Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.21 @ 19:33:57 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (3605) 3605 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 8698 Bonus ------- Follower Combat Kills 173 Met Data Miner 300 Cogmind --------- Core Integrity 653/850 Matter 181/300 Energy 86/300 System Corruption 2% Temperature Warm (163) Movement Treading (545) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (8) ------ Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Improved Particle Charger Hardened Heavy Armor Plating > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (25) --- Light Angular Momentum Engine Light Fission Core Improved Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Matter Pod (200) Improved Terrain Scanner Advanced Targeting Computer Cloaking Device EM Disruption Field Long-range Tractor Beam Drone Bay (2/2) Lightning Gun Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Plasma Cannon Plasma Cannon Heavy Plasma Cannon Compact Ion Cannon Heavy Machine Gun Bore Cannon Missile Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Improved Particle Charger Hardened Heavy Armor Plating EM Disruption Field > --- WEAPON ----------- Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Improved Heat Sink Improved Cooling System High-capacity Matter Pod Improved Terrain Scanner Advanced Targeting Computer Phase Shifter Cloaking Device Improved Medium Armor Plating Improved Shield Generator Long-range Tractor Beam Drone Bay Lightning Gun Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Plasma Cannon Heavy Machine Gun Bore Cannon Missile Launcher Missile Launcher Heavy Missile Launcher Precision Grenade Launcher [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 6 | . . 1 1 2 . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 134 | 7 2 14 30 26 5 8 4 5 33 Power 10 | 1 1 2 2 1 . . . . 3 Engine 7 | 1 1 1 . 1 . . . . 3 Core 3 | . . 1 2 . . . . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 4 6 2 1 1 . 1 5 Treads 21 | 2 . 4 6 2 1 1 . 1 4 Leg 1 | . . . . . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 68 | 2 1 4 11 18 4 6 1 2 19 Device 42 | 1 . 1 7 9 3 5 . . 16 Storage 5 | 1 1 1 . 2 . . . . . Processor 5 | . . . . 4 . . . . 1 Hackware . | . . . . . . . . . . Protection 16 | . . 2 4 3 1 1 1 2 2 Artifact . | . . . . . . . . . . Weapon 34 | 2 . 4 11 5 . 1 3 2 6 Energy Gun 12 | . . 1 5 2 . 1 2 . 1 Energy Cannon 4 | . . . . . . . . 1 3 Ballistic Gun 5 | 2 . 3 . . . . . . . Ballistic Cannon 7 | . . . 6 1 . . . . . Launcher 6 | . . . . 2 . . 1 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 5 | . . . 5 . . . . . . Parts Lost 22 | . . 1 4 . . 2 . 4 11 Power 1 | . . . . . . . . 1 . Propulsion 10 | . . . 1 . . 1 . 1 7 Utility 9 | . . 1 2 . . 1 . 2 3 Weapon 2 | . . . 1 . . . . . 1 Highest Loss Streak 5 | . . 1 1 . . 1 . 3 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 100 98 97 99 100 95 85 98 95 Engine 6 | . 14 7 . 4 7 7 7 6 6 Core 1 | . . 3 9 2 . . . . . Treads 28 | . 28 32 35 30 30 30 30 29 22 Leg 1 | . . . . . . . . . 3 Device 14 | . 14 5 15 9 13 15 23 11 20 Storage 7 | . 14 12 9 7 7 7 7 7 6 Processor 12 | . . . . 15 23 17 15 15 13 Protection 7 | . . 13 9 12 1 . . 10 8 Energy Gun 5 | . . 2 10 7 7 8 1 7 2 Energy Cannon 2 | . . . . . . . . 2 10 Ballistic Gun 3 | . 28 19 . . . . . . . Ballistic Cannon 1 | . . . 6 7 . . . . . Launcher 1 | . . . . . 7 5 . 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 142 | 15 30 37 44 105 105 105 105 112 142 Greatest Support 96 | 40 40 60 83 86 88 88 88 96 96 Greatest Overweight (x) 2 | . . . . 1 1 1 1 1 2 Average Overweight (x) . | . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 Average Capacity 21 | 7 11 15 15 19 25 25 25 25 25 Most Carried 25 | 7 15 15 15 25 25 25 24 25 25 Average Carried 20 | 4 10 14 14 17 25 24 24 23 24 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 Final Carried 25 | 7 15 15 15 25 25 24 24 25 25 Class Distribution -------------------- 56% | Mutant 27% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 3113 | 336 248 498 450 617 251 49 . 168 496 Remotely 349 | . . . 159 146 44 . . . . Salvage Created 3931 | 140 259 845 1182 383 26 41 . 15 1040 Parts 206 | 8 15 44 61 16 . 2 . 3 57 Haulers Intercepted 3 | . 1 . 2 . . . . . . Recyclers Shooed 9 | 1 . 3 2 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 4 1 . 11 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 71 | . 5 12 19 7 3 1 . 1 23 Guns 34 | . 5 12 10 3 1 1 . . 2 Cannons 23 | . . . 8 4 . . . . 11 AOE 11 | . . . 1 . 2 . . 1 7 Classes Destroyed 15 | 2 3 3 2 2 1 . . . 2 Worker 7 | . . 1 2 2 . . . . 2 Builder 1 | . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . Recycler 7 | 1 . 3 1 1 . . . . 1 Watcher 5 | . 1 1 2 1 . . . . . Swarmer 6 | . . . . . 2 . . 1 3 Saboteur 1 | . . . . . . . . . 1 Grunt 31 | . 5 8 14 2 . . . . 2 Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . . 1 . . . . 1 Sentry 11 | . . 4 3 1 1 . . . 2 Specialist 1 | . . . . . . . . . 1 Hunter 9 | . . . 1 1 . . . . 7 Programmer 9 | . . . . 2 . 1 . . 6 Best Kill Streak 9 | 2 2 6 7 2 3 1 . 1 9 Combat Bots Only 7 | . 2 5 6 1 3 1 . 1 7 Max Kills in Single Turn 6 | 1 1 1 2 1 1 1 . 1 6 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . 1 . 1 . . 1 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 5545 | . 131 662 821 479 198 301 . 560 2393 Core 486 | . 32 84 62 16 17 42 . 36 197 Absorbed by Shields 57 | . . . . . . . . . 57 Redirected to Shielding 318 | . . 203 8 38 . . . 28 41 Regen/Repaired (Parts) 304 | . . . 187 18 . . . . 99 Core Remaining (%) 87 | 100 87 79 88 . . . . 84 . Volleys Fired 239 | 11 23 49 57 31 8 3 . 6 51 Largest 2 | 2 2 2 2 2 2 2 . 1 2 Hottest 170 | 40 40 79 100 88 99 40 . 80 170 Shots Fired 462 | 22 46 98 114 62 11 6 . 6 97 Gun 301 | 22 46 98 80 20 3 6 . . 26 Cannon 144 | . . . 34 42 . . . 4 64 Launcher 17 | . . . . . 8 . . 2 7 Special . | . . . . . . . . . . Kinetic 239 | 22 46 95 34 42 . . . . . Thermal 132 | . . 3 6 20 3 6 . 4 90 Explosive 17 | . . . . . 8 . . 2 7 Electromagnetic 74 | . . . 74 . . . . . . Robot Hit Streak 23 | 6 7 11 18 13 9 14 . 18 23 Robot Miss Streak 7 | 3 5 5 5 7 . . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 322 | 14 25 70 79 45 6 5 . 4 74 Core Hits 202 | 4 11 27 54 32 6 2 . 4 62 Critical Kills 3 | . . 1 . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . . 1 4 2 . . . . 3 Burn 3 | . . . 1 1 . . . . 1 Meltdown 2 | . . . . . . . . . 2 Destroy 1 | . . 1 . . . . . . . Blast 1 | . . . . 1 . . . . . Corrupt 3 | . . . 3 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8656 | 179 343 1025 1699 1004 342 117 . 249 3698 Guns 3441 | 179 343 1018 930 327 38 117 . . 489 Cannons 2894 | . . . 505 648 . . . 107 1634 Explosions 2214 | . . . 247 . 304 . . 136 1527 Melee . | . . . . . . . . . . Ramming 107 | . . 7 17 29 . . . 6 48 Kinetic 2643 | 179 343 968 505 648 . . . . . Thermal 3113 | . . 50 351 327 38 117 . 107 2123 Explosive 1958 | . . . . . 304 . . 136 1518 Electromagnetic 835 | . . . 826 . . . . . 9 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 1 5 2 2 2 2 7 2 Average Corruption 1 | . . 1 5 1 2 2 2 2 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 77 | . . 1 . 11 24 8 4 8 21 Message Errors 16 | . . . . 3 8 2 . 2 1 Matter Fused 22 | . . 1 . 4 6 1 2 2 6 Heat Flow Errors 12 | . . . . 1 5 . 1 2 3 Energy Discharges 11 | . . . . 1 2 . 1 1 6 Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 10 | . . . . 1 2 4 . 1 2 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 2 | . . . . . 1 . . . 1 Alerts 1 | . . . . . . 1 . . . Overload Shots 2 | . . . . . 2 . . . . Overflow Damage 221 | . . . 3 . 67 . . . 151 Projectiles 88 | . . . . . . . . . 88 Explosions 133 | . . . 3 . 67 . . . 63 Melee . | . . . . . . . . . . Knockbacks 30 | . . . 14 15 . . . . 1 Impact 2 | . . . . 1 . . . . 1 Kinetic 28 | . . . 14 14 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 259 | . . . 34 . . . . . 225 Shots 8 | . . . 1 . . . . . 7 Rammed 10 | . . . 3 2 . . . 1 4 Targets Rammed 13 | . . 1 3 3 . . . 1 5 Kicked . | . . . . . . . . . . Crushed 3 | . . 1 . 1 . . . . 1 Highest Temperature 288 | . . 26 7 180 259 . 92 104 288 Average Temperature 64 | . . 7 5 63 77 . 52 38 89 Received Heat Transfer 1210 | . 72 279 396 75 60 12 . 63 253 Effects 3 | . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . 6 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Melted 22 | . . 1 . 7 . 1 . . 13 Heat Transferred 5033 | . . 111 596 666 50 185 . 200 3225 Parts Sabotaged 1 | . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 385 | 15 100 320 361 230 . . . . 385 Initial 120 | . 9 42 94 120 . . . . 82 Average 99 | 6 29 162 175 69 . . . . 90 Maximum Alert Level 1 | . . 1 1 1 . . . . 1 Low Security (%) 85 | 100 100 66 56 96 . . . . 91 Level 1 14 | . . 33 43 3 . . . . 8 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 2 2 4 7 . . . 1 6 Investigation 5 | . 1 . 2 2 . . . . . Extermination 6 | . . . . 2 . . . . 4 Reinforcement 7 | . 1 2 2 . . . . . 2 Assault 1 | . . . . . . . . 1 . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 7 | . . 4 1 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 11 15 29 15 3 3 . 13 33 Peak Tracking Total 12 | . 3 6 5 4 3 1 . 8 12 Tactical Retreats 5 | . . 1 2 1 . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 1 1 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 11 | . 1 . . . . . . 1 9 Max in Single Turn 4 | . 1 . . . . . . . 4 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 28 | . 3 3 4 8 1 . 3 . 6 Terminals 16 | . 3 3 2 5 . . . . 3 Fabricators 1 | . . . . 1 . . . . . Repair Stations 5 | . . . 2 1 . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Total Hacks 92 | . 14 9 11 18 1 . 23 . 16 Successful 55 | . 7 4 7 7 1 . 23 . 6 Failed 37 | . 7 5 4 11 . . . . 10 Catastrophic 11 | . . 2 . 5 . . . . 4 Database Lockouts . | . . . . . . . . . . Manual 46 | . 14 9 5 8 . . . . 10 Terminals 50 | . 14 9 6 10 . . . . 11 Fabricators 3 | . . . . 3 . . . . . Repair Stations 12 | . . . 5 3 . . . . 4 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . 1 Terminal Hacks 34 | . 5 3 1 1 1 . 23 . . Record 6 | . . . . . . . 6 . . Part Schematic 14 | . . 3 1 . . . 10 . . Robot Schematic 4 | . . . . . . . 4 . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 6 | . 3 . . . . . 3 . . Open Door 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . Repair Station Hacks 9 | . . . 4 2 . . . . 3 Scan Component 5 | . . . 2 1 . . . . 2 Repair 4 | . . . 2 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 10 | . 2 1 2 2 . . . . 3 Terminals 10 | . 2 1 2 2 . . . . 3 Botnet 10 | . 2 1 2 2 . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 3 3 3 7 . . . . 6 Full Trace Events 2 | . . . . 2 . . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . 2 1 . . . 10 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . 2 1 . . . . 1 Time 87 | . . . 52 19 . . . . 16 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 . Total Damage 766 | . . . . . . . . 766 . Kills 6 | . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 10763 | 195 718 681 1288 1624 1698 879 241 537 2902 Spaces Moved 4440 | 93 386 292 595 763 680 362 100 217 952 Core 5 | 5 . . . . . . . . . Treads 4435 | 88 386 292 595 763 680 362 100 217 952 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 236 235 236 235 230 Average Speed 213 | 154 160 160 160 188 239 235 236 235 276 Slowest Speed 310 | 160 160 160 160 240 240 236 236 236 310 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 8 51 28 45 16 66 50 71 47 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 3 | . . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched 3 | . . . . . 2 . . 1 . Spaces Dug 22 | . . . . . 18 . . . 4 Terrain Destroyed 171 | . . . 11 . 62 . . 15 83 Melee . | . . . . . . . . . . Projectile 15 | . . . 2 . 1 . . . 12 AOE 156 | . . . 9 . 61 . . 15 71 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total 5252 | 119 444 424 815 883 736 379 105 234 1113 Wait 297 | 2 15 54 105 28 43 3 . 3 44 Move 4431 | 92 385 291 594 762 679 361 99 216 952 Hop . | . . . . . . . . . . Pick Up 70 | 7 13 3 9 19 . 2 . 3 14 Fast Attach 32 | 7 . 4 11 4 . 1 2 1 2 Attach 18 | . . 2 2 3 . 1 . 2 8 Detach . | . . . . . . . . . . Swap 84 | . 2 8 17 19 5 6 2 2 23 Drop 66 | . 6 12 17 14 1 2 2 . 12 Fire 239 | 11 23 49 57 31 8 3 . 6 51 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 13 | . . 1 3 3 . . . 1 5 Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 196 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 9) 743 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Entered another Materials area 914 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1496 | -9/Materials | Discovered new exit (range 9) 1595 | -9/Materials | Entered another Materials area 1595 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -8/Materials | Build established: Scavenger-Mutant 1942 | -8/Materials | Repaired Lgt. Treads 2465 | -8/Materials | Discovered new exit (range 16) 2521 | -8/Materials | Repaired Lgt. Armor Plating 2883 | -8/Materials | Entered Factory 2883 | -7/Factory | Evolved 2 slots: Utility x2 3003 | -7/Factory | Discovered new exit (range 5) 3021 | -7/Factory | Identified exit to Factory 3149 | -7/Factory | Garrison activated, responded to threat 3775 | -7/Factory | Build established: Mutant 4464 | -7/Factory | Repaired Imp. Terrain Scanner 4480 | -7/Factory | Discovered new exit (range 9) 4497 | -7/Factory | Identified exit to Lower Caves 4507 | -7/Factory | Entered Lower Caves 4811 | -7/Lower Caves | Build established: Scavenger-Mutant 5205 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5489 | -7/Lower Caves | Learned Factory stockpile data 5520 | -7/Lower Caves | Spotted B-75 Beast 5666 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5987 | -7/Lower Caves | Encountered a Warlord checkpoint 6156 | -7/Lower Caves | Discovered new exit (range 5) 6163 | -7/Lower Caves | Identified exit to Lower Caves 6205 | -7/Lower Caves | Entered another Lower Caves area 6392 | -7/Lower Caves | Build established: Mutant 6467 | -7/Lower Caves | Spotted B-75 Beast 7043 | -7/Lower Caves | Discovered new exit (range 16) 7084 | -7/Lower Caves | Entered Data Miner 7085 | -7/Data Miner | Discovered new exit (range 6) 7130 | -7/Data Miner | Met Data Miner 7187 | -7/Data Miner | Learned location of Section 7 (-2) 7187 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7225 | -7/Data Miner | Received God Mode back door access code from Data Miner 7325 | -7/Data Miner | Entered Proximity Caves 7364 | -6/Proximity Caves | Build established: Scavenger-Mutant 7607 | -6/Proximity Caves | Spotted B-75 Beast 7609 | -6/Proximity Caves | Escorted by Enhanced Grunt 7619 | -6/Proximity Caves | Allies destroyed B-75 Beast 7648 | -6/Proximity Caves | Lost 3 parts (1n2u) 7851 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7862 | -6/Proximity Caves | Entered Factory 7862 | -6/Factory | Evolved 2 slots: Utility x2 7903 | -6/Factory | Build established: Mutant 8539 | -6/Factory | Lost 3 parts (3n) 10004 | -6/Factory | Repaired Imp. Treads 10724 | -6/Factory | Discovered new exit (range 16) 10748 | -6/Factory | Cargo convoy interrupted 10764 | -6/Factory | Self-destructed Last Messages --------------- 10757_ I-36 Angel destroyed. 10757_ Penetrated by Slug. 10757_ U-05 Engineer lays Concrete. 10759_ Adv. Treads destroyed. 10759_ Destroyed Adv. Treads. 10759_ P-60 Hacker destroyed. 10759_ U-05 Engineer builds a Wall. 10760_ U-05 Engineer lays Concrete. 10760_ Penetrated by Slug. 10760_ Imp. Treads destroyed. 10760_ Hvy. Missile Launcher destroyed. 10761_ The unstable cave ceiling collapses. 10761_ U-05 Engineer lays Concrete. 10763_ The unstable cave ceiling collapses. 10763_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10764_ System corrupted: Energy discharge (-24). 10764_ The unstable cave ceiling collapses. 10764_ Penetrated by Slug. 10764_ Carbon-fiber Leg destroyed. 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""?????????? | | ??????????????/????#??##?##?######?? ? ????????? | | ??????????????????? ?#???#?????#??# ?? ???????? | | ??????????????? ? ?? #???????????##?? ? ???????? | | ???????????????"???? ??# ?? ?? ??#?###?? ???????? | | ??????????????????""???# ?"" ???#?#???#????????? | | ??????????????????????????"?" ???#? ??#??????????? | | ???????????????????? ??? ?"?? ???##??????????????? | | ??????????????????????#?? ???? ?#?? ????????????? | | ?????????????????????????"?" ???????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 825 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyGaussMegatreads Manual? 0 Play Time 00:49:29 Cumulative 172.5 hours Start 2023.07.20 @ 21:34:31 End 2023.07.21 @ 19:33:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67a42eb3-53c4-4f59-9683-050f08971bdb