Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.21 @ 18:37:32 Player: DuckBoy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (314) 1570 Value Destroyed (12278) 12278 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (4010) 4010 TOTAL SCORE: 23898 Bonus ------- Pacifist 200 High Alert Combat Kills 1387 Follower Combat Kills 631 Entered Garrisons 800 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -308 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 241/300 System Corruption 0% Temperature Cool (9) Movement Walking (140) Location -6/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION (4) --- Heavy Armored Exoskeleton > --- UTILITY (5) ------ Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Transmission Jammer System Restoration Module > --- WEAPON (4) ------- Pulse Rifle Phase Cannon Hypervelocity Gauss Rifle > --- INVENTORY (15) --- Advanced Heat Sink Improved Cooling System Relay Coupler [Grunt] (20) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (22) System Restoration Module Shock Rifle Lightning Gun Precision Shock Rifle Tesla Rifle Thermic Laser Remote Datajack Falx Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Transmission Jammer Relay Coupler [Sentry] > --- WEAPON ----------- Precision Shock Rifle Phase Cannon Remote Datajack Falx > --- INVENTORY -------- Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] System Restoration Module Shock Rifle Shock Rifle Lightning Gun Tesla Rifle Pulse Rifle Pulse Rifle Thermic Laser Gauss Rifle Hypervelocity Gauss Rifle [Rating: 88] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Heavy Armored Exoskeleton Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Ion Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . . . Utility 3 | . . . . . . . 1 . . . . 1 . . 1 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Attached 281 | 4 . . 22 10 1 8 3 14 13 . 21 20 . 43 91 17 14 Power 26 | 1 . . 2 . . . . 2 1 . 4 2 . 1 11 2 . Engine 12 | 1 . . 1 . . . . . . . 2 2 . . 6 . . Core 8 | . . . 1 . . . . 2 1 . 2 . . . 2 . . Reactor 6 | . . . . . . . . . . . . . . 1 3 2 . Propulsion 48 | 2 . . 7 3 . 1 1 5 3 . 6 4 . 6 9 1 . Treads 44 | . . . 6 3 . 1 1 5 3 . 6 4 . 6 9 . . Leg 1 | . . . . . . . . . . . . . . . . 1 . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 90 | 1 . . 3 . 1 1 . 2 3 . 4 9 . 23 38 3 2 Device 62 | . . . . . . 1 . 2 1 . 2 9 . 18 27 . 2 Storage 7 | 1 . . 2 . 1 . . . 1 . 1 . . . 1 . . Processor 2 | . . . . . . . . . . . 1 . . . 1 . . Hackware 18 | . . . . . . . . . 1 . . . . 5 9 3 . Protection 1 | . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 117 | . . . 10 7 . 6 2 5 6 . 7 5 . 13 33 11 12 Energy Gun 39 | . . . 5 . . 2 1 3 2 . 1 1 . 1 12 4 7 Energy Cannon 17 | . . . 1 1 . 1 . . . . 2 3 . 3 4 1 1 Ballistic Gun 11 | . . . . . . . . 1 . . 3 1 . . 3 1 2 Ballistic Cannon 13 | . . . 3 3 . 2 1 . 4 . . . . . . . . Launcher 7 | . . . 1 3 . 1 . 1 . . 1 . . . . . . Special Weapon 18 | . . . . . . . . . . . . . . 5 9 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . . . . 4 5 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . . . 1 . . 1 1 . . 2 . . Corrupted Parts 2 | . . . 1 . . . . . . . . . . . 1 . . System Corruption 2 | . . . 1 . . . . . . . . . . . 1 . . Parts Lost 62 | . . . 3 5 . 2 1 7 5 . 7 2 . 1 26 . 3 Power 9 | . . . 1 1 . . . 1 . . 1 . . . 5 . . Propulsion 19 | . . . . 3 . 1 . 3 1 . 1 2 . 1 7 . . Utility 7 | . . . 1 . . . . . . . 2 . . . 4 . . Weapon 27 | . . . 1 1 . 1 1 3 4 . 3 . . . 10 . 3 Highest Loss Streak 11 | . . . 3 4 . 2 1 4 2 . 2 1 . 1 11 . 1 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . 2 . . Average Slot Usage (%) 94 | . 57 57 91 79 47 83 88 92 95 100 92 98 100 99 97 90 79 Engine 2 | . 14 14 5 . . . 8 6 . . 1 4 7 . 2 . . Core 2 | . . . 5 4 . . . . 9 9 7 2 . . 3 . . Reactor 4 | . . . . . . . . . . . . . . 6 5 13 13 Treads 25 | . . . 31 32 33 28 27 25 26 27 26 29 30 29 25 13 . Device 12 | . . . . . . 10 9 16 10 9 5 14 15 9 14 20 21 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 6 6 6 Hackware 8 | . . . . . . . . . 7 9 9 7 7 12 10 5 4 Energy Gun 8 | . . . 13 4 . 3 4 8 22 18 10 . . 1 10 13 12 Energy Cannon 10 | . . . 3 5 . 10 9 7 . . 5 20 23 20 7 4 3 Ballistic Gun 3 | . . . . . . . . 5 . . 4 9 7 . 2 1 3 Ballistic Cannon 2 | . . . 14 17 1 16 22 11 9 18 10 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 3 1 2 2 Slashing Weapon 1 | . . . . . . . . . . . . . . 4 2 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 8 8 8 40 41 40 35 42 58 61 45 64 58 57 61 69 67 70 Greatest Support 104 | 20 20 20 69 66 66 66 66 69 70 70 84 104 88 104 104 90 90 Greatest Overweight (x) 1 | . . . 1 . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 4 4 15 15 15 14 11 15 15 13 15 15 15 15 15 15 15 Average Carried 13 | 1 3 4 8 13 14 10 10 13 13 13 13 12 15 14 13 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 4 4 15 12 15 10 11 14 13 13 15 15 15 15 15 13 13 Class Distribution -------------------- 38% | Skirmisher 17% | Bothacker-Skirmisher 16% | Bothacker-Mutant 9% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Commander-Mutant | -7/Factory Bothacker-Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Matter Collected 6550 | 225 . . 534 254 40 241 92 658 487 188 892 466 35 556 1297 270 315 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12806 | . . . 1304 158 . 355 229 640 753 229 1325 1336 171 1415 3694 519 678 Parts 637 | . . . 84 7 . 9 15 41 45 16 93 50 6 51 153 29 38 Haulers Intercepted 8 | . . . 3 . . . . . . . 3 . . 1 1 . . Recyclers Shooed 4 | . . . 1 . . . . . 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 265 | . . . 22 17 . 9 6 25 20 5 31 23 6 27 46 15 13 Melee 9 | . . . . . . . . . . . 2 . 1 1 4 1 . Guns 79 | . . . 8 . . 1 . 5 10 1 12 8 . . 19 8 7 Cannons 140 | . . . 9 5 . 5 6 14 10 4 17 14 5 22 19 4 6 AOE 27 | . . . 4 12 . 2 . 6 . . . . . 2 . 1 . Classes Destroyed 20 | . . . 9 2 . 1 1 2 . 1 1 . . . 1 1 1 Worker 10 | . . . 1 . . . . . . . 2 . . . 7 . . Builder 12 | . . . 4 . . . 2 . 3 . 1 . . 1 1 . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . Hauler 8 | . . . 3 . . . . . . . 3 . . 1 1 . . Recycler 14 | . . . 3 1 . . 1 . . . . 1 . 1 7 . . Mechanic 2 | . . . 1 . . . . . 1 . . . . . . . . Operator 5 | . . . . . . . 1 . . . 2 . . 1 1 . . Watcher 10 | . . . 1 . . . . . 2 . 1 . . 2 4 . . Swarmer 61 | . . . 4 . . . 3 12 8 . 9 . 4 7 2 10 2 Cutter 1 | . . . . . . . . . . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 74 | . . . 11 1 . 8 1 6 7 3 11 6 2 4 13 1 . Brawler 5 | . . . . . . . . 2 1 . 1 1 . . . . . Duelist 6 | . . . . . . . . . . 2 . 2 . 1 . . 1 Sentry 35 | . . . 7 . . . 2 2 4 1 6 5 . 5 2 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . 2 . . . . . 2 Hunter 15 | . . . . . . 1 . . . . 2 1 . 1 4 2 4 Programmer 48 | . . . . . . . . 3 . . . 8 . 9 25 . 3 Assembled 14 | . . . . 14 . . . . . . . . . . . . . Best Kill Streak 13 | . . . 6 13 . 3 5 10 3 3 4 3 4 3 4 3 8 Combat Bots Only 12 | . . . 4 12 . 3 4 10 3 3 4 3 4 3 3 3 8 Max Kills in Single Turn 6 | . . . 5 6 . 2 2 2 2 3 2 1 2 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 3 6 . 2 . 2 . . . . . 2 . 1 . Melee 1 | . . . . . . . . . . . 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Damage Taken 15131 | . . . 931 582 . 701 250 960 856 142 1159 1156 298 1465 4427 1082 1122 Core 1851 | . . . 118 67 . 183 19 110 71 11 131 86 16 182 558 159 140 Absorbed by Shields 7 | . . . . . . . . . . . . . 7 . . . . Redirected to Shielding 102 | . . . 102 . . . . . . . . . . . . . . Regen/Repaired (Parts) 2590 | . . . . . . . . . . . . . . 1048 945 355 242 Core Remaining (%) 60 | 100 . 100 . . . 8 . . . . 37 . . 59 . . . Volleys Fired 773 | . . . 48 14 . 23 17 53 61 6 78 49 8 101 157 120 38 Largest 4 | . . . 3 3 . 3 4 4 4 4 4 4 4 4 4 4 4 Hottest 296 | . . . 156 156 . 156 206 196 261 213 213 260 245 275 296 253 244 Shots Fired 2028 | . . . 128 30 . 64 56 148 182 24 239 196 29 222 412 195 103 Gun 806 | . . . 53 . . 3 1 48 112 12 125 73 7 12 182 103 75 Cannon 1128 | . . . 72 22 . 59 55 94 70 12 114 123 22 186 196 80 23 Launcher 19 | . . . 3 8 . 2 . 6 . . . . . . . . . Special 75 | . . . . . . . . . . . . . . 24 34 12 5 Kinetic 602 | . . . 57 19 . 40 41 79 70 12 120 70 7 . 41 10 36 Thermal 1093 | . . . 15 3 . 19 14 63 100 6 85 123 22 186 303 109 45 Explosive 19 | . . . 3 8 . 2 . 6 . . . . . . . . . Electromagnetic 239 | . . . 53 . . 3 1 . 12 6 34 3 . 12 34 64 17 Robot Hit Streak 15 | . . . 8 5 . 6 10 15 9 3 13 13 7 14 11 11 13 Robot Miss Streak 8 | . . . 5 5 . 2 3 4 8 5 5 4 1 5 4 3 4 Penetration Max 3 | . . . . . . . . . . . . . . . 1 . 3 Secondary Targets 4 | . . . 2 . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 . . Shots Hit Robots 1153 | . . . 72 12 . 37 30 74 88 13 135 108 11 149 284 81 59 Core Hits 542 | . . . 44 31 . 16 11 30 44 17 80 46 7 43 108 32 33 Critical Kills 8 | . . . . . . 1 . . . . . . . 1 3 . 3 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . 1 4 Critical Strikes 34 | . . . 2 1 . 1 1 2 7 . 1 1 . 2 7 1 8 Burn 9 | . . . . . . . . 1 4 . 1 . . . 2 . 1 Meltdown 4 | . . . . . . 1 . . . . . . . 1 2 . . Destroy 10 | . . . . . . . . . . . . 1 . . 1 1 7 Blast 8 | . . . 2 1 . . 1 1 3 . . . . . . . . Sever 3 | . . . . . . . . . . . . . . 1 2 . . Melee Attacks 120 | . . . . . . . . . . . . . . 41 64 11 4 Impact . | . . . . . . . . . . . . . . . . . . Slashing 120 | . . . . . . . . . . . . . . 41 64 11 4 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . 2 9 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 29976 | . . . 2101 1207 . 1054 805 2122 2175 413 2928 2574 305 3700 7852 1433 1307 Guns 9400 | . . . 684 . . 38 22 581 1270 121 1383 673 14 148 2627 1054 785 Cannons 15321 | . . . 931 275 . 702 780 978 905 254 1467 1887 284 2943 3130 303 482 Explosions 2669 | . . . 486 932 . 311 . 563 . 38 60 . . 87 156 36 . Melee 2460 | . . . . . . . . . . . . . . 517 1903 40 . Ramming 126 | . . . . . . 3 3 . . . 18 14 7 5 36 . 40 Kinetic 7000 | . . . 808 255 . 434 634 843 905 254 1275 639 14 . 525 84 330 Thermal 15398 | . . . 351 20 . 268 146 716 1124 129 1194 1887 284 3030 4769 730 750 Explosive 2124 | . . . 258 932 . 311 . 563 . . 60 . . . . . . Electromagnetic 2868 | . . . 684 . . 38 22 . 146 30 381 34 . 148 619 579 187 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2460 | . . . . . . . . . . . . . . 517 1903 40 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 1 1 1 . 4 4 4 6 2 . 2 5 . 2 Average Corruption 2 | . . . 1 1 1 1 . 2 4 4 4 1 . 1 2 . 1 Corruption Purged 21 | . . . . . . . . . . . . 2 . 4 13 . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 185 | . . . 8 1 5 4 . 17 35 5 48 2 . 7 48 . 5 Message Errors 44 | . . . 4 . 1 1 . 6 5 . 16 1 . 1 8 . 1 Matter Fused 37 | . . . . . . . . 4 7 4 8 . . 2 11 . 1 Heat Flow Errors 31 | . . . 3 1 1 . . 1 7 . 6 1 . . 11 . . Energy Discharges 17 | . . . . . 1 . . 4 3 1 2 . . 1 4 . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . 1 2 . 1 7 . 2 . . . 7 . . Data Loss (major) 14 | . . . . . . . . 1 3 . 4 . . . 4 . 2 Misfires 4 | . . . . . . . . . . . 2 . . 1 1 . . Alerts 10 | . . . . . 1 . . . 2 . 3 . . 2 2 . . Weapon Failures 7 | . . . . . . 1 . . 1 . 5 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 831 | . . . 55 69 . 30 35 58 31 . 23 19 . 128 353 7 23 Projectiles 394 | . . . 42 4 . 12 35 39 31 . 23 19 . 60 99 7 23 Explosions 116 | . . . 13 65 . 18 . 19 . . . . . 1 . . . Melee 321 | . . . . . . . . . . . . . . 67 254 . . Knockbacks 77 | . . . 11 2 . 8 2 4 15 6 28 . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 73 | . . . 11 2 . 7 2 3 15 6 27 . . . . . . Secondary 3 | . . . . . . 1 . 1 . . 1 . . . . . . Self-Inflicted Damage 281 | . . . 53 32 . 108 . 22 . 22 . . . . . 44 . Shots 8 | . . . 2 1 . 2 . 1 . 1 . . . . . 1 . Rammed 17 | . . . . . . 1 1 1 . . 3 1 1 1 8 . . Targets Rammed 25 | . . . . . . 1 1 1 . . 6 1 2 1 8 . 4 Kicked 4 | . . . . . . . . . . . . . . . . . 4 Crushed 4 | . . . . . . . . . . . 3 . 1 . . . . Highest Temperature 477 | . . . 383 128 170 150 211 160 477 221 399 222 243 297 366 6 . Average Temperature 104 | . . . 118 53 91 62 91 26 137 94 122 65 108 103 104 2 . Received Heat Transfer 3148 | . . . 282 6 . 333 54 297 387 72 342 255 22 186 762 132 18 Effects 16 | . . . 4 . . . . . 5 . 4 . . 2 1 . . Shutdowns 4 | . . . 1 . . . . . 2 . 1 . . . . . . Energy Bleed 5 | . . . 1 . . . . . 2 . 1 . . . 1 . . Interference 2 | . . . . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . Short Circuit 3 | . . . 2 . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . 1 . Parts Fried 19 | . . . 6 . . . . . . . 3 . . . 5 3 2 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 . . . . . 1 . 2 4 . . Combat Hostiles 8 | . . . . . . 1 . . . . . 1 . 2 4 . . Parts Melted 77 | . . . . . . 2 . 1 5 1 3 12 1 22 26 1 3 Heat Transferred 24632 | . . . 522 37 . 481 259 1258 2183 198 1998 3071 446 4566 7459 970 1184 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 . . . . . . 1 . . . 1 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Peak Influence 1456 | . 7 2 557 304 . 212 282 1025 838 485 855 317 341 678 315 1456 1009 Initial 764 | . . 2 . 217 . . 31 183 499 380 235 226 216 178 259 173 764 Average 296 | . 2 2 263 221 . 68 131 689 640 457 523 197 274 194 155 566 848 Maximum Alert Level 4 | . . . 2 1 . 1 1 3 3 2 3 1 1 2 1 4 3 Low Security (%) 49 | 100 100 100 44 22 . 99 71 6 . . . 51 . 62 76 10 . Level 1 23 | . . . 18 77 . . 28 18 . 10 7 48 100 13 23 35 . Level 2 16 | . . . 37 . . . . 3 78 89 83 . . 23 . 28 8 Level 3 8 | . . . . . . . . 71 21 . 9 . . . . 11 91 Level 4 1 | . . . . . . . . . . . . . . . . 13 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . . . 4 . . . 3 . 6 . 5 12 . 16 26 . 5 Investigation 12 | . . . 1 . . . . . 2 . 1 1 . 5 2 . . Extermination 37 | . . . . . . . . . . . . 8 . 8 20 . 1 Reinforcement 15 | . . . 3 . . . 1 . 1 . 4 . . . 3 . 3 Assault 5 | . . . . . . . . . 2 . . . . 2 . . 1 Garrison 8 | . . . . . . . 2 . 1 . . 3 . 1 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Distress Signals 10 | . . . 5 . . . 1 . 1 . . . . 2 . . 1 Communications Jammed 29 | . . . . . . . . . 2 . . 1 . 5 9 . 12 Distress Signals 24 | . . . . . . . . . 1 . . . . 4 7 . 12 Times Spotted 377 | . . . 32 21 . 11 14 24 41 5 46 21 6 43 62 25 26 Peak Tracking Total 16 | . . . 11 16 . 3 7 4 6 3 6 3 3 3 4 4 11 Tactical Retreats 20 | . . . 2 1 . 2 2 1 1 . 1 . . 2 5 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Traps Triggered 21 | . . . 1 . . . . 4 . 2 3 1 1 . 2 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Machines Disabled 37 | . . . 5 1 . 1 2 3 2 . 4 1 . 5 7 1 5 Max in Single Turn 2 | . . . 2 1 . 1 1 2 1 . 1 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . 2 1 . . Garrison Relay 2 | . . . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Machines Accessed 78 | . 2 . 5 . 1 . 2 4 8 . 6 8 1 15 18 3 5 Terminals 50 | . 2 . 5 . . . . 4 5 . 6 4 1 7 10 3 3 Fabricators 3 | . . . . . . . . . . . . . . 2 1 . . Repair Stations 8 | . . . . . . . 1 . 1 . . 1 . 3 2 . . Recycling Units 6 | . . . . . . . . . . . . 2 . 1 2 . 1 Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . 1 Garrison Access 8 | . . . . . . . 1 . 1 . . 1 . 2 3 . . Total Hacks 193 | . 6 . 16 . 1 . 2 6 20 . 15 22 2 41 39 5 18 Successful 93 | . 2 . 6 . 1 . 2 3 8 . 5 10 . 21 23 2 10 Failed 100 | . 4 . 10 . . . . 3 12 . 10 12 2 20 16 3 8 Catastrophic 18 | . 1 . 3 . . . . 1 4 . 1 . . 2 2 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 119 | . 7 . 14 . 1 . . . 10 . 14 17 . 23 20 . 13 Terminals 121 | . 6 . 16 . . . . 6 13 . 15 10 2 19 22 5 7 Fabricators 7 | . . . . . . . . . . . . . . 6 1 . . Repair Stations 19 | . . . . . . . 1 . 2 . . 2 . 8 6 . . Recycling Units 19 | . . . . . . . . . . . . 6 . 3 4 . 6 Scanalyzers 7 | . . . . . . . . . 2 . . . . . . . 5 Garrison Access 19 | . . . . . . . 1 . 3 . . 4 . 5 6 . . Terminal Hacks 25 | . 1 . 4 . 1 . . 3 2 . 3 1 . 3 5 2 . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . Robot Schematic 3 | . 1 . 2 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . Terminal Index 4 | . . . . . . . . . 1 . 1 1 . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 7 | . . . 1 . . . . . 1 . 2 . . 1 2 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 13 | . . . . . . . 1 . 2 . . . . 6 4 . . Scan Component 6 | . . . . . . . . . 1 . . . . 3 2 . . Repair 6 | . . . . . . . . . 1 . . . . 3 2 . . Refit 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzer 6 | . . . . . . . . . 1 . . . . . . . 5 Insert Component 3 | . . . . . . . . . 1 . . . . . . . 2 Analyze 3 | . . . . . . . . . . . . . . . . . 3 Garrison Access Hacks 8 | . . . . . . . 1 . 1 . . 1 . 3 2 . . Unlock Access 4 | . . . . . . . 1 . 1 . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . 1 1 . . Coupler Status 2 | . . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 37 | . 1 . 2 . . . . . 2 . 2 8 . 6 11 . 5 Terminals 19 | . 1 . 2 . . . . . 1 . 2 2 . 4 6 . 1 Assimilate 3 | . . . . . . . . . . . . . . 2 1 . . Botnet 12 | . 1 . 2 . . . . . . . 2 1 . 1 4 . 1 Operators 4 | . . . . . . . . . 1 . . 1 . 1 1 . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . . . . . . . . . . . . 1 . 2 1 . . Mechanics 4 | . . . . . . . . . . . . 1 . 2 1 . . Recycling Units 9 | . . . . . . . . . . . . 4 . . 1 . 4 Monitor 1 | . . . . . . . . . . . . . . . . . 1 Reject 4 | . . . . . . . . . . . . 2 . . 1 . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . 1 Mask 3 | . . . . . . . . . . . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . 1 . . 2 . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . Eject 3 | . . . . . . . . . . . . 1 . . 2 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . 1 Hacking Detections 68 | . 2 . 5 . . . 1 2 8 . 6 8 1 13 14 3 5 Full Trace Events 6 | . . . . . . . . . 1 . . . . 5 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 1 . 2 . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . 81 . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 1 . 2 Parts Built 2 | . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 . . . Parts Repaired 6 | . . . . . . . . . 1 . . . . 3 2 . . Time 229 | . . . . . . . . . 78 . . . . 107 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . 9 . . Parts Scanalyzed 3 | . . . . . . . . . 1 . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 27 | . . . . . . . . . . . . . . 11 9 4 3 Non-combat 17 | . . . . . . . . . . . . . . 7 8 . 2 Combat 10 | . . . . . . . . . . . . . . 4 1 4 1 Robot Hacks Applied 43 | . . . . . . . . . . . . . . 14 21 5 3 no_distress 2 | . . . . . . . . . . . . . . 1 1 . . ignore_repairs 1 | . . . . . . . . . . . . . . 1 . . . find_fabricator 2 | . . . . . . . . . . . . . . 1 . . 1 drop_inventory 1 | . . . . . . . . . . . . . . . 1 . . recall_reinforcements 1 | . . . . . . . . . . . . . . . 1 . . find_recycling 2 | . . . . . . . . . . . . . . 1 . . 1 purge_threat 11 | . . . . . . . . . . . . . . 2 9 . . disarm_traps 1 | . . . . . . . . . . . . . . . 1 . . reprogram_traps 1 | . . . . . . . . . . . . . . . 1 . . block_reporting 1 | . . . . . . . . . . . . . . 1 . . . recall_investigation 1 | . . . . . . . . . . . . . . . 1 . . find_shortcuts 1 | . . . . . . . . . . . . . . . . 1 . reboot_system 2 | . . . . . . . . . . . . . . . . 1 1 overwrite_iff 3 | . . . . . . . . . . . . . . 3 . . . formatsys_low 8 | . . . . . . . . . . . . . . 3 5 . . formatsys_high 5 | . . . . . . . . . . . . . . 1 1 3 . Relay Couplers Released 41 | . . . . . . . . 5 . . . 7 . 4 22 3 . Ejected 11 | . . . . . . . . . . . . 4 . . 7 . . Machine Destruction 8 | . . . . . . . . 5 . . . . . . . 3 . Programmers 22 | . . . . . . . . . . . . 3 . 4 15 . . Attached 17 | . . . . . . . . . . . . . . 5 9 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Total Allies 24 | . . . . 1 . . . 1 1 . . . . 9 5 7 . Largest Group 9 | . . . . 1 . . . 1 1 1 . . . 5 3 9 8 Highest-Rated Group 380 | . . . . 31 . . . 31 15 15 . . . 78 81 380 351 Highest-Rated Ally 95 | . . . . 31 . . . 31 15 15 . . . 26 32 95 95 Total Orders 174 | . . . . . . . . . . . . . . 41 97 24 12 STAY 86 | . . . . . . . . . . . . . . 19 49 13 5 FOLLOW 43 | . . . . . . . . . . . . . . 14 20 5 4 AID 25 | . . . . . . . . . . . . . . 6 12 4 3 DROP 5 | . . . . . . . . . . . . . . 1 3 1 . PICKUP 13 | . . . . . . . . . . . . . . . 12 1 . COLLECT 2 | . . . . . . . . . . . . . . 1 1 . . Ally Attacks 111 | . . . . 8 . . . 10 . 4 . . . 27 5 24 33 Total Damage 3372 | . . . . 84 . . . 170 . 44 . . . 320 244 1326 1184 Kills 25 | . . . . 3 . . . 3 . . . . . 3 2 6 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Turns Passed 32285 | 36 44 18 1172 515 457 721 178 1362 1297 322 1809 4275 242 4852 11185 2615 1185 Spaces Moved 14421 | 35 54 20 596 271 282 383 68 733 588 178 882 1595 99 2449 4147 1330 711 Core 4 | 4 . . . . . . . . . . . . . . . . . Treads 12848 | . . . 528 271 282 383 68 733 588 178 882 1595 99 2449 4147 645 . Legs 1396 | . . . . . . . . . . . . . . . . 685 711 Wheels 173 | 31 54 20 68 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 160 160 160 160 152 158 163 160 160 165 162 160 140 140 Average Speed 158 | 76 80 80 151 160 160 160 160 156 159 163 160 163 165 163 161 150 140 Slowest Speed 245 | 80 80 80 240 160 160 160 160 160 245 163 165 166 165 166 166 161 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 15 13 63 48 69 65 7 75 41 14 62 19 11 45 39 85 22 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . 1 . . 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . Spaces Dug 66 | . . . . . . . 1 6 2 . 1 . . 15 10 27 4 Terrain Destroyed 383 | . . . 36 62 . 37 5 27 30 4 43 2 . 24 36 67 10 Melee 35 | . . . . . . . . . . . . . . 13 9 9 4 Projectile 170 | . . . 9 4 . 13 5 . 30 . 22 2 . 8 20 51 6 AOE 178 | . . . 27 58 . 24 . 27 . 4 21 . . 3 7 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Fac Gar Fac Total 22143 | 41 54 21 764 319 291 439 98 838 814 195 1119 3177 161 3055 8175 1765 817 Wait 6264 | . . 2 63 24 . 25 7 18 146 4 108 1466 53 399 3641 271 37 Move 14405 | 34 53 19 595 270 281 382 68 732 588 177 881 1594 98 2448 4146 1328 711 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 120 | 3 1 . 19 1 1 . 2 11 3 . 9 23 . 9 33 3 2 Fast Attach 76 | 4 . . 15 . 1 1 . 5 2 . 12 4 . 6 23 3 . Attach 50 | . . . 2 4 . 5 2 4 3 . 2 2 . 1 23 . 2 Detach 8 | . . . . . 3 . . . . . . 1 . 2 2 . . Swap 155 | . . . 5 6 . 2 1 5 8 . 7 14 . 36 45 14 12 Drop 117 | . . . 17 . 5 . . 7 3 . 16 23 . 11 26 9 . Fire 773 | . . . 48 14 . 23 17 53 61 6 78 49 8 101 157 120 38 Melee 120 | . . . . . . . . . . . . . . 41 64 11 4 Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . 4 Crush 21 | . . . . . . 1 1 1 . . 6 1 2 1 8 . . Escape Stasis 14 | . . . . . . . . 2 . . . . . . . 6 6 Rewire 16 | . . . . . . . . . . 8 . . . . 7 . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / [*Low]) -6/Factory (discovered 3 exits: [*Fac x2] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 37 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 12) 81 | -10/Materials | Entered Mines 87 | -10/Mines | Discovered new exit (range 13) 99 | -10/Mines | Entered Materials 99 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 268 | -9/Materials | Discovered new exit (range 16) 449 | -9/Materials | Build established: Tank 669 | -9/Materials | Lost 3 parts (1p1u1w) 932 | -9/Materials | Build established: Gunner 1056 | -9/Materials | Discovered new exit (range 15) 1228 | -9/Materials | Discovered new exit (range 15) 1271 | -9/Materials | Entered Mines 1365 | -9/Mines | Received a Mining Laser from a helpful Derelict 1459 | -9/Mines | Assembled infested the area 1497 | -9/Mines | Destroyed 12 combat bots 1554 | -9/Mines | Lost 4 parts (3n1w) 1645 | -9/Mines | Learned Materials non-interactive machine intel 1656 | -9/Mines | Learned location of 1 exit from Lower Caves 1757 | -9/Mines | Discovered new exit (range 13) 1776 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1778 | -9/Mines | Discovered new exit (range 5) 1786 | -9/Mines | Entered Exiles 1821 | -9/Exiles | Build established: Mutant 1826 | -9/Exiles | Met 8R-AWN 1855 | -9/Exiles | Met EX-HEX 1903 | -9/Exiles | Met EX-BIN 1922 | -9/Exiles | Aligned with FarCom system 1924 | -9/Exiles | Given EX-Vault access code 1964 | -9/Exiles | Opened EX-Vault 1976 | -9/Exiles | Found XL Autogun Array 2012 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2058 | -9/Exiles | Met EX-DEC 2228 | -9/Exiles | Discovered new exit (range 10) 2243 | -9/Exiles | Left Exiles lab with XL Autogun Array 2243 | -9/Exiles | Entered Mines 2245 | -8/Mines | Core integrity fell below 50% 2750 | -8/Mines | Build established: Skirmisher 2853 | -8/Mines | Discovered new exit (range 8) 2925 | -8/Mines | Core integrity fell below 20% 2964 | -8/Mines | Entered Materials 2964 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2965 | -8/Materials | Loaded intel: 41 non-interactive machine locations 3039 | -8/Materials | Garrison activated, responded to threat 3142 | -8/Materials | Identified exit to Garrison 3142 | -8/Materials | Entered Garrison 3144 | -8/Garrison | Triggered checkpoint 3267 | -8/Garrison | Rescued a captive Derelict 3298 | -8/Garrison | Triggered checkpoint 3476 | -8/Garrison | Triggered checkpoint 3499 | -8/Garrison | Triggered checkpoint 3524 | -8/Garrison | Triggered checkpoint 3545 | -8/Garrison | Destroyed 10 combat bots 3656 | -8/Garrison | Discovered new exit (range 8) 3852 | -8/Garrison | Triggered checkpoint 3895 | -8/Garrison | Discovered new exit (range 10) 3946 | -8/Garrison | Triggered checkpoint 4130 | -8/Garrison | Discovered new exit (range 10) 4190 | -8/Garrison | Triggered checkpoint 4240 | -8/Garrison | Lost 4 parts (1p1n2w) 4270 | -8/Garrison | Installed Relay Interface Framework 4504 | -8/Garrison | Entered Materials 4976 | -8/Materials | Discovered new exit (range 10) 5235 | -8/Materials | Repaired Broken Imp. Transmission Jammer 5304 | -8/Materials | First assault squad dispatched 5799 | -8/Materials | Identified exit to Garrison 5801 | -8/Materials | Entered Garrison 5801 | -8/Garrison | Accompanied by 1 ally 5828 | -8/Garrison | Triggered checkpoint 5942 | -8/Garrison | Triggered checkpoint 5970 | -8/Garrison | Discovered new exit (range 5) 6123 | -8/Garrison | Entered Materials 7505 | -8/Materials | Discovered new exit (range 9) 7704 | -8/Materials | Core integrity fell below 50% 7932 | -8/Materials | Entered Factory 7932 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9845 | -7/Factory | Identified exit to Garrison 10805 | -7/Factory | Garrison activated, responded to threat 12207 | -7/Factory | Entered Garrison 12376 | -7/Garrison | Triggered checkpoint 12441 | -7/Garrison | Discovered new exit (range 6) 12449 | -7/Garrison | Entered Factory 13019 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 13155 | -7/Factory | Fabricated M-13 Machinist? 14142 | -7/Factory | Build established: Commander-Mutant 14197 | -7/Factory | Discovered new exit (range 15) 14625 | -7/Factory | Discovered new exit (range 16) 15143 | -7/Factory | Repaired Hvy. Particle Cannon 15987 | -7/Factory | Build established: Commander-Skirmisher 16212 | -7/Factory | Discovered new exit (range 15) 16392 | -7/Factory | Build established: Skirmisher 16705 | -7/Factory | Repaired Med. Treads 16751 | -7/Factory | Repaired Med. Treads 16927 | -7/Factory | Discovered new exit (range 9) 17249 | -7/Factory | First assault squad dispatched 17301 | -7/Factory | Entered another Factory area 17301 | -6/Factory | Accompanied by 1 ally 17301 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17456 | -6/Factory | Build established: Mutant 17535 | -6/Factory | Discovered new exit (range 15) 17962 | -6/Factory | Build established: Skirmisher 18646 | -6/Factory | Discovered new exit (range 5) 19327 | -6/Factory | Repaired Med. Treads 19624 | -6/Factory | Identified exit to Garrison 21223 | -6/Factory | Build established: Bothacker-Mutant 21451 | -6/Factory | P-70 Sage assimilated allied Conveyor 5a 21909 | -6/Factory | Lost 11 parts (2p4n2u3w) 22255 | -6/Factory | Repaired System Restoration Module 24149 | -6/Factory | P-60 Hacker assimilated allied Conveyor 5b 24231 | -6/Factory | Garrison activated, responded to threat 24283 | -6/Factory | Core integrity fell below 50% 24299 | -6/Factory | Lost 4 parts (1p1n2w) 25770 | -6/Factory | Build established: Bothacker-Skirmisher 28486 | -6/Factory | Entered Garrison 28486 | -6/Garrison | Accompanied by 2 allies 28542 | -6/Garrison | Triggered checkpoint 29188 | -6/Garrison | Spotted B-75 Beast 29358 | -6/Garrison | Triggered checkpoint 29892 | -6/Garrison | Discovered new exit (range 12) 29958 | -6/Garrison | Triggered checkpoint 30205 | -6/Garrison | Build established: Bothacker-Mutant 30314 | -6/Garrison | Triggered checkpoint 30339 | -6/Garrison | Discovered new exit (range 13) 30447 | -6/Garrison | Core integrity fell below 20% 30585 | -6/Garrison | Found embedded Infiltrators 30590 | -6/Garrison | Triggered checkpoint 30736 | -6/Garrison | Triggered checkpoint 30759 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 30784 | -6/Garrison | Discovered new exit (range 10) 30823 | -6/Garrison | Rescued a captive Derelict 30824 | -6/Garrison | Rescued a captive Derelict 30928 | -6/Garrison | Garrison Relay disabled 31101 | -6/Garrison | Entered Factory 31101 | -6/Factory | Accompanied by 8 allies 31637 | -6/Factory | Cargo convoy interrupted 31773 | -6/Factory | Destroyed 8 combat bots 32151 | -6/Factory | First assault squad dispatched 32286 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 32178_ Connecting with Terminal... 32234_ Soldier 5b suffers critical hit (Destroy). 32236_ Soldier 5b destroyed. 32265_ Smith 5a destroyed. 32275_ HV Slug penetrates S-27 Virus. 32275_ Destroyed Lgt. Nuclear Core. 32277_ S-27 Virus destroyed. 32279_ Assembly Bed disabled. 32279_ HV Slug penetrates Assembly Bed. 32279_ >> MONITOR: Recycling Unit F001 accepting Corrupted Lgt. Treads (94%). 32282_ >> MONITOR: Recycling Unit F001 accepting Imp. Light Armor Plating (87%). 32282_ HV Slug penetrates Wall. 32285_ >> MONITOR: Recycling Unit F001 accepting Corrupted Lgt. Treads (82%). 32286_ Pulse Rifle destroyed. 32286_ L-41 Fighter destroyed. 32286_ HV Slug penetrates G-50 Soldier. 32286_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????"""??????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????# ??????????? | | ?????????????????????????????????# ???######## | | ?????????????????????????????????# ## """ """ | | ?????????????????????????????????# ## """ """ | | ?????????????????????????????????# ## """ """ | | ?????????????????????????????????# #? | | ?????????????????????????????????# #??? * | | ????????????????????############## #????? | | ????????????????????# # #??????? | | ????????????????????# # ##########+ | | ????????????????????# @"""""" # | | ????????????????????# =%"""""" # R | | ????????????????????# g*""""" # g | | ????????????????????# [%"""""" + ig | | ????????????????????# * = # | | ????????????????????# """""" # ########### | | ????????????????????# """""" # # == | | ????????????????????# ! """""" # # == | | ????????????????????# s """""" # # = | | ????????????????????# =%= / # | | ????????????????????############## + ? | | ?????????????????????????????????# # ?? | | ?????????????????????????????????# # ??? | | ?????????????????????????????????# # ???????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????s???????+ #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# ###???????? | | ?????????????????????????????????# ??????? | | ?????????????????????????????????# ??????? | | ?????????????????????????????????# ???????? | | ?????????????????????????????????# ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 45 Item Schematics ----------------- Lgt. Antimatter Reactor | -6/Factory | Hacked Imp. Cooling System | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -9/Materials | Hacked I-25 Savior | -9/Materials | Hacked Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded M-13 Machinist | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalRestorationSystem Manual? 0 Play Time 04:07:32 Cumulative 354.4 hours Start 2023.09.21 @ 14:23:35 End 2023.09.21 @ 18:37:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 218 Adventurer 3 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b988bcb-7c5d-4451-a29f-4e4275b9a085