Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 08:24:52 Player: Redman9012 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (114) 570 Value Destroyed (2940) 2940 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 6155 Bonus ------- High Alert Combat Kills 225 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 148/265 System Corruption 4% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Signal Interpreter Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun > --- INVENTORY -------- Improved Medium Armor Plating System Shield Minigun Minigun [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Targeting Computer Device Recoil Stabilizer Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 90 | 6 16 22 31 15 Power 11 | 1 2 3 4 1 Engine 9 | 1 2 3 2 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 22 | 2 3 8 6 3 Treads 8 | . . 8 . . Leg 8 | 2 3 . 3 . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . 3 3 Utility 32 | 1 4 5 14 8 Device 5 | . . . 3 2 Storage 2 | 1 1 . . . Processor 2 | . . 1 1 . Hackware 2 | . . . . 2 Protection 21 | . 3 4 10 4 Artifact . | . . . . . Weapon 25 | 2 7 6 7 3 Energy Gun 11 | 2 5 3 . 1 Energy Cannon 5 | . 2 2 1 . Ballistic Gun 8 | . . 1 5 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 34 | . 3 3 11 17 Power 4 | . 1 . 2 1 Propulsion 7 | . 1 . 2 4 Utility 12 | . . . 4 8 Weapon 11 | . 1 3 3 4 Highest Loss Streak 14 | . 2 2 5 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 96 98 95 80 Engine 7 | . 12 11 3 . Core 2 | . . . 4 6 Treads 6 | . . 18 . . Leg 11 | . 27 2 8 5 Flight 5 | . . . 16 7 Device 4 | . . . 8 12 Storage 7 | . 14 11 . . Processor 10 | . . 11 17 15 Protection 17 | . 13 21 17 14 Energy Gun 8 | . 18 9 . . Energy Cannon 4 | . 8 4 1 . Ballistic Gun 8 | . . 7 15 14 Naked Turns . | . . . . . Heaviest Build 41 | 12 37 41 28 29 Greatest Support 43 | 20 20 43 15 15 Greatest Overweight (x) 11 | . 11 1 2 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 10 | 5 14 15 5 5 Most Carried 15 | 5 15 15 14 5 Average Carried 9 | 3 12 14 4 4 Final Capacity 15 | 8 15 15 5 5 Final Carried 15 | 2 15 15 5 1 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2206 | 176 211 600 911 308 Remotely . | . . . . . Salvage Created 4407 | . 389 2001 1548 469 Parts 274 | . 19 137 92 26 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 82 | . 7 38 28 9 Guns 67 | . 4 29 25 9 Cannons 13 | . 3 7 3 . AOE 2 | . . 2 . . Classes Destroyed 14 | . 4 8 2 . Worker 10 | . . 4 6 . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Hauler 3 | . 1 1 1 . Recycler 6 | . . 3 3 . Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 9 | . 2 4 3 . Swarmer 28 | . 2 11 13 2 Grunt 30 | . 5 15 8 2 Brawler 2 | . . 1 . 1 Duelist 1 | . . 1 . . Sentry 19 | . . 10 6 3 Hunter 2 | . . . 1 1 Best Kill Streak 16 | . 2 8 16 3 Combat Bots Only 5 | . 2 5 4 3 Max Kills in Single Turn 3 | . 1 3 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 906 | . 65 205 192 444 Missed 272 | . 16 63 54 139 Damage Taken 6344 | . 558 1651 1561 2574 Core 1368 | . 109 170 389 700 Absorbed by Shields 272 | . . . 263 9 Redirected to Shielding 77 | . . 23 54 . Ignored by Resistances 147 | . . . 54 93 Regen/Repaired (Parts) 138 | . . 138 . . Core Remaining (%) 60 | 100 56 57 29 . Volleys Fired 339 | . 46 121 117 55 Largest 2 | . 2 2 2 2 Hottest 150 | . 113 150 150 50 Shots Fired 593 | . 77 207 217 92 Gun 517 | . 51 181 193 92 Cannon 76 | . 26 26 24 . Launcher . | . . . . . Special . | . . . . . Kinetic 371 | . . 88 193 90 Thermal 86 | . 36 26 24 . Explosive . | . . . . . Electromagnetic 136 | . 41 93 . 2 Robot Hit Streak 12 | . 12 11 12 9 Robot Miss Streak 5 | . 5 5 4 2 Penetration Max . | . . . . . Secondary Targets 11 | . . 5 5 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 368 | . 48 127 131 62 Core Hits 166 | . 15 65 64 22 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 1 1 1 Critical Strikes 5 | . 2 1 1 1 Burn 1 | . 1 . . . Destroy 3 | . . 1 1 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6834 | . 777 2638 2494 925 Guns 5277 | . 448 1917 1987 925 Cannons 1256 | . 327 422 507 . Explosions 298 | . . 298 . . Melee . | . . . . . Ramming 3 | . 2 1 . . Kinetic 3759 | . . 876 1987 896 Thermal 1642 | . 415 720 507 . Explosive . | . . . . . Electromagnetic 1430 | . 360 1041 . 29 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 42 | . 11 31 . . Projectiles 27 | . 11 16 . . Explosions 15 | . . 15 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . . 61 . . Shots 3 | . . 3 . . Rammed 1 | . . 1 . . Targets Rammed 2 | . 1 1 . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 589 | . 589 562 308 38 Average Temperature 95 | . 183 100 47 14 Received Heat Transfer 1821 | . 240 441 575 565 Effects 19 | . 8 11 . . Shutdowns 4 | . 2 2 . . Energy Bleed 3 | . 2 1 . . Interference 7 | . 2 5 . . Matter Decay 2 | . . 2 . . Short Circuit 1 | . 1 . . . Damage (minor) 2 | . 1 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 3 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 4 1 . Heat Transferred 2768 | . 925 1066 777 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 4 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 736 | . 154 736 488 236 Initial 191 | . . . 133 191 Average 230 | . 48 342 358 144 Maximum Alert Level 3 | . . 3 2 1 Low Security (%) 52 | 100 100 32 13 63 Level 1 25 | . . 27 47 36 Level 2 20 | . . 34 39 . Level 3 1 | . . 5 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 7 4 5 Investigation 8 | . 1 5 1 1 Extermination 1 | . . . . 1 Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 117 | . 16 47 40 14 Peak Tracking Total 6 | . 3 5 6 4 Tactical Retreats 4 | . 2 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 2 2 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 7 9 3 1 Terminals 18 | . 7 8 2 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 53 | . 16 27 7 3 Successful 29 | . 12 17 . . Failed 24 | . 4 10 7 3 Catastrophic 6 | . 1 1 3 1 Database Lockouts . | . . . . . Manual 6 | . . 3 2 1 Terminals 47 | . 16 24 4 3 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 27 | . 12 15 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 3 | . 2 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 5 | . 1 4 . . Unreport Threat 5 | . 2 3 . . Locate Traps 3 | . 2 1 . . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . 1 . . Zone Layout 6 | . 5 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 5 9 2 1 Full Trace Events 12 | . 2 7 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5906 | 69 1609 1907 1388 933 Spaces Moved 2667 | 55 778 891 530 413 Core 42 | 14 3 . 2 23 Treads 785 | . . 785 . . Legs 1786 | 41 775 106 526 338 Wheels . | . . . . . Hover . | . . . . . Flight 54 | . . . 2 52 Fastest Speed 50 | 50 120 160 100 50 Average Speed 173 | 102 177 164 181 188 Slowest Speed 600 | 120 600 240 190 525 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 95 77 41 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . 15 1 . Melee . | . . . . . Projectile 4 | . . 3 1 . AOE 12 | . . 12 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3447 | 68 938 1136 787 518 Wait 141 | . 29 46 52 14 Move 2663 | 54 777 890 529 413 Hop . | . . . . . Pick Up 129 | 8 44 31 32 14 Fast Attach . | . . . . . Attach 66 | 6 11 10 24 15 Detach 1 | . . . 1 . Swap 24 | . 5 12 7 . Drop 82 | . 25 25 25 7 Fire 339 | . 46 121 117 55 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Discovered new exit (range 8) 1165 | -10/Materials | Discovered new exit (range 7) 1277 | -10/Materials | Discovered new exit (range 5) 1416 | -10/Materials | Discovered new exit (range 8) 1679 | -10/Materials | Entered another Materials area 1679 | -9/Materials | Evolved 2 slots: Utility x2 1731 | -9/Materials | Identified exit to Mines 1731 | -9/Materials | Identified exit to Storage 2252 | -9/Materials | Discovered new exit (range 5) 3306 | -9/Materials | Repaired Imp. Treads 3558 | -9/Materials | Discovered new exit (range 16) 3586 | -9/Materials | Entered another Materials area 3586 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3648 | -8/Materials | Garrison activated, responded to threat 3690 | -8/Materials | Lost 5 parts (1p2u2w) 4024 | -8/Materials | Core integrity fell below 50% 4583 | -8/Materials | Lost 3 parts (1n1u1w) 4945 | -8/Materials | Discovered new exit (range 16) 4972 | -8/Materials | Identified exit to Factory 4974 | -8/Materials | Entered Factory 4974 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5666 | -7/Factory | Garrison activated, responded to threat 5868 | -7/Factory | Core integrity fell below 50% 5884 | -7/Factory | Core integrity fell below 20% 5907 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05846_ Penetrated by Slug. 05852_ Minigun destroyed. 05858_ Slug penetrates Subcomponent Replicator. 05858_ Subcomponent Replicator disabled. 05861_ VTOL Module destroyed. 05861_ Imp. Medium Armor Plating destroyed. 05861_ P-60 Hacker destroyed. 05861_ Slug penetrates Repair Station. 05861_ System corrupted: Minigun jammed. 05863_ H-55 Commando destroyed. 05864_ Minigun destroyed. 05871_ Weapon Cycler destroyed. 05875_ Acquired Shock Rifle. 05877_ Med. Reactive Plating destroyed. 05880_ Shock Rifle destroyed. 05891_ Acquired Imp. Ion Engine. 05891_ Imp. Shield Generator destroyed. 05897_ M-28 Smith repairs Y-54 Guardian. 05905_ Acquired Hvy. Ion Cannon. 05907_ System Shield destroyed. 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