Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 10:05:05 // AFD2020/Player2 Player: DragoX Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (2809) 2809 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1298) 1298 TOTAL SCORE: 8887 Bonus ------- High Alert Combat Kills 300 Follower Combat Kills 2116 Aligned with FarCom 300 Friendly Fire -1418 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 310/310 System Corruption 0% Temperature Cool (25) Movement Walking (270) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (4) ------- Minigun Minigun Minigun > --- INVENTORY (20) --- Superbattery (2000) Terrain Scanner Particle Charger Launcher Loader System Shield Recalibrator Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Mini Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hacking Suite System Shield System Shield > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Precision Grenade Launcher > --- INVENTORY -------- Superbattery Terrain Scanner Particle Charger System Shield Recalibrator Drone Bay Drone Bay Drone Bay Mini Grenade Launcher Rocket Array [Rating: 57] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Utility System Shield Device Tractor Beam Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced EMP Blaster Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 . . 1 Weapon 2 | . . . . . . 2 . . Parts Attached 72 | 6 7 6 . 2 10 19 10 12 Power 7 | 1 . 1 . . 1 1 2 1 Engine 4 | 1 . . . . . . 2 1 Core 3 | . . 1 . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 21 | 2 . 1 . . 3 11 1 3 Treads . | . . . . . . . . . Leg 15 | 2 . 1 . . 3 7 1 1 Wheel . | . . . . . . . . . Hover 6 | . . . . . . 4 . 2 Flight . | . . . . . . . . . Utility 15 | 1 2 1 . . 3 2 2 4 Device 2 | . 1 . . . . . . 1 Storage 8 | 1 1 . . . . 2 2 2 Processor 1 | . . . . . . . . 1 Hackware 3 | . . . . . 3 . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 29 | 2 5 3 . 2 3 5 5 4 Energy Gun 5 | 1 1 . . . . 1 1 1 Energy Cannon 6 | . 2 . . 2 . . 2 . Ballistic Gun 5 | 1 1 . . . . . . 3 Ballistic Cannon 2 | . . . . . 2 . . . Launcher 11 | . 1 3 . . 1 4 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 5 1 Parts Lost 25 | . . 4 . 2 3 6 2 8 Power 5 | . . 1 . . 1 1 1 1 Propulsion 8 | . . 1 . . 1 4 . 2 Utility 3 | . . 1 . . 1 . . 1 Weapon 9 | . . 1 . 2 . 1 1 4 Highest Loss Streak 5 | . . 3 . 2 2 5 1 5 Average Slot Usage (%) 85 | . 99 72 100 95 75 92 82 66 Engine 3 | . 14 . . . . . 2 5 Core 4 | . . 1 14 14 7 6 . . Leg 22 | . 28 15 28 28 16 25 27 4 Hover 1 | . . . . . . 2 . 7 Device 3 | . 13 10 . . . . . . Storage 10 | . 14 14 14 14 9 6 6 9 Hackware 11 | . . . . . 18 23 23 15 Protection 2 | . . 1 14 14 6 . . . Energy Cannon 6 | . 19 . . 21 1 . . 9 Ballistic Gun 1 | . 6 . . . . . . 3 Ballistic Cannon 1 | . . . . . 16 . . . Launcher 14 | . . 27 28 2 . 25 20 1 Naked Turns . | . . . . . . . . . Heaviest Build 91 | 9 44 49 49 50 52 61 68 91 Greatest Support 57 | 20 20 27 27 27 47 57 55 56 Greatest Overweight (x) 27 | 2 2 3 1 1 3 9 1 27 Average Overweight (x) 1 | . 1 2 1 1 1 . . 1 Largest Inventory Capacity 20 | 6 12 12 12 12 12 12 12 20 Average Capacity 11 | 5 11 12 12 12 12 8 11 16 Most Carried 13 | 6 8 11 10 10 12 12 12 13 Average Carried 8 | 3 5 7 9 8 9 7 11 10 Final Capacity 20 | 6 12 12 12 12 12 12 12 20 Final Carried 12 | 6 8 9 10 8 12 10 12 12 Class Distribution -------------------- 47% | Mutant 31% | Hacker-Mutant 20% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Matter Collected 2035 | 260 92 301 . 140 288 217 350 387 Remotely 352 | . 92 260 . . . . . . Salvage Created 3164 | 63 404 155 . 151 313 482 689 907 Parts 194 | 2 33 8 . 16 19 43 49 24 Haulers Intercepted 4 | . 2 . . . 2 . . . Recyclers Shooed 3 | . 1 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 74 | . 9 22 . 9 6 7 9 12 Guns 5 | . . . . . . . . 5 Cannons 22 | . 7 . . 2 6 . . 7 AOE 44 | . 2 22 . 7 . 6 7 . Classes Destroyed 15 | 1 6 2 . . 4 2 . . Worker 14 | . 1 . . 1 . 4 8 . Builder 8 | . . . . . . 3 5 . Tunneler 1 | . 1 . . . . . . . Hauler 4 | . 2 . . . 2 . . . Recycler 4 | 1 . . . . . . 1 2 Operator 2 | . . . . . 1 . 1 . Watcher 3 | . 1 . . . 1 . 1 . Swarmer 17 | . 3 1 . 6 . 1 4 2 Grunt 30 | . 6 4 . 3 2 3 4 8 Brawler 1 | . . . . . 1 . . . Sentry 3 | . . . . . 2 . . 1 Demolisher 1 | . . 1 . . . . . . Hunter 6 | . . . . . 1 1 3 1 Programmer 2 | . . . . . . 2 . . Assembled 16 | . . 16 . . . . . . Best Kill Streak 14 | 1 5 13 . 5 5 4 14 6 Combat Bots Only 13 | . 3 13 . 3 4 3 5 4 Max Kills in Single Turn 6 | 1 3 3 . 2 1 3 6 2 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . 1 3 . 2 . 2 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Damage Taken 3951 | . 281 284 . 380 656 442 502 1406 Core 496 | . 24 82 . 74 147 14 31 124 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 . . . 12 59 . 86 . Volleys Fired 168 | 2 20 16 . 19 28 19 16 48 Largest 4 | 1 2 2 . 2 2 4 2 3 Hottest 144 | 40 136 66 . 136 88 144 72 121 Shots Fired 332 | 2 39 24 . 30 56 41 16 124 Gun 84 | 2 2 . . . . . . 80 Cannon 153 | . 35 . . 18 56 . . 44 Launcher 95 | . 2 24 . 12 . 41 16 . Special . | . . . . . . . . . Kinetic 125 | . . . . . 56 . . 69 Thermal 110 | 2 35 . . 18 . . . 55 Explosive 46 | . 2 24 . 12 . . 8 . Electromagnetic 51 | . 2 . . . . 41 8 . Robot Hit Streak 18 | 2 7 4 . 6 6 5 7 18 Robot Miss Streak 3 | . 3 3 . 2 3 3 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 182 | 2 24 10 . 12 32 14 10 78 Core Hits 176 | 2 16 34 . 15 16 20 42 31 Critical Hits 1 | . . . . . 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8068 | 22 728 1382 . 802 812 753 1995 1574 Guns 927 | 22 32 . . . . . . 873 Cannons 2154 | . 469 . . 226 812 . . 647 Explosions 4942 | . 199 1369 . 576 . 749 1995 54 Melee . | . . . . . . . . . Ramming 45 | . 28 13 . . . 4 . . Kinetic 1545 | . . . . . 812 . . 733 Thermal 1697 | 22 469 . . 226 . . 193 787 Explosive 3197 | . 199 1369 . 576 . . 999 54 Electromagnetic 1584 | . 32 . . . . 749 803 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 1 1 2 . 7 7 . Average Corruption 3 | . 1 1 1 1 . 4 7 . Corruption Purged . | . . . . . . . . . Effects 87 | . . 8 1 7 . 31 40 . Message Errors 31 | . . 4 . 2 . 10 15 . Matter Fused 18 | . . . . . . 10 8 . Heat Flow Errors 8 | . . . . 3 . 1 4 . Energy Discharges 8 | . . 2 1 1 . 2 2 . Data Loss (minor) 16 | . . 2 . 1 . 6 7 . Data Loss (major) 1 | . . . . . . . 1 . Targeting Errors 4 | . . . . . . 2 2 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 170 | . . 56 . 51 10 30 14 9 Projectiles 19 | . . . . . 10 . . 9 Explosions 151 | . . 56 . 51 . 30 14 . Melee . | . . . . . . . . . Knockbacks 9 | . . . . . 9 . . . Impact . | . . . . . . . . . Kinetic 8 | . . . . . 8 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 258 | . 4 89 . . . 80 85 . Shots 11 | . . 3 . . . 3 5 . Rammed 6 | . 2 2 . 1 . 1 . . Targets Rammed 8 | . 4 2 . 1 . 1 . . Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 455 | . 337 11 . 455 194 219 181 313 Average Temperature 111 | . 129 5 . 156 71 86 77 86 Received Heat Transfer 874 | . 90 61 . 15 261 . 81 366 Effects 11 | . 2 . . 5 . . . 4 Shutdowns 1 | . . . . 1 . . . . Energy Bleed 3 | . 2 . . . . . . 1 Interference 5 | . . . . 2 . . . 3 Damage (minor) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 2 . Combat Hostiles 3 | . . . . . . 1 2 . Parts Fried 11 | . . . . . . 9 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . . . . . . 2 Heat Transferred 2701 | 50 823 . . 407 . . 274 1147 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 4 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Peak Influence 1039 | 5 518 233 . 424 548 273 825 1039 Initial 324 | . 3 201 . . 98 180 124 324 Average 228 | 2 227 122 . 317 185 120 272 586 Maximum Alert Level 3 | . 2 1 . 2 2 1 3 3 Low Security (%) 56 | 100 46 68 . 7 75 80 72 . Level 1 23 | . 26 31 . 64 9 19 . 14 Level 2 14 | . 26 . . 27 15 . 5 55 Level 3 5 | . . . . . . . 21 29 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 37 | . 6 2 . . 2 5 6 16 Investigation 7 | . 4 2 . . . . . 1 Extermination 4 | . . . . . . 3 1 . Reinforcement 16 | . 2 . . . 2 2 4 6 Assault 4 | . . . . . . . 1 3 Garrison 6 | . . . . . . . . 6 Intercept . | . . . . . . . . . Construction Impeded 5 | . . . . . . 1 2 2 Haulers Reinforced 2 | . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Distress Signals 5 | . 2 . . . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 22 32 . 11 21 11 22 34 Peak Tracking Total 10 | . 5 9 . 3 10 4 6 10 Tactical Retreats 6 | . 2 1 . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 9 | . 3 . . . . 3 1 2 Indirectly 2 | . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 41 | . . 1 . 5 2 9 8 16 Max in Single Turn 3 | . . . . 1 1 3 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 16 | . 3 2 2 . 1 4 2 2 Terminals 7 | . 1 1 . . 1 2 2 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 36 | . 6 2 2 . 4 13 3 6 Successful 28 | . 6 2 2 . . 12 3 3 Failed 8 | . . . . . 4 1 . 3 Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 6 1 1 . 4 6 2 . Terminals 15 | . 2 1 . . 4 5 3 . Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units 6 | . 4 . . . . 2 . . Scanalyzers 6 | . . . . . . 6 . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 8 | . . 1 2 . . 3 2 . Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . Open Door 2 | . . 1 . . . . 1 . Recycling Unit Index 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . . 6 . . Insert Component 3 | . . . . . . 3 . . Analyze 3 | . . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 6 1 . . . 3 1 . Terminals 5 | . 2 1 . . . 1 1 . Track 1 | . 1 . . . . . . . Botnet 1 | . . . . . . 1 . . Detonate 1 | . . . . . . . 1 . Operators 1 | . 1 . . . . . . . Sabotage 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 4 . . . . 2 . . Monitor 1 | . 1 . . . . . . . Reject 2 | . 1 . . . . 1 . . Recyclers 1 | . 1 . . . . . . . Mask 2 | . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 1 . Used 1 | . . . . . . 1 . . Hacking Detections 6 | . 1 . . . 1 2 . 2 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . Parts Built 4 | . . . . . . . . 4 Matter 292 | . . . . . . . . 292 Time 72 | . . . . . . . . 72 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . 3 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Total Allies 15 | . 1 1 . 2 . . 11 . Largest Group 11 | . 1 2 1 3 2 1 11 2 Highest-Rated Group 251 | . 60 95 64 110 101 81 251 194 Highest-Rated Ally 111 | . 60 64 64 64 73 81 99 111 Total Orders 13 | . . . . . . . 11 2 ROAM 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . GUARD 5 | . . . . . . . 5 . AID 4 | . . . . . . . 4 . EXPLORE 2 | . . . . . . . . 2 Ally Attacks 223 | . 29 27 . 16 22 9 79 41 Total Damage 9105 | . 818 540 . 340 915 436 2613 3443 Kills 99 | . 17 12 . 9 12 7 19 23 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Turns Passed 9250 | 85 1464 1461 436 925 855 1982 1230 812 Spaces Moved 4272 | 53 654 667 251 542 284 1151 361 309 Core 41 | 14 . . . . . 19 . 8 Treads . | . . . . . . . . . Legs 3766 | 39 654 667 251 542 284 919 361 49 Wheels . | . . . . . . . . . Hover 465 | . . . . . . 213 . 252 Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 150 155 155 122 48 122 106 Average Speed 154 | 116 171 202 155 155 172 124 135 145 Slowest Speed 1400 | 150 180 210 155 155 220 500 153 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 52 | 3 95 97 69 91 25 18 62 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 2 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 4 . . . . Spaces Dug 9 | . . . . 9 . . . . Terrain Destroyed 412 | . 18 178 . 73 6 5 116 16 Melee . | . . . . . . . . . Projectile 10 | . . . . . 6 . . 4 AOE 402 | . 18 178 . 73 . 5 116 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Total 6604 | 74 956 751 298 596 592 1668 1082 587 Wait 1979 | . 257 56 47 33 253 458 669 206 Move 4263 | 52 653 666 250 540 283 1150 360 309 Hop . | . . . . . . . . . Pick Up 67 | 12 9 4 1 . 12 8 15 6 Fast Attach 33 | 2 . 1 . . 5 13 7 5 Attach 29 | 4 3 4 . 2 3 3 3 7 Detach 4 | . . 1 . . . 2 1 . Swap 10 | . 4 1 . . 2 3 . . Drop 42 | 2 6 . . . 6 11 11 6 Fire 168 | 2 20 16 . 19 28 19 16 48 Melee . | . . . . . . . . . Ram 1 | . . . . . . 1 . . Kick 7 | . 4 2 . 1 . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 13) 1111 | -10/Materials | Discovered new exit (range 4) 1247 | -10/Materials | Discovered new exit (range 5) 1344 | -10/Materials | Discovered new exit (range 11) 1550 | -10/Materials | Entered Mines 1550 | -10/Mines | Accompanied by 1 ally 1551 | -10/Mines | Assembled infested the area 1556 | -10/Mines | Met a Derelict bent on vengeance 1611 | -10/Mines | Lost 3 parts (1p1n1w) 1617 | -10/Mines | Destroyed 13 combat bots 1807 | -10/Mines | Learned Materials stockpile data 2099 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2099 | -10/Mines | Discovered new exit (range 5) 2263 | -10/Mines | Escorted by a lone wolf Derelict 2344 | -10/Mines | Discovered new exit (range 5) 2591 | -10/Mines | Core integrity fell below 50% 2634 | -10/Mines | Discovered new exit (range 9) 2841 | -10/Mines | Met a Derelict shopkeep closing up shop 3011 | -10/Mines | Entered Exiles 3011 | -10/Exiles | Accompanied by 1 ally 3050 | -10/Exiles | Met 8R-AWN 3077 | -10/Exiles | Met EX-HEX 3118 | -10/Exiles | Met EX-BIN 3140 | -10/Exiles | Aligned with FarCom system 3142 | -10/Exiles | Given EX-Vault access code 3179 | -10/Exiles | Opened EX-Vault 3190 | -10/Exiles | Found Superbattery 3222 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3352 | -10/Exiles | Met EX-DEC 3380 | -10/Exiles | Learned location of Zion (-7) 3427 | -10/Exiles | Discovered new exit (range 10) 3447 | -10/Exiles | Left Exiles lab with Superbattery 3447 | -10/Exiles | Entered Mines 3447 | -9/Mines | Accompanied by 1 ally 3549 | -9/Mines | Crushed by falling debris 4111 | -9/Mines | Learned location of Storage (-7) 4146 | -9/Mines | Core integrity fell below 20% 4356 | -9/Mines | Discovered new exit (range 5) 4372 | -9/Mines | Entered Materials 4372 | -8/Materials | Accompanied by 2 allies 4372 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4384 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4729 | -8/Materials | Build established: Hacker-Mutant 4911 | -8/Materials | Discovered new exit (range 14) 5227 | -8/Materials | Entered Factory 5227 | -7/Factory | Accompanied by 1 ally 5227 | -7/Factory | Evolved 2 slots: Weapon x2 5525 | -7/Factory | Build established: Hacker-Skirmisher 6315 | -7/Factory | Build established: Hacker-Mutant 6778 | -7/Factory | Discovered new exit (range 12) 6846 | -7/Factory | Lost 5 parts (1p3n1w) 7073 | -7/Factory | Build established: Hacker-Skirmisher 7209 | -7/Factory | Entered Storage 7209 | -7/Storage | Accompanied by 1 ally 7851 | -7/Storage | Build established: Hacker-Mutant 7882 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8060 | -7/Storage | Found Prototype Launcher 8060 | -7/Storage | Identified Rocket Array 8324 | -7/Storage | Discovered new exit (range 15) 8374 | -7/Storage | Met 01-MTF 8409 | -7/Storage | First assault squad dispatched 8439 | -7/Storage | Entered Factory 8439 | -6/Factory | Accompanied by 2 allies (01-MTF) 8439 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8444 | -6/Factory | 01-MTF left 8499 | -6/Factory | Garrison activated, responded to threat 8932 | -6/Factory | Found Launcher Loader 9021 | -6/Factory | Garrison activated, responded to threat 9040 | -6/Factory | Fabricated Minigun (x2) 9071 | -6/Factory | Lost 5 parts (2n3w) 9104 | -6/Factory | Fabricated Minigun (x2) 9139 | -6/Factory | First assault squad dispatched 9215 | -6/Factory | Core integrity fell below 50% 9241 | -6/Factory | Core integrity fell below 20% 9251 | -6/Factory | Core destroyed Last Messages --------------- 09235_ K-01 Serf collects debris. 09237_ R-10 Processor collects Prototype Energy Cannon. 09238_ R-10 Processor collects Carbon-fiber Leg. 09238_ Player 2 removes Hcp. Matter Pod. 09239_ K-01 Serf collects debris. Player 2: "I think we could use an exit about now. Fortunately I hacked the airwaves and know there must be one close by." 09240_ K-01 Serf collects debris. 09241_ R-10 Processor collects Lgt. Angular Momentum Engine. 09242_ Adv. Heat Sink melted. 09242_ G-67 Veteran destroyed. 09242_ Switching to secondary target: G-50 Soldier. 09243_ K-01 Serf collects debris. 09244_ R-10 Processor collects Com. Wheel. 09245_ R-10 Processor collects Terrain Scan Processor. 09246_ R-10 Processor collects Med. Storage Unit. 09246_ K-01 Serf collects debris. 09248_ R-10 Processor collects Prototype Energy Cannon. 09249_ R-10 Processor collects Wheel. 09250_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????# """"""""" #?????# #?? | | ???????????????????????# [#?????# #?? | | ???????????????????????# """"""""" ####### #?? | | ???????????????????????# / #?? | | ???????????????????????# """"""""" ####### #?? | | ???????????????????????# #?????# #?? | | ???????????????????????#################### #?? | | ????????????????????????????? # #?" | | ?????????????????????????????? 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""" % k k " | | ?????????? u = kg @ % "Y??? | | ?????????? k ! u g ""??? | | ??????????@ [* u ? | | ??????????? g% ? | | ???????????## g k ##########+###### #####?? | | ????????????# ###??????? ??????#?????? | | ????????????# u ?????????? ???????????? | | ????????????+ R ?????????? ???????????? | | ????????????? A ??????????" ""??????????? | | ????????????? ??????????" """?????????? | | ?????????????? o ??????????" ""??????????? | | ?????????????? ###+###??????????? ???????????? | | ???????????????? ?? ??????????????T"???????????? | | ???????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 2160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Minigun | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Minigun | x2 | -6/Factory Minigun | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Just What I Needed Serviceable Loadout Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . 4 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . . 1 . . 2 . Weapon 3 | . . . . 2 1 . . . Parts Attached 89 | . 17 2 . . 14 6 28 22 Parts Lost 30 | . . 1 . . 1 . 9 19 Damage Taken 5136 | . 299 179 . 54 464 129 1167 2844 Core 906 | . 30 1 . 9 78 . 47 741 Player 2/Cogmind (%) 64 | . 55 1 . 10 34 . 60 85 Absorbed by Shields . | . . . . . . . . . Damage Inflicted 8191 | . 818 414 . 340 893 436 1847 3443 Player 2/Cogmind (%) 50 | . 52 23 . 29 52 36 48 68 Combat Hostiles Destroyed 68 | . 13 9 . 9 11 3 11 12 Player 2/Cogmind (%) 47 | . 59 29 . 50 64 30 55 50 Game ------ Seed I AM ERROR Manual? 1 Play Time 01:34:21 Cumulative 15.2 hours Start 2020.09.21 @ 08:26:50 End 2020.09.21 @ 10:05:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6dc6238e-dbd9-4090-90e8-53537db4f93e