Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 01:08:32 Player: RNGesus Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (272) 1360 Value Destroyed (7269) 7269 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (2416) 2416 TOTAL SCORE: 22885 Bonus ------- High Alert Combat Kills 921 Follower Combat Kills 150 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -255 Cogmind --------- Core Integrity 0/1450 Matter 49/300 Energy 96/100 System Corruption 4% Temperature Cool (11) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Biometal Medium Treads > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Point Defense Array HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Phase Shifter Advanced Cloaking Device Layered Medium Armor Plating Graphene Brace Advanced Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON ----------- Plasma Sword Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Field Propulsion Array Long-range Sensor Array Active Sensor Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Transdimensional Reconstructor [Rating: 153] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Advanced Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Utility 11 | . . 1 1 . 2 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 324 | 6 14 37 37 18 21 3 2 . 5 22 1 6 . 2 35 4 20 . 1 7 . 21 . 15 . . 3 . 20 24 Power 38 | 1 2 5 2 1 2 . . . 1 5 . . . 2 7 . 1 . . . . 2 . . . . 2 . 3 2 Engine 9 | 1 2 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 18 | . . . 1 1 2 . . . 1 4 . . . 2 7 . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . 3 2 Propulsion 81 | 2 7 10 12 2 7 . . . 1 1 . . . . 9 . 7 . . . . 7 . 4 . . . . 2 10 Treads 23 | 2 4 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 11 | . 1 . 8 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 41 | . . . . 1 7 . . . 1 1 . . . . 9 . 7 . . . . 6 . 4 . . . . 2 3 Utility 113 | 1 2 7 9 4 7 1 . . 2 7 1 4 . . 14 4 9 . 1 4 . 8 . 8 . . 1 . 11 8 Device 70 | . 2 1 3 4 3 1 . . 2 4 1 4 . . 9 3 5 . . 3 . 5 . 3 . . 1 . 9 7 Storage 7 | 1 . 2 . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Processor 12 | . . 1 2 . 1 . . . . 1 . . . . 2 1 . . 1 . . 1 . . . . . . 1 1 Hackware 9 | . . . . . 1 . . . . 2 . . . . . . 4 . . . . 2 . . . . . . . . Protection 15 | . . 3 4 . 1 . . . . . . . . . 1 . . . . 1 . . . 5 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 3 15 14 11 5 2 2 . 1 9 . 2 . . 5 . 3 . . 3 . 4 . 3 . . . . 4 4 Energy Gun 11 | 2 2 3 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 9 | . . . 1 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Ballistic Gun 23 | . 1 8 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . 4 3 3 2 1 1 . 1 2 . 1 . . 3 . 3 . . 1 . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 3 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . 2 . Piercing Weapon 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . 2 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 40 | . . 4 1 2 5 . . . . 2 . . . . 5 3 1 . . 4 . 1 . 2 . . 2 . 3 5 Corrupted Parts 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . System Corruption 31 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Parts Lost 68 | . 3 4 8 1 . . . 2 3 . . . . 2 11 . 2 . . . 1 1 . . . . . . 15 15 Power 11 | . 1 . 1 1 . . . . 1 . . . . 2 3 . . . . . . . . . . . . . . 2 Propulsion 19 | . 1 1 1 . . . . . 1 . . . . . 2 . 1 . . . . 1 . . . . . . 3 8 Utility 27 | . . 1 4 . . . . 2 . . . . . . 4 . 1 . . . 1 . . . . . . . 10 4 Weapon 11 | . 1 2 2 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 2 1 Highest Loss Streak 11 | . 3 1 4 1 . . . 2 3 . . . . 1 6 . 1 . . . 1 1 . . . . . . 8 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 96 96 99 91 92 90 92 87 87 93 93 93 92 86 90 91 88 88 88 87 88 89 88 89 89 84 84 82 44 Engine 4 | . 12 10 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 2 6 7 7 7 3 5 6 6 6 5 4 5 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 4 2 Treads 6 | . 20 31 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . 24 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 29 30 30 30 30 25 26 26 26 26 26 29 24 17 17 17 17 20 21 21 21 21 21 21 18 6 Device 11 | . 9 6 8 8 21 15 15 15 14 12 13 13 13 13 9 11 15 11 11 11 10 10 15 10 10 10 10 10 19 8 Storage 7 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 2 Processor 12 | . . 4 9 18 8 15 15 15 15 13 13 13 13 13 19 25 17 17 17 17 17 15 15 15 15 15 15 15 12 8 Hackware 6 | . . . . . 6 7 7 7 7 12 13 13 13 13 9 5 9 17 17 12 11 14 15 15 15 15 15 15 12 7 Protection 3 | . . 11 8 . . . . . . . . . . . . . . . . 3 5 4 . 4 5 5 5 5 3 . Energy Gun 1 | . 18 3 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 8 17 15 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 5 1 6 6 6 6 1 . 3 5 5 5 5 5 5 3 5 5 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 6 5 5 5 5 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 11 15 101 103 105 95 20 20 20 21 21 18 19 18 18 26 21 30 27 27 31 31 32 29 39 36 36 36 32 43 38 Greatest Support 105 | 40 46 69 80 78 78 21 21 21 21 21 21 21 21 21 31 33 33 31 31 31 31 41 44 46 43 43 43 43 44 105 Greatest Overweight (x) 2 | . 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 6 8 19 25 25 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 8 7 Most Carried 25 | 3 8 22 25 25 25 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 1 5 14 23 24 8 7 7 7 6 7 8 8 8 7 8 9 9 10 10 9 10 9 10 9 10 10 9 10 8 6 Final Capacity 25 | 8 8 25 25 25 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 3 8 22 25 24 8 8 8 8 6 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 5 Class Distribution -------------------- 35% | Hacker-Scout 27% | Mutant 15% | Scavenger-Mutant 6% | Hacker-Ninja 4% | Scavenger-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Matter Collected 6244 | 144 390 912 1231 729 171 58 . . 57 336 13 222 27 9 537 . 345 . 10 31 129 330 180 168 . 28 20 25 142 . Remotely 99 | . . . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9630 | 32 647 1918 1784 1024 302 35 33 . 43 386 . . . 130 702 . 643 . . . 57 453 255 235 . . 463 . 488 . Parts 546 | 4 29 109 115 66 13 2 5 . 4 17 . . . 14 26 . 49 . . . . 29 . 15 . . 6 . 43 . Haulers Intercepted 16 | . . 4 6 1 1 . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . Recyclers Shooed 6 | . 1 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . 1 3 . 3 . . . . 3 . . . . . 69 . . . . . . 5 . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . 4 8 . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 169 | . 12 44 29 18 . 3 4 . 4 1 . . . 12 8 . 10 . . . 3 10 1 4 . . . . 6 . Melee 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 6 . Guns 73 | . 12 26 22 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . AOE 87 | . . 18 7 5 . 3 4 . 4 . . . . 12 8 . 10 . . . 3 9 1 3 . . . . . . Classes Destroyed 18 | 1 4 8 3 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Worker 23 | . 2 4 4 4 . . . . . 1 . . . . 5 . 1 . . . . 1 . 1 . . . . . . Builder 11 | . . 2 2 2 . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . Tunneler 6 | 2 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Hauler 16 | . . 4 6 1 1 . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . Recycler 16 | . 1 1 1 3 3 . . . . 2 . . . . 2 . 2 . . . . 1 . . . . . . . . Mechanic 5 | . . 2 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 13 | . 1 . 1 . 1 . . . . 1 . . . . 2 . 3 . . . . 2 . 1 . . . . 1 . Watcher 13 | . . 2 2 . . . . . . . . . . . 2 . 1 . . . . 3 . 1 . . . . 2 . Swarmer 77 | . . 11 7 7 . 3 4 . 3 . . . . 12 6 . 10 . . . 1 9 . 4 . . . . . . Grunt 51 | . 12 22 11 3 . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Brawler 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . 7 6 8 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 6 . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | 2 2 10 7 6 2 3 4 . 3 2 . . . 9 14 . 7 . . . 2 6 1 4 . . . . 2 . Combat Bots Only 9 | . 2 7 5 4 . 3 4 . 3 1 . . . 9 8 . 5 . . . 2 5 1 4 . . . . 2 . Max Kills in Single Turn 5 | 1 1 5 5 3 1 2 2 . 2 1 . . . 3 4 . 5 . . . 1 3 1 3 . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 2 . 2 2 . 2 . . . . 3 3 . 4 . . . 1 3 1 3 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Damage Taken 13689 | . 929 1868 2003 590 22 . 150 94 286 185 19 . 33 317 1119 . 222 58 . 21 61 149 70 322 . . . 48 1697 3426 Core 3285 | . 177 228 111 57 . . 18 . 77 89 . . 22 121 350 . 99 41 . . 21 36 . . . . . . 447 1391 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 288 | . . . . . . . . . . 72 . . . . 19 . 176 . . . . . . . . . . . 21 . Core Remaining (%) 67 | 100 29 43 . 69 . . . . 86 . . . . 72 . . . . . . 48 . . . . . . 96 65 . Volleys Fired 491 | 5 80 99 128 84 . 2 4 . 8 33 . . 1 11 4 . 4 . . . 8 4 4 1 . . . . . 11 Largest 2 | 2 2 2 2 2 . 1 1 . 1 1 . . 1 1 1 . 1 . . . 1 1 1 1 . . . . . 1 Hottest 120 | 90 100 65 97 100 . 30 30 . 30 80 . . 30 30 80 . 80 . . . 80 80 80 80 . . . . . 120 Shots Fired 796 | 10 136 179 238 138 . 2 4 . 8 33 . . 1 11 4 . 4 . . . 8 4 4 1 . . . . . 11 Gun 697 | 10 136 170 235 126 . . . . . 14 . . . . . . . . . . . . . . . . . . . 6 Cannon 29 | . . . . 6 . . . . . 18 . . . . . . . . . . . . . . . . . . . 5 Launcher 70 | . . 9 3 6 . 2 4 . 8 1 . . 1 11 4 . 4 . . . 8 4 4 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 550 | . 32 141 227 126 . . . . . 18 . . . . . . . . . . . . . . . . . . . 6 Thermal 147 | 10 104 . 8 6 . . . . . 14 . . . . . . . . . . . . . . . . . . . 5 Explosive 70 | . . 9 3 6 . 2 4 . 8 1 . . 1 11 4 . 4 . . . 8 4 4 1 . . . . . . Electromagnetic 29 | . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 2 12 13 14 14 . 8 . . . 7 . . . 7 . . . . . . . 9 . . . . . . . 10 Robot Miss Streak 5 | 2 3 5 4 3 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 606 | 6 92 117 167 83 7 2 . 1 4 18 . . . 1 20 . 19 . . 1 . 15 . 7 . . 8 . 35 3 Core Hits 390 | 2 34 92 83 41 4 4 6 . 5 7 . . . 17 24 . 19 . . 1 8 15 1 6 . . 6 . 15 . Critical Kills 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . 1 3 . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . Critical Strikes 38 | . 6 1 6 . . . . . . 4 . . . . 4 . 3 . . . . 3 . 3 . . . . 8 . Burn 7 | . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . 1 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Impale 9 | . . . . . . . . . . . . . . . . . 3 . . . . 3 . 3 . . . . . . Melee Attacks 341 | . . . . . 28 5 . 1 7 9 1 1 . . 35 . 51 1 . 1 2 33 . 47 6 5 8 . 100 . Impact 43 | . . . . . . . . . . 9 1 1 . . 32 . . . . . . . . . . . . . . . Slashing 127 | . . . . . 28 5 . 1 7 . . . . . . . . . . . . . . . . . . . 86 . Piercing 171 | . . . . . . . . . . . . . . . 3 . 51 1 . 1 2 33 . 47 6 5 8 . 14 . Sneak Attacks 27 | . . . . . 4 . . 1 . 1 . . . . 6 . 7 . . . . 5 . 2 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Inflicted 24295 | 71 1150 3390 3320 2085 650 251 400 127 513 533 . . 1 937 2914 . 1987 . . 39 418 1981 501 712 . . 693 . 1589 33 Guns 7660 | 71 1150 1779 2883 1525 . . . . . 219 . . . . . . . . . . . . . . . . . . . 33 Cannons 214 | . . . . . . . . . . 214 . . . . . . . . . . . . . . . . . . . . Explosions 8970 | . . 1578 437 536 . 251 400 . 314 26 . . 1 937 1554 . 864 . . . 418 939 501 214 . . . . . . Melee 7394 | . . . . . 650 . . 127 199 74 . . . . 1360 . 1123 . . 39 . 1042 . 498 . . 693 . 1589 . Ramming 57 | . . 33 . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6248 | . 287 1380 2809 1525 . . . . . 214 . . . . . . . . . . . . . . . . . . . 33 Thermal 2412 | 71 863 137 74 . . . . . . 219 . . . . 607 . 289 . . . . 152 . . . . . . . . Explosive 7785 | . . 1441 437 536 . 251 400 . 314 26 . . 1 937 947 . 575 . . . 418 787 501 214 . . . . . . Electromagnetic 399 | . . 399 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1166 | . . . . . . . . . . 74 . . . . 1092 . . . . . . . . . . . . . . . Slashing 2490 | . . . . . 650 . . 127 199 . . . . . . . . . . . . . . . . . . . 1514 . Piercing 3738 | . . . . . . . . . . . . . . . 268 . 1123 . . 39 . 1042 . 498 . . 693 . 75 . Highest Corruption 54 | . 4 8 5 6 5 5 5 5 6 1 1 1 1 1 . . . . . . . 11 9 6 1 1 1 1 54 4 Average Corruption 4 | . 3 4 3 5 4 5 5 5 2 1 1 1 1 1 . . . . . . . 6 6 3 1 1 1 1 13 4 Corruption Purged 20 | . . . . . . . . . 4 1 . . . . . . . . . . . 2 3 6 . . . . 4 . Corruption Blocked 8 | . . . . . . . . . . . . . . . 2 6 . . . . . . . . . . . . . . Effects 186 | . 17 33 40 34 1 3 . 1 4 3 . 2 . 2 . . . . . . . 5 1 8 2 3 1 2 21 3 Message Errors 43 | . 3 4 9 5 1 1 . . 3 . . . . 1 . . . . . . . 3 . 1 . 1 . 1 8 2 Matter Fused 38 | . 2 12 8 6 . . . . . 2 . . . . . . . . . . . . . 1 1 1 . 1 4 . Heat Flow Errors 16 | . 1 2 4 3 . . . 1 . 1 . . . . . . . . . . . 1 . 1 1 . . . 1 . Energy Discharges 23 | . 3 4 6 2 . 1 . . . . . 1 . . . . . . . . . . 1 4 . 1 . . . . Parts Rejected 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 24 | . 2 3 4 9 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 3 . Data Loss (major) 12 | . . 1 3 5 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Misfires 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 12 | . 2 3 3 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Weapon Failures 6 | . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3111 | . . 20 11 17 179 40 13 . 28 74 . . . 45 899 . 326 . . . 55 891 . 254 . . 145 . 114 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 609 | . . 20 11 17 . 40 13 . 19 . . . . 45 244 . 89 . . . 55 54 . 2 . . . . . . Melee 2502 | . . . . . 179 . . . 9 74 . . . . 655 . 237 . . . . 837 . 252 . . 145 . 114 . Knockbacks 12 | . . . . . . . . . . 3 . . . . 9 . . . . . . . . . . . . . . . Impact 10 | . . . . . . . . . . 1 . . . . 9 . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 660 | . . 133 38 67 . . 45 . 62 . . . 34 49 232 . . . . . . . . . . . . . . . Shots 17 | . . 5 1 2 . . 1 . 3 . . . 1 1 3 . . . . . . . . . . . . . . . Rammed 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . . 13 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | 150 548 85 237 291 . . 8 161 . 162 . . . 2 208 41 30 3 . . 89 97 85 124 168 . . . 245 208 Average Temperature 81 | 78 222 11 34 46 . . 5 110 . 55 . . . 2 112 31 17 3 . . 33 41 39 46 82 . . . 132 96 Received Heat Transfer 2619 | . 543 675 702 189 9 . 18 . . 12 9 . . . 102 . 18 30 . 9 . . . 12 . . . . 66 225 Effects 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . 1 . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Impact Corruptions 19 | . . . . . . . . . . 4 . . . . 15 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | 1 7 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Heat Transferred 4583 | 186 2892 250 222 . . . . . . 333 . . . . 350 . 250 . . . . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Peak Influence 1100 | 10 248 1100 768 685 631 . . . . 323 . . . . 975 371 636 . . . . 469 272 595 . . . . 518 790 Initial 464 | . 6 40 464 243 260 . . . . 56 . . . . 170 341 259 . . . . 31 164 190 . . . . 20 186 Average 387 | 2 104 483 578 489 396 . . . . 170 . . . . 455 358 368 . . . . 198 212 374 . . . . 185 428 Maximum Alert Level 4 | . 1 4 3 2 2 . . . . 1 . . . . 3 1 2 . . . . 2 1 2 . . . . 2 3 Low Security (%) 24 | 100 87 26 . . . . . . . 61 . . . . 8 . 1 . . . . 58 32 7 . . . . 58 27 Level 1 29 | . 12 19 . 31 63 . . . . 38 . . . . 37 100 62 . . . . 31 67 59 . . . . 36 18 Level 2 38 | . . 23 90 68 36 . . . . . . . . . 32 . 36 . . . . 9 . 33 . . . . 5 39 Level 3 7 | . . 30 9 . . . . . . . . . . . 21 . . . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 5 8 . 2 . . . . 2 . . . . 5 . 2 . . . . 3 . 1 . . . . 9 2 Investigation 13 | . 3 2 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 5 . Extermination 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . 2 . Reinforcement 15 | . 1 1 5 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 2 Assault 6 | . . 2 . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Construction Impeded 3 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Distress Signals 33 | . 2 2 5 2 1 . . . . 1 . . . . 5 . 1 . . . . . . 5 . . . . 4 5 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 533 | . 25 59 62 28 15 2 7 4 4 13 3 2 . 10 58 6 49 5 . 9 8 33 4 29 . . . 2 30 66 Peak Tracking Total 24 | . 5 7 8 5 6 . 7 4 3 7 3 4 . 4 13 6 6 3 . 6 7 7 2 7 . . . 2 5 24 Tactical Retreats 78 | . 1 1 2 1 6 . 1 . . 5 . 2 . 2 13 . 11 2 . . . 6 . 7 . . . 1 8 9 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Traps Triggered 28 | . 5 4 4 1 1 . . . . 1 . . . . 4 . . . . . . 3 . 2 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . 1 . . . . . . . 1 13 . . . . . . . . . . Exploded 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Machines Disabled 36 | . . . 2 4 1 . . . . 4 . . . . 15 . 4 . . . . 5 . 1 . . . . . . Max in Single Turn 10 | . . . 1 1 1 . . . . 1 . . . . 10 . 2 . . . . 5 . 1 . . . . . . Garrison Access 12 | . . . . 1 1 . . . . 2 . . . . 1 . 2 . . . . 1 . 3 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Machines Accessed 127 | . 2 3 5 8 5 . 1 3 1 12 1 . . . 15 . 19 1 1 5 . 12 . 14 1 . 6 . 11 1 Terminals 81 | . 1 3 4 7 4 . 1 . 1 7 . . . . 9 . 13 1 . . . 10 . 11 . . . . 8 1 Fabricators 4 | . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . Garrison Access 14 | . . . . 1 1 . . . . 2 . . . . 3 . 3 . . . . 1 . 2 . . . . 1 . Total Hacks 436 | . 3 14 24 16 13 . 1 22 1 33 1 . . . 40 . 72 1 1 10 . 55 . 59 1 . 19 . 49 1 Successful 237 | . 2 3 16 12 6 . 1 22 1 17 1 . . . 17 . 38 1 1 10 . 26 . 27 1 . 19 . 16 . Failed 198 | . 1 11 8 4 7 . . . . 16 . . . . 23 . 33 . . . . 29 . 32 . . . . 33 1 Catastrophic 46 | . . 4 1 . 3 . . . . 2 . . . . 4 . 9 . . . . 9 . 7 . . . . 6 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 223 | . 3 14 12 9 8 . . . . 17 . . . . 21 . 36 . . 1 . 39 . 37 . . . . 26 . Terminals 302 | . 2 14 13 15 11 . 1 . 1 18 . . . . 27 . 56 1 . . . 48 . 52 . . . . 42 1 Fabricators 12 | . . . . . . . . . . 8 . . . . 1 . 3 . . . . . . . . . . . . . Repair Stations 17 | . . . . . . . . . . 4 . . . . 2 . 9 . . . . . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 11 . . . . . . . . . . . 3 . . . . . . 4 . 4 . . . . 3 . Garrison Access 25 | . . . . 1 2 . . . . 3 . . . . 7 . 4 . . . . 3 . 3 . . . . 2 . Terminal Hacks 149 | . . 1 6 6 5 . 1 22 1 9 1 . . . 8 . 19 1 1 10 . 14 . 17 1 . 19 . 7 . Record 22 | . . . . . . . 1 6 1 . . . . . . . 1 1 . 4 . . . . . . 7 . 1 . Part Schematic 24 | . . . . 1 . . . 10 . 1 . . . . 1 . 4 . . . . 1 . 2 . . 4 . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 4 . . . Prototype ID Bank 14 | . . . . . . . . 3 . 1 . . . . . . . . . 4 . 1 . 1 . . 4 . . . Open Door 6 | . . . . 1 . . . . . . 1 . . . . . . . 1 2 . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 8 | . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Terminal Index 5 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Fabricator Index 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Alert Level 14 | . . . 1 1 . . . . . 1 . . . . 3 . 4 . . . . 2 . 2 . . . . . . Unreport Threat 12 | . . . 2 . . . . . . . . . . . 2 . 3 . . . . 3 . 2 . . . . . . Locate Traps 6 | . . . 1 1 . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . Dispatch Records 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler Manifests 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 5 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . Registered Prototypes 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . . . . . . . . 4 . . . . 2 . 8 . . . . . . . . . . . 2 . Scan Component 8 | . . . . . . . . . . 2 . . . . 1 . 4 . . . . . . . . . . . 1 . Repair 8 | . . . . . . . . . . 2 . . . . 1 . 4 . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 10 . . . . . . . . . . . 3 . . . . . . 3 . 3 . . . . 2 . Insert Component 14 | . . . 5 . . . . . . . . . . . 2 . . . . . . 3 . 2 . . . . 2 . Analyze 7 | . . . 5 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Garrison Access Hacks 11 | . . . . 1 1 . . . . 2 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . Seal Access 11 | . . . . 1 1 . . . . 2 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . Unauthorized Hacks 39 | . 2 2 . 5 . . . . . 2 . . . . 2 . 9 . . . . 8 . 5 . . . . 4 . Terminals 34 | . 1 2 . 5 . . . . . . . . . . 2 . 7 . . . . 8 . 5 . . . . 4 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 11 | . . . . . . . . . . . . . . . . . 4 . . . . 3 . 3 . . . . 1 . Botnet 16 | . . . . 4 . . . . . . . . . . 2 . 2 . . . . 5 . 1 . . . . 2 . Operators 6 | . 1 2 . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Report 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 1 3 4 6 5 . . . 1 9 . . . . 14 . 14 . . . . 8 . 7 . . . . 9 1 Full Trace Events 7 | . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . 5 1 . . . 10 . 1 . . 15 . 2 . 4 . . . . 1 . 3 . . 4 . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . . . . . . 2 . . . . 1 . 4 . . . . . . . . . . . 1 . Time 576 | . . . . . . . . . . 120 . . . . 26 . 394 . . . . . . . . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 5 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Part Schematics Acquired 7 | . . . 5 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Total Allies 28 | . . . . . . . . . . . . . . . . . 3 . . . . 3 19 2 . . . . 1 . Largest Group 16 | . . . . . . . . . . . . . . . . . 2 . . . . 2 16 2 . . . . 1 . Highest-Rated Group 611 | . . . . . . . . . . . . . . . . . 52 . . . . 52 611 36 . . . . 26 . Highest-Rated Ally 50 | . . . . . . . . . . . . . . . . . 26 . . . . 26 50 26 . . . . 26 . Total Orders 6 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . STAY 6 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . Ally Attacks 98 | . . . . . . . . . . . . . . . . . . . . . . . 98 . . . . . . . Total Damage 6462 | . . . . . . . . . . . . . . . . . . . . . . . 6462 . . . . . . . Kills 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 7 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 4 . . . Derelict Logs Recovered 11 | . . . . . . . 1 . 1 . 1 2 . 1 . . . 2 1 . 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Turns Passed 15308 | 96 895 1792 2468 1267 438 167 63 42 208 802 80 237 34 138 897 34 1198 134 54 544 178 684 92 807 123 278 95 59 1030 374 Spaces Moved 22720 | 46 512 681 956 523 1064 302 183 132 321 1786 258 430 113 396 2615 90 2900 365 163 958 422 1745 240 1846 312 226 224 201 1887 823 Core 52 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Treads 1201 | 43 234 681 239 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Legs 1241 | . . . 717 523 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 278 | . 278 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Flight 19835 | . . . . . 1063 302 183 132 321 1786 258 430 113 396 2615 90 2900 365 163 958 422 1745 240 1846 312 226 224 201 1887 657 Fastest Speed 6 | 50 80 160 197 196 27 27 27 27 27 28 28 28 28 28 6 6 22 32 32 32 32 29 26 26 29 29 29 29 29 30 Average Speed 47 | 152 123 204 211 196 28 27 27 27 33 28 28 28 28 28 25 24 26 32 32 32 32 29 28 28 29 29 29 29 29 36 Slowest Speed 270 | 160 160 250 270 197 197 27 27 27 37 32 28 28 28 28 30 26 32 32 32 32 32 32 29 31 29 29 29 29 117 145 Overloaded Moves 165 | . . . . . . . . . . . . . . . 107 3 6 . . . . . 23 8 . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . 3 . . 4 . . . 1 . . 4 2 7 . . 1 . 7 . 3 . . . . 6 33 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 5 75 60 73 91 37 48 46 76 58 39 46 60 11 58 62 78 55 52 40 97 48 47 96 56 58 39 64 54 49 22 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 8 | . 1 . . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . 3 . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . 3 1 . 2 . 1 4 1 . . . . 1 1 . 2 . . . . 1 . 1 . . Spaces Dug 213 | . . . . 6 18 5 . . 14 9 1 1 . . 12 . 27 1 . . 2 15 . 35 6 5 . . 51 5 Terrain Destroyed 807 | . . 113 8 37 18 25 25 . 45 13 1 1 11 64 80 . 72 1 . . 93 79 14 40 6 5 . . 51 5 Melee 187 | . . . . . 18 5 . . . 8 1 1 . . 12 . 27 1 . . 2 15 . 35 6 5 . . 51 . Projectile 7 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 AOE 613 | . . 113 8 36 . 20 25 . 45 4 . . 11 64 68 . 45 . . . 91 64 14 5 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Total 25785 | 59 641 886 1202 666 1149 374 192 132 399 2029 263 541 113 412 2766 98 3248 380 164 1193 450 1862 257 2038 334 430 241 200 2214 852 Wait 1608 | . 7 25 20 29 10 61 2 . 58 153 3 102 . . 46 3 252 15 . 216 19 36 14 114 17 200 . . 206 . Move 22562 | 45 511 680 955 522 1057 301 182 124 320 1785 257 427 112 395 2607 86 2885 364 162 955 421 1731 239 1839 311 225 223 200 1874 767 Hop 59 | . . . . . 3 . . 3 . . . 1 . . 4 1 7 . . 1 . 7 . 3 . . . . 6 23 Pick Up 121 | 3 12 16 28 . 2 . . 2 1 6 . . . 3 8 2 9 . . 3 . 6 . 5 . . 1 . 8 6 Fast Attach 174 | 6 9 14 12 6 9 1 1 . 2 16 1 4 . . 20 3 11 . 1 7 . 11 . 7 . . 4 . 10 19 Attach 76 | . 2 4 13 3 9 1 1 . 3 4 . . . 2 9 1 4 . . . . 7 . 3 . . . . 4 6 Detach 68 | . 4 4 7 3 4 1 1 . . 5 . . . . 10 . 5 . 1 1 . 9 . 2 . . . . 1 10 Swap 76 | . 3 19 12 9 3 1 . . . 2 . 2 . . 6 . 5 . . . . 3 . 5 . . . . 6 . Drop 200 | . 13 12 27 6 24 1 1 2 . 16 1 4 . 1 17 2 15 . . 9 . 15 . 13 . . 5 . 6 10 Fire 491 | 5 80 99 128 84 . 2 4 . 8 33 . . 1 11 4 . 4 . . . 8 4 4 1 . . . . . 11 Melee 333 | . . . . . 28 5 . 1 7 9 1 1 . . 35 . 51 1 . 1 2 33 . 46 6 5 8 . 93 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 13) 97 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 463 | -10/Materials | Lost 3 parts (1p1n1w) 530 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Core integrity fell below 50% 987 | -10/Materials | Discovered new exit (range 4) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1848 | -9/Materials | Discovered new exit (range 3) 2097 | -9/Materials | Discovered new exit (range 16) 2192 | -9/Materials | First assault squad dispatched 2268 | -9/Materials | Destroyed 7 combat bots 2379 | -9/Materials | Core integrity fell below 50% 2784 | -9/Materials | Entered another Materials area 2784 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2799 | -8/Materials | Identified exit to Storage 3097 | -8/Materials | Build established: Scavenger-Mutant 3311 | -8/Materials | Discovered new exit (range 16) 3320 | -8/Materials | Garrison activated, responded to threat 3681 | -8/Materials | Discovered new exit (range 11) 4395 | -8/Materials | Discovered new exit (range 12) 4578 | -8/Materials | Build established: Mutant 5045 | -8/Materials | Lost 4 parts (1p3u) 5048 | -8/Materials | Found Prototype Device 5252 | -8/Materials | Entered Storage 5622 | -8/Storage | Build established: Scavenger-Mutant 5698 | -8/Storage | Discovered new exit (range 16) 6517 | -8/Storage | Identified exit to Factory 6519 | -8/Storage | Entered Factory 6519 | -7/Factory | Evolved 2 slots: Utility x2 6672 | -7/Factory | Identified exit to Lower Caves 6813 | -7/Factory | Build established: Scavenger-Scout 6837 | -7/Factory | Discovered new exit (range 13) 6919 | -7/Factory | Search patrols dispatched 6923 | -7/Factory | Found Prototype Launcher 6923 | -7/Factory | Identified Rocket Array 6957 | -7/Factory | Entered Lower Caves 7121 | -7/Lower Caves | Discovered new exit (range 8) 7124 | -7/Lower Caves | Identified exit to Lower Caves 7124 | -7/Lower Caves | Entered another Lower Caves area 7131 | -7/Lower Caves | Discovered new exit (range 8) 7145 | -7/Lower Caves | Learned location of Zion (-6) 7183 | -7/Lower Caves | Discovered new exit (range 15) 7187 | -7/Lower Caves | Identified exit to Data Miner 7187 | -7/Lower Caves | Entered Data Miner 7187 | -7/Data Miner | Discovered new exit (range 6) 7193 | -7/Data Miner | Met Data Miner 7200 | -7/Data Miner | Learned location of Section 7 (-2) 7200 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7202 | -7/Data Miner | Received God Mode back door access code from Data Miner 7208 | -7/Data Miner | Identified exit to Proximity Caves 7223 | -7/Data Miner | Data Conduit disabled 7229 | -7/Data Miner | Entered Proximity Caves 7318 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 7375 | -6/Proximity Caves | Identified exit to Factory 7437 | -6/Proximity Caves | Entered Factory 7437 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7554 | -6/Factory | Repaired Imp. System Restoration Module 7732 | -6/Factory | Repaired Cld. VTOL Module? 7878 | -6/Factory | Discovered new exit (range 3) 7936 | -6/Factory | Identified exit to Lower Caves 8014 | -6/Factory | Noticed a derelict Sapper rigging charges 8236 | -6/Factory | Build established: Hacker-Scout 8239 | -6/Factory | Entered Lower Caves 8312 | -6/Lower Caves | Discovered new exit (range 13) 8319 | -6/Lower Caves | Identified exit to Lower Caves 8319 | -6/Lower Caves | Entered another Lower Caves area 8342 | -6/Lower Caves | Discovered new exit (range 11) 8343 | -6/Lower Caves | Encountered a Warlord checkpoint 8354 | -6/Lower Caves | Identified exit to Zion 8355 | -6/Lower Caves | Learned Factory security intel 8556 | -6/Lower Caves | Entered Zion 8571 | -6/Zion | Attacked by Zionites 8586 | -6/Zion | Discovered new exit (range 13) 8590 | -6/Zion | Identified exit to Proximity Caves 8590 | -6/Zion | Entered Proximity Caves 8608 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 8655 | -5/Proximity Caves | Destroyed 9 combat bots 8723 | -5/Proximity Caves | Discovered new exit (range 14) 8727 | -5/Proximity Caves | Identified exit to Factory 8728 | -5/Proximity Caves | Entered Factory 8728 | -5/Factory | Evolved 2 slots: Utility x2 8879 | -5/Factory | Identified Active Sensor Suite 8893 | -5/Factory | Spotted B-75 Beast 8985 | -5/Factory | Discovered new exit (range 14) 9028 | -5/Factory | First assault squad dispatched 9061 | -5/Factory | Discovered new exit (range 15) 9063 | -5/Factory | Discovered new exit (range 15) 9090 | -5/Factory | Identified exit to Upper Caves 9090 | -5/Factory | Identified exit to Extension 9169 | -5/Factory | Repaired Seismic Detector 9173 | -5/Factory | Discovered new exit (range 4) 9215 | -5/Factory | Fabricated Lgt. Quantum Reactor? 9242 | -5/Factory | Found Prototype Launcher 9242 | -5/Factory | Identified Mni. Smartbomb Launcher 9454 | -5/Factory | Destroyed 8 combat bots 9454 | -5/Factory | Lost 6 parts (1p2n2u1w) 9456 | -5/Factory | Discovered new exit (range 16) 9625 | -5/Factory | Manually triggered Chute Trap 9625 | -5/Factory | Sucked down chute 9625 | -5/Factory | Entered Waste 9628 | -5/Waste | Spotted C-40 Crusher 9632 | -5/Waste | Spotted C-40 Crusher 9639 | -5/Waste | Found Prototype Processor 9639 | -5/Waste | Identified Exp. Armor Integrity Analyzer 9640 | -5/Waste | EMP discharged 9644 | -5/Waste | Spotted C-40 Crusher 9645 | -5/Waste | Spotted C-40 Crusher 9647 | -5/Waste | Spotted C-40 Crusher 9647 | -5/Waste | Discovered new exit (range 14) 9647 | -5/Waste | Spotted C-40 Crusher 9657 | -5/Waste | Found Prototype Device 9657 | -5/Waste | Identified Exp. Terrain Scanner 9659 | -5/Waste | Identified exit to Factory 9659 | -5/Waste | Entered Factory 9862 | -5/Factory | Repaired Broken Exp. Terrain Scanner 9910 | -5/Factory | Build established: Scout 9958 | -5/Factory | Repaired Broken Mic. Antimatter Reactor 9959 | -5/Factory | First assault squad dispatched 10182 | -5/Factory | Discovered new exit (range 4) 10183 | -5/Factory | Identified exit to Factory 10254 | -5/Factory | Build established: Hacker-Scout 10259 | -5/Factory | Search patrols dispatched 10398 | -5/Factory | Repaired Mni. Smartbomb Launcher? 10418 | -5/Factory | Discovered exit to Factory (range 8) 10559 | -5/Factory | Search patrols dispatched 10578 | -5/Factory | Repaired Adv. Cloaking Device? 10767 | -5/Factory | Discovered exit to Factory (range 6) 10848 | -5/Factory | Central database locked down 10857 | -5/Factory | Entered Upper Caves 10858 | -5/Upper Caves | Identified exit to Upper Caves 10956 | -5/Upper Caves | Learned location of 1 exit from Factory 10966 | -5/Upper Caves | Learned Factory stockpile data 10991 | -5/Upper Caves | Entered another Upper Caves area 11024 | -5/Upper Caves | Spotted B-75 Beast 11035 | -5/Upper Caves | Encountered a Warlord checkpoint 11042 | -5/Upper Caves | Learned 12 Factory zone layouts 11043 | -5/Upper Caves | Discovered new exit (range 8) 11045 | -5/Upper Caves | Identified exit to Warlord 11045 | -5/Upper Caves | Entered Warlord 11063 | -5/Warlord | Discovered new exit (range 8) 11112 | -5/Warlord | Learned 4 Access zone layouts 11112 | -5/Warlord | Learned 4 Quarantine zone layouts 11149 | -5/Warlord | Met Warlord 11154 | -5/Warlord | Opened Warlord's prototype stash 11159 | -5/Warlord | Found Prototype Device 11159 | -5/Warlord | Identified Exp. Phase Shifter 11160 | -5/Warlord | Warlord's base attacked by MAIN.C 11164 | -5/Warlord | Found Prototype Processor 11167 | -5/Warlord | Found Prototype Hackware 11270 | -5/Warlord | Met EX-DEC 11272 | -5/Warlord | Found Prototype Energy Cannon 11272 | -5/Warlord | Identified Vortex Cannon 11510 | -5/Warlord | Warlord forces counterattacked 11542 | -5/Warlord | Opened side exit 11570 | -5/Warlord | Spotted Striker 11588 | -5/Warlord | Identified exit to Proximity Caves 11589 | -5/Warlord | Entered Proximity Caves 11649 | -4/Proximity Caves | Spotted B-86 Titan 11755 | -4/Proximity Caves | Core integrity fell below 50% 11761 | -4/Proximity Caves | Discovered exit to Factory (range 4) 11767 | -4/Proximity Caves | Entered Factory 11767 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11768 | -4/Factory | Identified exit to Research 11776 | -4/Factory | Identified Ghost Barrier 11776 | -4/Factory | Identified Spectral Analyzer 11831 | -4/Factory | Identified exit to Upper Caves 11831 | -4/Factory | Identified exit to Armory 12171 | -4/Factory | Spotted B-86 Titan 12328 | -4/Factory | System corruption reached 10% 12451 | -4/Factory | Manually triggered Chute Trap 12451 | -4/Factory | Sucked down chute 12451 | -4/Factory | Entered Waste 12454 | -4/Waste | Spotted C-40 Crusher 12457 | -4/Waste | Spotted C-40 Crusher 12457 | -4/Waste | Spotted C-40 Crusher 12457 | -4/Waste | Spotted C-40 Crusher 12461 | -4/Waste | Warlord forces began an assault 12476 | -4/Waste | Allies destroyed C-40 Crusher 12476 | -4/Waste | Allies destroyed C-40 Crusher 12488 | -4/Waste | Destroyed C-40 Crusher 12505 | -4/Waste | Spotted C-40 Crusher 12508 | -4/Waste | Allies destroyed C-40 Crusher 12517 | -4/Waste | Allies destroyed C-40 Crusher 12520 | -4/Waste | Spotted C-40 Crusher 12523 | -4/Waste | Discovered new exit (range 22) 12531 | -4/Waste | Allies destroyed C-40 Crusher 12543 | -4/Waste | Identified exit to Factory 12543 | -4/Waste | Entered Factory 12747 | -4/Factory | Found Prototype Processor 12755 | -4/Factory | Identified Exp. Terrain Scan Processor 12984 | -4/Factory | Discovered exit to Research (range 26) 13124 | -4/Factory | Spotted B-86 Titan 13180 | -4/Factory | Noticed a derelict Sapper rigging charges 13186 | -4/Factory | Spotted B-86 Titan 13187 | -4/Factory | Discovered exit to Research (range 21) 13350 | -4/Factory | Entered Upper Caves 13409 | -4/Upper Caves | Learned Research security intel 13467 | -4/Upper Caves | Discovered new exit (range 22) 13472 | -4/Upper Caves | Identified exit to Upper Caves 13473 | -4/Upper Caves | Entered another Upper Caves area 13621 | -4/Upper Caves | Spotted B-86 Titan 13730 | -4/Upper Caves | Encountered a Warlord checkpoint 13746 | -4/Upper Caves | Discovered new exit (range 19) 13751 | -4/Upper Caves | Identified exit to Zhirov 13751 | -4/Upper Caves | Entered Zhirov 13751 | -4/Zhirov | Discovered new exit (range 3) 13757 | -4/Zhirov | Met Zhirov 13767 | -4/Zhirov | Learned location of Quarantine (-3) 13767 | -4/Zhirov | Learned location of Testing (-2) 13767 | -4/Zhirov | Learned location of Command (-1) 13770 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13817 | -4/Zhirov | Found Alien Artifact 13817 | -4/Zhirov | Identified Integrated Reactor 13817 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13824 | -4/Zhirov | Found Alien Artifact 13845 | -4/Zhirov | Identified exit to Proximity Caves 13846 | -4/Zhirov | Entered Proximity Caves 13880 | -3/Proximity Caves | Spotted B-86 Titan 13902 | -3/Proximity Caves | Discovered exit to Research (range 9) 13905 | -3/Proximity Caves | Entered Research 13905 | -3/Research | Evolved 2 slots: Utility x2 14128 | -3/Research | Repaired Exp. Terrain Scanner? 14206 | -3/Research | Build established: Hacker-Ninja 14220 | -3/Research | Spotted B-86 Titan 14227 | -3/Research | Discovered new exit (range 28) 14235 | -3/Research | Spotted B-86 Titan 14241 | -3/Research | Found Gamma Bomb Array 14473 | -3/Research | Identified exit to Quarantine 14577 | -3/Research | Crushed by falling debris 14577 | -3/Research | System corruption reached 10% 14608 | -3/Research | Lost 4 parts (3u1w) 14905 | -3/Research | Search patrols dispatched 14918 | -3/Research | Found Corrupted Prototype Device 14918 | -3/Research | Identified Exp. ECM Suite 14919 | -3/Research | System corruption reached 30% 14930 | -3/Research | Discovered new exit (range 14) 14935 | -3/Research | Identified exit to Research 14935 | -3/Research | Entered another Research area 14935 | -2/Research | Warlord forces began assault on 0b10 14935 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14951 | -2/Research | Lost 8 parts (3n4u1w) 14956 | -2/Research | Found Adv. Force Booster 15038 | -2/Research | Spotted B-90 Cyclops 15045 | -2/Research | Research machine network offline 15049 | -2/Research | Spotted B-90 Cyclops 15096 | -2/Research | Spotted B-90 Cyclops 15165 | -2/Research | Found Unknown Device 15165 | -2/Research | Identified Quantum Capacitor 15216 | -2/Research | Spotted B-90 Cyclops 15224 | -2/Research | Identified Transdimensional Reconstructor 15224 | -2/Research | Warped through subspace 15232 | -2/Research | Core integrity fell below 50% 15279 | -2/Research | Spotted Executioner 15279 | -2/Research | Spotted Executioner 15294 | -2/Research | Core integrity fell below 20% 15309 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 15301_ Slug penetrates Earth. 15303_ HV Slug penetrates Wall. 15303_ Penetrated by Slug. 15303_ Slug penetrates Wall. 15303_ Reaction Chamber disabled. 15304_ Penetrated by Slug. 15304_ Biometal Medium Treads destroyed. 15304_ Slug penetrates Earth. 15305_ HV Slug penetrates Executioner. 15305_ HV Slug penetrates Wall. 15306_ Penetrated by Slug. 15306_ Biometal Medium Treads destroyed. 15306_ Slug penetrates Reaction Chamber. 15307_ HV Slug penetrates S-43 Plague. 15307_ HV Slug penetrates Wall. 15308_ Hyp. Railgun destroyed. 15309_ Penetrated by Slug. 15309_ Slug penetrates Earth. 15309_ Slug penetrates Wall. 15309_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????##### ######################## #? | | ?????????????? " #? | | ?????????????? "%" ## | | ????????????? 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"" # #??# | | ???????????????????????? ?## ##??# | | ???????????????????????# ??#%#???#########+ | | ???????????????????????########???# #?????????? | | ??????????????????????????????????# #?????????# | | ??????????????????????????????????# #?????????# | | ????????????????????????????#######+##???????? | | ???????????????????????##???# #???????## | | ????????????????????"?? #??# #????????# | | ???????????????????"S"" #??# #????????# ?? | | ???????????????????" "" #??# #????????# | | ??????????????????? #??# #???????? | | ??????????????????? #??# #????????# | | ??????????????????? #??# #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 35 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Corruption Block 8 Armor Coverage 225 Resistance: TH 30 Point Defense Rating 160 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 7 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free System Guard | -6/Factory | Hacked Adv. Signal Interpreter | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hyp. Railgun | -5/Factory | Hacked Med. Storage Unit | -5/Factory | Scanalyzed Q-thruster | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. Melee Analysis Suite | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Exp. Phase Shifter | -4/Factory | Scanalyzed Adv. Actuator Array | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Batter Up Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ParticleGuidedAnalyzer Manual? 0 Play Time 04:23:05 Cumulative 295.0 hours Start 2022.03.25 @ 17:25:52 End 2022.03.26 @ 01:08:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 440 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e615f7d6-9853-4ad4-904b-29650802c8a9