Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.13 @ 22:42:53 Player: Sanctumkeeper Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (95) 475 Value Destroyed (2602) 2602 Prototype IDs (253) 5060 Alien Tech Used (3) 600 Bonus (11357) 11357 TOTAL SCORE: 30094 Bonus ------- Follower Combat Kills 588 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Friendly Fire -231 Cogmind --------- Core Integrity 0/1450 Matter 200/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Signal Interpreter Experimental Melee Analysis Suite Advanced Target Analyzer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Core Regenerator Integrated Dissipator Core Reset Matrix Warp Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Zionite Biocell Long-range Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Reaction Control System Improved Hacking Suite Advanced Hacking Suite Quantum Router > --- WEAPON ----------- Warp Cannon Lance > --- INVENTORY -------- Field Propulsion Array Impulse Thruster Array Medium Storage Unit Long-range Sensor Array Experimental Armor Integrity Analyzer Advanced Actuator Array Advanced Powered Armor Experimental Powered Armor Advanced Force Field Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Regenerator Integrated Dissipator Core Reset Matrix Core Reset Matrix Ionic Axe [Rating: 157] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Experimental Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Warp Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Guided Remote Datajack Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . Utility 10 | . . . 1 . . . 1 . . . . . 2 . . . . 2 . . . . 2 . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 184 | 6 10 1 16 . 4 2 32 19 . . 2 1 6 4 2 4 6 2 7 2 4 . 4 9 9 6 6 6 6 8 Power 26 | 1 1 . 3 . 1 . 4 4 . . . . 1 . . 1 4 . 3 . . . . 1 . 1 . 1 . . Engine 16 | 1 1 . 3 . 1 . 2 4 . . . . 1 . . . 3 . . . . . . . . . . . . . Core 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . 1 . 1 . . Propulsion 46 | 2 1 1 6 . 1 . 17 6 . . . . 1 1 1 2 1 . . . . . . 1 . 3 . . . 2 Treads 25 | 1 . 1 6 . 1 . 16 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . 1 6 . . . . 1 1 1 2 1 . . . . . . 1 . 3 . . . 2 Utility 65 | 1 3 . 3 . 2 . 6 5 . . 2 1 4 2 1 1 1 1 1 1 4 . 4 2 5 2 4 3 6 . Device 20 | . . . . . . . . 3 . . . 1 . 1 . . . . . . 3 . 2 1 3 . 1 2 3 . Storage 19 | 1 3 . 3 . 2 . 4 1 . . . . . . . . . 1 1 . . . . . . 2 . . 1 . Processor 9 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . . . . 2 . . . . 1 2 . Hackware 11 | . . . . . . . . . . . . . 3 1 . 1 1 . . 1 . . . . 1 . 3 . . . Protection 6 | . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 5 . 4 . . 2 5 4 . . . . . 1 . . . 1 3 1 . . . 5 4 . 2 2 . 6 Energy Gun 6 | 2 . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . Energy Cannon 10 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 1 . 1 1 . 3 Ballistic Gun 14 | . 5 . 3 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 . 1 1 . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . 3 3 . . . . . . . . . . 3 1 2 . . 1 5 . 1 . . . Parts Lost 43 | . 4 1 3 . . . 9 . . . 1 . . . . . . . 3 . . . 1 . . . 3 3 . 15 Power 6 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Propulsion 16 | . 1 1 2 . . . 3 . . . . . . . . . . . 1 . . . 1 . . . . . . 7 Utility 13 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 3 2 . 5 Weapon 8 | . 3 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 Highest Loss Streak 8 | . 3 1 2 . . . 5 . . . 1 . . . . . . . 2 . . . 1 . . . 2 3 . 8 Average Slot Usage (%) 90 | . 98 99 100 100 100 100 99 68 76 76 72 69 77 72 84 92 97 90 93 87 88 88 84 88 89 88 86 81 85 74 Engine 6 | . 14 14 11 11 11 11 4 6 7 7 6 . 5 6 6 4 4 5 . . . . . . . . . . . . Core 1 | . . . . . . . 4 . . . . . . . . . . . 4 5 5 5 5 2 . . . . . . Treads 14 | . 14 13 28 33 33 33 35 . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 22 23 23 23 23 20 19 25 32 37 35 32 29 29 29 26 23 26 23 23 21 21 16 Device 3 | . . . . . . . . 6 7 7 2 7 6 5 6 6 6 5 5 5 6 11 14 20 13 14 10 6 7 6 Storage 20 | . 26 28 33 33 33 33 34 15 15 15 15 15 13 . . . . 2 11 11 11 11 10 10 10 12 14 13 13 10 Processor 4 | . . . . . . . . 6 7 7 9 7 6 6 11 11 6 5 5 5 5 5 8 10 10 9 9 8 17 16 Hackware 6 | . . . . . . . . . . . . . 11 19 20 21 26 23 21 22 21 17 14 10 10 9 9 13 13 12 Ballistic Gun 10 | . 26 28 22 22 22 17 18 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 4 . . 7 7 7 7 6 6 6 6 6 5 2 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 4 7 7 7 7 6 6 6 6 6 1 . . . . . 1 1 4 3 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 11 55 54 87 87 107 108 142 140 83 83 83 73 80 80 16 21 21 27 28 20 23 23 25 38 39 56 64 70 76 76 Greatest Support 96 | 20 20 20 60 60 60 60 96 96 84 84 84 84 84 84 26 32 26 32 32 32 26 32 32 49 49 77 77 77 77 77 Greatest Overweight (x) 5 | 1 5 3 3 1 1 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . 3 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 6 18 18 26 26 28 28 36 36 20 20 20 20 20 20 4 4 4 8 8 8 8 8 8 8 8 14 14 14 18 18 Average Capacity 19 | 4 15 18 23 26 27 28 33 20 20 20 20 20 20 4 4 4 4 5 8 8 8 8 8 8 8 12 14 14 15 15 Most Carried 36 | 4 17 18 26 26 28 28 36 36 20 20 20 20 20 20 4 4 4 7 8 8 8 8 8 8 8 14 14 14 16 18 Average Carried 18 | 2 12 17 22 25 26 28 33 20 19 20 18 19 19 4 4 3 4 4 7 8 7 8 7 7 7 10 14 13 14 14 Final Capacity 36 | 6 18 18 26 26 28 28 36 20 20 20 20 20 20 4 4 4 4 8 8 8 8 8 8 8 8 14 14 14 18 4 Final Carried 36 | 4 15 18 26 26 28 28 36 19 20 20 20 20 20 4 4 4 4 7 8 8 8 8 8 7 8 14 14 14 15 4 Class Distribution -------------------- 48% | Hauler-Mutant 20% | Hacker-Sprinter 12% | Mutant 8% | Hacker-Scout 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Armory Hacker-Ninja | -4/Lab Hacker-Scout | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Matter Collected 3430 | 217 472 50 427 . 20 49 1168 120 66 31 . 25 60 65 20 33 67 20 70 20 . 50 12 23 . 260 50 35 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4097 | . 662 126 859 . . 66 1619 5 . . . 96 247 . . . . . 64 . . . 12 31 . 275 . 35 . . Parts 224 | . 35 7 57 . . 3 92 . . . . 4 9 . . . . . 2 . . . 1 2 . 12 . . . . Haulers Intercepted 13 | . 1 . 4 . . . 6 . . . . . 1 . . . . . . . . . . . . 1 . . . . Recyclers Shooed 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 2 . 2 . . . . . . 14 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Combat Hostiles Destroyed 58 | . 14 3 15 . . 3 21 1 . . . . . . . . . . 1 . . . . . . . . . . . Melee 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Guns 53 | . 14 3 15 . . . 21 . . . . . . . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 5 . 1 . . . 5 1 . . . 2 . . . . . . . . . . 1 . . . . . . . Worker 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . Builder 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Hauler 13 | . 1 . 4 . . . 6 . . . . . 1 . . . . . . . . . . . . 1 . . . . Recycler 5 | . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . 1 . . Swarmer 11 | . 6 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 33 | . 8 2 11 . . . 11 . . . . . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 4 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 1 3 . . 4 6 1 . . . 1 1 . . . . . 1 . . . 1 1 . 2 . 1 . . Combat Bots Only 5 | . 4 1 3 . . 3 5 1 . . . . . . . . . . 1 . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 2 . . 2 1 1 . . . 1 1 . . . . . 1 . . . 1 1 . 1 . 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Damage Taken 7907 | . 647 112 754 . . 43 2392 41 25 18 185 87 27 88 20 . . . 203 34 . 20 79 . 27 . 374 533 60 2138 Core 2093 | . 87 . 84 . . 8 243 22 . . . 12 . 19 . . . . 58 34 . . 49 . . . . 145 . 1332 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 65 . . . 77 55 . . . . 95 . . . . 97 . . . . 90 . . 89 . 100 . . . Volleys Fired 330 | . 69 10 70 . . 2 155 . 1 . . . . 5 . . . . 1 . . . . 3 2 . 6 2 . 4 Largest 2 | . 2 2 2 . . 2 2 . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 . 1 Hottest 110 | . 80 40 43 . . 53 53 . 36 . . . . 36 . . . . 36 . . . . 110 40 . 100 100 . 100 Shots Fired 634 | . 137 20 140 . . 3 310 . 1 . . . . 5 . . . . 1 . . . . 3 2 . 6 2 . 4 Gun 608 | . 137 20 140 . . 1 310 . . . . . . . . . . . . . . . . . . . . . . . Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 2 . 4 Launcher 9 | . . . . . . 2 . . 1 . . . . 5 . . . . 1 . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kinetic 598 | . 127 20 140 . . 1 310 . . . . . . . . . . . . . . . . . . . . . . . Thermal 25 | . 10 . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 2 . 4 Explosive 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . . . . . . . . Robot Hit Streak 29 | . 15 8 29 . . 2 28 . . . . . . 1 . . . . . . . . . . 2 . . . . . Robot Miss Streak 5 | . 4 1 5 . . 1 4 . . . . . . 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 496 | . 94 15 107 . . 2 240 3 . . 1 8 4 2 . . . . 3 . . . 2 1 2 7 . 5 . . Core Hits 184 | . 38 7 40 . . 3 79 1 . . . 3 2 2 . . . . 2 . . . 1 1 . 4 . 1 . . Critical Hits 7 | . . . 2 . . . 2 . . . . . 2 . . . . . . . . . . . . 1 . . . . Critical Kills 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 207 | . . . . . . . . 55 1 . 5 11 18 . 3 . . 13 7 2 . 3 5 11 2 16 4 11 9 31 Impact 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . . . . 49 1 . 5 11 18 . 3 . . 8 . . . . . 1 1 11 3 11 7 14 Piercing 58 | . . . . . . . . . . . . . . . . . . 5 7 2 . 3 5 10 1 5 1 . 2 17 Sneak Attacks 19 | . . . . . . . . 1 . . 1 7 3 . . . . . . . . . 1 . . 6 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Damage Inflicted 8959 | . 782 169 1236 . . 285 3338 148 . . 105 781 354 133 . . . . 146 . . . 218 50 . 901 . 313 . . Guns 5363 | . 781 163 1208 . . . 3211 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 405 | . . . . . . 262 . . . . . . . 133 . . . . 10 . . . . . . . . . . . Melee 3006 | . . . . . . . . 148 . . 105 781 354 . . . . . 136 . . . 218 50 . 901 . 313 . . Ramming 185 | . 1 6 28 . . 23 127 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5301 | . 719 163 1208 . . . 3211 . . . . . . . . . . . . . . . . . . . . . . . Thermal 62 | . 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 262 | . . . . . . 262 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 143 | . . . . . . . . . . . . . . 133 . . . . 10 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2407 | . . . . . . . . 148 . . 105 781 354 . . . . . . . . . . . . 706 . 313 . . Piercing 599 | . . . . . . . . . . . . . . . . . . . 136 . . . 218 50 . 195 . . . . Highest Corruption 8 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 5 Average Corruption 2 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Message Errors 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1017 | . . . . . . 41 . 75 . . 95 168 . . . . . . 7 . . . 109 . . 333 . 189 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 48 | . . . . . . 41 . . . . . . . . . . . . 7 . . . . . . . . . . . Melee 969 | . . . . . . . . 75 . . 95 168 . . . . . . . . . . 109 . . 333 . 189 . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . . . . 25 . . . . 81 . . . . 15 . . . . . . . . . . . Shots 7 | . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . . . . . . . . Rammed 15 | . 2 2 3 . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 2 2 3 . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 199 124 24 . . 8 42 460 3 . . . . . . . . . . . . . 5 174 4 . 293 120 . 84 Average Temperature 45 | . 35 55 6 . . 4 7 227 3 . . . . . . . . . . . . . 5 94 4 . 145 42 . 33 Received Heat Transfer 1794 | . 150 63 399 . . . 765 6 . 9 24 . . . 9 . . . 63 . . . 18 . . . 9 81 . 198 Effects 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Peak Influence 332 | . 320 222 332 39 . 101 228 215 . . . . 80 . . . . 99 . . . . 56 160 . 97 107 112 108 162 Initial 63 | . . 55 20 39 . . 39 20 . . . . . . . . . . . . . . . 22 . . 54 60 63 60 Average 107 | . 201 121 172 39 . 29 85 108 . . . . 30 . . . . 24 . . . . 16 95 . 45 66 89 86 101 Maximum Alert Level 1 | . 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 85 | 100 43 67 80 100 . 100 95 85 . . . . 100 . . . . 100 . . . . 100 100 . 100 100 100 100 100 Level 1 14 | . 56 32 19 . . . 4 14 . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . 1 3 Investigation 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Distress Signals 12 | . 1 . 3 . . . 3 1 . . . . . . . . . . . . . . . . . . 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 219 | . 36 7 29 . . 3 39 14 . 8 4 4 1 8 4 . 7 3 5 7 . 2 4 1 1 3 11 8 2 8 Peak Tracking Total 15 | . 7 3 5 . . 3 5 10 . 5 4 4 1 3 2 . 3 2 4 5 . 2 9 2 1 1 15 7 1 8 Tactical Retreats 19 | . 2 . 3 . . . 4 4 . 2 . . 1 . . . . . . 1 . . . . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Traps Triggered 8 | . 3 . . . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Machines Disabled 14 | . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . 4 1 . 1 . 1 3 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 1 . 1 . 1 1 Garrison Access 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 2 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Machines Accessed 59 | . 4 . 6 . 2 . 9 9 1 . 4 . 4 . . 1 . 1 1 1 5 . 2 . 1 3 2 1 . 2 Terminals 23 | . 4 . 5 . . . 5 6 . . . . 3 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 Garrison Access 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 2 . 1 . 1 Total Hacks 191 | . 14 . 21 . 2 . 22 29 1 . 27 . 8 . . 6 . 3 1 1 14 . 2 . 19 6 7 2 . 6 Successful 137 | . 2 . 13 . 2 . 14 19 1 . 27 . 5 . . 6 . 2 1 1 14 . 2 . 19 2 2 1 . 4 Failed 54 | . 12 . 8 . . . 8 10 . . . . 3 . . . . 1 . . . . . . . 4 5 1 . 2 Catastrophic 6 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . 14 . 15 . 1 . 6 11 . . . . 6 . . . . 6 . . . . 7 10 . 9 8 12 8 2 Terminals 67 | . 14 . 18 . . . 13 15 . . . . 7 . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . 2 . . . . . . . . . 3 . . . . 1 . . . 6 . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . 3 . . . 4 11 . . . . . . . . . . . . . . . . . 3 1 . . 4 Garrison Access 11 | . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . 3 . 2 . 2 Terminal Hacks 86 | . 1 . 5 . 2 . 6 2 1 . 27 . 1 . . 6 . . 1 1 14 . . . 19 . . . . . Record 38 | . . . . . 1 . . . . . 11 . . . . . . . . 1 6 . . . 19 . . . . . Part Schematic 16 | . . . . . . . . . . . 6 . . . . 6 . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . 1 . . . Load Schematic 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 3 . . . 4 10 . . . . . . . . . . . . . . . . . . 1 . . 4 Insert Component 15 | . . . 2 . . . 3 5 . . . . . . . . . . . . . . . . . . 1 . . 4 Analyze 7 | . . . 1 . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 2 . 1 . . Seal Access 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 2 . 1 . . Unauthorized Hacks 15 | . 1 . 5 . . . 1 5 . . . . 3 . . . . . . . . . . . . . . . . . Terminals 15 | . 1 . 5 . . . 1 5 . . . . 3 . . . . . . . . . . . . . . . . . Track 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . 2 . . . 1 3 . . . . 3 . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 5 . . . 7 6 . . . . 2 . . . . 1 . . . . 1 . . 1 1 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 88 | . . . 1 . . . 1 5 . . 6 . . . . 6 . 15 . . 4 . . 9 . 15 . 14 12 . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Matter 102 | . . . . . . . . . . . . . . . . . . 102 . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 80 | . . . . . . . 80 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Total Allies 18 | . . 3 . . . . . . . . . . . . . 9 . 2 . . . . 2 2 . . . . . . Largest Group 9 | . . 3 1 . . . . . . . . . . . . 9 9 2 1 1 . . 2 1 . . . . . . Highest-Rated Group 268 | . . 40 8 . . . . . . . . . . . . 268 268 170 85 85 . . 54 29 . . . . . . Highest-Rated Ally 85 | . . 16 8 . . . . . . . . . . . . 40 40 85 85 85 . . 32 29 . . . . . . Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . . . 5 6 . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . Ally Attacks 75 | . . 16 3 . . . . . . . . . . . . . 44 3 9 . . . . . . . . . . . Total Damage 1930 | . . 158 34 . . . . . . . . . . . . . 756 220 762 . . . . . . . . . . . Kills 19 | . . 5 . . . . . . . . . . . . . . 7 3 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Robot Analysis Total 117 | . 1 . 1 . . . . . . . 115 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 3 . 2 . . . . 2 1 . 1 . 1 3 . 1 . 2 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 2 2 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Turns Passed 13675 | 42 979 646 1263 273 589 76 2952 852 218 307 83 571 480 310 397 716 191 205 425 378 51 319 127 236 75 177 101 162 144 330 Spaces Moved 14630 | 34 613 465 591 151 321 36 1203 1272 574 549 137 333 591 395 747 1039 450 313 602 521 133 688 329 438 171 445 245 386 353 505 Core 23 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Treads 2121 | 1 1 2 399 151 321 36 1203 7 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1298 | 31 612 463 192 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11188 | . . . . . . . . 1265 574 549 137 333 591 395 747 1039 450 313 602 521 133 688 329 438 171 445 245 386 353 484 Fastest Speed 25 | 50 80 130 130 180 180 180 180 34 34 34 34 34 34 29 27 25 28 26 26 25 28 25 25 25 25 25 26 26 26 26 Average Speed 60 | 86 117 130 163 180 180 180 181 35 34 34 34 38 34 29 29 30 31 29 30 31 29 27 27 26 25 25 26 26 26 30 Slowest Speed 220 | 160 180 200 220 180 180 180 200 182 34 34 34 39 124 34 30 32 32 32 32 32 32 28 28 27 25 26 26 26 26 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . 22 2 . 1 . 11 . 1 . . 1 . . . 1 . . . 2 6 4 . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 53 | 3 98 92 52 44 70 12 89 49 80 69 77 64 17 53 81 90 58 7 72 80 60 78 10 33 97 14 41 15 44 19 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 31 | . . 2 . 1 1 . . . . . 23 . . . . 1 . . . . 3 . . . . . . . . . Known Exits Taken 22 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . . . . 2 2 . . . 1 3 5 4 . 1 3 . 4 . . . . . . . . Spaces Dug 142 | . . . . . . . . 47 1 . . 3 13 . 3 . . 13 2 1 . 3 3 9 . 6 8 6 5 19 Terrain Destroyed 160 | . . . . . . 18 . 47 1 . . 3 13 . 3 . . 13 2 1 . 3 3 9 . 6 8 6 5 19 Melee 127 | . . . . . . . . 47 1 . . 3 13 . 3 . . 13 2 1 . 3 3 6 . 6 2 4 5 15 Projectile 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 2 . 4 AOE 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Total 18541 | 43 756 486 765 155 337 42 1709 1584 592 668 165 760 828 592 916 1433 499 403 838 731 144 809 354 538 198 490 264 421 395 626 Wait 2894 | . 44 1 54 1 . 1 241 205 14 120 16 413 200 172 166 384 40 73 206 204 . 120 15 67 . 14 7 20 22 74 Move 14494 | 33 612 464 590 150 320 35 1202 1230 569 548 134 332 569 394 744 1038 449 310 601 520 132 685 328 437 170 440 231 378 352 497 Hop 50 | . . . . . . . . 19 2 . 1 . 10 . 1 . . 1 . . . 1 . . . 2 6 3 . 4 Pick Up 139 | 4 14 6 19 2 4 . 34 10 3 . 3 2 4 . . 2 . 3 6 1 2 . 1 4 3 4 1 1 3 3 Fast Attach 79 | 6 3 . 2 . . . 10 6 . . . . 2 1 2 4 5 2 4 2 3 . 2 4 9 4 4 3 . 1 Attach 47 | . 4 1 5 . . . 7 8 . . . 1 2 3 . . . . 2 . 2 . 1 2 1 1 . 1 4 2 Detach 22 | . 1 . . . . . . 4 . . 1 . . 2 . 1 . . 2 . 2 . 1 . 2 2 1 . 3 . Swap 62 | . 3 . 9 . 4 2 15 5 . . 2 . 2 . . . 1 . 1 . . . 1 4 . 1 2 2 2 6 Drop 172 | . 4 2 13 2 9 . 37 32 2 . 3 1 3 15 . 4 4 1 8 2 3 . . 6 9 4 2 . 2 4 Fire 330 | . 69 10 70 . . 2 155 . 1 . . . . 5 . . . . 1 . . . . 3 2 . 6 2 . 4 Melee 197 | . . . . . . . . 55 1 . 5 11 18 . 3 . . 13 7 2 . 3 5 11 2 11 3 11 7 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 2 2 3 . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 10 . . . . 18 . . . . . . . . . . . . 7 1 . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 7) 505 | -10/Materials | Discovered new exit (range 5) 859 | -10/Materials | Lost 3 parts (1n2w) 860 | -10/Materials | Discovered new exit (range 8) 1022 | -10/Materials | Entered Mines 1043 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1314 | -10/Mines | Learned Materials terminal intel 1317 | -10/Mines | Learned Materials stockpile data 1398 | -10/Mines | Learned location of Storage (-9) 1443 | -10/Mines | Learned location of Zion (-6) 1469 | -10/Mines | Discovered new exit (range 7) 1495 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1668 | -10/Mines | Entered Materials 1668 | -9/Materials | Accompanied by 1 ally 1668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1670 | -9/Materials | Loaded intel: 12 terminal locations 1973 | -9/Materials | Build established: Hauler-Mutant 2156 | -9/Materials | Discovered new exit (range 8) 2259 | -9/Materials | Discovered new exit (range 15) 2592 | -9/Materials | Discovered new exit (range 6) 2931 | -9/Materials | Entered Mines 2947 | -9/Mines | Met a Derelict bent on vengeance 2974 | -9/Mines | Discovered new exit (range 8) 3021 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3025 | -9/Mines | Found Prototype Device 3134 | -9/Mines | Learned Materials trap positions 3197 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3197 | -9/Mines | Discovered new exit (range 5) 3204 | -9/Mines | Entered Exiles 3249 | -9/Exiles | Met 8R-AWN 3275 | -9/Exiles | Met EX-HEX 3384 | -9/Exiles | Met EX-DEC 3445 | -9/Exiles | Met EX-BIN 3470 | -9/Exiles | Aligned with FarCom system 3472 | -9/Exiles | Given EX-Vault access code 3517 | -9/Exiles | Opened EX-Vault 3529 | -9/Exiles | Found Flying Fortress v7 3537 | -9/Exiles | Found Modified TNC 3583 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3773 | -9/Exiles | Discovered new exit (range 12) 3793 | -9/Exiles | Stole two prototypes: Flying Fortress v7, Modified TNC 3793 | -9/Exiles | Entered Mines 3857 | -8/Mines | Discovered new exit (range 4) 3869 | -8/Mines | Entered Materials 3869 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3870 | -8/Materials | Loaded intel: 17 trap records 4167 | -8/Materials | Build established: Scavenger-Mutant 4354 | -8/Materials | Lost 5 parts (1p3n1u) 4836 | -8/Materials | Discovered new exit (range 9) 4871 | -8/Materials | Build established: Hauler-Mutant 5223 | -8/Materials | Discovered new exit (range 7) 5333 | -8/Materials | Identified Exp. Sensor Array 5481 | -8/Materials | Repaired Exp. Sensor Array 6740 | -8/Materials | Discovered new exit (range 16) 6821 | -8/Materials | Entered Factory 6821 | -7/Factory | Evolved 2 slots: Propulsion x2 6823 | -7/Factory | FarCom data flow suspended 7131 | -7/Factory | Discovered new exit (range 6) 7143 | -7/Factory | Identified exit to Factory 7193 | -7/Factory | Identified exit to Lower Caves 7673 | -7/Factory | Entered Lower Caves 7747 | -7/Lower Caves | Spotted B-75 Beast 7811 | -7/Lower Caves | Encountered a Warlord checkpoint 7865 | -7/Lower Caves | Discovered new exit (range 4) 7866 | -7/Lower Caves | Identified exit to Lower Caves 7876 | -7/Lower Caves | Learned Factory garrison access intel 7877 | -7/Lower Caves | Learned Factory security intel 7891 | -7/Lower Caves | Entered another Lower Caves area 7894 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8182 | -7/Lower Caves | Spotted U9-ZMK(f) 8182 | -7/Lower Caves | Spotted LA-2YI(f) 8183 | -7/Lower Caves | Encountered a Master Thief 8183 | -7/Lower Caves | Encountered a Master Thief 8183 | -7/Lower Caves | Spotted EL-X87(f) 8184 | -7/Lower Caves | Encountered a Master Thief 8184 | -7/Lower Caves | Spotted C2-1WO(f) 8184 | -7/Lower Caves | Spotted C7-Y8O(f) 8185 | -7/Lower Caves | Encountered a Master Thief 8185 | -7/Lower Caves | Encountered a Master Thief 8195 | -7/Lower Caves | Discovered new exit (range 11) 8197 | -7/Lower Caves | Identified exit to Data Miner 8198 | -7/Lower Caves | Entered Data Miner 8198 | -7/Data Miner | Discovered new exit (range 6) 8205 | -7/Data Miner | Met Data Miner 8211 | -7/Data Miner | Learned location of Section 7 (-2) 8211 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8218 | -7/Data Miner | Received God Mode back door access code from Data Miner 8225 | -7/Data Miner | Identified exit to Proximity Caves 8248 | -7/Data Miner | Interfaced with the Data Conduit 8281 | -7/Data Miner | Entered Proximity Caves 8348 | -6/Proximity Caves | Learned Factory emergency access door positions 8765 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8852 | -6/Proximity Caves | Entered Factory 8852 | -6/Factory | Evolved 2 slots: Utility x2 8855 | -6/Factory | Loaded intel: 240 machine locations 8856 | -6/Factory | Loaded intel: 4 garrison access locations 8990 | -6/Factory | Identified exit to Lower Caves 9041 | -6/Factory | Found Exp. Signal Interpreter 9043 | -6/Factory | Found Exp. Signal Interpreter 9233 | -6/Factory | Build established: Hacker-Mutant 9332 | -6/Factory | Entered Lower Caves 9332 | -6/Lower Caves | Spotted DO-5NF(f) 9332 | -6/Lower Caves | Spotted 1M-Y85(f) 9333 | -6/Lower Caves | Encountered a Master Thief 9333 | -6/Lower Caves | Encountered a Master Thief 9333 | -6/Lower Caves | Flying Fortress v7 stolen by Master Thief 9336 | -6/Lower Caves | Spotted GM-PMY(f) 9337 | -6/Lower Caves | Encountered a Master Thief 9338 | -6/Lower Caves | Modified TNC stolen by Master Thief 9338 | -6/Lower Caves | Exp. Sensor Array stolen by Master Thief 9617 | -6/Lower Caves | Learned location of 1 exit from Factory 9639 | -6/Lower Caves | Discovered new exit (range 11) 9642 | -6/Lower Caves | Build established: Hacker-Sprinter 9642 | -6/Lower Caves | Identified exit to Lower Caves 9642 | -6/Lower Caves | Entered another Lower Caves area 9642 | -6/Lower Caves | Spotted P1-JWX(f) 9642 | -6/Lower Caves | Spotted 0C-57C(f) 9643 | -6/Lower Caves | Encountered a Master Thief 9643 | -6/Lower Caves | Encountered a Master Thief 9663 | -6/Lower Caves | Learned 4 Factory zone layouts 9670 | -6/Lower Caves | Learned Factory emergency access door positions 9677 | -6/Lower Caves | Encountered a Warlord checkpoint 9828 | -6/Lower Caves | Discovered new exit (range 7) 10008 | -6/Lower Caves | Build established: Hacker-Scout 10039 | -6/Lower Caves | Identified exit to Zion 10039 | -6/Lower Caves | Entered Zion 10057 | -6/Zion | Discovered new exit (range 20) 10337 | -6/Zion | Received a visual enhancement algorithm 10472 | -6/Zion | Imprinted 10474 | -6/Zion | Declared Zion's savior 10526 | -6/Zion | Gained Derelict followers 10556 | -6/Zion | Found Exp. Armor Integrity Analyzer 10558 | -6/Zion | Found Exp. Hacking Suite 10619 | -6/Zion | Identified exit to Proximity Caves 10755 | -6/Zion | Entered Proximity Caves 10755 | -5/Proximity Caves | Accompanied by 9 allies 10815 | -5/Proximity Caves | Attacked by a faux Warlord 10879 | -5/Proximity Caves | Build established: Hacker-Sprinter 10920 | -5/Proximity Caves | Identified exit to Factory 10946 | -5/Proximity Caves | Entered Factory 10946 | -5/Factory | Evolved 2 slots: Utility x2 10947 | -5/Factory | Identified exit to Extension 10948 | -5/Factory | Identified exit to Upper Caves 10951 | -5/Factory | Loaded intel: 259 machine locations 11055 | -5/Factory | Fabricated Med. Storage Unit (x1) 11098 | -5/Factory | Discovered exit to Extension (range 15) 11100 | -5/Factory | Retrieved Zion intel report: Component Schematics 11101 | -5/Factory | Zion Heavy squad teleported in 11151 | -5/Factory | Entered Upper Caves 11151 | -5/Upper Caves | Accompanied by 2 allies 11152 | -5/Upper Caves | Encountered a Warlord checkpoint 11159 | -5/Upper Caves | Found Prototype Protection 11359 | -5/Upper Caves | Learned Factory terminal intel 11360 | -5/Upper Caves | Identified exit to Upper Caves 11576 | -5/Upper Caves | Entered another Upper Caves area 11576 | -5/Upper Caves | Accompanied by 1 ally 11583 | -5/Upper Caves | Discovered new exit (range 15) 11704 | -5/Upper Caves | Found Alien Artifact 11923 | -5/Upper Caves | Learned Factory stockpile data 11943 | -5/Upper Caves | Spotted C0-GJ5(f) 11943 | -5/Upper Caves | Spotted X8-EDU(f) 11944 | -5/Upper Caves | Encountered a Master Thief 11944 | -5/Upper Caves | Encountered a Master Thief 11945 | -5/Upper Caves | Spotted L2-BVH(f) 11946 | -5/Upper Caves | Encountered a Master Thief 11948 | -5/Upper Caves | Spotted 32-5J3(f) 11949 | -5/Upper Caves | Encountered a Master Thief 11953 | -5/Upper Caves | Discovered new exit (range 9) 11954 | -5/Upper Caves | Identified exit to Zhirov 11954 | -5/Upper Caves | Entered Zhirov 11954 | -5/Zhirov | Discovered new exit (range 3) 11960 | -5/Zhirov | Met Zhirov 11969 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11975 | -5/Zhirov | Found Alien Artifact 11975 | -5/Zhirov | Identified Integrated Reactor 11975 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11983 | -5/Zhirov | Identified Zio. Weapon Casing 11994 | -5/Zhirov | Found Alien Artifact 12005 | -5/Zhirov | Identified exit to Proximity Caves 12005 | -5/Zhirov | Entered Proximity Caves 12136 | -4/Proximity Caves | Learned 4 Research zone layouts 12322 | -4/Proximity Caves | Discovered new exit (range 6) 12324 | -4/Proximity Caves | Identified exit to Factory 12324 | -4/Proximity Caves | Entered Factory 12324 | -4/Factory | Evolved 2 slots: Utility x2 12326 | -4/Factory | Loaded intel: 252 machine locations 12327 | -4/Factory | Loaded intel: 20 terminal locations 12399 | -4/Factory | Zion Kinetic Resupply teleported in 12426 | -4/Factory | Zion Infowar Resupply teleported in 12449 | -4/Factory | Discovered new exit (range 8) 12450 | -4/Factory | Identified exit to Armory 12451 | -4/Factory | Entered Armory 12452 | -4/Armory | Loaded intel: 77 machine locations 12487 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 12488 | -4/Armory | Zion Melee Resupply teleported in 12491 | -4/Armory | Found Exp. Melee Analysis Suite 12587 | -4/Armory | Zion Melee Resupply teleported in 12661 | -4/Armory | Found Adv. Powered Armor 12664 | -4/Armory | Found Adv. Powered Armor 12683 | -4/Armory | Discovered new exit (range 6) 12685 | -4/Armory | Identified Transdimensional Reconstructor 12685 | -4/Armory | Warped through subspace to slip node 12685 | -4/Armory | Identified exit to Lab 12687 | -4/Armory | Entered Lab 12687 | -4/Lab | Discovered new exit (range 9) 12689 | -4/Lab | Identified exit to Research 12690 | -4/Lab | Hidden lab's door opened automatically 12690 | -4/Lab | Sensor layout match revealed 12691 | -4/Lab | Gained access to the hidden lab's interior 12691 | -4/Lab | Detected by scanners 12696 | -4/Lab | Found Prototype Special Weapon 12696 | -4/Lab | Identified Gui. Remote Datajack 12701 | -4/Lab | Decrypted terminal 12701 | -4/Lab | Acquired modification code for an L2 power cell 12705 | -4/Lab | Confronted by A5 12706 | -4/Lab | Destroyed A5 with decrypted code from the hidden lab 12711 | -4/Lab | Found Prototype Energy Cannon 12711 | -4/Lab | Identified Warp Cannon 12714 | -4/Lab | Found Prototype Energy Gun 12714 | -4/Lab | Identified Hyp. EM Gauss Rifle 12717 | -4/Lab | Found Prototype Protection 12717 | -4/Lab | Identified Exp. Powered Armor 12729 | -4/Lab | Found Integrated Reactor 12729 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12740 | -4/Lab | Found Prototype Hackware 12740 | -4/Lab | Identified Quantum Router 12756 | -4/Lab | Found Alien Artifact 12762 | -4/Lab | Entered Research 12762 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12764 | -3/Research | Loaded intel: 101 machine locations 12876 | -3/Research | Retrieved Zion intel report: Component Schematics 12899 | -3/Research | Retrieved Zion intel report: Emergency Access 12918 | -3/Research | Discovered new exit (range 9) 12926 | -3/Research | Identified exit to Testing 12939 | -3/Research | Entered Testing 12940 | -3/Testing | Loaded intel: 80 machine locations 12954 | -3/Testing | Build established: Hacker-Scout 12958 | -3/Testing | Found Prototype Hackware 12958 | -3/Testing | Identified System Mapper 12994 | -3/Testing | Crushed by falling debris 13004 | -3/Testing | Retrieved Zion intel report: Emergency Access 13014 | -3/Testing | Retrieved Zion intel report: Trap Installations 13025 | -3/Testing | Found Exp. Melee Analysis Suite 13026 | -3/Testing | Identified Core Regenerator 13037 | -3/Testing | Spotted PD-LK6Y6NWPZA 13039 | -3/Testing | Discovered new exit (range 5) 13040 | -3/Testing | Identified exit to Research 13040 | -3/Testing | Entered Research 13040 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13041 | -2/Research | Loaded intel: 110 machine locations 13051 | -2/Research | Spotted B-90 Cyclops 13071 | -2/Research | Retrieved Zion intel report: Branch Access 13071 | -2/Research | Identified exit to Quarantine 13102 | -2/Research | Discovered new exit (range 15) 13118 | -2/Research | Retrieved Zion intel report: Component Schematics 13150 | -2/Research | Spotted B-90 Cyclops 13190 | -2/Research | Lost 3 parts (1p2u) 13202 | -2/Research | Entered Quarantine 13203 | -2/Quarantine | Loaded intel: 81 machine locations 13211 | -2/Quarantine | Found Alien Artifact 13218 | -2/Quarantine | Found Alien Artifact 13223 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 13238 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 13257 | -2/Quarantine | Build established: Hacker-Sprinter 13283 | -2/Quarantine | Discovered new exit (range 16) 13326 | -2/Quarantine | Spotted Fortress 13343 | -2/Quarantine | Discovered new exit (range 6) 13345 | -2/Quarantine | Identified exit to Section 7 13346 | -2/Quarantine | Entered Section 7 13347 | -2/Section 7 | Loaded intel: 153 machine locations 13358 | -2/Section 7 | Found Alien Artifact 13367 | -2/Section 7 | Found Alien Artifact 13479 | -2/Section 7 | Found Alien Artifact 13570 | -2/Section 7 | Identified Dimensional Node Initializer 13570 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 13570 | -2/Section 7 | Identified Integrated Dissipator 13570 | -2/Section 7 | Identified Core Reset Matrix (x2) 13572 | -2/Section 7 | Discovered new exit (range 4) 13572 | -2/Section 7 | Identified exit to Access 13573 | -2/Section 7 | Initialized slip node 13605 | -2/Section 7 | Lost 8 parts (1p4n2u1w) 13645 | -2/Section 7 | Core integrity fell below 50% 13658 | -2/Section 7 | Scanned by Researcher 13669 | -2/Section 7 | Core integrity fell below 20% 13676 | -2/Section 7 | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 13662_ Held in stasis. 13662_ C-65 Expert is analyzing... 13662_ U-05 Engineer builds a Wall. 13663_ Slug penetrates Wall. 13664_ Penetrated by Slug. 13664_ Slug penetrates Wall. 13665_ U-05 Engineer builds a Wall. 13666_ Slug penetrates Wall. 13666_ Quantum Router destroyed. 13666_ Slug penetrates Wall. 13666_ Exp. Melee Analysis Suite destroyed. 13666_ Held in stasis. 13666_ C-65 Expert is analyzing... 13666_ U-05 Engineer builds a Wall. 13668_ Lance destroyed. 13670_ Held in stasis. 13670_ C-65 Expert is analyzing... 13674_ Slug penetrates Wall. 13674_ Held in stasis. 13674_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########?? | | ??????????????????###???????????????????# """ #?? | | ????????????????### ##########??????????# " " #?? | | ??????????????### ## A#??????????# """ #?? | | ????????###???# # #??????????# [#?? | | ????????# ##### # #??????????# #?? | | ????????# # # ######??????? ??# | | ????????# # # c Yp# ########+#+##### | | ????????# # < # g/ " !!! | | ????????# + # g# "" !! | | ????????# "S # # @ # #######/######## | | ????????# """ ! # #u ! ##+###???? !?????? | | ????????# "" != # # # ???# ???? | | ????????# != # # # """ ?# """ """ #?? | | ????????#"######"## # # """ ## """ """ #?? | | ????????# """T""" # ####### """ ## """ """ #?? | | ????????# """ """ + #?????# ## #?? | | ????????# # #?????#] = ## ?#?? | | ????????# """"""" # #?????# ! ?# ???? | | ????????# """"""" # #?????######?????######???? | | ????????# """"""" # #?????????????????????????? | | #???????# # #?"""?"""?????????????????? | | #???????# =# #?"""?"""?????????????????? | | ##########+######## +?"""?"""?????????????????? | | ### # #?????????? #?"""?"""?????????????????? | | + # ######## #?"""?"""?????????????????? | | ### + #?????????????????????????? | | ??# # #####??? #?????????????????????????? | | ??# # #?????? #?????????????????????????? | | ??# ! # #?????? #?????????????????????????? | | ??###+"###+##+###??? #?????????????????????????? | | ????# ##?# #??? #??????????"""????????????? | | ????# #??# """ #?? #??????????"""????????????? | | ????# #### """" ### #??????????"""????????????? | | ????# + """ " " #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 63 Energy Capacity 1430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 150 Propulsion Shielding 90 Evasion (%) 77 Melee Accuracy 24 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 39 Defensive Hacking 25 Item Schematics ----------------- Adv. Sensor Array | -9/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Arc Thrower | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Com. Matter Pod | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Adv. Signal Interpreter | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Mic. Nuclear Core | -5/Factory | Z-intel Imp. Field Recycling Unit | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Imp. Hardlight Generator | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Imp. Terrain Scan Processor | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Energy Well | -4/Armory | Z-intel EM Disruption Field | -4/Armory | Z-intel Enh. Armored Medium Treads | -4/Armory | Z-intel Tri-rail Accelerator | -4/Armory | Z-intel Hvy. Antimatter Reactor | -4/Armory | Z-intel Cld. Cesium-ion Thruster | -4/Armory | Z-intel Thunder Hammer | -4/Armory | Z-intel Inertial Stasis Machine | -4/Armory | Z-intel Stealth Drone Bay | -4/Armory | Z-intel Hvy. Phase Cannon | -3/Research | Z-intel Lyr. Medium Armor Plating | -3/Research | Z-intel Imp. Gyrokinetic Inverter | -3/Research | Z-intel Imp. Recalibrator | -3/Research | Z-intel Imp. Phase Shifter | -3/Research | Z-intel Cloaking Device | -3/Research | Z-intel Adv. Weapon Cycler | -3/Research | Z-intel Imp. Integration Mediator | -3/Research | Z-intel Quantum Rifle | -3/Research | Z-intel Adv. System Shield | -3/Research | Z-intel Disruptor Cannon | -3/Research | Z-intel Imp. Utility Shielding | -3/Research | Z-intel Imp. Target Analyzer | -3/Research | Z-intel Imp. Component Analysis Suite | -3/Research | Z-intel Imp. Remote Datajack | -3/Research | Z-intel Hyp. Railgun | -2/Research | Z-intel Imp. Stasis Canceller | -2/Research | Z-intel Enh. Nova Cannon | -2/Research | Z-intel Field Propulsion Drive | -2/Research | Z-intel Stasis Canceller | -2/Research | Z-intel Hvy. Disruptor Cannon | -2/Research | Z-intel Gyrokinetic Inverter | -2/Research | Z-intel Quantum Capacitor | -2/Research | Z-intel Enh. Force Lance | -2/Research | Z-intel Biometal Leg | -2/Research | Z-intel Adv. Cloaking Device | -2/Research | Z-intel Hvy. Neutron Cannon | -2/Research | Z-intel Nova Cannon | -2/Research | Z-intel Antimissile System | -2/Research | Z-intel Plasma Sword | -2/Quarantine | Z-intel Exp. Core Analyzer | -2/Quarantine | Z-intel Hvy. Tesla Rifle | -2/Quarantine | Z-intel Exp. Q-thruster | -2/Quarantine | Z-intel Exp. Gyrokinetic Inverter | -2/Quarantine | Z-intel Cld. Phase Cannon | -2/Quarantine | Z-intel Hellfire Missile Launcher | -2/Quarantine | Z-intel Prc. Matter Filter | -2/Quarantine | Z-intel Exp. Reclamation Unit | -2/Quarantine | Z-intel Helical Railgun | -2/Quarantine | Z-intel Centrium Greatsword | -2/Quarantine | Z-intel Hdn. Centrium Wheel | -2/Quarantine | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Med. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Decrypted! Challenges ------------ None Game ------ Seed ImpactTeslaSource Manual? 0 Play Time 03:01:36 Cumulative 186.4 hours Start 2021.08.10 @ 13:02:05 End 2021.08.13 @ 22:42:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/0/0/0/0/1/0 Lore% 84 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a8e1ce9-501b-4db0-97fe-22bad1e34e52