Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 06:20:18 Player: Zaros426 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (154) 770 Value Destroyed (3803) 3803 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1817) 1817 TOTAL SCORE: 10270 Bonus ------- High Alert Combat Kills 217 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Microactuators Phasing AFG Proton Missile Launcher Improved Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Zionite Glidesys I > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Targeting Computer Makeshift Light Armor Plating Makeshift Light Armor Plating Phasing AFG > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Hammer > --- INVENTORY -------- Structural Scanner Microactuators Hacking Drone Bay Heavy Riot Gun Heavy Riot Gun Heavy Riot Gun Proton Missile Launcher Improved Grenade Launcher Improved Datajack Plasma Cutter RU-N14's Throwing Claymores [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Minigun Energy Gun Heavy Riot Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 2 2 . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 4 | . . . 2 . 2 . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 193 | 7 21 6 32 38 17 14 8 28 20 2 Power 13 | 1 3 1 4 2 . 1 1 . . . Engine 11 | 1 3 1 4 . . 1 1 . . . Core 2 | . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 59 | 2 5 1 17 17 6 3 2 3 3 . Treads 24 | . 5 1 2 7 2 2 2 3 . . Leg 6 | . . . 2 4 . . . . . . Wheel 17 | 2 . . 5 5 4 1 . . . . Hover 4 | . . . . 1 . . . . 3 . Flight 8 | . . . 8 . . . . . . . Utility 45 | 2 3 1 6 6 5 3 1 11 6 1 Device 18 | 1 . . 3 1 1 2 . 5 4 1 Storage 5 | 1 1 1 1 1 . . . . . . Processor 5 | . 1 . 2 . 1 . . 1 . . Hackware 5 | . 1 . . 1 2 1 . . . . Protection 12 | . . . . 3 1 . 1 5 2 . Artifact . | . . . . . . . . . . . Weapon 76 | 2 10 3 5 13 6 7 4 14 11 1 Energy Gun 13 | 1 . . 2 4 . . . 2 3 1 Energy Cannon 5 | . 3 2 . . . . . . . . Ballistic Gun 19 | 1 . . . 6 3 4 1 3 1 . Ballistic Cannon 2 | . . . . 1 . . 1 . . . Launcher 19 | . 7 1 . 1 1 . 2 5 2 . Special Weapon 7 | . . . . . . . . 3 4 . Impact Weapon 3 | . . . . . 1 1 . . 1 . Slashing Weapon 4 | . . . 3 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 2 . 1 . . Unidentified Prototypes 9 | . . . . 1 . . . 5 3 . Corrupted Parts 1 | . 1 . . . . . . . . . System Corruption 3 | . 3 . . . . . . . . . Parts Lost 42 | . 1 7 9 3 1 2 4 . 15 . Power 8 | . 1 1 2 1 1 . 1 . 1 . Propulsion 13 | . . 3 4 . . . 1 . 5 . Utility 7 | . . . 2 . . 1 1 . 3 . Weapon 14 | . . 3 1 2 . 1 1 . 6 . Highest Loss Streak 11 | . 1 7 5 1 1 1 3 . 11 . To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 98 96 76 97 97 89 90 99 70 69 Engine 5 | . 12 13 8 3 . 6 6 7 1 . Treads 13 | . 27 26 2 15 15 3 10 23 3 . Wheel 3 | . . . 3 7 6 10 5 . . . Hover 1 | . . . . . . . . . 4 7 Device 5 | . . . 5 3 . 4 7 9 3 7 Storage 8 | . 14 13 2 9 7 7 7 7 7 7 Processor 4 | . 8 . 13 2 . 1 . 2 7 7 Hackware 13 | . 4 14 11 12 30 30 28 13 . . Protection 7 | . . . . 7 6 . 1 10 23 15 Energy Gun 3 | . . . 7 9 . . . 1 12 5 Energy Cannon 1 | . 9 . . . . . . . . . Ballistic Gun 6 | . . . . 13 18 12 1 9 2 . Launcher 5 | . 17 26 . . . . 11 4 1 1 Special Weapon 1 | . . . . . . . . . 2 15 Impact Weapon 2 | . . . . . 2 6 7 4 . . Peak Build Rating 58 | 7 13 14 18 37 42 44 45 55 58 44 Average Rating 33 | 5 11 13 13 29 39 41 42 42 38 35 On Entrance 25 | . 7 13 3 17 36 38 43 39 48 35 Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 13 25 35 33 48 45 38 47 52 52 51 Greatest Support 78 | 20 40 40 26 66 66 40 50 78 78 6 Greatest Overweight (x) 15 | . . 2 3 4 3 2 1 . 15 8 Average Overweight (x) . | . . . . . 1 . . . 5 7 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 14 7 15 15 15 15 15 15 15 Most Carried 15 | 4 10 15 7 15 15 15 15 15 15 8 Average Carried 11 | 3 7 12 5 12 14 14 14 14 11 7 Final Capacity 15 | 8 10 5 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 5 7 15 15 15 13 15 8 5 Class Distribution -------------------- 35% | Hacker-Mutant 22% | Mutant 12% | Derelict-Tank 10% | Tank 7% | Hacker-Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Bomber | -8/Materials Hacker-Bomber | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Derelict-Tank | -7/Deep Caves Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Matter Collected 3595 | 304 400 148 348 1081 442 268 245 230 115 14 Remotely . | . . . . . . . . . . . Salvage Created 5417 | 209 999 745 512 1568 593 313 293 . 171 14 Parts 313 | 14 81 25 46 93 20 5 13 . 16 . Haulers Intercepted 4 | . 2 . 1 1 . . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 20 11 . . . Prevented 9 | . . . . . . 1 8 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 125 | . 19 28 15 30 12 7 7 . 6 1 Melee 11 | . . . 6 . 4 1 . . . . Guns 36 | . . . 6 24 4 1 . . . 1 Cannons 6 | . 2 2 . 2 . . . . . . AOE 59 | . 16 25 3 3 1 . 5 . 6 . Classes Destroyed 17 | 3 6 1 1 1 1 2 . . 1 1 Worker 13 | 2 4 2 2 3 . . . . . . Builder 5 | . 4 . . 1 . . . . . . Tunneler 6 | 5 . . . 1 . . . . . . Hauler 4 | . 2 . 1 1 . . . . . . Recycler 10 | 1 2 1 2 4 . . . . . . Operator 5 | . 2 . . 3 . . . . . . Drone 1 | . . . . . . . . . . 1 Watcher 8 | . 3 . 1 4 . . . . . . Swarmer 39 | . 9 3 12 11 . . 4 . . . Grunt 42 | . 10 6 1 9 9 5 2 . . . Duelist 1 | . . . . . . 1 . . . . Sentry 11 | . . . 2 7 1 . 1 . . . Hunter 3 | . . . . 3 . . . . . . Programmer 2 | . . . . . 2 . . . . . Z-Technician 5 | . . . . . . . . . 5 . Z-Light 2 | . . . . . . . . . 2 . Thief 1 | . . . . . . 1 . . . . Assembled 22 | . . 19 . . . . . . 3 . Best Kill Streak 19 | 5 7 19 4 10 5 3 3 . 3 1 Combat Bots Only 19 | . 4 19 4 4 5 3 3 . 3 1 Max Kills in Single Turn 6 | 1 5 6 3 2 1 1 3 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 6 | . 4 6 3 2 1 . 3 . 1 . Melee 1 | . . . 1 . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Hostile Shots Fired 594 | . 31 50 101 127 89 25 76 . 87 8 Missed 213 | . 20 16 40 33 36 10 27 . 27 4 Damage Taken 7411 | . 225 727 952 1267 765 250 803 . 2323 99 Core 1518 | . 56 192 379 191 143 19 183 . 320 35 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . 103 . Regen/Repaired (Parts) 328 | . . . 34 . 294 . . . . . Core Remaining (%) 42 | 100 . . 5 65 . . . . . . Volleys Fired 280 | 15 31 21 23 110 24 8 9 . 34 5 Largest 3 | 2 2 2 2 3 3 2 2 . 2 1 Hottest 149 | 70 136 136 130 149 78 53 78 . 60 60 Shots Fired 550 | 30 49 38 32 263 59 15 18 . 41 5 Gun 417 | 30 . . 32 252 54 15 . . 29 5 Cannon 25 | . 13 5 . 7 . . . . . . Launcher 104 | . 36 33 . 4 5 . 18 . 8 . Special 4 | . . . . . . . . . 4 . Kinetic 256 | 15 . . . 152 54 15 . . 20 . Thermal 172 | 15 13 5 32 107 . . . . . . Explosive 24 | . 6 2 . 4 . . . . 12 . Electromagnetic 98 | . 30 31 . . 5 . 18 . 9 5 Robot Hit Streak 13 | 7 7 3 10 13 6 4 2 . 5 1 Robot Miss Streak 8 | 1 1 7 8 6 5 4 6 . 3 8 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 372 | 19 20 16 40 174 40 27 5 1 29 1 Core Hits 336 | 9 38 59 44 131 13 4 16 . 21 1 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 8 | . . . . 2 2 3 1 . . . Critical Strikes 17 | . . . . 9 2 4 1 . 1 . Burn 6 | . . . . 6 . . . . . . Destroy 2 | . . . . 2 . . . . . . Blast 1 | . . . . 1 . . . . . . Smash 7 | . . . . . 2 4 1 . . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 96 | . . . 37 . 15 37 3 2 2 . Impact 55 | . . . . . 15 34 3 1 2 . Slashing 37 | . . . 37 . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . 4 . . 2 . 1 . . Combat Hostiles 1 | . . . 1 . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . Damage Inflicted 12846 | 231 1810 1728 1250 3295 1172 891 715 . 1730 24 Guns 4540 | 231 . . 335 2993 473 144 . . 340 24 Cannons 342 | . 143 61 . 138 . . . . . . Explosions 5817 | . 1667 1667 308 164 102 . 618 . 1291 . Melee 2048 | . . . 607 . 597 747 97 . . . Ramming . | . . . . . . . . . . . Kinetic 2935 | 144 . . . 1959 473 144 . . 215 . Thermal 2753 | 87 320 276 335 1172 . . 54 . 509 . Explosive 2007 | . 607 146 308 164 . . . . 782 . Electromagnetic 3004 | . 883 1306 . . 102 . 564 . 125 24 Impact 1441 | . . . . . 597 747 97 . . . Slashing 706 | . . . 607 . . . . . 99 . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 3 3 . . 3 4 5 5 . . Average Corruption 3 | . 3 3 . . 2 3 4 5 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 95 | . 9 11 . . 4 36 31 4 . . Message Errors 19 | . 3 3 . . . 7 6 . . . Matter Fused 29 | . 4 3 . . 1 12 8 1 . . Heat Flow Errors 16 | . . 3 . . 1 2 9 1 . . Energy Discharges 10 | . . . . . 1 6 3 . . . Parts Fused 2 | . . . . . . 1 1 . . . Data Loss (minor) 12 | . . 1 . . 1 5 3 2 . . Data Loss (major) 2 | . 1 1 . . . . . . . . Misfires 5 | . 1 . . . . 3 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 937 | . 79 13 246 18 209 210 87 . 75 . Projectiles . | . . . . . . . . . . . Explosions 367 | . 79 13 164 18 . . 18 . 75 . Melee 570 | . . . 82 . 209 210 69 . . . Knockbacks 4 | . . . . . . 4 . . . . Impact 4 | . . . . . . 4 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 974 | . 41 50 200 25 78 . 107 . 473 . Shots 27 | . 2 5 2 1 5 . 8 . 4 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 437 | 27 156 244 339 320 210 162 273 437 42 28 Average Temperature 82 | 10 37 54 106 93 67 69 116 192 14 12 Received Heat Transfer 1718 | . 102 57 141 396 249 81 180 . 488 24 Effects 10 | . . . 3 6 . . 1 . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 7 | . . . 2 5 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 12 | . 1 1 . . 3 5 2 . . . Combat Hostiles 12 | . 1 1 . . 3 5 2 . . . Parts Fried 22 | . 2 5 . . 6 4 3 . 2 . Impact Corruptions 17 | . . . . . 7 8 2 . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 7 | 1 2 . 1 3 . . . . . . Heat Transferred 4289 | 259 459 611 415 2345 . . 50 . 150 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 12 | . 7 3 . . . . 1 . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Peak Influence 637 | 40 472 294 470 637 452 . . . . . Initial 289 | . 26 141 81 198 289 . . . . . Average 312 | 17 313 220 210 406 308 . . . . . Maximum Alert Level 2 | . 2 1 2 2 2 . . . . . Low Security (%) 19 | 100 12 39 57 2 8 . . . . . Level 1 49 | . 52 60 30 43 76 . . . . . Level 2 31 | . 34 . 13 54 15 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 5 . . 5 7 . . . . . Investigation 6 | . 4 . . 1 1 . . . . . Extermination 2 | . . . . . 2 . . . . . Reinforcement 6 | . 1 . . 3 2 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 1 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Distress Signals 14 | . 2 . 6 5 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 198 | . 24 28 39 48 15 14 15 . 6 9 Peak Tracking Total 18 | . 4 18 7 5 3 5 4 . 3 1 Tactical Retreats 22 | . 2 1 12 2 . 1 4 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Traps Triggered 8 | . 5 . . 3 . . . . . . Indirectly 1 | . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Machines Disabled 26 | . 9 4 2 3 . 1 . 4 3 . Max in Single Turn 3 | . 3 2 2 1 . 1 . 1 1 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Machines Accessed 31 | . 8 . 10 8 3 1 1 . . . Terminals 22 | . 7 . 8 5 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 3 | . . . 1 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 122 | . 32 . 43 25 20 1 1 . . . Successful 83 | . 21 . 34 12 14 1 1 . . . Failed 39 | . 11 . 9 13 6 . . . . . Catastrophic 2 | . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 15 . 13 4 6 . . . . . Terminals 94 | . 31 . 35 15 13 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . 2 . 7 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 13 | . . . 6 7 . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 44 | . 12 . 19 5 6 1 1 . . . Record 2 | . . . . 2 . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . Prototype ID Bank 7 | . 2 . 4 . 1 . . . . . Open Door 2 | . . . . . . 1 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 . 1 . . . . . Machine Index 1 | . 1 . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . 1 . . . . . Alert Level 4 | . . . 1 2 1 . . . . . Unreport Threat 3 | . . . 2 1 . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Transport Status 2 | . 2 . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . 6 . . . . . Scan Component 4 | . . . 1 . 3 . . . . . Repair 4 | . . . 1 . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 11 | . . . 6 5 . . . . . . Insert Component 6 | . . . 3 3 . . . . . . Analyze 5 | . . . 3 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 19 | . 9 . 7 1 2 . . . . . Terminals 18 | . 8 . 7 1 2 . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 6 | . 2 . 1 1 2 . . . . . Skim 11 | . 6 . 5 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 7 . 9 8 3 . . . . . Full Trace Events 4 | . 1 . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 2 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 1 . 3 . . . . . Time 106 | . . . 38 . 68 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 3 . . . . . . Part Schematics Acquired 5 | . . . 3 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . 1 . . Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . 1 . 1 . . Robot Hacks Applied 2 | . . . . . . 1 . 1 . . parse_system 2 | . . . . . . 1 . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Total Allies 6 | . . . 1 . . 1 . 4 . . Largest Group 4 | . . . 1 . . 1 1 4 . . Highest-Rated Group 155 | . . . 10 . . 32 32 155 . . Highest-Rated Ally 40 | . . . 10 . . 32 32 40 . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . 4 1 . . . Total Damage 125 | . . . . . . 55 70 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Robot Analysis Total 3 | . . . 3 . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . 3 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Turns Passed 15350 | 157 1642 739 700 1999 690 1642 1413 3423 1366 1579 Spaces Moved 8749 | 122 941 422 709 1112 309 1355 1105 2088 300 286 Core 121 | 2 . 51 25 . . . . . 42 1 Treads 4147 | . 908 371 . 453 15 . 213 2088 99 . Legs 107 | . . . 80 27 . . . . . . Wheels 3412 | 120 33 . 86 632 294 1355 892 . . . Hover 444 | . . . . . . . . . 159 285 Flight 518 | . . . 518 . . . . . . . Fastest Speed 37 | 50 80 50 37 105 120 95 115 152 155 50 Average Speed 149 | 79 157 146 59 128 129 106 122 152 373 538 Slowest Speed 800 | 80 160 160 125 260 145 120 152 158 800 540 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 65 | 4 97 65 70 89 9 98 97 93 52 44 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . 1 . 2 . . . . 3 . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 . 1 . Scrap Searched 19 | . . 2 . . . 10 3 4 . . Spaces Dug 30 | . . . 16 . 1 13 . . . . Terrain Destroyed 252 | . 76 29 52 35 1 13 8 . 38 . Melee 30 | . . . 16 . 1 13 . . . . Projectile 3 | . 1 . . 2 . . . . . . AOE 219 | . 75 29 36 33 . . 8 . 38 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Total 10364 | 148 1050 505 886 1499 536 1505 1144 2265 506 320 Wait 816 | 1 38 44 67 166 159 78 14 76 146 27 Move 8737 | 121 940 421 706 1111 308 1354 1104 2087 299 286 Hop 1 | . . . 1 . . . . . . . Pick Up 99 | 4 13 6 9 36 6 5 2 18 . . Fast Attach 79 | 7 7 . 17 17 5 5 4 12 5 . Attach 45 | . 2 5 8 8 2 3 2 4 10 1 Detach 6 | . . . 2 1 . . . . 3 . Swap 69 | . 12 1 7 13 10 6 2 12 5 1 Drop 106 | . 7 7 10 37 7 6 4 27 1 . Fire 280 | 15 31 21 23 110 24 8 9 . 34 5 Melee 95 | . . . 36 . 15 37 3 2 2 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . 3 . . 1 . Trap . | . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . 27 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Discovered new exit (range 4) 914 | -10/Materials | Discovered new exit (range 17) 1046 | -10/Materials | Discovered new exit (range 18) 1210 | -10/Materials | Discovered new exit (range 7) 1700 | -10/Materials | Discovered new exit (range 12) 1737 | -10/Materials | Loaded intel: 8 trap records 1797 | -10/Materials | Learned Materials trap positions 1800 | -10/Materials | Entered Mines 2039 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2303 | -10/Mines | Discovered new exit (range 5) 2427 | -10/Mines | Discovered new exit (range 12) 2477 | -10/Mines | Assembled infested the area 2514 | -10/Mines | Core integrity fell below 50% 2516 | -10/Mines | Core integrity fell below 20% 2519 | -10/Mines | Learned 2 Materials zone layouts 2527 | -10/Mines | Destroyed 19 combat bots 2529 | -10/Mines | Lost 7 parts (1p3n3w) 2539 | -10/Mines | Entered Materials 2539 | -9/Materials | Evolved 2 slots: Utility x2 2541 | -9/Materials | Loaded intel: 6 trap records 2696 | -9/Materials | Discovered new exit (range 16) 2696 | -9/Materials | Identified exit to Mines 2747 | -9/Materials | Discovered new exit (range 16) 2829 | -9/Materials | Lost 5 parts (1p2n2u) 2882 | -9/Materials | Learned 4 Recycling zone layouts 2895 | -9/Materials | Crushed by falling debris 2895 | -9/Materials | Core integrity fell below 50% 2900 | -9/Materials | Learned Storage trap positions 2908 | -9/Materials | Learned Storage emergency access door positions 2909 | -9/Materials | Identified exit to Materials 2918 | -9/Materials | Learned 4 Materials zone layouts 2963 | -9/Materials | Build established: Scavenger-Mutant 2985 | -9/Materials | Repaired Axe 3024 | -9/Materials | Core integrity fell below 20% 3035 | -9/Materials | Lost 4 parts (1p2n1w) 3239 | -9/Materials | Entered another Materials area 3239 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3240 | -8/Materials | Identified exit to Factory 3837 | -8/Materials | Garrison activated, responded to threat 4178 | -8/Materials | Discovered exit to Factory (range 5) 4704 | -8/Materials | Discovered exit to Factory (range 13) 4861 | -8/Materials | Build established: Hacker-Bomber 5238 | -8/Materials | Entered Factory 5238 | -7/Factory | Evolved 2 slots: Utility x2 5325 | -7/Factory | Repaired Adv. Treads 5356 | -7/Factory | Repaired Enh. Autogun 5377 | -7/Factory | Repaired Adv. Treads 5768 | -7/Factory | Garrison activated, responded to threat 5915 | -7/Factory | Discovered new exit (range 9) 5927 | -7/Factory | Identified exit to Lower Caves 5928 | -7/Factory | Entered Lower Caves 5932 | -7/Lower Caves | Identified exit to Lower Caves 5947 | -7/Lower Caves | Build established: Hacker-Mutant 6336 | -7/Lower Caves | Encountered a Warlord checkpoint 6359 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6433 | -7/Lower Caves | Lost 3 allies 6508 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7570 | -7/Lower Caves | Entered another Lower Caves area 7570 | -7/Lower Caves | Accompanied by 1 ally 7705 | -7/Lower Caves | Spotted B-75 Beast 7958 | -7/Lower Caves | Learned Factory non-interactive machine intel 8356 | -7/Lower Caves | Discovered new exit (range 7) 8396 | -7/Lower Caves | Encountered a Warlord checkpoint 8646 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8680 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8983 | -7/Lower Caves | Entered Zion 9092 | -7/Zion | System corruption cleaned by Quarantine Array 9133 | -7/Zion | Discovered new exit (range 16) 9260 | -7/Zion | Found Prototype Device 9260 | -7/Zion | Identified Phasing AFG 9501 | -7/Zion | Found Prototype Special Weapon 9501 | -7/Zion | Identified RU-N14's Throwing Claymores 9706 | -7/Zion | Learned location of Quarantine (-3) 9709 | -7/Zion | Given the Hacking Drone Bay 9709 | -7/Zion | Found Prototype Device 9709 | -7/Zion | Identified Hacking Drone Bay 9903 | -7/Zion | Given A8's code to call for help 9951 | -7/Zion | Learned location of Armory (-3) 9997 | -7/Zion | Identified exit to Deep Caves 10148 | -7/Zion | Found Prototype Launcher 10148 | -7/Zion | Identified Rocket Array 10655 | -7/Zion | Met Imprinter 11243 | -7/Zion | Build established: Derelict-Mutant 11327 | -7/Zion | Found RU-N14's Throwing Claymores 11329 | -7/Zion | Found RU-N14's Throwing Claymores 11340 | -7/Zion | Found RU-N14's Throwing Claymores 11703 | -7/Zion | Build established: Derelict-Tank 12091 | -7/Zion | Imprinted 12093 | -7/Zion | Declared Zion's savior 12392 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12406 | -7/Zion | Entered Deep Caves 12406 | -7/Deep Caves | Accompanied by 4 allies 12556 | -7/Deep Caves | Attacked by Z-Imprinter 12557 | -7/Deep Caves | Core integrity fell below 50% 12596 | -7/Deep Caves | Z-Facility disabled 12618 | -7/Deep Caves | Found Prototype Protection 12618 | -7/Deep Caves | Identified Zio. Weapon Casing 12633 | -7/Deep Caves | Destroyed Z-Imprinter 12662 | -7/Deep Caves | Lost 11 parts (1p4n2u4w) 13132 | -7/Deep Caves | Core integrity fell below 20% 13748 | -7/Deep Caves | Discovered new exit (range 6) 13772 | -7/Deep Caves | Entered Proximity Caves 13773 | -6/Proximity Caves | Identified exit to Factory 13895 | -6/Proximity Caves | Spotter reported a threat 14031 | -6/Proximity Caves | Spotter reported a threat 14072 | -6/Proximity Caves | Build established: Tank 14091 | -6/Proximity Caves | Spotter reported a threat 14770 | -6/Proximity Caves | Spotter reported a threat 14823 | -6/Proximity Caves | Spotter reported a threat 14902 | -6/Proximity Caves | Spotter reported a threat 14955 | -6/Proximity Caves | Spotter reported a threat 15053 | -6/Proximity Caves | Spotter reported a threat 15188 | -6/Proximity Caves | Spotter reported a threat 15345 | -6/Proximity Caves | Spotted B-75 Beast 15351 | -6/Proximity Caves | Released all parts (10) 15351 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 14770_ N-01 Spotter sends a signal. 14770_ ALERT: Unidentified potential threat approaching Complex 0b10. 14900_ N-01 Spotter is scanning... 14902_ ALERT: Unidentified potential threat approaching Complex 0b10. 15042_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 15051_ N-01 Spotter is scanning... 15053_ N-01 Spotter sends a signal. 15053_ ALERT: Unidentified potential threat approaching Complex 0b10. 15186_ N-01 Spotter is scanning... 15188_ N-01 Spotter sends a signal. 15188_ ALERT: Unidentified potential threat approaching Complex 0b10. 15351_ Released RU-N14's Throwing Claymores. 15351_ Released Structural Scanner. 15351_ Released Hover Unit. 15351_ Released Lrg. Storage Unit. 15351_ Released Adv. Targeting Computer. 15351_ Released Mak. Light Armor Plating. 15351_ Released Hacking Drone Bay. 15351_ Released Hvy. Riot Gun. Map ----- +----------------------------------------------------+ | ###" "" ####### ##??? ### ????????????????? | | ?## """ ##???## ##??? ##????????????????? | | ?## "" "##???## # ??? ###????????????????? | | ?### ###???## # ??? ????????????????????? | | ?### ####?### ##?## ?????????????????????? | | ?## ####### ##?## ##?????????????????????? | | ?## ##### ##? ###?????????????????????? | | ?### #### #### ##??????????????????????? | | ?#### ### #### ###??????????????????????? | | ??### ### ###???????????????????????? | | ???## # ##????????????????????????? | | ???### ####### ####??????????????????????? | | ???#### ######## ### ??????????????????????? | | ????### ##???### ?????????????????????? | | ???#### ###??### ???????????????????? | | ???### ######### ?????????????????? | | ???## #### ###### #####?????????????????? | | ???### ###### #####?????????????????? | | ???#### ##### ###???????????????????? | | ####### #### ##??????? ??????????? | | ####### ######? ##????? ????????? | | ## ## ####???## ######??? BB # ????????? | | # ######## ########? BB ##????????? | | ####### ########! ##????????? | | ## #####||!|! ##????????? | | ?### # #####@;=![ ## ####????????? | | ???### ########### ####/### ## ?? ##??????????? | | ???################ ### ????????????????? | | ????####????????### ##??? #????????????? | | ?????????????????### #####????? ##????????????? | | ?????????????????#### #####?????? ##????????????? | | ??????????????????#######?????????###????????????? | | ???????????????????######?????????###????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: EM 15 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 31 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Unlikely Earthworm Challenges ------------ None Game ------ Seed TeslaHardcellRifle Manual? 0 Play Time 02:00:21 Cumulative 35.4 hours Start 2024.08.27 @ 04:20:38 End 2024.08.27 @ 06:20:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cc13e98e-c94f-4661-a845-6281c0e74eb5