Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.04 @ 10:54:57 Player: ass Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2382) 2382 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5442 Bonus ------- None Cogmind --------- Core Integrity 528/700 Matter 114/300 Energy 175/175 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Nuclear Core > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer Propulsion Shielding Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Cannon Enhanced Autogun Advanced Assault Cannon > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Advanced Assault Cannon Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Propulsion Shielding Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Particle Gun Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Targeting Computer Light Armor Plating Heavy Particle Cannon Advanced Assault Cannon Power Maul [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 51 | 6 3 6 1 20 14 1 Power 8 | 1 1 . . 4 1 1 Engine 6 | 1 1 . . 3 . 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 17 | 2 . 2 1 8 4 . Treads . | . . . . . . . Leg 17 | 2 . 2 1 8 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 2 . 4 5 . Device 3 | . . . . 1 2 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 8 | . 1 2 . 3 2 . Artifact . | . . . . . . . Weapon 12 | 2 . 2 . 4 4 . Energy Gun 2 | 1 . . . 1 . . Energy Cannon 3 | . . 1 . 1 1 . Ballistic Gun 4 | 1 . . . 1 2 . Ballistic Cannon 3 | . . 1 . 1 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 18 | . . . . 11 7 . Power 4 | . . . . 3 1 . Propulsion 5 | . . . . 3 2 . Utility 6 | . . . . 3 3 . Weapon 3 | . . . . 2 1 . Highest Loss Streak 6 | . . . . 6 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 87 88 91 92 100 Engine 9 | . 14 11 11 13 2 7 Core 3 | . . . . 1 9 7 Leg 23 | . 28 22 22 23 21 23 Device 4 | . . . . 2 12 7 Storage 9 | . 14 11 11 9 7 7 Protection 18 | . 14 21 22 22 13 15 Energy Gun 4 | . 14 2 . 2 4 . Energy Cannon 5 | . . 8 11 7 3 7 Ballistic Gun 5 | . 14 3 . 2 7 7 Ballistic Cannon 6 | . . 7 11 5 5 7 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 20 29 29 39 44 39 Greatest Support 50 | 20 20 20 23 45 50 48 Greatest Overweight (x) 10 | . . 1 1 10 1 . Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 Most Carried 10 | 5 7 9 10 10 10 8 Average Carried 7 | 1 2 7 9 8 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | . 7 8 10 6 9 8 Class Distribution -------------------- 63% | Mutant 20% | Scavenger-Tank 10% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1217 | 259 86 99 . 404 369 . Remotely . | . . . . . . . Salvage Created 2267 | . 294 205 48 954 766 . Parts 146 | . 17 23 5 53 48 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 57 | . 7 6 3 23 18 . Guns 20 | . 7 . . 3 10 . Cannons 30 | . . 4 . 18 8 . AOE 7 | . . 2 3 2 . . Classes Destroyed 12 | . 3 2 1 5 1 . Worker 2 | . . . . 1 1 . Builder 3 | . . 1 . 1 1 . Tunneler 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Watcher 4 | . 2 1 . . 1 . Swarmer 13 | . 3 3 . 4 3 . Grunt 31 | . 4 2 2 14 9 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 8 | . . 1 . 3 4 . Hunter 2 | . . . . 1 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 14 | . 5 4 3 6 14 . Combat Bots Only 11 | . 3 3 3 6 11 . Max Kills in Single Turn 3 | . 2 1 3 3 3 . Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 1 3 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 448 | . 28 32 . 187 201 . Missed 140 | . 12 13 . 41 74 . Damage Taken 3046 | . 127 131 63 1669 1056 . Core 415 | . 20 27 . 196 172 . Absorbed by Shields 148 | . . . . . 148 . Redirected to Shielding 152 | . 3 . . 117 32 . Ignored by Resistances 956 | . 39 44 17 486 370 . Core Remaining (%) 87 | 100 92 . 93 64 . . Volleys Fired 163 | . 19 15 1 83 45 . Largest 3 | . 2 2 2 2 3 . Hottest 148 | . 70 95 95 140 148 . Shots Fired 320 | . 38 30 2 129 121 . Gun 133 | . 38 . . 31 64 . Cannon 187 | . . 30 2 98 57 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 184 | . 19 15 1 61 88 . Thermal 81 | . 19 . . 29 33 . Explosive . | . . . . . . . Electromagnetic 55 | . . 15 1 39 . . Robot Hit Streak 17 | . 13 14 4 15 17 . Robot Miss Streak 3 | . 2 3 . 2 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 233 | . 31 20 2 100 80 . Core Hits 107 | . 16 8 3 43 37 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 9 | . 1 . . 3 5 . Burn 2 | . 1 . . . 1 . Destroy 1 | . . . . . 1 . Blast 5 | . . . . 2 3 . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5833 | . 394 583 450 2529 1877 . Guns 1566 | . 392 . . 374 800 . Cannons 3368 | . . 444 45 1802 1077 . Explosions 888 | . . 139 400 349 . . Melee . | . . . . . . . Ramming 11 | . 2 . 5 4 . . Kinetic 2660 | . 204 123 20 924 1389 . Thermal 2111 | . 188 139 400 896 488 . Explosive . | . . . . . . . Electromagnetic 1051 | . . 321 25 705 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 36 | . . . 7 24 5 . Projectiles 25 | . . . . 20 5 . Explosions 11 | . . . 7 4 . . Melee . | . . . . . . . Knockbacks 9 | . . . 1 4 4 . Impact 1 | . . . . 1 . . Kinetic 8 | . . . 1 3 4 . Secondary . | . . . . . . . Self-Inflicted Damage 123 | . . . 63 60 . . Shots 4 | . . . 2 2 . . Rammed . | . . . . . . . Targets Rammed 3 | . 1 . 1 1 . . Kicked 3 | . 1 . 1 1 . . Crushed . | . . . . . . . Highest Temperature 492 | . 60 276 63 492 463 . Average Temperature 143 | . 26 122 39 160 173 . Received Heat Transfer 1557 | . 69 42 . 1053 393 . Effects 13 | . . . . 9 4 . Shutdowns 4 | . . . . 3 1 . Energy Bleed 3 | . . . . . 3 . Interference 3 | . . . . 3 . . Short Circuit 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . 3 1 . Heat Transferred 3603 | . 629 250 450 1275 999 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 2 . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 390 | . 189 255 209 390 366 . Initial 152 | . . 67 84 2 152 . Average 128 | . 58 119 86 183 150 . Maximum Alert Level 1 | . . 1 1 1 1 . Low Security (%) 76 | 100 100 80 80 55 78 . Level 1 23 | . . 19 19 44 21 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . 3 3 . Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . . 2 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 3 | . . . . 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 9 7 3 33 21 . Peak Tracking Total 7 | . 4 3 3 7 6 . Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 8 | . . 1 4 2 1 . Max in Single Turn 4 | . . 1 4 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 2923 | 50 369 319 559 680 931 15 Spaces Moved 1631 | 44 246 141 273 326 590 11 Core 23 | 20 . . . 3 . . Treads . | . . . . . . . Legs 1608 | 24 246 141 273 323 590 11 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 123 Average Speed 141 | 88 120 182 190 129 130 123 Slowest Speed 550 | 120 120 190 190 550 200 123 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 59 17 78 36 20 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . . 5 19 9 3 . Melee . | . . . . . . . Projectile 8 | . . . . 5 3 . AOE 28 | . . 5 19 4 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1960 | 55 282 173 310 459 669 12 Wait 45 | . . . 33 8 4 . Move 1625 | 43 245 140 272 325 589 11 Hop . | . . . . . . . Pick Up 56 | 6 11 7 2 16 14 . Fast Attach . | . . . . . . . Attach 31 | 6 1 1 . 14 8 1 Detach . | . . . . . . . Swap 20 | . 2 5 1 6 6 . Drop 17 | . 3 5 . 6 3 . Fire 163 | . 19 15 1 83 45 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 1 . 1 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 8) 133 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 4) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 657 | -9/Materials | Discovered new exit (range 12) 739 | -9/Materials | Entered Mines 742 | -9/Mines | Received a Mining Laser from a helpful Derelict 1258 | -9/Mines | Learned location of 1 exit from Proximity Caves 1275 | -9/Mines | Discovered new exit (range 15) 1298 | -9/Mines | Entered Materials 1298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1753 | -8/Materials | Discovered new exit (range 16) 1754 | -8/Materials | Lost 4 parts (2n1u1w) 1818 | -8/Materials | Lost 6 parts (2p1n2u1w) 1978 | -8/Materials | Entered Factory 1978 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2273 | -7/Factory | Build established: Scavenger-Tank 2684 | -7/Factory | Destroyed 11 combat bots 2684 | -7/Factory | Lost 6 parts (1p2n2u1w) 2893 | -7/Factory | Discovered new exit (range 9) 2909 | -7/Factory | Entered Lower Caves 2924 | -7/Lower Caves | Self-destructed Last Messages --------------- S-27 Virus destroyed. Manufacturing Mainframe disabled. S-27 Virus destroyed. U-05 Engineer builds a Wall. Imp. Heat Sink destroyed. Y-54 Guardian destroyed. Acquired Imp. Heat Sink. Acquired Carbon-fiber Leg. EXIT=FOUND Y-54 Guardian destroyed. K-01 Serf collects debris. Acquired Imp. Heat Sink. LOCATION=UNKNOWN GOAL=ESCAPE [A new version of Cogmind is available, see F1 News page.] [A new version of Cogmind is available, see F1 News page.] [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????#### #???????####????????????????? | | ?????????????# k ######?? ##???????????????? | | ?????????????# ##? #???????????????? | | ??????????????# ### #???????????????? | | ??????????????# ## #???????????????? | | ??????????????# ## #???????????????? | | ????????????????????# @ ##??????????????? | | ????????????????????# ## ########???????? | | ????????????????????# ?### #???????? | | ????????????????????# ????### #??????? | | ????????????????????####??????# #??????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ?????????????????????????????? #?????? | | ????????????????????????????? #?????? | | ????????????????????????????? ##?????? | | ???????????????????????????? #??????? | | ??????????????????????????? #### #??????? | | ???????????????????????????# #??? ##??????? | | ???????????????????????????#######??? ###???????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessLongswordWand Manual? 0 Play Time 01:35:05 Cumulative 12.1 hours Start 2024.04.05 @ 19:56:58 End 2024.05.04 @ 10:54:57 Sessions 12 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8d809e8-8424-45f5-973d-6e8b30aa1f71