Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:28:00 Player: mrturtle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1368) 1368 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5303 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 186/300 Energy 90/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Signal Interpreter Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg High-capacity Storage Unit Terrain Scanner Shock Absorption System Component Analysis Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Signal Interpreter Targeting Computer Improved Targeting Computer Core Analyzer Energy Filter Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Flak Gun > --- INVENTORY -------- Light Deuterium Engine Cooled Deuterium Engine Carbon-fiber Leg Flexi-carbon Leg Wheel Wheel Compact Wheel Gravmag System Gravmag System Cesium-ion Thruster Nuclear Pulse Thruster High-capacity Storage Unit High-capacity Storage Unit Terrain Scanner Shock Absorption System Component Analysis Suite Heavy Laser Gauss Rifle Remote Datajack Makeshift Sword [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . 1 1 2 . . 2 Weapon 1 | . . . . 1 . . . . Parts Attached 97 | 6 5 . 14 2 30 3 8 29 Power 18 | 1 1 . 4 2 4 1 1 4 Engine 17 | 1 1 . 4 2 4 1 1 3 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 39 | 2 1 . 3 . 15 2 4 12 Treads . | . . . . . . . . . Leg 13 | . . . . . 4 2 2 5 Wheel 17 | 2 1 . 3 . 8 . . 3 Hover 6 | . . . . . 2 . 2 2 Flight 3 | . . . . . 1 . . 2 Utility 18 | 1 1 . 4 . 5 . 2 5 Device 10 | . . . 2 . 3 . 2 3 Storage 2 | 1 . . 1 . . . . . Processor 4 | . . . 1 . 1 . . 2 Hackware 1 | . . . . . 1 . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 2 . 3 . 6 . 1 8 Energy Gun 6 | . . . . . 3 . . 3 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 11 | 2 2 . 3 . 1 . 1 2 Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 48 | . . . 6 1 3 4 7 27 Power 11 | . . . 1 . 3 1 2 4 Propulsion 12 | . . . 1 . . 1 . 10 Utility 10 | . . . 2 . . 1 2 5 Weapon 15 | . . . 2 1 . 1 3 8 Highest Loss Streak 14 | . . . 4 1 1 3 7 14 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 93 | . 89 100 94 78 98 96 92 86 Engine 13 | . 14 14 21 18 14 14 12 3 Leg 2 | . . . . . . . 13 11 Wheel 12 | . 28 28 21 18 14 11 . . Device 11 | . . . 8 9 13 14 12 12 Storage 7 | . 14 14 11 9 7 7 7 6 Processor 13 | . . . 3 9 15 15 15 21 Hackware 4 | . . . . . 7 7 7 5 Protection 1 | . 4 14 6 . . . . . Energy Gun 8 | . . . . . 13 7 5 11 Energy Cannon 1 | . . . . . . 7 5 . Ballistic Gun 7 | . 28 28 22 15 1 . 6 5 Special Melee Weapon 3 | . . . . . 7 7 . . Naked Turns . | . . . . . . . . . Heaviest Build 78 | 10 15 15 56 57 73 78 71 69 Greatest Support 46 | 20 20 20 22 22 30 40 46 46 Greatest Overweight (x) 18 | . . . 4 2 3 6 2 18 Average Overweight (x) 1 | . . . 1 2 2 4 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 Average Capacity 18 | 5 8 8 16 20 20 20 20 20 Most Carried 20 | 5 8 8 15 17 20 20 17 20 Average Carried 15 | 3 5 8 10 15 19 19 15 14 Final Capacity 20 | 8 8 8 20 20 20 20 20 5 Final Carried 20 | 4 8 8 15 17 20 18 15 5 Class Distribution -------------------- 52% | Scavenger-Mutant 26% | Mutant 10% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 1251 | 212 62 . 298 . 283 155 . 241 Remotely . | . . . . . . . . . Salvage Created 1601 | . 62 . 460 . 353 228 . 498 Parts 88 | . 7 . 34 . 22 6 . 19 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 30 | . 3 . 12 . 4 5 . 6 Melee 2 | . . . . . . . . 2 Guns 24 | . 3 . 12 . 3 3 . 3 Cannons 3 | . . . . . . 2 . 1 Classes Destroyed 11 | . 2 . 4 . 5 . . . Worker 1 | . . . . . 1 . . . Builder 3 | . 1 . . . 1 . . 1 Hauler 1 | . . . . . 1 . . . Recycler 3 | . . . . . 2 . . 1 Operator 2 | . . . 1 . 1 . . . Watcher 3 | . . . 2 . . . . 1 Swarmer 8 | . 3 . 4 . . 1 . . Grunt 11 | . . . 5 . 1 2 . 3 Sentry 5 | . . . 3 . . 1 . 1 Hunter 2 | . . . . . 1 . . 1 Programmer 4 | . . . . . 2 1 . 1 Best Kill Streak 4 | . 3 . 4 . 3 3 . 3 Combat Bots Only 3 | . 2 . 3 . 1 3 . 2 Max Kills in Single Turn 2 | . 1 . 1 . 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 679 | . 24 1 87 28 27 132 47 333 Missed 232 | . 4 1 27 11 6 42 13 128 Damage Taken 6003 | . 171 . 792 265 274 884 511 3106 Core 1453 | . 9 . 133 41 100 247 58 865 Absorbed by Shields 320 | . . . . . 101 219 . . Regen/Repaired (Parts) 258 | . . . 31 . 96 . . 131 Core Remaining (%) 79 | 100 . 96 66 92 . . 42 . Volleys Fired 149 | . 17 . 47 18 28 12 2 25 Largest 3 | . 2 . 2 2 2 2 2 3 Hottest 166 | . 40 . 43 43 149 110 58 166 Shots Fired 295 | . 34 . 94 33 50 24 3 57 Gun 275 | . 34 . 94 33 50 12 2 50 Cannon 19 | . . . . . . 12 1 6 Launcher . | . . . . . . . . . Special 1 | . . . . . . . . 1 Kinetic 186 | . 34 . 94 33 . . 2 23 Thermal 108 | . . . . . 50 24 1 33 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 5 . 6 4 18 10 1 10 Robot Miss Streak 7 | . 5 . 6 7 5 5 1 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 191 | . 14 . 53 9 44 17 1 53 Core Hits 100 | . 8 . 27 . 19 13 . 33 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . 1 . . . . 3 Burn 1 | . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . Sever 2 | . . . . . . . . 2 Melee Attacks 21 | . . . . . 9 . . 12 Impact . | . . . . . . . . . Slashing 12 | . . . . . . . . 12 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3476 | . 143 . 488 46 1157 423 17 1202 Guns 2397 | . 143 . 488 46 774 238 17 691 Cannons 343 | . . . . . . 185 . 158 Explosions 383 | . . . . . 383 . . . Melee 353 | . . . . . . . . 353 Ramming . | . . . . . . . . . Kinetic 1110 | . 143 . 488 46 . . 17 416 Thermal 2013 | . . . . . 1157 423 . 433 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 353 | . . . . . . . . 353 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 5 6 6 1 Average Corruption 4 | . . . . . 3 5 6 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . . 20 20 4 2 Message Errors 14 | . . . . . 5 7 2 . Matter Fused 11 | . . . . . 7 3 . 1 Heat Flow Errors 4 | . . . . . 2 1 1 . Energy Discharges 3 | . . . . . 2 1 . . Parts Rejected 2 | . . . . . 2 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 5 1 . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . . . . 12 . . . Projectiles . | . . . . . . . . . Explosions 12 | . . . . . 12 . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 399 | . . . 47 13 319 168 116 399 Average Temperature 67 | . . . 15 2 88 76 59 107 Received Heat Transfer 1532 | . . . 306 90 6 245 . 885 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 11 | . . . . . 5 3 . 3 Heat Transferred 3463 | . . . . . 1791 747 . 925 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Peak Influence 203 | . 93 36 203 145 170 . . 107 Initial 65 | . . 36 13 49 65 . . . Average 56 | . 54 36 108 99 40 . . 32 Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 100 99 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . 4 . 2 . . 6 Investigation 4 | . . . 1 . . . . 3 Extermination 3 | . . . . . 2 . . 1 Reinforcement 5 | . . . 3 . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 2 | . . . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 4 2 21 10 13 13 4 22 Peak Tracking Total 9 | . 3 7 4 7 2 9 4 9 Tactical Retreats 5 | . . . 1 . . . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 2 | . . . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 6 | . . . . 3 3 . . . Max in Single Turn 3 | . . . . 1 3 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 24 | . 2 . 7 . 10 . . 5 Terminals 13 | . 1 . 5 . 4 . . 3 Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . 1 . 1 . . 1 Recycling Units 4 | . 1 . 1 . 2 . . . Scanalyzers 3 | . . . . . 2 . . 1 Garrison Access . | . . . . . . . . . Total Hacks 65 | . 5 . 17 . 28 . . 15 Successful 43 | . 4 . 12 . 19 . . 8 Failed 22 | . 1 . 5 . 9 . . 7 Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 38 | . 3 . 14 . 12 . . 9 Fabricators 2 | . . . . . 2 . . . Repair Stations 9 | . . . 2 . 4 . . 3 Recycling Units 9 | . 2 . 1 . 6 . . . Scanalyzers 7 | . . . . . 4 . . 3 Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 2 . 9 . 7 . . 5 Record 9 | . 1 . 1 . 3 . . 4 Prototype ID Bank 2 | . . . 2 . . . . . Open DSF 2 | . . . . . 2 . . . Alert Level 2 | . . . 1 . 1 . . . Locate Traps 1 | . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . 2 . 4 . . 2 Scan Component 4 | . . . 1 . 2 . . 1 Repair 4 | . . . 1 . 2 . . 1 Recycling Unit Hacks 7 | . 2 . 1 . 4 . . . Process 1 | . . . . . 1 . . . Report Inventory 3 | . 1 . 1 . 1 . . . Retrieve Matter 2 | . . . . . 2 . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 5 | . . . . . 4 . . 1 Insert Component 4 | . . . . . 3 . . 1 Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 18 | . 1 . 6 . 6 . . 5 Full Trace Events 5 | . 1 . 1 . . . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 1 . 2 . . 1 Time 114 | . . . 32 . 38 . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter 11 | . . . . . 11 . . . Retrieved Matter 11 | . . . . . 11 . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . . . . . 5 . . 1 Non-combat 5 | . . . . . 5 . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 7 | . . . . . 6 . . 1 parse_system 3 | . . . . . 2 . . 1 no_distress 2 | . . . . . 2 . . . find_chute 1 | . . . . . 1 . . . find_recycling 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 5058 | 55 129 49 927 269 1742 663 178 1046 Spaces Moved 3000 | 58 90 60 611 188 1153 415 83 342 Core 24 | 23 . . . . . . . 1 Treads . | . . . . . . . . . Legs 418 | . . . . . 11 3 75 329 Wheels 2541 | 35 90 60 611 188 1135 412 . 10 Hover 15 | . . . . . 7 . 8 . Flight 2 | . . . . . . . . 2 Fastest Speed 50 | 50 80 80 80 115 115 130 130 110 Average Speed 127 | 68 80 80 102 115 117 148 196 200 Slowest Speed 950 | 80 80 80 150 115 265 200 200 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 18 10 44 22 28 54 16 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 18 | . . . . . 16 1 . 1 Melee . | . . . . . . . . . Projectile 2 | . . . . . . 1 . 1 AOE 16 | . . . . . 16 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 3943 | 73 117 60 836 209 1477 437 93 641 Wait 577 | . 2 1 143 . 216 . . 215 Move 2992 | 57 89 59 610 187 1152 414 82 342 Hop . | . . . . . . . . . Pick Up 82 | 10 4 . 19 2 26 4 . 17 Fast Attach 5 | . 1 . . . 4 . . . Attach 56 | 6 . . 9 . 9 2 4 26 Detach 1 | . . . . . . . 1 . Swap 36 | . 4 . 5 2 17 1 4 3 Drop 24 | . . . 3 . 16 4 . 1 Fire 149 | . 17 . 47 18 28 12 2 25 Melee 21 | . . . . . 9 . . 12 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 185 | -10/Materials | Entered Mines 186 | -10/Mines | Assembled infested the area 191 | -10/Mines | Assisted by a Guerilla fighting off Assembled 213 | -10/Mines | Discovered new exit (range 7) 234 | -10/Mines | Entered Materials 234 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 304 | -9/Materials | Build established: Mutant 790 | -9/Materials | Lost 4 parts (1p2u1w) 841 | -9/Materials | Repaired Arm. Wheel 1035 | -9/Materials | Build established: Scavenger-Mutant 1053 | -9/Materials | Discovered new exit (range 16) 1102 | -9/Materials | Identified exit to Materials 1161 | -9/Materials | Entered another Materials area 1161 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1408 | -8/Materials | Discovered new exit (range 13) 1428 | -8/Materials | Identified exit to Factory 1430 | -8/Materials | Entered Factory 1430 | -7/Factory | Evolved 2 slots: Utility x2 2867 | -7/Factory | Repaired Arm. Wheel 2890 | -7/Factory | Repaired Imp. Shield Generator 3135 | -7/Factory | Discovered new exit (range 6) 3143 | -7/Factory | Identified exit to Lower Caves 3172 | -7/Factory | Entered Lower Caves 3520 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3618 | -7/Lower Caves | Learned Factory terminal intel 3692 | -7/Lower Caves | Discovered new exit (range 5) 3790 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3833 | -7/Lower Caves | Identified exit to Lower Caves 3835 | -7/Lower Caves | Entered another Lower Caves area 3863 | -7/Lower Caves | Lost 3 parts (1p1u1w) 3900 | -7/Lower Caves | Discovered new exit (range 7) 3944 | -7/Lower Caves | Learned Factory non-interactive machine intel 3979 | -7/Lower Caves | Core integrity fell below 50% 4011 | -7/Lower Caves | Identified exit to Factory 4013 | -7/Lower Caves | Entered Factory 4013 | -6/Factory | Evolved 2 slots: Utility x2 4014 | -6/Factory | Loaded intel: 194 non-interactive machine locations 4015 | -6/Factory | Loaded intel: 26 terminal locations 4042 | -6/Factory | Lost 7 parts (2p2u3w) 4531 | -6/Factory | Repaired Imp. Titanium Leg 4906 | -6/Factory | Lost 5 parts (3p1n1u) 4980 | -6/Factory | Lost 7 parts (2n2u3w) 4993 | -6/Factory | Core integrity fell below 50% 5034 | -6/Factory | Core integrity fell below 20% 5059 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Com. Wheel destroyed. Subcomponent Replicator disabled. Jacked G-50 Soldier... >>parse_system Reading system data... ALERT: Cargo convoy en route, clear transfer corridor. Magnetic Acceleration Cannon destroyed. Faulty Cld. Deuterium Engine destroyed. K-01 Serf collects debris. Cesium-ion Thruster destroyed. Core Analyzer destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Nuclear Pulse Thruster destroyed. K-01 Serf cleans the Subcomponent Replicator. Critical hit (Burn: +37). Remote Datajack destroyed. Dropped Hcp. Storage Unit. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #???"""?????? ?????????????????????????????????? | | #???"""?????? ???????#?????????????????????????? | | #???"""?????? ???????? ?????????????????????????? | | ###?????????# ??T????? ?#???????????????????????? | | ##+######## ??????? #???????????????????????? | | ??????# #???????????????????????? | | ?? ??????# #???????????????????????? | | ???? ??????# #???????????????????????? | | ""######??# #??????# #???????????????????????? | | "!!! ] #### #??????# +???????????????????????? | | % "!!! " ## #??????# #???????????????????????? | | "!!! * #### ###???## ##??????????????????????? | | " % "" ##### #??????????????????????? | | "#/###### "" #######????????????????? | | % T ???????????????? | | ######"## [ ###????????????????????? | | #????#### ##### [[ #??????????????????????? | | #############+#########+#######???????????????T??? | | + ???????# |%= #??????????????????? | | #????????"""?# k! #??????????????????? | | #????????"""?# """ #??????????????????? | | #????????"""?# """"" #???????????????"""? | | #????????????# """"" % #???????????????"""? | | #????????????# g #???????????????"""? | | #????????????# """Hgg #??????????????????? | | #????????????# """" @! #??????????????????? | | #####????????????# """"!% #??????????????????? | | ?????????????????# % gg #??????????????????? | | ?????????????????# #??????????????????? | | ????????????????#; ;#?????????????????? | | ????????????????################?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 11 Core Analysis 6 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Serviceable Loadout Challenges ------------ None Game ------ Seed LaserMomentumSabre Manual? 0 Play Time 01:26:00 Cumulative 5.4 hours Start 2024.04.03 @ 16:43:50 End 2024.04.04 @ 18:28:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60b86312-0b9a-4958-a24e-90329a8200f1