenger-Skirmisher 1498 | -9/Materials | Discovered new exit (range 15) 1659 | -9/Materials | Reached level 5 1666 | -9/Materials | Upgraded with Propulsion slot (x1) 1812 | -9/Materials | Destroyed 9 combat bots 1829 | -9/Materials | Reached level 6 1851 | -9/Materials | Discovered new exit (range 16) 1881 | -9/Materials | Discovered new exit (range 11) 1922 | -9/Materials | First assault squad dispatched 1945 | -9/Materials | Entered another Materials area 1947 | -8/Materials | Reached level 7 1963 | -8/Materials | Build established: Scavenger-Scout 2104 | -8/Materials | Core integrity fell below 50% 2121 | -8/Materials | Reached level 8 2218 | -8/Materials | Discovered new exit (range 4) 2343 | -8/Materials | Reached level 9 2389 | -8/Materials | Upgraded with Utility slot (x2) 2695 | -8/Materials | Build established: Infiltrator-Scout 2790 | -8/Materials | Discovered new exit (range 14) 2884 | -8/Materials | Reached level 10 2887 | -8/Materials | Upgraded with Power slot (x1) 3139 | -8/Materials | Core integrity fell below 20% 3145 | -8/Materials | First assault squad dispatched 3244 | -8/Materials | Reached level 11 3294 | -8/Materials | Destroyed 8 combat bots 3309 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03294_ U-05 Engineer builds a Wall. 03296_ K-01 Serf collects debris. 03298_ U-05 Engineer lays Concrete. 03299_ K-01 Serf collects debris. 03300_ U-05 Engineer lays Concrete. 03302_ U-05 Engineer builds a Wall. 03302_ U-05 Engineer lays Concrete. 03303_ U-05 Engineer builds a Wall. 03303_ U-05 Engineer lays Concrete. 03304_ K-01 Serf collects debris. 03304_ U-05 Engineer lays Concrete. 03304_ Imp. Datajack fried. 03304_ System Shield fried. 03304_ O-24 Administrator destroyed. 03304_ Switching to secondary target: G-47 Trooper. 03305_ R-06 Scavenger collects Terrain Scanner. 03306_ U-05 Engineer lays Concrete. 03307_ K-01 Serf collects debris. 03307_ U-05 Engineer lays Concrete. 03308_ U-05 Engineer builds a Wall. 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Utility Slot 6 | 1 1 2 2 Weapon Slot 1 | 1 . . . Core Integrity 8 | 2 2 2 2 Heat Dissipation 1 | . . . 1 Mass Support 3 | . 3 . . Sight Range 1 | . . 1 . Sensor Range 9 | . . 7 2 Terrain Scan Density 4 | . . 4 . Ranged Accuracy 5 | 2 . 2 1 Protomatter Created 1316 | . 181 551 584 Integrity Restored 3038 | . 273 1460 1305 Core 2789 | . 225 1259 1305 Parts 249 | . 48 201 . Protomatter Decayed 187 | . 53 56 78 Game ------ Seed MiningModifiedMaul Manual? 0 Play Time 00:52:53 Cumulative 70.9 hours Start 2019.12.19 @ 19:09:59 End 2019.12.20 @ 02:49:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 129d6320-a2db-4273-9420-e0948ab4f50b