Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 09:55:32 Player: Bbenedict8 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (1727) 1727 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 4027 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 75 Friendly Fire -119 Cogmind --------- Core Integrity 237/550 Matter 63/300 Energy 405/405 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Structural Scanner Visual Processing Unit Improved Terrain Scanner Tractor Beam > --- WEAPON (2) ------- Shock Rifle Heavy Hammer > --- INVENTORY (5) ---- Large Storage Unit Particle Gun Autogun Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg VSS Leg > --- UTILITY ---------- Cooling System Small Storage Unit Weight Redist. System Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Heavy EM Pulse Gun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Armored Wheel Light Cannon Improved Light Cannon Grenade Launcher Datajack Heavy Hammer [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Datajack Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 105 | 5 3 38 4 55 Power 15 | 1 . 6 . 8 Engine 10 | 1 . 6 . 3 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 20 | 2 . 6 . 12 Treads . | . . . . . Leg 12 | 2 . 2 . 8 Wheel 6 | . . 4 . 2 Hover . | . . . . . Flight 2 | . . . . 2 Utility 26 | 1 2 6 1 16 Device 14 | . 1 1 1 11 Storage 3 | 1 . . . 2 Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 6 | . . 4 . 2 Artifact . | . . . . . Weapon 44 | 1 1 20 3 19 Energy Gun 12 | 1 . 6 . 5 Energy Cannon 2 | . 1 1 . . Ballistic Gun 8 | . . 3 . 5 Ballistic Cannon 3 | . . . . 3 Launcher 8 | . . 5 1 2 Special Weapon . | . . . . . Impact Weapon 9 | . . 5 1 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 1 1 Unidentified Prototypes 1 | . . 1 . . Parts Lost 26 | . . 5 1 20 Power 6 | . . 3 . 3 Propulsion 6 | . . 1 . 5 Utility 9 | . . 1 1 7 Weapon 5 | . . . . 5 Highest Loss Streak 13 | . . 3 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 83 97 99 83 Engine 10 | . 14 21 22 2 Core 7 | . . . . 13 Leg 12 | . 28 7 . 14 Wheel 7 | . . 14 22 2 Device 10 | . 4 5 8 14 Storage 9 | . 14 11 11 7 Processor 7 | . . 5 11 8 Protection 4 | . . 10 1 1 Energy Gun 7 | . 14 10 2 4 Energy Cannon 1 | . 7 2 . . Ballistic Gun 4 | . . 4 5 4 Ballistic Cannon 1 | . . . . 2 Impact Weapon 2 | . . 2 5 1 Special Melee Weapon 2 | . . . 5 3 Peak Build Rating 30 | 5 8 18 19 30 Average Rating 16 | 4 6 13 17 19 On Entrance 9 | . 5 8 17 17 Naked Turns . | . . . . . Heaviest Build 41 | 12 15 28 28 41 Greatest Support 38 | 20 26 32 24 38 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 11 Most Carried 10 | 5 7 8 8 10 Average Carried 7 | 3 5 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 7 8 8 4 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1633 | 250 30 641 87 625 Remotely . | . . . . . Salvage Created 2240 | . 75 1551 123 491 Parts 147 | . 7 106 12 22 Haulers Intercepted 6 | . 1 4 . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 52 | . . 35 6 11 Guns 24 | . . 16 2 6 Cannons 6 | . . 6 . . AOE 20 | . . 11 4 5 Classes Destroyed 14 | . 2 10 . 2 Worker 4 | . . 4 . . Builder 2 | . . 1 . 1 Tunneler 2 | . . 2 . . Hauler 6 | . 1 4 . 1 Recycler 3 | . . 2 . 1 Mechanic 2 | . . 2 . . Operator 1 | . . 1 . . Watcher 6 | . 1 4 . 1 Swarmer 22 | . . 13 6 3 Grunt 16 | . . 12 . 4 Brawler 3 | . . 3 . . Sentry 8 | . . 7 . 1 Specialist 2 | . . . . 2 Heavy 1 | . . . . 1 Thug 1 | . . . . 1 Best Kill Streak 10 | . 1 10 4 5 Combat Bots Only 8 | . . 8 4 5 Max Kills in Single Turn 4 | . 1 4 4 2 Gunslinging 1 | . . . 1 . Exploded 4 | . . 2 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 267 | . . 137 20 110 Missed 90 | . . 43 4 43 Damage Taken 3246 | . . 1065 129 2052 Core 501 | . . 188 . 313 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . 50 . . Regen/Repaired (Parts) 55 | . . 55 . . Core Remaining (%) 84 | 100 100 . 53 . Volleys Fired 181 | . 7 96 7 71 Largest 2 | . 2 2 2 2 Hottest 115 | . 100 100 68 115 Shots Fired 308 | . 14 163 14 117 Gun 188 | . 7 111 13 57 Cannon 84 | . 7 29 . 48 Launcher 36 | . . 23 1 12 Special . | . . . . . Kinetic 108 | . . 34 7 67 Thermal 68 | . 7 55 . 6 Explosive 36 | . . 23 1 12 Electromagnetic 96 | . 7 51 6 32 Robot Hit Streak 15 | . 3 15 3 10 Robot Miss Streak 7 | . 1 3 2 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 177 | . 9 95 12 61 Core Hits 120 | . 2 77 8 33 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 4 | . . 3 1 . Meltdown 1 | . . 1 . . Corrupt 1 | . . 1 . . Smash 2 | . . 1 1 . Melee Attacks 44 | . . 7 5 32 Impact 35 | . . 7 2 26 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 14 | . . 6 1 7 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5075 | . 153 2970 353 1599 Guns 1485 | . 48 948 108 381 Cannons 1046 | . 105 349 . 592 Explosions 1873 | . . 1232 119 522 Melee 671 | . . 441 126 104 Ramming . | . . . . . Kinetic 1158 | . . 388 68 702 Thermal 638 | . 105 516 . 17 Explosive 1873 | . . 1232 119 522 Electromagnetic 735 | . 48 393 40 254 Impact 671 | . . 441 126 104 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 296 | . . 178 118 . Projectiles . | . . . . . Explosions . | . . . . . Melee 296 | . . 178 118 . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . 22 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 416 | . 156 342 138 416 Average Temperature 101 | . 60 100 67 117 Received Heat Transfer 342 | . . 243 . 99 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Interference 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted 3 | . . 2 1 . Combat Hostiles 1 | . . 1 . . Parts Fried 4 | . . 3 . 1 Impact Corruptions 12 | . . 7 5 . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 3 . . Heat Transferred 1443 | . 222 1184 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 782 | . 44 782 451 299 Initial 252 | . . 18 252 175 Average 187 | . 10 356 392 92 Maximum Alert Level 3 | . . 3 2 1 Low Security (%) 56 | 100 100 19 . 78 Level 1 29 | . . 49 38 21 Level 2 10 | . . 19 61 . Level 3 3 | . . 12 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 3 1 4 Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault 2 | . . 1 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 3 47 7 25 Peak Tracking Total 5 | . 2 4 4 5 Tactical Retreats 7 | . . 1 . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . 3 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 1 11 . 1 Terminals 10 | . 1 8 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 38 | . 1 36 . 1 Successful 27 | . 1 26 . . Failed 10 | . . 9 . 1 Catastrophic 2 | . . 1 . 1 Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 26 | . 1 24 . 1 Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units 3 | . . 3 . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 18 | . 1 17 . . Record 12 | . 1 11 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Transport Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 3 | . . 3 . . Repair 1 | . . 1 . . Recycling Unit Hacks 3 | . . 3 . . Process 1 | . . 1 . . Report Inventory 2 | . . 2 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 9 | . . 8 . 1 Full Trace Events 3 | . . 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter 111 | . . 111 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 1 2 Non-combat 3 | . . . 1 2 Combat . | . . . . . Robot Hacks Applied 5 | . . . 1 4 parse_system 3 | . . . 1 2 no_distress 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 76 | . . . 76 76 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 17 | . . . 6 11 Total Damage 227 | . . . 42 185 Kills 3 | . . . 1 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4851 | 124 397 1544 334 2452 Spaces Moved 2831 | 109 303 1059 296 1064 Core 34 | 30 . . . 4 Treads . | . . . . . Legs 1494 | 79 303 333 . 779 Wheels 1299 | . . 726 296 277 Hover . | . . . . . Flight 4 | . . . . 4 Fastest Speed 50 | 50 120 90 90 50 Average Speed 122 | 100 120 105 96 150 Slowest Speed 357 | 120 120 120 105 357 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 31 73 56 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 21 | . . . . 21 Terrain Destroyed 134 | . . 78 5 51 Melee 21 | . . . . 21 Projectile 2 | . . . . 2 AOE 111 | . . 78 5 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3826 | 123 321 1311 322 1749 Wait 571 | . 3 78 10 480 Move 2827 | 108 302 1058 295 1064 Hop . | . . . . . Pick Up 53 | 10 5 16 1 21 Fast Attach 16 | . . 3 . 13 Attach 40 | 5 2 10 1 22 Detach 13 | . . 5 . 8 Swap 49 | . 1 25 3 20 Drop 31 | . . 13 . 18 Fire 181 | . 7 96 7 71 Melee 44 | . . 7 5 32 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 15) 221 | -10/Materials | Discovered new exit (range 12) 332 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 14) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 792 | -9/Materials | Central database locked down 943 | -9/Materials | Discovered new exit (range 12) 1187 | -9/Materials | Discovered new exit (range 7) 1396 | -9/Materials | Lost 3 parts (2p1u) 1439 | -9/Materials | Repaired Grenade Launcher 1722 | -9/Materials | First assault squad dispatched 1783 | -9/Materials | Build established: Scavenger-Mutant 1842 | -9/Materials | Destroyed 8 combat bots 1881 | -9/Materials | Discovered new exit (range 15) 2005 | -9/Materials | Discovered new exit (range 12) 2066 | -9/Materials | Entered Mines 2067 | -9/Mines | Met a Derelict testing a Signal Generator 2278 | -9/Mines | Learned Materials security intel 2385 | -9/Mines | Discovered new exit (range 7) 2400 | -9/Mines | Entered Materials 2400 | -8/Materials | Accompanied by 3 allies 2400 | -8/Materials | Evolved 2 slots: Utility x2 2401 | -8/Materials | Identified exit to Factory 2409 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2706 | -8/Materials | Lost 3 allies 2747 | -8/Materials | Lost 5 parts (1p1n2u1w) 3101 | -8/Materials | Core integrity fell below 50% 3136 | -8/Materials | Lost 13 parts (2p3n4u4w) 4852 | -8/Materials | Self-destructed Last Messages --------------- 04735_ Dropped Datajack. 04735_ Acquired Flight Unit. 04744_ Dropped Datajack. 04753_ Dropped Aluminum Leg. 04753_ Dropped Carbon-fiber Leg. 04754_ Dropped Lgt. Nuclear Core. 04758_ Dropped Tractor Beam. 04758_ Dropped Imp. Terrain Scanner. 04762_ R-06 Scavenger collects Carbon-fiber Leg. 04762_ Dropped Lrg. Storage Unit. 04764_ Dropped Nuclear Core. 04766_ Acquired Aluminum Leg. 04771_ Acquired Lrg. Storage Unit. 04794_ Dropped Aluminum Leg. 04797_ Acquired Com. Wheel. 04802_ Acquired Imp. Terrain Scanner. 04806_ Acquired Nuclear Core. 04814_ Acquired Tractor Beam. 04815_ Dropped Flight Unit. 04817_ Acquired Datajack. 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Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Part-time Excavator Power Corrupts Significant Disruption Challenges ------------ None Game ------ Seed ImpulseTrackerMount Manual? 0 Play Time 01:20:44 Cumulative 8.4 hours Start 2025.02.22 @ 20:15:19 End 2025.02.24 @ 09:55:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79555fe5-39b8-4d9e-afdd-892532444345