Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 19:30:58 Player: Mogmind Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (274) 274 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2369 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 217/450 Energy 125/125 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Compact Matter Pod Melee Analysis Suite > --- WEAPON (2) ------- Datajack > --- INVENTORY (8) ---- Armored Treads Armored Treads Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Melee Analysis Suite > --- WEAPON ----------- Datajack > --- INVENTORY -------- (None) [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 36 | 7 6 4 2 6 11 Power 4 | 1 . 1 1 . 1 Engine 4 | 1 . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 4 2 . 1 6 Treads 3 | . . . . . 3 Leg 7 | 2 2 . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 2 2 . 1 . Utility 9 | 1 2 . 1 2 3 Device 4 | . 2 . 1 1 . Storage 3 | 1 . . . . 2 Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 3 . 1 . 3 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . 9 . Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 2 | . . . . 2 . Weapon 2 | . . . . 2 . Highest Loss Streak 9 | . . . . 9 . To Critical Strikes . | . . . . . . Average Backups 6 | 3 7 6 7 6 2 Power 1 | . 1 2 1 1 . Propulsion 3 | 2 4 2 1 . . Utility . | . . . 2 3 1 Weapon . | . 1 1 1 . . Tool/Special . | . . . . . . Unused Backups 6 | . 4 . 2 . . Power 1 | . . . 1 . . Propulsion 5 | . 4 . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 96 98 100 54 47 Engine 11 | . 14 11 11 6 5 Treads 1 | . . . . . 12 Leg 16 | . 27 3 . . 10 Flight 12 | . . 39 44 16 . Device 9 | . 11 11 11 9 . Storage 12 | . 14 11 11 7 10 Energy Gun 8 | . 14 9 . . . Ballistic Gun 10 | . 14 6 11 6 . Impact Weapon 2 | . . 6 11 3 . Peak Build Rating 19 | 6 7 11 11 17 19 Average Rating 7 | 4 6 9 10 8 11 On Entrance 5 | . 6 7 11 11 . Avg Prop Armor Cover (%) 9 | . 9 . . . 14 Naked Turns 25 | . . . . 13 12 Heaviest Build 16 | 11 12 14 13 16 10 Greatest Support 60 | 20 20 16 16 16 60 Greatest Overweight (x) 3 | 2 1 . . 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 7 Most Carried 8 | 6 8 8 8 8 5 Average Carried 6 | 3 7 6 7 6 2 Final Capacity 8 | 8 8 8 8 5 8 Final Carried 8 | 6 8 8 8 5 2 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 486 | 190 158 49 86 3 . Remotely . | . . . . . . Salvage Created 349 | . 169 78 77 25 . Parts 30 | . 14 9 5 2 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 13 | . 8 . 2 3 . Guns 8 | . 8 . . . . AOE 2 | . . . . 2 . Classes Destroyed 8 | . 2 3 2 1 . Builder 2 | . . . 2 . . Tunneler 1 | . . . 1 . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 8 | . 6 . 2 . . Cutter 3 | . . . . 3 . Grunt 2 | . 2 . . . . Best Kill Streak 3 | . 3 3 2 3 . Combat Bots Only 3 | . 3 . 2 3 . Max Kills in Single Turn 2 | . 1 1 1 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 160 | . 60 11 7 74 8 Missed 52 | . 16 2 5 29 . Hits 108 | . 44 9 2 45 8 Melee 16 | . . . . 16 . Projectile 92 | . 44 9 2 29 8 AOE 2 | . . . . 2 . Critical Strikes 7 | . . . . 6 1 Damage Taken 1650 | . 416 102 13 999 120 Core 733 | . 127 35 6 534 31 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 49 . 89 . . Volleys Fired 44 | . 27 . 7 10 . Largest 2 | . 2 . 1 2 . Hottest 70 | . 70 . 20 45 . Shots Fired 74 | . 53 . 7 14 . Gun 70 | . 53 . 7 10 . Cannon 1 | . . . . 1 . Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 44 | . 26 . 7 11 . Thermal 27 | . 27 . . . . Explosive 3 | . . . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 7 . 6 11 . Robot Miss Streak 4 | . 4 . 1 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 55 | . 30 3 9 13 . Core Hits 25 | . 10 3 4 8 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 4 | . . . 3 1 . Critical Strikes 6 | . 1 1 3 1 . Burn 1 | . 1 . . . . Destroy 2 | . . . 1 1 . Smash 3 | . . 1 2 . . Melee Attacks 11 | . . 4 4 3 . Impact 11 | . . 4 4 3 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 1 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1146 | . 325 179 193 449 . Guns 467 | . 325 . 51 91 . Cannons . | . . . . . . Explosions 298 | . . . . 298 . Melee 381 | . . 179 142 60 . Ramming . | . . . . . . Kinetic 239 | . 97 . 51 91 . Thermal 228 | . 228 . . . . Explosive 298 | . . . . 298 . Electromagnetic . | . . . . . . Impact 381 | . . 179 142 60 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 159 | . . . 120 39 . Projectiles . | . . . . . . Explosions 35 | . . . . 35 . Melee 124 | . . . 120 4 . Knockbacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 99 | . . . . 99 . Shots 3 | . . . . 3 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 170 | . 170 . . 5 1 Average Temperature 49 | . 50 . . 5 1 Received Heat Transfer 339 | . 114 54 . 117 54 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . 3 1 . Combat Hostiles 3 | . . . 2 1 . Parts Fried 7 | . . . 5 2 . Impact Corruptions 5 | . . . 4 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 740 | . 740 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | . 130 30 40 111 21 Initial 21 | . . 18 7 11 21 Average 46 | . 74 14 10 38 10 Influence Increases 475 | . 250 33 55 137 . Destroy 0b10 Robot/C 260 | . 160 . 40 60 . Destroy 0b10 Robot/NC 30 | . . 15 15 . . Destroy Leader 42 | . 30 2 . 10 . Successful Hack 4 | . . . . 4 . Disable Machine 30 | . . . . 30 . Destroy Structure 19 | . . 1 . 18 . Lose Combat Pursuer 90 | . 60 15 . 15 . Influence Decreases 475 | . 204 58 46 115 52 Entered New Map 92 | . . 28 14 19 31 Time Decay 327 | . 204 30 32 40 21 Lost Part 56 | . . . . 56 . Squads Dispatched 5 | . 2 . . 3 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 20 9 3 17 1 Peak Tracking Total 13 | . 5 8 3 13 1 Tactical Retreats 4 | . 2 1 . 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . . . 2 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 5 | . 2 1 . 1 1 Terminals 4 | . 1 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 2 1 . 2 2 Successful 4 | . 1 . . 2 1 Failed 3 | . 1 1 . . 1 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 2 | . 1 1 . . . Terminals 6 | . 1 1 . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 2 1 Open Door 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 4 | . 1 1 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 30 | . 30 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 130 | . . . 67 63 . Terrain 130 | . . . 67 63 . Structural 39 | . . . . 39 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 830 | 68 440 66 110 85 61 Spaces Moved 689 | 46 186 101 231 96 29 Core 56 | 13 . . . 32 11 Treads 3 | . . . . . 3 Legs 234 | 33 186 . . . 15 Wheels . | . . . . . . Hover . | . . . . . . Flight 396 | . . 101 231 64 . Fastest Speed 31 | 50 120 31 31 31 50 Average Speed 78 | 114 167 31 31 44 98 Slowest Speed 200 | 150 190 31 31 200 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 35 18 35 17 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 1 . 1 . Terrain Destroyed 18 | . . 1 . 17 . Melee 2 | . . 1 . 1 . Projectile . | . . . . . . AOE 16 | . . . . 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 887 | 58 266 130 256 119 58 Wait 60 | . 31 6 7 . 16 Move 685 | 45 185 100 230 96 29 Hop . | . . . . . . Pick Up 20 | 6 4 5 2 1 2 Fast Attach 16 | 6 1 1 1 3 4 Attach 14 | . . 4 . 5 5 Detach 4 | . . 3 . 1 . Swap 17 | 1 11 2 1 . 2 Drop 16 | . 7 5 4 . . Fire 44 | . 27 . 7 10 . Melee 11 | . . 4 4 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 10) 499 | -10/Materials | Core integrity fell below 50% 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x2 543 | -9/Materials | Discovered new exit (range 14) 575 | -9/Materials | Entered Mines 576 | -9/Mines | Learned location of Storage (-8) 653 | -9/Mines | Met a Derelict bent on vengeance 679 | -9/Mines | Discovered new exit (range 5) 680 | -9/Mines | Learned location of Zion (-7) 685 | -9/Mines | Entered Materials 685 | -8/Materials | Evolved 2 slots: Utility x2 755 | -8/Materials | Core integrity fell below 50% 757 | -8/Materials | Released all parts (2) 765 | -8/Materials | Discovered new exit (range 10) 768 | -8/Materials | Core integrity fell below 20% 770 | -8/Materials | Entered Storage 779 | -8/Storage | Lost 9 parts (1p4n2u2w) 831 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00763_ Penetrated by Slug. 00765_ EXIT=FOUND 00766_ C-17 Slicer knocked back. 00766_ K-01 Serf destroyed. 00768_ Penetrated by Slug. 00768_ Knocked back. 00770_ C-17 Slicer destroyed. 00770_ Slammed into H-61 Shepherd. LOCATION=UNKNOWN GOAL=ESCAPE 00771_ Triggered Shock Trap. 00771_ The floor emits a surge of raw power. 00771_ System corrupted (+1). 00781_ Connecting with Door Terminal... 00781_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 00782_ Acquired Arm. Treads. 00801_ Acquired Aluminum Leg. 00822_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????######???? | | ???????????????????????? #???? | | ???????????????????????? #???? | | ???????????????????????? Y #???? | | ???????????????????????? ????? | | ????????????????????????u ????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????+ #????? | | ????????????????????????#@ #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????##### #????? | | ???????????????????## # #????? | | ???????????????????#T + #????? | | ???????????????????## ## #????? | | ????????????????????# ##^^^#????? | | ????????????????????# ## #????? | | ????????????????????# ## #????? | | ????????????????????##### #????? | | ????????????????????????# #????? | | ????????????????????????#####????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 280 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalNavigationBuckler Manual? 0 Play Time 00:35:41 Cumulative 27.7 hours Start 2026.08.07 @ 18:35:14 End 2026.08.07 @ 19:30:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6316924-b61c-4446-a4d7-1952075ff114